Watt Deck #771693 — Yu-Gi-Oh! OCG
55 Main, 15 Extra, incl. Honest x3, Mahunder x3, Pahunder x3. Created Oct 21, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/21/2026
Main Deck (55)
- Honest x3
- Mahunder x3
- Pahunder x3
- Thunder King, the Lightningstrike Kaiju x3
- Wattcobra x3
- Wattgiraffe x3
- Wattpheasant x3
- Ash Blossom & Joyous Spring x3
- Effect Veiler x3
- Wattuna x3
- Double or Nothing! x1
- Forbidden Chalice x3
- Harpie's Feather Duster x1
- Luminous Spark x3
- Mystical Space Typhoon x2
- Photon Sanctuary x3
- Wattkingdom x3
- Wattrain x3
- Infinite Impermanence x3
- Wattcancel x3
Extra Deck (15)
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 30/100 (±8 · Confidence: Medium)
| Overall score | Value |
|---|---|
| Structural Deck Power | 55 |
| Going First | 62 |
| Going Second | 56 |
| Meta Power | provisional |
| Tournament Reliability | 45 |
- Primary strategy: Midrange
- Secondary strategies: Stun, Toolbox
- Format: ocg
Legality
Main 55 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 1 violation(s).
Identity & game plan
- Win condition: Thunder Watt Synchro and direct-attack pressure (Wattchimera, Watthydra, Wattkyuki, Wattgiraffe) backed by Watt searchers and the Thunder Dragon-style Normal Summon loop; Thunder King, the Lightningstrike Kaiju 3300 ATK body and Utopia / Knightmare link-and-xyz boards as one-card closers
- Turn 1 (going first): Open a Watt starter (Wattgiraffe, Wattcobra, Wattuna or Wattkingdom), Normal Summon Thunder bodies with Mahunder / Pahunder, and Synchro into a direct-attack Watt Synchro while holding Ash Blossom and Infinite Impermanence for the opponent's first answer
- Turn 2 (going second): Hold 6-card hands with hand traps (Ash Blossom, Effect Veiler, Infinite Impermanence, Wattcancel) to stop the opponent's first board, then rebuild through Wattrain and Wattkingdom
- Recovery: Wattrain banish-revive, Wattcobra and Watthydra searches, and Wattkyuki recursion of a Watt Tuner from the GY
- After siding: No side deck is listed (side_count 0), so there is no evidenced post-side plan; the deck would need a side for best-of-3 play
Why it scores here
This Watt list reliably opens a Watt starter: the 13 archetype-core copies give about a 0.76 chance of at least one in a 5-card opening hand (Inferred), and Wattgiraffe, Wattcobra, Wattuna and Wattkingdom are each run 3 times. Its interaction suite (Ash Blossom, Effect Veiler, Infinite Impermanence, Wattcancel, Mystical Space Typhoon, Harpie's Feather Duster) is dense enough to earn the strongest score on the list, so it is credited for interaction quality, not for popularity. No recorded boards exist, so the combo ceiling and median are text-only inferences and are scored conservatively. Only 5 of 25 archetype-usage core cards are present, and there is no side deck, so post-side and matchup scores are low. The Ash Blossom copy-limit violation makes the list Illegal, so the final score is capped at 30 and the result is theoretical/structural only. The score is built from the system's consistency, interaction and resilience, not from averaging card scores.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 70 | P(at least one of 13 Watt core cards in 5-card opening hand) ≈ 0.76; 3-copy starters and searchers (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 52 | 27 exact Watt-name copies vs 43 off-archetype copies and 26 generic copies, so some hands are dead or conflicting (Inferred) |
| D3 | Combo Conversion & Ceiling | 55 | No parseable boards; ceiling is inferred from Watt Synchro direct-attack text and searcher chains (Inferred) |
| D4 | Combo Floor & Median Output | 45 | No combo boards supplied, so the floor and median cannot be measured; scored conservatively (Provisional) |
| D5 | Interruption Resilience & Route Redundancy | 58 | Nine hand traps plus Wattcobra and Wattuna redundancy give several independent starters; Wattkyuki recursion restores a Tuner (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 60 | Wattrain, Wattcobra and Watthydra provide search and revival from text; Wattkyuki recovers a Tuner from the GY (Inferred) |
| D7 | End-Board & Interaction Quality | 68 | Nine hand-trap and negation effects plus Wattcancel and Mystical Space Typhoon give broad, layered interaction (Inferred) |
| D8 | Going-Second & Board-Breaking Power | 50 | Going-second hand-trap density is strong (P ≈ 0.68 for at least one in a 6-card hand), but there is no board-breaker density beyond Feather Duster (Inferred) |
| D9 | Offensive Pressure & Closing Power | 58 | Direct-attack Watt Synchros plus Thunder King 3300 ATK give closing pressure, with no observed win data (Inferred) |
| D10 | Main Deck Efficiency & Flexibility | 50 | 55 main-deck cards with 20 distinct names and 43 off-archetype copies, so the list is inside size rules but loosely built (Verified) |
| D11 | Extra Deck Efficiency & Coverage | 55 | 15 Extra cards: 6 Synchro, 5 Link and 4 Xyz, with 1-copy Utopia and Knightmare flex slots (Verified) |
| D12 | Side Deck Adaptability | 25 | No side deck is listed for an OCG best-of-3 format, so no post-side plan is evidenced (Verified) |
| D13 | Matchup Coverage & Format Fit | 40 | No tournament link or dated meta sample; archetype share is unavailable (Provisional) |
| D14 | Pilotability & Error Tolerance | 50 | Multi-step Watt Synchro and Tuner sequencing with several decision points (Inferred) |
How the score was computed
Strategy profile: Midrange primary; Stun secondary given the hand-trap density (Midrange weights used for structural score; Stun not blended). Structural ≈ 55, Going First ≈ 62, Going Second ≈ 56, Meta = provisional, Tournament Reliability ≈ 45. Modifiers: Illegal copy limit (cap) (-14); Banlist exposure (-3); No side deck (-4); Archetype deviation (-2). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional) = 53, then context modifiers -9 = 44, then Illegal cap applied = 30 (theoretical/structural only)
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.76 · key two-card combo ≈ — · full-brick estimate ≈ 0.24 (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- 13 archetype-core copies give about a 0.76 chance of at least one in an opening hand
- Nine hand traps and nine removal or negation effects give layered interaction on both turns
- Multiple Watt searchers (Wattrain, Wattcobra, Watthydra) and Wattkyuki recursion sustain resources
Weaknesses
- Illegal copy-limit violation on Ash Blossom & Joyous Spring (3 run, 2 legal)
- No side deck, so there is no post-side plan in a best-of-3 format
- Loose archetype purity: 43 off-archetype copies and only 5 of 25 usage-core cards present
- No recorded boards, so the combo ceiling and median are unverified
Critical choke points
- Starting Watt Synchro requires a Watt Tuner plus a Thunder non-Tuner; one missing Thunder body stalls the line
- Going second with 6 cards depends on hand traps; a hand with no interaction can lose to the first board
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | 1 Ash Blossom & Joyous Spring | A legal non-Semi-Limited hand trap or a 1-of Limited-safe interaction card | Fixes the copy-limit violation that makes the list Illegal, which is the largest single gate on the score |
| 2 | Off-archetype generic tech (Mystical Space Typhoon x2, Double or Nothing!) | A side deck of 6-15 cards covering the expected opposing board | Adds the missing post-side plan and fixes the empty side slot |
| 3 | Duplicate off-archetype generics | Additional Watt core (Watt Tuner or Watt searcher) to raise exact-name purity | Raises starter density and reduces brick risk |
Evidence & confidence
- Verified: Illegal status: Ash Blossom & Joyous Spring 3 copies vs 2 legal (OCG Semi-Limited); Main 55 / Extra 15 / Side 0 are within size rules; Harpie's Feather Duster Limited at 1 copy is legal; Watt archetype core present; 5 of 25 usage-core cards present; No side deck listed
- Observed: No recorded boards exist (combos_evidence total 0)
- Inferred: Opening-hand starter probability ≈ 0.76 from the hypergeometric table; Going-second hand-trap probability ≈ 0.68; Interaction density is high from the 9 hand traps and 16 negation texts; Ceiling and resilience scores are inferred from card text, not observed play
- Provisional: Meta Power is null; no dated metagame sample is supplied; Matchup fit (D13) is provisional with no tournament link
- Data gaps: no combos supplied: combo floor, median and ceiling are text-only inference no tournament link: archetype meta-share and per-pilot record absent no win-rate telemetry: going-first/second, matchup and brick rates are inferred Meta Power is provisional unless a dated metagame sample is supplied no side deck in an OCG best-of-3 format: post-side scoring is unevidenced
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