Spell
NormalOil
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2473
Target up to 2 Level 4 or lower FIRE monsters with different names in your GY; add them to your hand. You can only activate 1 "Oil" per turn.
Oil — Power Evaluation
Final Score: 55 ± 8 · Confidence: Medium
- Intrinsic: 53 · Deck: 57 · Meta: provisional
- Primary role: Recovery/Recursion · Secondary: Searcher/Tutor
Why it scores here
Oil is a Normal Spell that returns up to two different Level 4-or-lower FIRE monsters from the Graveyard to the hand, once per turn. Its value is converting Graveyard bodies into hand cards, which is a net +1 card per activation. It is dead in the opening hand and needs Fire monsters in the Graveyard, so the score reflects a conditional recursion piece rather than a standalone engine. High deck counts (190 decks across 34 archetypes) confirm it is a practical, portable staple, but the score does not rise on that popularity alone. There is no combo evidence, so combo conversion is text-only inference.
Axis scores
| Axis | Score | Evidence |
|---|---|---|
| Accessibility | 55 | Live only once Fire monsters are in the Graveyard; it cannot be drawn into play from the opening hand, and deck presence (190 decks, 85% in gameplay type 7) confirms the route is practical (observed). |
| Combo & Conversion | 40 | No recorded combo boards exist, so the only conversion evidence is the text's two-card Graveyard-to-hand return, which is a text-based inference. |
| Resource Economy | 70 | Returning up to two monsters for one spell is a net +1 card, limited to once per turn, which earns good resource credit (verified from card text). |
| Effect & Interaction | 5 | Oil has no negation, removal, or disruption on its text, so it contributes no opponent interaction (verified). |
| Material Utility | 5 | Oil is a Spell Card and cannot serve as material or a Level/attribute provider (verified from card type). |
| Resilience & Flexibility | 40 | As a Spell, it is not stopped by monster-only negations; its once-per-turn limit and dependence on Graveyard stock cap its multi-turn flexibility (inferred). |
| Deck-Building Efficiency | 80 | A one-of-or-two Normal Spell with no garnet, lock, or restriction, and an average of 1.57 copies per deck, is cheap to run (observed from copies distribution, verified from text). |
Calculation
Weight profile: 0.7 Recovery/Recursion + 0.3 Searcher/Tutor. Intrinsic ≈ 53, Deck ≈ 57, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck
Strengths
- Net +1 card advantage per activation, returning up to two Level 4-or-lower FIRE monsters from the Graveyard
- Clean, cheap, portable slot, used across 34 archetypes with a mean of 1.57 copies per deck
- Strong top partner synergy: Ash Blossom & Joyous Spring, Called by the Grave, Infinite Impermanence
Weaknesses
- Dead in the opening hand; requires Fire monsters already in the Graveyard
- Once-per-turn limit and FIRE/Level 4-or-lower restrictions narrow the targets
- No effect on the board, no interaction, and cannot serve as material
Counters / choke points
- Opponent Graveyard disruption (inferred; no counter card is named in evidence)
- Spell-based negation of the activation (inferred from text; not evidenced in combos)
Best use
Graveyard recursion to refuel Fire monsters after a turn of use. Decks: Fire King, Tenpai Dragon, Salamangreat, Snake-Eyes, Rose Dragon. Suggested copies: 1.
Evidence & gaps
- Verified: Target up to 2 Level 4 or lower FIRE monsters with different names in your GY; add them to your hand; Once-per-turn restriction on activation; Normal Spell, cannot be material
- Observed: 190 recent decks run it, 85% in gameplay type 7; Average 1.57 copies per deck, distribution 1:111, 2:49, 3:30; 34 distinct archetypes; top archetypes Fire King (13.7%), Tenpai Dragon (12.6%)
- Inferred: Net +1 card advantage per activation; Recovery role is primary; searcher role is secondary; Effect is conditional on Fire monsters in the Graveyard, which limits accessibility
- Data gaps: no combos supplied, so combo conversion is text-only inference no guides supplied no banlist token, assumed 3 copies (unlimited) no usage statistics (StatisticsCard); archetype inclusion % is inferred from the deck sample only






