DARK
1Wightprince
Archetype:
Skull Servant
ATK:
0
DEF:
0
View:
4887
If this card is sent to the Graveyard: You can send 1"Skull Servant" and 1 "The Lady in Wight" from your hand and/or Deck to the Graveyard. You can banish 2 "Skull Servants" and this card from your Graveyard; Special Summon 1 "King of the Skull Servants" from your Deck. This card's name becomes "Skull Servant" while it is in the Graveyard.
Wightprince — Power Evaluation
Final Score: 54 ± 8 · Confidence: Medium
- Intrinsic: 53 · Deck: 55 · Meta: provisional
- Primary role: Starter / Combo enabler · Secondary: Extender
Why it scores here
Wightprince is a Level 1 Skull Servant body that is inert in hand and only does work once it reaches the Graveyard. Its value is the GY line: it fuels two Skull Servants and itself, then banishes three GY cards to Special Summon King of the Skull Servants from the Deck. That makes it a real engine piece in its own archetype, and the 400-deck sample confirms it is run consistently. The 100% usage inclusion and 99.5% King partner rate reflect consistent play inside one archetype, not intrinsic power, so they earned little beyond the deck-synergy term. Its 0 ATK and 0 DEF earned nothing, and it has no interaction value.
Axis scores
| Axis | Score | Evidence |
|---|---|---|
| Accessibility | 50 | Hand-dead Level 1 body that needs Skull Servant copies already in hand or Deck to be useful; no searcher or starter counts are supplied to raise this (inferred). |
| Combo & Conversion | 60 | Text shows one GY-to-King route from a realistic start of 3 GY cards, but there are 0 recorded combo boards to confirm it (inferred). |
| Resource Economy | 70 | Sends 2 cards to the GY and banishes 3 GY cards to summon 1 Deck monster, a strong GY refuel line (inferred from text). |
| Effect & Interaction | 10 | No negation, removal, or hand-trap reach; the effect only fires from the Graveyard (verified from text). |
| Material Utility | 35 | Plain Level 1 DARK Zombie body that works as generic material, but the card is valued for its GY effect, and that effect is blanked when negated (inferred). |
| Resilience & Flexibility | 55 | Its trigger works from the GY, which dodges hand traps, but it is a single body and depends on other Skull Servants in the same zones (inferred). |
| Deck-Building Efficiency | 55 | Archetype-locked line that needs several Skull Servant pieces, but it is not a garnet and runs 2-3 copies (observed: avg 2.54 copies, 236 of 400 decks run 3). |
Calculation
Weight profile: 0.7 Starter / Combo enabler + 0.3 Extender. Intrinsic ≈ 53, Deck ≈ 55, Meta = provisional. Modifiers: Archetype-locked line (-2). Final formula: 0.40*Intrinsic + 0.60*Deck
Strengths
- Converts 3 GY cards into a Deck-sourced King of the Skull Servants
- Consistent play in every sampled Skull Servant deck (400 of 400)
- Effect works from the Graveyard, so it avoids hand traps
Weaknesses
- Dead in hand as a Level 1 body without other Skull Servant pieces
- Zero ATK and DEF, and no interaction or negation
- Its value depends on the archetype's GY fuel and the King partner
Counters / choke points
- Graveyard hate that stops the GY trigger or banish cost
- Interruption of the Skull Servant sends before the GY payoff
Best use
Starter / GY King engine. Decks: Skull Servant (archetype 652), Skull Servant (archetype 380). Suggested copies: 3.
Evidence & gaps
- Verified: Card text: GY trigger sends 1 Skull Servant and 1 The Lady in Wight to the GY; banish 2 Skull Servants and itself from the GY to Special Summon King of the Skull Servants from the Deck; Level 1 DARK Zombie, Skull Servant archetype, 0 ATK / 0 DEF; Present in all 400 sampled decks, average 2.54 copies, 42 distinct archetypes in the sample
- Observed: Usage inclusion 100% in both Skull Servant StatisticsCard archetypes (typical copies 2 and 3); Top partners: King of the Skull Servants 99.5%, Wightbaking 98%, The Lady in Wight 97.8%
- Inferred: GY-fuel and King-summon line is a real engine route, but unconfirmed by boards; Material and resilience axes rest on text alone
- Data gaps: no combos supplied, so combo conversion is text-only inference no guides supplied no banlist token, assumed 3 copies (unlimited) no starter, searched or material counts from combo evidence






