Ninja Deck Breakdown

Cards Usage Statistic

Main Deck

Breaker the Magical Warrior
Breaker the Magical Warrior
Breaker the Magical Warrior
DARK 4
Breaker the Magical Warrior
  • ATK:

  • 1600

  • DEF:

  • 1000


If this card is Normal Summoned: Place 1 Spell Counter on it (max. 1). Gains 300 ATK for each Spell Counter on it. You can remove 1 Spell Counter from this card, then target 1 Spell/Trap on the field; destroy that target.

Des Wombat
Des Wombat
Des Wombat
EARTH 3
Des Wombat
  • ATK:

  • 1600

  • DEF:

  • 300


Any damage to you from a card effect becomes 0.

Don Zaloog
Don Zaloog
Don Zaloog
DARK 4
Don Zaloog
  • ATK:

  • 1400

  • DEF:

  • 1500


When this card inflicts battle damage to your opponent: You can activate 1 of these effects; ● Discard 1 random card from their hand. ● Send the top 2 cards of their Deck to the GY.

Doomcaliber Knight
Doomcaliber Knight
Doomcaliber Knight
DARK 4
Doomcaliber Knight
  • ATK:

  • 1900

  • DEF:

  • 1800


Cannot be Special Summoned. If a monster effect is activated (Quick Effect): Tribute this face-up card; negate the activation, and if you do, destroy that monster.

Exarion Universe
Exarion Universe
Exarion Universe
DARK 4
Exarion Universe
  • ATK:

  • 1800

  • DEF:

  • 1900


During your Battle Step, if this card attacks a Defense Position monster: You can make this card lose exactly 400 ATK, and if it does, it will inflict piercing battle damage. These effects last until the end of this turn.

Kycoo the Ghost Destroyer
Kycoo the Ghost Destroyer
Kycoo the Ghost Destroyer
DARK 4
Kycoo the Ghost Destroyer
  • ATK:

  • 1800

  • DEF:

  • 700


When this card inflicts battle damage to your opponent: You can target up to 2 monsters in their Graveyard; banish those targets. Your opponent cannot banish cards from either player's Graveyard.

Mystic Tomato
Mystic Tomato
Mystic Tomato
DARK 4
Mystic Tomato
  • ATK:

  • 1400

  • DEF:

  • 1100


When this card is destroyed by battle and sent to the GY: You can Special Summon 1 DARK monster with 1500 or less ATK from your Deck, in face-up Attack Position.

Newdoria
Newdoria
Newdoria
DARK 4
Newdoria
  • ATK:

  • 1200

  • DEF:

  • 800


If this card is destroyed by battle and sent to the GY: Target 1 monster on the field; destroy that target.

Sangan
Sangan
Sangan
DARK 3
Sangan
  • ATK:

  • 1000

  • DEF:

  • 600


If this card is sent from the field to the GY: Add 1 monster with 1500 or less ATK from your Deck to your hand, but you cannot activate cards, or the effects of cards, with that name for the rest of this turn. You can only use this effect of "Sangan" once per turn.

Spell Canceller
Spell Canceller
Spell Canceller
WIND 5
Spell Canceller
  • ATK:

  • 1800

  • DEF:

  • 1600


Spell Cards, and their effects on the field, cannot be activated. Negate all Spell effects on the field.

Strike Ninja
Strike Ninja
Strike Ninja
DARK 4
Strike Ninja
  • ATK:

  • 1700

  • DEF:

  • 1200


(Quick Effect): You can banish 2 DARK monsters from your GY; banish this face-up card until the End Phase. You can only use this effect of "Strike Ninja" once per turn.

Morphing Jar
Morphing Jar
Morphing Jar
EARTH 2
Morphing Jar
  • ATK:

  • 700

  • DEF:

  • 600


FLIP: Both players discard as many cards as possible from their hands, then each player draws 5 cards.

Book of Moon
Book of Moon
Book of Moon
Spell Quick
Book of Moon

    Target 1 face-up monster on the field; change that target to face-down Defense Position.

    Delinquent Duo
    Delinquent Duo
    Delinquent Duo
    Spell Normal
    Delinquent Duo

      Pay 1000 LP; your opponent discards 1 random card, and if they have any other cards in their hand, discard 1 more card of their choice.

      Graceful Charity
      Graceful Charity
      Graceful Charity
      Spell Normal
      Graceful Charity

        Draw 3 cards, then discard 2 cards.

        Heavy Storm
        Heavy Storm
        Heavy Storm
        Spell Normal
        Heavy Storm

          Destroy all Spell and Trap Cards on the field.

          Mystical Space Typhoon
          Mystical Space Typhoon
          Mystical Space Typhoon
          Spell Quick
          Mystical Space Typhoon

            Target 1 Spell/Trap on the field; destroy that target.

            Nobleman of Crossout
            Nobleman of Crossout
            Nobleman of Crossout
            Spell Normal
            Nobleman of Crossout

              Target 1 face-down monster on the field; destroy that target, and if you do, banish it, then, if it was a Flip monster, each player reveals their Main Deck, then banishes all cards from it with that monster's name.

              Pot of Greed
              Pot of Greed
              Pot of Greed
              Spell Normal
              Pot of Greed

                Draw 2 cards.



                Tag(s):

                Rush Recklessly
                Rush Recklessly
                Rush Recklessly
                Spell Quick
                Rush Recklessly

                  Target 1 face-up monster on the field; it gains 700 ATK until the end of this turn.

                  Snatch Steal
                  Snatch Steal
                  Snatch Steal
                  Spell Equip
                  Snatch Steal

                    Equip only to a monster your opponent controls. Take control of the equipped monster. During each of your opponent's Standby Phases: They gain 1000 Life Points.

                    Compulsory Evacuation Device
                    Compulsory Evacuation Device
                    Compulsory Evacuation Device
                    Trap Normal
                    Compulsory Evacuation Device

                      Target 1 monster on the field; return that target to the hand.

                      Dust Tornado
                      Dust Tornado
                      Dust Tornado
                      Trap Normal
                      Dust Tornado

                        Target 1 Spell/Trap your opponent controls; destroy that target, then you can Set 1 Spell/Trap from your hand.

                        Mind Crush
                        Mind Crush
                        Mind Crush
                        Trap Normal
                        Mind Crush

                          Declare 1 card name; if that card is in your opponent's hand, they must discard all copies of it, otherwise you discard 1 random card.

                          Mirror Force
                          Mirror Force
                          Mirror Force
                          Trap Normal
                          Mirror Force

                            When an opponent's monster declares an attack: Destroy all your opponent's Attack Position monsters.

                            Ring of Destruction
                            Ring of Destruction
                            Ring of Destruction
                            Trap Normal
                            Ring of Destruction

                              During your opponent's turn: Target 1 face-up monster your opponent controls whose ATK is less than or equal to their LP; destroy that face-up monster, and if you do, take damage equal to its original ATK, then inflict damage to your opponent, equal to the damage you took. You can only activate 1 "Ring of Destruction" per turn.

                              Royal Command
                              Royal Command
                              Royal Command
                              Trap Continuous
                              Royal Command

                                Flip monsters' effects cannot be activated, also their effects are negated.

                                Royal Decree
                                Royal Decree
                                Royal Decree
                                Trap Continuous
                                Royal Decree

                                  Negate all other Trap effects on the field.

                                  Sakuretsu Armor
                                  Sakuretsu Armor
                                  Sakuretsu Armor
                                  Trap Normal
                                  Sakuretsu Armor

                                    When an opponent's monster declares an attack: Target the attacking monster; destroy that target.

                                    Trap Dustshoot
                                    Trap Dustshoot
                                    Trap Dustshoot
                                    Trap Normal
                                    Trap Dustshoot

                                      Activate only if your opponent has 4 or more cards in their hand. Look at your opponent's hand, select 1 Monster Card in it, and return that card to its owner's Deck.

                                      Extra Deck

                                      Alligator's Sword Dragon
                                      Alligator's Sword Dragon
                                      Alligator's Sword Dragon
                                      WIND 5
                                      Alligator's Sword Dragon
                                      • ATK:

                                      • 1700

                                      • DEF:

                                      • 1500


                                      "Baby Dragon" + "Alligator's Sword" This card can attack your opponent directly if the only face-up monsters they control are EARTH, WATER, or FIRE.

                                      Arcana Knight Joker
                                      Arcana Knight Joker
                                      Arcana Knight Joker
                                      LIGHT 9
                                      Arcana Knight Joker
                                      • ATK:

                                      • 3800

                                      • DEF:

                                      • 2500


                                      "Queen's Knight" + "Jack's Knight" + "King's Knight" A Fusion Summon of this card can only be done with the above materials. Once per turn, when a Spell/Trap Card, or monster effect, is activated that targets this face-up card on the field (Quick Effect): You can discard the same type of card (Monster, Spell, or Trap); negate the effect.

                                      Blue-Eyes Ultimate Dragon
                                      Blue-Eyes Ultimate Dragon
                                      Blue-Eyes Ultimate Dragon
                                      LIGHT 12
                                      Blue-Eyes Ultimate Dragon
                                      • ATK:

                                      • 4500

                                      • DEF:

                                      • 3800


                                      "Blue-Eyes White Dragon" + "Blue-Eyes White Dragon" + "Blue-Eyes White Dragon"

                                      Dark Balter the Terrible
                                      Dark Balter the Terrible
                                      Dark Balter the Terrible
                                      DARK 5
                                      Dark Balter the Terrible
                                      • ATK:

                                      • 2000

                                      • DEF:

                                      • 1200


                                      "Possessed Dark Soul" + "Frontier Wiseman" A Fusion Summon of this monster can only be conducted with the above Fusion Material Monsters. When a Normal Spell Card is activated, negate the effect by paying 1000 Life Points. The effect of an Effect Monster that this monster destroys as a result of battle is negated.

                                      Dark Blade the Dragon Knight
                                      Dark Blade the Dragon Knight
                                      Dark Blade the Dragon Knight
                                      DARK 6
                                      Dark Blade the Dragon Knight
                                      • ATK:

                                      • 2200

                                      • DEF:

                                      • 1500


                                      "Dark Blade" + "Pitch-Dark Dragon" Each time this card inflicts Battle Damage to your opponent, you can select up to 3 Monster Cards from your opponent's Graveyard and remove them from play.

                                      Dark Flare Knight
                                      Dark Flare Knight
                                      Dark Flare Knight
                                      DARK 6
                                      Dark Flare Knight
                                      • ATK:

                                      • 2200

                                      • DEF:

                                      • 800


                                      "Dark Magician" + "Flame Swordsman" You take no Battle Damage from battles involving this card. When this card is destroyed by battle and sent to the Graveyard: Special Summon 1 "Mirage Knight" from your hand or Deck.

                                      Dragon Master Knight
                                      Dragon Master Knight
                                      Dragon Master Knight
                                      LIGHT 12
                                      Dragon Master Knight
                                      • ATK:

                                      • 5000

                                      • DEF:

                                      • 5000


                                      "Black Luster Soldier" + "Blue-Eyes Ultimate Dragon" Must be Fusion Summoned. This card gains 500 ATK for each Dragon monster you control, except this card.

                                      Fiend Skull Dragon
                                      Fiend Skull Dragon
                                      Fiend Skull Dragon
                                      WIND 5
                                      Fiend Skull Dragon
                                      • ATK:

                                      • 2000

                                      • DEF:

                                      • 1200


                                      "Cave Dragon" + "Lesser Fiend" (This card is always treated as an "Archfiend" card.) A Fusion Summon of this card can only be done with the above Fusion Material Monsters. Negate the effects of Flip Effect Monsters. Negate any Trap effects that target this card on the field, and if you do, destroy that Trap Card.

                                      Meteor Black Dragon
                                      Meteor Black Dragon
                                      Meteor Black Dragon
                                      FIRE 8
                                      Meteor Black Dragon
                                      • ATK:

                                      • 3500

                                      • DEF:

                                      • 2000


                                      "Red-Eyes Black Dragon" + "Meteor Dragon"

                                      Mystical Sand
                                      Mystical Sand
                                      Mystical Sand
                                      EARTH 6
                                      Mystical Sand
                                      • ATK:

                                      • 2100

                                      • DEF:

                                      • 1700


                                      "Giant Soldier of Stone" + "Ancient Elf"

                                      Reaper on the Nightmare
                                      Reaper on the Nightmare
                                      Reaper on the Nightmare
                                      DARK 5
                                      Reaper on the Nightmare
                                      • ATK:

                                      • 800

                                      • DEF:

                                      • 600


                                      "Spirit Reaper" + "Nightmare Horse" This card is not destroyed as a result of battle. Destroy this card when it is targeted by the effect of a Spell, Trap, or Effect Monster. This card can attack your opponent's Life Points directly even if there is a monster on your opponent's side of the field. If this card successfully attacks your opponent's Life Points directly, your opponent discards 1 card randomly from his/her hand.

                                      Ryu Senshi
                                      Ryu Senshi
                                      Ryu Senshi
                                      EARTH 6
                                      Ryu Senshi
                                      • ATK:

                                      • 2000

                                      • DEF:

                                      • 1200


                                      "Warrior Dai Grepher" + "Spirit Ryu" A Fusion Summon of this card can only be done with the above Fusion Materials. When a Normal Trap Card is activated (Quick Effect): You can pay 1000 LP; negate that effect. This card must be face-up on the field to activate and to resolve this effect. Negate the effects of any Spell Card that targets this card and destroy it.

                                      The Last Warrior from Another Planet
                                      The Last Warrior from Another Planet
                                      The Last Warrior from Another Planet
                                      EARTH 7
                                      The Last Warrior from Another Planet
                                      • ATK:

                                      • 2350

                                      • DEF:

                                      • 2300


                                      "Zombyra the Dark" + "Maryokutai" If this card is Special Summoned: Destroy all other monsters you control. Neither player can Summon monsters.

                                      Thousand-Eyes Restrict
                                      Thousand-Eyes Restrict
                                      Thousand-Eyes Restrict
                                      DARK 1
                                      Thousand-Eyes Restrict
                                      • ATK:

                                      • 0

                                      • DEF:

                                      • 0


                                      "Relinquished" + "Thousand-Eyes Idol" Other monsters on the field cannot change their battle positions or attack. Once per turn: You can target 1 monster your opponent controls; equip that target to this card (max. 1). This card's ATK/DEF become equal to that equipped monster's. If this card would be destroyed by battle, destroy that equipped monster instead.

                                      Warrior of Tradition
                                      Warrior of Tradition
                                      Warrior of Tradition
                                      EARTH 6
                                      Warrior of Tradition
                                      • ATK:

                                      • 1900

                                      • DEF:

                                      • 1700


                                      "Sonic Maid" + "Beautiful Headhuntress"

                                      Main: 55 Extra: 15

                                      1 cardBreaker the Magical Warrior
                                      1 cardBreaker the Magical Warrior
                                      Breaker the Magical Warrior
                                      DARK 4
                                      Breaker the Magical Warrior
                                      • ATK:

                                      • 1600

                                      • DEF:

                                      • 1000


                                      If this card is Normal Summoned: Place 1 Spell Counter on it (max. 1). Gains 300 ATK for each Spell Counter on it. You can remove 1 Spell Counter from this card, then target 1 Spell/Trap on the field; destroy that target.


                                      3 cardDes Wombat 3 cardDes Wombat
                                      Des Wombat
                                      EARTH 3
                                      Des Wombat
                                      • ATK:

                                      • 1600

                                      • DEF:

                                      • 300


                                      Any damage to you from a card effect becomes 0.


                                      3 cardDon Zaloog 3 cardDon Zaloog
                                      Don Zaloog
                                      DARK 4
                                      Don Zaloog
                                      • ATK:

                                      • 1400

                                      • DEF:

                                      • 1500


                                      When this card inflicts battle damage to your opponent: You can activate 1 of these effects; ● Discard 1 random card from their hand. ● Send the top 2 cards of their Deck to the GY.


                                      3 cardDoomcaliber Knight 3 cardDoomcaliber Knight
                                      Doomcaliber Knight
                                      DARK 4
                                      Doomcaliber Knight
                                      • ATK:

                                      • 1900

                                      • DEF:

                                      • 1800


                                      Cannot be Special Summoned. If a monster effect is activated (Quick Effect): Tribute this face-up card; negate the activation, and if you do, destroy that monster.


                                      2 cardExarion Universe 2 cardExarion Universe
                                      Exarion Universe
                                      DARK 4
                                      Exarion Universe
                                      • ATK:

                                      • 1800

                                      • DEF:

                                      • 1900


                                      During your Battle Step, if this card attacks a Defense Position monster: You can make this card lose exactly 400 ATK, and if it does, it will inflict piercing battle damage. These effects last until the end of this turn.


                                      3 cardKycoo the Ghost Destroyer 3 cardKycoo the Ghost Destroyer
                                      Kycoo the Ghost Destroyer
                                      DARK 4
                                      Kycoo the Ghost Destroyer
                                      • ATK:

                                      • 1800

                                      • DEF:

                                      • 700


                                      When this card inflicts battle damage to your opponent: You can target up to 2 monsters in their Graveyard; banish those targets. Your opponent cannot banish cards from either player's Graveyard.


                                      2 cardMystic Tomato 2 cardMystic Tomato
                                      Mystic Tomato
                                      DARK 4
                                      Mystic Tomato
                                      • ATK:

                                      • 1400

                                      • DEF:

                                      • 1100


                                      When this card is destroyed by battle and sent to the GY: You can Special Summon 1 DARK monster with 1500 or less ATK from your Deck, in face-up Attack Position.


                                      2 cardNewdoria 2 cardNewdoria
                                      Newdoria
                                      DARK 4
                                      Newdoria
                                      • ATK:

                                      • 1200

                                      • DEF:

                                      • 800


                                      If this card is destroyed by battle and sent to the GY: Target 1 monster on the field; destroy that target.


                                      1 cardSangan
                                      1 cardSangan
                                      Sangan
                                      DARK 3
                                      Sangan
                                      • ATK:

                                      • 1000

                                      • DEF:

                                      • 600


                                      If this card is sent from the field to the GY: Add 1 monster with 1500 or less ATK from your Deck to your hand, but you cannot activate cards, or the effects of cards, with that name for the rest of this turn. You can only use this effect of "Sangan" once per turn.


                                      3 cardSpell Canceller 3 cardSpell Canceller
                                      Spell Canceller
                                      WIND 5
                                      Spell Canceller
                                      • ATK:

                                      • 1800

                                      • DEF:

                                      • 1600


                                      Spell Cards, and their effects on the field, cannot be activated. Negate all Spell effects on the field.


                                      1 cardStrike Ninja 1 cardStrike Ninja
                                      Strike Ninja
                                      DARK 4
                                      Strike Ninja
                                      • ATK:

                                      • 1700

                                      • DEF:

                                      • 1200


                                      (Quick Effect): You can banish 2 DARK monsters from your GY; banish this face-up card until the End Phase. You can only use this effect of "Strike Ninja" once per turn.


                                      1 cardMorphing Jar
                                      1 cardMorphing Jar
                                      Morphing Jar
                                      EARTH 2
                                      Morphing Jar
                                      • ATK:

                                      • 700

                                      • DEF:

                                      • 600


                                      FLIP: Both players discard as many cards as possible from their hands, then each player draws 5 cards.


                                      2 cardBook of Moon 2 cardBook of Moon
                                      Book of Moon
                                      Spell Quick
                                      Book of Moon

                                        Target 1 face-up monster on the field; change that target to face-down Defense Position.


                                        1 cardDelinquent Duo
                                        1 cardDelinquent Duo
                                        Delinquent Duo
                                        Spell Normal
                                        Delinquent Duo

                                          Pay 1000 LP; your opponent discards 1 random card, and if they have any other cards in their hand, discard 1 more card of their choice.


                                          1 cardEnemy Controller
                                          1 cardEnemy Controller
                                          Enemy Controller
                                          Spell Quick
                                          Enemy Controller

                                            Activate 1 of these effects. ● Target 1 face-up monster your opponent controls; change that target's battle position. ● Tribute 1 monster, then target 1 face-up monster your opponent controls; take control of that target until the End Phase.


                                            1 cardGraceful Charity
                                            1 cardGraceful Charity
                                            Graceful Charity
                                            Spell Normal
                                            Graceful Charity

                                              Draw 3 cards, then discard 2 cards.


                                              1 cardHeavy Storm
                                              1 cardHeavy Storm
                                              Heavy Storm
                                              Spell Normal
                                              Heavy Storm

                                                Destroy all Spell and Trap Cards on the field.


                                                1 cardMystical Space Typhoon
                                                1 cardMystical Space Typhoon
                                                Mystical Space Typhoon
                                                Spell Quick
                                                Mystical Space Typhoon

                                                  Target 1 Spell/Trap on the field; destroy that target.


                                                  2 cardNobleman of Crossout
                                                  2 cardNobleman of Crossout
                                                  Nobleman of Crossout
                                                  Spell Normal
                                                  Nobleman of Crossout

                                                    Target 1 face-down monster on the field; destroy that target, and if you do, banish it, then, if it was a Flip monster, each player reveals their Main Deck, then banishes all cards from it with that monster's name.


                                                    1 cardPot of Greed
                                                    1 cardPot of Greed
                                                    Pot of Greed
                                                    Spell Normal
                                                    Pot of Greed

                                                      Draw 2 cards.




                                                      Tag(s):

                                                      3 cardRush Recklessly 3 cardRush Recklessly
                                                      Rush Recklessly
                                                      Spell Quick
                                                      Rush Recklessly

                                                        Target 1 face-up monster on the field; it gains 700 ATK until the end of this turn.


                                                        1 cardSnatch Steal
                                                        1 cardSnatch Steal
                                                        Snatch Steal
                                                        Spell Equip
                                                        Snatch Steal

                                                          Equip only to a monster your opponent controls. Take control of the equipped monster. During each of your opponent's Standby Phases: They gain 1000 Life Points.


                                                          1 cardCompulsory Evacuation Device 1 cardCompulsory Evacuation Device
                                                          Compulsory Evacuation Device
                                                          Trap Normal
                                                          Compulsory Evacuation Device

                                                            Target 1 monster on the field; return that target to the hand.


                                                            2 cardDust Tornado 2 cardDust Tornado
                                                            Dust Tornado
                                                            Trap Normal
                                                            Dust Tornado

                                                              Target 1 Spell/Trap your opponent controls; destroy that target, then you can Set 1 Spell/Trap from your hand.


                                                              1 cardMind Crush 1 cardMind Crush
                                                              Mind Crush
                                                              Trap Normal
                                                              Mind Crush

                                                                Declare 1 card name; if that card is in your opponent's hand, they must discard all copies of it, otherwise you discard 1 random card.


                                                                1 cardMirror Force
                                                                1 cardMirror Force
                                                                Mirror Force
                                                                Trap Normal
                                                                Mirror Force

                                                                  When an opponent's monster declares an attack: Destroy all your opponent's Attack Position monsters.


                                                                  1 cardRing of Destruction
                                                                  1 cardRing of Destruction
                                                                  Ring of Destruction
                                                                  Trap Normal
                                                                  Ring of Destruction

                                                                    During your opponent's turn: Target 1 face-up monster your opponent controls whose ATK is less than or equal to their LP; destroy that face-up monster, and if you do, take damage equal to its original ATK, then inflict damage to your opponent, equal to the damage you took. You can only activate 1 "Ring of Destruction" per turn.


                                                                    1 cardRoyal Command 1 cardRoyal Command
                                                                    Royal Command
                                                                    Trap Continuous
                                                                    Royal Command

                                                                      Flip monsters' effects cannot be activated, also their effects are negated.


                                                                      3 cardRoyal Decree 3 cardRoyal Decree
                                                                      Royal Decree
                                                                      Trap Continuous
                                                                      Royal Decree

                                                                        Negate all other Trap effects on the field.


                                                                        3 cardSakuretsu Armor 3 cardSakuretsu Armor
                                                                        Sakuretsu Armor
                                                                        Trap Normal
                                                                        Sakuretsu Armor

                                                                          When an opponent's monster declares an attack: Target the attacking monster; destroy that target.


                                                                          3 cardTrap Dustshoot
                                                                          3 cardTrap Dustshoot
                                                                          Trap Dustshoot
                                                                          Trap Normal
                                                                          Trap Dustshoot

                                                                            Activate only if your opponent has 4 or more cards in their hand. Look at your opponent's hand, select 1 Monster Card in it, and return that card to its owner's Deck.


                                                                            1 cardAlligator's Sword Dragon 1 cardAlligator's Sword Dragon
                                                                            Alligator's Sword Dragon
                                                                            WIND 5
                                                                            Alligator's Sword Dragon
                                                                            • ATK:

                                                                            • 1700

                                                                            • DEF:

                                                                            • 1500


                                                                            "Baby Dragon" + "Alligator's Sword" This card can attack your opponent directly if the only face-up monsters they control are EARTH, WATER, or FIRE.


                                                                            1 cardArcana Knight Joker 1 cardArcana Knight Joker
                                                                            Arcana Knight Joker
                                                                            LIGHT 9
                                                                            Arcana Knight Joker
                                                                            • ATK:

                                                                            • 3800

                                                                            • DEF:

                                                                            • 2500


                                                                            "Queen's Knight" + "Jack's Knight" + "King's Knight" A Fusion Summon of this card can only be done with the above materials. Once per turn, when a Spell/Trap Card, or monster effect, is activated that targets this face-up card on the field (Quick Effect): You can discard the same type of card (Monster, Spell, or Trap); negate the effect.


                                                                            1 cardBlue-Eyes Ultimate Dragon 1 cardBlue-Eyes Ultimate Dragon
                                                                            Blue-Eyes Ultimate Dragon
                                                                            LIGHT 12
                                                                            Blue-Eyes Ultimate Dragon
                                                                            • ATK:

                                                                            • 4500

                                                                            • DEF:

                                                                            • 3800


                                                                            "Blue-Eyes White Dragon" + "Blue-Eyes White Dragon" + "Blue-Eyes White Dragon"


                                                                            1 cardDark Balter the Terrible 1 cardDark Balter the Terrible
                                                                            Dark Balter the Terrible
                                                                            DARK 5
                                                                            Dark Balter the Terrible
                                                                            • ATK:

                                                                            • 2000

                                                                            • DEF:

                                                                            • 1200


                                                                            "Possessed Dark Soul" + "Frontier Wiseman" A Fusion Summon of this monster can only be conducted with the above Fusion Material Monsters. When a Normal Spell Card is activated, negate the effect by paying 1000 Life Points. The effect of an Effect Monster that this monster destroys as a result of battle is negated.


                                                                            1 cardDark Blade the Dragon Knight 1 cardDark Blade the Dragon Knight
                                                                            Dark Blade the Dragon Knight
                                                                            DARK 6
                                                                            Dark Blade the Dragon Knight
                                                                            • ATK:

                                                                            • 2200

                                                                            • DEF:

                                                                            • 1500


                                                                            "Dark Blade" + "Pitch-Dark Dragon" Each time this card inflicts Battle Damage to your opponent, you can select up to 3 Monster Cards from your opponent's Graveyard and remove them from play.


                                                                            1 cardDark Flare Knight 1 cardDark Flare Knight
                                                                            Dark Flare Knight
                                                                            DARK 6
                                                                            Dark Flare Knight
                                                                            • ATK:

                                                                            • 2200

                                                                            • DEF:

                                                                            • 800


                                                                            "Dark Magician" + "Flame Swordsman" You take no Battle Damage from battles involving this card. When this card is destroyed by battle and sent to the Graveyard: Special Summon 1 "Mirage Knight" from your hand or Deck.


                                                                            1 cardDragon Master Knight 1 cardDragon Master Knight
                                                                            Dragon Master Knight
                                                                            LIGHT 12
                                                                            Dragon Master Knight
                                                                            • ATK:

                                                                            • 5000

                                                                            • DEF:

                                                                            • 5000


                                                                            "Black Luster Soldier" + "Blue-Eyes Ultimate Dragon" Must be Fusion Summoned. This card gains 500 ATK for each Dragon monster you control, except this card.


                                                                            1 cardFiend Skull Dragon 1 cardFiend Skull Dragon
                                                                            Fiend Skull Dragon
                                                                            WIND 5
                                                                            Fiend Skull Dragon
                                                                            • ATK:

                                                                            • 2000

                                                                            • DEF:

                                                                            • 1200


                                                                            "Cave Dragon" + "Lesser Fiend" (This card is always treated as an "Archfiend" card.) A Fusion Summon of this card can only be done with the above Fusion Material Monsters. Negate the effects of Flip Effect Monsters. Negate any Trap effects that target this card on the field, and if you do, destroy that Trap Card.


                                                                            1 cardMeteor Black Dragon 1 cardMeteor Black Dragon
                                                                            Meteor Black Dragon
                                                                            FIRE 8
                                                                            Meteor Black Dragon
                                                                            • ATK:

                                                                            • 3500

                                                                            • DEF:

                                                                            • 2000


                                                                            "Red-Eyes Black Dragon" + "Meteor Dragon"


                                                                            1 cardMystical Sand 1 cardMystical Sand
                                                                            Mystical Sand
                                                                            EARTH 6
                                                                            Mystical Sand
                                                                            • ATK:

                                                                            • 2100

                                                                            • DEF:

                                                                            • 1700


                                                                            "Giant Soldier of Stone" + "Ancient Elf"


                                                                            1 cardReaper on the Nightmare 1 cardReaper on the Nightmare
                                                                            Reaper on the Nightmare
                                                                            DARK 5
                                                                            Reaper on the Nightmare
                                                                            • ATK:

                                                                            • 800

                                                                            • DEF:

                                                                            • 600


                                                                            "Spirit Reaper" + "Nightmare Horse" This card is not destroyed as a result of battle. Destroy this card when it is targeted by the effect of a Spell, Trap, or Effect Monster. This card can attack your opponent's Life Points directly even if there is a monster on your opponent's side of the field. If this card successfully attacks your opponent's Life Points directly, your opponent discards 1 card randomly from his/her hand.


                                                                            1 cardRyu Senshi 1 cardRyu Senshi
                                                                            Ryu Senshi
                                                                            EARTH 6
                                                                            Ryu Senshi
                                                                            • ATK:

                                                                            • 2000

                                                                            • DEF:

                                                                            • 1200


                                                                            "Warrior Dai Grepher" + "Spirit Ryu" A Fusion Summon of this card can only be done with the above Fusion Materials. When a Normal Trap Card is activated (Quick Effect): You can pay 1000 LP; negate that effect. This card must be face-up on the field to activate and to resolve this effect. Negate the effects of any Spell Card that targets this card and destroy it.


                                                                            1 cardThe Last Warrior from Another Planet 1 cardThe Last Warrior from Another Planet
                                                                            The Last Warrior from Another Planet
                                                                            EARTH 7
                                                                            The Last Warrior from Another Planet
                                                                            • ATK:

                                                                            • 2350

                                                                            • DEF:

                                                                            • 2300


                                                                            "Zombyra the Dark" + "Maryokutai" If this card is Special Summoned: Destroy all other monsters you control. Neither player can Summon monsters.


                                                                            1 cardThousand-Eyes Restrict 1 cardThousand-Eyes Restrict
                                                                            Thousand-Eyes Restrict
                                                                            DARK 1
                                                                            Thousand-Eyes Restrict
                                                                            • ATK:

                                                                            • 0

                                                                            • DEF:

                                                                            • 0


                                                                            "Relinquished" + "Thousand-Eyes Idol" Other monsters on the field cannot change their battle positions or attack. Once per turn: You can target 1 monster your opponent controls; equip that target to this card (max. 1). This card's ATK/DEF become equal to that equipped monster's. If this card would be destroyed by battle, destroy that equipped monster instead.


                                                                            1 cardWarrior of Tradition 1 cardWarrior of Tradition
                                                                            Warrior of Tradition
                                                                            EARTH 6
                                                                            Warrior of Tradition
                                                                            • ATK:

                                                                            • 1900

                                                                            • DEF:

                                                                            • 1700


                                                                            "Sonic Maid" + "Beautiful Headhuntress"


                                                                            tcg
                                                                            Ninja
                                                                            5







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