Wattuna
LIGHT 4

Wattuna

  • Archetype:
  • Watt

  • ATK:
  • 800

  • DEF:
  • 700

  • View:
  • 3145




This card can attack directly. You can only use each of the following effects of "Wattuna" once per turn. At the end of the Damage Step, if your monster inflicts battle damage to your opponent: You can Special Summon this card from your hand. When this card inflicts battle damage to your opponent by a direct attack: You can Tribute this card on the field and 1 or more non-Tuner monsters from your hand and/or face-up field, and Special Summon 1 "Watt" Synchro Monster from your Extra Deck whose Level equals the total Levels of those Tributed monsters.




 
 
AI Power Analysis
StarterConfidence: Medium
57± 6/ 100
Power Score
Intrinsic 54
Deck 59

Wattuna — Power Evaluation

Final Score: 57 ± 6 · Confidence: Medium

  • Intrinsic: 54 · Deck: 59 · Meta: provisional
  • Primary role: Starter · Secondary: Material body

Why it scores here

Wattuna's value is conditional: it only converts after a direct attack deals battle damage, either by hand-summoning it after battle damage or by tributing it with non-Tuner monsters to Special Summon a Watt Synchro from the Extra Deck. That conversion is the main source of its score, and its Level 4 Tuner body is a clean material. The card has no combo evidence and no interaction, and its 800 ATK and once-per-turn limits keep it from scoring highly. Its high deck inclusion confirms it is a real Watt-shell piece, not a power driver.

Axis scores

Axis Score Evidence
Accessibility 45 Hand-summonable only after battle damage in the Damage Step, so it is not live in the opening hand; no as_starter or as_searched data exists (text-only, inferred).
Combo & Conversion 70 The direct-attack trigger tributes itself and non-Tuners to summon a Watt Synchro of matching total Level, which converts into a board; combos_evidence has zero boards (text-only, inferred).
Resource Economy 45 The effect costs the card itself and any tributed non-Tuners for one Synchro, with no graveyard refuel or recursion in the text (verified).
Effect & Interaction 5 The text has no negation, removal, or hand-trap effect (verified).
Material Utility 65 A Level 4 LIGHT Thunder Tuner fits Synchro summons and stays a Tuner when its effects are negated (verified text, inferred use).
Resilience & Flexibility 35 800 ATK and a needs-battle-damage trigger make it easy to stop, and each effect is once per turn (verified).
Deck-Building Efficiency 70 Runs at an average of 2.43 copies across 115 decks with no garnet or lock restriction (observed).

Calculation

Weight profile: 0.7 Starter + 0.3 Material body. Intrinsic ≈ 54, Deck ≈ 59, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck

Strengths

  • Converts a direct attack into a Watt Synchro summon, a high-impact board outcome from a Level 4 body.
  • Level 4 LIGHT Thunder Tuner gives clean Synchro material even when its effects are negated.
  • Heavily played in the Watt shell (115 decks, 98% alongside Wattkyuki) with near-universal 3-copy inclusion in its main archetype.

Weaknesses

  • Both effects depend on battle damage, so it is weak without a working attack.
  • 800 ATK and no interaction make it a fragile, low-impact body on the board.
  • No combo or starter data, so its conversion rate is text-only inference.

Counters / choke points

  • Any response that stops the monster from dealing direct-attack battle damage (inferred from text).

Best use

Starter and Tuner body that turns a direct attack into a Watt Synchro summon. Decks: Watt. Suggested copies: 3.

Evidence & gaps

  • Verified: Card text: effects are once per turn each; Special Summon from hand after battle damage at the end of the Damage Step; Tribute on direct-attack battle damage to Special Summon a Watt Synchro from the Extra Deck with total Level.; Level 4, LIGHT Thunder Tuner, 800/700.
  • Observed: Included in 115 recent decks, averaging 2.43 copies (72 decks at 3).; Strong partner overlap with Wattkyuki (98.3%) and Wattcobra (93.9%).; Usage statistics show 66.7% inclusion at 3 copies in archetype 879 and 100% at 1 copy in archetype 1378.
  • Inferred: Its role is a Starter that converts a direct attack into a Synchro board, with a Tuner body as secondary material value.; Its conversion rate is limited by the need for battle damage, which makes it unreliable without an attack.; A direct-attack trigger is a meaningful route, but its frequency in real boards is unmeasured.
  • Data gaps: no combos supplied; combo conversion is text-only inference no banlist token; assumed 3 copies (unlimited) no rulings supplied for the battle-damage timing and the Synchro summon interaction no starter count available, so deck resilience is inferred from archetype spread











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