Eldlich Deck #455207 — Yu-Gi-Oh! Master Duel
Created by: YGO Mod (20517634)
Created On: 03/22/2025
Main Deck (60)
- Alghoul Mazera x2
- Doomking Balerdroch x1
- Eldlich the Golden Lord x3
- King of the Skull Servants x3
- Necroworld Banshee x2
- The Lady in Wight x3
- Wightbaking x3
- Wightlord x3
- Wightmare x2
- Wightprince x3
- Wightprincess x3
- Skull Servant x3
- Ash Blossom & Joyous Spring x2
- Uni-Zombie x3
- Called by the Grave x2
- Cursed Eldland x2
- Dark Hole x2
- Eldlixir of Black Awakening x2
- Foolish Burial x1
- Seven Cities of the Golden Land x2
- Super Polymerization x1
- That Grass Looks Greener x1
- Zombie World x2
- Eldlixir of Scarlet Sanguine x2
- Evenly Matched x1
- Golden Land Forever! x2
- Guardian of the Golden Land x2
- Huaquero of the Golden Land x2
Extra Deck (14)
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 25/100 (Confidence: Low)
- Primary strategy: Midrange
- Secondary strategies: Toolbox
- Format: master-duel
Legality
Main 60 / Extra 14 / Side 0 — status: Illegal. 2 violation(s).
Identity & game plan
- Win condition: Eldlich the Mad Golden Lord (Fusion, 3800 ATK) and Eldlich the Golden Lord (2500 ATK) pressure, enabled by Golden Land Eldlixir and Eldlich recursion from the Graveyard; Skull Servant / King of the Skull Servants GY-recursion boards and Synchro/Fusion extenders such as Dragonecro Nethersoul Dragon (3000 ATK) and Red-Eyes Zombie Necro Dragon
- Turn 1 (going first): Open a Skull Servant, Wightbaking or Wightlord starter, search or Normal Summon into Eldlich the Golden Lord or Uni-Zombie, then use Cursed Eldland or Eldlixir of Black Awakening to set up Golden Land backrow and Fusion or Synchro extenders
- Turn 2 (going second): Use Ash Blossom & Joyous Spring and Golden Land Forever! as interaction, then rebuild through Graveyard recursion (Eldlich the Golden Lord from GY, Wightprince and Wightprincess) into a Zombie Fusion or Synchro board
- Recovery: Recover through Graveyard effects: Skull Servant and King of the Skull Servants re-summon from the GY and Eldlich the Golden Lord re-adds itself from the GY, with Zombie World and Necroworld Banshee as field-level backup
- After siding: No side deck is registered, so no post-side plan can be verified; the list cannot be evaluated as a best-of-3 deck
Why it scores here
The deck scores as a system: its Graveyard engine (Skull Servant, King of the Skull Servants, Wightprince, Wightprincess and Eldlich the Golden Lord recursion) gives it real resilience, and its Golden Land backrow and Ash Blossom plus Golden Land Forever! give it respectable interaction. Its closing power comes from Eldlich the Mad Golden Lord and the Synchro/Fusion extenders, but the 3-copy starters are individually unlikely to appear in an opening hand (about 0.23 per card at 5 cards, Inferred), so consistency is the main limit. The deck is Illegal because Called by the Grave is run twice while Forbidden in Master Duel, so it receives only a structural score capped at 25. No combo, win-rate, tournament, or meta data exists, and popularity or archetype share did not earn any points; the score was not an average of card scores.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 45 | P(>=1 of a 3-copy starter in a 5-card hand) ≈ 0.23; archetype-core group P(>=1) ≈ 0.42; no combo telemetry (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 52 | Copy histogram 5 singles / 14 doubles / 9 triples with 60 main cards; Zombie-heavy starters create some redundancy but also conflicting Normal Summons (Inferred) |
| D3 | Combo Conversion & Ceiling | 48 | No parseable boards; conversion inferred from text linking GY recursion to Eldlich and Skull Servant extenders (Inferred) |
| D4 | Combo Floor & Median Output | 40 | No combo median or power distribution; floor is unknown and provisional (Provisional) |
| D5 | Interruption Resilience & Route Redundancy | 55 | Skull Servant and Eldlich recursion from GY plus Necroworld Banshee and Zombie World give some independent routes (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 58 | Graveyard recursion (Eldlich the Golden Lord, Wightprince, King of the Skull Servants) supports resource regeneration (Inferred) |
| D7 | End-Board & Interaction Quality | 58 | Ash Blossom & Joyous Spring, Golden Land Forever!, Dark Hole and Evenly Matched give layered interaction; Called by the Grave is illegal (Verified card text, Inferred quality) |
| D8 | Going-Second & Board-Breaking Power | 50 | Dark Hole and Doomking Balerdroch give some board breaking; going-second split unavailable (Inferred) |
| D9 | Offensive Pressure & Closing Power | 60 | Eldlich the Mad Golden Lord at 3800 ATK and Dragonecro Nethersoul Dragon at 3000 ATK provide closing power (Verified stats) |
| D10 | Main Deck Efficiency & Flexibility | 42 | 60 main cards at the Master Duel maximum with 28 distinct cards and 17 archetype-off copies; compactness is weak (Verified composition) |
| D11 | Extra Deck Efficiency & Coverage | 58 | 14 Extra Deck cards with 12 distinct; core Eldlich and Zombie Fusions plus Synchro flex are usable but partly dependent on mixed materials (Verified composition, Inferred) |
| D12 | Side Deck Adaptability | 15 | No side deck is registered, so post-side adaptability cannot be assessed (Verified: side_count 0) |
| D13 | Matchup Coverage & Format Fit | 40 | No tournament link or dated meta sample; archetype usage stats show the core is largely missing (Provisional) |
| D14 | Pilotability & Error Tolerance | 45 | Multi-step GY recursion and Fusion or Synchro sequencing with several decision points raises pilot load (Inferred) |
How the score was computed
Strategy profile: Midrange primary, Toolbox secondary, applied as the Midrange profile only. Modifiers: none.
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