Skull Servant Deck #767761 — Yu-Gi-Oh! OCG

60 Main, 15 Extra, incl. Imsety, Glory of Horus x3, King of the Skull Servants x3, Moissa Wight x3. Created Oct 20, 2026 by YGO Mod.

Deck Skull Servant OCG

Created by: YGO Mod (20517634)

Created On: 10/20/2026

 
 


Official AI Deck Power Analysis
ComboConfidence: MediumEvaluated Oct 20, 2026
48± 8/ 100
Power Score
Structural 55
Reliability 50
Going First 57
Going Second 53

Deck — Deck Power Evaluation

Final Contextual Deck Power: 48/100 (±8 · Confidence: Medium)

Overall score Value
Structural Deck Power 54.7
Going First 57
Going Second 53
Meta Power provisional
Tournament Reliability 50
  • Primary strategy: Combo
  • Secondary strategies: Toolbox
  • Format: ocg

Legality

Main 60 / Extra 15 / Side 0 — status: Legal.

Identity & game plan

  • Win condition: Graveyard-driven Skull Servant / Wight recursion into King of the Skull Servants and Horus boss monsters summoned via King's Sarcophagus (Inferred from card text).; Extra Deck Link and Xyz beaters (Mekk-Knight Crusadia Avramax, Divine Arsenal, Super Starslayer) once the board is stable.
  • Turn 1 (going first): Search and discard-to-GY starters (Wightbaking, Moissa Wight, Wightprince) toward King's Sarcophagus / Walls for the Horus route (Inferred from text; no recorded boards).
  • Turn 2 (going second): Six-card hand with a Skull Servant starter plus Lightning Storm, Raigeki, Harpie's Feather Duster or Forbidden Droplet to clear the opponent's board, then recurse from the GY (Inferred).
  • Recovery: GY recursion through Wightprince, Wightlord, Mezuki and Wight Reanimator, returning Skull Servants and the Lady in Wight to the field (Inferred).
  • After siding: None: the deck has no side deck, so there is no post-side plan.

Why it scores here

The deck reliably opens a functional Skull Servant engine: the archetype-core group (19 copies) has about an 86% chance of at least one copy in a 5-card opening hand, and the searcher-text group (13 copies) about 72%. Its Graveyard recursion (Wightprince, Wightlord, Mezuki, Wight Reanimator) gives it resilience and regeneration after disruption, and its Horus boss monsters provide 2400 to 3000 ATK closing power. Interaction is moderate and sits on the Forbidden Droplet, Lightning Storm, Raigeki and Harpie's Feather Duster package, with no hand traps and no side deck, which lowers the score. No recorded boards, tournament results or side-deck data exist, so the combo ceiling and floor are inferred from card text and the score carries a Medium confidence band. The score comes from consistency, recursion and boss output on the system as a whole, not from averaging individual card scores, and the archetype's popularity earned no points.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 60 Archetype-core group of 19 copies gives P(≥1 in opening 5) ≈ 0.86; searcher-text group of 13 copies gives ≈ 0.72; a single 3-copy starter gives ≈ 0.23 (Inferred)
D2 Opening-Hand Quality & Brick Management 55 24 Spells and 2 Traps include several conditional or situational cards (Terraforming, Walls, That Grass Looks Greener, Foolish Burial, Subspace Battle); 34 monsters are largely redundant Level-1 Zombies (Inferred)
D3 Combo Conversion & Ceiling 55 Horus route via King's Sarcophagus and Walls reaches 2400 to 3000 ATK bosses; no recorded boards exist to measure the ceiling (Inferred from card text)
D4 Combo Floor & Median Output 42 No recorded boards, so median output cannot be measured; scored conservatively near neutral (Provisional)
D5 Interruption Resilience & Route Redundancy 62 Several Graveyard recursion starters (Wightprince, Wightlord, Mezuki, Wight Reanimator, Lady in Wight) give alternate lines; no hand traps (Inferred)
D6 Resource Economy, Recovery & Grind 65 Graveyard recursion and Deck-to-GY sends regenerate resources; no ResourceScore or netCardAdvantage data (Inferred)
D7 End-Board & Interaction Quality 50 Forbidden Droplet ×3, Lightning Storm ×3, Raigeki ×2, Harpie's Feather Duster ×1 and Canopic Protector ×2, plus Number 90 and Number 38 negation; no hand traps or floodgates (Verified text, Inferred quality)
D8 Going-Second & Board-Breaking Power 48 Board-breakers are Lightning Storm, Raigeki, Harpie's Feather Duster and Forbidden Droplet; no going-second split is available (Inferred)
D9 Offensive Pressure & Closing Power 62 Boss monsters include Imsety 3000, Divine Arsenal 3000, Zombie Vampire 3000, Qebehsenuef 2500 and Hapi 2400; King of the Skull Servants ATK scales with the Graveyard (Verified stats, Inferred)
D10 Main Deck Efficiency & Flexibility 55 Main Deck is 60 of 60 at the maximum size, with 13 three-copy cards and 11 single-copy cards; 24 non-monster slots (Verified composition)
D11 Extra Deck Efficiency & Coverage 58 Extra Deck is 15 of 15: 9 Link and 6 Xyz, with several off-archetype Extra cards (Galaxy-Eyes Photon Lord, Dingirsu, Hope Harbinger) (Verified)
D12 Side Deck Adaptability 15 Side Deck is empty (0 cards), so there is no post-side adjustment (Verified)
D13 Matchup Coverage & Format Fit 50 No tournament or meta-share data in the export; neutral placeholder (Provisional)
D14 Pilotability & Error Tolerance 40 Multi-step Graveyard and name-changing lines with Horus summon conditions require many decisions (Inferred)

How the score was computed

Strategy profile: Combo. Structural ≈ 54.7, Going First ≈ 57, Going Second ≈ 53, Meta = provisional, Tournament Reliability ≈ 50. Modifiers: no side deck (-4); no hand traps or floodgates (-2). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional) + ContextModifiers = 0.80*54.7 + 0.20*50 - 6 ≈ 48

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.86 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Archetype core is dense: 19 copies give ~86% chance of a live core card in a 5-card opening hand.
  • Graveyard recursion gives several independent lines after the first starter is removed.
  • Horus boss monsters (Imsety, Hapi, Qebehsenuef) provide strong closing ATK once King's Sarcophagus is online.
  • Extra Deck is fully used (15/15) with a mix of Link and Xyz bosses.

Weaknesses

  • No side deck: no post-side plan at all in a best-of-3 format.
  • No hand traps or floodgates; the deck has no interaction on the opponent's turn.
  • Several situational spells (Terraforming, Walls, That Grass Looks Greener, Subspace Battle, Foolish Burial) can be dead in an opening hand.
  • Exact archetype purity is only 18.7%; the engine relies on related Wight and Horus sub-archetypes and generic tech.
  • Pilotability is demanding: many multi-step Graveyard and name-changing lines.

Critical choke points

  • King's Sarcophagus (3 copies) is the gate to the Horus route; without it the Horus boss monsters stay in the GY.
  • Lightning Storm, Raigeki and Harpie's Feather Duster are the main board-breakers; a single missed board clear leaves no alternative going second.
Priority Remove Add Reason
1 That Grass Looks Greener Side deck (15 cards), starting with interaction against the opponent's main threats A 0-card side deck leaves no adaptation; this slot is the weakest in the main deck.
2 Terraforming A third Skull Servant or Wight starter (where the list allows) Terraforming is a Field Spell search that is dead in most hands; a starter raises the opening-hand core.

Evidence & confidence

  • Verified: Main Deck 60 and Extra Deck 15 are legal for OCG (40–60 / 0–15 size rules).; Restricted cards (Card Destruction, Foolish Burial, Harpie's Feather Duster, Linkuriboh, S:P Little Knight, Terraforming, That Grass Looks Greener) run at legal copies.; Archetype-core group of 19 copies gives 0.8628 for at least one in a 5-card hand.; Side deck is 0 cards.
  • Observed: Usage statistics: 8 of 25 core cards present (32%).
  • Inferred: Engine accessibility and brick rate are inferred from hypergeometric odds and card text.; Horus route and Graveyard recursion lines are inferred from card text.; Going-first and going-second strength are inferred from interaction and board-breaker counts.
  • Provisional: Meta Power is null: no dated metagame sample was supplied.; Matchup and format fit (D13) is a neutral placeholder.
  • Data gaps: no combos supplied; combo floor, median and ceiling are text-only inference no tournament link; archetype meta-share and per-pilot match record absent no win-rate telemetry; going-first, going-second and matchup rates are unknown no guides attached for the archetype Meta Power is Provisional unless a dated metagame sample is supplied

More OCG Info

Skull Servant

Skull Servant Breakdown

 
 

 

 

 

 

 

 
 

 

 
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