Rescue-ACE Deck #730255 — Yu-Gi-Oh! OCG
60 Main, 11 Extra, incl. B.E.S. Derringer Core x3, Gray Layer x3, K9-04 Noroi x3. Created Jul 6, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 07/06/2026
Main Deck (60)
- B.E.S. Big Core MK-2 x1
- B.E.S. Big Core MK-3 x1
- B.E.S. Blaster Cannon Core x1
- B.E.S. Crystal Core x2
- B.E.S. Derringer Core x3
- B.E.S. Tetran x1
- Droll & Lock Bird x1
- Fiendsmith Engraver x1
- Gray Layer x3
- K9-04 Noroi x3
- K9-66a Jokul x1
- K9-66b Lantern x2
- Lacrima the Crimson Tears x1
- Maxx "C" x1
- Mulcharmy Fuwalos x3
- Mulcharmy Purulia x3
- Rescue-ACE Hydrant x1
- Rescue-ACE Preventer x1
- Rescue-ACE Quick Attacker x1
- Rescue-ACE Turbulence x1
- Super B.E.S. Metal Slave x3
- Vic Viper Type-L x2
- Ash Blossom & Joyous Spring x2
- "A Case for K9" x2
- B.E.F. Zelos x3
- Boss on Parade x3
- Boss Rush x2
- Crossout Designator x1
- EMERGENCY! x1
- Harpie's Feather Duster x1
- Rescue-ACE HQ x1
- RESCUE! x1
- CONTAIN! x1
- EXTINGUISH! x1
- Infinite Impermanence x3
- REINFORCE! x1
Extra Deck (11)
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Rescue-ACE Splash (Illegal) — Deck Power Evaluation
Final Contextual Deck Power: 25/100 (±5 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 39 |
| Going First | 45 |
| Going Second | 40 |
| Meta Power | provisional |
| Tournament Reliability | 30 |
- Primary strategy: Combo
- Secondary strategies: Toolbox
- Format: ocg
Legality
Main 60 / Extra 11 / Side 0 — status under the rules at evaluation time: Illegal. 3 violation(s).
Identity & game plan
- Win condition: Summon big B.E.S./Rescue-ACE bosses; Disrupt with hand traps and traps
- Turn 1 (going first): Establish B.E.S. field + hand traps
- Turn 2 (going second): Break board with HFD/Crossout and beat
- Recovery: Boss Rush recursion
- After siding: None (no side deck)
Why it scores here
This deck is illegal in the OCG format because it runs Forbidden cards (K9-04 Noroi, Maxx "C") and an over-limit Limited card ("A Case for K9"), so the evaluation is theoretical and structural-only. The system mixes Rescue-ACE, B.E.S., K9, and Mulcharmy engines across a bloated 60-card Main Deck, yielding low consistency and high brick risk inferred from hypergeometric estimates. No combo records exist, so ceiling and floor are text-inferred only, not averaged from individual card scores. Popularity of Rescue-ACE archetype does not earn points; the deck's fragmented splash and missing core cards further weaken cohesion.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 40 | P(≥1 archetype-core in 5) ≈ 0.52 from 60-card deck; mixed engines lower live rate (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 35 | 60-card count with many singleton off-archetype cards implies high brick chance; proxy brick 0.48 (Inferred) |
| D3 | Combo Conversion & Ceiling | 50 | No parsed boards; text suggests possible big B.E.S./K9 plays but forbidden cards invalidate (Inferred) |
| D4 | Combo Floor & Median Output | 30 | Median output unknown; only 36.8% of meta core cards present, weak floor (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 30 | Limited redundant starters; missing key Rescue-ACE core reduces route redundancy (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 40 | Resource signature unclear; some recursion via Boss Rush but sparse (Inferred) |
| D7 | End-Board & Interaction Quality | 50 | Hand traps (Ash, Imperm, Mulcharmy) and negation traps present but diluted (Inferred) |
| D8 | Going-Second & Board-Breaking Power | 40 | Going-second hand6 P(handtrap)≈0.54; board-breakers like HFD limited (Inferred) |
| D9 | Offensive Pressure & Closing Power | 50 | Big Core monsters provide ATK pressure but slow to assemble (Inferred) |
| D10 | Main Deck Efficiency & Flexibility | 30 | Main deck 60 cards, purity 15.5% exact archetype, inefficient (Inferred) |
| D11 | Extra Deck Efficiency & Coverage | 50 | Extra deck 11 cards with varied links/xyz but few mandatory (Verified) |
| D12 | Side Deck Adaptability | 0 | Side deck count 0, no post-side plan available (Verified) |
| D13 | Matchup Coverage & Format Fit | 30 | No dated metagame sample; archetype share unknown (Provisional) |
| D14 | Pilotability & Error Tolerance | 40 | Multiple engines increase pilot complexity; no combo examples (Inferred) |
How the score was computed
Strategy profile: Combo. Structural ≈ 39, Going First ≈ 45, Going Second ≈ 40, Meta = provisional, Tournament Reliability ≈ 30. Modifiers: Illegal deck violation (-12). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional) + ContextModifiers (illegal cap)
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.52 · key two-card combo ≈ — · full-brick estimate ≈ 0.48 (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Variety of engines provides toolbox potential if legalized
- Contains staple hand traps and negation for interaction
Weaknesses
- Illegal copy limits on forbidden/limited cards
- 60-card Main Deck reduces consistency
- Missing 63% of meta core Rescue-ACE cards
- No side deck
Critical choke points
- Forbidden K9-04 Noroi and Maxx "C" prevent legal play
- Reliance on singleton off-archetype cards causes bricks
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | K9-04 Noroi (3) and Maxx "C" (1) and reduce "A Case for K9" to 1 | Legal Rescue-ACE core like ALERT! and Reinforcement of the Army | Restore legality and improve engine cohesion |
Evidence & confidence
- Verified: Legality status Illegal; Card text excerpts; Banlist statuses (Forbidden/Limited); Extra deck size 11
- Observed: No parsed combo boards (0 combos)
- Inferred: Hypergeometric opening probabilities; Brick risk from 60-card count; Interaction density from role tags
- Provisional: Meta Power without dated sample
- Data gaps: no combos supplied no tournament link no win-rate telemetry Meta Power provisional
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