Rescue-ACE Deck #772855 — Yu-Gi-Oh! OCG

55 Main, 15 Extra, incl. Mulcharmy Fuwalos x3, Mulcharmy Meowls x3, Mulcharmy Purulia x3. Created Oct 21, 2026 by YGO Mod.

Deck Rescue-ACE OCG

Created by: YGO Mod (20517634)

Created On: 10/21/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: LowEvaluated Oct 21, 2026
30± 10/ 100
Power Score
Structural 59
Reliability 48
Going First 56
Going Second 60

Deck — Deck Power Evaluation

Final Contextual Deck Power: 30/100 (±10 · Confidence: Low)

Overall score Value
Structural Deck Power 59
Going First 56
Going Second 60
Meta Power provisional
Tournament Reliability 48
  • Primary strategy: Midrange
  • Secondary strategies: Toolbox, Tempo
  • Format: ocg

Legality

Main 55 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 3 violation(s).

Identity & game plan

  • Win condition: Rescue-ACE Turbulence, Rescue-ACE Arbitrator and Rescue-ACE Fire Engine as high-ATK closers, reached through Rescue-ACE Special Summon and recursion (Inferred from card text); Rescue-ACE Preventer and Promethean Princess as follow-up bodies; Mulcharmy draw engines for card advantage (Inferred from card text)
  • Turn 1 (going first): Open on Rescue-ACE monsters and searchers (Air Lifter, Quick Attacker, Impulse), then ALERT! or RESCUE! into a closer. Hand traps are held for the opponent's turn (Inferred)
  • Turn 2 (going second): Use Ash Blossom, Ghost Ogre, Droll and Infinite Impermanence to disrupt the opponent's first board, then rebuild through Rescue-ACE recursion (Inferred)
  • Recovery: Rescue-ACE GY-banish recursion via Turbulence, Preventer and RESCUE!, plus Mulcharmy draws when the field is empty (Inferred)
  • After siding: Not evaluable: side_count is 0, so there is no post-side plan

Why it scores here

The deck opens reliably on the archetype core: 26 Rescue-ACE copies give about 0.97 probability of at least one archetype card in a 5-card opening hand (Inferred, hypergeometric proxy), and 11 searcher texts give about 0.69 odds of a searcher in hand. Interaction is the deck's strongest structural feature, with 8 hand traps, 10 negation-text cards and 20 removal-text cards, which supports the going-second plan. The closing power comes from the 2500-3000 ATK Rescue-ACE bodies, but no recorded boards exist, so the ceiling and median are text-only inferences. The score is held down for three reasons: the deck is illegal at three over-limit copies, exact-name archetype purity is only 37% with 9 Mulcharmy and 3 Bystial cards that have conditional effects, and there are no side cards. Archetype popularity earned no points, card scores were not averaged, and the Illegal status caps the final score.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 72 P(at least one Rescue-ACE card in 5-card hand) ~0.97; searcher text ~0.69 in hand (Inferred)
D2 Opening-Hand Quality & Brick Management 55 44 of 55 main cards are off-archetype, including 9 conditional Mulcharmy cards and generic hand traps; brick risk is moderate (Inferred)
D3 Combo Conversion & Ceiling 62 No recorded boards; ceiling inferred from text on Turbulence, Arbitrator, Preventer and Fire Engine (Inferred)
D4 Combo Floor & Median Output 50 No recorded boards, so median output cannot be measured (Provisional)
D5 Interruption Resilience & Route Redundancy 62 8 hand traps and multiple Rescue-ACE recursion routes give redundancy after one interruption (Inferred)
D6 Resource Economy, Recovery & Grind 62 Mulcharmy draw engines and GY-banish recursion via Turbulence and RESCUE! (Inferred)
D7 End-Board & Interaction Quality 70 10 negation-text and 20 removal-text cards, with Solemn Judgment, EXTINGUISH! and CONTAIN! (Verified text flags, Inferred quality)
D8 Going-Second & Board-Breaking Power 66 Hand-trap coverage of about 0.63 in a 6-card going-second hand (Inferred)
D9 Offensive Pressure & Closing Power 68 Closers at 2500-3000 ATK: Turbulence 3000, Arbitrator 3000, Preventer 2800, Fire Engine 2500 (Verified stats)
D10 Main Deck Efficiency & Flexibility 48 Exact-name purity 37%, 44 off-archetype copies, and 3 over-limit copies (Verified)
D11 Extra Deck Efficiency & Coverage 62 15 Extra slots: 11 Link and 4 Fusion, with 2 Arbitrators and a few flexible picks (Verified breakdown, Inferred use)
D12 Side Deck Adaptability 10 side_count is 0, so no side plan exists (Verified)
D13 Matchup Coverage & Format Fit 50 No tournament link or meta share in the export (Provisional)
D14 Pilotability & Error Tolerance 50 Many conditional Mulcharmy and GY-recursion decision points; moderate execution load (Inferred)

How the score was computed

Strategy profile: Midrange. Structural ≈ 59, Going First ≈ 56, Going Second ≈ 60, Meta = provisional, Tournament Reliability ≈ 48. Modifiers: banlist exposure (-5); engine conflicts (-2). Final formula: Illegal: normal Final not computed. Theoretical structural read only. Structural 59 and TR 48 would give 0.80*59+0.20*48 = 57 before the illegal cap; score capped at 30.

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.97 · key two-card combo ≈ — · full-brick estimate ≈ 0.03 (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Archetype core is 26 copies and about 0.97 likely to appear in a going-first hand (Inferred)
  • Interaction density: 8 hand traps plus 10 negation-text cards (Inferred semantic read)
  • High-ATK closers at 2500-3000 ATK (Verified stats)

Weaknesses

  • Illegal: three cards exceed their copy limit (Verified)
  • Exact-name purity is 37%, with conditional Mulcharmy and Bystial cards diluting the engine (Verified)
  • No side deck (Verified)

Critical choke points

  • Rescue-ACE monster presence for the archetype engine, with 26 copies in 55 main cards (Inferred)
  • Reliance on Semi-Limited hand traps that cannot legally run as built (Verified)
Priority Remove Add Reason
1 One copy each of Ash Blossom & Joyous Spring, Dominus Impulse and Super Polymerization (3 cards) Three legal Rescue-ACE or generic staples within copy limits Restores legality so a normal Final Contextual score can be computed (Verified)
2 Some Mulcharmy copies Additional Rescue-ACE monsters or a side deck of 5-15 cards Raises exact-name purity and enables a post-side plan (Inferred)

Evidence & confidence

  • Verified: Main 55, Extra 15, Side 0 counts are within size rules; Three over-limit copies: Ash Blossom, Dominus Impulse, Super Polymerization (copies 3, legal 2); Extra breakdown: 11 Link, 4 Fusion; Exact-name purity 37.1%; Printed ATK/DEF values for closers
  • Inferred: Archetype core access about 0.97 in a 5-card hand (hypergeometric proxy); Hand-trap coverage about 0.63 in a 6-card going-second hand; Strategy classification as Midrange with Toolbox and Tempo secondaries; Structural scores for D1-D14 from card text and composition
  • Provisional: Meta Power (no dated metagame sample); D13 matchup and format fit (no tournament link)
  • Data gaps: no combos supplied; combo floor, median and ceiling are text-only inference no tournament link; archetype meta-share and per-pilot record absent no win-rate telemetry; going-first and going-second splits are Inferred no guides for Rescue-ACE in the export no side deck; post-side plan unevaluable Meta Power is Provisional unless a dated metagame sample is supplied

More OCG Info

Rescue-ACE

Rescue-ACE Breakdown

 
 

 

 

 

 

 

 
 

 

 
https://metaduelist.com/
Top