Instructions for building and playing Dinos

Instructions for building and playing Dinos

It looks like March Madness is coming up and I thought I might as well have a crazy theme. Um, I've also written quite a few articles about animals, dragons, and lolis, so today I think I should change things up and go back to prehistoric times a bit... Yes, today I will write about dinosaurs! !! Or to be more precise, the Dino card line has been making waves for a while on the top tier tables of tournaments in TCG, OCG,...




overview

overview



How will the Dino s series play? Typically, Dino s revolves around interactions between the Souleating Oviraptor , Miscotaurus, Babycerasaurus , Petiteranodon , and the more recent Animadorned Archosaur . In addition to them, Dinos' boss is encapsulated in the Ultimate Conductor Tyranno , and is said to be one of the strongest single beasts ever printed.

There have been many ways to play Dino s over the years, until now it has generally been known to be great at getting behind and tearing up the field like no one's business. However, over the years, Dino s have received a lot of indirect support, and new builds and combos have been discovered, making Dino s one of the most diverse in terms of variations. Whatever you want to do, Dino 's can do it. Do you want to destroy the yard in the sun? Dino 's can do that. Do you want to summon some of the most broken cards in the game? Dino 's can do that. Do you want to FTK your opponents so they don't even have a chance to play? Dino 's can do that. Synchros? XYZ? Link? Dino s can do it all, which makes the deck one of the most difficult to write guides for ever.

The most popular way to play it on Master Duel is definitely with the Scrap engine, which gives it access to powerful Level 8 Synchros like Borreload Savage Dragon and more Rank 4 Xyz like the dinosaur-exclusive Evolzar Laggia , plus more. more interaction into the opening play of the deck, without subtracting any of the things that make a standard pure Dino s deck so good to play.

Abbreviations

The following will be the acronyms in this article, partly because the names of the dinosaurs are too long, sometimes you will get confused, so instead, looking at the acronyms will help you more. somehow.
  • Graveyard = GY
  • Lifepoint = LP
  • Level = lvl
  • Main Deck (main deck) = MD
  • Extra Deck (Extra deck) = ED
  • Survival's End = SE
  • Miscellaneousaurus = Miscel
  • Babycerasaurus = Baby
  • Charge of the Light Brigade = CoLB
  • Jurrac Dino = JDino
  • Petiteranodon = Peti
  • Ultimate Conductor Tyranno = UCT



Core Dinos

   

Souleating Oviraptor (2x)

UR Rarity
Souleating Oviraptor
UR Rarity
Souleating Oviraptor
Souleating Oviraptor
DARK 4
Souleating Oviraptor
  • ATK:

  • 1800

  • DEF:

  • 500


If this card is Normal or Special Summoned: You can take 1 Dinosaur-Type monster from your Deck, and either add it to your hand or send it to the Graveyard. You can target 1 other Level 4 or lower Dinosaur-Type monster on the field; destroy it, then Special Summon 1 Dinosaur-Type monster from your Graveyard in Defense Position. You can only use each effect of "Souleating Oviraptor" once per turn.


When normal or special summoned, Oviraptor takes any of your Dinoes out of the Deck, either by adding them to your hand or sending them to the GY. Its second effect can revive a Dino from the GY by killing another dino on the field, perfect for activating your Baby and Peti's effects. Just make sure not to revive it with a Baby you just destroyed, or you won't be able to use its effect. Oviraptor can also turn on a Dino your opponent controls, which is important for Lost World interactions or mirror matchups.

Miscellaneousaurus (3x)

SR Rarity
Miscellaneousaurus
SR Rarity
Miscellaneousaurus
Miscellaneousaurus
FIRE 4
Miscellaneousaurus
  • ATK:

  • 1800

  • DEF:

  • 1000


During either player's Main Phase: You can send this card from your hand to the Graveyard; during this Main Phase, Dinosaur-Type monsters you control are unaffected by your opponent's activated effects. You can banish any number of Dinosaur-Type monsters from your Graveyard, including this card; Special Summon 1 Dinosaur-Type monster from your Deck with a Level equal to the total number of monsters banished to activate this effect, but destroy it during the End Phase. You can only use this effect of "Miscellaneousaurus" once per turn.


Miscel's hand effect allows you to drop it to GY to protect your dinosaurs (on the field) from your opponent's activated card effects. Discarding it also allows you to quickly bring it to the GY to use its second effect, allowing you to banish any number of dinosaurs (including itself) from the GY to summon 1 Dino from your deck with lvl equal to the number of dinosaurs you banished.

Petiteranodon and Babycerasaurus (Each card is 3x)

SR Rarity
Petiteranodon
SR Rarity
Petiteranodon
Petiteranodon
EARTH 2
Petiteranodon
  • ATK:

  • 500

  • DEF:

  • 500


If this card is destroyed by a card effect and sent to the Graveyard: Special Summon 1 Level 4 or higher Dinosaur-Type monster from your Deck, but it cannot attack this turn.


SR Rarity
Babycerasaurus
SR Rarity
Babycerasaurus
Babycerasaurus
EARTH 2
Babycerasaurus
  • ATK:

  • 500

  • DEF:

  • 500


If this card is destroyed by a card effect and sent to the Graveyard: Special Summon 1 Level 4 or lower Dinosaur-Type monster from your Deck.


Baby and Peti are the keys to the Dino deck. The majority of your cards will include effects that destroy Dinoes on the field, hand, or even the entire Deck. This is the kids' playground, because whenever they are destroyed by a card effect, they summon a Dino from the deck. Baby summons dinosaurs of level 4 or lower, while Peti will summon dinosaurs of level 4 or higher.

Ultimate Conductor Tyranno (2x)

UR Rarity
Ultimate Conductor Tyranno
UR Rarity
Ultimate Conductor Tyranno
Ultimate Conductor Tyranno
LIGHT 10
Ultimate Conductor Tyranno
  • ATK:

  • 3500

  • DEF:

  • 3200


Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 2 Dinosaur-Type monsters from your Graveyard. Once per turn, during either player's Main Phase: You can destroy 1 monster in your hand or field, and if you do, change all face-up monsters your opponent controls to face-down Defense Position. This card can attack all monsters your opponent controls, once each. At the start of the Damage Step, if this card attacks a Defense Position monster: You can inflict 1000 damage to your opponent, and if you do, send that Defense Position monster to the Graveyard.


This is your boss, arguably one of the strongest in the game, and it has a huge impact on your deck, sometimes helping you win the match through OTK. You can special summon UCT from your hand by banishing 2 Dinosaurs from your GY. While UCT is on the field, during the player's Main Phase, you can activate a quick effect that resolves to destroy 1 monster from your hand or field to change as many monsters as your opponent controls. into a face-up Defense position as possible. During combat, UCT can attack all monsters your opponent controls once, and if UCT attacks a monster in a defensive position, UCT can activate an effect that sends that monster to GY and deals 1000 damage to the opponent.

Animadorned Archosaur (2-3x)

SR Rarity
Animadorned Archosaur
SR Rarity
Animadorned Archosaur
Animadorned Archosaur
LIGHT 1
Animadorned Archosaur
  • ATK:

  • 0

  • DEF:

  • 0


If this card is Normal or Special Summoned: You can destroy 1 Dinosaur monster in your hand or face-up field, except "Animadorned Archosaur", then add 1 Reptile, Sea Serpent, or Winged Beast monster with the same original Level as that destroyed monster, OR 1 "Evolution Pill" Spell, from your Deck to your hand. You can only use this effect of "Animadorned Archosaur" once per turn.


Animadorned is the glue of the deck, a card that when summoned can destroy a dinosaur on the field or in your hand (for the purposes of this deck) to add a Double Evolution Pill from the deck to your hand. Being lvl 1 itself is important for a multitude of reasons, mainly because it makes Animadorned easily accessible to Miscel's effects.

Giant Rex (1x)

N Rarity
Giant Rex
N Rarity
Giant Rex
Giant Rex
EARTH 4
Giant Rex
  • ATK:

  • 2000

  • DEF:

  • 1200


Cannot attack directly. If this card is banished: You can Special Summon this card, and if you do, this card gains 200 ATK for each of your banished Dinosaur monsters. You can only use this effect of "Giant Rex" once per turn.


Rex is a very simple extender that when banished from anywhere can summon itself back to the field, gaining quite a bit of ATK in the process.

Dinowrestler Pankratops (1x)

UR Rarity
Dinowrestler Pankratops
UR Rarity
Dinowrestler Pankratops
Dinowrestler Pankratops
EARTH 7
Dinowrestler Pankratops
  • ATK:

  • 2600

  • DEF:

  • 0


If your opponent controls more monsters than you do, you can Special Summon this card (from your hand). You can only Special Summon "Dinowrestler Pankratops" once per turn this way. (Quick Effect): You can Tribute 1 "Dinowrestler" monster, then target 1 card your opponent controls; destroy it. You can only use this effect of "Dinowrestler Pankratops" once per turn.


Pankratops is a great card in Dino . Usually it's just a second tech with 2600 ATK that can be special summoned from the hand if your opponent controls more monsters and can sacrifice itself as a quick effect to destroy any opponent cards. Your player controls. In this deck, Pankratops is not only searchable with Souleating Oviraptor 's effect, but can also be quickly summoned to the field with Petit's effect or with your Double Evolution Pill , making Pankratops not only great to go after but also as part of a good combo when going first. 1 copy is enough.



Core Spell

  

Fossil Dig (3x)

UR Rarity
Fossil Dig
UR Rarity
Fossil Dig
Fossil Dig
Spell Normal
Fossil Dig

    Add 1 Level 6 or lower Dinosaur monster from your Deck to your hand.


    The deck's Searcher should definitely throw x3, no debate. It is worth mentioning that it helps search not be limited by the "once per turn" line (once per turn).

    Lost World (3x)

    R Rarity
    Lost World
    R Rarity
    Lost World
    Lost World
    Spell Field
    Lost World

      All monsters on the field lose 500 ATK and DEF, except Dinosaur-Type monsters. Once per turn, if a Dinosaur-Type monster is Normal or Special Summoned (except during the Damage Step): You can Special Summon 1 "Jurraegg Token" (Dinosaur-Type/EARTH/Level 1/ATK 0/DEF 0) to your opponent's field in Defense Position. While your opponent controls a Token, they cannot target monsters on the field with card effects, except Tokens. Once per turn, if a Normal Monster(s) on the field would be destroyed by battle or card effect, you can destroy that many Dinosaur-Type monsters in your hand and/or Deck instead.


      Lost World offers a lot for the dinosaurs. First, all monsters on the field that are not Dinosaur-type will lose 500 ATK and DEF. Second, if a Dinosaur-type monster is summoned to the field, it can summon 1 “ Jurraegg Token ” to your opponent's side of the field. While they control 1 Token, your opponent cannot target any monsters on the field with card effects, except tokens, which are great for protecting your dinosaurs from targeting effects . Finally, if the normal monster(s) on the field (such as “ Juraegg Token ”) are destroyed by card effects, you can destroy the dinosaur(s) from your deck, such as Babycerasaurus .

      Double Evolution Pill (2x)

      SR Rarity
      Double Evolution Pill
      SR Rarity
      Double Evolution Pill
      Double Evolution Pill
      Spell Normal
      Double Evolution Pill

        Banish 1 Dinosaur monster and 1 non-Dinosaur monster from your hand and/or GY; Special Summon 1 Level 7 or higher Dinosaur monster from your hand or Deck, ignoring its Summoning conditions. You can only activate 1 "Double Evolution Pill" per turn.


        Searchable from Animadorned Archosaur , this card allows you to summon any Level 7 or higher Dinosaur from your deck by banishing 1 Dinosaur and 1 non-Dinosaur monster from your or GY's hand. Generally, this will be how you summon your boss - Ultimate Conductor Tyranno .



        Extra Deck required

        A common question is what cards are required to be played in a Dino set? While not every variant necessarily plays the following cards, you will see 5-6 of these cards in almost every build list, with a few exceptions.

        Evolzar Dolkka and Evolzar Laggia (The Evolzars)

        UR Rarity
        Evolzar Dolkka
        UR Rarity
        Evolzar Dolkka
        Evolzar Dolkka
        FIRE
        Evolzar Dolkka
        • ATK:

        • 2300

        • DEF:

        • 1700


        2 Level 4 Dinosaur-Type monsters During either player's turn, when a monster effect activates: You can detach 1 Xyz Material from this card; negate the activation, and if you do, destroy that monster.


        UR Rarity
        Evolzar Laggia
        UR Rarity
        Evolzar Laggia
        Evolzar Laggia
        FIRE
        Evolzar Laggia
        • ATK:

        • 2400

        • DEF:

        • 2000


        2 Level 4 Dinosaur-Type monsters During either player's turn, when a monster(s) would be Normal or Special Summoned, OR a Spell/Trap Card is activated: You can detach 2 Xyz Materials from this card; negate the Summon or activation, and if you do, destroy that card.


        Some of the most broken XYZ monsters ever printed. Both can only be created using 2 Level 4 Dinosaurs.
        • Laggia can separate the two materials to negate the summoning of monsters, or any magic or traps, such as Solemn Judgment .
        • Dolkka can detach 1 material to negate any monster effect and destroy that monster, specifically not once per turn or chain.

        Pentestag and Number 60: Dugares the Timeless (OTK support)

        N Rarity
        Pentestag
        N Rarity
        Pentestag
        Pentestag
        DARK
        Pentestag
        • ATK:

        • 1600

        • LINK-2

        Link Arrow:

        Top

        Bottom


        2 Effect Monsters If your linked monster attacks a Defense Position monster, inflict piercing battle damage to your opponent.


        SR Rarity
        Number 60: Dugares the Timeless
        SR Rarity
        Number 60: Dugares the Timeless
        Number 60: Dugares the Timeless
        FIRE
        Number 60: Dugares the Timeless
        • ATK:

        • 1200

        • DEF:

        • 1200


        2 Level 4 monsters You can detach 2 materials from this card, then activate 1 of the following effects; ● Skip your next Draw Phase, also draw 2 cards, then discard 1 card. ● Skip your next Main Phase 1, also Special Summon 1 monster from your GY in Defense Position. ● Skip the Battle Phase of your next turn, also double the ATK of 1 monster you control until the end of this turn. You can only use this effect of "Number 60: Dugares the Timeless" once per turn.


        Both of these cards are important for OTKing with Ultimate Conductor Tyranno .
        • Dugares can be used to increase UCT up to 7000 ATK with its 3rd effect.
        • Pentestag can allow the UCT to deal armor-piercing damage when it is pointed at the UCT.
        A 7000 ATK monster deals piercing damage and can attack all monsters, not to mention, kicking them to the ground is too OP for you, even if you have to deal half the damage through Pot of Prosperity .

        Linkuriboh and Secure Gardna (Resources for Double Evolution Pill)

        UR Rarity
        Linkuriboh
        UR Rarity
        Linkuriboh
        Linkuriboh
        DARK
        Linkuriboh
        • ATK:

        • 300

        • LINK-1

        Link Arrow:

        Bottom


        1 Level 1 Monster When an opponent's monster declares an attack: You can Tribute this card; change that opponent's monster's ATK to 0, until the end of this turn. If this card is in your GY (Quick Effect): You can Tribute 1 Level 1 monster; Special Summon this card. You can only use this effect of "Linkuriboh" once per turn.


        R Rarity
        Secure Gardna
        R Rarity
        Secure Gardna
        Secure Gardna
        LIGHT
        Secure Gardna
        • ATK:

        • 1000

        • LINK-1

        Link Arrow:

        Right


        1 Cyberse Link Monster After this card is Special Summoned, you take no effect damage for the rest of this turn. Once per turn, if you would take battle or effect damage, you take no damage. Cannot be used as Link Material. You can only control 1 "Secure Gardna".


        This small Package is used to quickly place a non-Dinosaur monster in your GY. You can link to Linkuriboh using Animadorned Archosaur , then you can link Secure Gardna to Linkuriboh . This now places a non-Dinosaur monster in your GY to be banished with the Double Evolution Pill .



        Techs

           

        Dogoran the Mad Flame Kaiju (1-2x)

        UR Rarity
        Dogoran, the Mad Flame Kaiju
        UR Rarity
        Dogoran, the Mad Flame Kaiju
        Dogoran, the Mad Flame Kaiju
        FIRE 8
        Dogoran, the Mad Flame Kaiju
        • ATK:

        • 3000

        • DEF:

        • 1200


        You can Special Summon this card (from your hand) to your opponent's field in Attack Position, by Tributing 1 monster they control. If your opponent controls a "Kaiju" monster, you can Special Summon this card (from your hand) in Attack Position. You can only control 1 "Kaiju" monster. Once per turn: You can remove 3 Kaiju Counters from anywhere on the field; destroy all monsters your opponent controls. This card cannot attack the turn this effect is activated.


        This particular Kaiju has been added to Main Deck and Side Deck techs consistently over the years for Dinos , simply because Souleating Oviraptor is searchable for it. Being able to deal with some of the hardest cards to deal with in Master Duel like Number 59: Crooked Cook without being able to be destroyed in combat is definitely something worth considering for most Dinos players.

        Pot of Prosperity (3x)

        SR Rarity
        Pot of Prosperity
        SR Rarity
        Pot of Prosperity
        Pot of Prosperity
        Spell Normal
        Pot of Prosperity

          Banish 3 or 6 cards of your choice from your Extra Deck, face-down; for the rest of this turn after this card resolves, any damage your opponent takes is halved, also excavate cards from the top of your Deck equal to the number of cards banished, add 1 excavated card to your hand, place the rest on the bottom of your Deck in any order. You can only activate 1 "Pot of Prosperity" per turn. You cannot draw cards by card effects the turn you activate this card.




          Tag(s):

          One of the best consistent cards you can add to any 2-card combo deck. If you are missing a card in your combo, use Pot to find it. Dinos in general will have a lot of ED cards that you can comfortably discard without much concern, especially in pure builds, so this is a must-pick in almost every Dinos list.

          Called by the Grave (2x)

          UR Rarity
          Called by the Grave
          UR Rarity
          Called by the Grave
          Called by the Grave
          Spell Quick
          Called by the Grave

            Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




            Tag(s):

            This card helps protect your combo, while your Dinosaurs on the field may be protected from card effects activated by your opponent by Miscel, your Dinosaurs in the GY will not be. Called by the Grave is great at ensuring you complete combos by using it to negate your opponent's discarded handtraps, and is also a great piece of interaction with your final set if your opponent you don't have a handtrap for you.

            Survival's End (0-2x)

            R Rarity
            Survival's End
            R Rarity
            Survival's End
            Survival's End
            Trap Normal
            Survival's End

              Destroy as many Normal Monsters on the field as possible, and if you do, Special Summon Level 4 or lower Dinosaur-Type monsters from your Deck, up to the number destroyed, but destroy them during the End Phase. You can banish this card from your Graveyard, then target 1 Dinosaur-Type monster you control and 1 card your opponent controls; destroy them.


              Survival's End has spent most of its life as a side deck tech to deal with decks that summon a lot of tokens like Mecha Phantom Beast Auroradon or against Eldlich (which summons a bunch of normal trap monsters). Use its on-field effect to send your opponent backwards. However, this is not the only use for Survival's End , as it can be used as a great disruption card in the GY. Using cards to send it to GY like Foolish Burial Goods or Paleozoic Marrella can provide solid interaction and can also start your Deck by killing a Babycerasaurus or Petiteranodon .



              Engine needed for Dinos

              Because the deck has no numbers or limits, Dino 's has been played with many different engines over the years. Dino s by no means covers all options, but we will try to present the most suitable and popular options for Master Duel here.

              Scrap Wyvern, Scrap Raptor and Scrap Chimera (Srcap Engine)

              UR Rarity
              Scrap Wyvern
              UR Rarity
              Scrap Wyvern
              Scrap Wyvern
              EARTH
              Scrap Wyvern
              • ATK:

              • 1700

              • LINK-2

              Link Arrow:

              Left

              Bottom


              2 monsters, including a "Scrap" monster You can target 1 "Scrap" monster in your GY; Special Summon it, then destroy 1 card you control. If another face-up "Scrap" monster is destroyed by card effect, while you control this monster (except during the Damage Step): You can Special Summon 1 "Scrap" monster from your Deck, then destroy 1 card on the field. You can only use each effect of "Scrap Wyvern" once per turn.


              SR Rarity
              Scrap Raptor
              SR Rarity
              Scrap Raptor
              Scrap Raptor
              EARTH 4
              Scrap Raptor
              • ATK:

              • 1400

              • DEF:

              • 1000


              You can target 1 monster you control; destroy it, also, during your Main Phase this turn, you can Normal Summon 1 "Scrap" monster in addition to your Normal Summon/Set. If this card is destroyed by the effect of a "Scrap" card and sent to your GY: You can add 1 "Scrap Factory" or 1 non-Tuner "Scrap" monster from your Deck to your hand. You can only use each effect of "Scrap Raptor" once per turn.


              SR Rarity
              Scrap Chimera
              SR Rarity
              Scrap Chimera
              Scrap Chimera
              EARTH 4
              Scrap Chimera
              • ATK:

              • 1700

              • DEF:

              • 500


              This card cannot be used as a Synchro Material Monster, except for the Synchro Summon of a "Scrap" monster, and all other Synchro Material Monsters must also be "Scrap" monsters. When this card is Normal Summoned, you can select 1 "Scrap" Tuner monster in your Graveyard and Special Summon it.


              By far the most popular engine to play, Scrap provides a lot of extra play to the deck, mainly because Scrap Raptor is a level 4 Dinosaur Tuner. This engine makes the deck more combo-oriented and helps The deck adds powerful meta-appropriate cards like Borreload Savage Dragon and Apollousa, Bow of the Goddess to your final deck (both of which are mandatory to include in the deck if you want to play this engine).

              Simorgh, Bird of Sovereignty, Reprodocus and Barrier Statue of the Stormwinds (Simorgh Engine)

              UR Rarity
              Simorgh, Bird of Sovereignty
              UR Rarity
              Simorgh, Bird of Sovereignty
              Simorgh, Bird of Sovereignty
              WIND
              Simorgh, Bird of Sovereignty
              • ATK:

              • 2400

              • LINK-3

              Link Arrow:

              Bottom-Left

              Bottom

              Bottom-Right


              2+ monsters, including a Winged Beast monster Cannot be used as Link Material. Your opponent cannot target this card or a Winged Beast monster(s) this card points to with card effects. If this card would be destroyed by battle, you can destroy 1 other "Simorgh" card you control instead. During the End Phase: You can Special Summon 1 Winged Beast monster from your hand or Deck, with a Level equal to or lower than the total number of unused Spell & Trap Zones on the field. You can only use this effect of "Simorgh, Bird of Sovereignty" once per turn.


              R Rarity
              Reprodocus
              R Rarity
              Reprodocus
              Reprodocus
              EARTH
              Reprodocus
              • ATK:

              • 800

              • LINK-2

              Link Arrow:

              Bottom

              Top


              2 monsters You can activate 1 of these effects. ● Declare 1 Monster Type; all face-up monsters this card points to become that Type until the end of this turn. ● Declare 1 Attribute; all face-up monsters this card points to become that Attribute until the end of this turn. You can only use this effect of "Reprodocus" once per turn.


              SR Rarity
              Barrier Statue of the Stormwinds
              SR Rarity
              Barrier Statue of the Stormwinds
              Barrier Statue of the Stormwinds
              WIND 4
              Barrier Statue of the Stormwinds
              • ATK:

              • 1000

              • DEF:

              • 1000


              No monsters can be Special Summoned, except for WIND monsters.




              Tag(s):

              A very small package used to create a very easy to use "auto win" in Wind Barrier Statue. Reprodocus can fool the Simorgh link by making anything it points to a Winged-Beast. When supported by your UCT, it can be a very difficult deck for most decks to crack without specific tech.

              True King Lithosagym, the Disaster, True King of All Calamities and Dragonic Diagram (True King Engine)

              SR Rarity
              True King Lithosagym, the Disaster
              SR Rarity
              True King Lithosagym, the Disaster
              True King Lithosagym, the Disaster
              EARTH 9
              True King Lithosagym, the Disaster
              • ATK:

              • 2500

              • DEF:

              • 2300


              If this card is in your hand: You can destroy 2 other monsters in your hand and/or face-up field, including an EARTH monster, and if you do, Special Summon this card, and if you do that, and both destroyed monsters were EARTH, you can also look at your opponent's Extra Deck and banish up to 3 monsters from it with different names. If this card is destroyed by card effect: You can Special Summon 1 non-EARTH Wyrm monster from your GY. You can only use each effect of "True King Lithosagym, the Disaster" once per turn.


              UR Rarity
              True King of All Calamities
              UR Rarity
              True King of All Calamities
              True King of All Calamities
              DARK
              True King of All Calamities
              • ATK:

              • 3000

              • DEF:

              • 3000


              2+ Level 9 monsters Once per turn (Quick Effect): You can detach 1 material from this card and declare 1 Attribute; this turn, all face-up monsters on the field become that Attribute, also all monsters in your opponent's possession with that Attribute cannot activate their effects or attack. Monsters that "True Draco" and "True King" monsters in your hand would destroy with their effects can be chosen from your opponent's field.


              SR Rarity
              Dragonic Diagram
              SR Rarity
              Dragonic Diagram
              Dragonic Diagram
              Spell Field
              Dragonic Diagram

                All "True Draco" and "True King" monsters on the field gain 300 ATK/DEF. The first time each Tribute Summoned "True Draco" or "True King" monster would be destroyed by battle each turn, it is not destroyed. Once per turn: You can destroy 1 other card you control or in your hand, and if you do, add 1 "True Draco" or "True King" card from your Deck to your hand.


                While this engine has been mostly abandoned by modern Dino s lists, that doesn't take away from the possibilities it can add to your deck. Engine can be used as a starter or extender for your dinosaur deck, and if you resolve a deck by destroying 2 EARTH monsters like Babycerasaurus or Petiteranodon , then you can banish 3 monsters as well out of your opponent's Extra Deck, which can sometimes end the game quickly. If that's not enough, this engine also helps provide access to True King of All Calamities , one of the most powerful cards in MD, as True King is at level 9.

                Denglong, First of the Yang Zing, Jurrac Aeolo and Nine Pillars of Yang Zing (Yang Zing Engine)

                UR Rarity
                Denglong, First of the Yang Zing
                UR Rarity
                Denglong, First of the Yang Zing
                Denglong, First of the Yang Zing
                LIGHT 5
                Denglong, First of the Yang Zing
                • ATK:

                • 0

                • DEF:

                • 2800


                1 Tuner + 1 or more non-Tuner monsters If this card is Special Summoned: You can add 1 "Yang Zing" card from your Deck to your hand. Once per turn: You can send 1 Wyrm-Type monster from your Deck to the Graveyard; this card's Level becomes the sent monster's. If this face-up card leaves the field: You can Special Summon 1 "Yang Zing" monster from your Deck. You can only Special Summon "Denglong, First of the Yang Zing(s)" once per turn.


                SR Rarity
                Jurrac Aeolo
                SR Rarity
                Jurrac Aeolo
                Jurrac Aeolo
                FIRE 1
                Jurrac Aeolo
                • ATK:

                • 200

                • DEF:

                • 200


                You can Tribute this card to select 1 Level 4 or lower "Jurrac" monster in your Graveyard, except "Jurrac Aeolo". Special Summon that monster from the Graveyard.


                SR Rarity
                Nine Pillars of Yang Zing
                SR Rarity
                Nine Pillars of Yang Zing
                Nine Pillars of Yang Zing
                Trap Counter
                Nine Pillars of Yang Zing

                  When a Spell/Trap Card, or monster effect, is activated, and you control a "Yang Zing" card: Negate the activation, and if you do, shuffle that card into the Deck, then destroy 1 other "Yang Zing" card you control.


                  A powerful engine, often used with Jurrac Aeolo as a level 1 tuner, adding a few potential bricks in exchange for some very strong interactions in finding some counter traps. With some other Yang Zing cards, you can also float your Yang Zing into Herald of the Arc Light after using Nine Pillars. But this also comes at the cost of adding more tiles, as most Yang Zing cards aren't very useful in your hand.

                  Synchronous/Linkro Engine

                  UR Rarity
                  Crystron Halqifibrax
                  UR Rarity
                  Crystron Halqifibrax
                  Crystron Halqifibrax
                  WATER
                  Crystron Halqifibrax
                  • ATK:

                  • 1500

                  • LINK-2

                  Link Arrow:

                  Bottom-Left

                  Bottom-Right


                  2 monsters, including a Tuner If this card is Link Summoned: You can Special Summon 1 Level 3 or lower Tuner from your hand or Deck in Defense Position, but it cannot activate its effects this turn. During your opponent's Main Phase or Battle Phase (Quick Effect): You can banish this card you control; Special Summon 1 Tuner Synchro Monster from your Extra Deck. (This is treated as a Synchro Summon.) You can only use each effect of "Crystron Halqifibrax" once per turn.


                  R Rarity
                  Deskbot 001
                  R Rarity
                  Deskbot 001
                  Deskbot 001
                  EARTH 1
                  Deskbot 001
                  • ATK:

                  • 500

                  • DEF:

                  • 500


                  Gains 500 ATK/DEF for each Machine monster you control. If 2 or more Machine monsters are Special Summoned at the same time, while this card is in your GY (except during the Damage Step): You can Special Summon this card.


                  UR Rarity
                  Mecha Phantom Beast Auroradon
                  UR Rarity
                  Mecha Phantom Beast Auroradon
                  Mecha Phantom Beast Auroradon
                  WIND
                  Mecha Phantom Beast Auroradon
                  • ATK:

                  • 2100

                  • LINK-3

                  Link Arrow:

                  Left

                  Bottom

                  Bottom-Right


                  2+ Machine monsters If this card is Link Summoned: You can activate this effect; Special Summon 3 "Mecha Phantom Beast Tokens" (Machine/WIND/Level 3/ATK 0/DEF 0), also you cannot Link Summon for the rest of this turn. Once per turn: You can Tribute up to 3 monsters, then apply 1 of these effects, based on the number Tributed; ● 1: Destroy 1 card on the field. ● 2: Special Summon 1 "Mecha Phantom Beast" monster from your Deck. ● 3: Add 1 Trap from your GY to your hand.


                  SR Rarity
                  Jet Synchron
                  SR Rarity
                  Jet Synchron
                  Jet Synchron
                  FIRE 1
                  Jet Synchron
                  • ATK:

                  • 500

                  • DEF:

                  • 0


                  If this card is sent to the GY as Synchro Material: You can add 1 "Junk" monster from your Deck to your hand. If this card is in your GY: You can send 1 card from your hand to the GY; Special Summon this card, but banish it when it leaves the field. You can only use 1 "Jet Synchron" effect per turn, and only once that turn.


                  A very consistent and flexible engine, commonly used through Jurrac Aeolo as a level 1 tuner, can turn many of your cards into 1 or 1.5 card combos and provide access to some powerful Synchros best in games like Borreload Savage Dragon and Herald of the Arc Light while also offering many card lines like True King of All Calamities . This engine can be used for so many different purposes, and as such, Dinos has a bit of an identity crisis, as those who play it can't seem to come to a conclusion about what's best to use: v



                  Some sample Decks

                    

                  Sample deck 01

                  Need 25 UR

                  UR Rarity
                  Dinowrestler Pankratops1 card
                  UR Rarity
                  Maxx "C"2 card
                  UR Rarity
                  Souleating Oviraptor2 card
                  UR Rarity
                  Ultimate Conductor Tyranno2 card
                  UR Rarity
                  Accesscode Talker1 card
                  UR Rarity
                  I:P Masquerena1 card
                  UR Rarity
                  Knightmare Unicorn1 card
                  UR Rarity
                  Linkuriboh1 card
                  UR Rarity
                  Ash Blossom & Joyous Spring3 card
                  UR Rarity
                  Abyss Dweller1 card
                  UR Rarity
                  Divine Arsenal AA-ZEUS - Sky Thunder1 card
                  UR Rarity
                  Evolzar Dolkka1 card
                  UR Rarity
                  Evolzar Laggia1 card
                  UR Rarity
                  Called by the Grave2 card
                  UR Rarity
                  Fossil Dig3 card
                  UR Rarity
                  Lightning Storm1 card
                  UR Rarity
                  Terraforming1 card

                  Main: 40 Extra: 15

                  SR Rarity
                  2 cardAnimadorned Archosaur
                  SR Rarity
                  2 cardAnimadorned Archosaur
                  Animadorned Archosaur
                  LIGHT 1
                  Animadorned Archosaur
                  • ATK:

                  • 0

                  • DEF:

                  • 0


                  If this card is Normal or Special Summoned: You can destroy 1 Dinosaur monster in your hand or face-up field, except "Animadorned Archosaur", then add 1 Reptile, Sea Serpent, or Winged Beast monster with the same original Level as that destroyed monster, OR 1 "Evolution Pill" Spell, from your Deck to your hand. You can only use this effect of "Animadorned Archosaur" once per turn.


                  SR Rarity
                  2 cardBabycerasaurus
                  SR Rarity
                  2 cardBabycerasaurus
                  Babycerasaurus
                  EARTH 2
                  Babycerasaurus
                  • ATK:

                  • 500

                  • DEF:

                  • 500


                  If this card is destroyed by a card effect and sent to the Graveyard: Special Summon 1 Level 4 or lower Dinosaur-Type monster from your Deck.


                  UR Rarity
                  1 cardDinowrestler Pankratops
                  UR Rarity
                  1 cardDinowrestler Pankratops
                  Dinowrestler Pankratops
                  EARTH 7
                  Dinowrestler Pankratops
                  • ATK:

                  • 2600

                  • DEF:

                  • 0


                  If your opponent controls more monsters than you do, you can Special Summon this card (from your hand). You can only Special Summon "Dinowrestler Pankratops" once per turn this way. (Quick Effect): You can Tribute 1 "Dinowrestler" monster, then target 1 card your opponent controls; destroy it. You can only use this effect of "Dinowrestler Pankratops" once per turn.


                  SR Rarity
                  3 cardDroll & Lock Bird
                  SR Rarity
                  3 cardDroll & Lock Bird
                  Droll & Lock Bird
                  WIND 1
                  Droll & Lock Bird
                  • ATK:

                  • 0

                  • DEF:

                  • 0


                  If a card(s) is added from the Main Deck to your opponent's hand, except during the Draw Phase (Quick Effect): You can send this card from your hand to the GY; for the rest of this turn, cards cannot be added from either player's Main Deck to the hand.


                  N Rarity
                  1 cardGiant Rex
                  N Rarity
                  1 cardGiant Rex
                  Giant Rex
                  EARTH 4
                  Giant Rex
                  • ATK:

                  • 2000

                  • DEF:

                  • 1200


                  Cannot attack directly. If this card is banished: You can Special Summon this card, and if you do, this card gains 200 ATK for each of your banished Dinosaur monsters. You can only use this effect of "Giant Rex" once per turn.


                  UR Rarity
                  2 cardMaxx "C"
                  UR Rarity
                  2 cardMaxx "C"
                  Maxx "C"
                  EARTH 2
                  Maxx "C"
                  • ATK:

                  • 500

                  • DEF:

                  • 200


                  During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.


                  SR Rarity
                  3 cardMiscellaneousaurus
                  SR Rarity
                  3 cardMiscellaneousaurus
                  Miscellaneousaurus
                  FIRE 4
                  Miscellaneousaurus
                  • ATK:

                  • 1800

                  • DEF:

                  • 1000


                  During either player's Main Phase: You can send this card from your hand to the Graveyard; during this Main Phase, Dinosaur-Type monsters you control are unaffected by your opponent's activated effects. You can banish any number of Dinosaur-Type monsters from your Graveyard, including this card; Special Summon 1 Dinosaur-Type monster from your Deck with a Level equal to the total number of monsters banished to activate this effect, but destroy it during the End Phase. You can only use this effect of "Miscellaneousaurus" once per turn.


                  SR Rarity
                  1 cardPetiteranodon
                  SR Rarity
                  1 cardPetiteranodon
                  Petiteranodon
                  EARTH 2
                  Petiteranodon
                  • ATK:

                  • 500

                  • DEF:

                  • 500


                  If this card is destroyed by a card effect and sent to the Graveyard: Special Summon 1 Level 4 or higher Dinosaur-Type monster from your Deck, but it cannot attack this turn.


                  UR Rarity
                  2 cardSouleating Oviraptor
                  UR Rarity
                  2 cardSouleating Oviraptor
                  Souleating Oviraptor
                  DARK 4
                  Souleating Oviraptor
                  • ATK:

                  • 1800

                  • DEF:

                  • 500


                  If this card is Normal or Special Summoned: You can take 1 Dinosaur-Type monster from your Deck, and either add it to your hand or send it to the Graveyard. You can target 1 other Level 4 or lower Dinosaur-Type monster on the field; destroy it, then Special Summon 1 Dinosaur-Type monster from your Graveyard in Defense Position. You can only use each effect of "Souleating Oviraptor" once per turn.


                  UR Rarity
                  2 cardUltimate Conductor Tyranno
                  UR Rarity
                  2 cardUltimate Conductor Tyranno
                  Ultimate Conductor Tyranno
                  LIGHT 10
                  Ultimate Conductor Tyranno
                  • ATK:

                  • 3500

                  • DEF:

                  • 3200


                  Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 2 Dinosaur-Type monsters from your Graveyard. Once per turn, during either player's Main Phase: You can destroy 1 monster in your hand or field, and if you do, change all face-up monsters your opponent controls to face-down Defense Position. This card can attack all monsters your opponent controls, once each. At the start of the Damage Step, if this card attacks a Defense Position monster: You can inflict 1000 damage to your opponent, and if you do, send that Defense Position monster to the Graveyard.


                  N Rarity
                  1 cardPSY-Frame Driver
                  N Rarity
                  1 cardPSY-Frame Driver
                  PSY-Frame Driver
                  LIGHT 6
                  PSY-Frame Driver
                  • ATK:

                  • 2500

                  • DEF:

                  • 0


                  A Psychic soldier that rides into battle against the Security Forces on currents of lightning, using an autonomic amplifier called "PSY-Frame".


                  UR Rarity
                  3 cardAsh Blossom & Joyous Spring
                  UR Rarity
                  3 cardAsh Blossom & Joyous Spring
                  Ash Blossom & Joyous Spring
                  FIRE 3
                  Ash Blossom & Joyous Spring
                  • ATK:

                  • 0

                  • DEF:

                  • 1800


                  When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


                  SR Rarity
                  2 cardPSY-Framegear Gamma
                  SR Rarity
                  2 cardPSY-Framegear Gamma
                  PSY-Framegear Gamma
                  LIGHT 2
                  PSY-Framegear Gamma
                  • ATK:

                  • 1000

                  • DEF:

                  • 0


                  Cannot be Normal Summoned/Set. Must be Special Summoned by a card effect. When your opponent activates a monster effect while you control no monsters (Quick Effect): You can Special Summon both this card from your hand and 1 "PSY-Frame Driver" from your hand, Deck, or GY, and if you do, negate that activation, and if you do that, destroy that monster. During the End Phase, banish the face-up monsters Special Summoned by this effect.


                  UR Rarity
                  2 cardCalled by the Grave
                  UR Rarity
                  2 cardCalled by the Grave
                  Called by the Grave
                  Spell Quick
                  Called by the Grave

                    Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




                    Tag(s):

                    SR Rarity
                    2 cardDouble Evolution Pill
                    SR Rarity
                    2 cardDouble Evolution Pill
                    Double Evolution Pill
                    Spell Normal
                    Double Evolution Pill

                      Banish 1 Dinosaur monster and 1 non-Dinosaur monster from your hand and/or GY; Special Summon 1 Level 7 or higher Dinosaur monster from your hand or Deck, ignoring its Summoning conditions. You can only activate 1 "Double Evolution Pill" per turn.


                      UR Rarity
                      3 cardFossil Dig
                      UR Rarity
                      3 cardFossil Dig
                      Fossil Dig
                      Spell Normal
                      Fossil Dig

                        Add 1 Level 6 or lower Dinosaur monster from your Deck to your hand.


                        UR Rarity
                        1 cardLightning Storm
                        UR Rarity
                        1 cardLightning Storm
                        Lightning Storm
                        Spell Normal
                        Lightning Storm

                          If you control no face-up cards: Activate 1 of these effects; ● Destroy all Attack Position monsters your opponent controls. ● Destroy all Spells and Traps your opponent controls. You can only activate 1 "Lightning Storm" per turn.




                          Tag(s):

                          R Rarity
                          2 cardLost World
                          R Rarity
                          2 cardLost World
                          Lost World
                          Spell Field
                          Lost World

                            All monsters on the field lose 500 ATK and DEF, except Dinosaur-Type monsters. Once per turn, if a Dinosaur-Type monster is Normal or Special Summoned (except during the Damage Step): You can Special Summon 1 "Jurraegg Token" (Dinosaur-Type/EARTH/Level 1/ATK 0/DEF 0) to your opponent's field in Defense Position. While your opponent controls a Token, they cannot target monsters on the field with card effects, except Tokens. Once per turn, if a Normal Monster(s) on the field would be destroyed by battle or card effect, you can destroy that many Dinosaur-Type monsters in your hand and/or Deck instead.


                            SR Rarity
                            3 cardPot of Prosperity
                            SR Rarity
                            3 cardPot of Prosperity
                            Pot of Prosperity
                            Spell Normal
                            Pot of Prosperity

                              Banish 3 or 6 cards of your choice from your Extra Deck, face-down; for the rest of this turn after this card resolves, any damage your opponent takes is halved, also excavate cards from the top of your Deck equal to the number of cards banished, add 1 excavated card to your hand, place the rest on the bottom of your Deck in any order. You can only activate 1 "Pot of Prosperity" per turn. You cannot draw cards by card effects the turn you activate this card.




                              Tag(s):

                              UR Rarity
                              1 cardTerraforming
                              UR Rarity
                              1 cardTerraforming
                              Terraforming
                              Spell Normal
                              Terraforming

                                Add 1 Field Spell from your Deck to your hand.




                                Tag(s):

                                SR Rarity
                                1 cardTwin Twisters
                                SR Rarity
                                1 cardTwin Twisters
                                Twin Twisters
                                Spell Quick
                                Twin Twisters

                                  Discard 1 card, then target up to 2 Spells/Traps on the field; destroy them.


                                  UR Rarity
                                  1 cardAccesscode Talker
                                  UR Rarity
                                  1 cardAccesscode Talker
                                  Accesscode Talker
                                  DARK
                                  Accesscode Talker
                                  • ATK:

                                  • 2300

                                  • LINK-4

                                  Link Arrow:

                                  Top

                                  Left

                                  Right

                                  Bottom


                                  2+ Effect Monsters Your opponent cannot activate cards or effects in response to this card's effect activations. If this card is Link Summoned: You can target 1 Link Monster that was used as material for its Link Summon; this card gains ATK equal to that monster's Link Rating x 1000. You can banish 1 Link Monster from your field or GY; destroy 1 card your opponent controls, also for the rest of this turn, you cannot banish monsters with that same Attribute to activate this effect of "Accesscode Talker".




                                  Tag(s):

                                  UR Rarity
                                  1 cardI:P Masquerena
                                  UR Rarity
                                  1 cardI:P Masquerena
                                  I:P Masquerena
                                  DARK
                                  I:P Masquerena
                                  • ATK:

                                  • 800

                                  • LINK-2

                                  Link Arrow:

                                  Bottom-Left

                                  Bottom-Right


                                  2 non-Link Monsters During your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Link Summon 1 Link Monster using materials you control, including this card. You can only use this effect of "I:P Masquerena" once per turn. A Link Monster that used this card as material cannot be destroyed by your opponent's card effects.


                                  SR Rarity
                                  1 cardKnightmare Cerberus
                                  SR Rarity
                                  1 cardKnightmare Cerberus
                                  Knightmare Cerberus
                                  EARTH
                                  Knightmare Cerberus
                                  • ATK:

                                  • 1600

                                  • LINK-2

                                  Link Arrow:

                                  Top

                                  Left


                                  2 monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 Special Summoned monster in your opponent's Main Monster Zone; destroy it, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Cerberus" once per turn. Co-linked monsters you control cannot be destroyed by card effects.


                                  SR Rarity
                                  1 cardKnightmare Phoenix
                                  SR Rarity
                                  1 cardKnightmare Phoenix
                                  Knightmare Phoenix
                                  FIRE
                                  Knightmare Phoenix
                                  • ATK:

                                  • 1900

                                  • LINK-2

                                  Link Arrow:

                                  Top

                                  Right


                                  2 monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 Spell/Trap your opponent controls; destroy it, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Phoenix" once per turn. Co-linked monsters you control cannot be destroyed by battle.


                                  UR Rarity
                                  1 cardKnightmare Unicorn
                                  UR Rarity
                                  1 cardKnightmare Unicorn
                                  Knightmare Unicorn
                                  DARK
                                  Knightmare Unicorn
                                  • ATK:

                                  • 2200

                                  • LINK-3

                                  Link Arrow:

                                  Left

                                  Right

                                  Bottom


                                  2+ monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 card on the field; shuffle it into the Deck, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Unicorn" once per turn. While any co-linked "Knightmare" monsters are on the field, for your normal draw in your Draw Phase, draw 1 card for each different card name among those co-linked "Knightmare" monsters, instead of drawing just 1 card.


                                  UR Rarity
                                  1 cardLinkuriboh
                                  UR Rarity
                                  1 cardLinkuriboh
                                  Linkuriboh
                                  DARK
                                  Linkuriboh
                                  • ATK:

                                  • 300

                                  • LINK-1

                                  Link Arrow:

                                  Bottom


                                  1 Level 1 Monster When an opponent's monster declares an attack: You can Tribute this card; change that opponent's monster's ATK to 0, until the end of this turn. If this card is in your GY (Quick Effect): You can Tribute 1 Level 1 monster; Special Summon this card. You can only use this effect of "Linkuriboh" once per turn.


                                  N Rarity
                                  1 cardPentestag
                                  N Rarity
                                  1 cardPentestag
                                  Pentestag
                                  DARK
                                  Pentestag
                                  • ATK:

                                  • 1600

                                  • LINK-2

                                  Link Arrow:

                                  Top

                                  Bottom


                                  2 Effect Monsters If your linked monster attacks a Defense Position monster, inflict piercing battle damage to your opponent.


                                  SR Rarity
                                  1 cardPSY-Framelord Lambda
                                  SR Rarity
                                  1 cardPSY-Framelord Lambda
                                  PSY-Framelord Lambda
                                  LIGHT
                                  PSY-Framelord Lambda
                                  • ATK:

                                  • 1700

                                  • LINK-2

                                  Link Arrow:

                                  Bottom-Left

                                  Bottom-Right


                                  2 monsters, except Tokens You can activate the effects of "PSY-Framegear" monsters in your hand even while you control a monster(s). If a face-up Psychic monster you control is banished face-up while you control this monster (except during the Damage Step): You can activate this effect; during the End Phase of this turn, add 1 "PSY-Frame" card from your Deck to your hand. You can only use this effect of "PSY-Framelord Lambda" once per turn.


                                  R Rarity
                                  1 cardSecure Gardna
                                  R Rarity
                                  1 cardSecure Gardna
                                  Secure Gardna
                                  LIGHT
                                  Secure Gardna
                                  • ATK:

                                  • 1000

                                  • LINK-1

                                  Link Arrow:

                                  Right


                                  1 Cyberse Link Monster After this card is Special Summoned, you take no effect damage for the rest of this turn. Once per turn, if you would take battle or effect damage, you take no damage. Cannot be used as Link Material. You can only control 1 "Secure Gardna".


                                  UR Rarity
                                  1 cardAbyss Dweller
                                  UR Rarity
                                  1 cardAbyss Dweller
                                  Abyss Dweller
                                  WATER
                                  Abyss Dweller
                                  • ATK:

                                  • 1700

                                  • DEF:

                                  • 1400


                                  2 Level 4 monsters While this card has a material attached that was originally WATER, all WATER monsters you control gain 500 ATK. Once per turn (Quick Effect): You can detach 1 material from this card; your opponent cannot activate any card effects in their GY this turn.


                                  UR Rarity
                                  1 cardDivine Arsenal AA-ZEUS - Sky Thunder
                                  UR Rarity
                                  1 cardDivine Arsenal AA-ZEUS - Sky Thunder
                                  Divine Arsenal AA-ZEUS - Sky Thunder
                                  LIGHT
                                  Divine Arsenal AA-ZEUS - Sky Thunder
                                  • ATK:

                                  • 3000

                                  • DEF:

                                  • 3000


                                  2 Level 12 monsters Once per turn, if an Xyz Monster battled this turn, you can also Xyz Summon "Divine Arsenal AA-ZEUS - Sky Thunder" by using 1 Xyz Monster you control as material. (Transfer its materials to this card.) (Quick Effect): You can detach 2 materials from this card; send all other cards from the field to the GY. Once per turn, if another card(s) you control is destroyed by battle or an opponent's card effect: You can attach 1 card from your hand, Deck, or Extra Deck to this card as material.




                                  Tag(s):

                                  UR Rarity
                                  1 cardEvolzar Dolkka
                                  UR Rarity
                                  1 cardEvolzar Dolkka
                                  Evolzar Dolkka
                                  FIRE
                                  Evolzar Dolkka
                                  • ATK:

                                  • 2300

                                  • DEF:

                                  • 1700


                                  2 Level 4 Dinosaur-Type monsters During either player's turn, when a monster effect activates: You can detach 1 Xyz Material from this card; negate the activation, and if you do, destroy that monster.


                                  UR Rarity
                                  1 cardEvolzar Laggia
                                  UR Rarity
                                  1 cardEvolzar Laggia
                                  Evolzar Laggia
                                  FIRE
                                  Evolzar Laggia
                                  • ATK:

                                  • 2400

                                  • DEF:

                                  • 2000


                                  2 Level 4 Dinosaur-Type monsters During either player's turn, when a monster(s) would be Normal or Special Summoned, OR a Spell/Trap Card is activated: You can detach 2 Xyz Materials from this card; negate the Summon or activation, and if you do, destroy that card.


                                  SR Rarity
                                  1 cardNumber 41: Bagooska the Terribly Tired Tapir
                                  SR Rarity
                                  1 cardNumber 41: Bagooska the Terribly Tired Tapir
                                  Number 41: Bagooska the Terribly Tired Tapir
                                  EARTH
                                  Number 41: Bagooska the Terribly Tired Tapir
                                  • ATK:

                                  • 2100

                                  • DEF:

                                  • 2000


                                  2 Level 4 monsters Once per turn, during your Standby Phase, detach 1 material from this card. If you cannot, destroy it. This Attack Position card cannot be destroyed by your opponent's card effects. Your opponent cannot target this Attack Position card with card effects. While this card is in face-up Defense Position, change all face-up monsters on the field to Defense Position, also negate the activated effects of monsters that were in Defense Position when that effect was activated.


                                  SR Rarity
                                  1 cardNumber 60: Dugares the Timeless
                                  SR Rarity
                                  1 cardNumber 60: Dugares the Timeless
                                  Number 60: Dugares the Timeless
                                  FIRE
                                  Number 60: Dugares the Timeless
                                  • ATK:

                                  • 1200

                                  • DEF:

                                  • 1200


                                  2 Level 4 monsters You can detach 2 materials from this card, then activate 1 of the following effects; ● Skip your next Draw Phase, also draw 2 cards, then discard 1 card. ● Skip your next Main Phase 1, also Special Summon 1 monster from your GY in Defense Position. ● Skip the Battle Phase of your next turn, also double the ATK of 1 monster you control until the end of this turn. You can only use this effect of "Number 60: Dugares the Timeless" once per turn.


                                  (Made by Cat Fool Gaming )

                                  Sample deck 02

                                  Need 25 UR

                                  UR Rarity
                                  Dinowrestler Pankratops1 card
                                  UR Rarity
                                  Maxx "C"3 card
                                  UR Rarity
                                  Souleating Oviraptor2 card
                                  UR Rarity
                                  Ultimate Conductor Tyranno2 card
                                  UR Rarity
                                  Apollousa, Bow of the Goddess1 card
                                  UR Rarity
                                  Borrelsword Dragon1 card
                                  UR Rarity
                                  Crystron Halqifibrax1 card
                                  UR Rarity
                                  Linkuriboh1 card
                                  UR Rarity
                                  Scrap Wyvern1 card
                                  UR Rarity
                                  Borreload Savage Dragon1 card
                                  UR Rarity
                                  PSY-Framelord Omega1 card
                                  UR Rarity
                                  Ash Blossom & Joyous Spring2 card
                                  UR Rarity
                                  Abyss Dweller1 card
                                  UR Rarity
                                  Evolzar Dolkka1 card
                                  UR Rarity
                                  Evolzar Laggia1 card
                                  UR Rarity
                                  Called by the Grave2 card
                                  UR Rarity
                                  Fossil Dig3 card

                                  Main: 40 Extra: 15

                                  SR Rarity
                                  2 cardAnimadorned Archosaur
                                  SR Rarity
                                  2 cardAnimadorned Archosaur
                                  Animadorned Archosaur
                                  LIGHT 1
                                  Animadorned Archosaur
                                  • ATK:

                                  • 0

                                  • DEF:

                                  • 0


                                  If this card is Normal or Special Summoned: You can destroy 1 Dinosaur monster in your hand or face-up field, except "Animadorned Archosaur", then add 1 Reptile, Sea Serpent, or Winged Beast monster with the same original Level as that destroyed monster, OR 1 "Evolution Pill" Spell, from your Deck to your hand. You can only use this effect of "Animadorned Archosaur" once per turn.


                                  SR Rarity
                                  3 cardBabycerasaurus
                                  SR Rarity
                                  3 cardBabycerasaurus
                                  Babycerasaurus
                                  EARTH 2
                                  Babycerasaurus
                                  • ATK:

                                  • 500

                                  • DEF:

                                  • 500


                                  If this card is destroyed by a card effect and sent to the Graveyard: Special Summon 1 Level 4 or lower Dinosaur-Type monster from your Deck.


                                  UR Rarity
                                  1 cardDinowrestler Pankratops
                                  UR Rarity
                                  1 cardDinowrestler Pankratops
                                  Dinowrestler Pankratops
                                  EARTH 7
                                  Dinowrestler Pankratops
                                  • ATK:

                                  • 2600

                                  • DEF:

                                  • 0


                                  If your opponent controls more monsters than you do, you can Special Summon this card (from your hand). You can only Special Summon "Dinowrestler Pankratops" once per turn this way. (Quick Effect): You can Tribute 1 "Dinowrestler" monster, then target 1 card your opponent controls; destroy it. You can only use this effect of "Dinowrestler Pankratops" once per turn.


                                  N Rarity
                                  1 cardGiant Rex
                                  N Rarity
                                  1 cardGiant Rex
                                  Giant Rex
                                  EARTH 4
                                  Giant Rex
                                  • ATK:

                                  • 2000

                                  • DEF:

                                  • 1200


                                  Cannot attack directly. If this card is banished: You can Special Summon this card, and if you do, this card gains 200 ATK for each of your banished Dinosaur monsters. You can only use this effect of "Giant Rex" once per turn.


                                  UR Rarity
                                  3 cardMaxx "C"
                                  UR Rarity
                                  3 cardMaxx "C"
                                  Maxx "C"
                                  EARTH 2
                                  Maxx "C"
                                  • ATK:

                                  • 500

                                  • DEF:

                                  • 200


                                  During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.


                                  SR Rarity
                                  3 cardMiscellaneousaurus
                                  SR Rarity
                                  3 cardMiscellaneousaurus
                                  Miscellaneousaurus
                                  FIRE 4
                                  Miscellaneousaurus
                                  • ATK:

                                  • 1800

                                  • DEF:

                                  • 1000


                                  During either player's Main Phase: You can send this card from your hand to the Graveyard; during this Main Phase, Dinosaur-Type monsters you control are unaffected by your opponent's activated effects. You can banish any number of Dinosaur-Type monsters from your Graveyard, including this card; Special Summon 1 Dinosaur-Type monster from your Deck with a Level equal to the total number of monsters banished to activate this effect, but destroy it during the End Phase. You can only use this effect of "Miscellaneousaurus" once per turn.


                                  SR Rarity
                                  1 cardPetiteranodon
                                  SR Rarity
                                  1 cardPetiteranodon
                                  Petiteranodon
                                  EARTH 2
                                  Petiteranodon
                                  • ATK:

                                  • 500

                                  • DEF:

                                  • 500


                                  If this card is destroyed by a card effect and sent to the Graveyard: Special Summon 1 Level 4 or higher Dinosaur-Type monster from your Deck, but it cannot attack this turn.


                                  SR Rarity
                                  1 cardScrap Chimera
                                  SR Rarity
                                  1 cardScrap Chimera
                                  Scrap Chimera
                                  EARTH 4
                                  Scrap Chimera
                                  • ATK:

                                  • 1700

                                  • DEF:

                                  • 500


                                  This card cannot be used as a Synchro Material Monster, except for the Synchro Summon of a "Scrap" monster, and all other Synchro Material Monsters must also be "Scrap" monsters. When this card is Normal Summoned, you can select 1 "Scrap" Tuner monster in your Graveyard and Special Summon it.


                                  R Rarity
                                  1 cardScrap Golem
                                  R Rarity
                                  1 cardScrap Golem
                                  Scrap Golem
                                  EARTH 5
                                  Scrap Golem
                                  • ATK:

                                  • 2300

                                  • DEF:

                                  • 1400


                                  Once per turn: You can target 1 Level 4 or lower "Scrap" monster in your GY; Special Summon that target to either player's field.


                                  UR Rarity
                                  2 cardSouleating Oviraptor
                                  UR Rarity
                                  2 cardSouleating Oviraptor
                                  Souleating Oviraptor
                                  DARK 4
                                  Souleating Oviraptor
                                  • ATK:

                                  • 1800

                                  • DEF:

                                  • 500


                                  If this card is Normal or Special Summoned: You can take 1 Dinosaur-Type monster from your Deck, and either add it to your hand or send it to the Graveyard. You can target 1 other Level 4 or lower Dinosaur-Type monster on the field; destroy it, then Special Summon 1 Dinosaur-Type monster from your Graveyard in Defense Position. You can only use each effect of "Souleating Oviraptor" once per turn.


                                  UR Rarity
                                  2 cardUltimate Conductor Tyranno
                                  UR Rarity
                                  2 cardUltimate Conductor Tyranno
                                  Ultimate Conductor Tyranno
                                  LIGHT 10
                                  Ultimate Conductor Tyranno
                                  • ATK:

                                  • 3500

                                  • DEF:

                                  • 3200


                                  Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 2 Dinosaur-Type monsters from your Graveyard. Once per turn, during either player's Main Phase: You can destroy 1 monster in your hand or field, and if you do, change all face-up monsters your opponent controls to face-down Defense Position. This card can attack all monsters your opponent controls, once each. At the start of the Damage Step, if this card attacks a Defense Position monster: You can inflict 1000 damage to your opponent, and if you do, send that Defense Position monster to the Graveyard.


                                  N Rarity
                                  1 cardPSY-Frame Driver
                                  N Rarity
                                  1 cardPSY-Frame Driver
                                  PSY-Frame Driver
                                  LIGHT 6
                                  PSY-Frame Driver
                                  • ATK:

                                  • 2500

                                  • DEF:

                                  • 0


                                  A Psychic soldier that rides into battle against the Security Forces on currents of lightning, using an autonomic amplifier called "PSY-Frame".


                                  UR Rarity
                                  2 cardAsh Blossom & Joyous Spring
                                  UR Rarity
                                  2 cardAsh Blossom & Joyous Spring
                                  Ash Blossom & Joyous Spring
                                  FIRE 3
                                  Ash Blossom & Joyous Spring
                                  • ATK:

                                  • 0

                                  • DEF:

                                  • 1800


                                  When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


                                  SR Rarity
                                  2 cardPSY-Framegear Gamma
                                  SR Rarity
                                  2 cardPSY-Framegear Gamma
                                  PSY-Framegear Gamma
                                  LIGHT 2
                                  PSY-Framegear Gamma
                                  • ATK:

                                  • 1000

                                  • DEF:

                                  • 0


                                  Cannot be Normal Summoned/Set. Must be Special Summoned by a card effect. When your opponent activates a monster effect while you control no monsters (Quick Effect): You can Special Summon both this card from your hand and 1 "PSY-Frame Driver" from your hand, Deck, or GY, and if you do, negate that activation, and if you do that, destroy that monster. During the End Phase, banish the face-up monsters Special Summoned by this effect.


                                  SR Rarity
                                  2 cardScrap Raptor
                                  SR Rarity
                                  2 cardScrap Raptor
                                  Scrap Raptor
                                  EARTH 4
                                  Scrap Raptor
                                  • ATK:

                                  • 1400

                                  • DEF:

                                  • 1000


                                  You can target 1 monster you control; destroy it, also, during your Main Phase this turn, you can Normal Summon 1 "Scrap" monster in addition to your Normal Summon/Set. If this card is destroyed by the effect of a "Scrap" card and sent to your GY: You can add 1 "Scrap Factory" or 1 non-Tuner "Scrap" monster from your Deck to your hand. You can only use each effect of "Scrap Raptor" once per turn.


                                  UR Rarity
                                  2 cardCalled by the Grave
                                  UR Rarity
                                  2 cardCalled by the Grave
                                  Called by the Grave
                                  Spell Quick
                                  Called by the Grave

                                    Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




                                    Tag(s):

                                    SR Rarity
                                    2 cardDouble Evolution Pill
                                    SR Rarity
                                    2 cardDouble Evolution Pill
                                    Double Evolution Pill
                                    Spell Normal
                                    Double Evolution Pill

                                      Banish 1 Dinosaur monster and 1 non-Dinosaur monster from your hand and/or GY; Special Summon 1 Level 7 or higher Dinosaur monster from your hand or Deck, ignoring its Summoning conditions. You can only activate 1 "Double Evolution Pill" per turn.


                                      UR Rarity
                                      3 cardFossil Dig
                                      UR Rarity
                                      3 cardFossil Dig
                                      Fossil Dig
                                      Spell Normal
                                      Fossil Dig

                                        Add 1 Level 6 or lower Dinosaur monster from your Deck to your hand.


                                        R Rarity
                                        3 cardLost World
                                        R Rarity
                                        3 cardLost World
                                        Lost World
                                        Spell Field
                                        Lost World

                                          All monsters on the field lose 500 ATK and DEF, except Dinosaur-Type monsters. Once per turn, if a Dinosaur-Type monster is Normal or Special Summoned (except during the Damage Step): You can Special Summon 1 "Jurraegg Token" (Dinosaur-Type/EARTH/Level 1/ATK 0/DEF 0) to your opponent's field in Defense Position. While your opponent controls a Token, they cannot target monsters on the field with card effects, except Tokens. Once per turn, if a Normal Monster(s) on the field would be destroyed by battle or card effect, you can destroy that many Dinosaur-Type monsters in your hand and/or Deck instead.


                                          SR Rarity
                                          3 cardPot of Prosperity
                                          SR Rarity
                                          3 cardPot of Prosperity
                                          Pot of Prosperity
                                          Spell Normal
                                          Pot of Prosperity

                                            Banish 3 or 6 cards of your choice from your Extra Deck, face-down; for the rest of this turn after this card resolves, any damage your opponent takes is halved, also excavate cards from the top of your Deck equal to the number of cards banished, add 1 excavated card to your hand, place the rest on the bottom of your Deck in any order. You can only activate 1 "Pot of Prosperity" per turn. You cannot draw cards by card effects the turn you activate this card.




                                            Tag(s):

                                            UR Rarity
                                            1 cardApollousa, Bow of the Goddess
                                            UR Rarity
                                            1 cardApollousa, Bow of the Goddess
                                            Apollousa, Bow of the Goddess
                                            WIND
                                            Apollousa, Bow of the Goddess
                                            • ATK:

                                            • -1

                                            • LINK-4

                                            Link Arrow:

                                            Top

                                            Bottom-Left

                                            Bottom

                                            Bottom-Right


                                            2+ monsters with different names, except Tokens You can only control 1 "Apollousa, Bow of the Goddess". The original ATK of this card becomes 800 x the number of Link Materials used for its Link Summon. Once per Chain, when your opponent activates a monster effect (Quick Effect): You can make this card lose exactly 800 ATK, and if you do, negate the activation.


                                            UR Rarity
                                            1 cardBorrelsword Dragon
                                            UR Rarity
                                            1 cardBorrelsword Dragon
                                            Borrelsword Dragon
                                            DARK
                                            Borrelsword Dragon
                                            • ATK:

                                            • 3000

                                            • LINK-4

                                            Link Arrow:

                                            Top

                                            Left

                                            Bottom-Left

                                            Bottom


                                            3+ Effect Monsters Cannot be destroyed by battle. Once per turn (Quick Effect): You can target 1 Attack Position monster; change it to Defense Position, also, this card can make a second attack during each Battle Phase this turn. Your opponent cannot activate cards or effects in response to this effect's activation. Once per turn, when this card declares an attack on a face-up monster: You can activate this effect; until the end of this turn, this card gains ATK equal to half that monster's current ATK, and if it does, that monster's current ATK is halved.


                                            UR Rarity
                                            1 cardCrystron Halqifibrax
                                            UR Rarity
                                            1 cardCrystron Halqifibrax
                                            Crystron Halqifibrax
                                            WATER
                                            Crystron Halqifibrax
                                            • ATK:

                                            • 1500

                                            • LINK-2

                                            Link Arrow:

                                            Bottom-Left

                                            Bottom-Right


                                            2 monsters, including a Tuner If this card is Link Summoned: You can Special Summon 1 Level 3 or lower Tuner from your hand or Deck in Defense Position, but it cannot activate its effects this turn. During your opponent's Main Phase or Battle Phase (Quick Effect): You can banish this card you control; Special Summon 1 Tuner Synchro Monster from your Extra Deck. (This is treated as a Synchro Summon.) You can only use each effect of "Crystron Halqifibrax" once per turn.


                                            SR Rarity
                                            1 cardKnightmare Phoenix
                                            SR Rarity
                                            1 cardKnightmare Phoenix
                                            Knightmare Phoenix
                                            FIRE
                                            Knightmare Phoenix
                                            • ATK:

                                            • 1900

                                            • LINK-2

                                            Link Arrow:

                                            Top

                                            Right


                                            2 monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 Spell/Trap your opponent controls; destroy it, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Phoenix" once per turn. Co-linked monsters you control cannot be destroyed by battle.


                                            UR Rarity
                                            1 cardLinkuriboh
                                            UR Rarity
                                            1 cardLinkuriboh
                                            Linkuriboh
                                            DARK
                                            Linkuriboh
                                            • ATK:

                                            • 300

                                            • LINK-1

                                            Link Arrow:

                                            Bottom


                                            1 Level 1 Monster When an opponent's monster declares an attack: You can Tribute this card; change that opponent's monster's ATK to 0, until the end of this turn. If this card is in your GY (Quick Effect): You can Tribute 1 Level 1 monster; Special Summon this card. You can only use this effect of "Linkuriboh" once per turn.


                                            UR Rarity
                                            1 cardScrap Wyvern
                                            UR Rarity
                                            1 cardScrap Wyvern
                                            Scrap Wyvern
                                            EARTH
                                            Scrap Wyvern
                                            • ATK:

                                            • 1700

                                            • LINK-2

                                            Link Arrow:

                                            Left

                                            Bottom


                                            2 monsters, including a "Scrap" monster You can target 1 "Scrap" monster in your GY; Special Summon it, then destroy 1 card you control. If another face-up "Scrap" monster is destroyed by card effect, while you control this monster (except during the Damage Step): You can Special Summon 1 "Scrap" monster from your Deck, then destroy 1 card on the field. You can only use each effect of "Scrap Wyvern" once per turn.


                                            R Rarity
                                            1 cardSecure Gardna
                                            R Rarity
                                            1 cardSecure Gardna
                                            Secure Gardna
                                            LIGHT
                                            Secure Gardna
                                            • ATK:

                                            • 1000

                                            • LINK-1

                                            Link Arrow:

                                            Right


                                            1 Cyberse Link Monster After this card is Special Summoned, you take no effect damage for the rest of this turn. Once per turn, if you would take battle or effect damage, you take no damage. Cannot be used as Link Material. You can only control 1 "Secure Gardna".


                                            UR Rarity
                                            1 cardBorreload Savage Dragon
                                            UR Rarity
                                            1 cardBorreload Savage Dragon
                                            Borreload Savage Dragon
                                            DARK 8
                                            Borreload Savage Dragon
                                            • ATK:

                                            • 3000

                                            • DEF:

                                            • 2500


                                            1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can equip 1 Link Monster from your GY to this card, and if you do, place Borrel Counters on this card equal to that Link Monster's Link Rating. This card gains ATK equal to half the ATK of the monster equipped to it by its effect. When your opponent activates a card or effect (Quick Effect): You can remove 1 Borrel Counter from this card; negate the activation. You can only use this effect of "Borreload Savage Dragon" once per turn.


                                            SR Rarity
                                            1 cardCrystron Phoenix
                                            SR Rarity
                                            1 cardCrystron Phoenix
                                            Crystron Phoenix
                                            WATER 9
                                            Crystron Phoenix
                                            • ATK:

                                            • 2800

                                            • DEF:

                                            • 2000


                                            1 Tuner Synchro Monster + 1 or more non-Tuner Synchro Monsters If this card is Synchro Summoned: You can banish all Spell and Trap Cards your opponent controls and in their Graveyard. If this Synchro Summoned card is destroyed by battle or card effect: You can target 1 other monster in your Graveyard; Special Summon it.


                                            UR Rarity
                                            1 cardPSY-Framelord Omega
                                            UR Rarity
                                            1 cardPSY-Framelord Omega
                                            PSY-Framelord Omega
                                            LIGHT 8
                                            PSY-Framelord Omega
                                            • ATK:

                                            • 2800

                                            • DEF:

                                            • 2200


                                            1 Tuner + 1+ non-Tuner monsters Once per turn, during the Main Phase (Quick Effect): You can banish both this face-up card from the field and 1 random card from your opponent's hand, face-up, until your next Standby Phase. Once per turn, during your opponent's Standby Phase: You can target 1 banished card; return it to the GY. If this card is in your GY: You can target 1 other card in the GY; shuffle both that card and this card from the GY into the Deck.


                                            SR Rarity
                                            1 cardShooting Riser Dragon
                                            SR Rarity
                                            1 cardShooting Riser Dragon
                                            Shooting Riser Dragon
                                            LIGHT 7
                                            Shooting Riser Dragon
                                            • ATK:

                                            • 2100

                                            • DEF:

                                            • 1700


                                            1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can send 1 monster from your Deck to the GY, whose Level is lower than this card's on the field, and if you do, reduce this card's Level by that monster's, but for the rest of this turn, you cannot activate the effects of monsters with the same name the sent monster had in the GY. You can only use this effect of "Shooting Riser Dragon" once per turn. Once per Chain, during your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon using this card you control.


                                            UR Rarity
                                            1 cardAbyss Dweller
                                            UR Rarity
                                            1 cardAbyss Dweller
                                            Abyss Dweller
                                            WATER
                                            Abyss Dweller
                                            • ATK:

                                            • 1700

                                            • DEF:

                                            • 1400


                                            2 Level 4 monsters While this card has a material attached that was originally WATER, all WATER monsters you control gain 500 ATK. Once per turn (Quick Effect): You can detach 1 material from this card; your opponent cannot activate any card effects in their GY this turn.


                                            UR Rarity
                                            1 cardEvolzar Dolkka
                                            UR Rarity
                                            1 cardEvolzar Dolkka
                                            Evolzar Dolkka
                                            FIRE
                                            Evolzar Dolkka
                                            • ATK:

                                            • 2300

                                            • DEF:

                                            • 1700


                                            2 Level 4 Dinosaur-Type monsters During either player's turn, when a monster effect activates: You can detach 1 Xyz Material from this card; negate the activation, and if you do, destroy that monster.


                                            UR Rarity
                                            1 cardEvolzar Laggia
                                            UR Rarity
                                            1 cardEvolzar Laggia
                                            Evolzar Laggia
                                            FIRE
                                            Evolzar Laggia
                                            • ATK:

                                            • 2400

                                            • DEF:

                                            • 2000


                                            2 Level 4 Dinosaur-Type monsters During either player's turn, when a monster(s) would be Normal or Special Summoned, OR a Spell/Trap Card is activated: You can detach 2 Xyz Materials from this card; negate the Summon or activation, and if you do, destroy that card.


                                            SR Rarity
                                            1 cardNumber 60: Dugares the Timeless
                                            SR Rarity
                                            1 cardNumber 60: Dugares the Timeless
                                            Number 60: Dugares the Timeless
                                            FIRE
                                            Number 60: Dugares the Timeless
                                            • ATK:

                                            • 1200

                                            • DEF:

                                            • 1200


                                            2 Level 4 monsters You can detach 2 materials from this card, then activate 1 of the following effects; ● Skip your next Draw Phase, also draw 2 cards, then discard 1 card. ● Skip your next Main Phase 1, also Special Summon 1 monster from your GY in Defense Position. ● Skip the Battle Phase of your next turn, also double the ATK of 1 monster you control until the end of this turn. You can only use this effect of "Number 60: Dugares the Timeless" once per turn.


                                            (Made by Cat Fool Gaming )



                                            Some sample combos

                                            Not every combo and its variation will be listed below, these are just some introductory example combos you can make.

                                            Combo 2 there

                                            SR Rarity
                                            Miscellaneousaurus
                                            SR Rarity
                                            Miscellaneousaurus
                                            Miscellaneousaurus
                                            FIRE 4
                                            Miscellaneousaurus
                                            • ATK:

                                            • 1800

                                            • DEF:

                                            • 1000


                                            During either player's Main Phase: You can send this card from your hand to the Graveyard; during this Main Phase, Dinosaur-Type monsters you control are unaffected by your opponent's activated effects. You can banish any number of Dinosaur-Type monsters from your Graveyard, including this card; Special Summon 1 Dinosaur-Type monster from your Deck with a Level equal to the total number of monsters banished to activate this effect, but destroy it during the End Phase. You can only use this effect of "Miscellaneousaurus" once per turn.


                                            SR Rarity
                                            Babycerasaurus
                                            SR Rarity
                                            Babycerasaurus
                                            Babycerasaurus
                                            EARTH 2
                                            Babycerasaurus
                                            • ATK:

                                            • 500

                                            • DEF:

                                            • 500


                                            If this card is destroyed by a card effect and sent to the Graveyard: Special Summon 1 Level 4 or lower Dinosaur-Type monster from your Deck.


                                            SR Rarity
                                            Animadorned Archosaur
                                            SR Rarity
                                            Animadorned Archosaur
                                            Animadorned Archosaur
                                            LIGHT 1
                                            Animadorned Archosaur
                                            • ATK:

                                            • 0

                                            • DEF:

                                            • 0


                                            If this card is Normal or Special Summoned: You can destroy 1 Dinosaur monster in your hand or face-up field, except "Animadorned Archosaur", then add 1 Reptile, Sea Serpent, or Winged Beast monster with the same original Level as that destroyed monster, OR 1 "Evolution Pill" Spell, from your Deck to your hand. You can only use this effect of "Animadorned Archosaur" once per turn.


                                            UR Rarity
                                            Souleating Oviraptor
                                            UR Rarity
                                            Souleating Oviraptor
                                            Souleating Oviraptor
                                            DARK 4
                                            Souleating Oviraptor
                                            • ATK:

                                            • 1800

                                            • DEF:

                                            • 500


                                            If this card is Normal or Special Summoned: You can take 1 Dinosaur-Type monster from your Deck, and either add it to your hand or send it to the Graveyard. You can target 1 other Level 4 or lower Dinosaur-Type monster on the field; destroy it, then Special Summon 1 Dinosaur-Type monster from your Graveyard in Defense Position. You can only use each effect of "Souleating Oviraptor" once per turn.


                                            This will be what you need for a standard 2-card combo: Baby + Miscel/ Souleating Oviraptor / Animadorned Archosaur OR Miscel + Souleating Oviraptor .

                                            For example, in your hand you have Babycerasaurus + Miscellaneosaurus

                                            1. Activate Miscel in hand, then use its GY effect to summon Animadorned Archosaur
                                            2. When summoned, activate Animadorned Archosaur 's effect to destroy Baby in hand and add Double Evolution Pill .
                                            3. With Babycerasaurus 's effect destroyed, summon Souleating Oviraptor
                                            4. When summoned, activate Souleating Oviraptor 's effect to add Babycerasaurus to your hand.
                                            5. Normal Summon the added Babies and use Souleating Oviraptor 's second effect to destroy the new Babies and summon old Babies from your GY. (In Master Duel, the newest card in the GY will always be on the left, so when using Oviraptor's effect, summon the rightmost larger Baby)
                                            6. With Babycerasaurus ' effect just destroyed, summon the level 4 or lower Dinosaur needed for your combo.

                                            Ultimate Conductor Tyranno, Evolzar Laggia and Secure Gardna (Pure combo 1)

                                            UR Rarity
                                            Ultimate Conductor Tyranno
                                            UR Rarity
                                            Ultimate Conductor Tyranno
                                            Ultimate Conductor Tyranno
                                            LIGHT 10
                                            Ultimate Conductor Tyranno
                                            • ATK:

                                            • 3500

                                            • DEF:

                                            • 3200


                                            Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 2 Dinosaur-Type monsters from your Graveyard. Once per turn, during either player's Main Phase: You can destroy 1 monster in your hand or field, and if you do, change all face-up monsters your opponent controls to face-down Defense Position. This card can attack all monsters your opponent controls, once each. At the start of the Damage Step, if this card attacks a Defense Position monster: You can inflict 1000 damage to your opponent, and if you do, send that Defense Position monster to the Graveyard.


                                            UR Rarity
                                            Evolzar Laggia
                                            UR Rarity
                                            Evolzar Laggia
                                            Evolzar Laggia
                                            FIRE
                                            Evolzar Laggia
                                            • ATK:

                                            • 2400

                                            • DEF:

                                            • 2000


                                            2 Level 4 Dinosaur-Type monsters During either player's turn, when a monster(s) would be Normal or Special Summoned, OR a Spell/Trap Card is activated: You can detach 2 Xyz Materials from this card; negate the Summon or activation, and if you do, destroy that card.


                                            R Rarity
                                            Secure Gardna
                                            R Rarity
                                            Secure Gardna
                                            Secure Gardna
                                            LIGHT
                                            Secure Gardna
                                            • ATK:

                                            • 1000

                                            • LINK-1

                                            Link Arrow:

                                            Right


                                            1 Cyberse Link Monster After this card is Special Summoned, you take no effect damage for the rest of this turn. Once per turn, if you would take battle or effect damage, you take no damage. Cannot be used as Link Material. You can only control 1 "Secure Gardna".


                                            On the field there will be UCT + Rank 4 + Secure Gardna

                                            1. Perform a standard 2-card Combo, summon Miscel at the end (it can be any level 4 Dino, but Miscel is to prepare for the next turn)
                                            2. Link out to Linkuriboh with Animadorned Archosaur (if you don't already have one), then Link out to Secure Gardna with Linkuriboh .
                                            3. Overlay Oviraptor and Miscel to the Rank 4 you desire. In general, Evolzar Laggia is the strongest.
                                            4. Activate the Double Evolution Pill to banish Linkuriboh and the Animadorned Archosaur (or any other Dinos) to summon Ultimate Conductor Tyranno

                                            Pure combo 2

                                            UR Rarity
                                            Ultimate Conductor Tyranno
                                            UR Rarity
                                            Ultimate Conductor Tyranno
                                            Ultimate Conductor Tyranno
                                            LIGHT 10
                                            Ultimate Conductor Tyranno
                                            • ATK:

                                            • 3500

                                            • DEF:

                                            • 3200


                                            Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 2 Dinosaur-Type monsters from your Graveyard. Once per turn, during either player's Main Phase: You can destroy 1 monster in your hand or field, and if you do, change all face-up monsters your opponent controls to face-down Defense Position. This card can attack all monsters your opponent controls, once each. At the start of the Damage Step, if this card attacks a Defense Position monster: You can inflict 1000 damage to your opponent, and if you do, send that Defense Position monster to the Graveyard.


                                            UR Rarity
                                            Simorgh, Bird of Sovereignty
                                            UR Rarity
                                            Simorgh, Bird of Sovereignty
                                            Simorgh, Bird of Sovereignty
                                            WIND
                                            Simorgh, Bird of Sovereignty
                                            • ATK:

                                            • 2400

                                            • LINK-3

                                            Link Arrow:

                                            Bottom-Left

                                            Bottom

                                            Bottom-Right


                                            2+ monsters, including a Winged Beast monster Cannot be used as Link Material. Your opponent cannot target this card or a Winged Beast monster(s) this card points to with card effects. If this card would be destroyed by battle, you can destroy 1 other "Simorgh" card you control instead. During the End Phase: You can Special Summon 1 Winged Beast monster from your hand or Deck, with a Level equal to or lower than the total number of unused Spell & Trap Zones on the field. You can only use this effect of "Simorgh, Bird of Sovereignty" once per turn.


                                            UR Rarity
                                            Evolzar Laggia
                                            UR Rarity
                                            Evolzar Laggia
                                            Evolzar Laggia
                                            FIRE
                                            Evolzar Laggia
                                            • ATK:

                                            • 2400

                                            • DEF:

                                            • 2000


                                            2 Level 4 Dinosaur-Type monsters During either player's turn, when a monster(s) would be Normal or Special Summoned, OR a Spell/Trap Card is activated: You can detach 2 Xyz Materials from this card; negate the Summon or activation, and if you do, destroy that card.


                                            SR Rarity
                                            Barrier Statue of the Stormwinds
                                            SR Rarity
                                            Barrier Statue of the Stormwinds
                                            Barrier Statue of the Stormwinds
                                            WIND 4
                                            Barrier Statue of the Stormwinds
                                            • ATK:

                                            • 1000

                                            • DEF:

                                            • 1000


                                            No monsters can be Special Summoned, except for WIND monsters.




                                            Tag(s):

                                            On the field there will be Simorgh + Wind Barrier Statue + Rank 4 + UCT

                                            By adding a few ED slots for Reprodocus and Simorgh, Bird of Sovereracy , you can add Barrier Statue of the Stormwinds to your final deck in this pure Dinos combo.

                                            1. Perform a standard 2-card Combo, summoning Giant Rex as the final step. You also need to make sure to summon the old Babycerasaurus or Giant Rex in the same column as the Extra Monster Zone.
                                            2. Link Linkuriboh with Animadorned Archosaur (if you don't have one already), then Link Reprodocus with Linkuriboh and Giant Rex or Babycerasaurus so that when Reprodocus is summoned, it will point at Giant Rex or Babycerasaurus
                                            3. Use Reprodocus 's first effect to make the monster it points to become a Winged-Beast, then Link Simorgh, Bird of Sovereignty using that Reprodocus and Winged-Beast.
                                            4. Use the Double Evolution Pill by banishing Giant Rex and Linkuriboh to summon Ultimate Conductor Tyranno
                                            5. Because it has been banished, Special summon Giant Rex back to the field with its effect. Now, overlay Giant Rex and Souleating Oviraptor into Evolzar Laggia.
                                            6. During EP, use Simorgh's effect to Special Summon Barrier Statue of the Stormwind s from your Hand or Deck.

                                            Scrap Wyvern, Scrap Raptor and Scrap Chimera (Scrap Combo)

                                            UR Rarity
                                            Scrap Wyvern
                                            UR Rarity
                                            Scrap Wyvern
                                            Scrap Wyvern
                                            EARTH
                                            Scrap Wyvern
                                            • ATK:

                                            • 1700

                                            • LINK-2

                                            Link Arrow:

                                            Left

                                            Bottom


                                            2 monsters, including a "Scrap" monster You can target 1 "Scrap" monster in your GY; Special Summon it, then destroy 1 card you control. If another face-up "Scrap" monster is destroyed by card effect, while you control this monster (except during the Damage Step): You can Special Summon 1 "Scrap" monster from your Deck, then destroy 1 card on the field. You can only use each effect of "Scrap Wyvern" once per turn.


                                            SR Rarity
                                            Scrap Raptor
                                            SR Rarity
                                            Scrap Raptor
                                            Scrap Raptor
                                            EARTH 4
                                            Scrap Raptor
                                            • ATK:

                                            • 1400

                                            • DEF:

                                            • 1000


                                            You can target 1 monster you control; destroy it, also, during your Main Phase this turn, you can Normal Summon 1 "Scrap" monster in addition to your Normal Summon/Set. If this card is destroyed by the effect of a "Scrap" card and sent to your GY: You can add 1 "Scrap Factory" or 1 non-Tuner "Scrap" monster from your Deck to your hand. You can only use each effect of "Scrap Raptor" once per turn.


                                            SR Rarity
                                            Scrap Chimera
                                            SR Rarity
                                            Scrap Chimera
                                            Scrap Chimera
                                            EARTH 4
                                            Scrap Chimera
                                            • ATK:

                                            • 1700

                                            • DEF:

                                            • 500


                                            This card cannot be used as a Synchro Material Monster, except for the Synchro Summon of a "Scrap" monster, and all other Synchro Material Monsters must also be "Scrap" monsters. When this card is Normal Summoned, you can select 1 "Scrap" Tuner monster in your Graveyard and Special Summon it.


                                            On the field will be Apollousa + Borrel Savage + Laggia + UCT

                                            1. Perform a standard 2-card Combo, summoning Scrap Raptor in the final step.
                                            2. Linki Linkuriboh with Animadorned Archosaur (if you don't have one already), then Link Scrap Wyvern with Linkuriboh and Scrap Raptor
                                            3. Use Scrap Wyvern 's first effect to summon Scrap Raptor from your GY to the field, then destroy Scrap Raptor when resovle the effect.
                                            4. When performing step 3, you will activate both the effects of Scrap Wyvern and Scrap Raptor . With the effect of Scrap Raptor , add Scrap Chimera from your deck to your hand. With Scrap Wyvern 's effect special summon another Scrap Raptor from your Deck and destroy Babycerasaurus on your field.
                                            5. When Baby is destroyed, Special Summon another Baby from the Deck.
                                            6. Use Scrap Raptor 's first effect to gain an additional Normal Summon of 1 Scrap by destroying Babycerasaurus
                                            7. When Baby is destroyed, Special Summon Giant Rex from your Deck.
                                            8. Normal summon Chimera and use its effect to summon Raptor from your GY.
                                            9. Link Apollousa, Bow of the Goddess using Scrap Wyvern , Chimera and Giant Rex .
                                            10. Synchro Borreload Savage Dragon with Scrap Raptor and Souleating Oviraptor , and equip Scrap Wyvern from GY to Borreload Savage Dragon when it is summoned.
                                            11. Use the Double Evolution Pill by banishing Rex and Chimera to summon Ultimate Conductor Tyranno
                                            12. Because it has been banished, Special summon Giant Rex back to the field with its effect. Now overlay Giant Rex and final Raptor to Evolzar Laggia (or any other rank 4)



                                            Final words

                                            If in Duel Links, the deck seems quite heavy and has plenty of slots, but in Master Duel, Dinos has really earned his place and doesn't worry too much about being too heavy with the number of cards in the Deck. This is really a deck worth investing in if the banlist doesn't ban Miscel in the future (a matter of time :v). But at the end of the day, I hope you have a great time building this deck. If you have any questions, please contact YGO Vietnam for further support!




                                            Companion unit:

                                            - Yu-Gi-Oh! Guidance Vietnam





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