Performapal Deck Breakdown

Main Deck

 Rarity
Cosmo Queen the Queen of Prayers
 Rarity
Cosmo Queen the Queen of Prayers
 Rarity
Cosmo Queen the Queen of Prayers
DARK 8
Cosmo Queen the Queen of Prayers
  • ATK:

  • 2900

  • DEF:

  • 2450


If a Field Spell Card is activated: You can Special Summon this card from your hand in Defense Position. You can target 1 face-up card in the Field Zone, then activate the appropriate effect, based on which player controls that card; ● You: Destroy it, and if you do, add 1 Field Spell from your Deck to your hand with a different name. ● Your opponent: Negate its effects (until the end of this turn), and if you do, add 1 Field Spell from your Deck to your hand. You can only use each effect of "Cosmo Queen the Queen of Prayers" once per turn.

N Rarity
Royal Magical Library
N Rarity
Royal Magical Library
N Rarity
Royal Magical Library
LIGHT 4
Royal Magical Library
  • ATK:

  • 0

  • DEF:

  • 2000


Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell resolves (max. 3). You can remove 3 Spell Counters from this card; draw 1 card.

SR Rarity
Summoner Monk
SR Rarity
Summoner Monk
SR Rarity
Summoner Monk
DARK 4
Summoner Monk
  • ATK:

  • 800

  • DEF:

  • 1600


While this card is face-up on the field, it cannot be Tributed. If this card is Normal or Flip Summoned: Change this card to Defense Position. Once per turn: You can discard 1 Spell; Special Summon 1 Level 4 monster from your Deck, but that monster cannot attack this turn.

N Rarity
Performapal Lizardraw
N Rarity
Performapal Lizardraw
N Rarity
Performapal Lizardraw
EARTH 36
Performapal Lizardraw
  • ATK:

  • 1200

  • DEF:

  • 600


[ Pendulum Effect ] If you have a "Performapal" card in your other Pendulum Zone, except "Performapal Lizardraw": You can destroy this card, and if you do, draw 1 card. You can only use this effect of "Performapal Lizardraw" once per turn. [ Monster Effect ] If another face-up monster you control is destroyed by your opponent's attack or card effect: You can draw cards equal to the number of "Performapal" monsters you currently control. You can only use this effect of "Performapal Lizardraw" once per turn.

UR Rarity
Performapal Monkeyboard
UR Rarity
Performapal Monkeyboard
UR Rarity
Performapal Monkeyboard
EARTH 61
Performapal Monkeyboard
  • ATK:

  • 1000

  • DEF:

  • 2400


[ Pendulum Effect ] Unless you have a "Performapal" card in your other Pendulum Zone, this card's Pendulum Scale becomes 4. During your Main Phase, if this card was activated this turn: You can add 1 Level 4 or lower "Performapal" monster from your Deck to your hand. You can only use this effect of "Performapal Monkeyboard" once per turn. [ Monster Effect ] You can discard this card; reveal 1 "Performapal" or "Odd-Eyes" monster in your hand, and if you do, reduce the Levels of monsters in your hand with that name by 1 for the rest of this turn (even after they are Summoned/Set).

SR Rarity
Allure of Darkness
SR Rarity
Allure of Darkness
SR Rarity
Allure of Darkness
Spell Normal
Allure of Darkness

    Draw 2 cards, then banish 1 DARK monster from your hand, or, if you do not have any in your hand, send your entire hand to the GY.

    UR Rarity
    Chicken Game
    UR Rarity
    Chicken Game
    UR Rarity
    Chicken Game
    Spell Field
    Chicken Game

      The player with the lowest LP takes no damage. Once per turn, during the Main Phase: The turn player can pay 1000 LP, then activate 1 of these effects; ● Draw 1 card. ● Destroy this card. ● Your opponent gains 1000 LP. Neither player can activate cards or effects in response to this effect's activation.

      N Rarity
      Double Summon
      N Rarity
      Double Summon
      N Rarity
      Double Summon
      Spell Normal
      Double Summon

        You can conduct 2 Normal Summons/Sets this turn, not just 1.

        SR Rarity
        Into the Void
        SR Rarity
        Into the Void
        SR Rarity
        Into the Void
        Spell Normal
        Into the Void

          If you have 3 or more cards in your hand: Draw 1 card, and if you do, during the End Phase of this turn, discard your entire hand.

          UR Rarity
          Trade-In
          UR Rarity
          Trade-In
          UR Rarity
          Trade-In
          Spell Normal
          Trade-In

            Discard 1 Level 8 monster; draw 2 cards.

            N Rarity
            Trismagistus
            N Rarity
            Trismagistus
            N Rarity
            Trismagistus
            Spell Continuous
            Trismagistus

              The first time each "Magistus" monster equipped with an Equip Card would be destroyed by battle each turn, it is not destroyed. You can only use 1 of the following effects of "Trismagistus" per turn, and only once that turn. ● During your Main Phase: You can Special Summon 1 Level 4 Spellcaster monster from your hand. ● You can send this face-up card to the GY; Special Summon any number of "Magistus" monsters with different names from your hand.

              UR Rarity
              Upstart Goblin
              UR Rarity
              Upstart Goblin
              UR Rarity
              Upstart Goblin
              Spell Normal
              Upstart Goblin

                Draw 1 card, then your opponent gains 1000 LP.

                SR Rarity
                Wonder Wand
                SR Rarity
                Wonder Wand
                SR Rarity
                Wonder Wand
                Spell Equip
                Wonder Wand

                  Equip only to a Spellcaster monster. It gains 500 ATK. If you control the equipped monster and this card: You can send both to the GY; draw 2 cards.

                  Need 14 UR

                  UR Rarity
                  Vennominaga the Deity of Poisonous Snakes1 card
                  UR Rarity
                  Knightmare Unicorn1 card
                  UR Rarity
                  Relinquished Anima1 card
                  UR Rarity
                  Performapal Monkeyboard1 card
                  UR Rarity
                  Chicken Game3 card
                  UR Rarity
                  Land Flipping1 card
                  UR Rarity
                  Original Bamboo Sword3 card
                  UR Rarity
                  Upstart Goblin3 card

                  Main: 40 Extra: 8

                  N Rarity
                  1 cardJigabyte
                  N Rarity
                  1 cardJigabyte
                  Jigabyte
                  WATER 4
                  Jigabyte
                  • ATK:

                  • 1500

                  • DEF:

                  • 200


                  You can only control 1 "Jigabyte". If you control a Spellcaster-Type monster, you can Special Summon this card (from your hand). When this card is destroyed by battle or card effect and sent to the Graveyard: You can Special Summon 1 monster with 1500 ATK and 200 DEF from your Deck, except "Jigabyte".


                  N Rarity
                  3 cardRoyal Magical Library
                  N Rarity
                  3 cardRoyal Magical Library
                  Royal Magical Library
                  LIGHT 4
                  Royal Magical Library
                  • ATK:

                  • 0

                  • DEF:

                  • 2000


                  Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell resolves (max. 3). You can remove 3 Spell Counters from this card; draw 1 card.


                  SR Rarity
                  3 cardSummoner Monk
                  SR Rarity
                  3 cardSummoner Monk
                  Summoner Monk
                  DARK 4
                  Summoner Monk
                  • ATK:

                  • 800

                  • DEF:

                  • 1600


                  While this card is face-up on the field, it cannot be Tributed. If this card is Normal or Flip Summoned: Change this card to Defense Position. Once per turn: You can discard 1 Spell; Special Summon 1 Level 4 monster from your Deck, but that monster cannot attack this turn.


                  UR Rarity
                  1 cardVennominaga the Deity of Poisonous Snakes
                  UR Rarity
                  1 cardVennominaga the Deity of Poisonous Snakes
                  Vennominaga the Deity of Poisonous Snakes
                  DARK 10
                  Vennominaga the Deity of Poisonous Snakes
                  • ATK:

                  • 0

                  • DEF:

                  • 0


                  Cannot be Normal Summoned or Set. Must first be Special Summoned with "Rise of the Snake Deity" and cannot be Special Summoned by other ways except by its own effect. This card gains 500 ATK for each Reptile-Type monster in your Graveyard. This card cannot be targeted by, and is unaffected by, Spell/Trap effects and other Effect Monsters' effects. When this card is destroyed by battle and sent to the Graveyard: You can banish 1 other Reptile-Type monster from your Graveyard; Special Summon this card. When this card inflicts Battle Damage to your opponent: Place 1 Hyper-Venom Counter on it. When 3 Hyper-Venom Counters are on this card, you win the Duel.


                  N Rarity
                  1 cardPerformapal Lizardraw
                  N Rarity
                  1 cardPerformapal Lizardraw
                  Performapal Lizardraw
                  EARTH 36
                  Performapal Lizardraw
                  • ATK:

                  • 1200

                  • DEF:

                  • 600


                  [ Pendulum Effect ] If you have a "Performapal" card in your other Pendulum Zone, except "Performapal Lizardraw": You can destroy this card, and if you do, draw 1 card. You can only use this effect of "Performapal Lizardraw" once per turn. [ Monster Effect ] If another face-up monster you control is destroyed by your opponent's attack or card effect: You can draw cards equal to the number of "Performapal" monsters you currently control. You can only use this effect of "Performapal Lizardraw" once per turn.


                  UR Rarity
                  1 cardPerformapal Monkeyboard
                  UR Rarity
                  1 cardPerformapal Monkeyboard
                  Performapal Monkeyboard
                  EARTH 61
                  Performapal Monkeyboard
                  • ATK:

                  • 1000

                  • DEF:

                  • 2400


                  [ Pendulum Effect ] Unless you have a "Performapal" card in your other Pendulum Zone, this card's Pendulum Scale becomes 4. During your Main Phase, if this card was activated this turn: You can add 1 Level 4 or lower "Performapal" monster from your Deck to your hand. You can only use this effect of "Performapal Monkeyboard" once per turn. [ Monster Effect ] You can discard this card; reveal 1 "Performapal" or "Odd-Eyes" monster in your hand, and if you do, reduce the Levels of monsters in your hand with that name by 1 for the rest of this turn (even after they are Summoned/Set).


                  SR Rarity
                  1 cardMagical Hound
                  SR Rarity
                  1 cardMagical Hound
                  Magical Hound
                  EARTH 1
                  Magical Hound
                  • ATK:

                  • 500

                  • DEF:

                  • 800


                  If this card is in your hand or GY: You can target 1 face-up Spell/Trap your opponent controls; return it to the hand, and if you do, Special Summon this card. You can only use this effect of "Magical Hound" once per Duel.


                  SR Rarity
                  1 cardA Wild Monster Appears!
                  SR Rarity
                  1 cardA Wild Monster Appears!
                  A Wild Monster Appears!
                  Spell Normal
                  A Wild Monster Appears!

                    If your opponent controls a monster and you control no monsters: Special Summon from your hand, 1 monster with an original Level of 10 or lower that cannot be Normal Summoned/Set, ignoring its Summoning conditions. It is unaffected by the effects of your cards, except for its own effects and this card's, also shuffle it into the Deck during your opponent's next End Phase. For the rest of this turn, you cannot Normal Summon/Set or Special Summon monsters, and your opponent takes no damage.


                    SR Rarity
                    1 cardBlack Garden
                    SR Rarity
                    1 cardBlack Garden
                    Black Garden
                    Spell Field
                    Black Garden

                      If a monster(s) is Normal or Special Summoned face-up, except by the effect of "Black Garden": Halve its ATK, then, the controller of that monster Special Summons 1 "Rose Token" (Plant/DARK/Level 2/ATK 800/DEF 800) to their opponent's field in Attack Position. (This ATK loss remains even if this card leaves the field.) You can target 1 monster in your GY with ATK equal to the total ATK of all Plant monsters on the field; destroy this card and as many Plant monsters on the field as possible, then, if you destroyed all of them, Special Summon that targeted monster.


                      R Rarity
                      1 cardBurning Bamboo Sword
                      R Rarity
                      1 cardBurning Bamboo Sword
                      Burning Bamboo Sword
                      Spell Continuous
                      Burning Bamboo Sword

                        If you activate a "Bamboo Sword" card while this card is already face-up in your Spell & Trap Zone: You can skip your opponent's next Main Phase 1.


                        UR Rarity
                        3 cardChicken Game
                        UR Rarity
                        3 cardChicken Game
                        Chicken Game
                        Spell Field
                        Chicken Game

                          The player with the lowest LP takes no damage. Once per turn, during the Main Phase: The turn player can pay 1000 LP, then activate 1 of these effects; ● Draw 1 card. ● Destroy this card. ● Your opponent gains 1000 LP. Neither player can activate cards or effects in response to this effect's activation.


                          SR Rarity
                          3 cardCursed Bamboo Sword
                          SR Rarity
                          3 cardCursed Bamboo Sword
                          Cursed Bamboo Sword
                          Spell Equip
                          Cursed Bamboo Sword

                            The equipped monster gains 0 ATK. You can target 1 other "Bamboo Sword" card you control; return it to the hand, and if you do, the equipped monster can attack your opponent directly this turn. You can only use this effect of "Cursed Bamboo Sword" once per turn. If this card is sent to the Graveyard: You can add 1 "Bamboo Sword" card from your Deck to your hand, except "Cursed Bamboo Sword".


                            N Rarity
                            1 cardDouble Summon
                            N Rarity
                            1 cardDouble Summon
                            Double Summon
                            Spell Normal
                            Double Summon

                              You can conduct 2 Normal Summons/Sets this turn, not just 1.


                              SR Rarity
                              1 cardFoolish Burial Goods
                              SR Rarity
                              1 cardFoolish Burial Goods
                              Foolish Burial Goods
                              Spell Normal
                              Foolish Burial Goods

                                Send 1 Spell/Trap from your Deck to the GY. You can only activate 1 "Foolish Burial Goods" per turn.


                                SR Rarity
                                3 cardGolden Bamboo Sword
                                SR Rarity
                                3 cardGolden Bamboo Sword
                                Golden Bamboo Sword
                                Spell Normal
                                Golden Bamboo Sword

                                  If you control a "Bamboo Sword" Equip Spell: Draw 2 cards.


                                  SR Rarity
                                  3 cardInto the Void
                                  SR Rarity
                                  3 cardInto the Void
                                  Into the Void
                                  Spell Normal
                                  Into the Void

                                    If you have 3 or more cards in your hand: Draw 1 card, and if you do, during the End Phase of this turn, discard your entire hand.


                                    UR Rarity
                                    1 cardLand Flipping
                                    UR Rarity
                                    1 cardLand Flipping
                                    Land Flipping
                                    Spell Normal
                                    Land Flipping

                                      Target 1 face-up card in a Field Zone; banish it, then place it face-up in the other Field Zone, then, you can choose 1 Field Spell with a different original name in the current controller's GY, and place it face-up in the Field Zone of the player whose card was banished. You can only activate 1 "Land Flipping" per turn.


                                      UR Rarity
                                      3 cardOriginal Bamboo Sword
                                      UR Rarity
                                      3 cardOriginal Bamboo Sword
                                      Original Bamboo Sword
                                      Spell Equip
                                      Original Bamboo Sword

                                        The equipped monster gains 0 ATK. When the equipped monster inflicts battle damage by a direct attack: You can destroy all monsters your opponent controls. You can send this equipped card to the GY; equip 1 "Bamboo Sword" Equip Spell from your Deck to 1 face-up monster on the field, except "Original Bamboo Sword".


                                        N Rarity
                                        1 cardTrismagistus
                                        N Rarity
                                        1 cardTrismagistus
                                        Trismagistus
                                        Spell Continuous
                                        Trismagistus

                                          The first time each "Magistus" monster equipped with an Equip Card would be destroyed by battle each turn, it is not destroyed. You can only use 1 of the following effects of "Trismagistus" per turn, and only once that turn. ● During your Main Phase: You can Special Summon 1 Level 4 Spellcaster monster from your hand. ● You can send this face-up card to the GY; Special Summon any number of "Magistus" monsters with different names from your hand.


                                          UR Rarity
                                          3 cardUpstart Goblin
                                          UR Rarity
                                          3 cardUpstart Goblin
                                          Upstart Goblin
                                          Spell Normal
                                          Upstart Goblin

                                            Draw 1 card, then your opponent gains 1000 LP.


                                            SR Rarity
                                            3 cardWonder Wand
                                            SR Rarity
                                            3 cardWonder Wand
                                            Wonder Wand
                                            Spell Equip
                                            Wonder Wand

                                              Equip only to a Spellcaster monster. It gains 500 ATK. If you control the equipped monster and this card: You can send both to the GY; draw 2 cards.


                                              N Rarity
                                              1 cardYang Zing Unleashed
                                              N Rarity
                                              1 cardYang Zing Unleashed
                                              Yang Zing Unleashed
                                              Trap Continuous
                                              Yang Zing Unleashed

                                                All monsters your opponent controls must attack, if able. During either player's Main Phase or Battle Phase: You can send this face-up card from your Spell & Trap Zone to the Graveyard; immediately after this effect resolves, Synchro Summon 1 Synchro Monster, using 1 or more "Yang Zing" monsters you control as Synchro Materials.


                                                SR Rarity
                                                1 cardArtemis, the Magistus Moon Maiden
                                                SR Rarity
                                                1 cardArtemis, the Magistus Moon Maiden
                                                Artemis, the Magistus Moon Maiden
                                                LIGHT
                                                Artemis, the Magistus Moon Maiden
                                                • ATK:

                                                • 800

                                                • LINK-1

                                                Link Arrow:

                                                Top


                                                1 Level 4 or lower Spellcaster monster If another "Magistus" monster(s) is Normal or Special Summoned while you control this monster (except during the Damage Step): You can target 1 of those monsters; equip this card you control to it. While this card is equipped to a monster: You can add 1 "Magistus" monster from your Deck to your hand. You can only use each effect of "Artemis, the Magistus Moon Maiden" once per turn. You can only Special Summon "Artemis, the Magistus Moon Maiden" once per turn.


                                                R Rarity
                                                3 cardHaggard Lizardose
                                                R Rarity
                                                3 cardHaggard Lizardose
                                                Haggard Lizardose
                                                WATER
                                                Haggard Lizardose
                                                • ATK:

                                                • 800

                                                • LINK-2

                                                Link Arrow:

                                                Right

                                                Bottom


                                                2 monsters with different names You can banish 1 monster from your face-up field or GY with 2000 or less ATK, then target 1 face-up monster on the field; make its ATK become equal to the original ATK of the monster banished to activate this effect (until the end of this turn), then if you banished a monster that was originally Reptile, draw 1 card. You can only use this effect of "Haggard Lizardose" once per turn.


                                                UR Rarity
                                                1 cardKnightmare Unicorn
                                                UR Rarity
                                                1 cardKnightmare Unicorn
                                                Knightmare Unicorn
                                                DARK
                                                Knightmare Unicorn
                                                • ATK:

                                                • 2200

                                                • LINK-3

                                                Link Arrow:

                                                Left

                                                Right

                                                Bottom


                                                2+ monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 card on the field; shuffle it into the Deck, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Unicorn" once per turn. While any co-linked "Knightmare" monsters are on the field, for your normal draw in your Draw Phase, draw 1 card for each different card name among those co-linked "Knightmare" monsters, instead of drawing just 1 card.


                                                UR Rarity
                                                1 cardRelinquished Anima
                                                UR Rarity
                                                1 cardRelinquished Anima
                                                Relinquished Anima
                                                DARK
                                                Relinquished Anima
                                                • ATK:

                                                • 0

                                                • LINK-1

                                                Link Arrow:

                                                Top


                                                1 Level 1 monster, except a Token You can target 1 face-up monster this card points to; equip that face-up monster to this card (max. 1). You can only use this effect of "Relinquished Anima" once per turn. This card gains ATK equal to that equipped monster's.


                                                N Rarity
                                                1 cardSpace Insulator
                                                N Rarity
                                                1 cardSpace Insulator
                                                Space Insulator
                                                DARK
                                                Space Insulator
                                                • ATK:

                                                • 1200

                                                • LINK-2

                                                Link Arrow:

                                                Top

                                                Bottom


                                                2 monsters Monsters this card points to lose 800 ATK/DEF. When a Cyberse Link Monster is Link Summoned to your field, while this card is in the GY, except the turn this card was sent to the GY: You can Special Summon this card to your zone that monster points to, but it cannot be used as Link Material, also banish it when it leaves the field.


                                                SR Rarity
                                                1 cardNumber 60: Dugares the Timeless
                                                SR Rarity
                                                1 cardNumber 60: Dugares the Timeless
                                                Number 60: Dugares the Timeless
                                                FIRE
                                                Number 60: Dugares the Timeless
                                                • ATK:

                                                • 1200

                                                • DEF:

                                                • 1200


                                                2 Level 4 monsters You can detach 2 materials from this card, then activate 1 of the following effects; ● Skip your next Draw Phase, also draw 2 cards, then discard 1 card. ● Skip your next Main Phase 1, also Special Summon 1 monster from your GY in Defense Position. ● Skip the Battle Phase of your next turn, also double the ATK of 1 monster you control until the end of this turn. You can only use this effect of "Number 60: Dugares the Timeless" once per turn.



                                                PERFORMAPAL Decks in MASTER DUEL








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