Ninja Deck Breakdown

Main Deck

Black Luster Soldier - Envoy of the Beginning
Black Luster Soldier - Envoy of the Beginning
Black Luster Soldier - Envoy of the Beginning
LIGHT 8
Black Luster Soldier - Envoy of the Beginning
  • ATK:

  • 3000

  • DEF:

  • 2500


Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 LIGHT and 1 DARK monster from your GY. Once per turn, you can activate 1 of these effects. ● Target 1 monster on the field; banish it. This card cannot attack the turn this effect is activated. ● If this attacking card destroys an opponent's monster by battle: It can make a second attack in a row.

Chaos Emperor Dragon - Envoy of the End
Chaos Emperor Dragon - Envoy of the End
Chaos Emperor Dragon - Envoy of the End
DARK 8
Chaos Emperor Dragon - Envoy of the End
  • ATK:

  • 3000

  • DEF:

  • 2500


Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 1 LIGHT and 1 DARK monster from your GY. Once per turn: You can pay 1000 LP; send as many cards in both players' hands and on the field as possible to the GY, then inflict 300 damage to your opponent for each card sent to the opponent's GY by this effect. You cannot activate other cards or effects during the turn you activate this card's effect.

Chaos Sorcerer
Chaos Sorcerer
Chaos Sorcerer
DARK 6
Chaos Sorcerer
  • ATK:

  • 2300

  • DEF:

  • 2000


Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 LIGHT and 1 DARK monster from your GY. Once per turn: You can target 1 face-up monster on the field; banish that target. This card cannot attack the turn you activate this effect.

Giant Germ
Giant Germ
Giant Germ
DARK 2
Giant Germ
  • ATK:

  • 1000

  • DEF:

  • 100


When this card is destroyed by battle and sent to the Graveyard: Inflict 500 damage to your opponent, then you can Special Summon any number of "Giant Germs" from your Deck in face-up Attack Position.

Herald of Creation
Herald of Creation
Herald of Creation
LIGHT 4
Herald of Creation
  • ATK:

  • 1800

  • DEF:

  • 600


Once per turn: You can discard 1 card, then target 1 Level 7 or higher monster in your Graveyard; add that target to your hand.

Hysteric Fairy
Hysteric Fairy
Hysteric Fairy
LIGHT 4
Hysteric Fairy
  • ATK:

  • 1800

  • DEF:

  • 500


Tribute 2 monsters on your side of the field to increase your Life Points by 1000 points.

Kuriboh
Kuriboh
Kuriboh
DARK 1
Kuriboh
  • ATK:

  • 300

  • DEF:

  • 200


During damage calculation, if your opponent's monster attacks (Quick Effect): You can discard this card; you take no battle damage from that battle.

Kycoo the Ghost Destroyer
Kycoo the Ghost Destroyer
Kycoo the Ghost Destroyer
DARK 4
Kycoo the Ghost Destroyer
  • ATK:

  • 1800

  • DEF:

  • 700


When this card inflicts battle damage to your opponent: You can target up to 2 monsters in their Graveyard; banish those targets. Your opponent cannot banish cards from either player's Graveyard.

Marshmallon
Marshmallon
Marshmallon
LIGHT 3
Marshmallon
  • ATK:

  • 300

  • DEF:

  • 500


Cannot be destroyed by battle. After damage calculation, if this card was attacked, and was face-down at the start of the Damage Step: The attacking player takes 1000 damage.

Mystic Tomato
Mystic Tomato
Mystic Tomato
DARK 4
Mystic Tomato
  • ATK:

  • 1400

  • DEF:

  • 1100


When this card is destroyed by battle and sent to the GY: You can Special Summon 1 DARK monster with 1500 or less ATK from your Deck, in face-up Attack Position.

Ninja Grandmaster Sasuke
Ninja Grandmaster Sasuke
Ninja Grandmaster Sasuke
LIGHT 4
Ninja Grandmaster Sasuke
  • ATK:

  • 1800

  • DEF:

  • 1000


At the start of the Damage Step, if this card attacks a face-up Defense Position monster: Destroy that monster.

Reflect Bounder
Reflect Bounder
Reflect Bounder
LIGHT 4
Reflect Bounder
  • ATK:

  • 1700

  • DEF:

  • 1000


Before damage calculation, if this card is being attacked by an opponent's monster, and was in face-up Attack Position at the start of the Damage Step: Inflict damage to your opponent equal to the attacking monster's ATK. If you do, after damage calculation: Destroy this card.

Sangan
Sangan
Sangan
DARK 3
Sangan
  • ATK:

  • 1000

  • DEF:

  • 600


If this card is sent from the field to the GY: Add 1 monster with 1500 or less ATK from your Deck to your hand, but you cannot activate cards, or the effects of cards, with that name for the rest of this turn. You can only use this effect of "Sangan" once per turn.

Spirit Reaper
Spirit Reaper
Spirit Reaper
DARK 3
Spirit Reaper
  • ATK:

  • 300

  • DEF:

  • 200


Cannot be destroyed by battle. After resolving a card effect that targets this face-up card, destroy this card. When this card inflicts battle damage to your opponent by a direct attack: Discard 1 random card from their hand.

The Unhappy Maiden
The Unhappy Maiden
The Unhappy Maiden
LIGHT 1
The Unhappy Maiden
  • ATK:

  • 0

  • DEF:

  • 100


When this card is sent to the Graveyard as a result of battle, the Battle Phase for that turn ends immediately.

Wall of Illusion
Wall of Illusion
Wall of Illusion
DARK 4
Wall of Illusion
  • ATK:

  • 1000

  • DEF:

  • 1850


If this card is attacked by a monster, after damage calculation: Return that monster to the hand.

Magician of Faith
Magician of Faith
Magician of Faith
LIGHT 1
Magician of Faith
  • ATK:

  • 300

  • DEF:

  • 400


FLIP: Target 1 Spell in your GY; add that target to your hand.

Alexandrite Dragon
Alexandrite Dragon
Alexandrite Dragon
LIGHT 4
Alexandrite Dragon
  • ATK:

  • 2000

  • DEF:

  • 100


Many of the czars' lost jewels can be found in the scales of this priceless dragon. Its creator remains a mystery, along with how they acquired the imperial treasures. But whosoever finds this dragon has hit the jackpot... whether they know it or not.

Dunames Dark Witch
Dunames Dark Witch
Dunames Dark Witch
LIGHT 4
Dunames Dark Witch
  • ATK:

  • 1800

  • DEF:

  • 1050


Even when all odds are against this brave fairy, she will press onwards in battle and never retreat.

Vorse Raider
Vorse Raider
Vorse Raider
DARK 4
Vorse Raider
  • ATK:

  • 1900

  • DEF:

  • 1200


This wicked Beast-Warrior does every horrid thing imaginable, and loves it! His axe bears the marks of his countless victims.

Big Bang Shot
Big Bang Shot
Big Bang Shot
Spell Equip
Big Bang Shot

    The equipped monster gains 400 ATK. If the equipped monster attacks a Defense Position monster, inflict piercing battle damage to your opponent. When this card leaves the field, banish the equipped monster.

    Enemy Controller
    Enemy Controller
    Enemy Controller
    Spell Quick
    Enemy Controller

      Activate 1 of these effects. ● Target 1 face-up monster your opponent controls; change that target's battle position. ● Tribute 1 monster, then target 1 face-up monster your opponent controls; take control of that target until the End Phase.

      Fissure
      Fissure
      Fissure
      Spell Normal
      Fissure

        Destroy the 1 face-up monster your opponent controls that has the lowest ATK (your choice, if tied).

        Hammer Shot
        Hammer Shot
        Hammer Shot
        Spell Normal
        Hammer Shot

          Destroy 1 face-up Attack Position monster with the highest ATK. (If it is a tie, you get to choose.)

          Monster Reborn
          Monster Reborn
          Monster Reborn
          Spell Normal
          Monster Reborn

            Target 1 monster in either GY; Special Summon it.



            Tag(s):

            Mystical Space Typhoon
            Mystical Space Typhoon
            Mystical Space Typhoon
            Spell Quick
            Mystical Space Typhoon

              Target 1 Spell/Trap on the field; destroy that target.

              Snatch Steal
              Snatch Steal
              Snatch Steal
              Spell Equip
              Snatch Steal

                Equip only to a monster your opponent controls. Take control of the equipped monster. During each of your opponent's Standby Phases: They gain 1000 Life Points.

                Swords of Revealing Light
                Swords of Revealing Light
                Swords of Revealing Light
                Spell Normal
                Swords of Revealing Light

                  After this card's activation, it remains on the field, but you must destroy it during the End Phase of your opponent's 3rd turn. When this card is activated: If your opponent controls a face-down monster, flip all monsters they control face-up. While this card is face-up on the field, your opponent's monsters cannot declare an attack.

                  United We Stand
                  United We Stand
                  United We Stand
                  Spell Equip
                  United We Stand

                    The equipped monster gains 800 ATK/DEF for each face-up monster you control.

                    Cursed Seal of the Forbidden Spell
                    Cursed Seal of the Forbidden Spell
                    Cursed Seal of the Forbidden Spell
                    Trap Counter
                    Cursed Seal of the Forbidden Spell

                      When a Spell Card is activated: Discard 1 Spell; negate the activation, and if you do, destroy it, and if you do that, your opponent cannot activate Spell Cards with that name for the rest of this Duel.

                      Magic Cylinder
                      Magic Cylinder
                      Magic Cylinder
                      Trap Normal
                      Magic Cylinder

                        When an opponent's monster declares an attack: Target the attacking monster; negate the attack, and if you do, inflict damage to your opponent equal to its ATK.

                        Magic Drain
                        Magic Drain
                        Magic Drain
                        Trap Counter
                        Magic Drain

                          When your opponent activates a Spell Card: They can discard 1 Spell Card to negate this card's effect, otherwise negate the activation of their Spell Card, and if you do, destroy it.

                          Magic Jammer
                          Magic Jammer
                          Magic Jammer
                          Trap Counter
                          Magic Jammer

                            When a Spell Card is activated: Discard 1 card; negate the activation, and if you do, destroy it.

                            Sakuretsu Armor
                            Sakuretsu Armor
                            Sakuretsu Armor
                            Trap Normal
                            Sakuretsu Armor

                              When an opponent's monster declares an attack: Target the attacking monster; destroy that target.

                              Solemn Judgment
                              Solemn Judgment
                              Solemn Judgment
                              Trap Counter
                              Solemn Judgment

                                When a monster(s) would be Summoned, OR a Spell/Trap Card is activated: Pay half your LP; negate the Summon or activation, and if you do, destroy that card.



                                Tag(s):

                                Spellbinding Circle
                                Spellbinding Circle
                                Spellbinding Circle
                                Trap Continuous
                                Spellbinding Circle

                                  Activate this card by targeting 1 monster your opponent controls; it cannot attack or change its battle position. When that monster is destroyed, destroy this card.

                                  Torrential Tribute
                                  Torrential Tribute
                                  Torrential Tribute
                                  Trap Normal
                                  Torrential Tribute

                                    When a monster(s) is Summoned: Destroy all monsters on the field.

                                    Trap Hole
                                    Trap Hole
                                    Trap Hole
                                    Trap Normal
                                    Trap Hole

                                      When your opponent Normal or Flip Summons 1 monster with 1000 or more ATK: Target that monster; destroy that target.

                                      Main: 41

                                      1 cardBlack Luster Soldier - Envoy of the Beginning
                                      1 cardBlack Luster Soldier - Envoy of the Beginning
                                      Black Luster Soldier - Envoy of the Beginning
                                      LIGHT 8
                                      Black Luster Soldier - Envoy of the Beginning
                                      • ATK:

                                      • 3000

                                      • DEF:

                                      • 2500


                                      Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 LIGHT and 1 DARK monster from your GY. Once per turn, you can activate 1 of these effects. ● Target 1 monster on the field; banish it. This card cannot attack the turn this effect is activated. ● If this attacking card destroys an opponent's monster by battle: It can make a second attack in a row.


                                      1 cardChaos Emperor Dragon - Envoy of the End
                                      1 cardChaos Emperor Dragon - Envoy of the End
                                      Chaos Emperor Dragon - Envoy of the End
                                      DARK 8
                                      Chaos Emperor Dragon - Envoy of the End
                                      • ATK:

                                      • 3000

                                      • DEF:

                                      • 2500


                                      Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 1 LIGHT and 1 DARK monster from your GY. Once per turn: You can pay 1000 LP; send as many cards in both players' hands and on the field as possible to the GY, then inflict 300 damage to your opponent for each card sent to the opponent's GY by this effect. You cannot activate other cards or effects during the turn you activate this card's effect.


                                      1 cardChaos Sorcerer 1 cardChaos Sorcerer
                                      Chaos Sorcerer
                                      DARK 6
                                      Chaos Sorcerer
                                      • ATK:

                                      • 2300

                                      • DEF:

                                      • 2000


                                      Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 LIGHT and 1 DARK monster from your GY. Once per turn: You can target 1 face-up monster on the field; banish that target. This card cannot attack the turn you activate this effect.


                                      3 cardGiant Germ 3 cardGiant Germ
                                      Giant Germ
                                      DARK 2
                                      Giant Germ
                                      • ATK:

                                      • 1000

                                      • DEF:

                                      • 100


                                      When this card is destroyed by battle and sent to the Graveyard: Inflict 500 damage to your opponent, then you can Special Summon any number of "Giant Germs" from your Deck in face-up Attack Position.


                                      1 cardHerald of Creation 1 cardHerald of Creation
                                      Herald of Creation
                                      LIGHT 4
                                      Herald of Creation
                                      • ATK:

                                      • 1800

                                      • DEF:

                                      • 600


                                      Once per turn: You can discard 1 card, then target 1 Level 7 or higher monster in your Graveyard; add that target to your hand.


                                      1 cardHysteric Fairy 1 cardHysteric Fairy
                                      Hysteric Fairy
                                      LIGHT 4
                                      Hysteric Fairy
                                      • ATK:

                                      • 1800

                                      • DEF:

                                      • 500


                                      Tribute 2 monsters on your side of the field to increase your Life Points by 1000 points.


                                      1 cardKuriboh 1 cardKuriboh
                                      Kuriboh
                                      DARK 1
                                      Kuriboh
                                      • ATK:

                                      • 300

                                      • DEF:

                                      • 200


                                      During damage calculation, if your opponent's monster attacks (Quick Effect): You can discard this card; you take no battle damage from that battle.


                                      1 cardKycoo the Ghost Destroyer 1 cardKycoo the Ghost Destroyer
                                      Kycoo the Ghost Destroyer
                                      DARK 4
                                      Kycoo the Ghost Destroyer
                                      • ATK:

                                      • 1800

                                      • DEF:

                                      • 700


                                      When this card inflicts battle damage to your opponent: You can target up to 2 monsters in their Graveyard; banish those targets. Your opponent cannot banish cards from either player's Graveyard.


                                      1 cardMarshmallon 1 cardMarshmallon
                                      Marshmallon
                                      LIGHT 3
                                      Marshmallon
                                      • ATK:

                                      • 300

                                      • DEF:

                                      • 500


                                      Cannot be destroyed by battle. After damage calculation, if this card was attacked, and was face-down at the start of the Damage Step: The attacking player takes 1000 damage.


                                      1 cardMystic Tomato 1 cardMystic Tomato
                                      Mystic Tomato
                                      DARK 4
                                      Mystic Tomato
                                      • ATK:

                                      • 1400

                                      • DEF:

                                      • 1100


                                      When this card is destroyed by battle and sent to the GY: You can Special Summon 1 DARK monster with 1500 or less ATK from your Deck, in face-up Attack Position.


                                      1 cardNinja Grandmaster Sasuke 1 cardNinja Grandmaster Sasuke
                                      Ninja Grandmaster Sasuke
                                      LIGHT 4
                                      Ninja Grandmaster Sasuke
                                      • ATK:

                                      • 1800

                                      • DEF:

                                      • 1000


                                      At the start of the Damage Step, if this card attacks a face-up Defense Position monster: Destroy that monster.


                                      1 cardReflect Bounder
                                      1 cardReflect Bounder
                                      Reflect Bounder
                                      LIGHT 4
                                      Reflect Bounder
                                      • ATK:

                                      • 1700

                                      • DEF:

                                      • 1000


                                      Before damage calculation, if this card is being attacked by an opponent's monster, and was in face-up Attack Position at the start of the Damage Step: Inflict damage to your opponent equal to the attacking monster's ATK. If you do, after damage calculation: Destroy this card.


                                      1 cardSangan
                                      1 cardSangan
                                      Sangan
                                      DARK 3
                                      Sangan
                                      • ATK:

                                      • 1000

                                      • DEF:

                                      • 600


                                      If this card is sent from the field to the GY: Add 1 monster with 1500 or less ATK from your Deck to your hand, but you cannot activate cards, or the effects of cards, with that name for the rest of this turn. You can only use this effect of "Sangan" once per turn.


                                      1 cardSpirit Reaper 1 cardSpirit Reaper
                                      Spirit Reaper
                                      DARK 3
                                      Spirit Reaper
                                      • ATK:

                                      • 300

                                      • DEF:

                                      • 200


                                      Cannot be destroyed by battle. After resolving a card effect that targets this face-up card, destroy this card. When this card inflicts battle damage to your opponent by a direct attack: Discard 1 random card from their hand.


                                      1 cardThe Unhappy Maiden 1 cardThe Unhappy Maiden
                                      The Unhappy Maiden
                                      LIGHT 1
                                      The Unhappy Maiden
                                      • ATK:

                                      • 0

                                      • DEF:

                                      • 100


                                      When this card is sent to the Graveyard as a result of battle, the Battle Phase for that turn ends immediately.


                                      1 cardWall of Illusion 1 cardWall of Illusion
                                      Wall of Illusion
                                      DARK 4
                                      Wall of Illusion
                                      • ATK:

                                      • 1000

                                      • DEF:

                                      • 1850


                                      If this card is attacked by a monster, after damage calculation: Return that monster to the hand.


                                      1 cardMagician of Faith 1 cardMagician of Faith
                                      Magician of Faith
                                      LIGHT 1
                                      Magician of Faith
                                      • ATK:

                                      • 300

                                      • DEF:

                                      • 400


                                      FLIP: Target 1 Spell in your GY; add that target to your hand.


                                      1 cardAlexandrite Dragon 1 cardAlexandrite Dragon
                                      Alexandrite Dragon
                                      LIGHT 4
                                      Alexandrite Dragon
                                      • ATK:

                                      • 2000

                                      • DEF:

                                      • 100


                                      Many of the czars' lost jewels can be found in the scales of this priceless dragon. Its creator remains a mystery, along with how they acquired the imperial treasures. But whosoever finds this dragon has hit the jackpot... whether they know it or not.


                                      1 cardDunames Dark Witch 1 cardDunames Dark Witch
                                      Dunames Dark Witch
                                      LIGHT 4
                                      Dunames Dark Witch
                                      • ATK:

                                      • 1800

                                      • DEF:

                                      • 1050


                                      Even when all odds are against this brave fairy, she will press onwards in battle and never retreat.


                                      1 cardVorse Raider 1 cardVorse Raider
                                      Vorse Raider
                                      DARK 4
                                      Vorse Raider
                                      • ATK:

                                      • 1900

                                      • DEF:

                                      • 1200


                                      This wicked Beast-Warrior does every horrid thing imaginable, and loves it! His axe bears the marks of his countless victims.


                                      1 cardBig Bang Shot 1 cardBig Bang Shot
                                      Big Bang Shot
                                      Spell Equip
                                      Big Bang Shot

                                        The equipped monster gains 400 ATK. If the equipped monster attacks a Defense Position monster, inflict piercing battle damage to your opponent. When this card leaves the field, banish the equipped monster.


                                        1 cardEnemy Controller
                                        1 cardEnemy Controller
                                        Enemy Controller
                                        Spell Quick
                                        Enemy Controller

                                          Activate 1 of these effects. ● Target 1 face-up monster your opponent controls; change that target's battle position. ● Tribute 1 monster, then target 1 face-up monster your opponent controls; take control of that target until the End Phase.


                                          1 cardFissure 1 cardFissure
                                          Fissure
                                          Spell Normal
                                          Fissure

                                            Destroy the 1 face-up monster your opponent controls that has the lowest ATK (your choice, if tied).


                                            1 cardHammer Shot 1 cardHammer Shot
                                            Hammer Shot
                                            Spell Normal
                                            Hammer Shot

                                              Destroy 1 face-up Attack Position monster with the highest ATK. (If it is a tie, you get to choose.)


                                              1 cardMonster Reborn
                                              1 cardMonster Reborn
                                              Monster Reborn
                                              Spell Normal
                                              Monster Reborn

                                                Target 1 monster in either GY; Special Summon it.




                                                Tag(s):

                                                2 cardMystical Space Typhoon
                                                2 cardMystical Space Typhoon
                                                Mystical Space Typhoon
                                                Spell Quick
                                                Mystical Space Typhoon

                                                  Target 1 Spell/Trap on the field; destroy that target.


                                                  1 cardSnatch Steal
                                                  1 cardSnatch Steal
                                                  Snatch Steal
                                                  Spell Equip
                                                  Snatch Steal

                                                    Equip only to a monster your opponent controls. Take control of the equipped monster. During each of your opponent's Standby Phases: They gain 1000 Life Points.


                                                    1 cardSwords of Revealing Light
                                                    1 cardSwords of Revealing Light
                                                    Swords of Revealing Light
                                                    Spell Normal
                                                    Swords of Revealing Light

                                                      After this card's activation, it remains on the field, but you must destroy it during the End Phase of your opponent's 3rd turn. When this card is activated: If your opponent controls a face-down monster, flip all monsters they control face-up. While this card is face-up on the field, your opponent's monsters cannot declare an attack.


                                                      1 cardUnited We Stand
                                                      1 cardUnited We Stand
                                                      United We Stand
                                                      Spell Equip
                                                      United We Stand

                                                        The equipped monster gains 800 ATK/DEF for each face-up monster you control.


                                                        1 cardCursed Seal of the Forbidden Spell 1 cardCursed Seal of the Forbidden Spell
                                                        Cursed Seal of the Forbidden Spell
                                                        Trap Counter
                                                        Cursed Seal of the Forbidden Spell

                                                          When a Spell Card is activated: Discard 1 Spell; negate the activation, and if you do, destroy it, and if you do that, your opponent cannot activate Spell Cards with that name for the rest of this Duel.


                                                          1 cardMagic Cylinder
                                                          1 cardMagic Cylinder
                                                          Magic Cylinder
                                                          Trap Normal
                                                          Magic Cylinder

                                                            When an opponent's monster declares an attack: Target the attacking monster; negate the attack, and if you do, inflict damage to your opponent equal to its ATK.


                                                            1 cardMagic Drain 1 cardMagic Drain
                                                            Magic Drain
                                                            Trap Counter
                                                            Magic Drain

                                                              When your opponent activates a Spell Card: They can discard 1 Spell Card to negate this card's effect, otherwise negate the activation of their Spell Card, and if you do, destroy it.


                                                              1 cardMagic Jammer 1 cardMagic Jammer
                                                              Magic Jammer
                                                              Trap Counter
                                                              Magic Jammer

                                                                When a Spell Card is activated: Discard 1 card; negate the activation, and if you do, destroy it.


                                                                1 cardSakuretsu Armor 1 cardSakuretsu Armor
                                                                Sakuretsu Armor
                                                                Trap Normal
                                                                Sakuretsu Armor

                                                                  When an opponent's monster declares an attack: Target the attacking monster; destroy that target.


                                                                  1 cardSolemn Judgment
                                                                  1 cardSolemn Judgment
                                                                  Solemn Judgment
                                                                  Trap Counter
                                                                  Solemn Judgment

                                                                    When a monster(s) would be Summoned, OR a Spell/Trap Card is activated: Pay half your LP; negate the Summon or activation, and if you do, destroy that card.




                                                                    Tag(s):

                                                                    1 cardSpellbinding Circle 1 cardSpellbinding Circle
                                                                    Spellbinding Circle
                                                                    Trap Continuous
                                                                    Spellbinding Circle

                                                                      Activate this card by targeting 1 monster your opponent controls; it cannot attack or change its battle position. When that monster is destroyed, destroy this card.


                                                                      1 cardTorrential Tribute
                                                                      1 cardTorrential Tribute
                                                                      Torrential Tribute
                                                                      Trap Normal
                                                                      Torrential Tribute

                                                                        When a monster(s) is Summoned: Destroy all monsters on the field.


                                                                        1 cardTrap Hole 1 cardTrap Hole
                                                                        Trap Hole
                                                                        Trap Normal
                                                                        Trap Hole

                                                                          When your opponent Normal or Flip Summons 1 monster with 1000 or more ATK: Target that monster; destroy that target.


                                                                          tcg
                                                                          Ninja
                                                                          5







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