Zefra Deck Breakdown

Cards Usage Statistic

Main Deck

R rarity
Amazement Ambassador Bufo
R rarity
Amazement Ambassador Bufo
R rarity
Amazement Ambassador Bufo
EARTH 3
Amazement Ambassador Bufo
  • ATK:

  • 1600

  • DEF:

  • 900


When this card is Normal Summoned: You can target 1 "Attraction" Trap in your GY and 1 face-up monster your opponent controls; equip that Trap to your opponent's monster. (Quick Effect): You can target 1 of your "Attraction" Traps equipped to a monster; equip it to 1 "Amazement" monster you control or 1 face-up monster your opponent controls. You can only use this effect of "Amazement Ambassador Bufo" once per turn.

R rarity
Amazement Assistant Delia
R rarity
Amazement Assistant Delia
R rarity
Amazement Assistant Delia
LIGHT 4
Amazement Assistant Delia
  • ATK:

  • 1800

  • DEF:

  • 1400


You can reveal 1 "Attraction" Trap in your hand; Special Summon this card from your hand. You can send 1 "Attraction" Trap from your hand or face-up field to the GY; Set 1 "Attraction" Trap directly from your Deck to your Spell & Trap Zone. You can only use each effect of "Amazement Assistant Delia" once per turn.

N rarity
Ritual Beast Tamer Zeframpilica
N rarity
Ritual Beast Tamer Zeframpilica
N rarity
Ritual Beast Tamer Zeframpilica
WIND 31
Ritual Beast Tamer Zeframpilica
  • ATK:

  • 1000

  • DEF:

  • 1500


[ Pendulum Effect ] You cannot Pendulum Summon monsters, except "Ritual Beast" and "Zefra" monsters. This effect cannot be negated. [ Monster Effect ] When this card is Normal or Pendulum Summoned: You can target 1 "Ritual Beast" or "Zefra" monster in your Graveyard, except "Ritual Beast Tamer Zeframpilica"; Special Summon it, but destroy it during the End Phase. You can only Special Summon "Ritual Beast Tamer Zeframpilica(s)" once per turn.

N rarity
Ritual Beast Tamer Zefrawendi
N rarity
Ritual Beast Tamer Zefrawendi
N rarity
Ritual Beast Tamer Zefrawendi
WIND 37
Ritual Beast Tamer Zefrawendi
  • ATK:

  • 1500

  • DEF:

  • 1000


[ Pendulum Effect ] You cannot Pendulum Summon monsters, except "Ritual Beast" and "Zefra" monsters. This effect cannot be negated. [ Monster Effect ] When this card is Normal or Pendulum Summoned: You can add 1 face-up "Zefra" monster from your Extra Deck to your hand, except "Ritual Beast Tamer Zefrawendi". You can only Special Summon "Ritual Beast Tamer Zefrawendi(s)" once per turn.

N rarity
Shaddoll Zefracore
N rarity
Shaddoll Zefracore
N rarity
Shaddoll Zefracore
DARK 47
Shaddoll Zefracore
  • ATK:

  • 450

  • DEF:

  • 1950


[ Pendulum Effect ] You cannot Pendulum Summon monsters, except "Shaddoll" and "Zefra" monsters. This effect cannot be negated. [ Monster Effect ] If this card is Pendulum Summoned or sent to the GY: You can target 1 "Zefra" card in your Pendulum Zone, except "Shaddoll Zefracore"; Special Summon it. You can only use this effect of "Shaddoll Zefracore" once per turn.

R rarity
Zefraniu, Secret of the Yang Zing
R rarity
Zefraniu, Secret of the Yang Zing
R rarity
Zefraniu, Secret of the Yang Zing
EARTH 67
Zefraniu, Secret of the Yang Zing
  • ATK:

  • 0

  • DEF:

  • 2600


[ Pendulum Effect ] You cannot Pendulum Summon monsters, except "Yang Zing" and "Zefra" monsters. This effect cannot be negated. [ Monster Effect ] When this card is Pendulum Summoned, or when this card is destroyed by battle or card effect while in your Monster Zone: You can add 1 "Yang Zing" or "Zefra" Spell/Trap from your Deck to your hand. You can only use this effect of "Zefraniu, Secret of the Yang Zing" once per turn.

N rarity
Zefraxi, Treasure of the Yang Zing
N rarity
Zefraxi, Treasure of the Yang Zing
N rarity
Zefraxi, Treasure of the Yang Zing
EARTH 31
Zefraxi, Treasure of the Yang Zing
  • ATK:

  • 1500

  • DEF:

  • 0


[ Pendulum Effect ] You cannot Pendulum Summon monsters, except "Yang Zing" and "Zefra" monsters. This effect cannot be negated. [ Monster Effect ] If this card is Pendulum Summoned, or Special Summoned from the Main Deck: You can target 1 "Yang Zing" or "Zefra" monster you control, except "Zefraxi, Treasure of the Yang Zing"; that face-up monster is treated as a Tuner this turn, also place this card on the bottom of the Deck when it leaves the field. You can only use this effect of "Zefraxi, Treasure of the Yang Zing" once per turn.

R rarity
Book of Moon
R rarity
Book of Moon
R rarity
Book of Moon
Spell Quick
Book of Moon

    Target 1 face-up monster on the field; change that target to face-down Defense Position.

    R rarity
    Mystical Space Typhoon
    R rarity
    Mystical Space Typhoon
    R rarity
    Mystical Space Typhoon
    Spell Quick
    Mystical Space Typhoon

      Target 1 Spell/Trap on the field; destroy that target.

      R rarity
      Zefra Path
      R rarity
      Zefra Path
      R rarity
      Zefra Path
      Spell Continuous
      Zefra Path

        Activate this card only if you have 2 "Zefra" cards in your Pendulum Zones, with active Pendulum Scales of 1 and 7. If this card is activated: Shuffle all monsters you control into the Deck, except "Zefra" monsters. Neither player can Special Summon monsters, except from the hand or the Extra Deck. While you have a card(s) in your Pendulum Zone, this card cannot be targeted by card effects. Destroy this card if a card(s) in your Pendulum Zone is destroyed.

        R rarity
        Amaze Attraction Horror House
        R rarity
        Amaze Attraction Horror House
        R rarity
        Amaze Attraction Horror House
        Trap Normal
        Amaze Attraction Horror House

          Target 1 "Amazement" monster you control or 1 face-up monster your opponent controls; equip this card to it. You can activate the following effect, based on which player controls the equipped monster; ● You: Target 1 Effect Monster your opponent controls; negate its effects until the end of this turn. ● Your opponent: Change the equipped monster to face-down Defense Position. You can only use this effect of "Amaze Attraction Horror House" once per turn.

          R rarity
          Amaze Attraction Wonder Wheel
          R rarity
          Amaze Attraction Wonder Wheel
          R rarity
          Amaze Attraction Wonder Wheel
          Trap Normal
          Amaze Attraction Wonder Wheel

            Target 1 "Amazement" monster you control or 1 face-up monster your opponent controls; equip this card to it. You can activate the following effect, based on which player controls the equipped monster; ● You: During the Main Phase: Place 1 card from your hand on the bottom of the Deck, then draw 1 card. ● Your opponent: Switch the equipped monster's current ATK and DEF until the end of this turn. You can only use this effect of "Amaze Attraction Wonder Wheel" once per turn.

            R rarity
            Compulsory Evacuation Device
            R rarity
            Compulsory Evacuation Device
            R rarity
            Compulsory Evacuation Device
            Trap Normal
            Compulsory Evacuation Device

              Target 1 monster on the field; return that target to the hand.

              R rarity
              Lost Wind
              R rarity
              Lost Wind
              R rarity
              Lost Wind
              Trap Normal
              Lost Wind

                Target 1 face-up Special Summoned monster on the field; negate its effects, also its original ATK is halved. If a monster is Special Summoned from your opponent's Extra Deck, while this card is in your GY (except during the Damage Step): You can Set this card, but banish it when it leaves the field.

                R rarity
                Paleozoic Dinomischus
                R rarity
                Paleozoic Dinomischus
                R rarity
                Paleozoic Dinomischus
                Trap Normal
                Paleozoic Dinomischus

                  Target 1 face-up card on the field; discard 1 card, and if you do, banish it. Once per Chain, when a Trap Card is activated while this card is in your GY: You can Special Summon this card as a Normal Monster (Aqua/WATER/Level 2/ATK 1200/DEF 0). (This card is NOT treated as a Trap.) If Summoned this way, this card is unaffected by monster effects, also banish it when it leaves the field.

                  R rarity
                  Zefra War
                  R rarity
                  Zefra War
                  R rarity
                  Zefra War
                  Trap Normal
                  Zefra War

                    Target 1 other "Zefra" card you control and 1 card your opponent controls; destroy them. If you have 2 "Zefra" cards in your Pendulum Zones, you can activate this card from your hand. You can only activate 1 "Zefra War" per turn.

                    Extra Deck

                    R rarity
                    Codebreaker Virus Swordsman
                    R rarity
                    Codebreaker Virus Swordsman
                    R rarity
                    Codebreaker Virus Swordsman
                    DARK
                    Codebreaker Virus Swordsman
                    • ATK:

                    • 2300

                    • LINK-2

                    Link Arrow:

                    Top

                    Bottom


                    2 Effect Monsters When this card is Special Summoned, if it is co-linked: You can Special Summon 1 "Codebreaker Zero Day" from your hand, Deck, or GY, to any zone a Link Monster points to. During the End Phase, if this card is in the GY because it was destroyed, while in your possession, by an opponent's card and sent there this turn: You can Special Summon this card, but banish it when it leaves the field. You can only use each effect of "Codebreaker Virus Swordsman" once per turn.

                    R rarity
                    Haggard Lizardose
                    R rarity
                    Haggard Lizardose
                    R rarity
                    Haggard Lizardose
                    WATER
                    Haggard Lizardose
                    • ATK:

                    • 800

                    • LINK-2

                    Link Arrow:

                    Right

                    Bottom


                    2 monsters with different names You can banish 1 monster from your face-up field or GY with 2000 or less ATK, then target 1 face-up monster on the field; make its ATK become equal to the original ATK of the monster banished to activate this effect (until the end of this turn), then if you banished a monster that was originally Reptile, draw 1 card. You can only use this effect of "Haggard Lizardose" once per turn.

                    N rarity
                    Pentestag
                    N rarity
                    Pentestag
                    N rarity
                    Pentestag
                    DARK
                    Pentestag
                    • ATK:

                    • 1600

                    • LINK-2

                    Link Arrow:

                    Top

                    Bottom


                    2 Effect Monsters If your linked monster attacks a Defense Position monster, inflict piercing battle damage to your opponent.

                    N rarity
                    Pitknight Earlie
                    N rarity
                    Pitknight Earlie
                    N rarity
                    Pitknight Earlie
                    FIRE
                    Pitknight Earlie
                    • ATK:

                    • 1500

                    • LINK-2

                    Link Arrow:

                    Top-Right

                    Right


                    2 Effect Monsters When a monster this card points to activates its effect (except during the Damage Step) (Quick Effect): You can target 1 Effect Monster your opponent controls; until the end of this turn, change its ATK to 0, also negate its effects. During the End Phase, if this card is in the GY because it was destroyed by battle or card effect and sent there this turn: You can Special Summon this card. You can only use each effect of "Pitknight Earlie" once per turn.

                    R rarity
                    Trackblack
                    R rarity
                    Trackblack
                    R rarity
                    Trackblack
                    LIGHT
                    Trackblack
                    • ATK:

                    • 1200

                    • LINK-2

                    Link Arrow:

                    Top-Left

                    Bottom-Right


                    2 Effect Monsters You can target 1 monster you control this card points to; this turn, each time it destroys an opponent's monster by battle, draw 1 card. You can only use this effect of "Trackblack" once per turn.

                    R rarity
                    PSY-Framelord Zeta
                    R rarity
                    PSY-Framelord Zeta
                    R rarity
                    PSY-Framelord Zeta
                    LIGHT 7
                    PSY-Framelord Zeta
                    • ATK:

                    • 2500

                    • DEF:

                    • 1800


                    1 Tuner + 1 or more non-Tuner monsters Once per turn, during either player's turn: You can target 1 Special Summoned monster your opponent controls in face-up Attack Position; banish both that monster and this card from the field, but return them in your next Standby Phase. If this card is in your Graveyard: You can target 1 other "PSY-Frame" card in your Graveyard; return this card to the Extra Deck, and if you do, add that target to your hand.

                    R rarity
                    Stardust Charge Warrior
                    R rarity
                    Stardust Charge Warrior
                    R rarity
                    Stardust Charge Warrior
                    WIND 6
                    Stardust Charge Warrior
                    • ATK:

                    • 2000

                    • DEF:

                    • 1300


                    1 Tuner + 1 or more non-Tuner monsters When this card is Synchro Summoned: You can draw 1 card. You can only use this effect of "Stardust Charge Warrior" once per turn. This card can attack all Special Summoned monsters your opponent controls, once each.

                    N rarity
                    Number 25: Force Focus
                    N rarity
                    Number 25: Force Focus
                    N rarity
                    Number 25: Force Focus
                    LIGHT
                    Number 25: Force Focus
                    • ATK:

                    • 2800

                    • DEF:

                    • 2400


                    2 Level 6 monsters Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 Level 5 or higher Effect Monster your opponent controls; negate the effects of that opponent's face-up monster, until the end of the turn.

                    R rarity
                    Number 75: Bamboozling Gossip Shadow
                    R rarity
                    Number 75: Bamboozling Gossip Shadow
                    R rarity
                    Number 75: Bamboozling Gossip Shadow
                    WIND
                    Number 75: Bamboozling Gossip Shadow
                    • ATK:

                    • 1000

                    • DEF:

                    • 2600


                    2+ Level 3 monsters Once per turn, when an opponent's monster activates its effect (Quick Effect): You can detach 2 materials from this card; the activated effect becomes "both players draw 1 card". You can target 1 other "Number" Xyz Monster you control; attach this card to it as material. (Transfer its materials to that monster.) You can only use this effect of "Number 75: Bamboozling Gossip Shadow" once per turn.

                    R rarity
                    Super Quantal Mech Beast Grampulse
                    R rarity
                    Super Quantal Mech Beast Grampulse
                    R rarity
                    Super Quantal Mech Beast Grampulse
                    WATER
                    Super Quantal Mech Beast Grampulse
                    • ATK:

                    • 1800

                    • DEF:

                    • 2800


                    2 Level 3 monsters Cannot attack unless it has Xyz Material. Once per turn: You can detach 1 Xyz Material from this card, then target 1 Spell/Trap Card on the field; destroy it. This effect can be activated during either player's turn, if this card has "Super Quantum Blue Layer" as Xyz Material. Once per turn: You can attach 1 "Super Quantum" monster from your hand or field to this card as an Xyz Material.

                    R rarity
                    Magician of Hope
                    R rarity
                    Magician of Hope
                    R rarity
                    Magician of Hope
                    LIGHT8
                    Magician of Hope
                    • ATK:

                    • 2500

                    • DEF:

                    • 2000


                    [ Pendulum Effect ] Once per turn, when a monster declares an attack: You can negate that attack, then destroy this card. [ Monster Effect ] 2 Level 4 monsters If you can Pendulum Summon Level 4, you can Pendulum Summon this face-up card in your Extra Deck. You can detach 1 material from this card; Special Summon 1 Level 7 or lower Pendulum Monster from your hand in Defense Position, but negate its effects, then you can place this face-up card in your Pendulum Zone. You can only use this effect of "Magician of Hope" once per turn. If this card is Pendulum Summoned: You can target 1 Pendulum Monster in your GY; attach it to this card as material.

                    Need 37 UR

                    UR rarity
                    Beyond the Pendulum1 copy
                    UR rarity
                    Exceed the Pendulum1 copy
                    UR rarity
                    GranSolfachord Musecia1 copy
                    UR rarity
                    Heavymetalfoes Electrumite2 copies
                    UR rarity
                    I:P Masquerena1 copy
                    UR rarity
                    Knightmare Gryphon1 copy
                    UR rarity
                    Mekk-Knight Crusadia Avramax1 copy
                    UR rarity
                    S:P Little Knight1 copy
                    UR rarity
                    Selene, Queen of the Master Magicians1 copy
                    UR rarity
                    W:P Fancy Ball1 copy
                    UR rarity
                    Worldsea Dragon Zealantis1 copy
                    UR rarity
                    Astrograph Sorcerer3 copies
                    UR rarity
                    DoSolfachord Coolia1 copy
                    UR rarity
                    Endymion, the Mighty Master of Magic2 copies
                    UR rarity
                    Ignis Phoenix, the Dracoslayer3 copies
                    UR rarity
                    Majesty Pegasus, the Dracoslayer1 copy
                    UR rarity
                    Mythical Beast Jackal King2 copies
                    UR rarity
                    Mythical Beast Master Cerberus3 copies
                    Card rarity
                    Solfachord Solfegia1 copy
                    UR rarity
                    Zefraath3 copies
                    UR rarity
                    Draco Berserker of the Tenyi1 copy
                    UR rarity
                    Ignister Prominence, the Blasting Dracoslayer1 copy
                    UR rarity
                    Solfachord Elegance1 copy
                    Card rarity
                    Solfachord Happiness3 copies

                    Main: 60 Extra: 15

                    UR rarity
                    3 copiesAstrograph Sorcerer
                    UR rarity
                    3 copiesAstrograph Sorcerer
                    UR rarity
                    Astrograph Sorcerer
                    DARK 71
                    Astrograph Sorcerer
                    • ATK:

                    • 2500

                    • DEF:

                    • 2000


                    [ Pendulum Effect ] During your Main Phase: You can destroy this card, and if you do, take 1 "Stargazer Magician" from your hand or Deck, and either place it in your Pendulum Zone or Special Summon it. You can only use this effect of "Astrograph Sorcerer" once per turn. [ Monster Effect ] If a card(s) you control is destroyed by battle or card effect: You can Special Summon this card from your hand, then you can choose 1 monster in the GY, Extra Deck, or that is banished, and that was destroyed this turn, and add 1 monster with the same name from your Deck to your hand. You can banish this card you control, plus 4 monsters from your hand, field, and/or GY (1 each with "Pendulum Dragon", "Xyz Dragon", "Synchro Dragon", and "Fusion Dragon" in their names); Special Summon 1 "Supreme King Z-ARC" from your Extra Deck. (This is treated as a Fusion Summon.)


                    UR rarity
                    1 copyDoSolfachord Coolia
                    UR rarity
                    1 copyDoSolfachord Coolia
                    UR rarity
                    DoSolfachord Coolia
                    WIND 81
                    DoSolfachord Coolia
                    • ATK:

                    • 2700

                    • DEF:

                    • 2500


                    [ Pendulum Effect ] Your opponent cannot activate a Spell/Trap Card, or monster effect, when your "Solfachord" Pendulum Monster(s) is Pendulum Summoned. [ Monster Effect ] You can Special Summon this card (from your hand) by Tributing 2 Pendulum Monsters. You can only use each of the following effects of "DoSolfachord Coolia" once per turn. You can target 1 face-up card your opponent controls, or up to 2 cards if you have an odd Pendulum Scale in your Pendulum Zone; negate its effects until the end of your opponent's turn. When an effect of a monster on the field is activated, with an equal or lower ATK than the highest Pendulum Scale in your Pendulum Zone x 300: You can destroy that monster.


                    SR rarity
                    1 copyDoSolfachord Cutia
                    SR rarity
                    1 copyDoSolfachord Cutia
                    SR rarity
                    DoSolfachord Cutia
                    EARTH 18
                    DoSolfachord Cutia
                    • ATK:

                    • 100

                    • DEF:

                    • 400


                    [ Pendulum Effect ] Pendulum Summons of your "Solfachord" Pendulum Monsters cannot be negated. [ Monster Effect ] While you have an even Pendulum Scale in your Pendulum Zone, "Solfachord" Pendulum Monsters you control gain ATK equal to 100 x their own Pendulum Scale. If this card is Normal or Special Summoned: You can add 1 "Solfachord" Pendulum Monster from your Deck to your hand, except "DoSolfachord Cutia". You can only use this effect of "DoSolfachord Cutia" once per turn.


                    UR rarity
                    2 copiesEndymion, the Mighty Master of Magic
                    UR rarity
                    2 copiesEndymion, the Mighty Master of Magic
                    UR rarity
                    Endymion, the Mighty Master of Magic
                    DARK 78
                    Endymion, the Mighty Master of Magic
                    • ATK:

                    • 2800

                    • DEF:

                    • 1700


                    [ Pendulum Effect ] You can remove 6 Spell Counters from your field; Special Summon this card from the Pendulum Zone, then count the number of cards you control that can have a Spell Counter, destroy up to that many cards on the field, and if you do, place Spell Counters on this card equal to the number of cards destroyed. You can only use this effect of "Endymion, the Mighty Master of Magic" once per turn. [ Monster Effect ] Once per turn, when a Spell/Trap Card or effect is activated (Quick Effect): You can return 1 card you control with a Spell Counter to the hand, and if you do, negate the activation, and if you do that, destroy it. Then, you can place the same number of Spell Counters on this card that the returned card had. While this card has a Spell Counter, your opponent cannot target it with card effects, also it cannot be destroyed by your opponent's card effects. When this card with a Spell Counter is destroyed by battle: You can add 1 Normal Spell from your Deck to your hand.


                    UR rarity
                    3 copiesIgnis Phoenix, the Dracoslayer
                    UR rarity
                    3 copiesIgnis Phoenix, the Dracoslayer
                    UR rarity
                    Ignis Phoenix, the Dracoslayer
                    FIRE 47
                    Ignis Phoenix, the Dracoslayer
                    • ATK:

                    • 1700

                    • DEF:

                    • 1900


                    [ Pendulum Effect ] During your Main Phase: You can shuffle 1 face-up Pendulum Monster from your Extra Deck into the Deck, then add 1 non-Pendulum "Dracoslayer" or "Igknight" monster from your Deck to your hand. You can only use this effect of "Ignis Phoenix, the Dracoslayer" once per turn. [ Monster Effect ] (This card is always treated as an "Igknight" card.) If this card on the field is destroyed by battle or card effect: You can Special Summon 1 "Dracoslayer" or "Igknight" monster from your Deck, except "Ignis Phoenix, the Dracoslayer", and if you do, it is treated as a Tuner. You can only use this effect of "Ignis Phoenix, the Dracoslayer" once per turn.


                    N rarity
                    3 copiesMajespecter Crow - Yata
                    N rarity
                    3 copiesMajespecter Crow - Yata
                    N rarity
                    Majespecter Crow - Yata
                    WIND 45
                    Majespecter Crow - Yata
                    • ATK:

                    • 1000

                    • DEF:

                    • 1500


                    When this card is Normal or Special Summoned: You can add 1 "Majespecter" Spell Card from your Deck to your hand. You can only use this effect of "Majespecter Crow - Yata" once per turn. Cannot be targeted or destroyed by your opponent's card effects.


                    R rarity
                    1 copyMajespecter Porcupine - Yamarashi
                    R rarity
                    1 copyMajespecter Porcupine - Yamarashi
                    R rarity
                    Majespecter Porcupine - Yamarashi
                    WIND 42
                    Majespecter Porcupine - Yamarashi
                    • ATK:

                    • 1500

                    • DEF:

                    • 1500


                    During the Main Phase, if you control a "Majespecter" monster (Quick Effect): You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can target 1 "Majespecter" Spell in your GY; Set it. You can only use each of the previous effects of "Majespecter Porcupine - Yamarashi" once per turn. While this card is in your Monster Zone, your opponent cannot target it with card effects, also it cannot be destroyed by your opponent's card effects.


                    N rarity
                    3 copiesMajespecter Raccoon - Bunbuku
                    N rarity
                    3 copiesMajespecter Raccoon - Bunbuku
                    N rarity
                    Majespecter Raccoon - Bunbuku
                    WIND 35
                    Majespecter Raccoon - Bunbuku
                    • ATK:

                    • 1200

                    • DEF:

                    • 900


                    When this card is Normal or Special Summoned: You can add 1 "Majespecter" monster from your Deck to your hand. You can only use this effect of "Majespecter Raccoon - Bunbuku" once per turn. Cannot be targeted or destroyed by your opponent's card effects.


                    SR rarity
                    Forbidden
                    1 copyMajespecter Unicorn - Kirin
                    SR rarity
                    Forbidden
                    1 copyMajespecter Unicorn - Kirin
                    SR rarity
                    Forbidden
                    Majespecter Unicorn - Kirin
                    WIND 62
                    Majespecter Unicorn - Kirin
                    • ATK:

                    • 2000

                    • DEF:

                    • 2000


                    During either player's turn: You can target 1 Pendulum Monster in your Monster Zone and 1 monster your opponent controls; return them to the hand(s). You can only use this effect of "Majespecter Unicorn - Kirin" once per turn. Cannot be targeted or destroyed by your opponent's card effects.


                    UR rarity
                    1 copyMajesty Pegasus, the Dracoslayer
                    UR rarity
                    1 copyMajesty Pegasus, the Dracoslayer
                    UR rarity
                    Majesty Pegasus, the Dracoslayer
                    WIND 42
                    Majesty Pegasus, the Dracoslayer
                    • ATK:

                    • 1500

                    • DEF:

                    • 1500


                    [ Pendulum Effect ] If you have a "Dracoslayer" or "Majespecter" card in your other Pendulum Zone: You can add 1 "Dracoslayer" Pendulum Monster with a different original name than that card from your Deck to your hand, then you can destroy 1 card in your Pendulum Zone. You can only use this effect of "Majesty Pegasus, the Dracoslayer" once per turn. [ Monster Effect ] (This card is always treated as a "Majespecter" card.) (Quick Effect): You can discard this card; for the rest of this turn, your opponent cannot target "Dracoslayer" monsters you control with card effects, also they cannot be destroyed by your opponent's card effects. If this card is Special Summoned by the effect of a "Dracoslayer" card, or Pendulum Summoned: You can add 1 Field Spell from your Deck to your hand, then discard 1 card. You can only use this effect of "Majesty Pegasus, the Dracoslayer" once per turn.


                    UR rarity
                    2 copiesMythical Beast Jackal King
                    UR rarity
                    2 copiesMythical Beast Jackal King
                    UR rarity
                    Mythical Beast Jackal King
                    DARK 64
                    Mythical Beast Jackal King
                    • ATK:

                    • 2400

                    • DEF:

                    • 1400


                    [ Pendulum Effect ] If you have no card in your other Pendulum Zone: You can destroy this card, and if you do, Special Summon 1 face-up "Mythical Beast" Pendulum Monster from your Extra Deck, except "Mythical Beast Jackal King". You can only use this effect of "Mythical Beast Jackal King" once per turn. [ Monster Effect ] Each time a Spell Card is activated, place 2 Spell Counters on this card when that Spell resolves. Once per turn, when an opponent activates a monster effect (Quick Effect): You can remove 2 Spell Counters from your field; negate the activation, and if you do, destroy that card.


                    UR rarity
                    3 copiesMythical Beast Master Cerberus
                    UR rarity
                    3 copiesMythical Beast Master Cerberus
                    UR rarity
                    Mythical Beast Master Cerberus
                    LIGHT 84
                    Mythical Beast Master Cerberus
                    • ATK:

                    • 2800

                    • DEF:

                    • 2800


                    [ Pendulum Effect ] If you have no card in your other Pendulum Zone: You can destroy this card, and if you do, add 1 Level 7 or lower "Mythical Beast" Effect Monster from your Deck to your hand. You can only use this effect of "Mythical Beast Master Cerberus" once per turn. [ Monster Effect ] Each time a Spell Card is activated, place 2 Spell Counters on this card when that Spell resolves. Cannot be destroyed by card effects while 4 or more Spell Counters are on your field. Once per turn: You can remove 4 Spell Counters from your field, then target 1 monster your opponent controls; banish it face-up, and if you do, this card gains ATK equal to the banished monster's original ATK until the end of the opponent's turn.


                    N rarity
                    1 copySatellarknight Zefrathuban
                    N rarity
                    1 copySatellarknight Zefrathuban
                    N rarity
                    Satellarknight Zefrathuban
                    LIGHT 41
                    Satellarknight Zefrathuban
                    • ATK:

                    • 0

                    • DEF:

                    • 2100


                    [ Pendulum Effect ] You cannot Pendulum Summon monsters, except "tellarknight" and "Zefra" monsters. This effect cannot be negated. [ Monster Effect ] If this card is Normal, Flip, or Pendulum Summoned: You can target 1 other "tellarknight" or "Zefra" card in your Monster Zone or Pendulum Zone, and 1 face-up card your opponent controls; destroy them. You can only use this effect of "Satellarknight Zefrathuban" once per turn.


                    SR rarity
                    3 copiesServant of Endymion
                    SR rarity
                    3 copiesServant of Endymion
                    SR rarity
                    Servant of Endymion
                    WIND 32
                    Servant of Endymion
                    • ATK:

                    • 900

                    • DEF:

                    • 1500


                    [ Pendulum Effect ] Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell resolves. You can remove 3 Spell Counters from this card; Special Summon both this card from your Pendulum Zone and 1 monster from your Deck with 1000 or more ATK that you can place a Spell Counter on, and if you do, place 1 Spell Counter on each. [ Monster Effect ] You can only Special Summon "Servant(s) of Endymion" once per turn. This card with a Spell Counter can attack directly. Once per opponent's turn (Quick Effect): You can discard 1 card; place 1 Spell Counter on each card you control that you can place a Spell Counter on. If this card in the Monster Zone is destroyed: You can place this card in your Pendulum Zone, then place the same number of Spell Counters on it that it had as a monster.


                    SR rarity
                    3 copiesSolfachord Primoa
                    SR rarity
                    3 copiesSolfachord Primoa
                    SR rarity
                    Solfachord Primoa
                    EARTH 1
                    Solfachord Primoa
                    • ATK:

                    • 0

                    • DEF:

                    • 400


                    [ Pendulum Effect ] When you Pendulum Summon: You can target 1 "Solfachord" card in your Pendulum Zone; return it to the hand. [ Monster Effect ] While you have "Solfachord" cards in both of your Pendulum Zones (1 odd and 1 even Pendulum Scale), the activated effects of your "Solfachord" cards cannot be negated. You can only use each of the following effects of "Solfachord Primoa" once per turn. If this card is Normal or Special Summoned: You can add 1 "Solfachord" card from your Deck to your hand, except "Solfachord Primoa". If you Link Summon a "Solfachord" monster: You can add 1 "Solfachord" card from your face-up Extra Deck or GY to your hand.


                    Card rarity
                    1 copySolfachord Solfegia
                    Card rarity
                    1 copySolfachord Solfegia
                    Card rarity
                    Solfachord Solfegia
                    LIGHT 29
                    Solfachord Solfegia
                    • ATK:

                    • 400

                    • DEF:

                    • 400


                    [ Pendulum Effect ] When your opponent's monster effect activated on the field resolves, if you control a "GranSolfachord" monster, you can negate that effect, then destroy this card. You can only use this effect of "Solfachord Solfegia" once per turn. [ Monster Effect ] If you control no monsters, or all monsters you control are "Solfachord" monsters: You can Special Summon this card from your hand. During your Main Phase: You can activate this effect (you can also Tribute this card); Special Summon 1 "Solfachord" monster from your hand, except "Solfachord Solfegia", or, if you Tributed this card when you activated this effect, you can Special Summon from your face-up Extra Deck or GY instead. You can only use each effect of "Solfachord Solfegia" once per turn.


                    SR rarity
                    1 copySolSolfachord Gracia
                    SR rarity
                    1 copySolSolfachord Gracia
                    SR rarity
                    SolSolfachord Gracia
                    WATER 54
                    SolSolfachord Gracia
                    • ATK:

                    • 2100

                    • DEF:

                    • 1400


                    [ Pendulum Effect ] Your opponent cannot activate a Spell/Trap Card, or monster effect, when your "Solfachord" Pendulum Monster(s) is Pendulum Summoned. [ Monster Effect ] While you have an even Pendulum Scale in your Pendulum Zone, if your "Solfachord" Pendulum Monster attacks, your opponent cannot activate monster effects until the end of the Damage Step. If this card is Normal or Special Summoned: You can add 1 "Solfachord" Spell/Trap from your Deck to your hand. You can only use this effect of "SolSolfachord Gracia" once per turn.


                    N rarity
                    1 copyStargazer Magician
                    N rarity
                    1 copyStargazer Magician
                    N rarity
                    Stargazer Magician
                    DARK 51
                    Stargazer Magician
                    • ATK:

                    • 1200

                    • DEF:

                    • 2400


                    [ Pendulum Effect ] If a Pendulum Monster you control battles, your opponent cannot activate Spell Cards until the end of the Damage Step. Unless you have a "Magician" card or "Odd-Eyes" card in your other Pendulum Zone, this card's Pendulum Scale becomes 4. [ Monster Effect ] Once per turn, when exactly 1 other Pendulum Monster you control (and no other cards) is returned to your hand by an opponent's card effect (except during the Damage Step): You can Special Summon 1 monster from your hand with the same name as that returned to the hand.


                    N rarity
                    1 copyStellarknight Zefraxciton
                    N rarity
                    1 copyStellarknight Zefraxciton
                    N rarity
                    Stellarknight Zefraxciton
                    LIGHT 47
                    Stellarknight Zefraxciton
                    • ATK:

                    • 1900

                    • DEF:

                    • 0


                    [ Pendulum Effect ] You cannot Pendulum Summon monsters, except "tellarknight" and "Zefra" monsters. This effect cannot be negated. [ Monster Effect ] If this card is Normal, Flip, or Pendulum Summoned: You can target 1 other "tellarknight" or "Zefra" card in your Monster Zone or Pendulum Zone, and 1 Set card your opponent controls; destroy them. You can only use this effect of "Stellarknight Zefraxciton" once per turn.


                    UR rarity
                    3 copiesZefraath
                    UR rarity
                    3 copiesZefraath
                    UR rarity
                    Zefraath
                    EARTH 115
                    Zefraath
                    • ATK:

                    • 3450

                    • DEF:

                    • 2950


                    [ Pendulum Effect ] During your Main Phase: You can add 1 "Zefra" Pendulum Monster from your Deck to your Extra Deck face-up, and if you do, change this card's Pendulum Scale to be the same as that Pendulum Monster's, until the end of this turn. You can only use this effect of "Zefraath" once per turn. [ Monster Effect ] Cannot be Normal Summoned/Set. Must be Special Summoned (from your face-up Extra Deck) by Tributing all monsters you control, including at least 3 "Zefra" monsters, and cannot be Special Summoned by other ways. After you Special Summon this card, you can conduct 1 Pendulum Summon of a "Zefra" monster(s) during your Main Phase this turn, in addition to your Pendulum Summon. (You can only gain this effect once per turn.) Once per turn: You can Tribute 1 monster; Special Summon 1 "Zefra" monster from your Deck.


                    R rarity
                    2 copiesZefraniu, Secret of the Yang Zing
                    R rarity
                    2 copiesZefraniu, Secret of the Yang Zing
                    R rarity
                    Zefraniu, Secret of the Yang Zing
                    EARTH 67
                    Zefraniu, Secret of the Yang Zing
                    • ATK:

                    • 0

                    • DEF:

                    • 2600


                    [ Pendulum Effect ] You cannot Pendulum Summon monsters, except "Yang Zing" and "Zefra" monsters. This effect cannot be negated. [ Monster Effect ] When this card is Pendulum Summoned, or when this card is destroyed by battle or card effect while in your Monster Zone: You can add 1 "Yang Zing" or "Zefra" Spell/Trap from your Deck to your hand. You can only use this effect of "Zefraniu, Secret of the Yang Zing" once per turn.


                    SR rarity
                    1 copyVector Pendulum, the Dracoverlord
                    SR rarity
                    1 copyVector Pendulum, the Dracoverlord
                    SR rarity
                    Vector Pendulum, the Dracoverlord
                    DARK 43
                    Vector Pendulum, the Dracoverlord
                    • ATK:

                    • 1850

                    • DEF:

                    • 0


                    [ Pendulum Effect ] Negate all card effects in your opponent's Pendulum Zones. [ Monster Effect ] ''This Overlord overran an entire world with his army of Dracofiends, using his Dragon Alchemy to convert all life into his terrible minions. The source of this power is unidentified, and probably extra-dimensional.''


                    SR rarity
                    1 copyLuster Pendulum, the Dracoslayer
                    SR rarity
                    1 copyLuster Pendulum, the Dracoslayer
                    SR rarity
                    Luster Pendulum, the Dracoslayer
                    LIGHT 45
                    Luster Pendulum, the Dracoslayer
                    • ATK:

                    • 1850

                    • DEF:

                    • 0


                    [ Pendulum Effect ] Once per turn, if you have a card in your other Pendulum Zone: You can destroy that card, and if you do, add 1 card from your Deck to your hand, with the same name as that card. [ Monster Effect ] Cannot Special Summon Fusion, Synchro, or Xyz Monsters using this card as material, except "Dracoslayer" monsters.


                    SR rarity
                    3 copiesDraco Face-Off
                    SR rarity
                    3 copiesDraco Face-Off
                    SR rarity
                    Draco Face-Off
                    Spell Quick
                    Draco Face-Off

                      Reveal 1 "Dracoslayer" Pendulum Monster and 1 "Dracoverlord" Pendulum Monster from your Deck, your opponent randomly picks 1 of them for you to place in your Pendulum Zone or Special Summon (your choice), and you add the other card to your Extra Deck face-up. You can only activate 1 "Draco Face-Off" per turn.


                      SR rarity
                      1 copyMajespecter Wind
                      SR rarity
                      1 copyMajespecter Wind
                      SR rarity
                      Majespecter Wind
                      Spell Quick
                      Majespecter Wind

                        When you activate this card, you can also Tribute 1 WIND Spellcaster monster; Special Summon 1 "Majespecter" monster from your hand or GY, or if you Tributed a monster at activation, you can Special Summon 1 "Majespecter" monster from your Deck instead. You can only activate 1 "Majespecter Wind" per turn.


                        SR rarity
                        3 copiesOracle of Zefra
                        SR rarity
                        3 copiesOracle of Zefra
                        SR rarity
                        Oracle of Zefra
                        Spell Field
                        Oracle of Zefra

                          When this card is activated: Add 1 "Zefra" monster from your Deck to your hand. When you Ritual Summon using a "Zefra" monster, or Special Summon using a "Zefra" monster as Material, you can activate these effects depending on the monster Summoned, once per turn per effect: ● Ritual: Shuffle 1 monster on the field into the Deck. ● Fusion: Special Summon 1 monster from your hand. ● Synchro: Choose 1 monster from your Deck and place it on top of your Deck. ● Xyz: Draw 1 card, then discard 1 card. You can only activate 1 "Oracle of Zefra" per turn.


                          UR rarity
                          1 copySolfachord Elegance
                          UR rarity
                          1 copySolfachord Elegance
                          UR rarity
                          Solfachord Elegance
                          Spell Normal
                          Solfachord Elegance

                            Activate 1 of these effects; ● Place 1 "Solfachord" Pendulum Monster from your Deck in your Pendulum Zone. ● Add 1 "Solfachord" Pendulum Monster from your hand to your Extra Deck face-up, then, place 2 "Solfachord" Pendulum Monsters, 1 odd and 1 even Pendulum Scale, from your Deck in your Pendulum Zones. ● Add 2 cards, 1 odd and 1 even Pendulum Scale, from your Pendulum Zones to the Extra Deck face-up, and if you do, draw 2 cards. You can only activate 1 "Solfachord Elegance" per turn.


                            Card rarity
                            3 copiesSolfachord Happiness
                            Card rarity
                            3 copiesSolfachord Happiness
                            Card rarity
                            Solfachord Happiness
                            Spell Normal
                            Solfachord Happiness

                              Activate 1 of these effects (but you can only use each effect of "Solfachord Happiness" once per turn); ● Discard 1 card, and if you do, add 2 "Solfachord" Pendulum Monsters with different Scales from your Deck to your hand, then you can Special Summon "Solfachord" Pendulum Monsters from your hand, up to the number of monsters your opponent controls +1. ● During your Main Phase this turn, you can conduct 1 Pendulum Summon of a "Solfachord" monster(s) in addition to your Pendulum Summon (you can only gain this effect once per turn). ● Special Summon 2 "Solfachord" cards from your Pendulum Zones.


                              SR rarity
                              3 copiesSpell Power Mastery
                              SR rarity
                              3 copiesSpell Power Mastery
                              SR rarity
                              Spell Power Mastery
                              Spell Normal
                              Spell Power Mastery

                                Add 1 "Endymion" card from your Deck to your hand, then you can count the number of "Spell Power Mastery" and "Spell Power Grasp" you control and/or have in your GY, and place that many Spell Counters among card(s) you control that you can place a Spell Counter on. You can only activate 1 "Spell Power Mastery" per turn.


                                SR rarity
                                3 copiesZefra Providence
                                SR rarity
                                3 copiesZefra Providence
                                SR rarity
                                Zefra Providence
                                Spell Normal
                                Zefra Providence

                                  Add 1 "Zefra" card from your Deck to your hand, except "Zefra Providence". If a "Zefra" card(s) you control would be destroyed, except the turn this card was sent to the Graveyard, you can banish this card from your Graveyard instead. You can only activate 1 "Zefra Providence" per turn.


                                  SR rarity
                                  1 copyZefra Divine Strike
                                  SR rarity
                                  1 copyZefra Divine Strike
                                  SR rarity
                                  Zefra Divine Strike
                                  Trap Counter
                                  Zefra Divine Strike

                                    When a Spell/Trap Card, or monster effect, is activated: Banish 1 face-up "Zefra" monster in your Extra Deck; negate the activation, and if you do, destroy it.


                                    UR rarity
                                    1 copyBeyond the Pendulum
                                    UR rarity
                                    1 copyBeyond the Pendulum
                                    UR rarity
                                    Beyond the Pendulum
                                    DARK
                                    Beyond the Pendulum
                                    • ATK:

                                    • 1200

                                    • LINK-2

                                    Link Arrow:

                                    Bottom-Left

                                    Bottom-Right


                                    2 Effect Monsters, including a Pendulum Monster If this card is Link Summoned in the Extra Monster Zone: You can pay 1200 LP; add 1 Pendulum Monster from your Deck to your hand, but for the rest of this turn, unless you Pendulum Summon after this effect resolves, you cannot activate monster effects, and the effects of any cards in your Pendulum Zones are negated. If 2 monsters with different original Levels are Pendulum Summoned at the same time to the zones this card points to: You can target 2 cards on the field; destroy them. You can only use this effect of "Beyond the Pendulum" once per turn.


                                    UR rarity
                                    1 copyExceed the Pendulum
                                    UR rarity
                                    1 copyExceed the Pendulum
                                    UR rarity
                                    Exceed the Pendulum
                                    LIGHT
                                    Exceed the Pendulum
                                    • ATK:

                                    • 2000

                                    • LINK-3

                                    Link Arrow:

                                    Bottom-Left

                                    Bottom

                                    Bottom-Right


                                    2+ Effect Monsters, including a Pendulum Monster Gains 100 ATK for each Pendulum Monster Card you control. You can only use each of the following effects of "Exceed the Pendulum" once per turn. If this card is Link Summoned: You can add 1 face-up Pendulum Monster from your Extra Deck to your hand. During the Main Phase (Quick Effect): You can Special Summon 1 Pendulum Monster from your hand or GY in Defense Position, with a Level between the Pendulum Scales of the 2 cards in your Pendulum Zones.


                                    UR rarity
                                    1 copyGranSolfachord Musecia
                                    UR rarity
                                    1 copyGranSolfachord Musecia
                                    UR rarity
                                    GranSolfachord Musecia
                                    LIGHT
                                    GranSolfachord Musecia
                                    • ATK:

                                    • 1900

                                    • LINK-2

                                    Link Arrow:

                                    Bottom-Left

                                    Bottom-Right


                                    2 Pendulum Monsters During your Main Phase: You can add 1 Pendulum Monster from your hand to the Extra Deck face-up, and 1 face-up Pendulum Monster from your Extra Deck to the hand, as long as one of them has an even Pendulum Scale, and the other has an odd Pendulum Scale. When you Pendulum Summon a "Solfachord" monster(s): You can target 1 of them; add 1 "Solfachord" Pendulum Monster from your Deck to your hand, whose Level equals the Pendulum Scale of that monster. You can only activate each effect of "GranSolfachord Musecia" once per turn.


                                    UR rarity
                                    2 copiesHeavymetalfoes Electrumite
                                    UR rarity
                                    2 copiesHeavymetalfoes Electrumite
                                    UR rarity
                                    Heavymetalfoes Electrumite
                                    FIRE
                                    Heavymetalfoes Electrumite
                                    • ATK:

                                    • 1800

                                    • LINK-2

                                    Link Arrow:

                                    Bottom-Left

                                    Bottom-Right


                                    2 Pendulum Monsters If this card is Link Summoned: You can add 1 Pendulum Monster from your Deck to your Extra Deck face-up. Once per turn: You can target 1 other face-up card you control; destroy it, then add 1 face-up Pendulum Monster from your Extra Deck to your hand. If a card(s) in your Pendulum Zone leaves the field: Draw 1 card. You can only use this effect of "Heavymetalfoes Electrumite" once per turn.


                                    UR rarity
                                    1 copyI:P Masquerena
                                    UR rarity
                                    1 copyI:P Masquerena
                                    UR rarity
                                    I:P Masquerena
                                    DARK
                                    I:P Masquerena
                                    • ATK:

                                    • 800

                                    • LINK-2

                                    Link Arrow:

                                    Bottom-Left

                                    Bottom-Right


                                    2 non-Link Monsters During your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Link Summon 1 Link Monster using materials you control, including this card. You can only use this effect of "I:P Masquerena" once per turn. A Link Monster that used this card as material cannot be destroyed by your opponent's card effects.


                                    UR rarity
                                    1 copyKnightmare Gryphon
                                    UR rarity
                                    1 copyKnightmare Gryphon
                                    UR rarity
                                    Knightmare Gryphon
                                    LIGHT
                                    Knightmare Gryphon
                                    • ATK:

                                    • 2500

                                    • LINK-4

                                    Link Arrow:

                                    Top

                                    Left

                                    Right

                                    Bottom


                                    2+ monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 Spell/Trap in your GY; Set it to your field, but it cannot be activated this turn, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Gryphon" once per turn. Special Summoned monsters on the field cannot activate their effects, unless they are linked.


                                    UR rarity
                                    1 copyMekk-Knight Crusadia Avramax
                                    UR rarity
                                    1 copyMekk-Knight Crusadia Avramax
                                    UR rarity
                                    Mekk-Knight Crusadia Avramax
                                    LIGHT
                                    Mekk-Knight Crusadia Avramax
                                    • ATK:

                                    • 3000

                                    • LINK-4

                                    Link Arrow:

                                    Left

                                    Right

                                    Bottom-Left

                                    Bottom-Right


                                    2+ monsters Special Summoned from the Extra Deck While this Link Summoned card is on the field, your opponent cannot target this card with card effects, also their monsters cannot target monsters for attacks, except this one. Once per battle, during damage calculation, if this card battles a Special Summoned monster (Quick Effect): You can make this card gain ATK equal to that opponent's monster's ATK during that damage calculation only. If this Link Summoned card you control is sent to your GY by an opponent's card: You can shuffle 1 card on the field into the Deck.


                                    UR rarity
                                    1 copyS:P Little Knight
                                    UR rarity
                                    1 copyS:P Little Knight
                                    UR rarity
                                    S:P Little Knight
                                    DARK
                                    S:P Little Knight
                                    • ATK:

                                    • 1600

                                    • LINK-2

                                    Link Arrow:

                                    Left

                                    Right


                                    2 Effect Monsters If this card is Link Summoned using a Fusion, Synchro, Xyz, or Link Monster as material: You can target 1 card on the field or in either GY; banish it, also your monsters cannot attack directly this turn. When your opponent activates a card or effect (Quick Effect): You can target 2 face-up monsters on the field, including a monster you control; banish both until the End Phase. You can only use each effect of "S:P Little Knight" once per turn.


                                    UR rarity
                                    1 copySelene, Queen of the Master Magicians
                                    UR rarity
                                    1 copySelene, Queen of the Master Magicians
                                    UR rarity
                                    Selene, Queen of the Master Magicians
                                    LIGHT
                                    Selene, Queen of the Master Magicians
                                    • ATK:

                                    • 1850

                                    • LINK-3

                                    Link Arrow:

                                    Bottom-Left

                                    Bottom

                                    Bottom-Right


                                    2+ monsters, including a Spellcaster monster If this card is Link Summoned: Place Spell Counters on this card, equal to the number of Spells on the field and in the GYs. While an "Endymion" card(s) is on the field, your opponent's monsters cannot target this card for attacks. Once per turn, during the Main Phase (Quick Effect): You can remove 3 Spell Counters from your field; Special Summon 1 Spellcaster monster from your hand or GY in Defense Position, to your zone this card points to.


                                    UR rarity
                                    1 copyW:P Fancy Ball
                                    UR rarity
                                    1 copyW:P Fancy Ball
                                    UR rarity
                                    W:P Fancy Ball
                                    DARK
                                    W:P Fancy Ball
                                    • ATK:

                                    • 2400

                                    • LINK-3

                                    Link Arrow:

                                    Top

                                    Bottom-Left

                                    Bottom-Right


                                    2+ Effect Monsters When your opponent activates a monster effect on the field or GY (Quick Effect): You can banish this card that was Special Summoned this turn until the End Phase; negate that effect, and if you do, banish it. During your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Link Summon 1 Link Monster, and if this card you control would be used as material for that Link Summon, you can also use 1 Link-2 or lower monster your opponent controls. Neither player can activate the effects of Link Monsters in response to this effect's activation. You can only use each effect of "W:P Fancy Ball" once per turn.


                                    UR rarity
                                    1 copyWorldsea Dragon Zealantis
                                    UR rarity
                                    1 copyWorldsea Dragon Zealantis
                                    UR rarity
                                    Worldsea Dragon Zealantis
                                    WATER
                                    Worldsea Dragon Zealantis
                                    • ATK:

                                    • 2500

                                    • LINK-4

                                    Link Arrow:

                                    Top

                                    Left

                                    Right

                                    Bottom


                                    1+ Effect Monsters You can only control 1 "Worldsea Dragon Zealantis". You can only use each of the following effects of "Worldsea Dragon Zealantis" once per turn. During your Main Phase: You can banish all monsters on the field, then Special Summon as many monsters as possible that were banished by this effect, to their owners' fields, face-up, or in face-down Defense Position. During the Battle Phase (Quick Effect): You can destroy cards on the field up to the number of co-linked monsters on the field.


                                    UR rarity
                                    1 copyDraco Berserker of the Tenyi
                                    UR rarity
                                    1 copyDraco Berserker of the Tenyi
                                    UR rarity
                                    Draco Berserker of the Tenyi
                                    DARK 8
                                    Draco Berserker of the Tenyi
                                    • ATK:

                                    • 3000

                                    • DEF:

                                    • 0


                                    1 Tuner + 1+ non-Tuner monsters When your opponent activates a monster's effect (Quick Effect): You can banish it. If this attacking card destroys an Effect Monster by battle and sends it to the GY: This card gains ATK equal to the destroyed monster's original ATK, also it can make a second attack on a monster during this Battle Phase. You can only use each effect of "Draco Berserker of the Tenyi" once per turn.


                                    UR rarity
                                    1 copyIgnister Prominence, the Blasting Dracoslayer
                                    UR rarity
                                    1 copyIgnister Prominence, the Blasting Dracoslayer
                                    UR rarity
                                    Ignister Prominence, the Blasting Dracoslayer
                                    FIRE 8
                                    Ignister Prominence, the Blasting Dracoslayer
                                    • ATK:

                                    • 2850

                                    • DEF:

                                    • 0


                                    1 Tuner + 1 or more non-Tuner Pendulum Monsters Once per turn: You can target 1 Pendulum Monster on the field or 1 card in the Pendulum Zone; destroy it, and if you do, shuffle 1 card on the field into the Deck. Once per turn: You can Special Summon 1 "Dracoslayer" monster from your Deck in Defense Position, but it cannot be used as a Synchro Material for a Summon.


                                    SR rarity
                                    1 copySteelswarm Roach
                                    SR rarity
                                    1 copySteelswarm Roach
                                    SR rarity
                                    Steelswarm Roach
                                    DARK
                                    Steelswarm Roach
                                    • ATK:

                                    • 1900

                                    • DEF:

                                    • 0


                                    2 Level 4 monsters During either player's turn, when a Level 5 or higher monster would be Special Summoned: You can detach 1 Xyz Material from this card; negate the Special Summon, and if you do, destroy it.


                                    master-duel
                                    Zefra
                                    5







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