Watt Deck Breakdown
Cards Usage Statistic
Main Deck

x3 in 100%

x3 in 100%



Cardcar D
ATK:
800
DEF:
400
Cannot be Special Summoned. During your Main Phase 1, if this card was Normal Summoned this turn: You can Tribute this card; draw 2 cards, then it becomes the End Phase. You cannot Special Summon during the turn you activate this effect.

x3 in 100%

x3 in 100%



Thunder Sea Horse
ATK:
1600
DEF:
1200
You can discard this card; add 2 Level 4 LIGHT Thunder-Type monsters of the same name with 1600 or less ATK from your Deck to your hand. You can only use the effect of "Thunder Sea Horse" once per turn. You cannot Special Summon during the turn you activate this effect.

x3 in 100%

x3 in 100%



Wattcobra
ATK:
1000
DEF:
500
This card can attack your opponent directly. When this card inflicts Battle Damage to your opponent by a direct attack: Add 1 "Watt" monster from your Deck to your hand.

x3 in 100%

x3 in 100%



Wattgiraffe
ATK:
1200
DEF:
100
This card can attack your opponent directly. If this card inflicts battle damage to your opponent by a direct attack: Your opponent cannot activate cards or effects until the end of this turn.

x2 in 100%

x2 in 100%



Wattpheasant
ATK:
1000
DEF:
800
This card can attack your opponent directly. When this card inflicts Battle Damage to your opponent by a direct attack, select 1 face-up monster on the field and remove it from play until the End Phase of this turn.

x2 in 100%

x2 in 100%



Effect Veiler
ATK:
0
DEF:
0
During your opponent's Main Phase (Quick Effect): You can send this card from your hand to the GY, then target 1 Effect Monster your opponent controls; negate the effects of that face-up monster your opponent controls, until the end of this turn.

x3 in 100%

x3 in 100%



Magical Mallet
Shuffle any number of cards from your hand into the Deck, then draw that same number of cards.

x3 in 100%

x3 in 100%



Messenger of Peace
Monsters with 1500 or more ATK cannot declare an attack. Once per turn, during your Standby Phase, pay 100 LP or destroy this card.

x1 in 100%

x1 in 100%



Pot of Desires
Banish 10 cards from the top of your Deck, face-down; draw 2 cards. You can only activate 1 "Pot of Desires" per turn.

x2 in 100%

x2 in 100%



Pot of Duality
Excavate the top 3 cards of your Deck, add 1 of them to your hand, also, after that, shuffle the rest back into your Deck. You can only activate 1 "Pot of Duality" per turn. You cannot Special Summon during the turn you activate this card.

x2 in 100%

x2 in 100%



Compulsory Evacuation Device
Target 1 monster on the field; return that target to the hand.

x3 in 100%

x3 in 100%



Dark Bribe
When your opponent activates a Spell/Trap Card: Your opponent draws 1 card, also negate the Spell/Trap activation, and if you do, destroy it.

x2 in 100%

x2 in 100%



Mirror Force
When an opponent's monster declares an attack: Destroy all your opponent's Attack Position monsters.

x2 in 100%

x2 in 100%



Robbin' Goblin
Each time a monster you control inflicts Battle Damage to your opponent, your opponent discards 1 random card.

x1 in 100%

x1 in 100%



Solemn Judgment
When a monster(s) would be Summoned, OR a Spell/Trap Card is activated: Pay half your LP; negate the Summon or activation, and if you do, destroy that card.

x3 in 100%

x3 in 100%



Waboku
You take no battle damage from your opponent's monsters this turn. Your monsters cannot be destroyed by battle this turn.
Extra Deck

x2 in 100%

x2 in 100%



Wattchimera
ATK:
1400
DEF:
1200
1 "Watt" Tuner + 1 or more non-Tuner Thunder-Type monsters This card can attack your opponent directly. When this card inflicts Battle Damage to your opponent by a direct attack, place 1 random card from your opponent's hand on top of their Deck.
Main: 40 Extra: 2







Thunder Sea Horse
ATK:
1600
DEF:
1200
You can discard this card; add 2 Level 4 LIGHT Thunder-Type monsters of the same name with 1600 or less ATK from your Deck to your hand. You can only use the effect of "Thunder Sea Horse" once per turn. You cannot Special Summon during the turn you activate this effect.