Watt Deck Breakdown

Cards Usage Statistic

Main Deck

UR Rarity
Magicians' Souls
UR Rarity
Magicians' Souls
UR Rarity
Magicians' Souls
DARK 1
Magicians' Souls
  • ATK:

  • 0

  • DEF:

  • 0


You can send up to 2 Spells/Traps from your hand and/or field to the GY; draw that many cards. If this card is in your hand: You can send 1 Level 6 or higher Spellcaster monster from your Deck to the GY, then activate 1 of these effects; ● Special Summon this card. ● Send this card to the GY, then, you can Special Summon 1 "Dark Magician" or 1 "Dark Magician Girl" from your GY. You can only use each effect of "Magicians' Souls" once per turn.

 Rarity
Mulcharmy Fuwalos
 Rarity
Mulcharmy Fuwalos
 Rarity
Mulcharmy Fuwalos
WIND 4
Mulcharmy Fuwalos
  • ATK:

  • 100

  • DEF:

  • 600


If you control no cards (Quick Effect): You can discard this card; apply these effects this turn. ● Each time your opponent Special Summons a monster(s) from the Deck and/or Extra Deck, immediately draw 1 card. ● Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6. You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.

SR Rarity
Toy Soldier
SR Rarity
Toy Soldier
SR Rarity
Toy Soldier
LIGHT 4
Toy Soldier
  • ATK:

  • 1500

  • DEF:

  • 1000


You can Set this card from your hand to your Spell & Trap Zone as a Spell. You can only use each of the following effects of "Toy Soldier" once per turn. If this Set card in the Spell & Trap Zone is sent to the GY: You can Special Summon this card. If this card is Normal or Special Summoned: You can add 1 "Toy Box" from your Deck to your hand, or, if you control "Toy Box", you can add 1 Level 4 LIGHT monster instead.

SR Rarity
Toy Tank
SR Rarity
Toy Tank
SR Rarity
Toy Tank
LIGHT 4
Toy Tank
  • ATK:

  • 1000

  • DEF:

  • 2100


You can Set this card from your hand to your Spell & Trap Zone as a Spell. You can only use each of the following effects of "Toy Tank" once per turn. If this Set card in the Spell & Trap Zone is sent to the GY: You can Special Summon this card. You can Tribute this monster; Special Summon 1 Level 6 or lower monster from your hand, or, if you control "Toy Box", you can Special Summon 1 Level 6 or lower monster from your GY instead, except "Toy Tank".

N Rarity
Wattcobra
N Rarity
Wattcobra
N Rarity
Wattcobra
LIGHT 4
Wattcobra
  • ATK:

  • 1000

  • DEF:

  • 500


This card can attack your opponent directly. When this card inflicts Battle Damage to your opponent by a direct attack: Add 1 "Watt" monster from your Deck to your hand.

SR Rarity
Wattgiraffe
SR Rarity
Wattgiraffe
SR Rarity
Wattgiraffe
LIGHT 4
Wattgiraffe
  • ATK:

  • 1200

  • DEF:

  • 100


This card can attack your opponent directly. If this card inflicts battle damage to your opponent by a direct attack: Your opponent cannot activate cards or effects until the end of this turn.

UR Rarity
Illusion of Chaos
UR Rarity
Illusion of Chaos
UR Rarity
Illusion of Chaos
DARK 7
Illusion of Chaos
  • ATK:

  • 2100

  • DEF:

  • 2500


You can Ritual Summon this card with "Chaos Form". You can reveal this card in your hand; add 1 "Dark Magician", or 1 non-Ritual Monster that mentions it, from your Deck to your hand, then place 1 card from your hand on top of the Deck. When your opponent activates a monster effect (Quick Effect): You can return this card to the hand, and if you do, Special Summon 1 "Dark Magician" from your GY, and if you do that, negate that activated effect. You can only use each effect of "Illusion of Chaos" once per turn.

SR Rarity
Wattuna
SR Rarity
Wattuna
SR Rarity
Wattuna
LIGHT 4
Wattuna
  • ATK:

  • 800

  • DEF:

  • 700


This card can attack directly. You can only use each of the following effects of "Wattuna" once per turn. At the end of the Damage Step, if your monster inflicts battle damage to your opponent: You can Special Summon this card from your hand. When this card inflicts battle damage to your opponent by a direct attack: You can Tribute this card on the field and 1 or more non-Tuner monsters from your hand and/or face-up field, and Special Summon 1 "Watt" Synchro Monster from your Extra Deck whose Level equals the total Levels of those Tributed monsters.

UR Rarity
Forbidden Droplet
UR Rarity
Forbidden Droplet
UR Rarity
Forbidden Droplet
Spell Quick
Forbidden Droplet

    Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.



    Tag(s):

    UR Rarity
    Harpie's Feather Duster
    UR Rarity
    Harpie's Feather Duster
    UR Rarity
    Harpie's Feather Duster
    Spell Normal
    Harpie's Feather Duster

      Destroy all Spell and Trap Cards your opponent controls.



      Tag(s):

      UR Rarity
      Heavy Storm
      UR Rarity
      Heavy Storm
      UR Rarity
      Heavy Storm
      Spell Normal
      Heavy Storm

        Destroy all Spell and Trap Cards on the field.

        SR Rarity
        Pot of Desires
        SR Rarity
        Pot of Desires
        SR Rarity
        Pot of Desires
        Spell Normal
        Pot of Desires

          Banish 10 cards from the top of your Deck, face-down; draw 2 cards. You can only activate 1 "Pot of Desires" per turn.



          Tag(s):

          UR Rarity
          Raigeki
          UR Rarity
          Raigeki
          UR Rarity
          Raigeki
          Spell Normal
          Raigeki

            Destroy all monsters your opponent controls.



            Tag(s):

            UR Rarity
            Toy Box
            UR Rarity
            Toy Box
            UR Rarity
            Toy Box
            Spell Continuous
            Toy Box

              Once per turn, when an opponent's monster declares an attack: You can send 1 face-down card you control to the GY; destroy that opponent's monster. Once per turn: You can activate 1 of these effects; ● From your hand, Deck, face-up Monster Zone, and/or GY, choose up to 2 monsters with "Toy" in their original names that can Set themselves from the hand as a Spell, and Set them in your Spell & Trap Zone as Spells. ● Destroy up to 2 cards in your Spell & Trap Zone.

              SR Rarity
              Wattkingdom
              SR Rarity
              Wattkingdom
              SR Rarity
              Wattkingdom
              Spell Continuous
              Wattkingdom

                Your opponent cannot activate the effects of a monster that activate when it is Normal or Special Summoned, while in the same column as this card or a "Watt" monster you control. You can target 1 "Watt" monster you control; Special Summon 1 "Watt" monster with a different name from your Deck, then you lose LP equal to the Special Summoned monster's ATK, also you cannot Special Summon for the rest of this turn, except Thunder monsters. You can only use this effect of "Wattkingdom" once per turn.

                SR Rarity
                Wattrain
                SR Rarity
                Wattrain
                SR Rarity
                Wattrain
                Spell Normal
                Wattrain

                  Add "Watt" cards with different names from your Deck to your hand, except "Wattrain", up to the number of Thunder monsters you control with different names. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY; Special Summon as many "Watt" monsters as possible with different names from your hand. You can only use each effect of "Wattrain" once per turn.

                  Extra Deck

                  SR Rarity
                  Knightmare Cerberus
                  SR Rarity
                  Knightmare Cerberus
                  SR Rarity
                  Knightmare Cerberus
                  EARTH
                  Knightmare Cerberus
                  • ATK:

                  • 1600

                  • LINK-2

                  Link Arrow:

                  Top

                  Left


                  2 monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 Special Summoned monster in your opponent's Main Monster Zone; destroy it, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Cerberus" once per turn. Co-linked monsters you control cannot be destroyed by card effects.

                  SR Rarity
                  Knightmare Phoenix
                  SR Rarity
                  Knightmare Phoenix
                  SR Rarity
                  Knightmare Phoenix
                  FIRE
                  Knightmare Phoenix
                  • ATK:

                  • 1900

                  • LINK-2

                  Link Arrow:

                  Top

                  Right


                  2 monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 Spell/Trap your opponent controls; destroy it, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Phoenix" once per turn. Co-linked monsters you control cannot be destroyed by battle.

                  UR Rarity
                  Mekk-Knight Crusadia Avramax
                  UR Rarity
                  Mekk-Knight Crusadia Avramax
                  UR Rarity
                  Mekk-Knight Crusadia Avramax
                  LIGHT
                  Mekk-Knight Crusadia Avramax
                  • ATK:

                  • 3000

                  • LINK-4

                  Link Arrow:

                  Left

                  Right

                  Bottom-Left

                  Bottom-Right


                  2+ monsters Special Summoned from the Extra Deck While this Link Summoned card is on the field, your opponent cannot target this card with card effects, also their monsters cannot target monsters for attacks, except this one. Once per battle, during damage calculation, if this card battles a Special Summoned monster (Quick Effect): You can make this card gain ATK equal to that opponent's monster's ATK during that damage calculation only. If this Link Summoned card you control is sent to your GY by an opponent's card: You can shuffle 1 card on the field into the Deck.

                  UR Rarity
                  Wattchimera
                  UR Rarity
                  Wattchimera
                  UR Rarity
                  Wattchimera
                  LIGHT 6
                  Wattchimera
                  • ATK:

                  • 1400

                  • DEF:

                  • 1200


                  1 "Watt" Tuner + 1 or more non-Tuner Thunder-Type monsters This card can attack your opponent directly. When this card inflicts Battle Damage to your opponent by a direct attack, place 1 random card from your opponent's hand on top of their Deck.

                  UR Rarity
                  Wattkyuki
                  UR Rarity
                  Wattkyuki
                  UR Rarity
                  Wattkyuki
                  LIGHT 8
                  Wattkyuki
                  • ATK:

                  • 1600

                  • DEF:

                  • 1700


                  1 "Watt" Tuner + 1+ non-Tuner Thunder monsters This card can attack directly. When this card inflicts battle damage to your opponent by a direct attack: You can shuffle both 1 "Watt" Tuner from your GY and 1 face-up non-Tuner Thunder monster you control into the Deck, and if you do, Special Summon 1 "Watt" Synchro Monster from your Extra Deck, except "Wattkyuki". You can only use this effect of "Wattkyuki" once per turn.

                  Need 6 UR

                  UR Rarity
                  Honest
                  UR Rarity
                  Honest
                  UR Rarity
                  Ancient Fairy Dragon
                  UR Rarity
                  Ancient Fairy Dragon
                  UR Rarity
                  Ancient Fairy Dragon
                  UR Rarity
                  Scapegoat

                  Main: 40 Extra: 6

                  UR Rarity
                  2 cardHonest
                  UR Rarity
                  2 cardHonest
                  Honest
                  LIGHT 4
                  Honest
                  • ATK:

                  • 1100

                  • DEF:

                  • 1900


                  During your Main Phase: You can return this face-up card from the field to the hand. During the Damage Step, when a LIGHT monster you control battles (Quick Effect): You can send this card from your hand to the GY; that monster gains ATK equal to the ATK of the opponent's monster it is battling, until the end of this turn.


                  R Rarity
                  1 cardKuribon
                  R Rarity
                  1 cardKuribon
                  Kuribon
                  LIGHT 1
                  Kuribon
                  • ATK:

                  • 300

                  • DEF:

                  • 200


                  During damage calculation, if this card is attacked by your opponent's monster: You can activate this effect; you take no battle damage from that battle, your opponent gains LP equal to the attacking monster's ATK, also you return this card to your hand.


                  N Rarity
                  1 cardRegulus
                  N Rarity
                  1 cardRegulus
                  Regulus
                  LIGHT 4
                  Regulus
                  • ATK:

                  • 1700

                  • DEF:

                  • 1000


                  Once per turn, you can select 1 Field Spell Card in your Graveyard. Return it to the Deck.


                  N Rarity
                  3 cardShining Angel
                  N Rarity
                  3 cardShining Angel
                  Shining Angel
                  LIGHT 4
                  Shining Angel
                  • ATK:

                  • 1400

                  • DEF:

                  • 800


                  When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 LIGHT monster with 1500 or less ATK from your Deck, in face-up Attack Position.


                  R Rarity
                  3 cardSoul of Purity and Light
                  R Rarity
                  3 cardSoul of Purity and Light
                  Soul of Purity and Light
                  LIGHT 6
                  Soul of Purity and Light
                  • ATK:

                  • 2000

                  • DEF:

                  • 1800


                  This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play 2 LIGHT monsters in your Graveyard. All monsters your opponent controls lose 300 ATK during their Battle Phase only.


                  N Rarity
                  2 cardSpirit of the Breeze
                  N Rarity
                  2 cardSpirit of the Breeze
                  Spirit of the Breeze
                  WIND 3
                  Spirit of the Breeze
                  • ATK:

                  • 0

                  • DEF:

                  • 1800


                  As long as this card remains in face-up Attack Position on your side of the field, increase your Life Points by 1000 points during each of your Standby Phases.


                  N Rarity
                  2 cardSunlight Unicorn
                  N Rarity
                  2 cardSunlight Unicorn
                  Sunlight Unicorn
                  LIGHT 4
                  Sunlight Unicorn
                  • ATK:

                  • 1800

                  • DEF:

                  • 1000


                  Once per turn: You can excavate the top card of your Deck, and if it is an Equip Spell Card, add it to your hand. Otherwise, place it on the bottom of your Deck.


                  N Rarity
                  2 cardSunny Pixie
                  N Rarity
                  2 cardSunny Pixie
                  Sunny Pixie
                  LIGHT 1
                  Sunny Pixie
                  • ATK:

                  • 300

                  • DEF:

                  • 400


                  If this card is sent to the Graveyard for the Synchro Summon of a LIGHT Synchro Monster: Gain 1000 Life Points.


                  N Rarity
                  3 cardWattkiwi
                  N Rarity
                  3 cardWattkiwi
                  Wattkiwi
                  LIGHT 3
                  Wattkiwi
                  • ATK:

                  • 600

                  • DEF:

                  • 100


                  "Watt" monsters you control cannot be destroyed by battle while they are attacking.


                  N Rarity
                  2 cardCestus of Dagla
                  N Rarity
                  2 cardCestus of Dagla
                  Cestus of Dagla
                  Spell Equip
                  Cestus of Dagla

                    Equip only to a Fairy-Type monster. It gains 500 ATK. If it inflicts battle damage to your opponent: Gain LP equal to the damage inflicted.


                    N Rarity
                    1 cardEmergency Assistance
                    N Rarity
                    1 cardEmergency Assistance
                    Emergency Assistance
                    Spell Normal
                    Emergency Assistance

                      Activate during your Main Phase 2, to Special Summon 1 Level 4 monster from your Graveyard that was destroyed by a card effect and sent to the Graveyard this turn.


                      R Rarity
                      2 cardEmergency Provisions
                      R Rarity
                      2 cardEmergency Provisions
                      Emergency Provisions
                      Spell Quick
                      Emergency Provisions

                        Send any number of other Spell/Trap Cards you control to the Graveyard; gain 1000 LP for each card sent to the Graveyard this way.


                        R Rarity
                        1 cardHorn of the Unicorn
                        R Rarity
                        1 cardHorn of the Unicorn
                        Horn of the Unicorn
                        Spell Equip
                        Horn of the Unicorn

                          The equipped monster gains 700 ATK and DEF. When this card is sent from the field to the Graveyard: Return it to the top of the Deck.


                          N Rarity
                          2 cardLuminous Spark
                          N Rarity
                          2 cardLuminous Spark
                          Luminous Spark
                          Spell Field
                          Luminous Spark

                            All LIGHT monsters gain 500 ATK and lose 400 DEF.


                            R Rarity
                            1 cardMystical Space Typhoon
                            R Rarity
                            1 cardMystical Space Typhoon
                            Mystical Space Typhoon
                            Spell Quick
                            Mystical Space Typhoon

                              Target 1 Spell/Trap on the field; destroy that target.


                              UR Rarity
                              1 cardScapegoat
                              UR Rarity
                              1 cardScapegoat
                              Scapegoat
                              Spell Quick
                              Scapegoat

                                Special Summon 4 "Sheep Tokens" (Beast/EARTH/Level 1/ATK 0/DEF 0) in Defense Position. They cannot be Tributed for a Tribute Summon. You cannot Summon other monsters the turn you activate this card (but you can Normal Set).


                                N Rarity
                                2 cardAegis of Gaia
                                N Rarity
                                2 cardAegis of Gaia
                                Aegis of Gaia
                                Trap Continuous
                                Aegis of Gaia

                                  Gain 3000 Life Points. If this face-up card is removed from the field, take 3000 damage.


                                  R Rarity
                                  1 cardBad Reaction to Simochi
                                  R Rarity
                                  1 cardBad Reaction to Simochi
                                  Bad Reaction to Simochi
                                  Trap Continuous
                                  Bad Reaction to Simochi

                                    As long as this card remains face-up on the field, any effect of increasing your opponent's Life Points is changed to inflict the same amount of points in damage to your opponent's Life Points.


                                    SR Rarity
                                    1 cardCall of the Haunted
                                    SR Rarity
                                    1 cardCall of the Haunted
                                    Call of the Haunted
                                    Trap Continuous
                                    Call of the Haunted

                                      Activate this card by targeting 1 monster in your GY; Special Summon that target in Attack Position. When this card leaves the field, destroy that monster. When that monster is destroyed, destroy this card.


                                      SR Rarity
                                      1 cardMirror Force
                                      SR Rarity
                                      1 cardMirror Force
                                      Mirror Force
                                      Trap Normal
                                      Mirror Force

                                        When an opponent's monster declares an attack: Destroy all your opponent's Attack Position monsters.


                                        R Rarity
                                        2 cardPixie Ring
                                        R Rarity
                                        2 cardPixie Ring
                                        Pixie Ring
                                        Trap Continuous
                                        Pixie Ring

                                          While you control 2 or more face-up Attack Position monsters, your opponent cannot target your monster(s) with the lowest ATK for an attack.


                                          R Rarity
                                          3 cardSolemn Wishes
                                          R Rarity
                                          3 cardSolemn Wishes
                                          Solemn Wishes
                                          Trap Continuous
                                          Solemn Wishes

                                            Increase your Life Points by 500 points each time you draw a card (or cards).


                                            R Rarity
                                            1 cardTorrential Tribute
                                            R Rarity
                                            1 cardTorrential Tribute
                                            Torrential Tribute
                                            Trap Normal
                                            Torrential Tribute

                                              When a monster(s) is Summoned: Destroy all monsters on the field.


                                              UR Rarity
                                              3 cardAncient Fairy Dragon
                                              UR Rarity
                                              3 cardAncient Fairy Dragon
                                              Ancient Fairy Dragon
                                              LIGHT 7
                                              Ancient Fairy Dragon
                                              • ATK:

                                              • 2100

                                              • DEF:

                                              • 3000


                                              1 Tuner + 1+ non-Tuner monsters During your Main Phase: You can Special Summon 1 Level 4 or lower monster from your hand. You cannot conduct your Battle Phase the turn you activate this effect. During your Main Phase: You can destroy as many cards in the Field Zones as possible (min. 1), and if you do, gain 1000 LP, then you can add 1 Field Spell with a different name than the destroyed card(s), from your Deck to your hand. You can only use each effect of "Ancient Fairy Dragon" once per turn.


                                              R Rarity
                                              3 cardAncient Sacred Wyvern
                                              R Rarity
                                              3 cardAncient Sacred Wyvern
                                              Ancient Sacred Wyvern
                                              LIGHT 7
                                              Ancient Sacred Wyvern
                                              • ATK:

                                              • 2100

                                              • DEF:

                                              • 2000


                                              1 LIGHT Tuner + 1 or more non-Tuner monsters While your LP is higher than your opponent's, this card gains ATK equal to the difference. While your LP is lower than your opponent's, this card loses ATK equal to the difference. When this card is destroyed by battle and sent to the Graveyard: You can pay 1000 LP; Special Summon this card.



                                              WATT Decks in MASTER DUEL








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