Sylvans Deck Breakdown

Cards Usage Statistic

Main Deck

D.D. Crow
D.D. Crow
D.D. Crow
DARK 1
D.D. Crow
  • ATK:

  • 100

  • DEF:

  • 100


(Quick Effect): You can discard this card to the GY, then target 1 card in your opponent's GY; banish that target.

Lonefire Blossom
Lonefire Blossom
Lonefire Blossom
FIRE 3
Lonefire Blossom
  • ATK:

  • 500

  • DEF:

  • 1400


Once per turn: You can Tribute 1 face-up Plant monster; Special Summon 1 Plant monster from your Deck.

Maxx "C"
Maxx "C"
Maxx "C"
EARTH 2
Maxx "C"
  • ATK:

  • 500

  • DEF:

  • 200


During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.

Rose Archer
Rose Archer
Rose Archer
EARTH 3
Rose Archer
  • ATK:

  • 1000

  • DEF:

  • 100


During either player's turn, when your opponent activates a Trap Card while you control a Plant-Type monster: You can send this card from your hand to the Graveyard; negate the activation, and if you do, destroy it.

Sylvan Hermitree
Sylvan Hermitree
Sylvan Hermitree
FIRE 8
Sylvan Hermitree
  • ATK:

  • 2700

  • DEF:

  • 1800


Once per turn: You can excavate the top card of your Deck, and if it is a Plant-Type monster, send it to the Graveyard, and if you do, draw 1 card. Otherwise, place it on the bottom of your Deck. If this card is excavated from the Deck and sent to the Graveyard by a card effect: Look at up to 3 cards from the top of your Deck, then place them on the top of the Deck in any order.

Sylvan Komushroomo
Sylvan Komushroomo
Sylvan Komushroomo
FIRE 2
Sylvan Komushroomo
  • ATK:

  • 100

  • DEF:

  • 2000


When this card is flipped face-up: You can choose a number from 1 to 5, then excavate that many cards from the top of your Deck, send any excavated Plant-Type monsters to the Graveyard, also place the other cards on the bottom of your Deck in any order. If this card is excavated from the Deck and sent to the Graveyard by a card effect: You can target 1 Spell/Trap Card on the field; destroy that target.

Sylvan Marshalleaf
Sylvan Marshalleaf
Sylvan Marshalleaf
WATER 3
Sylvan Marshalleaf
  • ATK:

  • 1500

  • DEF:

  • 1200


When this card is Normal Summoned: You can choose either 1 or 2, then excavate that many cards from the top of your Deck, send any excavated Plant-Type monsters to the Graveyard, also place the other cards on the bottom of your Deck in any order. If this card is excavated from the Deck and sent to the Graveyard by a card effect: You can target 1 monster on the field; destroy that target.

Sylvan Princessprout
Sylvan Princessprout
Sylvan Princessprout
LIGHT 1
Sylvan Princessprout
  • ATK:

  • 100

  • DEF:

  • 100


You can only activate each effect of "Sylvan Princessprout" once per turn. ● You can Tribute this card; excavate the top card of your Deck, send it to the Graveyard, then you can place 1 "sprout" monster in your Graveyard on top of your Deck. ● If this card is excavated from the Deck and sent to the Graveyard by a card effect: You can declare a Level from 1 to 8; Special Summon this card from the Graveyard, and if you do, it becomes that Level.

Sylvan Sagequoia
Sylvan Sagequoia
Sylvan Sagequoia
WIND 7
Sylvan Sagequoia
  • ATK:

  • 2600

  • DEF:

  • 2100


When a "Sylvan" monster is sent to the Graveyard (except during the Damage Step): You can Special Summon this card from your hand. Once per turn: You can excavate the top card of your Deck, and if it is a Plant-Type monster, send it to the Graveyard. Otherwise, place it on the bottom of your Deck. If this card is excavated from the Deck and sent to the Graveyard by a card effect: You can target 1 "Sylvan" Spell/Trap Card in your Graveyard; add that target to your hand.

Spore
Spore
Spore
WIND 1
Spore
  • ATK:

  • 400

  • DEF:

  • 800


If this card is in your Graveyard: You can banish 1 other Plant-Type monster from your Graveyard; Special Summon this card from your Graveyard and increase its Level by the Level of that banished monster. Each player can only activate the effect of "Spore" once per Duel.

Dark Hole
Dark Hole
Dark Hole
Spell Normal
Dark Hole

    Destroy all monsters on the field.

    Forbidden Lance
    Forbidden Lance
    Forbidden Lance
    Spell Quick
    Forbidden Lance

      Target 1 face-up monster on the field; until the end of this turn, that target loses 800 ATK, but is unaffected by the effects of other Spells/Traps.

      Miracle Fertilizer
      Miracle Fertilizer
      Miracle Fertilizer
      Spell Continuous
      Miracle Fertilizer

        Once per turn: You can target 1 Plant monster in your GY; Special Summon that target. You cannot Normal Summon/Set during the turn you Special Summon with this effect (even if this card leaves the field). If a monster Special Summoned by this effect leaves the field, destroy this card.

        Mount Sylvania
        Mount Sylvania
        Mount Sylvania
        Spell Field
        Mount Sylvania

          You can send 1 Plant-Type monster from your hand or face-up from your side of the field to the Graveyard; choose 1 "Sylvan" card from your Deck and place it on top of the Deck. You can only use this effect of "Mount Sylvania" once per turn. Once per turn, during your opponent's End Phase: You can excavate the top card of your Deck, and if it is a Plant-Type monster, send it to the Graveyard. Otherwise, place it on either the top or bottom of your Deck.

          Mystical Space Typhoon
          Mystical Space Typhoon
          Mystical Space Typhoon
          Spell Quick
          Mystical Space Typhoon

            Target 1 Spell/Trap on the field; destroy that target.

            Soul Charge
            Soul Charge
            Soul Charge
            Spell Normal
            Soul Charge

              Target any number of monsters in your GY; Special Summon them, and if you do, you lose 1000 LP for each monster Special Summoned by this effect. You cannot conduct your Battle Phase the turn you activate this card. You can only activate 1 "Soul Charge" per turn.

              Sylvan Charity
              Sylvan Charity
              Sylvan Charity
              Spell Normal
              Sylvan Charity

                Draw 3 cards, then, if you have a "Sylvan" card in your hand, reveal 2 cards from your hand including at least 1 "Sylvan" card, then place them on the top of the Deck in any order. Otherwise, reveal your entire hand, then place it on the top of the Deck in any order. You can only activate 1 "Sylvan Charity" per turn.

                Upstart Goblin
                Upstart Goblin
                Upstart Goblin
                Spell Normal
                Upstart Goblin

                  Draw 1 card, then your opponent gains 1000 LP.

                  Rivalry of Warlords
                  Rivalry of Warlords
                  Rivalry of Warlords
                  Trap Continuous
                  Rivalry of Warlords

                    Each player can only control 1 Type of monster. Send all other face-up monsters they control to the GY.

                    Extra Deck

                    Leo, the Keeper of the Sacred Tree
                    Leo, the Keeper of the Sacred Tree
                    Leo, the Keeper of the Sacred Tree
                    EARTH 10
                    Leo, the Keeper of the Sacred Tree
                    • ATK:

                    • 3100

                    • DEF:

                    • 1900


                    1 Tuner + 1+ non-Tuner monsters Your opponent cannot target this card with card effects, except during your Main Phase 2.

                    Scrap Dragon
                    Scrap Dragon
                    Scrap Dragon
                    EARTH 8
                    Scrap Dragon
                    • ATK:

                    • 2800

                    • DEF:

                    • 2000


                    1 Tuner + 1+ non-Tuner monsters Once per turn: You can target 1 card you control and 1 card your opponent controls; destroy them. When this card in your possession is destroyed by your opponent's card and sent to your GY: Target 1 non-Synchro "Scrap" monster in your GY; Special Summon that target.

                    Star Eater
                    Star Eater
                    Star Eater
                    LIGHT 11
                    Star Eater
                    • ATK:

                    • 3200

                    • DEF:

                    • 2800


                    1 Tuner + 1 or more non-Tuner monsters Must be Synchro Summoned, and cannot be Special Summoned by other ways. This card's Synchro Summon cannot be negated. When Synchro Summoned, cards and effects cannot be activated. If this card attacks, it is unaffected by other card effects until the end of the Damage Step.

                    Stardust Dragon
                    Stardust Dragon
                    Stardust Dragon
                    WIND 8
                    Stardust Dragon
                    • ATK:

                    • 2500

                    • DEF:

                    • 2000


                    1 Tuner + 1+ non-Tuner monsters When a card or effect is activated that would destroy a card(s) on the field (Quick Effect): You can Tribute this card; negate the activation, and if you do, destroy it. During the End Phase, if this effect was activated this turn (and was not negated): You can Special Summon this card from your GY.

                    Stardust Spark Dragon
                    Stardust Spark Dragon
                    Stardust Spark Dragon
                    LIGHT 8
                    Stardust Spark Dragon
                    • ATK:

                    • 2500

                    • DEF:

                    • 2000


                    1 Tuner + 1+ non-Tuner monsters Once per turn (Quick Effect): You can target 1 face-up card you control; once during this turn, it cannot be destroyed by battle or card effects.

                    Alsei, the Sylvan High Protector
                    Alsei, the Sylvan High Protector
                    Alsei, the Sylvan High Protector
                    LIGHT
                    Alsei, the Sylvan High Protector
                    • ATK:

                    • 2300

                    • DEF:

                    • 3200


                    2 Level 8 monsters Once per turn: You can declare 1 card name; excavate the top card of your Deck, and if it is the declared card, add it to your hand. Otherwise, send it to the Graveyard. If a card is sent from your Deck to the Graveyard by a card effect (except during the Damage Step): You can detach 1 Xyz Material from this card, then target 1 card on the field; place that target on either the top or bottom of the Deck. You can only use this effect of "Alsei, the Sylvan High Protector" once per turn.

                    Gaia Dragon, the Thunder Charger
                    Gaia Dragon, the Thunder Charger
                    Gaia Dragon, the Thunder Charger
                    WIND
                    Gaia Dragon, the Thunder Charger
                    • ATK:

                    • 2600

                    • DEF:

                    • 2100


                    2 Level 7 monsters You can also Xyz Summon this card by using a Rank 5 or 6 Xyz Monster you control as material. (Transfer its materials to this card.) If this card attacks a Defense Position monster, inflict piercing battle damage.

                    Hieratic Sun Dragon Overlord of Heliopolis
                    Hieratic Sun Dragon Overlord of Heliopolis
                    Hieratic Sun Dragon Overlord of Heliopolis
                    LIGHT
                    Hieratic Sun Dragon Overlord of Heliopolis
                    • ATK:

                    • 3000

                    • DEF:

                    • 2400


                    2 Level 8 monsters Once per turn: You can detach 1 Xyz Material from this card; Tribute any number of monsters from your hand and/or your side of the field (minimum 1), then destroy an equal number of cards on the field.

                    Mecha Phantom Beast Dracossack
                    Mecha Phantom Beast Dracossack
                    Mecha Phantom Beast Dracossack
                    WIND
                    Mecha Phantom Beast Dracossack
                    • ATK:

                    • 2600

                    • DEF:

                    • 2200


                    2 Level 7 monsters Once per turn: You can detach 1 material from this card; Special Summon 2 "Mecha Phantom Beast Tokens" (Machine/WIND/Level 3/ATK 0/DEF 0). While you control a Token, this card cannot be destroyed by battle or card effects. Once per turn: You can Tribute 1 "Mecha Phantom Beast" monster, then target 1 card on the field; destroy that target. This card cannot attack during the turn you activate this effect.

                    Mechquipped Angineer
                    Mechquipped Angineer
                    Mechquipped Angineer
                    LIGHT
                    Mechquipped Angineer
                    • ATK:

                    • 1800

                    • DEF:

                    • 1000


                    2 Level 3 monsters Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 face-up Attack Position monster you control; change it to face-up Defense Position, and if you do, it cannot be destroyed by battle or by card effects this turn.

                    Number 11: Big Eye
                    Number 11: Big Eye
                    Number 11: Big Eye
                    DARK
                    Number 11: Big Eye
                    • ATK:

                    • 2600

                    • DEF:

                    • 2000


                    2 Level 7 monsters Once per turn: You can detach 1 material from this card, then target 1 monster your opponent controls; take control of that monster. This card cannot attack the turn this effect is activated.

                    Number 15: Gimmick Puppet Giant Grinder
                    Number 15: Gimmick Puppet Giant Grinder
                    Number 15: Gimmick Puppet Giant Grinder
                    DARK
                    Number 15: Gimmick Puppet Giant Grinder
                    • ATK:

                    • 1500

                    • DEF:

                    • 2500


                    2 Level 8 monsters Up to twice per turn, during your Main Phase 1: You can detach 1 Xyz Material from this card, then target 1 Special Summoned monster your opponent controls; destroy it, then if it was an Xyz Monster, inflict damage to your opponent equal to its original ATK.

                    Orea, the Sylvan High Arbiter
                    Orea, the Sylvan High Arbiter
                    Orea, the Sylvan High Arbiter
                    DARK
                    Orea, the Sylvan High Arbiter
                    • ATK:

                    • 2800

                    • DEF:

                    • 2500


                    2 Level 7 monsters Once per turn: You can send 1 Plant-Type monster from your hand or face-up from your side of the field to the Graveyard; look at a number of cards from the top of your Deck equal to the Level that the sent monster had in the hand or on the field, then place them on the top of the Deck in any order. Once per turn: You can detach 1 Xyz Material from this card; choose a number from 1 to 3, then excavate that many cards from the top of your Deck, send any excavated Plant-Type monsters to the Graveyard, and if you do, return up to that many cards on the field to the hand (min.1), except this card. Also, place the other cards on the bottom of your Deck in any order.

                    Main: 49 Extra: 15

                    3 cardDroll & Lock Bird 3 cardDroll & Lock Bird
                    Droll & Lock Bird
                    WIND 1
                    Droll & Lock Bird
                    • ATK:

                    • 0

                    • DEF:

                    • 0


                    If a card(s) is added from the Main Deck to your opponent's hand, except during the Draw Phase (Quick Effect): You can send this card from your hand to the GY; for the rest of this turn, cards cannot be added from either player's Main Deck to the hand.


                    2 cardMaxx "C"
                    2 cardMaxx "C"
                    Maxx "C"
                    EARTH 2
                    Maxx "C"
                    • ATK:

                    • 500

                    • DEF:

                    • 200


                    During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.


                    1 cardRagnaraika Samurai Beetle 1 cardRagnaraika Samurai Beetle
                    Ragnaraika Samurai Beetle
                    LIGHT 3
                    Ragnaraika Samurai Beetle
                    • ATK:

                    • 1500

                    • DEF:

                    • 0


                    You can Special Summon this card (from your hand) by placing 1 of your banished Insect, Plant, or Reptile monsters on the bottom of your Main Deck. You can only Special Summon "Ragnaraika Samurai Beetle" once per turn this way. If this card is sent to the GY as material for a "Ragnaraika" Link Monster: You can target 1 Level 4 or lower Insect, Plant, or Reptile monster in your GY, except "Ragnaraika Samurai Beetle"; Special Summon it in Defense Position. You can only use this effect of "Ragnaraika Samurai Beetle" once per turn.


                    3 cardRagnaraika the Evil Seed 3 cardRagnaraika the Evil Seed
                    Ragnaraika the Evil Seed
                    EARTH 1
                    Ragnaraika the Evil Seed
                    • ATK:

                    • 0

                    • DEF:

                    • 0


                    You can Special Summon this card (from your hand) by sending 1 Insect, Plant, or Reptile monster from your hand to the GY. You can only Special Summon "Ragnaraika the Evil Seed" once per turn this way. If this card is Normal or Special Summoned: You can add to your hand up to 2 different "Ragnaraika" cards of yours that are banished and/or in your Deck, except "Ragnaraika the Evil Seed", then banish 1 card from your hand, also you cannot Special Summon for the rest of this turn, except Insect, Plant, or Reptile monsters. You can only use this effect of "Ragnaraika the Evil Seed" once per turn.


                    1 cardRagnaraika Wicked Butterfly 1 cardRagnaraika Wicked Butterfly
                    Ragnaraika Wicked Butterfly
                    EARTH 4
                    Ragnaraika Wicked Butterfly
                    • ATK:

                    • 1800

                    • DEF:

                    • 0


                    You can discard this card; Special Summon 1 Insect, Plant, or Reptile monster from your hand. If this card is banished from the hand or GY: You can draw cards during the End Phase of this turn, equal to the number of different Monster Types among the monsters you control that are Insect, Plant, or Reptile. You can only use each effect of "Ragnaraika Wicked Butterfly" once per turn.


                    1 cardRose Lover 1 cardRose Lover
                    Rose Lover
                    EARTH 1
                    Rose Lover
                    • ATK:

                    • 800

                    • DEF:

                    • 800


                    You can banish this card from your GY; Special Summon 1 Plant monster from your hand, and if you do, it is unaffected by your opponent's Trap effects this turn. You can only use this effect of "Rose Lover" once per turn.


                    1 cardSauge de Fleur 1 cardSauge de Fleur
                    Sauge de Fleur
                    DARK 8
                    Sauge de Fleur
                    • ATK:

                    • 2900

                    • DEF:

                    • 0


                    You can target 1 monster you control and 1 card on the field; Special Summon this card from your hand, and if you do, destroy them. If this card is sent from the field to your GY: You can target 1 other monster in your GY; shuffle it into the Deck, then add 1 Level 1 Plant monster from your Deck or GY to your hand. You can only use each effect of "Sauge de Fleur" once per turn.


                    3 cardSylvan Cherubsprout 3 cardSylvan Cherubsprout
                    Sylvan Cherubsprout
                    LIGHT 1
                    Sylvan Cherubsprout
                    • ATK:

                    • 100

                    • DEF:

                    • 100


                    When this card is Special Summoned: You can choose either 1 or 2, then excavate that many cards from the top of your Deck, send any excavated Plant-Type monsters to the Graveyard, also place the other cards on the bottom of your Deck in any order. If this card is excavated from the Deck and sent to the Graveyard by a card effect: You can Special Summon 1 Level 1 Plant-Type monster from your Deck. You can only use this effect of "Sylvan Cherubsprout" once per turn.


                    2 cardSylvan Peaskeeper 2 cardSylvan Peaskeeper
                    Sylvan Peaskeeper
                    WIND 1
                    Sylvan Peaskeeper
                    • ATK:

                    • 400

                    • DEF:

                    • 100


                    When this card is Normal or Special Summoned: You can excavate the top card of your Deck, and if it is a Plant-Type monster, send it to the Graveyard. Otherwise, place it on the bottom of your Deck. If this card is excavated from the Deck and sent to the Graveyard by a card effect: You can target 1 Level 4 or lower Plant-Type monster in your Graveyard; Special Summon that target. You can only use this effect of "Sylvan Peaskeeper" once per turn.


                    3 cardSylvan Snapdrassinagon 3 cardSylvan Snapdrassinagon
                    Sylvan Snapdrassinagon
                    DARK 1
                    Sylvan Snapdrassinagon
                    • ATK:

                    • 900

                    • DEF:

                    • 400


                    If this card is sent from the field or the hand to the Graveyard: You can excavate the top card of your Deck, and if it is a Plant-Type monster, send it to the Graveyard. Otherwise, place it on the bottom of your Deck. If this card is excavated from the Deck and sent to the Graveyard by a card effect: You can excavate the top card of your Deck, and if it is a Plant-Type monster, send it to the Graveyard. Otherwise, place it on the bottom of your Deck.


                    1 cardTherion "Empress" Alasia 1 cardTherion "Empress" Alasia
                    Therion "Empress" Alasia
                    EARTH 8
                    Therion "Empress" Alasia
                    • ATK:

                    • 2100

                    • DEF:

                    • 2500


                    You can only use each of the following effects of "Therion "Empress" Alasia" once per turn. ● You can target 1 "Therion" monster or 1 Reptile monster in your GY; Special Summon this card from your hand, and if you do, equip that monster to this card. ● You can discard 1 card, then target 1 "Therion" Monster Card in your Spell & Trap Zone; Special Summon it. A "Therion" monster equipped with this card gains 700 ATK, also it can activate the 2nd effect listed above as if it were "Therion "Empress" Alasia".


                    3 cardTherion "Lily" Borea 3 cardTherion "Lily" Borea
                    Therion "Lily" Borea
                    WIND 8
                    Therion "Lily" Borea
                    • ATK:

                    • 2400

                    • DEF:

                    • 2500


                    You can only use each of the following effects of "Therion "Lily" Borea" once per turn. ● You can target 1 "Therion" monster or 1 Plant monster in your GY; Special Summon this card from your hand, and if you do, equip that monster to this card. ● You can send 1 card from your hand or field to the GY; add 1 "Therion" Spell/Trap from your Deck to your hand. A "Therion" monster equipped with this card gains 700 ATK, also it can activate the 2nd effect listed above as if it were "Therion "Lily" Borea".


                    1 cardWorld Carrotweight Champion 1 cardWorld Carrotweight Champion
                    World Carrotweight Champion
                    DARK 4
                    World Carrotweight Champion
                    • ATK:

                    • 1900

                    • DEF:

                    • 0


                    If this card is in your Graveyard: You can send 1 Plant-Type monster from your hand or face-up from your field to the Graveyard, except "World Carrotweight Champion"; Special Summon this card. You can only use this effect of "World Carrotweight Champion" once per turn.


                    3 cardAsh Blossom & Joyous Spring 3 cardAsh Blossom & Joyous Spring
                    Ash Blossom & Joyous Spring
                    FIRE 3
                    Ash Blossom & Joyous Spring
                    • ATK:

                    • 0

                    • DEF:

                    • 1800


                    When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


                    3 cardEffect Veiler 3 cardEffect Veiler
                    Effect Veiler
                    LIGHT 1
                    Effect Veiler
                    • ATK:

                    • 0

                    • DEF:

                    • 0


                    During your opponent's Main Phase (Quick Effect): You can send this card from your hand to the GY, then target 1 Effect Monster your opponent controls; negate the effects of that face-up monster your opponent controls, until the end of this turn.


                    2 cardGhost Ogre & Snow Rabbit 2 cardGhost Ogre & Snow Rabbit
                    Ghost Ogre & Snow Rabbit
                    LIGHT 3
                    Ghost Ogre & Snow Rabbit
                    • ATK:

                    • 0

                    • DEF:

                    • 1800


                    When a monster on the field activates its effect, or when a Spell/Trap that is already face-up on the field activates its effect (Quick Effect): You can send this card from your hand or field to the GY; destroy that card on the field. You can only use this effect of "Ghost Ogre & Snow Rabbit" once per turn.


                    1 cardGlow-Up Bulb 1 cardGlow-Up Bulb
                    Glow-Up Bulb
                    EARTH 1
                    Glow-Up Bulb
                    • ATK:

                    • 100

                    • DEF:

                    • 100


                    If this card is in your GY: You can send the top card of your Deck to the GY, and if you do, Special Summon this card. You can only use this effect of "Glow-Up Bulb" once per Duel.


                    1 cardRose Girl 1 cardRose Girl
                    Rose Girl
                    EARTH 3
                    Rose Girl
                    • ATK:

                    • 800

                    • DEF:

                    • 600


                    If a face-up Plant monster(s) you control is sent to the GY (except during the Damage Step): You can Special Summon this card from your hand. If a Plant monster is on the field and this card is in your GY: You can add this card to your hand. You can only use 1 "Rose Girl" effect per turn, and only once that turn.


                    1 cardSpore 1 cardSpore
                    Spore
                    WIND 1
                    Spore
                    • ATK:

                    • 400

                    • DEF:

                    • 800


                    If this card is in your Graveyard: You can banish 1 other Plant-Type monster from your Graveyard; Special Summon this card from your Graveyard and increase its Level by the Level of that banished monster. Each player can only activate the effect of "Spore" once per Duel.


                    2 cardCalled by the Grave
                    2 cardCalled by the Grave
                    Called by the Grave
                    Spell Quick
                    Called by the Grave

                      Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




                      Tag(s):

                      2 cardMount Sylvania 2 cardMount Sylvania
                      Mount Sylvania
                      Spell Field
                      Mount Sylvania

                        You can send 1 Plant-Type monster from your hand or face-up from your side of the field to the Graveyard; choose 1 "Sylvan" card from your Deck and place it on top of the Deck. You can only use this effect of "Mount Sylvania" once per turn. Once per turn, during your opponent's End Phase: You can excavate the top card of your Deck, and if it is a Plant-Type monster, send it to the Graveyard. Otherwise, place it on either the top or bottom of your Deck.


                        1 cardRagnaraika Bloom 1 cardRagnaraika Bloom
                        Ragnaraika Bloom
                        Spell Continuous
                        Ragnaraika Bloom

                          Insect, Plant, and Reptile monsters on the field gain 300 ATK/DEF, also all other monsters on the field lose 300 ATK/DEF. During your Main Phase: You can activate 1 of these effects; ● Add 1 "Ragnaraika" monster from your Deck to your hand, then discard 1 card. ● Special Summon 1 of your "Ragnaraika" monsters from your hand, GY, or banishment, in Defense Position. You can only use this effect of "Ragnaraika Bloom" once per turn.


                          2 cardSylvan Charity 2 cardSylvan Charity
                          Sylvan Charity
                          Spell Normal
                          Sylvan Charity

                            Draw 3 cards, then, if you have a "Sylvan" card in your hand, reveal 2 cards from your hand including at least 1 "Sylvan" card, then place them on the top of the Deck in any order. Otherwise, reveal your entire hand, then place it on the top of the Deck in any order. You can only activate 1 "Sylvan Charity" per turn.


                            1 cardTherion Discolosseum 1 cardTherion Discolosseum
                            Therion Discolosseum
                            Spell Field
                            Therion Discolosseum

                              When this card is activated: You can add 1 "Therion" monster from your Deck to your hand. Once per turn, if your monster would be destroyed by battle, you can send 1 "Therion" card or 1 "Endless Engine Argyro System" from your Deck to the GY instead. Once per turn, when a monster is destroyed by battle and sent to the GY: You can target 1 "Therion" monster in your GY; add it to your hand. You can only activate 1 "Therion Discolosseum" per turn.


                              2 cardInfinite Impermanence 2 cardInfinite Impermanence
                              Infinite Impermanence
                              Trap Normal
                              Infinite Impermanence

                                Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.


                                1 cardRagnaraika Hunting Dance 1 cardRagnaraika Hunting Dance
                                Ragnaraika Hunting Dance
                                Trap Normal
                                Ragnaraika Hunting Dance

                                  Target cards your opponent controls, up to the number of different Monster Types among the Link Monsters you control that are Insect, Plant, or Reptile; destroy them. If a face-up Insect, Plant, or Reptile monster(s) you control is destroyed by battle or card effect, while this card is in your GY, except the turn it was sent there: You can banish this card, then target 1 monster your opponent controls; destroy it. You can only use each effect of "Ragnaraika Hunting Dance" once per turn.


                                  1 cardRagnaraika Wisteria of Woe 1 cardRagnaraika Wisteria of Woe
                                  Ragnaraika Wisteria of Woe
                                  Trap Continuous
                                  Ragnaraika Wisteria of Woe

                                    Special Summon this card as a Normal Monster (Plant/DARK/Level 4/ATK 1600/DEF 0) (this card is also still a Trap), then if you control a "Ragnaraika" Link Monster, you can banish up to 2 cards from your opponent's GY. During the End Phase, if this card is in your GY: You can shuffle 2 Insect, Plant, and/or Reptile monsters from your GY and/or banishment into the Deck, and if you do, Set this card. You can only use this effect of "Ragnaraika Wisteria of Woe" once per turn.


                                    1 cardSunavalon Bloom 1 cardSunavalon Bloom
                                    Sunavalon Bloom
                                    Trap Continuous
                                    Sunavalon Bloom

                                      When this card is activated: If you control a Link-4 or higher Plant monster when this effect resolves, negate the effects of all face-up monsters your opponent currently controls. During damage calculation, if your Plant Link Monster battles: You can activate this effect; it gains ATK equal to the combined ATK of monsters it currently points to, until the end of this turn. (These effects remain even if this card leaves the field.) You can only use this effect of "Sunavalon Bloom" once per turn. You can only activate 1 "Sunavalon Bloom" per turn.


                                      1 cardCosmic Tree Irmistil 1 cardCosmic Tree Irmistil
                                      Cosmic Tree Irmistil
                                      EARTH
                                      Cosmic Tree Irmistil
                                      • ATK:

                                      • 2000

                                      • LINK-5

                                      Link Arrow:

                                      Top-Left

                                      Left

                                      Bottom-Left

                                      Bottom

                                      Bottom-Right


                                      3+ Effect Monsters You can only control 1 "Cosmic Tree Irmistil". Each time your opponent Special Summons a monster(s) face-up during the Main Phase, you gain LP equal to their ATK. Once per turn (Quick Effect): You can pay LP in multiples of 1000 (max. 3000); this card gains that much ATK.


                                      1 cardRagnaraika Chain Coils 1 cardRagnaraika Chain Coils
                                      Ragnaraika Chain Coils
                                      FIRE
                                      Ragnaraika Chain Coils
                                      • ATK:

                                      • 2900

                                      • LINK-4

                                      Link Arrow:

                                      Right

                                      Bottom-Left

                                      Bottom

                                      Bottom-Right


                                      2+ monsters, including an Insect, Plant, or Reptile monster If your opponent activates a monster effect (except during the Damage Step): You can activate this effect; neither player can activate the effects of monsters in the hand this turn. If this card is in your GY: You can target 1 Insect, Plant, or Reptile monster you control; place it on the bottom of the Deck, and if you do, Special Summon this card, also you cannot Special Summon for the rest of this turn, except Insect, Plant, or Reptile monsters. You can only use each effect of "Ragnaraika Chain Coils" once per turn.


                                      1 cardRagnaraika Mantis Monk 1 cardRagnaraika Mantis Monk
                                      Ragnaraika Mantis Monk
                                      WIND
                                      Ragnaraika Mantis Monk
                                      • ATK:

                                      • 2300

                                      • LINK-3

                                      Link Arrow:

                                      Left

                                      Bottom

                                      Bottom-Right


                                      2+ monsters, including an Insect, Plant, or Reptile monster You can banish 2 Insect, Plant, and/or Reptile monsters from your GY; add 1 "Ragnaraika" Trap from your Deck to your hand. If this card is in your GY: You can target 1 Insect, Plant, or Reptile monster you control; place it on the bottom of the Deck, and if you do, Special Summon this card, also you cannot Special Summon for the rest of this turn, except Insect, Plant, or Reptile monsters. You can only use each effect of "Ragnaraika Mantis Monk" once per turn.


                                      1 cardRagnaraika Selene Snapper 1 cardRagnaraika Selene Snapper
                                      Ragnaraika Selene Snapper
                                      WATER
                                      Ragnaraika Selene Snapper
                                      • ATK:

                                      • 2600

                                      • LINK-3

                                      Link Arrow:

                                      Left

                                      Right

                                      Bottom


                                      2+ Insect, Plant, and/or Reptile monsters You can banish up to 2 monsters from your GY, then target that many Spells/Traps your opponent controls; destroy them. If this card is in your GY: You can target 1 Insect, Plant, or Reptile monster you control; place it on the bottom of the Deck, and if you do, Special Summon this card, also you cannot Special Summon for the rest of this turn, except Insect, Plant, or Reptile monsters. You can only use each effect of "Ragnaraika Selene Snapper" once per turn.


                                      2 cardRagnaraika Skeletal Soldier 2 cardRagnaraika Skeletal Soldier
                                      Ragnaraika Skeletal Soldier
                                      FIRE
                                      Ragnaraika Skeletal Soldier
                                      • ATK:

                                      • 1600

                                      • LINK-2

                                      Link Arrow:

                                      Bottom-Left

                                      Bottom-Right


                                      2 monsters, including an Insect, Plant, or Reptile monster You can target 1 "Ragnaraika" monster in your GY; Special Summon it in Defense Position. If this card is in your GY: You can target 1 Insect, Plant, or Reptile monster you control; place it on the bottom of the Deck, and if you do, Special Summon this card. You can only use each effect of "Ragnaraika Skeletal Soldier" once per turn, also you cannot Special Summon during the turn you activate either of this card's effects, except Insect, Plant, or Reptile monsters.


                                      1 cardRagnaraika Stag Sovereign 1 cardRagnaraika Stag Sovereign
                                      Ragnaraika Stag Sovereign
                                      EARTH
                                      Ragnaraika Stag Sovereign
                                      • ATK:

                                      • 3300

                                      • LINK-5

                                      Link Arrow:

                                      Left

                                      Right

                                      Bottom-Left

                                      Bottom

                                      Bottom-Right


                                      2+ Insect, Plant, and/or Reptile monsters If a monster(s) is Special Summoned from your opponent's Deck and/or Extra Deck (except during the Damage Step): You can destroy 2 monsters on the field. If this card is in your GY: You can target 1 Insect, Plant, or Reptile monster you control; place it on the bottom of the Deck, and if you do, Special Summon this card, also you cannot Special Summon for the rest of this turn, except Insect, Plant, or Reptile monsters. You can only use each effect of "Ragnaraika Stag Sovereign" once per turn.


                                      2 cardSunavalon Dryas
                                      2 cardSunavalon Dryas
                                      Sunavalon Dryas
                                      EARTH
                                      Sunavalon Dryas
                                      • ATK:

                                      • 0

                                      • LINK-1

                                      Link Arrow:

                                      Bottom


                                      1 Level 4 or lower Plant monster If this card is Link Summoned in the Extra Monster Zone using "Sunseed Genius Loci" as material: You can add 1 "Sunvine" Spell/Trap from your Deck to your hand. This card cannot be targeted for attacks, but does not prevent your opponent from attacking you directly. Once per turn, if you take battle or effect damage: You can gain that much LP, and if you do, Special Summon 1 "Sunvine" monster from your Extra Deck.


                                      1 cardSunvine Gardna 1 cardSunvine Gardna
                                      Sunvine Gardna
                                      EARTH
                                      Sunvine Gardna
                                      • ATK:

                                      • 600

                                      • LINK-1

                                      Link Arrow:

                                      Top


                                      1 Plant Normal Monster If a "Sunavalon" Link Monster you control leaves the field by card effect: Destroy this card. When an attack is declared involving this card, linked to a "Sunavalon" Link Monster, and an opponent's monster: You can activate this effect; the damage you take from that battle is halved. When this card is destroyed by battle: End the Battle Phase after the Damage Step.


                                      2 cardSylvan Dancepione 2 cardSylvan Dancepione
                                      Sylvan Dancepione
                                      WIND
                                      Sylvan Dancepione
                                      • ATK:

                                      • 1200

                                      • LINK-2

                                      Link Arrow:

                                      Bottom-Left

                                      Bottom-Right


                                      2 Plant monsters If this card is Link Summoned: You can choose a number from 1 to 3 and excavate that many cards from the top of your Deck, and if you do, you can Special Summon up to 2 excavated Plant monsters, but they cannot be used as Link Material, also send the remaining cards to the GY. You can target 1 Plant monster in your GY that has a Level; the Levels of monsters this card points to become that monster's Level, until the end of this turn. You can only use each effect of "Sylvan Dancepione" once per turn.


                                      1 cardAlsei, the Sylvan High Protector 1 cardAlsei, the Sylvan High Protector
                                      Alsei, the Sylvan High Protector
                                      LIGHT
                                      Alsei, the Sylvan High Protector
                                      • ATK:

                                      • 2300

                                      • DEF:

                                      • 3200


                                      2 Level 8 monsters Once per turn: You can declare 1 card name; excavate the top card of your Deck, and if it is the declared card, add it to your hand. Otherwise, send it to the Graveyard. If a card is sent from your Deck to the Graveyard by a card effect (except during the Damage Step): You can detach 1 Xyz Material from this card, then target 1 card on the field; place that target on either the top or bottom of the Deck. You can only use this effect of "Alsei, the Sylvan High Protector" once per turn.


                                      1 cardSylvan Princessprite 1 cardSylvan Princessprite
                                      Sylvan Princessprite
                                      LIGHT
                                      Sylvan Princessprite
                                      • ATK:

                                      • 1800

                                      • DEF:

                                      • 100


                                      2 Level 1 monsters You can detach 1 Xyz Material from this card; excavate the top card of your Deck, and if it is a Spell/Trap, add it to your hand. Otherwise, send it to the GY. You can send 1 other Plant monster from your hand or face-up from your field to the GY, then target 1 "Sylvan" monster in your GY; Special Summon it. You can only use each effect of "Sylvan Princessprite" once per turn.


                                      1 cardTeardrop the Rikka Queen 1 cardTeardrop the Rikka Queen
                                      Teardrop the Rikka Queen
                                      WATER
                                      Teardrop the Rikka Queen
                                      • ATK:

                                      • 2800

                                      • DEF:

                                      • 2800


                                      2 Level 8 monsters You can detach 1 material from this card, then target 1 monster on the field; Tribute it. This is a Quick Effect if this card has a Plant monster as material. You can only use this effect of "Teardrop the Rikka Queen" once per turn. Each time a monster(s) is Tributed: This card gains 200 ATK for each, until the end of this turn.


                                      ocg
                                      Sylvans
                                      5







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