Eldlich Deck Breakdown

Cards Usage Statistic

Main Deck

UR Rarity
Doomking Balerdroch
UR Rarity
Doomking Balerdroch
UR Rarity
Doomking Balerdroch
DARK 8
Doomking Balerdroch
  • ATK:

  • 2800

  • DEF:

  • 2000


During the Standby Phase, if a face-up card is in a Field Zone and this card is in your GY: You can Special Summon this card in Defense Position. You can only use this effect of "Doomking Balerdroch" once per turn. Once per Chain, when a Zombie monster, except "Doomking Balerdroch", activates its effect (except during the Damage Step) (Quick Effect): You can apply 1 of these effects (but you cannot apply that same effect of "Doomking Balerdroch" again this turn). ● Negate that effect. ● Banish 1 monster from the field or GY.

UR Rarity
Eldlich the Golden Lord
UR Rarity
Eldlich the Golden Lord
UR Rarity
Eldlich the Golden Lord
LIGHT 10
Eldlich the Golden Lord
  • ATK:

  • 2500

  • DEF:

  • 2800


You can send this card and 1 Spell/Trap from your hand to the GY, then target 1 card on the field; send it to the GY. If this card is in your GY: You can send 1 Spell/Trap you control to the GY; add this card to your hand, then you can Special Summon 1 Zombie monster from your hand, and if you do, until the end of your opponent's turn, it gains 1000 ATK/DEF and cannot be destroyed by card effects. You can only use each effect of "Eldlich the Golden Lord" once per turn.

SR Rarity
Necroworld Banshee
SR Rarity
Necroworld Banshee
SR Rarity
Necroworld Banshee
DARK 4
Necroworld Banshee
  • ATK:

  • 1800

  • DEF:

  • 200


"Zombie World" in the Field Zone cannot be destroyed by card effects, also neither player can target it with card effects. (Quick Effect): You can banish this card from your field or GY; activate 1 "Zombie World" from your hand or Deck. You can only use this effect of "Necroworld Banshee" once per turn.

SR Rarity
Wandering Titan of Tartarus
SR Rarity
Wandering Titan of Tartarus
SR Rarity
Wandering Titan of Tartarus
EARTH 9
Wandering Titan of Tartarus
  • ATK:

  • 2600

  • DEF:

  • 0


If this card is sent from the Deck to the GY: Send as many cards you control as possible to the GY, and if you do, Special Summon this card, then send cards your opponent controls to the GY up to the number sent to the GY by this effect. Neither player can activate monster effects in response to this effect's activation. If this card is sent to the GY, except from the Deck: You can send 1 card from your hand to the GY; send 1 card on the field to the GY. You can only use 1 "Wandering Titan of Tartarus" effect per turn, and only once that turn.

UR Rarity
Ash Blossom & Joyous Spring
UR Rarity
Ash Blossom & Joyous Spring
UR Rarity
Ash Blossom & Joyous Spring
FIRE 3
Ash Blossom & Joyous Spring
  • ATK:

  • 0

  • DEF:

  • 1800


When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.

SR Rarity
Glow-Up Bloom
SR Rarity
Glow-Up Bloom
SR Rarity
Glow-Up Bloom
DARK 1
Glow-Up Bloom
  • ATK:

  • 0

  • DEF:

  • 0


If this card is sent to the GY: You can banish this card from your GY; add 1 Level 5 or higher Zombie monster from your Deck to your hand, or, if "Zombie World" is in a Field Zone, you can Special Summon it from your Deck instead, also, in either case, you cannot Special Summon monsters for the rest of this turn, except Zombie monsters. You can only use this effect of "Glow-Up Bloom" once per turn.

SR Rarity
Cursed Eldland
SR Rarity
Cursed Eldland
SR Rarity
Cursed Eldland
Spell Continuous
Cursed Eldland

    You cannot declare attacks, except with Zombie monsters. You can only use each of the following effects of "Cursed Eldland" once per turn. ● You can pay 800 LP; add 1 "Eldlich" monster or 1 "Golden Land" Spell/Trap from your Deck to your hand. ● If this card is sent from the Spell & Trap Zone to the GY: You can send 1 "Eldlich" monster or 1 "Golden Land" Spell/Trap from your Deck to the GY.

    UR Rarity
    Delta of Invitation
    UR Rarity
    Delta of Invitation
    UR Rarity
    Delta of Invitation
    Spell Field
    Delta of Invitation

      When this card is activated: You can send 1 Level 5 or higher Zombie monster from your Deck to the GY. You can only use each of the following effects of "Delta of Invitation" once per turn. If a Zombie monster is on the field: You can Special Summon 1 "Delta Token" (Zombie/DARK/Level 5/ATK 0/DEF 0). If a monster(s) is added from the GY to the hand, while this card is in your GY (except during the Damage Step): You can add this card to your hand. You can only activate 1 "Delta of Invitation" per turn.

      SR Rarity
      Eldlixir of Black Awakening
      SR Rarity
      Eldlixir of Black Awakening
      SR Rarity
      Eldlixir of Black Awakening
      Spell Normal
      Eldlixir of Black Awakening

        Special Summon 1 Zombie monster from your hand or Deck in Defense Position, but if you control no "Eldlich" monsters, you can only Special Summon "Eldlich" monsters with this effect. For the rest of this turn after this card resolves, you cannot Special Summon monsters, except Zombie monsters. You can banish this card from your GY; Set 1 "Golden Land" Spell/Trap directly from your Deck. You can only use 1 "Eldlixir of Black Awakening" effect per turn, and only once that turn.

        UR Rarity
        Foolish Burial
        UR Rarity
        Foolish Burial
        UR Rarity
        Foolish Burial
        Spell Normal
        Foolish Burial

          Send 1 monster from your Deck to the GY.



          Tag(s):

          SR Rarity
          Metamorphosis
          SR Rarity
          Metamorphosis
          SR Rarity
          Metamorphosis
          Spell Normal
          Metamorphosis

            Tribute 1 monster. Special Summon 1 Fusion Monster from your Extra Deck with the same Level as the Tributed monster.

            UR Rarity
            Zombie World
            UR Rarity
            Zombie World
            UR Rarity
            Zombie World
            Spell Field
            Zombie World

              All monsters on the field and in the GYs become Zombie monsters. Neither player can Tribute Summon monsters, except Zombie monsters.

              R Rarity
              Conquistador of the Golden Land
              R Rarity
              Conquistador of the Golden Land
              R Rarity
              Conquistador of the Golden Land
              Trap Continuous
              Conquistador of the Golden Land

                Special Summon this card as a Normal Monster (Zombie/LIGHT/Level 5/ATK 500/DEF 1800) (this card is also still a Trap), then, if you control "Eldlich the Golden Lord", you can destroy 1 face-up card on the field. During the End Phase: You can banish this card from your GY; Set 1 "Eldlixir" Spell/Trap directly from your Deck. You can only use 1 "Conquistador of the Golden Land" effect per turn, and only once that turn.

                SR Rarity
                Eldlixir of Scarlet Sanguine
                SR Rarity
                Eldlixir of Scarlet Sanguine
                SR Rarity
                Eldlixir of Scarlet Sanguine
                Trap Normal
                Eldlixir of Scarlet Sanguine

                  Special Summon 1 Zombie monster from your Deck or GY, but if you control no "Eldlich" monsters, you can only Special Summon "Eldlich" monsters with this effect. For the rest of this turn after this card resolves, you cannot Special Summon monsters, except Zombie monsters. You can banish this card from your GY; Set 1 "Golden Land" Spell/Trap directly from your Deck. You can only use 1 "Eldlixir of Scarlet Sanguine" effect per turn, and only once that turn.

                  UR Rarity
                  Eldlixir of the Glorious Golden Land
                  UR Rarity
                  Eldlixir of the Glorious Golden Land
                  UR Rarity
                  Eldlixir of the Glorious Golden Land
                  Trap Continuous
                  Eldlixir of the Glorious Golden Land

                    You can pay 800 LP, then activate 1 of these effects; ● Special Summon this card as a Normal Monster (Zombie/LIGHT/Level 10/ATK 1500/DEF 2800) (this card is also still a Trap), then if you control "Eldlich the Golden Lord", you can return 1 monster from the field to the hand. ● Set 1 of your banished "Golden Land" or "Eldlixir" Spells/Traps. You can only use this effect of "Eldlixir of the Glorious Golden Land" once per turn.

                    SR Rarity
                    Golden Land Forever!
                    SR Rarity
                    Golden Land Forever!
                    SR Rarity
                    Golden Land Forever!
                    Trap Counter
                    Golden Land Forever!

                      When a Spell/Trap Card, or monster effect, is activated, while you control an "Eldlich" monster: Tribute 1 Zombie monster; negate the activation, and if you do, destroy that card. You can only activate 1 "Golden Land Forever!" per turn.

                      R Rarity
                      Huaquero of the Golden Land
                      R Rarity
                      Huaquero of the Golden Land
                      R Rarity
                      Huaquero of the Golden Land
                      Trap Continuous
                      Huaquero of the Golden Land

                        Special Summon this card as a Normal Monster (Zombie/LIGHT/Level 5/ATK 1800/DEF 1500) (this card is also still a Trap), then, if you control "Eldlich the Golden Lord", you can banish 1 card from either GY. During the End Phase: You can banish this card from your GY; Set 1 "Eldlixir" Spell/Trap directly from your Deck. You can only use 1 "Huaquero of the Golden Land" effect per turn, and only once that turn.

                        Extra Deck

                        UR Rarity
                        Eldlich the Mad Golden Lord
                        UR Rarity
                        Eldlich the Mad Golden Lord
                        UR Rarity
                        Eldlich the Mad Golden Lord
                        LIGHT 10
                        Eldlich the Mad Golden Lord
                        • ATK:

                        • 3800

                        • DEF:

                        • 3500


                        1 "Eldlich" monster + 1 Level 5 or higher Zombie monster This card's name becomes "Eldlich the Golden Lord" while on the field. Cannot be destroyed by battle or card effects. You can Tribute 1 Zombie monster, then target 1 face-up monster your opponent controls; take control of it, but it cannot attack or activate its effects this turn. You can only use this effect of "Eldlich the Mad Golden Lord" once per turn.

                        UR Rarity
                        Fallen Angel of the Golden Land
                        UR Rarity
                        Fallen Angel of the Golden Land
                        UR Rarity
                        Fallen Angel of the Golden Land
                        DARK 10
                        Fallen Angel of the Golden Land
                        • ATK:

                        • 1800

                        • DEF:

                        • 2500


                        "Eldlich the Golden Lord" + 1 Zombie monster Must be either Fusion Summoned, or Special Summoned (from your Extra Deck) by Tributing 1 LIGHT Zombie monster, while you have "Eldlich the Golden Lord" in your field or GY. You can only Special Summon "Fallen Angel of the Golden Land" once per turn this way, no matter which method you use. If this card is sent from the field to the GY: You can Special Summon 1 "Eldlich" monster from your Deck, Extra Deck, or GY. You can only use this effect of "Fallen Angel of the Golden Land" once per turn.

                        SR Rarity
                        Flying Mary, the Wandering Ghost Ship
                        SR Rarity
                        Flying Mary, the Wandering Ghost Ship
                        SR Rarity
                        Flying Mary, the Wandering Ghost Ship
                        WATER
                        Flying Mary, the Wandering Ghost Ship
                        • ATK:

                        • 0

                        • LINK-2

                        Link Arrow:

                        Left

                        Right


                        2 Zombie monsters You can target 1 of your Level 5 or higher Zombie monsters that is banished or in your GY; place this card in your Spell & Trap Zone as a face-up Continuous Spell, and if you do, Special Summon that monster. While this card is a Continuous Spell: You can target 1 Level 5 or higher Zombie monster you control; destroy 1 monster your opponent controls with ATK less than or equal to that monster. You can only use each effect of "Flying Mary, the Wandering Ghost Ship" once per turn.

                        UR Rarity
                        S:P Little Knight
                        UR Rarity
                        S:P Little Knight
                        UR Rarity
                        S:P Little Knight
                        DARK
                        S:P Little Knight
                        • ATK:

                        • 1600

                        • LINK-2

                        Link Arrow:

                        Left

                        Right


                        2 Effect Monsters If this card is Link Summoned using a Fusion, Synchro, Xyz, or Link Monster as material: You can target 1 card on the field or in either GY; banish it, also your monsters cannot attack directly this turn. When your opponent activates a card or effect (Quick Effect): You can target 2 face-up monsters on the field, including a monster you control; banish both until the End Phase. You can only use each effect of "S:P Little Knight" once per turn.

                        SR Rarity
                        Vampire Sucker
                        SR Rarity
                        Vampire Sucker
                        SR Rarity
                        Vampire Sucker
                        DARK
                        Vampire Sucker
                        • ATK:

                        • 1600

                        • LINK-2

                        Link Arrow:

                        Bottom-Left

                        Bottom-Right


                        2 Zombie monsters If you would Tribute a monster(s) for a Tribute Summon, you can Tribute a Zombie monster(s) your opponent controls, even though you do not control them. You can only use each of the following effects of "Vampire Sucker" once per turn. You can target 1 monster in your opponent's GY; Special Summon it to your opponent's field in Defense Position, but it becomes a Zombie monster. If a Zombie monster(s) is Special Summoned from either GY: Draw 1 card.

                        UR Rarity
                        Varudras, the Final Bringer of the End Times
                        UR Rarity
                        Varudras, the Final Bringer of the End Times
                        UR Rarity
                        Varudras, the Final Bringer of the End Times
                        DARK
                        Varudras, the Final Bringer of the End Times
                        • ATK:

                        • 3000

                        • DEF:

                        • 3000


                        2+ Level 10 monsters When your opponent activates a card or effect (Quick Effect): You can detach 1 material from this card; negate the activation, then you can detach 1 material from this card, then destroy 1 card on the field. At the start of the Damage Step, if this card attacks while it has material: You can destroy 1 card on the field. If this Xyz Summoned card is destroyed: You can destroy 1 card on the field. You can only use each effect of "Varudras, the Final Bringer of the End Times" once per turn.

                        Need 26 UR

                        UR Rarity
                        Doomking Balerdroch1 card
                        UR Rarity
                        Eldlich the Golden Lord3 card
                        UR Rarity
                        Eldlich the Mad Golden Lord1 card
                        UR Rarity
                        Fallen Angel of the Golden Land1 card
                        UR Rarity
                        Avendread Savior1 card
                        UR Rarity
                        Yuki-Onna, the Absolute Zero Mayakashi1 card
                        UR Rarity
                        Yuki-Onna, the Icicle Mayakashi2 card
                        UR Rarity
                        Yoko, the Graceful Mayakashi1 card
                        UR Rarity
                        Ash Blossom & Joyous Spring2 card
                        UR Rarity
                        Ghost Belle & Haunted Mansion1 card
                        UR Rarity
                        The Zombie Vampire1 card
                        UR Rarity
                        Delta of Invitation2 card
                        UR Rarity
                        Foolish Burial1 card
                        UR Rarity
                        Harpie's Feather Duster1 card
                        UR Rarity
                        One for One1 card
                        UR Rarity
                        That Grass Looks Greener1 card
                        UR Rarity
                        Triple Tactics Thrust2 card
                        UR Rarity
                        Zombie World1 card
                        UR Rarity
                        Eldlixir of the Glorious Golden Land1 card
                        UR Rarity
                        Ghost Meets Girl - A Masterful Mayakashi Shiranui Saga1 card

                        Main: 50 Extra: 15

                        UR Rarity
                        1 cardDoomking Balerdroch
                        UR Rarity
                        1 cardDoomking Balerdroch
                        Doomking Balerdroch
                        DARK 8
                        Doomking Balerdroch
                        • ATK:

                        • 2800

                        • DEF:

                        • 2000


                        During the Standby Phase, if a face-up card is in a Field Zone and this card is in your GY: You can Special Summon this card in Defense Position. You can only use this effect of "Doomking Balerdroch" once per turn. Once per Chain, when a Zombie monster, except "Doomking Balerdroch", activates its effect (except during the Damage Step) (Quick Effect): You can apply 1 of these effects (but you cannot apply that same effect of "Doomking Balerdroch" again this turn). ● Negate that effect. ● Banish 1 monster from the field or GY.


                        SR Rarity
                        2 cardDroll & Lock Bird
                        SR Rarity
                        2 cardDroll & Lock Bird
                        Droll & Lock Bird
                        WIND 1
                        Droll & Lock Bird
                        • ATK:

                        • 0

                        • DEF:

                        • 0


                        If a card(s) is added from the Main Deck to your opponent's hand, except during the Draw Phase (Quick Effect): You can send this card from your hand to the GY; for the rest of this turn, cards cannot be added from either player's Main Deck to the hand.


                        UR Rarity
                        3 cardEldlich the Golden Lord
                        UR Rarity
                        3 cardEldlich the Golden Lord
                        Eldlich the Golden Lord
                        LIGHT 10
                        Eldlich the Golden Lord
                        • ATK:

                        • 2500

                        • DEF:

                        • 2800


                        You can send this card and 1 Spell/Trap from your hand to the GY, then target 1 card on the field; send it to the GY. If this card is in your GY: You can send 1 Spell/Trap you control to the GY; add this card to your hand, then you can Special Summon 1 Zombie monster from your hand, and if you do, until the end of your opponent's turn, it gains 1000 ATK/DEF and cannot be destroyed by card effects. You can only use each effect of "Eldlich the Golden Lord" once per turn.


                        SR Rarity
                        3 cardHajun, the Winged Mayakashi
                        SR Rarity
                        3 cardHajun, the Winged Mayakashi
                        Hajun, the Winged Mayakashi
                        WIND 1
                        Hajun, the Winged Mayakashi
                        • ATK:

                        • 600

                        • DEF:

                        • 400


                        If this card is Normal or Special Summoned: You can Special Summon 1 "Mayakashi" monster from your Deck, except "Hajun, the Winged Mayakashi". You can only use this effect of "Hajun, the Winged Mayakashi" once per turn. You cannot Special Summon monsters from the Extra Deck, except "Mayakashi" monsters.


                        SR Rarity
                        2 cardMezuki
                        SR Rarity
                        2 cardMezuki
                        Mezuki
                        EARTH 4
                        Mezuki
                        • ATK:

                        • 1700

                        • DEF:

                        • 800


                        You can banish this card from your GY, then target 1 Zombie monster in your GY; Special Summon that target.


                        SR Rarity
                        1 cardNecroworld Banshee
                        SR Rarity
                        1 cardNecroworld Banshee
                        Necroworld Banshee
                        DARK 4
                        Necroworld Banshee
                        • ATK:

                        • 1800

                        • DEF:

                        • 200


                        "Zombie World" in the Field Zone cannot be destroyed by card effects, also neither player can target it with card effects. (Quick Effect): You can banish this card from your field or GY; activate 1 "Zombie World" from your hand or Deck. You can only use this effect of "Necroworld Banshee" once per turn.


                        SR Rarity
                        1 cardVampire Fraulein
                        SR Rarity
                        1 cardVampire Fraulein
                        Vampire Fraulein
                        DARK 5
                        Vampire Fraulein
                        • ATK:

                        • 600

                        • DEF:

                        • 2000


                        When a monster declares an attack: You can Special Summon this card from your hand in Defense Position. You can only use this effect of "Vampire Fraulein" once per turn. Once per battle, if your Zombie monster battles an opponent's monster, during that damage calculation (Quick Effect): You can pay LP in multiples of 100 (max. 3000); your battling monster gains that much ATK/DEF during that damage calculation only. At the end of the Battle Phase, if this card destroyed any monster(s) by battle: You can Special Summon them from the GYs to your field.


                        SR Rarity
                        1 cardWandering Titan of Tartarus
                        SR Rarity
                        1 cardWandering Titan of Tartarus
                        Wandering Titan of Tartarus
                        EARTH 9
                        Wandering Titan of Tartarus
                        • ATK:

                        • 2600

                        • DEF:

                        • 0


                        If this card is sent from the Deck to the GY: Send as many cards you control as possible to the GY, and if you do, Special Summon this card, then send cards your opponent controls to the GY up to the number sent to the GY by this effect. Neither player can activate monster effects in response to this effect's activation. If this card is sent to the GY, except from the Deck: You can send 1 card from your hand to the GY; send 1 card on the field to the GY. You can only use 1 "Wandering Titan of Tartarus" effect per turn, and only once that turn.


                        R Rarity
                        1 cardYuki-Musume, the Ice Mayakashi
                        R Rarity
                        1 cardYuki-Musume, the Ice Mayakashi
                        Yuki-Musume, the Ice Mayakashi
                        WATER 1
                        Yuki-Musume, the Ice Mayakashi
                        • ATK:

                        • 0

                        • DEF:

                        • 1900


                        If you control a "Mayakashi" card, other than "Yuki-Musume, the Ice Mayakashi" while this card is in your hand or GY: You can Special Summon this card, then send 1 Zombie monster from your Deck to the GY. You can only use this effect of "Yuki-Musume, the Ice Mayakashi" once per turn. You cannot Special Summon monsters from the Extra Deck, except "Mayakashi" monsters.


                        UR Rarity
                        2 cardAsh Blossom & Joyous Spring
                        UR Rarity
                        2 cardAsh Blossom & Joyous Spring
                        Ash Blossom & Joyous Spring
                        FIRE 3
                        Ash Blossom & Joyous Spring
                        • ATK:

                        • 0

                        • DEF:

                        • 1800


                        When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


                        SR Rarity
                        1 cardDakki, the Graceful Mayakashi
                        SR Rarity
                        1 cardDakki, the Graceful Mayakashi
                        Dakki, the Graceful Mayakashi
                        FIRE 2
                        Dakki, the Graceful Mayakashi
                        • ATK:

                        • 1000

                        • DEF:

                        • 0


                        You can only control 1 "Dakki, the Graceful Mayakashi". When a "Mayakashi" monster(s) is Special Summoned to your field from the Extra Deck, while this card is in the GY (except during the Damage Step): You can Special Summon this card. You cannot Special Summon monsters from the Extra Deck the turn you activate this effect, except "Mayakashi" monsters.


                        UR Rarity
                        1 cardGhost Belle & Haunted Mansion
                        UR Rarity
                        1 cardGhost Belle & Haunted Mansion
                        Ghost Belle & Haunted Mansion
                        EARTH 3
                        Ghost Belle & Haunted Mansion
                        • ATK:

                        • 0

                        • DEF:

                        • 1800


                        When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that activation. ● Add a card(s) from the GY to the hand, Deck, and/or Extra Deck. ● Special Summon a Monster Card(s) from the GY. ● Banish a card(s) from the GY. You can only use this effect of "Ghost Belle & Haunted Mansion" once per turn.


                        SR Rarity
                        1 cardGlow-Up Bloom
                        SR Rarity
                        1 cardGlow-Up Bloom
                        Glow-Up Bloom
                        DARK 1
                        Glow-Up Bloom
                        • ATK:

                        • 0

                        • DEF:

                        • 0


                        If this card is sent to the GY: You can banish this card from your GY; add 1 Level 5 or higher Zombie monster from your Deck to your hand, or, if "Zombie World" is in a Field Zone, you can Special Summon it from your Deck instead, also, in either case, you cannot Special Summon monsters for the rest of this turn, except Zombie monsters. You can only use this effect of "Glow-Up Bloom" once per turn.


                        R Rarity
                        1 cardBook of Life
                        R Rarity
                        1 cardBook of Life
                        Book of Life
                        Spell Normal
                        Book of Life

                          Target 1 Zombie monster in your GY and 1 monster in your opponent's GY; Special Summon the first target, also banish the second target.


                          SR Rarity
                          3 cardCursed Eldland
                          SR Rarity
                          3 cardCursed Eldland
                          Cursed Eldland
                          Spell Continuous
                          Cursed Eldland

                            You cannot declare attacks, except with Zombie monsters. You can only use each of the following effects of "Cursed Eldland" once per turn. ● You can pay 800 LP; add 1 "Eldlich" monster or 1 "Golden Land" Spell/Trap from your Deck to your hand. ● If this card is sent from the Spell & Trap Zone to the GY: You can send 1 "Eldlich" monster or 1 "Golden Land" Spell/Trap from your Deck to the GY.


                            UR Rarity
                            2 cardDelta of Invitation
                            UR Rarity
                            2 cardDelta of Invitation
                            Delta of Invitation
                            Spell Field
                            Delta of Invitation

                              When this card is activated: You can send 1 Level 5 or higher Zombie monster from your Deck to the GY. You can only use each of the following effects of "Delta of Invitation" once per turn. If a Zombie monster is on the field: You can Special Summon 1 "Delta Token" (Zombie/DARK/Level 5/ATK 0/DEF 0). If a monster(s) is added from the GY to the hand, while this card is in your GY (except during the Damage Step): You can add this card to your hand. You can only activate 1 "Delta of Invitation" per turn.


                              SR Rarity
                              3 cardEldlixir of Black Awakening
                              SR Rarity
                              3 cardEldlixir of Black Awakening
                              Eldlixir of Black Awakening
                              Spell Normal
                              Eldlixir of Black Awakening

                                Special Summon 1 Zombie monster from your hand or Deck in Defense Position, but if you control no "Eldlich" monsters, you can only Special Summon "Eldlich" monsters with this effect. For the rest of this turn after this card resolves, you cannot Special Summon monsters, except Zombie monsters. You can banish this card from your GY; Set 1 "Golden Land" Spell/Trap directly from your Deck. You can only use 1 "Eldlixir of Black Awakening" effect per turn, and only once that turn.


                                UR Rarity
                                1 cardFoolish Burial
                                UR Rarity
                                1 cardFoolish Burial
                                Foolish Burial
                                Spell Normal
                                Foolish Burial

                                  Send 1 monster from your Deck to the GY.




                                  Tag(s):

                                  UR Rarity
                                  1 cardHarpie's Feather Duster
                                  UR Rarity
                                  1 cardHarpie's Feather Duster
                                  Harpie's Feather Duster
                                  Spell Normal
                                  Harpie's Feather Duster

                                    Destroy all Spell and Trap Cards your opponent controls.




                                    Tag(s):

                                    SR Rarity
                                    2 cardMayakashi Return
                                    SR Rarity
                                    2 cardMayakashi Return
                                    Mayakashi Return
                                    Spell Normal
                                    Mayakashi Return

                                      Take 1 "Mayakashi" card from your Deck, except "Mayakashi Return", and either add it to your hand or send it to the GY. You can only activate 1 "Mayakashi Return" per turn.


                                      UR Rarity
                                      1 cardOne for One
                                      UR Rarity
                                      1 cardOne for One
                                      One for One
                                      Spell Normal
                                      One for One

                                        Send 1 monster from your hand to the GY; Special Summon 1 Level 1 monster from your hand or Deck.


                                        UR Rarity
                                        1 cardThat Grass Looks Greener
                                        UR Rarity
                                        1 cardThat Grass Looks Greener
                                        That Grass Looks Greener
                                        Spell Normal
                                        That Grass Looks Greener

                                          If you have more cards in your Deck than your opponent does: Send cards from the top of your Deck to the Graveyard so you have the same number of cards in the Deck as your opponent.


                                          UR Rarity
                                          2 cardTriple Tactics Thrust
                                          UR Rarity
                                          2 cardTriple Tactics Thrust
                                          Triple Tactics Thrust
                                          Spell Normal
                                          Triple Tactics Thrust

                                            If your opponent has activated a monster effect during this turn: Set 1 Normal Spell/Trap directly from your Deck, except "Triple Tactics Thrust", or if your opponent controls a monster, you can add it to your hand instead. That Set card cannot be activated this turn. You can only activate 1 "Triple Tactics Thrust" per turn.


                                            UR Rarity
                                            1 cardZombie World
                                            UR Rarity
                                            1 cardZombie World
                                            Zombie World
                                            Spell Field
                                            Zombie World

                                              All monsters on the field and in the GYs become Zombie monsters. Neither player can Tribute Summon monsters, except Zombie monsters.


                                              SR Rarity
                                              1 cardAngel Statue - Azurune
                                              SR Rarity
                                              1 cardAngel Statue - Azurune
                                              Angel Statue - Azurune
                                              Trap Continuous
                                              Angel Statue - Azurune

                                                Special Summon this card as an Effect Monster (Fairy/LIGHT/Level 4/ATK 1800/DEF 1800). (This card is also still a Trap.) Once per turn, when your opponent would Special Summon a monster(s) while this card is in your Monster Zone: You can send to the GY, 1 Continuous Trap in your Monster Zone that was Special Summoned from the Spell & Trap Zone; negate the Summon, and if you do, destroy that monster(s). When this card in the Monster Zone is destroyed by battle: You can destroy the monster that destroyed this card.


                                                R Rarity
                                                2 cardConquistador of the Golden Land
                                                R Rarity
                                                2 cardConquistador of the Golden Land
                                                Conquistador of the Golden Land
                                                Trap Continuous
                                                Conquistador of the Golden Land

                                                  Special Summon this card as a Normal Monster (Zombie/LIGHT/Level 5/ATK 500/DEF 1800) (this card is also still a Trap), then, if you control "Eldlich the Golden Lord", you can destroy 1 face-up card on the field. During the End Phase: You can banish this card from your GY; Set 1 "Eldlixir" Spell/Trap directly from your Deck. You can only use 1 "Conquistador of the Golden Land" effect per turn, and only once that turn.


                                                  R Rarity
                                                  1 cardEl Dorado Adelantado
                                                  R Rarity
                                                  1 cardEl Dorado Adelantado
                                                  El Dorado Adelantado
                                                  Trap Normal
                                                  El Dorado Adelantado

                                                    If you control an "Eldlich" monster: Activate 1 of these effects; ● Shuffle 3 of your banished "Eldlixir" Spells/Traps with different names into your Deck, and if you do, destroy all cards on the field. ● Shuffle 3 of your banished "Golden Land" Spells/Traps with different names into your Deck, and if you do, halve your opponent's LP, then you gain LP equal to their LP. You can only activate 1 "El Dorado Adelantado" per turn.


                                                    SR Rarity
                                                    3 cardEldlixir of Scarlet Sanguine
                                                    SR Rarity
                                                    3 cardEldlixir of Scarlet Sanguine
                                                    Eldlixir of Scarlet Sanguine
                                                    Trap Normal
                                                    Eldlixir of Scarlet Sanguine

                                                      Special Summon 1 Zombie monster from your Deck or GY, but if you control no "Eldlich" monsters, you can only Special Summon "Eldlich" monsters with this effect. For the rest of this turn after this card resolves, you cannot Special Summon monsters, except Zombie monsters. You can banish this card from your GY; Set 1 "Golden Land" Spell/Trap directly from your Deck. You can only use 1 "Eldlixir of Scarlet Sanguine" effect per turn, and only once that turn.


                                                      UR Rarity
                                                      1 cardEldlixir of the Glorious Golden Land
                                                      UR Rarity
                                                      1 cardEldlixir of the Glorious Golden Land
                                                      Eldlixir of the Glorious Golden Land
                                                      Trap Continuous
                                                      Eldlixir of the Glorious Golden Land

                                                        You can pay 800 LP, then activate 1 of these effects; ● Special Summon this card as a Normal Monster (Zombie/LIGHT/Level 10/ATK 1500/DEF 2800) (this card is also still a Trap), then if you control "Eldlich the Golden Lord", you can return 1 monster from the field to the hand. ● Set 1 of your banished "Golden Land" or "Eldlixir" Spells/Traps. You can only use this effect of "Eldlixir of the Glorious Golden Land" once per turn.


                                                        UR Rarity
                                                        1 cardGhost Meets Girl - A Masterful Mayakashi Shiranui Saga
                                                        UR Rarity
                                                        1 cardGhost Meets Girl - A Masterful Mayakashi Shiranui Saga
                                                        Ghost Meets Girl - A Masterful Mayakashi Shiranui Saga
                                                        Trap Normal
                                                        Ghost Meets Girl - A Masterful Mayakashi Shiranui Saga

                                                          Tribute 1 "Mayakashi" or "Shiranui" Synchro or Link Monster; neither player can Special Summon monsters from the hand, Deck, or Extra Deck for the rest of this turn. You can banish this card from your GY, then target 1 of your banished Zombie monsters; return it to the GY. You can only use 1 "Ghost Meets Girl - A Masterful Mayakashi Shiranui Saga" effect per turn, and only once that turn.


                                                          SR Rarity
                                                          1 cardGolden Land Forever!
                                                          SR Rarity
                                                          1 cardGolden Land Forever!
                                                          Golden Land Forever!
                                                          Trap Counter
                                                          Golden Land Forever!

                                                            When a Spell/Trap Card, or monster effect, is activated, while you control an "Eldlich" monster: Tribute 1 Zombie monster; negate the activation, and if you do, destroy that card. You can only activate 1 "Golden Land Forever!" per turn.


                                                            R Rarity
                                                            1 cardGuardian of the Golden Land
                                                            R Rarity
                                                            1 cardGuardian of the Golden Land
                                                            Guardian of the Golden Land
                                                            Trap Continuous
                                                            Guardian of the Golden Land

                                                              Special Summon this card as a Normal Monster (Zombie/LIGHT/Level 8/ATK 800/DEF 2500) (this card is also still a Trap), then, if you control "Eldlich the Golden Lord", you can make the ATK of 1 face-up monster on the field become 0. During the End Phase: You can banish this card from your GY; Set 1 "Eldlixir" Spell/Trap directly from your Deck. You can only use 1 "Guardian of the Golden Land" effect per turn, and only once that turn.


                                                              R Rarity
                                                              1 cardHuaquero of the Golden Land
                                                              R Rarity
                                                              1 cardHuaquero of the Golden Land
                                                              Huaquero of the Golden Land
                                                              Trap Continuous
                                                              Huaquero of the Golden Land

                                                                Special Summon this card as a Normal Monster (Zombie/LIGHT/Level 5/ATK 1800/DEF 1500) (this card is also still a Trap), then, if you control "Eldlich the Golden Lord", you can banish 1 card from either GY. During the End Phase: You can banish this card from your GY; Set 1 "Eldlixir" Spell/Trap directly from your Deck. You can only use 1 "Huaquero of the Golden Land" effect per turn, and only once that turn.


                                                                UR Rarity
                                                                1 cardEldlich the Mad Golden Lord
                                                                UR Rarity
                                                                1 cardEldlich the Mad Golden Lord
                                                                Eldlich the Mad Golden Lord
                                                                LIGHT 10
                                                                Eldlich the Mad Golden Lord
                                                                • ATK:

                                                                • 3800

                                                                • DEF:

                                                                • 3500


                                                                1 "Eldlich" monster + 1 Level 5 or higher Zombie monster This card's name becomes "Eldlich the Golden Lord" while on the field. Cannot be destroyed by battle or card effects. You can Tribute 1 Zombie monster, then target 1 face-up monster your opponent controls; take control of it, but it cannot attack or activate its effects this turn. You can only use this effect of "Eldlich the Mad Golden Lord" once per turn.


                                                                UR Rarity
                                                                1 cardFallen Angel of the Golden Land
                                                                UR Rarity
                                                                1 cardFallen Angel of the Golden Land
                                                                Fallen Angel of the Golden Land
                                                                DARK 10
                                                                Fallen Angel of the Golden Land
                                                                • ATK:

                                                                • 1800

                                                                • DEF:

                                                                • 2500


                                                                "Eldlich the Golden Lord" + 1 Zombie monster Must be either Fusion Summoned, or Special Summoned (from your Extra Deck) by Tributing 1 LIGHT Zombie monster, while you have "Eldlich the Golden Lord" in your field or GY. You can only Special Summon "Fallen Angel of the Golden Land" once per turn this way, no matter which method you use. If this card is sent from the field to the GY: You can Special Summon 1 "Eldlich" monster from your Deck, Extra Deck, or GY. You can only use this effect of "Fallen Angel of the Golden Land" once per turn.


                                                                UR Rarity
                                                                1 cardAvendread Savior
                                                                UR Rarity
                                                                1 cardAvendread Savior
                                                                Avendread Savior
                                                                DARK
                                                                Avendread Savior
                                                                • ATK:

                                                                • 1600

                                                                • LINK-2

                                                                Link Arrow:

                                                                Bottom-Left

                                                                Bottom-Right


                                                                2 Zombie monsters This card's name becomes "Revendread Slayer" while on the field. You can only use each of the following effects of "Avendread Savior" once per turn. ● You can target 1 "Vendread" card in your GY; add it to your hand. ● During damage calculation, if this card battles an opponent's monster (Quick Effect): You can send 1 Zombie monster from your Deck to the GY; that opponent's monster loses ATK equal to the Level of the monster sent to the GY x 200, until the end of this turn.


                                                                SR Rarity
                                                                1 cardFlying Mary, the Wandering Ghost Ship
                                                                SR Rarity
                                                                1 cardFlying Mary, the Wandering Ghost Ship
                                                                Flying Mary, the Wandering Ghost Ship
                                                                WATER
                                                                Flying Mary, the Wandering Ghost Ship
                                                                • ATK:

                                                                • 0

                                                                • LINK-2

                                                                Link Arrow:

                                                                Left

                                                                Right


                                                                2 Zombie monsters You can target 1 of your Level 5 or higher Zombie monsters that is banished or in your GY; place this card in your Spell & Trap Zone as a face-up Continuous Spell, and if you do, Special Summon that monster. While this card is a Continuous Spell: You can target 1 Level 5 or higher Zombie monster you control; destroy 1 monster your opponent controls with ATK less than or equal to that monster. You can only use each effect of "Flying Mary, the Wandering Ghost Ship" once per turn.


                                                                SR Rarity
                                                                1 cardVampire Sucker
                                                                SR Rarity
                                                                1 cardVampire Sucker
                                                                Vampire Sucker
                                                                DARK
                                                                Vampire Sucker
                                                                • ATK:

                                                                • 1600

                                                                • LINK-2

                                                                Link Arrow:

                                                                Bottom-Left

                                                                Bottom-Right


                                                                2 Zombie monsters If you would Tribute a monster(s) for a Tribute Summon, you can Tribute a Zombie monster(s) your opponent controls, even though you do not control them. You can only use each of the following effects of "Vampire Sucker" once per turn. You can target 1 monster in your opponent's GY; Special Summon it to your opponent's field in Defense Position, but it becomes a Zombie monster. If a Zombie monster(s) is Special Summoned from either GY: Draw 1 card.


                                                                UR Rarity
                                                                1 cardYuki-Onna, the Absolute Zero Mayakashi
                                                                UR Rarity
                                                                1 cardYuki-Onna, the Absolute Zero Mayakashi
                                                                Yuki-Onna, the Absolute Zero Mayakashi
                                                                WATER
                                                                Yuki-Onna, the Absolute Zero Mayakashi
                                                                • ATK:

                                                                • 2900

                                                                • LINK-4

                                                                Link Arrow:

                                                                Left

                                                                Right

                                                                Bottom-Left

                                                                Bottom-Right


                                                                2+ Zombie monsters You can only control 1 "Yuki-Onna, the Absolute Zero Mayakashi". Negate any activated effects of your opponent's banished monsters. If a monster is Special Summoned from the GY, or a monster effect is activated in the GY (except during the Damage Step): You can target 1 other face-up monster on the field; change its ATK to 0, and if you do, negate its effects. You can use this effect of "Yuki-Onna, the Absolute Zero Mayakashi" up to twice per turn.


                                                                SR Rarity
                                                                1 cardYuki-Onna, the Ice Mayakashi
                                                                SR Rarity
                                                                1 cardYuki-Onna, the Ice Mayakashi
                                                                Yuki-Onna, the Ice Mayakashi
                                                                WATER
                                                                Yuki-Onna, the Ice Mayakashi
                                                                • ATK:

                                                                • 1900

                                                                • LINK-2

                                                                Link Arrow:

                                                                Bottom-Left

                                                                Bottom-Right


                                                                2 "Mayakashi" monsters You can only control 1 "Yuki-Onna, the Ice Mayakashi". While this card points to a Synchro Monster(s), your opponent's monsters cannot target this card for attacks. If a Synchro Monster(s) in your possession is destroyed by battle or an opponent's card effect while this card is on the field: You can target 1 face-up monster on the field; its ATK/DEF become half its current ATK/DEF until the end of this turn. You can only use this effect of "Yuki-Onna, the Ice Mayakashi" once per turn.


                                                                UR Rarity
                                                                2 cardYuki-Onna, the Icicle Mayakashi
                                                                UR Rarity
                                                                2 cardYuki-Onna, the Icicle Mayakashi
                                                                Yuki-Onna, the Icicle Mayakashi
                                                                WATER
                                                                Yuki-Onna, the Icicle Mayakashi
                                                                • ATK:

                                                                • 2400

                                                                • LINK-3

                                                                Link Arrow:

                                                                Bottom-Left

                                                                Bottom

                                                                Bottom-Right


                                                                2+ Zombie monsters You can only control 1 "Yuki-Onna, the Icicle Mayakashi". You can only use each of the following effects of "Yuki-Onna, the Icicle Mayakashi" once per turn. If this card is Special Summoned: You can target 1 Effect Monster your opponent controls; negate its effects. (Quick Effect): You can banish this card from your GY; Special Summon 1 of your Zombie Synchro Monsters that is banished or in your GY.


                                                                SR Rarity
                                                                1 cardGashadokuro, the Skeletal Mayakashi
                                                                SR Rarity
                                                                1 cardGashadokuro, the Skeletal Mayakashi
                                                                Gashadokuro, the Skeletal Mayakashi
                                                                DARK 11
                                                                Gashadokuro, the Skeletal Mayakashi
                                                                • ATK:

                                                                • 3300

                                                                • DEF:

                                                                • 2600


                                                                1 Tuner + 1+ non-Tuner monsters / You can only control 1 "Gashadokuro, the Skeletal Mayakashi". You can only use each of these effects of "Gashadokuro, the Skeletal Mayakashi" once per turn. ● If a Link Monster in your possession is destroyed by battle or an opponent's card effect while this card is in the GY: You can banish 1 other Zombie monster from your GY, and if you do, Special Summon this card. ● If this card is Special Summoned from the GY: You can activate this effect; this turn, this face-up card is unaffected by other cards' effects.


                                                                N Rarity
                                                                1 cardOboro-Guruma, the Wheeled Mayakashi
                                                                N Rarity
                                                                1 cardOboro-Guruma, the Wheeled Mayakashi
                                                                Oboro-Guruma, the Wheeled Mayakashi
                                                                EARTH 3
                                                                Oboro-Guruma, the Wheeled Mayakashi
                                                                • ATK:

                                                                • 800

                                                                • DEF:

                                                                • 2100


                                                                1 Tuner + 1+ non-Tuner monsters / You can only control 1 "Oboro-Guruma, the Wheeled Mayakashi". You can only use each of these effects of "Oboro-Guruma, the Wheeled Mayakashi" once per turn. ● If a Synchro Monster in your possession whose original Level is 5 is destroyed by battle or an opponent's card effect while this card is in the GY: You can banish 1 other Zombie monster from your GY, and if you do, Special Summon this card. ● If this card is Special Summoned from the GY: You can activate this effect; this turn, your monsters cannot be destroyed by battle.


                                                                R Rarity
                                                                1 cardTengu, the Winged Mayakashi
                                                                R Rarity
                                                                1 cardTengu, the Winged Mayakashi
                                                                Tengu, the Winged Mayakashi
                                                                WIND 7
                                                                Tengu, the Winged Mayakashi
                                                                • ATK:

                                                                • 2600

                                                                • DEF:

                                                                • 1500


                                                                1 Tuner + 1+ non-Tuner monsters / You can only control 1 "Tengu, the Winged Mayakashi". You can only use each of these effects of "Tengu, the Winged Mayakashi" once per turn. ● If a Synchro Monster in your possession whose original Level is 9 is destroyed by battle or an opponent's card effect while this card is in the GY: You can banish 1 other Zombie monster from your GY, and if you do, Special Summon this card. ● If this card is Special Summoned from the GY: You can destroy 1 Spell/Trap your opponent controls.


                                                                N Rarity
                                                                1 cardTsuchigumo, the Poisonous Mayakashi
                                                                N Rarity
                                                                1 cardTsuchigumo, the Poisonous Mayakashi
                                                                Tsuchigumo, the Poisonous Mayakashi
                                                                EARTH 5
                                                                Tsuchigumo, the Poisonous Mayakashi
                                                                • ATK:

                                                                • 2000

                                                                • DEF:

                                                                • 1800


                                                                1 Tuner + 1+ non-Tuner monsters / You can only control 1 "Tsuchigumo, the Poisonous Mayakashi". You can only use each of these effects of "Tsuchigumo, the Poisonous Mayakashi" once per turn. ● If a Synchro Monster in your possession whose original Level is 7 is destroyed by battle or an opponent's card effect while this card is in the GY: You can banish 1 other Zombie monster from your GY, and if you do, Special Summon this card. ● If this card is Special Summoned from the GY: You can have each player send the top 3 cards from their Deck to the GY.


                                                                UR Rarity
                                                                1 cardYoko, the Graceful Mayakashi
                                                                UR Rarity
                                                                1 cardYoko, the Graceful Mayakashi
                                                                Yoko, the Graceful Mayakashi
                                                                FIRE 9
                                                                Yoko, the Graceful Mayakashi
                                                                • ATK:

                                                                • 2900

                                                                • DEF:

                                                                • 2400


                                                                1 Tuner + 1+ non-Tuner monsters / You can only control 1 "Yoko, the Graceful Mayakashi". You can only use each of these effects of "Yoko, the Graceful Mayakashi" once per turn. ● If a Synchro Monster in your possession whose original Level is 11 is destroyed by battle or an opponent's card effect while this card is in the GY: You can banish 1 other Zombie monster from your GY, and if you do, Special Summon this card. ● If this card is Special Summoned from the GY: You can destroy 1 monster your opponent controls.


                                                                UR Rarity
                                                                1 cardThe Zombie Vampire
                                                                UR Rarity
                                                                1 cardThe Zombie Vampire
                                                                The Zombie Vampire
                                                                DARK
                                                                The Zombie Vampire
                                                                • ATK:

                                                                • 3000

                                                                • DEF:

                                                                • 2800


                                                                2+ Level 8 monsters If you use a monster(s) with a Level that is owned by your opponent for the Xyz Summon of this card, treat it as Level 8. Neither player can target this card with effects of Special Summoned monsters, except those Special Summoned from the GY. You can detach 1 material from this card; each player sends the top 4 cards from their Deck to the GY, then if any monsters were sent to either GY by this effect, you can Special Summon 1 of those monsters to your field. You can only use this effect of "The Zombie Vampire" once per turn.


                                                                master-duel
                                                                Eldlich
                                                                5







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