Diabellstar Deck #769912 — Yu-Gi-Oh! OCG

56 Main, 15 Extra, incl. Diabellstar the Black Witch x3, EMERGENCY! x3, Lava Golem x2. Created Oct 20, 2026 by YGO Mod.

Deck Diabellstar OCG

Created by: YGO Mod (20517634)

Created On: 10/20/2026

 
 


Official AI Deck Power Analysis
ToolboxConfidence: LowEvaluated Oct 20, 2026
18± 6/ 100
Power Score
Structural 42
Reliability 35
Going First 40
Going Second 35

Deck — Deck Power Evaluation

Final Contextual Deck Power: 18/100 (±6 · Confidence: Low)

Overall score Value
Structural Deck Power 41.5
Going First 40
Going Second 35
Meta Power provisional
Tournament Reliability 35
  • Primary strategy: Toolbox
  • Secondary strategies: Midrange, Tempo
  • Format: ocg

Legality

Main 56 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 4 violation(s).

Identity & game plan

  • Win condition: Extra Deck Link and Fusion boards (Rescue-ACE Arbitrator, Rescue-ACE Turbulence, Promethean Princess, Worldsea Dragon Zealantis, Dark Magician of Destruction) built from Rescue-ACE and Snake-Eye support, with Diabellstar Black Witch as a secondary body.; Diabellstar Black Witch and Snake-Eye Flamberge Dragon provide 2500-3000 ATK attackers once an engine monster is on board.
  • Turn 1 (going first): Open a Rescue-ACE or Snake-Eye starter, search a second engine card with Rescue-ACE Air Lifter, ALERT!, or Snake-Eye Ash, then Link Summon Rescue-ACE Arbitrator. This needs two or more hand-searchable pieces, so it is inconsistent on a 5-card hand.
  • Turn 2 (going second): Hand traps (Ash Blossom, Droll & Lock Bird, Maxx C, Nibiru) answer the opponent's first summon or search, then rebuild with Rescue-ACE recursion. No Side Deck exists, so there is no post-interaction adjustment.
  • Recovery: Rescue-ACE Preventer and Rescue-ACE Turbulence recur from the GY through banish costs, and Rescue-ACE HQ and Rescue-ACE Fire Attacker give card draw. Recovery depends on the GY holding enough Rescue-ACE cards to pay banish costs.
  • After siding: Not applicable: the Side Deck is empty (0 of 15 slots), so no post-side plan exists.

Why it scores here

The list is illegal in OCG: four Forbidden cards are included at 1 copy each, so it is capped as a structural-only read and does not receive a normal contextual score. Within the rubric, the deck's engine access is middling: the 20 Rescue-ACE copies and 5 Snake-Eye copies give several starters, but only 3 exact-name Diabellstar cards are run, so the archetype core is diluted (exact-name purity 4.2%). Interaction is broad (5 hand traps, 14 removal-text cards, 5 negation-text cards), which supports a reasonable end-board score, while offensive closing power depends on Extra Deck Links that need two material monsters. The score does not come from archetype popularity or from averaging card scores; no combos, guides, or tournament data exist, so every combo and matchup claim is inferred from card text and draw probabilities. The lack of a Side Deck leaves post-side adaptability at its floor.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 50 P(>=1 Diabellstar the Black Witch in 5-card opening hand) = 0.249 for 3 copies; P(>=1 archetype-core card) = 0.598; 2-card bootstrap needed for most Rescue-ACE links (Inferred)
D2 Opening-Hand Quality & Brick Management 45 Copy histogram 32 singletons / 9 doubles / 2 triples; 25 level-0 spells and 15 Extra Deck cards yield some dead hands; no garnet analysis possible without combos (Inferred)
D3 Combo Conversion & Ceiling 30 combos_evidence is empty (0 parseable boards); ceiling is an inference from Rescue-ACE Arbitrator and Worldsea Dragon Zealantis text only (Inferred)
D4 Combo Floor & Median Output 35 No recorded boards, so median and floor cannot be measured; text-only read suggests a median far below ceiling (Inferred)
D5 Interruption Resilience & Route Redundancy 40 Rescue-ACE recursion and multiple Rescue-ACE starters give some redundancy, but there is no independent second route for Snake-Eye lines (Inferred)
D6 Resource Economy, Recovery & Grind 45 Recursion via Rescue-ACE Preventer, Turbulence, and banish-cost GY effects, plus draw from Rescue-ACE Fire Attacker; no resource data supplied (Inferred)
D7 End-Board & Interaction Quality 55 5 hand traps, 5 negation-text cards, 14 removal-text cards in the 56-card Main Deck (Verified count, Inferred quality)
D8 Going-Second & Board-Breaking Power 40 Going-second split unavailable; Snake-Eyes Flamberge Dragon and Diabellstar Black Witch provide some board breaking, but there is no Side Deck (Inferred)
D9 Offensive Pressure & Closing Power 50 Offensive bodies reach 3000 ATK (Rescue-ACE Turbulence, Radiant Typhoon Fonix, Snake-Eyes Flamberge Dragon); closing depends on Link material (Verified stat, Inferred conversion)
D10 Main Deck Efficiency & Flexibility 45 56 Main Deck cards (within 40-60), 43 distinct, 4 Forbidden cards illegal; a 3-way archetype split (Rescue-ACE 20, Snake-Eye 5, generic 25) dilutes compactness (Verified)
D11 Extra Deck Efficiency & Coverage 55 15/15 Extra Deck slots used: 8 Link and 7 Fusion; several Fusions need specific materials, but Link access is broad (Verified)
D12 Side Deck Adaptability 10 Side Deck is 0 of 15 slots; no post-side plan exists (Verified)
D13 Matchup Coverage & Format Fit 30 tournament_context unavailable; no dated metagame sample supplied; matchup fit is provisional (Provisional)
D14 Pilotability & Error Tolerance 40 Multi-step Rescue-ACE and Snake-Eye chains with 3-4 decision points per turn; Fusion and Link material choices add error risk (Inferred)

How the score was computed

Strategy profile: Toolbox primary with Midrange secondary, weights from the Toolbox row. Structural ≈ 41.5, Going First ≈ 40, Going Second ≈ 35, Meta = provisional, Tournament Reliability ≈ 35. Modifiers: banlist_exposure (-12). Final formula: Illegal-deck cap: Structural 41.5 is not used as a normal contextual score. Under the rubric's 0.80*Structural + 0.20*TournamentReliability (Meta provisional) the uncapped value would be about 40; the legality cap sets the final to 18.

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.25 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Broad searcher density (18 searcher-text cards) gives a high chance of finding at least one engine piece (0.869 for one or more in hand of 5)
  • Hand traps plus removal text (5 hand traps, 14 removal-text cards) give interaction across both turns
  • Extra Deck coverage is full (15 of 15 slots) with Link options that do not depend on one card

Weaknesses

  • Illegal: four Forbidden cards (Barrier Statue of the Inferno, Original Sinful Spoils - Snake-Eye, Red-Eyes Dark Dragoon, Azamina Ilia Silvia) at 1 copy each
  • Three sub-archetypes (Rescue-ACE, Snake-Eye, Diabellstar) share the Main Deck with only 3 exact-name Diabellstar cards, so the archetype core is diluted
  • Empty Side Deck (0 of 15) gives no post-side adaptation
  • No recorded combos, guides, or tournament data, so every combo claim is inferred from card text

Critical choke points

  • Rescue-ACE Hydrant or another 'Rescue-ACE' enabler is needed for most of the interaction and recursion text
  • Link Summon of Rescue-ACE Arbitrator requires two or more FIRE monsters on the field
  • Fusion targets (Dark Magician of Destruction, Starving Venom) depend on specific material, and one missing material breaks the line
Priority Remove Add Reason
1 Barrier Statue of the Inferno, Original Sinful Spoils - Snake-Eye, Red-Eyes Dark Dragoon, Azamina Ilia Silvia Legal copies or legal replacements from the same engine lines The list is illegal in OCG. Removing these four cards is required before the deck can be scored normally.
2 Cards outside the main Rescue-ACE and Snake-Eye engine A Diabellstar core or a single engine line Exact-name purity is 4.2%, so the deck spreads its copies over three engines. Focusing one engine would raise consistency (D1, D10).
3 None A 15-card Side Deck The Side Deck is empty; a Side Deck would address D12 (currently at its floor of 10).

Evidence & confidence

  • Verified: Illegal status: four Forbidden cards at 1 copy each (legal copies 0); Main 56 cards and Extra 15 cards are inside the OCG size rules; Side is 0; Archetype spread: Rescue-ACE 20, Snake-Eye 5, Azamina 3, Diabellstar 3, generic 25; Extra Deck breakdown: 8 Link, 7 Fusion
  • Observed: Usage stats: 18 core cards, 5 present (27.8%); Diabellstar Vengeance and Diabellze the White Witch absent
  • Inferred: P(>=1 Diabellstar Black Witch in 5-card hand) = 0.249; Consistency and brick estimates from hypergeometric probabilities and card text; Interaction quality from text roles (hand traps, negation, removal)
  • Provisional: Meta Power is null: no dated metagame sample; Matchup fit (D13) is provisional: no tournament context
  • Data gaps: Deck is illegal in OCG: four Forbidden cards are included, so no normal contextual score applies No combos supplied: combo floor, median, and ceiling are text-only inference No tournament link: archetype meta-share and per-pilot match record absent No win-rate, going-first/second, or matchup telemetry exists in YGOVN Side Deck is empty: post-side plan cannot be assessed Deck title is null

More OCG Info

Diabellstar

Diabellstar Breakdown

 
 

 

 

 

 

 

 
 

 

 
https://metaduelist.com/
Top