Rescue-ACE Deck Breakdown

Cards Usage Statistic

Main Deck

UR rarity
Diabellstar the Black Witch
UR rarity
Diabellstar the Black Witch
UR rarity
Diabellstar the Black Witch
DARK 7
Diabellstar the Black Witch
  • ATK:

  • 2500

  • DEF:

  • 2000


You can Special Summon this card (from your hand) by sending 1 card from your hand or field to the GY. You can only Special Summon "Diabellstar the Black Witch" once per turn this way. You can only use each of the following effects of "Diabellstar the Black Witch" once per turn. If this card is Normal or Special Summoned: You can Set 1 "Sinful Spoils" Spell/Trap directly from your Deck. During your opponent's turn, if this card is sent from its owner's hand or field to the GY: You can send 1 card from your hand or field to the GY, and if you do, Special Summon this card.

UR rarity
Limited to 1 copy
Maxx "C"
UR rarity
Limited to 1 copy
Maxx "C"
UR rarity
Limited to 1 copy
Maxx "C"
EARTH 2
Maxx "C"
  • ATK:

  • 500

  • DEF:

  • 200


During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.

UR rarity
Mulcharmy Fuwalos
UR rarity
Mulcharmy Fuwalos
UR rarity
Mulcharmy Fuwalos
WIND 4
Mulcharmy Fuwalos
  • ATK:

  • 100

  • DEF:

  • 600


If you control no cards (Quick Effect): You can discard this card; apply these effects this turn. ● Each time your opponent Special Summons a monster(s) from the Deck and/or Extra Deck, immediately draw 1 card. ● Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6. You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.

SR rarity
Rescue-ACE Air Lifter
SR rarity
Rescue-ACE Air Lifter
SR rarity
Rescue-ACE Air Lifter
FIRE 4
Rescue-ACE Air Lifter
  • ATK:

  • 1700

  • DEF:

  • 1700


If this card is Normal or Special Summoned: You can add 1 "Rescue-ACE" Spell from your Deck to your hand. When your opponent activates a monster effect on the field (Quick Effect): You can Tribute this card from your hand or face-up field; Special Summon 1 "Rescue-ACE" monster from your hand, except "Rescue-ACE Air Lifter". You can only use each effect of "Rescue-ACE Air Lifter" once per turn.

UR rarity
Rescue-ACE Hydrant
UR rarity
Rescue-ACE Hydrant
UR rarity
Rescue-ACE Hydrant
FIRE 1
Rescue-ACE Hydrant
  • ATK:

  • 0

  • DEF:

  • 0


While you control a "Rescue-ACE" monster other than "Rescue-ACE Hydrant", your opponent's monsters cannot target this card for attacks, also your opponent cannot target this card with card effects. You can only use each of the following effects of "Rescue-ACE Hydrant" once per turn. You can activate a Quick-Play Spell, or Trap Card, that was Set by the effect of your "Rescue-ACE" card, the turn it was Set. During your Main Phase: You can add 1 "Rescue-ACE" monster from your Deck to your hand, except "Rescue-ACE Hydrant".

SR rarity
Rescue-ACE Impulse
SR rarity
Rescue-ACE Impulse
SR rarity
Rescue-ACE Impulse
FIRE 3
Rescue-ACE Impulse
  • ATK:

  • 1500

  • DEF:

  • 1500


During your Main Phase: You can choose the 1 Effect Monster your opponent controls with the highest ATK (your choice, if tied), and neither player can activate that monster's effects on the field this turn. When your opponent activates a monster effect on the field (Quick Effect): You can Tribute this card from your hand or face-up field; Special Summon 1 Machine "Rescue-ACE" monster from your Deck. You can only use each effect of "Rescue-ACE Impulse" once per turn.

UR rarity
Rescue-ACE Preventer
UR rarity
Rescue-ACE Preventer
UR rarity
Rescue-ACE Preventer
FIRE 8
Rescue-ACE Preventer
  • ATK:

  • 2800

  • DEF:

  • 2800


You can banish 1 "Rescue-ACE" card from your GY; Special Summon this card from your hand. If you control another "Rescue-ACE" monster (Quick Effect): You can target 1 Effect Monster your opponent controls; change it to face-down Defense Position. If this card is sent to the GY: You can target 1 of your banished "Rescue-ACE" monsters, except a Level 8 monster; Special Summon it. You can only use each effect of "Rescue-ACE Preventer" once per turn.

UR rarity
Rescue-ACE Turbulence
UR rarity
Rescue-ACE Turbulence
UR rarity
Rescue-ACE Turbulence
FIRE 9
Rescue-ACE Turbulence
  • ATK:

  • 3000

  • DEF:

  • 3000


You can banish 2 "Rescue-ACE" cards from your GY; Special Summon this card from your hand. During your Main Phase: You can Set up to 4 "Rescue-ACE" Quick-Play Spells / Normal Traps, with different names, directly from your Deck. If another card(s) you control leaves the field by an opponent's card effect (except during the Damage Step): You can target 1 card on the field; destroy it. You can only use each effect of "Rescue-ACE Turbulence" once per turn.

UR rarity
Limited to 1 copy
Snake-Eyes Poplar
UR rarity
Limited to 1 copy
Snake-Eyes Poplar
UR rarity
Limited to 1 copy
Snake-Eyes Poplar
FIRE 1
Snake-Eyes Poplar
  • ATK:

  • 700

  • DEF:

  • 200


If this card is added to your hand, except by drawing it: You can Special Summon this card. If this card is Normal or Special Summoned: You can add 1 "Snake-Eye" Spell/Trap from your Deck to your hand. If this card is sent to the GY: You can target 1 FIRE monster in your GY; place it face-up in its owner's Spell & Trap Zone as a Continuous Spell. You can only use each effect of "Snake-Eyes Poplar" once per turn.

UR rarity
Ash Blossom & Joyous Spring
UR rarity
Ash Blossom & Joyous Spring
UR rarity
Ash Blossom & Joyous Spring
FIRE 3
Ash Blossom & Joyous Spring
  • ATK:

  • 0

  • DEF:

  • 1800


When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.

R rarity
ALERT!
R rarity
ALERT!
R rarity
ALERT!
Spell Quick
ALERT!

    (This card is always treated as a "Rescue-ACE" card.) Add 1 "Rescue-ACE" monster from your GY to your hand, or if you control "Rescue-ACE Hydrant", you can add 1 "Rescue-ACE" monster from your Deck to your hand instead. You can only activate 1 "ALERT!" per turn.

    UR rarity
    Limited to 1 copy
    Bonfire
    UR rarity
    Limited to 1 copy
    Bonfire
    UR rarity
    Limited to 1 copy
    Bonfire
    Spell Normal
    Bonfire

      Add 1 Level 4 or lower Pyro monster from your Deck to your hand. You can only activate 1 "Bonfire" per turn.

      UR rarity
      Limited to 1 copy
      Called by the Grave
      UR rarity
      Limited to 1 copy
      Called by the Grave
      UR rarity
      Limited to 1 copy
      Called by the Grave
      Spell Quick
      Called by the Grave

        Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.



        Tag(s):

        UR rarity
        Deception of the Sinful Spoils
        UR rarity
        Deception of the Sinful Spoils
        UR rarity
        Deception of the Sinful Spoils
        Spell Continuous
        Deception of the Sinful Spoils

          You can Tribute 1 monster from your hand or field; add 1 "Azamina" card from your Deck to your hand. If a monster(s) is sent to your opponent's GY, and you control an "Azamina" monster (except during the Damage Step): You can make your opponent lose 1500 LP, and if you do, gain 1500 LP. During the End Phase, if this card is in the GY because it was sent there from the Spell & Trap Zone this turn while face-up: You can Set it. You can only use each effect of "Deception of the Sinful Spoils" once per turn.

          UR rarity
          EMERGENCY!
          UR rarity
          EMERGENCY!
          UR rarity
          EMERGENCY!
          Spell Quick
          EMERGENCY!

            (This card is always treated as a "Rescue-ACE" card.) Special Summon 1 "Rescue-ACE" monster from your Deck in Defense Position, then Tribute 1 "Rescue-ACE" monster from your hand or field. During your Main Phase: You can banish this card from your GY, then target 1 "Rescue-ACE" Trap in your GY; Set it. You can only use each effect of "EMERGENCY!" once per turn.

            UR rarity
            Limited to 1 copy
            Original Sinful Spoils - Snake-Eye
            UR rarity
            Limited to 1 copy
            Original Sinful Spoils - Snake-Eye
            UR rarity
            Limited to 1 copy
            Original Sinful Spoils - Snake-Eye
            Spell Normal
            Original Sinful Spoils - Snake-Eye

              Send 1 other face-up card you control to the GY; Special Summon 1 Level 1 FIRE monster from your hand or Deck. You can banish this card from your GY, then target 1 "Snake-Eye" or "Diabellstar" monster in your GY; add 1 Level 1 FIRE monster from your Deck to your hand, then place the targeted monster on the bottom of the Deck. You can only use 1 "Original Sinful Spoils - Snake-Eye" effect per turn, and only once that turn.

              UR rarity
              Limited to 1 copy
              Reinforcement of the Army
              UR rarity
              Limited to 1 copy
              Reinforcement of the Army
              UR rarity
              Limited to 1 copy
              Reinforcement of the Army
              Spell Normal
              Reinforcement of the Army

                Add 1 Level 4 or lower Warrior monster from your Deck to your hand.

                N rarity
                Rescue-ACE HQ
                N rarity
                Rescue-ACE HQ
                N rarity
                Rescue-ACE HQ
                Spell Field
                Rescue-ACE HQ

                  While your opponent controls a monster, all "Rescue-ACE" monsters you control gain 500 ATK/DEF. During your Main Phase, you can Normal Summon 1 "Rescue-ACE" monster, in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) Once per turn: You can target 4 of your "Rescue-ACE" cards that are banished and/or in your GY; shuffle them into the Deck, then draw 1 card.

                  R rarity
                  RESCUE!
                  R rarity
                  RESCUE!
                  R rarity
                  RESCUE!
                  Spell Quick
                  RESCUE!

                    (This card is always treated as a "Rescue-ACE" card.) Target 1 "Rescue-ACE" monster in your GY, or if you control "Rescue-ACE Hydrant", you can target 1 monster in your opponent's GY instead; Special Summon it to your field. You can only activate 1 "RESCUE!" per turn.

                    UR rarity
                    The Hallowed Azamina
                    UR rarity
                    The Hallowed Azamina
                    UR rarity
                    The Hallowed Azamina
                    Spell Normal
                    The Hallowed Azamina

                      Reveal 1 "Azamina" Fusion Monster in your Extra Deck, and for every 4 Levels it has (round down), send 1 "Sinful Spoils" card from your hand and/or field to the GY (if face-down, reveal it), then Special Summon that revealed monster. (This is treated as a Fusion Summon.) If this card is in the GY: You can target 1 "Azamina" monster you control or in your GY; shuffle it into the Deck, and if you do, add this card to your hand. You can only use this effect of "The Hallowed Azamina" once per turn.

                      UR rarity
                      Limited to 1 copy
                      WANTED: Seeker of Sinful Spoils
                      UR rarity
                      Limited to 1 copy
                      WANTED: Seeker of Sinful Spoils
                      UR rarity
                      Limited to 1 copy
                      WANTED: Seeker of Sinful Spoils
                      Spell Quick
                      WANTED: Seeker of Sinful Spoils

                        Add 1 "Diabellstar" monster from your Deck or GY to your hand. During your Main Phase: You can banish this card from your GY, then target 1 of your "Sinful Spoils" Spells/Traps that is banished or in your GY, except "WANTED: Seeker of Sinful Spoils"; place it on the bottom of the Deck, then draw 1 card. You can only use each effect of "WANTED: Seeker of Sinful Spoils" once per turn.

                        R rarity
                        CONTAIN!
                        R rarity
                        CONTAIN!
                        R rarity
                        CONTAIN!
                        Trap Normal
                        CONTAIN!

                          (This card is always treated as a "Rescue-ACE" card.) If you control a "Rescue-ACE" monster: Target 1 Effect Monster your opponent controls; this turn, that Effect Monster cannot attack, also its effects are negated. If you control "Rescue-ACE Hydrant" at resolution of this effect, that monster also cannot be used as material for a Fusion, Synchro, Xyz, or Link Summon this turn.

                          UR rarity
                          Dominus Impulse
                          UR rarity
                          Dominus Impulse
                          UR rarity
                          Dominus Impulse
                          Trap Normal
                          Dominus Impulse

                            If your opponent controls a card, you can activate this card from your hand. When a card or effect is activated that includes an effect that Special Summons a monster(s): Negate that effect, then if you have a Trap in your GY, destroy that card. If you activated this card from your hand, you cannot activate the effects of LIGHT, EARTH, and WIND monsters for the rest of this Duel. You can only activate 1 "Dominus Impulse" per turn.

                            R rarity
                            EXTINGUISH!
                            R rarity
                            EXTINGUISH!
                            R rarity
                            EXTINGUISH!
                            Trap Normal
                            EXTINGUISH!

                              (This card is always treated as a "Rescue-ACE" card.) If you control a "Rescue-ACE" monster: Target 1 Effect Monster your opponent controls; destroy it, then, if you currently control "Rescue-ACE Hydrant", your opponent cannot activate the effects of that destroyed monster, or of monsters with its same original name, this turn.

                              Extra Deck

                              UR rarity
                              Azamina Ilia Silvia
                              UR rarity
                              Azamina Ilia Silvia
                              UR rarity
                              Azamina Ilia Silvia
                              DARK 6
                              Azamina Ilia Silvia
                              • ATK:

                              • 1900

                              • DEF:

                              • 1500


                              1 Illusion monster + 1 LIGHT Spellcaster monster Any battle damage your "Azamina" monsters, except "Azamina Ilia Silvia", inflicts to your opponent is doubled. You can only use each of the following effects of "Azamina Ilia Silvia" once per turn. When your opponent activates a card or effect (Quick Effect): You can Tribute this card; negate that effect. If this card is destroyed by battle or card effect: You can add 1 "Sinful Spoils" Trap from your Deck to your hand.

                              SR rarity
                              Azamina Mu Rcielago
                              SR rarity
                              Azamina Mu Rcielago
                              SR rarity
                              Azamina Mu Rcielago
                              DARK 6
                              Azamina Mu Rcielago
                              • ATK:

                              • 2000

                              • DEF:

                              • 2400


                              1 Illusion monster + 1 LIGHT Spellcaster monster Monsters your opponent controls lose 500 ATK/DEF for each "Azamina" monster you control. You can only use each of the following effects of "Azamina Mu Rcielago" once per turn. If this card is Fusion Summoned: You can add 1 "Azamina" or "Sinful Spoils" card from your Deck to your hand. If this card is destroyed by battle or card effect: You can add 1 "Sinful Spoils" Spell from your Deck to your hand.

                              SR rarity
                              Dharc the Dark Charmer, Gloomy
                              SR rarity
                              Dharc the Dark Charmer, Gloomy
                              SR rarity
                              Dharc the Dark Charmer, Gloomy
                              DARK
                              Dharc the Dark Charmer, Gloomy
                              • ATK:

                              • 1850

                              • LINK-2

                              Link Arrow:

                              Bottom-Left

                              Bottom-Right


                              2 monsters, including a DARK monster (This card is always treated as a "Familiar-Possessed" card.) You can target 1 DARK monster in your opponent's GY; Special Summon it to your zone this card points to. If this Link Summoned card is destroyed by battle, or is destroyed by an opponent's card effect while in its owner's Monster Zone: You can add 1 DARK monster with 1500 or less DEF from your Deck to your hand. You can only use each effect of "Dharc the Dark Charmer, Gloomy" once per turn.

                              SR rarity
                              Hiita the Fire Charmer, Ablaze
                              SR rarity
                              Hiita the Fire Charmer, Ablaze
                              SR rarity
                              Hiita the Fire Charmer, Ablaze
                              FIRE
                              Hiita the Fire Charmer, Ablaze
                              • ATK:

                              • 1850

                              • LINK-2

                              Link Arrow:

                              Bottom-Left

                              Bottom-Right


                              2 monsters, including a FIRE monster (This card is always treated as a "Familiar-Possessed" card.) You can target 1 FIRE monster in your opponent's GY; Special Summon it to your zone this card points to. If this Link Summoned card is destroyed by battle, or is destroyed by an opponent's card effect while in its owner's Monster Zone: You can add 1 FIRE monster with 1500 or less DEF from your Deck to your hand. You can only use each effect of "Hiita the Fire Charmer, Ablaze" once per turn.

                              SR rarity
                              Knightmare Phoenix
                              SR rarity
                              Knightmare Phoenix
                              SR rarity
                              Knightmare Phoenix
                              FIRE
                              Knightmare Phoenix
                              • ATK:

                              • 1900

                              • LINK-2

                              Link Arrow:

                              Top

                              Right


                              2 monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 Spell/Trap your opponent controls; destroy it, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Phoenix" once per turn. Co-linked monsters you control cannot be destroyed by battle.

                              UR rarity
                              Linkuriboh
                              UR rarity
                              Linkuriboh
                              UR rarity
                              Linkuriboh
                              DARK
                              Linkuriboh
                              • ATK:

                              • 300

                              • LINK-1

                              Link Arrow:

                              Bottom


                              1 Level 1 Monster When an opponent's monster declares an attack: You can Tribute this card; change that opponent's monster's ATK to 0, until the end of this turn. If this card is in your GY (Quick Effect): You can Tribute 1 Level 1 monster; Special Summon this card. You can only use this effect of "Linkuriboh" once per turn.

                              UR rarity
                              Promethean Princess, Bestower of Flames
                              UR rarity
                              Promethean Princess, Bestower of Flames
                              UR rarity
                              Promethean Princess, Bestower of Flames
                              FIRE
                              Promethean Princess, Bestower of Flames
                              • ATK:

                              • 2700

                              • LINK-3

                              Link Arrow:

                              Left

                              Right

                              Bottom


                              2+ Effect Monsters You cannot Special Summon monsters, except FIRE monsters. You can only use each of the following effects of "Promethean Princess, Bestower of Flames" once per turn. During your Main Phase: You can Special Summon 1 FIRE monster from your GY. If a monster(s) is Special Summoned to your opponent's field, while this card is in your GY (except during the Damage Step): You can target 1 FIRE monster you control and 1 monster your opponent controls; destroy them, and if you do, Special Summon this card.

                              UR rarity
                              Relinquished Anima
                              UR rarity
                              Relinquished Anima
                              UR rarity
                              Relinquished Anima
                              DARK
                              Relinquished Anima
                              • ATK:

                              • 0

                              • LINK-1

                              Link Arrow:

                              Top


                              1 Level 1 monster, except a Token You can target 1 face-up monster this card points to; equip that face-up monster to this card (max. 1). You can only use this effect of "Relinquished Anima" once per turn. This card gains ATK equal to that equipped monster's.

                              Card rarity
                              Rescue-ACE Arbitrator
                              Card rarity
                              Rescue-ACE Arbitrator
                              Card rarity
                              Rescue-ACE Arbitrator
                              FIRE
                              Rescue-ACE Arbitrator
                              • ATK:

                              • 3000

                              • LINK-4

                              Link Arrow:

                              Left

                              Right

                              Bottom-Left

                              Bottom


                              2+ FIRE monsters You can only Special Summon "Rescue-ACE Arbitrator(s)" once per turn. If this card is Link Summoned: You can add 1 "Rescue-ACE Hydrant" or "Rescue-ACE HQ" from your Deck or GY to your hand. If you activate a "Rescue-ACE" Quick-Play Spell Card or a "Rescue-ACE" Normal Trap Card (except during the Damage Step): You can target 1 card your opponent controls; destroy it. You can only use this effect of "Rescue-ACE Arbitrator" twice per turn.

                              UR rarity
                              S:P Little Knight
                              UR rarity
                              S:P Little Knight
                              UR rarity
                              S:P Little Knight
                              DARK
                              S:P Little Knight
                              • ATK:

                              • 1600

                              • LINK-2

                              Link Arrow:

                              Left

                              Right


                              2 Effect Monsters If this card is Link Summoned using a Fusion, Synchro, Xyz, or Link Monster as material: You can target 1 card on the field or in either GY; banish it, also your monsters cannot attack directly this turn. When your opponent activates a card or effect (Quick Effect): You can target 2 face-up monsters on the field, including a monster you control; banish both until the End Phase. You can only use each effect of "S:P Little Knight" once per turn.

                              UR rarity
                              Salamangreat Raging Phoenix
                              UR rarity
                              Salamangreat Raging Phoenix
                              UR rarity
                              Salamangreat Raging Phoenix
                              FIRE
                              Salamangreat Raging Phoenix
                              • ATK:

                              • 2800

                              • LINK-4

                              Link Arrow:

                              Top

                              Bottom-Left

                              Bottom

                              Bottom-Right


                              2+ FIRE Effect Monsters If this card is Link Summoned using "Salamangreat Raging Phoenix" as material: You can add 1 "Salamangreat" card from your Deck to your hand. If a face-up FIRE monster(s) you control is destroyed by battle or card effect while this card is in your GY: You can target 1 of those monsters; Special Summon this card, and if you do, this card gains ATK equal to that monster's ATK. You can only use each effect of "Salamangreat Raging Phoenix" once per turn.

                              UR rarity
                              Worldsea Dragon Zealantis
                              UR rarity
                              Worldsea Dragon Zealantis
                              UR rarity
                              Worldsea Dragon Zealantis
                              WATER
                              Worldsea Dragon Zealantis
                              • ATK:

                              • 2500

                              • LINK-4

                              Link Arrow:

                              Top

                              Left

                              Right

                              Bottom


                              1+ Effect Monsters You can only control 1 "Worldsea Dragon Zealantis". You can only use each of the following effects of "Worldsea Dragon Zealantis" once per turn. During your Main Phase: You can banish all monsters on the field, then Special Summon as many monsters as possible that were banished by this effect, to their owners' fields, face-up, or in face-down Defense Position. During the Battle Phase (Quick Effect): You can destroy cards on the field up to the number of co-linked monsters on the field.

                              UR rarity
                              Super Starslayer TY-PHON - Sky Crisis
                              UR rarity
                              Super Starslayer TY-PHON - Sky Crisis
                              UR rarity
                              Super Starslayer TY-PHON - Sky Crisis
                              DARK
                              Super Starslayer TY-PHON - Sky Crisis
                              • ATK:

                              • 2900

                              • DEF:

                              • 2900


                              2 Level 12 monsters During the turn, or turn after, your opponent Special Summoned 2 or more monsters from the Extra Deck, you can also Xyz Summon this card by using 1 monster you control with the highest ATK (your choice, if tied). (Transfer its materials to this card.) If you do, you cannot Normal or Special Summon monsters for the rest of this turn. While this Xyz Summoned monster is on the field, neither player can activate the effects of monsters with 3000 or more ATK. Once per turn: You can detach 1 material from this card; return 1 monster from the field to the hand.

                              Need 44 UR

                              UR rarity
                              Diabellstar the Black Witch2 copies
                              UR rarity
                              Limited to 1 copy
                              Maxx "C"1 copy
                              UR rarity
                              Mulcharmy Fuwalos3 copies
                              UR rarity
                              Rescue-ACE Hydrant2 copies
                              UR rarity
                              Rescue-ACE Preventer1 copy
                              Card rarity
                              Rescue-ACE Quick Attacker2 copies
                              UR rarity
                              Rescue-ACE Turbulence1 copy
                              UR rarity
                              Limited to 1 copy
                              Snake-Eyes Poplar1 copy
                              UR rarity
                              Azamina Ilia Silvia1 copy
                              UR rarity
                              Dark Magician of Destruction1 copy
                              UR rarity
                              Garura, Wings of Resonant Life1 copy
                              UR rarity
                              Red-Eyes Dark Dragoon1 copy
                              Card rarity
                              Laevateinn the Burning Blade1 copy
                              UR rarity
                              Linkuriboh1 copy
                              UR rarity
                              Promethean Princess, Bestower of Flames1 copy
                              Card rarity
                              Rescue-ACE Arbitrator1 copy
                              UR rarity
                              S:P Little Knight1 copy
                              UR rarity
                              Underworld Goddess of the Closed World1 copy
                              UR rarity
                              Ash Blossom & Joyous Spring3 copies
                              UR rarity
                              Super Starslayer TY-PHON - Sky Crisis1 copy
                              UR rarity
                              Limited to 1 copy
                              Bonfire1 copy
                              UR rarity
                              Limited to 1 copy
                              Called by the Grave1 copy
                              UR rarity
                              Deception of the Sinful Spoils3 copies
                              UR rarity
                              EMERGENCY!3 copies
                              UR rarity
                              Limited to 1 copy
                              Original Sinful Spoils - Snake-Eye1 copy
                              UR rarity
                              Limited to 1 copy
                              Reinforcement of the Army1 copy
                              UR rarity
                              Limited to 2 copies
                              Super Polymerization2 copies
                              UR rarity
                              The Hallowed Azamina1 copy
                              UR rarity
                              Limited to 1 copy
                              WANTED: Seeker of Sinful Spoils1 copy
                              UR rarity
                              Dominus Impulse3 copies

                              Main: 42 Extra: 15

                              UR rarity
                              2 copiesDiabellstar the Black Witch
                              UR rarity
                              2 copiesDiabellstar the Black Witch
                              UR rarity
                              Diabellstar the Black Witch
                              DARK 7
                              Diabellstar the Black Witch
                              • ATK:

                              • 2500

                              • DEF:

                              • 2000


                              You can Special Summon this card (from your hand) by sending 1 card from your hand or field to the GY. You can only Special Summon "Diabellstar the Black Witch" once per turn this way. You can only use each of the following effects of "Diabellstar the Black Witch" once per turn. If this card is Normal or Special Summoned: You can Set 1 "Sinful Spoils" Spell/Trap directly from your Deck. During your opponent's turn, if this card is sent from its owner's hand or field to the GY: You can send 1 card from your hand or field to the GY, and if you do, Special Summon this card.


                              UR rarity
                              Limited to 1 copy
                              1 copyMaxx "C"
                              UR rarity
                              Limited to 1 copy
                              1 copyMaxx "C"
                              UR rarity
                              Limited to 1 copy
                              Maxx "C"
                              EARTH 2
                              Maxx "C"
                              • ATK:

                              • 500

                              • DEF:

                              • 200


                              During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.


                              UR rarity
                              3 copiesMulcharmy Fuwalos
                              UR rarity
                              3 copiesMulcharmy Fuwalos
                              UR rarity
                              Mulcharmy Fuwalos
                              WIND 4
                              Mulcharmy Fuwalos
                              • ATK:

                              • 100

                              • DEF:

                              • 600


                              If you control no cards (Quick Effect): You can discard this card; apply these effects this turn. ● Each time your opponent Special Summons a monster(s) from the Deck and/or Extra Deck, immediately draw 1 card. ● Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6. You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.


                              SR rarity
                              3 copiesRescue-ACE Air Lifter
                              SR rarity
                              3 copiesRescue-ACE Air Lifter
                              SR rarity
                              Rescue-ACE Air Lifter
                              FIRE 4
                              Rescue-ACE Air Lifter
                              • ATK:

                              • 1700

                              • DEF:

                              • 1700


                              If this card is Normal or Special Summoned: You can add 1 "Rescue-ACE" Spell from your Deck to your hand. When your opponent activates a monster effect on the field (Quick Effect): You can Tribute this card from your hand or face-up field; Special Summon 1 "Rescue-ACE" monster from your hand, except "Rescue-ACE Air Lifter". You can only use each effect of "Rescue-ACE Air Lifter" once per turn.


                              UR rarity
                              2 copiesRescue-ACE Hydrant
                              UR rarity
                              2 copiesRescue-ACE Hydrant
                              UR rarity
                              Rescue-ACE Hydrant
                              FIRE 1
                              Rescue-ACE Hydrant
                              • ATK:

                              • 0

                              • DEF:

                              • 0


                              While you control a "Rescue-ACE" monster other than "Rescue-ACE Hydrant", your opponent's monsters cannot target this card for attacks, also your opponent cannot target this card with card effects. You can only use each of the following effects of "Rescue-ACE Hydrant" once per turn. You can activate a Quick-Play Spell, or Trap Card, that was Set by the effect of your "Rescue-ACE" card, the turn it was Set. During your Main Phase: You can add 1 "Rescue-ACE" monster from your Deck to your hand, except "Rescue-ACE Hydrant".


                              UR rarity
                              1 copyRescue-ACE Preventer
                              UR rarity
                              1 copyRescue-ACE Preventer
                              UR rarity
                              Rescue-ACE Preventer
                              FIRE 8
                              Rescue-ACE Preventer
                              • ATK:

                              • 2800

                              • DEF:

                              • 2800


                              You can banish 1 "Rescue-ACE" card from your GY; Special Summon this card from your hand. If you control another "Rescue-ACE" monster (Quick Effect): You can target 1 Effect Monster your opponent controls; change it to face-down Defense Position. If this card is sent to the GY: You can target 1 of your banished "Rescue-ACE" monsters, except a Level 8 monster; Special Summon it. You can only use each effect of "Rescue-ACE Preventer" once per turn.


                              Card rarity
                              2 copiesRescue-ACE Quick Attacker
                              Card rarity
                              2 copiesRescue-ACE Quick Attacker
                              Card rarity
                              Rescue-ACE Quick Attacker
                              FIRE 3
                              Rescue-ACE Quick Attacker
                              • ATK:

                              • 1400

                              • DEF:

                              • 1400


                              You can shuffle 1 other "Rescue-ACE" card from your hand or face-up field into the Deck; Special Summon this card from your hand. You can Tribute this card; add 1 "Rescue-ACE" monster from your Deck to your hand, then you can Special Summon it if only your opponent controls a monster, also you cannot Special Summon from the Extra Deck for the rest of this turn, except FIRE monsters. You can only use each effect of "Rescue-ACE Quick Attacker" once per turn.


                              UR rarity
                              1 copyRescue-ACE Turbulence
                              UR rarity
                              1 copyRescue-ACE Turbulence
                              UR rarity
                              Rescue-ACE Turbulence
                              FIRE 9
                              Rescue-ACE Turbulence
                              • ATK:

                              • 3000

                              • DEF:

                              • 3000


                              You can banish 2 "Rescue-ACE" cards from your GY; Special Summon this card from your hand. During your Main Phase: You can Set up to 4 "Rescue-ACE" Quick-Play Spells / Normal Traps, with different names, directly from your Deck. If another card(s) you control leaves the field by an opponent's card effect (except during the Damage Step): You can target 1 card on the field; destroy it. You can only use each effect of "Rescue-ACE Turbulence" once per turn.


                              UR rarity
                              Limited to 1 copy
                              1 copySnake-Eyes Poplar
                              UR rarity
                              Limited to 1 copy
                              1 copySnake-Eyes Poplar
                              UR rarity
                              Limited to 1 copy
                              Snake-Eyes Poplar
                              FIRE 1
                              Snake-Eyes Poplar
                              • ATK:

                              • 700

                              • DEF:

                              • 200


                              If this card is added to your hand, except by drawing it: You can Special Summon this card. If this card is Normal or Special Summoned: You can add 1 "Snake-Eye" Spell/Trap from your Deck to your hand. If this card is sent to the GY: You can target 1 FIRE monster in your GY; place it face-up in its owner's Spell & Trap Zone as a Continuous Spell. You can only use each effect of "Snake-Eyes Poplar" once per turn.


                              UR rarity
                              3 copiesAsh Blossom & Joyous Spring
                              UR rarity
                              3 copiesAsh Blossom & Joyous Spring
                              UR rarity
                              Ash Blossom & Joyous Spring
                              FIRE 3
                              Ash Blossom & Joyous Spring
                              • ATK:

                              • 0

                              • DEF:

                              • 1800


                              When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


                              R rarity
                              1 copyALERT!
                              R rarity
                              1 copyALERT!
                              R rarity
                              ALERT!
                              Spell Quick
                              ALERT!

                                (This card is always treated as a "Rescue-ACE" card.) Add 1 "Rescue-ACE" monster from your GY to your hand, or if you control "Rescue-ACE Hydrant", you can add 1 "Rescue-ACE" monster from your Deck to your hand instead. You can only activate 1 "ALERT!" per turn.


                                UR rarity
                                Limited to 1 copy
                                1 copyBonfire
                                UR rarity
                                Limited to 1 copy
                                1 copyBonfire
                                UR rarity
                                Limited to 1 copy
                                Bonfire
                                Spell Normal
                                Bonfire

                                  Add 1 Level 4 or lower Pyro monster from your Deck to your hand. You can only activate 1 "Bonfire" per turn.


                                  UR rarity
                                  Limited to 1 copy
                                  1 copyCalled by the Grave
                                  UR rarity
                                  Limited to 1 copy
                                  1 copyCalled by the Grave
                                  UR rarity
                                  Limited to 1 copy
                                  Called by the Grave
                                  Spell Quick
                                  Called by the Grave

                                    Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




                                    Tag(s):

                                    UR rarity
                                    3 copiesDeception of the Sinful Spoils
                                    UR rarity
                                    3 copiesDeception of the Sinful Spoils
                                    UR rarity
                                    Deception of the Sinful Spoils
                                    Spell Continuous
                                    Deception of the Sinful Spoils

                                      You can Tribute 1 monster from your hand or field; add 1 "Azamina" card from your Deck to your hand. If a monster(s) is sent to your opponent's GY, and you control an "Azamina" monster (except during the Damage Step): You can make your opponent lose 1500 LP, and if you do, gain 1500 LP. During the End Phase, if this card is in the GY because it was sent there from the Spell & Trap Zone this turn while face-up: You can Set it. You can only use each effect of "Deception of the Sinful Spoils" once per turn.


                                      UR rarity
                                      3 copiesEMERGENCY!
                                      UR rarity
                                      3 copiesEMERGENCY!
                                      UR rarity
                                      EMERGENCY!
                                      Spell Quick
                                      EMERGENCY!

                                        (This card is always treated as a "Rescue-ACE" card.) Special Summon 1 "Rescue-ACE" monster from your Deck in Defense Position, then Tribute 1 "Rescue-ACE" monster from your hand or field. During your Main Phase: You can banish this card from your GY, then target 1 "Rescue-ACE" Trap in your GY; Set it. You can only use each effect of "EMERGENCY!" once per turn.


                                        UR rarity
                                        Limited to 1 copy
                                        1 copyOriginal Sinful Spoils - Snake-Eye
                                        UR rarity
                                        Limited to 1 copy
                                        1 copyOriginal Sinful Spoils - Snake-Eye
                                        UR rarity
                                        Limited to 1 copy
                                        Original Sinful Spoils - Snake-Eye
                                        Spell Normal
                                        Original Sinful Spoils - Snake-Eye

                                          Send 1 other face-up card you control to the GY; Special Summon 1 Level 1 FIRE monster from your hand or Deck. You can banish this card from your GY, then target 1 "Snake-Eye" or "Diabellstar" monster in your GY; add 1 Level 1 FIRE monster from your Deck to your hand, then place the targeted monster on the bottom of the Deck. You can only use 1 "Original Sinful Spoils - Snake-Eye" effect per turn, and only once that turn.


                                          UR rarity
                                          Limited to 1 copy
                                          1 copyReinforcement of the Army
                                          UR rarity
                                          Limited to 1 copy
                                          1 copyReinforcement of the Army
                                          UR rarity
                                          Limited to 1 copy
                                          Reinforcement of the Army
                                          Spell Normal
                                          Reinforcement of the Army

                                            Add 1 Level 4 or lower Warrior monster from your Deck to your hand.


                                            N rarity
                                            1 copyRescue-ACE HQ
                                            N rarity
                                            1 copyRescue-ACE HQ
                                            N rarity
                                            Rescue-ACE HQ
                                            Spell Field
                                            Rescue-ACE HQ

                                              While your opponent controls a monster, all "Rescue-ACE" monsters you control gain 500 ATK/DEF. During your Main Phase, you can Normal Summon 1 "Rescue-ACE" monster, in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) Once per turn: You can target 4 of your "Rescue-ACE" cards that are banished and/or in your GY; shuffle them into the Deck, then draw 1 card.


                                              R rarity
                                              1 copyRESCUE!
                                              R rarity
                                              1 copyRESCUE!
                                              R rarity
                                              RESCUE!
                                              Spell Quick
                                              RESCUE!

                                                (This card is always treated as a "Rescue-ACE" card.) Target 1 "Rescue-ACE" monster in your GY, or if you control "Rescue-ACE Hydrant", you can target 1 monster in your opponent's GY instead; Special Summon it to your field. You can only activate 1 "RESCUE!" per turn.


                                                UR rarity
                                                Limited to 2 copies
                                                2 copiesSuper Polymerization
                                                UR rarity
                                                Limited to 2 copies
                                                2 copiesSuper Polymerization
                                                UR rarity
                                                Limited to 2 copies
                                                Super Polymerization
                                                Spell Quick
                                                Super Polymerization

                                                  Discard 1 card; Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from either field as Fusion Material. Neither player can activate cards or effects in response to this card's activation.




                                                  Tag(s):

                                                  R rarity
                                                  1 copyThe Gaze of Timaeus
                                                  R rarity
                                                  1 copyThe Gaze of Timaeus
                                                  R rarity
                                                  The Gaze of Timaeus
                                                  Spell Quick
                                                  The Gaze of Timaeus

                                                    Target 1 "Dark Magician" or "Dark Magician Girl" in your field or GY; Fusion Summon 1 Fusion Monster from your Extra Deck that mentions that monster as material, by shuffling it into the Deck as material (this is treated as a Fusion Summon with "The Eye of Timaeus"), but banish it during the End Phase of the next turn. You can only activate 1 "The Gaze of Timaeus" per turn.


                                                    UR rarity
                                                    1 copyThe Hallowed Azamina
                                                    UR rarity
                                                    1 copyThe Hallowed Azamina
                                                    UR rarity
                                                    The Hallowed Azamina
                                                    Spell Normal
                                                    The Hallowed Azamina

                                                      Reveal 1 "Azamina" Fusion Monster in your Extra Deck, and for every 4 Levels it has (round down), send 1 "Sinful Spoils" card from your hand and/or field to the GY (if face-down, reveal it), then Special Summon that revealed monster. (This is treated as a Fusion Summon.) If this card is in the GY: You can target 1 "Azamina" monster you control or in your GY; shuffle it into the Deck, and if you do, add this card to your hand. You can only use this effect of "The Hallowed Azamina" once per turn.


                                                      UR rarity
                                                      Limited to 1 copy
                                                      1 copyWANTED: Seeker of Sinful Spoils
                                                      UR rarity
                                                      Limited to 1 copy
                                                      1 copyWANTED: Seeker of Sinful Spoils
                                                      UR rarity
                                                      Limited to 1 copy
                                                      WANTED: Seeker of Sinful Spoils
                                                      Spell Quick
                                                      WANTED: Seeker of Sinful Spoils

                                                        Add 1 "Diabellstar" monster from your Deck or GY to your hand. During your Main Phase: You can banish this card from your GY, then target 1 of your "Sinful Spoils" Spells/Traps that is banished or in your GY, except "WANTED: Seeker of Sinful Spoils"; place it on the bottom of the Deck, then draw 1 card. You can only use each effect of "WANTED: Seeker of Sinful Spoils" once per turn.


                                                        R rarity
                                                        1 copyCONTAIN!
                                                        R rarity
                                                        1 copyCONTAIN!
                                                        R rarity
                                                        CONTAIN!
                                                        Trap Normal
                                                        CONTAIN!

                                                          (This card is always treated as a "Rescue-ACE" card.) If you control a "Rescue-ACE" monster: Target 1 Effect Monster your opponent controls; this turn, that Effect Monster cannot attack, also its effects are negated. If you control "Rescue-ACE Hydrant" at resolution of this effect, that monster also cannot be used as material for a Fusion, Synchro, Xyz, or Link Summon this turn.


                                                          UR rarity
                                                          3 copiesDominus Impulse
                                                          UR rarity
                                                          3 copiesDominus Impulse
                                                          UR rarity
                                                          Dominus Impulse
                                                          Trap Normal
                                                          Dominus Impulse

                                                            If your opponent controls a card, you can activate this card from your hand. When a card or effect is activated that includes an effect that Special Summons a monster(s): Negate that effect, then if you have a Trap in your GY, destroy that card. If you activated this card from your hand, you cannot activate the effects of LIGHT, EARTH, and WIND monsters for the rest of this Duel. You can only activate 1 "Dominus Impulse" per turn.


                                                            R rarity
                                                            1 copyEXTINGUISH!
                                                            R rarity
                                                            1 copyEXTINGUISH!
                                                            R rarity
                                                            EXTINGUISH!
                                                            Trap Normal
                                                            EXTINGUISH!

                                                              (This card is always treated as a "Rescue-ACE" card.) If you control a "Rescue-ACE" monster: Target 1 Effect Monster your opponent controls; destroy it, then, if you currently control "Rescue-ACE Hydrant", your opponent cannot activate the effects of that destroyed monster, or of monsters with its same original name, this turn.


                                                              UR rarity
                                                              1 copyAzamina Ilia Silvia
                                                              UR rarity
                                                              1 copyAzamina Ilia Silvia
                                                              UR rarity
                                                              Azamina Ilia Silvia
                                                              DARK 6
                                                              Azamina Ilia Silvia
                                                              • ATK:

                                                              • 1900

                                                              • DEF:

                                                              • 1500


                                                              1 Illusion monster + 1 LIGHT Spellcaster monster Any battle damage your "Azamina" monsters, except "Azamina Ilia Silvia", inflicts to your opponent is doubled. You can only use each of the following effects of "Azamina Ilia Silvia" once per turn. When your opponent activates a card or effect (Quick Effect): You can Tribute this card; negate that effect. If this card is destroyed by battle or card effect: You can add 1 "Sinful Spoils" Trap from your Deck to your hand.


                                                              SR rarity
                                                              1 copyAzamina Mu Rcielago
                                                              SR rarity
                                                              1 copyAzamina Mu Rcielago
                                                              SR rarity
                                                              Azamina Mu Rcielago
                                                              DARK 6
                                                              Azamina Mu Rcielago
                                                              • ATK:

                                                              • 2000

                                                              • DEF:

                                                              • 2400


                                                              1 Illusion monster + 1 LIGHT Spellcaster monster Monsters your opponent controls lose 500 ATK/DEF for each "Azamina" monster you control. You can only use each of the following effects of "Azamina Mu Rcielago" once per turn. If this card is Fusion Summoned: You can add 1 "Azamina" or "Sinful Spoils" card from your Deck to your hand. If this card is destroyed by battle or card effect: You can add 1 "Sinful Spoils" Spell from your Deck to your hand.


                                                              UR rarity
                                                              1 copyDark Magician of Destruction
                                                              UR rarity
                                                              1 copyDark Magician of Destruction
                                                              UR rarity
                                                              Dark Magician of Destruction
                                                              DARK 8
                                                              Dark Magician of Destruction
                                                              • ATK:

                                                              • 2800

                                                              • DEF:

                                                              • 2600


                                                              "Dark Magician" + 1 LIGHT or DARK monster Must be either Fusion Summoned, or Special Summoned (from your Extra Deck) during the turn a Spell Card or effect is activated, by banishing 1 Level 6 or higher DARK Spellcaster monster you control as material. You can only Special Summon "Dark Magician of Destruction" once per turn this way, no matter which method you use. This card's name becomes "Dark Magician" while on the field or in the GY. If this card is Special Summoned: You can add 1 "Dark Magician" or 1 card that mentions it from your Deck to your hand.


                                                              UR rarity
                                                              1 copyGarura, Wings of Resonant Life
                                                              UR rarity
                                                              1 copyGarura, Wings of Resonant Life
                                                              UR rarity
                                                              Garura, Wings of Resonant Life
                                                              DARK 6
                                                              Garura, Wings of Resonant Life
                                                              • ATK:

                                                              • 1500

                                                              • DEF:

                                                              • 2400


                                                              2 monsters with the same Type and Attribute, but different names Any battle damage your opponent takes from battles involving this card is doubled. If this card is sent to the GY: You can draw 1 card. You can only use this effect of "Garura, Wings of Resonant Life" once per turn.


                                                              SR rarity
                                                              1 copyMudragon of the Swamp
                                                              SR rarity
                                                              1 copyMudragon of the Swamp
                                                              SR rarity
                                                              Mudragon of the Swamp
                                                              WATER 4
                                                              Mudragon of the Swamp
                                                              • ATK:

                                                              • 1900

                                                              • DEF:

                                                              • 1600


                                                              2 monsters with the same Attribute but different Types Your opponent cannot target this card, or monsters on the field with the same Attribute as this card, with card effects. Once per turn (Quick Effect): You can declare 1 Attribute; this card becomes that Attribute until the end of this turn.


                                                              UR rarity
                                                              1 copyRed-Eyes Dark Dragoon
                                                              UR rarity
                                                              1 copyRed-Eyes Dark Dragoon
                                                              UR rarity
                                                              Red-Eyes Dark Dragoon
                                                              DARK 8
                                                              Red-Eyes Dark Dragoon
                                                              • ATK:

                                                              • 3000

                                                              • DEF:

                                                              • 2500


                                                              "Dark Magician" + "Red-Eyes Black Dragon" or 1 Dragon Effect Monster Cannot be destroyed by card effects. Neither player can target this card with card effects. During your Main Phase: You can destroy 1 monster your opponent controls, and if you do, inflict damage to your opponent equal to that monster's original ATK. You can use this effect a number of times per turn up to the number of Normal Monsters used as Fusion Material for this card. Once per turn, when a card or effect is activated (Quick Effect): You can discard 1 card; negate the activation, and if you do, destroy that card, and if you do that, this card gains 1000 ATK.


                                                              SR rarity
                                                              1 copyHiita the Fire Charmer, Ablaze
                                                              SR rarity
                                                              1 copyHiita the Fire Charmer, Ablaze
                                                              SR rarity
                                                              Hiita the Fire Charmer, Ablaze
                                                              FIRE
                                                              Hiita the Fire Charmer, Ablaze
                                                              • ATK:

                                                              • 1850

                                                              • LINK-2

                                                              Link Arrow:

                                                              Bottom-Left

                                                              Bottom-Right


                                                              2 monsters, including a FIRE monster (This card is always treated as a "Familiar-Possessed" card.) You can target 1 FIRE monster in your opponent's GY; Special Summon it to your zone this card points to. If this Link Summoned card is destroyed by battle, or is destroyed by an opponent's card effect while in its owner's Monster Zone: You can add 1 FIRE monster with 1500 or less DEF from your Deck to your hand. You can only use each effect of "Hiita the Fire Charmer, Ablaze" once per turn.


                                                              SR rarity
                                                              1 copyKnightmare Phoenix
                                                              SR rarity
                                                              1 copyKnightmare Phoenix
                                                              SR rarity
                                                              Knightmare Phoenix
                                                              FIRE
                                                              Knightmare Phoenix
                                                              • ATK:

                                                              • 1900

                                                              • LINK-2

                                                              Link Arrow:

                                                              Top

                                                              Right


                                                              2 monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 Spell/Trap your opponent controls; destroy it, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Phoenix" once per turn. Co-linked monsters you control cannot be destroyed by battle.


                                                              Card rarity
                                                              1 copyLaevateinn the Burning Blade
                                                              Card rarity
                                                              1 copyLaevateinn the Burning Blade
                                                              Card rarity
                                                              Laevateinn the Burning Blade
                                                              FIRE
                                                              Laevateinn the Burning Blade
                                                              • ATK:

                                                              • 1000

                                                              • LINK-2

                                                              Link Arrow:

                                                              Bottom-Left

                                                              Bottom-Right


                                                              2 FIRE monsters During the Main Phase (Quick Effect): You can Tribute 1 other FIRE monster, then target 1 FIRE monster in your GY with the same original Type but a lower original Level than that monster; Special Summon it in Defense Position. If a face-down card(s) in your Spell & Trap Zone would be destroyed by an opponent's card effect, you can banish this card you control instead. You can only use each effect of "Laevateinn the Burning Blade" once per turn.


                                                              UR rarity
                                                              1 copyLinkuriboh
                                                              UR rarity
                                                              1 copyLinkuriboh
                                                              UR rarity
                                                              Linkuriboh
                                                              DARK
                                                              Linkuriboh
                                                              • ATK:

                                                              • 300

                                                              • LINK-1

                                                              Link Arrow:

                                                              Bottom


                                                              1 Level 1 Monster When an opponent's monster declares an attack: You can Tribute this card; change that opponent's monster's ATK to 0, until the end of this turn. If this card is in your GY (Quick Effect): You can Tribute 1 Level 1 monster; Special Summon this card. You can only use this effect of "Linkuriboh" once per turn.


                                                              UR rarity
                                                              1 copyPromethean Princess, Bestower of Flames
                                                              UR rarity
                                                              1 copyPromethean Princess, Bestower of Flames
                                                              UR rarity
                                                              Promethean Princess, Bestower of Flames
                                                              FIRE
                                                              Promethean Princess, Bestower of Flames
                                                              • ATK:

                                                              • 2700

                                                              • LINK-3

                                                              Link Arrow:

                                                              Left

                                                              Right

                                                              Bottom


                                                              2+ Effect Monsters You cannot Special Summon monsters, except FIRE monsters. You can only use each of the following effects of "Promethean Princess, Bestower of Flames" once per turn. During your Main Phase: You can Special Summon 1 FIRE monster from your GY. If a monster(s) is Special Summoned to your opponent's field, while this card is in your GY (except during the Damage Step): You can target 1 FIRE monster you control and 1 monster your opponent controls; destroy them, and if you do, Special Summon this card.


                                                              Card rarity
                                                              1 copyRescue-ACE Arbitrator
                                                              Card rarity
                                                              1 copyRescue-ACE Arbitrator
                                                              Card rarity
                                                              Rescue-ACE Arbitrator
                                                              FIRE
                                                              Rescue-ACE Arbitrator
                                                              • ATK:

                                                              • 3000

                                                              • LINK-4

                                                              Link Arrow:

                                                              Left

                                                              Right

                                                              Bottom-Left

                                                              Bottom


                                                              2+ FIRE monsters You can only Special Summon "Rescue-ACE Arbitrator(s)" once per turn. If this card is Link Summoned: You can add 1 "Rescue-ACE Hydrant" or "Rescue-ACE HQ" from your Deck or GY to your hand. If you activate a "Rescue-ACE" Quick-Play Spell Card or a "Rescue-ACE" Normal Trap Card (except during the Damage Step): You can target 1 card your opponent controls; destroy it. You can only use this effect of "Rescue-ACE Arbitrator" twice per turn.


                                                              UR rarity
                                                              1 copyS:P Little Knight
                                                              UR rarity
                                                              1 copyS:P Little Knight
                                                              UR rarity
                                                              S:P Little Knight
                                                              DARK
                                                              S:P Little Knight
                                                              • ATK:

                                                              • 1600

                                                              • LINK-2

                                                              Link Arrow:

                                                              Left

                                                              Right


                                                              2 Effect Monsters If this card is Link Summoned using a Fusion, Synchro, Xyz, or Link Monster as material: You can target 1 card on the field or in either GY; banish it, also your monsters cannot attack directly this turn. When your opponent activates a card or effect (Quick Effect): You can target 2 face-up monsters on the field, including a monster you control; banish both until the End Phase. You can only use each effect of "S:P Little Knight" once per turn.


                                                              UR rarity
                                                              1 copyUnderworld Goddess of the Closed World
                                                              UR rarity
                                                              1 copyUnderworld Goddess of the Closed World
                                                              UR rarity
                                                              Underworld Goddess of the Closed World
                                                              LIGHT
                                                              Underworld Goddess of the Closed World
                                                              • ATK:

                                                              • 3000

                                                              • LINK-5

                                                              Link Arrow:

                                                              Top

                                                              Top-Right

                                                              Right

                                                              Bottom

                                                              Bottom-Right


                                                              4+ Effect Monsters You can also use 1 monster your opponent controls as material to Link Summon this card. If this card is Link Summoned: You can negate the effects of all face-up monsters your opponent currently controls. This Link Summoned card is unaffected by your opponent's activated effects, unless they target this card. Once per turn, when your opponent activates a card or effect that Special Summons a monster(s) from the GY (Quick Effect): You can negate the activation.


                                                              UR rarity
                                                              1 copySuper Starslayer TY-PHON - Sky Crisis
                                                              UR rarity
                                                              1 copySuper Starslayer TY-PHON - Sky Crisis
                                                              UR rarity
                                                              Super Starslayer TY-PHON - Sky Crisis
                                                              DARK
                                                              Super Starslayer TY-PHON - Sky Crisis
                                                              • ATK:

                                                              • 2900

                                                              • DEF:

                                                              • 2900


                                                              2 Level 12 monsters During the turn, or turn after, your opponent Special Summoned 2 or more monsters from the Extra Deck, you can also Xyz Summon this card by using 1 monster you control with the highest ATK (your choice, if tied). (Transfer its materials to this card.) If you do, you cannot Normal or Special Summon monsters for the rest of this turn. While this Xyz Summoned monster is on the field, neither player can activate the effects of monsters with 3000 or more ATK. Once per turn: You can detach 1 material from this card; return 1 monster from the field to the hand.


                                                              master-duel
                                                              Rescue-ACE
                                                              5







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