Wightprince
DARK 1

Wightprince

  • Archetype:
  • Skull Servant

  • ATK:
  • 0

  • DEF:
  • 0

  • View:
  • 4887




If this card is sent to the Graveyard: You can send 1"Skull Servant" and 1 "The Lady in Wight" from your hand and/or Deck to the Graveyard. You can banish 2 "Skull Servants" and this card from your Graveyard; Special Summon 1 "King of the Skull Servants" from your Deck. This card's name becomes "Skull Servant" while it is in the Graveyard.




 
 
AI Power Analysis
Starter / Combo enablerConfidence: MediumEvaluated Oct 7, 2026
54± 8/ 100
Power Score
Intrinsic 53
Deck 55

Wightprince — Power Evaluation

Final Score: 54 ± 8 · Confidence: Medium

  • Intrinsic: 53 · Deck: 55 · Meta: provisional
  • Primary role: Starter / Combo enabler · Secondary: Extender

Why it scores here

Wightprince is a Level 1 Skull Servant body that is inert in hand and only does work once it reaches the Graveyard. Its value is the GY line: it fuels two Skull Servants and itself, then banishes three GY cards to Special Summon King of the Skull Servants from the Deck. That makes it a real engine piece in its own archetype, and the 400-deck sample confirms it is run consistently. The 100% usage inclusion and 99.5% King partner rate reflect consistent play inside one archetype, not intrinsic power, so they earned little beyond the deck-synergy term. Its 0 ATK and 0 DEF earned nothing, and it has no interaction value.

Axis scores

Axis Score Evidence
Accessibility 50 Hand-dead Level 1 body that needs Skull Servant copies already in hand or Deck to be useful; no searcher or starter counts are supplied to raise this (inferred).
Combo & Conversion 60 Text shows one GY-to-King route from a realistic start of 3 GY cards, but there are 0 recorded combo boards to confirm it (inferred).
Resource Economy 70 Sends 2 cards to the GY and banishes 3 GY cards to summon 1 Deck monster, a strong GY refuel line (inferred from text).
Effect & Interaction 10 No negation, removal, or hand-trap reach; the effect only fires from the Graveyard (verified from text).
Material Utility 35 Plain Level 1 DARK Zombie body that works as generic material, but the card is valued for its GY effect, and that effect is blanked when negated (inferred).
Resilience & Flexibility 55 Its trigger works from the GY, which dodges hand traps, but it is a single body and depends on other Skull Servants in the same zones (inferred).
Deck-Building Efficiency 55 Archetype-locked line that needs several Skull Servant pieces, but it is not a garnet and runs 2-3 copies (observed: avg 2.54 copies, 236 of 400 decks run 3).

Calculation

Weight profile: 0.7 Starter / Combo enabler + 0.3 Extender. Intrinsic ≈ 53, Deck ≈ 55, Meta = provisional. Modifiers: Archetype-locked line (-2). Final formula: 0.40*Intrinsic + 0.60*Deck

Strengths

  • Converts 3 GY cards into a Deck-sourced King of the Skull Servants
  • Consistent play in every sampled Skull Servant deck (400 of 400)
  • Effect works from the Graveyard, so it avoids hand traps

Weaknesses

  • Dead in hand as a Level 1 body without other Skull Servant pieces
  • Zero ATK and DEF, and no interaction or negation
  • Its value depends on the archetype's GY fuel and the King partner

Counters / choke points

  • Graveyard hate that stops the GY trigger or banish cost
  • Interruption of the Skull Servant sends before the GY payoff

Best use

Starter / GY King engine. Decks: Skull Servant (archetype 652), Skull Servant (archetype 380). Suggested copies: 3.

Evidence & gaps

  • Verified: Card text: GY trigger sends 1 Skull Servant and 1 The Lady in Wight to the GY; banish 2 Skull Servants and itself from the GY to Special Summon King of the Skull Servants from the Deck; Level 1 DARK Zombie, Skull Servant archetype, 0 ATK / 0 DEF; Present in all 400 sampled decks, average 2.54 copies, 42 distinct archetypes in the sample
  • Observed: Usage inclusion 100% in both Skull Servant StatisticsCard archetypes (typical copies 2 and 3); Top partners: King of the Skull Servants 99.5%, Wightbaking 98%, The Lady in Wight 97.8%
  • Inferred: GY-fuel and King-summon line is a real engine route, but unconfirmed by boards; Material and resilience axes rest on text alone
  • Data gaps: no combos supplied, so combo conversion is text-only inference no guides supplied no banlist token, assumed 3 copies (unlimited) no starter, searched or material counts from combo evidence











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