Mahunder
LIGHT 4

Mahunder

  • ATK:
  • 1400

  • DEF:
  • 700

  • View:
  • 3569




Once per turn: You can Normal Summon 1 Level 4 LIGHT Thunder-Type monster from your hand, except "Mahunder", as an additional Normal Summon.




 
 
AI Power Analysis
Starter / Combo enablerConfidence: MediumEvaluated Oct 6, 2026
63± 5/ 100
Power Score
Intrinsic 61
Deck 63

Mahunder — Power Evaluation

Final Score: 63 ± 5 · Confidence: Medium

  • Intrinsic: 61 · Deck: 63 · Meta: provisional
  • Primary role: Starter / Combo enabler · Secondary: Material body

Why it scores here

Mahunder scores as a consistent but not exceptional enabler. It reliably generates one additional body in hand-heavy Watt and Batteryman decks via its once-per-turn Normal Summon effect, and appears in seven distinct archetypes with strong redundancy (3 copies in 13 of 14 observed decks). However, its weak 1400 ATK/700 DEF body and complete lack of opponent interaction limit its independent power; it shines only when paired with Level 4 LIGHT Thunder partners (especially Pahunder). The absence of recorded combo data prevents higher scoring on combo conversion — text analysis suggests modest board extension, but real end-board quality is unverified.

Axis scores

Axis Score Evidence
Accessibility 68 3 copies in 13 of 14 decks ensures approximately 50% opening hand odds; no search routes mean it relies on natural draw (verified from deck distribution data).
Combo & Conversion 52 Text effect grants one additional Normal Summon; in Watt context this typically summons Pahunder or another Level 4 LIGHT Thunder for +1 body, but without combo boards confirming follow-ups this is rated as modest (text-only inference due to zero combo appearances).
Resource Economy 55 Effect costs one Normal Summon and returns one Normal Summon, netting neutral economy; value derives entirely from what is summoned (inferred from text analysis and Pahunder partnership).
Effect & Interaction 5 No disruption, negation, removal, or hand-trap capability; purely enables your own plays without addressing opponent's board (verified from card text).
Material Utility 72 Level 4 LIGHT Thunder body is clean Rank 4 Xyz and Synchro material; survives negation as an unblocked generic body; appears alongside Number 41: Bagooska (Rank 4 Xyz enabler) in 50% of decks (verified from top partners and archetype context).
Resilience & Flexibility 48 Once-per-turn effect creates tempo bottleneck; in-hand on following turn remains live, but field presence is weak (1400 ATK) and easily removed; 100% co-dependence on Pahunder suggests limited standalone flexibility (verified from partner data and text analysis).
Deck-Building Efficiency 65 No self-lock, no garnet condition, no restriction on copies; 3-copy inclusion is clean, though paired requirement for Pahunder and Level 4 LIGHT Thunder targets represents meaningful deck architecture cost (verified from deck distribution and top partners).

Calculation

Weight profile: 0.7 × Starter/Combo enabler + 0.3 × Material body (primary role text-driven, secondary role from Xyz/Synchro material utility). Intrinsic ≈ 61, Deck ≈ 63, Meta = provisional. Modifiers: Multi-home portability (2); Pahunder co-dependence (-1). Final formula: 0.40×Intrinsic + 0.60×Deck (decks present, combos absent)

Strengths

  • High redundancy: 3 copies in 13 of 14 decks ensures consistent access via natural draw
  • Clean material utility: Level 4 LIGHT Thunder is unrestrictive material for Rank 4 Xyz and Synchro plays
  • No self-lock or garnet risk: Does not create dead hands
  • Multi-home portability: Proven in 7 distinct archetypes beyond its primary Watt home
  • Proven synergy: 100% co-occurrence with Pahunder demonstrates a tight, validated enabler pairing

Weaknesses

  • Weak standalone body: 1400 ATK / 700 DEF is easily removed
  • No search or recursion: Strictly hand-dependent; no secondary access routes if drawn late
  • Narrow effect scope: Only targets Level 4 LIGHT Thunder, limiting flexibility outside dedicated homes
  • Once-per-turn activation limit: Cannot chain multiple uses in a single turn, reducing explosive potential
  • Missing combo verification: Zero recorded combo appearances prevent real end-board quality assessment

Counters / choke points

  • Ash Blossom & Joyous Spring: Negates the once-per-turn activation (present in 64.3% of running decks)
  • Effect negation (Forbidden Chalice, Infinite Impermanence, etc.): Shuts down the additional Normal Summon
  • Removal spells (Raigeki, Dark Hole, etc.): The 1400 ATK body is easily cleared
  • Hand disruption (Droll & Lock Bird): Prevents the Level 4 LIGHT Thunder target from being drawn or summoned
  • Deck-building constraint: The requirement for Level 4 LIGHT Thunder in hand to maximize value creates brick risk

Best use

Starter / Combo enabler; grants additional Normal Summon for Level 4 LIGHT Thunder (typically Pahunder in Watt decks). Decks: Watt, Batteryman. Suggested copies: 3.

Evidence & gaps

  • Verified: Mahunder is a Level 4 LIGHT Thunder Effect Monster (card text); Once-per-turn additional Normal Summon effect for Level 4 LIGHT Thunder except Mahunder itself (card text); Appears in 14 recent decks with 3 copies in 13 of them (deck data: 13 of 14 decks run 3 copies); Paired with Pahunder 100% of the time across all 14 decks (deck data: top partner); Primary home is Watt (42.9%, 6 of 14 decks) and secondary is Batteryman (21.4%, 3 of 14 decks) (deck data: archetype breakdown)
  • Observed: Appears in 7 distinct archetypes (Watt, Batteryman, Heroic, Constellar, Synchron, Thunder Dragon, unclassified) (deck data); Strong partner synergy with Rank 4 Xyz cards like Number 41: Bagooska (50% co-occurrence) (deck data: top partners); Frequently paired with Watt suite cards (Wattgiraffe, Wattcobra, Wattpheasant, Wattrain, Wattuna, Wattkingdom) (deck data: top partners)
  • Inferred: Effect grants resource advantage (additional Normal Summon) enabling +1 body generation in favorable hand states (from text analysis); In Watt context, typically summons Pahunder or another Level 4 LIGHT Thunder to extend the board (from text plus Pahunder partnership); Supports Rank 4 Xyz strategies as an enabling body that converts to Xyz material after summoning (from text plus Number 41 co-occurrence); Multi-home applicability suggests it functions as a generic enabler for any Level 4 LIGHT Thunder-heavy strategy (from 7-archetype distribution)
  • Data gaps: No combos supplied: combo_conversion axis is text-only inference; no boards were recorded featuring Mahunder, preventing verification of real end-board quality or combo breadth No banlist token: assumed unlimited (3 copies), but future TCG/OCG restrictions remain possible No usage statistics (StatisticsCard): archetype inclusion % and typical copies inferred from 14-deck sample only, not from larger historical dataset Limited guide coverage: only 1 guide (Watt) mentions Mahunder; no detailed strategic or deck-building context provided No card text for primary partner (Pahunder) or other Level 4 LIGHT Thunder in evidence: synergy analysis is top-level (co-occurrence) rather than effect-text-based











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