Infernoid Deck Breakdown

Cards Usage Statistic

Main Deck

UR Rarity
Fairy Tail - Snow
UR Rarity
Fairy Tail - Snow
UR Rarity
Fairy Tail - Snow
LIGHT 4
Fairy Tail - Snow
  • ATK:

  • 1850

  • DEF:

  • 1000


If this card is Normal or Special Summoned: You can target 1 face-up monster your opponent controls; change it to face-down Defense Position. If this card is in your GY (Quick Effect): You can banish 7 other cards from your hand, field, and/or GY; Special Summon this card.

R Rarity
Infernoid Antra
R Rarity
Infernoid Antra
R Rarity
Infernoid Antra
FIRE 2
Infernoid Antra
  • ATK:

  • 0

  • DEF:

  • 2000


Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 1 "Infernoid" monster from your hand or Graveyard while the total Levels and Ranks of all Effect Monsters you control are 8 or lower, and cannot be Special Summoned by other ways. Once per turn: You can target 1 face-up card your opponent controls; return it to the hand. Once per turn, during your opponent's turn: You can Tribute 1 monster, then target 1 card in your opponent's Graveyard; banish it (this is a Quick Effect).

R Rarity
Infernoid Attondel
R Rarity
Infernoid Attondel
R Rarity
Infernoid Attondel
FIRE 8
Infernoid Attondel
  • ATK:

  • 2800

  • DEF:

  • 0


Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand or Graveyard) by banishing 2 "Infernoid" monsters from your hand or Graveyard while the total Levels and Ranks of all Effect Monsters you control are 8 or lower, and cannot be Special Summoned by other ways. When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can activate this effect; this card can make a second attack in a row. Once per turn, during either player's turn: You can Tribute 1 monster, then target 1 card in your opponent's Graveyard; banish it.

SR Rarity
Infernoid Devyaty
SR Rarity
Infernoid Devyaty
SR Rarity
Infernoid Devyaty
FIRE 9
Infernoid Devyaty
  • ATK:

  • 2900

  • DEF:

  • 2900


Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand or GY) by banishing 3 "Infernoid" monsters from your hand or GY while the total Levels and Ranks of all Effect Monsters you control are 8 or lower. When this card is Special Summoned: You can destroy all Spells and Traps on the field, except "Void" cards. Once per turn, when another monster's effect is activated (Quick Effect): You can Tribute 1 monster; negate the activation, and if you do, banish it.

R Rarity
Infernoid Harmadik
R Rarity
Infernoid Harmadik
R Rarity
Infernoid Harmadik
FIRE 3
Infernoid Harmadik
  • ATK:

  • 1600

  • DEF:

  • 0


Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 1 "Infernoid" monster from your hand or Graveyard while the total Levels and Ranks of all Effect Monsters you control are 8 or lower, and cannot be Special Summoned by other ways. Once per turn: You can target 1 monster on the field; destroy it. This card cannot attack the turn you activate this effect. Once per turn, during your opponent's turn: You can Tribute 1 monster, then target 1 card in your opponent's Graveyard; banish it (this is a Quick Effect).

UR Rarity
Infernoid Onuncu
UR Rarity
Infernoid Onuncu
UR Rarity
Infernoid Onuncu
FIRE 10
Infernoid Onuncu
  • ATK:

  • 3000

  • DEF:

  • 3000


Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand or Graveyard) by banishing 3 "Infernoid" monsters from your hand or Graveyard while the total Levels and Ranks of all Effect Monsters you control are 8 or lower, and cannot be Special Summoned by other ways. When this card is Special Summoned: You can destroy all other monsters on the field. Once per turn, during either player's turn, when a Spell/Trap Card or effect is activated: You can Tribute 1 monster; negate the activation, and if you do, banish that card.

N Rarity
Infernoid Patrulea
N Rarity
Infernoid Patrulea
N Rarity
Infernoid Patrulea
FIRE 4
Infernoid Patrulea
  • ATK:

  • 1800

  • DEF:

  • 0


Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 1 "Infernoid" monster from your hand or Graveyard while the total Levels and Ranks of all Effect Monsters you control are 8 or lower, and cannot be Special Summoned by other ways. Once per turn: You can target 1 Spell/Trap Card on the field; destroy it. This card cannot attack the turn you activate this effect. Once per turn, during your opponent's turn: You can Tribute 1 monster, then target 1 card in your opponent's Graveyard; banish it (this is a Quick Effect).

N Rarity
Infernoid Pirmais
N Rarity
Infernoid Pirmais
N Rarity
Infernoid Pirmais
FIRE 1
Infernoid Pirmais
  • ATK:

  • 0

  • DEF:

  • 0


Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 1 "Infernoid" monster from your hand or Graveyard while the total Levels and Ranks of all Effect Monsters you control are 8 or lower, and cannot be Special Summoned by other ways. Once per turn: You can target 1 Set card on the field; shuffle it into the Deck. That card cannot be activated in response to this effect's activation. Once per turn, during your opponent's turn: You can Tribute 1 monster, then target 1 card in your opponent's Graveyard; banish it (this is a Quick Effect).

N Rarity
Infernoid Seitsemas
N Rarity
Infernoid Seitsemas
N Rarity
Infernoid Seitsemas
FIRE 7
Infernoid Seitsemas
  • ATK:

  • 2600

  • DEF:

  • 0


Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand or Graveyard) by banishing 2 "Infernoid" monsters from your hand or Graveyard while the total Levels and Ranks of all Effect Monsters you control are 8 or lower, and cannot be Special Summoned by other ways. If this card attacks an opponent's monster, this effect can be activated at the end of the Battle Phase: Banish 1 card on the field. Once per turn, during either player's turn: You can Tribute 1 monster, then target 1 card in your opponent's Graveyard; banish it.

N Rarity
Infernoid Sjette
N Rarity
Infernoid Sjette
N Rarity
Infernoid Sjette
FIRE 6
Infernoid Sjette
  • ATK:

  • 2400

  • DEF:

  • 0


Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand or Graveyard) by banishing 2 "Infernoid" monsters from your hand or Graveyard while the total Levels and Ranks of all Effect Monsters you control are 8 or lower, and cannot be Special Summoned by other ways. When this card declares an attack: You can banish 1 monster from your opponent's Extra Deck (their choice). Once per turn, during either player's turn: You can Tribute 1 monster, then target 1 card in your opponent's Graveyard; banish it.

R Rarity
Infernoid Decatron
R Rarity
Infernoid Decatron
R Rarity
Infernoid Decatron
FIRE 1
Infernoid Decatron
  • ATK:

  • 500

  • DEF:

  • 200


If this card is Normal or Special Summoned: You can send 1 "Infernoid" monster from your Deck to the Graveyard, except "Infernoid Decatron", and if you do, increase this card's Level by the Level of the sent monster, and if you do that, this card's name becomes that monster's, and replace this effect with that monster's original effects.

UR Rarity
Change of Heart
UR Rarity
Change of Heart
UR Rarity
Change of Heart
Spell Normal
Change of Heart

    Target 1 monster your opponent controls; take control of it until the End Phase.

    UR Rarity
    Chicken Game
    UR Rarity
    Chicken Game
    UR Rarity
    Chicken Game
    Spell Field
    Chicken Game

      The player with the lowest LP takes no damage. Once per turn, during the Main Phase: The turn player can pay 1000 LP, then activate 1 of these effects; ● Draw 1 card. ● Destroy this card. ● Your opponent gains 1000 LP. Neither player can activate cards or effects in response to this effect's activation.

      UR Rarity
      Forbidden Droplet
      UR Rarity
      Forbidden Droplet
      UR Rarity
      Forbidden Droplet
      Spell Quick
      Forbidden Droplet

        Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.



        Tag(s):

        UR Rarity
        Harpie's Feather Duster
        UR Rarity
        Harpie's Feather Duster
        UR Rarity
        Harpie's Feather Duster
        Spell Normal
        Harpie's Feather Duster

          Destroy all Spell and Trap Cards your opponent controls.



          Tag(s):

          UR Rarity
          Heavy Storm
          UR Rarity
          Heavy Storm
          UR Rarity
          Heavy Storm
          Spell Normal
          Heavy Storm

            Destroy all Spell and Trap Cards on the field.

             Rarity
            Illusion Gate
             Rarity
            Illusion Gate
             Rarity
            Illusion Gate
            Spell Normal
            Illusion Gate

              Pay half your LP; destroy as many monsters your opponent controls as possible, then you can Special Summon 1 monster from your opponent's GY to your field, ignoring its Summoning conditions. You can only apply this effect of "Illusion Gate" once per Duel.

              SR Rarity
              Into the Void
              SR Rarity
              Into the Void
              SR Rarity
              Into the Void
              Spell Normal
              Into the Void

                If you have 3 or more cards in your hand: Draw 1 card, and if you do, during the End Phase of this turn, discard your entire hand.

                SR Rarity
                Monster Gate
                SR Rarity
                Monster Gate
                SR Rarity
                Monster Gate
                Spell Normal
                Monster Gate

                  Tribute 1 monster; excavate cards from the top of your Deck until you excavate a monster that can be Normal Summoned/Set. Special Summon it, also send the other excavated cards to the GY.

                  SR Rarity
                  Reasoning
                  SR Rarity
                  Reasoning
                  SR Rarity
                  Reasoning
                  Spell Normal
                  Reasoning

                    Your opponent declares a monster Level from 1 to 12. Excavate cards from the top of your Deck until you excavate a monster that can be Normal Summoned/Set, then, if that monster is the same Level as the one declared by your opponent, send all excavated cards to the GY. If not, Special Summon the excavated monster, also send the remaining cards to the GY.

                    SR Rarity
                    Sky Striker Mecha - Hornet Drones
                    SR Rarity
                    Sky Striker Mecha - Hornet Drones
                    SR Rarity
                    Sky Striker Mecha - Hornet Drones
                    Spell Quick
                    Sky Striker Mecha - Hornet Drones

                      If you control no monsters in your Main Monster Zone: Special Summon 1 "Sky Striker Ace Token" (Warrior/DARK/Level 1/ATK 0/DEF 0) in Defense Position, which cannot be Tributed, and if you have 3 or more Spells in your GY when this effect resolves, the Token's ATK/DEF become 1500 instead.

                      SR Rarity
                      Sky Striker Mecha - Widow Anchor
                      SR Rarity
                      Sky Striker Mecha - Widow Anchor
                      SR Rarity
                      Sky Striker Mecha - Widow Anchor
                      Spell Quick
                      Sky Striker Mecha - Widow Anchor

                        If you control no monsters in your Main Monster Zone: Target 1 face-up Effect Monster on the field; negate that face-up monster's effects until the end of this turn, then, if you have 3 or more Spells in your GY, you can take control of that monster until the End Phase.

                        UR Rarity
                        Sky Striker Mobilize - Engage!
                        UR Rarity
                        Sky Striker Mobilize - Engage!
                        UR Rarity
                        Sky Striker Mobilize - Engage!
                        Spell Normal
                        Sky Striker Mobilize - Engage!

                          If you control no monsters in your Main Monster Zone: Add 1 "Sky Striker" card from your Deck to your hand, except "Sky Striker Mobilize - Engage!", then, if you have 3 or more Spells in your GY, you can draw 1 card.

                          UR Rarity
                          That Grass Looks Greener
                          UR Rarity
                          That Grass Looks Greener
                          UR Rarity
                          That Grass Looks Greener
                          Spell Normal
                          That Grass Looks Greener

                            If you have more cards in your Deck than your opponent does: Send cards from the top of your Deck to the Graveyard so you have the same number of cards in the Deck as your opponent.

                            UR Rarity
                            Triple Tactics Talent
                            UR Rarity
                            Triple Tactics Talent
                            UR Rarity
                            Triple Tactics Talent
                            Spell Normal
                            Triple Tactics Talent

                              If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects; ● Draw 2 cards. ● Take control of 1 monster your opponent controls until the End Phase. ● Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck. You can only activate 1 "Triple Tactics Talent" per turn.



                              Tag(s):

                              UR Rarity
                              Triple Tactics Thrust
                              UR Rarity
                              Triple Tactics Thrust
                              UR Rarity
                              Triple Tactics Thrust
                              Spell Normal
                              Triple Tactics Thrust

                                If your opponent has activated a monster effect during this turn: Set 1 Normal Spell/Trap directly from your Deck, except "Triple Tactics Thrust", or if your opponent controls a monster, you can add it to your hand instead. That Set card cannot be activated this turn. You can only activate 1 "Triple Tactics Thrust" per turn.

                                UR Rarity
                                Upstart Goblin
                                UR Rarity
                                Upstart Goblin
                                UR Rarity
                                Upstart Goblin
                                Spell Normal
                                Upstart Goblin

                                  Draw 1 card, then your opponent gains 1000 LP.

                                  N Rarity
                                  Void Breach
                                  N Rarity
                                  Void Breach
                                  N Rarity
                                  Void Breach
                                  Spell Continuous
                                  Void Breach

                                    "Infernoid" monsters you control gain 100 ATK for each of your banished "Infernoid" monsters. If you control no monsters, or all monsters you control are Fiend monsters: You can activate 1 of these effects; ● Add 1 of your banished "Infernoid" monsters to your hand. ● Special Summon 1 "Infernoid" monster from your hand, ignoring its Summoning conditions. You can only use this effect of "Void Breach" once per turn.

                                    SR Rarity
                                    Void Imagination
                                    SR Rarity
                                    Void Imagination
                                    SR Rarity
                                    Void Imagination
                                    Spell Continuous
                                    Void Imagination

                                      "Infernoid" monsters you control whose original Levels are 2 or higher become Level 1 and all battle damage they inflict to your opponent is halved. You can send this card to the Graveyard; Fusion Summon 1 "Infernoid" Fusion Monster from your Extra Deck, using monsters from your hand or your side of the field as Fusion Materials. If your opponent controls a monster that was Special Summoned from the Extra Deck, and you do not, you can also use up to 6 monsters in your Deck as Fusion Materials.

                                      UR Rarity
                                      Void Reignition
                                      UR Rarity
                                      Void Reignition
                                      UR Rarity
                                      Void Reignition
                                      Spell Normal
                                      Void Reignition

                                        Reveal 1 "Infernoid" monster or 1 "Void" Spell/Trap in your hand; discard your entire hand, then draw the same number of cards you discarded. If you control no monsters, or all monsters you control are Fiend monsters, except the turn this card was sent to the GY: You can banish this card from your GY, then target up to 11 of your banished "Infernoid" monsters with different names; return them to the GY. You can only use this effect of "Void Reignition" once per Duel.

                                        UR Rarity
                                        Red Reboot
                                        UR Rarity
                                        Red Reboot
                                        UR Rarity
                                        Red Reboot
                                        Trap Counter
                                        Red Reboot

                                          When your opponent activates a Trap Card: Negate the activation, and if you do, Set that card face-down, then they can Set 1 other Trap directly from their Deck. For the rest of this turn after this card resolves, your opponent cannot activate Trap Cards. You can activate this card from your hand by paying half your LP.

                                          Extra Deck

                                          SR Rarity
                                          Infernoid Evil
                                          SR Rarity
                                          Infernoid Evil
                                          SR Rarity
                                          Infernoid Evil
                                          FIRE 1
                                          Infernoid Evil
                                          • ATK:

                                          • 1100

                                          • DEF:

                                          • 1100


                                          2 "Infernoid" monsters If this card is Fusion Summoned: You can banish 1 "Infernoid" monster from your GY; send "Infernoid" monsters with different names from your Deck to the GY equal to the banished monster's Level. If this card is sent to the GY or banished: You can add 1 "Void" Spell/Trap from your Deck to your hand. You can only use each effect of "Infernoid Evil" once per turn.

                                          UR Rarity
                                          Infernoid Tierra
                                          UR Rarity
                                          Infernoid Tierra
                                          UR Rarity
                                          Infernoid Tierra
                                          FIRE 11
                                          Infernoid Tierra
                                          • ATK:

                                          • 3400

                                          • DEF:

                                          • 3600


                                          "Infernoid Onuncu" + "Infernoid Devyaty" + 1 or more "Infernoid" monsters When this card is Fusion Summoned, you can: Apply these effects, in sequence, depending on the number of Fusion Materials with different names used for this card's Summon; ● 3 or more: Each player sends 3 cards from their Extra Deck to the Graveyard. ● 5 or more: Each player sends the top 3 cards from their Deck to the Graveyard. ● 8 or more: Each player returns up to 3 of their banished cards to the Graveyard. ● 10 or more: Each player sends their entire hand to the Graveyard.

                                          UR Rarity
                                          Accesscode Talker
                                          UR Rarity
                                          Accesscode Talker
                                          UR Rarity
                                          Accesscode Talker
                                          DARK
                                          Accesscode Talker
                                          • ATK:

                                          • 2300

                                          • LINK-4

                                          Link Arrow:

                                          Top

                                          Left

                                          Right

                                          Bottom


                                          2+ Effect Monsters Your opponent cannot activate cards or effects in response to this card's effect activations. If this card is Link Summoned: You can target 1 Link Monster that was used as material for its Link Summon; this card gains ATK equal to that monster's Link Rating x 1000. You can banish 1 Link Monster from your field or GY; destroy 1 card your opponent controls, also for the rest of this turn, you cannot banish monsters with that same Attribute to activate this effect of "Accesscode Talker".



                                          Tag(s):

                                          UR Rarity
                                          Flametongue the Burning Blade
                                          UR Rarity
                                          Flametongue the Burning Blade
                                          UR Rarity
                                          Flametongue the Burning Blade
                                          FIRE
                                          Flametongue the Burning Blade
                                          • ATK:

                                          • 1400

                                          • LINK-2

                                          Link Arrow:

                                          Bottom-Left

                                          Bottom-Right


                                          2 FIRE monsters Face-up Spells/Traps you control cannot be destroyed by your opponent's card effects. You can target 1 of your banished FIRE monsters; add it to your hand, but you cannot activate cards, or the effects of cards, with its name for the rest of this turn. You can only use this effect of "Flametongue the Burning Blade" once per turn.

                                          SR Rarity
                                          Hiita the Fire Charmer, Ablaze
                                          SR Rarity
                                          Hiita the Fire Charmer, Ablaze
                                          SR Rarity
                                          Hiita the Fire Charmer, Ablaze
                                          FIRE
                                          Hiita the Fire Charmer, Ablaze
                                          • ATK:

                                          • 1850

                                          • LINK-2

                                          Link Arrow:

                                          Bottom-Left

                                          Bottom-Right


                                          2 monsters, including a FIRE monster (This card is always treated as a "Familiar-Possessed" card.) You can target 1 FIRE monster in your opponent's GY; Special Summon it to your zone this card points to. If this Link Summoned card is destroyed by battle, or is destroyed by an opponent's card effect while in its owner's Monster Zone: You can add 1 FIRE monster with 1500 or less DEF from your Deck to your hand. You can only use each effect of "Hiita the Fire Charmer, Ablaze" once per turn.

                                          UR Rarity
                                          Infernoid Flood
                                          UR Rarity
                                          Infernoid Flood
                                          UR Rarity
                                          Infernoid Flood
                                          FIRE
                                          Infernoid Flood
                                          • ATK:

                                          • 3000

                                          • LINK-4

                                          Link Arrow:

                                          Top

                                          Bottom-Left

                                          Bottom

                                          Bottom-Right


                                          2+ monsters, including an "Infernoid" monster When your opponent would Special Summon a monster(s) (Quick Effect): You can Tribute 1 monster; negate the Summon, and if you do, banish that monster(s). If a card(s) is banished from your GY (except during the Damage Step): You can banish 1 card on the field. If this Link Summoned card in its owner's control is destroyed by an opponent's card: You can Special Summon 1 "Infernoid" monster from your Deck, ignoring its Summoning conditions. You can only use each effect of "Infernoid Flood" once per turn.

                                          UR Rarity
                                          Knightmare Unicorn
                                          UR Rarity
                                          Knightmare Unicorn
                                          UR Rarity
                                          Knightmare Unicorn
                                          DARK
                                          Knightmare Unicorn
                                          • ATK:

                                          • 2200

                                          • LINK-3

                                          Link Arrow:

                                          Left

                                          Right

                                          Bottom


                                          2+ monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 card on the field; shuffle it into the Deck, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Unicorn" once per turn. While any co-linked "Knightmare" monsters are on the field, for your normal draw in your Draw Phase, draw 1 card for each different card name among those co-linked "Knightmare" monsters, instead of drawing just 1 card.

                                          SR Rarity
                                          Lyna the Light Charmer, Lustrous
                                          SR Rarity
                                          Lyna the Light Charmer, Lustrous
                                          SR Rarity
                                          Lyna the Light Charmer, Lustrous
                                          LIGHT
                                          Lyna the Light Charmer, Lustrous
                                          • ATK:

                                          • 1850

                                          • LINK-2

                                          Link Arrow:

                                          Bottom-Left

                                          Bottom-Right


                                          2 monsters, including a LIGHT monster (This card is always treated as a "Familiar-Possessed" card.) You can target 1 LIGHT monster in your opponent's GY; Special Summon it to your zone this card points to. If this Link Summoned card is destroyed by battle, or is destroyed by an opponent's card effect while in its owner's Monster Zone: You can add 1 LIGHT monster with 1500 or less DEF from your Deck to your hand. You can only use each effect of "Lyna the Light Charmer, Lustrous" once per turn.

                                          UR Rarity
                                          Promethean Princess, Bestower of Flames
                                          UR Rarity
                                          Promethean Princess, Bestower of Flames
                                          UR Rarity
                                          Promethean Princess, Bestower of Flames
                                          FIRE
                                          Promethean Princess, Bestower of Flames
                                          • ATK:

                                          • 2700

                                          • LINK-3

                                          Link Arrow:

                                          Left

                                          Right

                                          Bottom


                                          2+ Effect Monsters You cannot Special Summon monsters, except FIRE monsters. You can only use each of the following effects of "Promethean Princess, Bestower of Flames" once per turn. During your Main Phase: You can Special Summon 1 FIRE monster from your GY. If a monster(s) is Special Summoned to your opponent's field, while this card is in your GY (except during the Damage Step): You can target 1 FIRE monster you control and 1 monster your opponent controls; destroy them, and if you do, Special Summon this card.

                                          UR Rarity
                                          Selene, Queen of the Master Magicians
                                          UR Rarity
                                          Selene, Queen of the Master Magicians
                                          UR Rarity
                                          Selene, Queen of the Master Magicians
                                          LIGHT
                                          Selene, Queen of the Master Magicians
                                          • ATK:

                                          • 1850

                                          • LINK-3

                                          Link Arrow:

                                          Bottom-Left

                                          Bottom

                                          Bottom-Right


                                          2+ monsters, including a Spellcaster monster If this card is Link Summoned: Place Spell Counters on this card, equal to the number of Spells on the field and in the GYs. While an "Endymion" card(s) is on the field, your opponent's monsters cannot target this card for attacks. Once per turn, during the Main Phase (Quick Effect): You can remove 3 Spell Counters from your field; Special Summon 1 Spellcaster monster from your hand or GY in Defense Position, to your zone this card points to.

                                          UR Rarity
                                          Sky Striker Ace - Kagari
                                          UR Rarity
                                          Sky Striker Ace - Kagari
                                          UR Rarity
                                          Sky Striker Ace - Kagari
                                          FIRE
                                          Sky Striker Ace - Kagari
                                          • ATK:

                                          • 1500

                                          • LINK-1

                                          Link Arrow:

                                          Top-Left


                                          1 non-FIRE "Sky Striker Ace" monster If this card is Special Summoned: You can target 1 "Sky Striker" Spell in your GY; add it to your hand. Gains 100 ATK for each Spell in your GY. You can only Special Summon "Sky Striker Ace - Kagari(s)" once per turn.

                                          UR Rarity
                                          Sky Striker Ace = Zero
                                          UR Rarity
                                          Sky Striker Ace = Zero
                                          UR Rarity
                                          Sky Striker Ace = Zero
                                          LIGHT
                                          Sky Striker Ace = Zero
                                          • ATK:

                                          • 2000

                                          • LINK-2

                                          Link Arrow:

                                          Bottom-Left

                                          Bottom-Right


                                          2 "Sky Striker Ace" monsters You can only Special Summon "Sky Striker Ace = Zero(s)" once per turn. Cannot be used as Link Material. If this card is Special Summoned: You can add 1 "Sky Striker" Spell from your Deck or GY to your hand. (Quick Effect): You can Tribute this card; Special Summon 1 "Sky Striker Ace - Raye" and 1 "Sky Striker Ace - Roze" from your Deck and/or GY, then you can destroy 1 card on the field. You can only use 1 "Sky Striker Ace = Zero" effect per turn, and only once that turn.

                                          UR Rarity
                                          Topologic Zeroboros
                                          UR Rarity
                                          Topologic Zeroboros
                                          UR Rarity
                                          Topologic Zeroboros
                                          DARK
                                          Topologic Zeroboros
                                          • ATK:

                                          • 3000

                                          • LINK-4

                                          Link Arrow:

                                          Top-Left

                                          Top-Right

                                          Bottom-Left

                                          Bottom-Right


                                          2+ Effect Monsters You cannot Summon/Set monsters to any Extra Monster Zone this card points to. Gains 200 ATK for each banished card. If another monster is Special Summoned to a zone a Link Monster points to, while this monster is on the field: Banish all cards on the field. Once per turn, during the Standby Phase of the next turn after this card was banished by its own effect: Special Summon this banished card.

                                          UR Rarity
                                          Enigmaster Packbit
                                          UR Rarity
                                          Enigmaster Packbit
                                          UR Rarity
                                          Enigmaster Packbit
                                          WATER 8
                                          Enigmaster Packbit
                                          • ATK:

                                          • 2900

                                          • DEF:

                                          • 2500


                                          1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned, or sent to the GY: You can target 1 monster in your GY, or 1 face-up monster your opponent controls; discard 1 card, and if you do, place that monster in its owner's Spell & Trap Zone as a face-up Continuous Trap. During either player's turn, if this card is a Continuous Trap: You can Special Summon 1 face-up Monster Card from your Spell & Trap Zone. You can only use each effect of "Enigmaster Packbit" once per turn.

                                          SR Rarity
                                          Golden Cloud Beast - Malong
                                          SR Rarity
                                          Golden Cloud Beast - Malong
                                          SR Rarity
                                          Golden Cloud Beast - Malong
                                          LIGHT 6
                                          Golden Cloud Beast - Malong
                                          • ATK:

                                          • 2200

                                          • DEF:

                                          • 1000


                                          1 Tuner + 1+ non-Tuner monsters If this card is Special Summoned: You can increase or decrease its Level by 1. If this card is sent to the GY: You can target 1 face-up card your opponent controls; return it to the hand. You can only use this effect of "Golden Cloud Beast - Malong" once per turn.

                                          Need 43 UR

                                          UR Rarity
                                          Fairy Tail - Snow1 card
                                          UR Rarity
                                          Infernoid Onuncu2 card
                                          UR Rarity
                                          Infernoid Tierra1 card
                                          UR Rarity
                                          Accesscode Talker1 card
                                          UR Rarity
                                          Flametongue the Burning Blade1 card
                                          UR Rarity
                                          Infernoid Flood1 card
                                          UR Rarity
                                          Knightmare Unicorn1 card
                                          UR Rarity
                                          Promethean Princess, Bestower of Flames1 card
                                          UR Rarity
                                          Selene, Queen of the Master Magicians1 card
                                          UR Rarity
                                          Sky Striker Ace - Kagari1 card
                                          UR Rarity
                                          Sky Striker Ace = Zero1 card
                                          UR Rarity
                                          Topologic Zeroboros1 card
                                          UR Rarity
                                          Enigmaster Packbit1 card
                                          UR Rarity
                                          Change of Heart1 card
                                          UR Rarity
                                          Chicken Game3 card
                                          UR Rarity
                                          Forbidden Droplet3 card
                                          UR Rarity
                                          Harpie's Feather Duster1 card
                                          UR Rarity
                                          Heavy Storm1 card
                                           Rarity
                                          Illusion Gate3 card
                                          UR Rarity
                                          Sky Striker Mobilize - Engage!3 card
                                          UR Rarity
                                          That Grass Looks Greener1 card
                                          UR Rarity
                                          Triple Tactics Talent3 card
                                          UR Rarity
                                          Triple Tactics Thrust3 card
                                          UR Rarity
                                          Upstart Goblin3 card
                                          UR Rarity
                                          Void Reignition2 card
                                          UR Rarity
                                          Red Reboot2 card

                                          Main: 60 Extra: 15

                                          UR Rarity
                                          1 cardFairy Tail - Snow
                                          UR Rarity
                                          1 cardFairy Tail - Snow
                                          Fairy Tail - Snow
                                          LIGHT 4
                                          Fairy Tail - Snow
                                          • ATK:

                                          • 1850

                                          • DEF:

                                          • 1000


                                          If this card is Normal or Special Summoned: You can target 1 face-up monster your opponent controls; change it to face-down Defense Position. If this card is in your GY (Quick Effect): You can banish 7 other cards from your hand, field, and/or GY; Special Summon this card.


                                          R Rarity
                                          1 cardInfernoid Antra
                                          R Rarity
                                          1 cardInfernoid Antra
                                          Infernoid Antra
                                          FIRE 2
                                          Infernoid Antra
                                          • ATK:

                                          • 0

                                          • DEF:

                                          • 2000


                                          Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 1 "Infernoid" monster from your hand or Graveyard while the total Levels and Ranks of all Effect Monsters you control are 8 or lower, and cannot be Special Summoned by other ways. Once per turn: You can target 1 face-up card your opponent controls; return it to the hand. Once per turn, during your opponent's turn: You can Tribute 1 monster, then target 1 card in your opponent's Graveyard; banish it (this is a Quick Effect).


                                          R Rarity
                                          2 cardInfernoid Attondel
                                          R Rarity
                                          2 cardInfernoid Attondel
                                          Infernoid Attondel
                                          FIRE 8
                                          Infernoid Attondel
                                          • ATK:

                                          • 2800

                                          • DEF:

                                          • 0


                                          Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand or Graveyard) by banishing 2 "Infernoid" monsters from your hand or Graveyard while the total Levels and Ranks of all Effect Monsters you control are 8 or lower, and cannot be Special Summoned by other ways. When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can activate this effect; this card can make a second attack in a row. Once per turn, during either player's turn: You can Tribute 1 monster, then target 1 card in your opponent's Graveyard; banish it.


                                          SR Rarity
                                          2 cardInfernoid Devyaty
                                          SR Rarity
                                          2 cardInfernoid Devyaty
                                          Infernoid Devyaty
                                          FIRE 9
                                          Infernoid Devyaty
                                          • ATK:

                                          • 2900

                                          • DEF:

                                          • 2900


                                          Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand or GY) by banishing 3 "Infernoid" monsters from your hand or GY while the total Levels and Ranks of all Effect Monsters you control are 8 or lower. When this card is Special Summoned: You can destroy all Spells and Traps on the field, except "Void" cards. Once per turn, when another monster's effect is activated (Quick Effect): You can Tribute 1 monster; negate the activation, and if you do, banish it.


                                          R Rarity
                                          1 cardInfernoid Harmadik
                                          R Rarity
                                          1 cardInfernoid Harmadik
                                          Infernoid Harmadik
                                          FIRE 3
                                          Infernoid Harmadik
                                          • ATK:

                                          • 1600

                                          • DEF:

                                          • 0


                                          Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 1 "Infernoid" monster from your hand or Graveyard while the total Levels and Ranks of all Effect Monsters you control are 8 or lower, and cannot be Special Summoned by other ways. Once per turn: You can target 1 monster on the field; destroy it. This card cannot attack the turn you activate this effect. Once per turn, during your opponent's turn: You can Tribute 1 monster, then target 1 card in your opponent's Graveyard; banish it (this is a Quick Effect).


                                          UR Rarity
                                          2 cardInfernoid Onuncu
                                          UR Rarity
                                          2 cardInfernoid Onuncu
                                          Infernoid Onuncu
                                          FIRE 10
                                          Infernoid Onuncu
                                          • ATK:

                                          • 3000

                                          • DEF:

                                          • 3000


                                          Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand or Graveyard) by banishing 3 "Infernoid" monsters from your hand or Graveyard while the total Levels and Ranks of all Effect Monsters you control are 8 or lower, and cannot be Special Summoned by other ways. When this card is Special Summoned: You can destroy all other monsters on the field. Once per turn, during either player's turn, when a Spell/Trap Card or effect is activated: You can Tribute 1 monster; negate the activation, and if you do, banish that card.


                                          N Rarity
                                          1 cardInfernoid Patrulea
                                          N Rarity
                                          1 cardInfernoid Patrulea
                                          Infernoid Patrulea
                                          FIRE 4
                                          Infernoid Patrulea
                                          • ATK:

                                          • 1800

                                          • DEF:

                                          • 0


                                          Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 1 "Infernoid" monster from your hand or Graveyard while the total Levels and Ranks of all Effect Monsters you control are 8 or lower, and cannot be Special Summoned by other ways. Once per turn: You can target 1 Spell/Trap Card on the field; destroy it. This card cannot attack the turn you activate this effect. Once per turn, during your opponent's turn: You can Tribute 1 monster, then target 1 card in your opponent's Graveyard; banish it (this is a Quick Effect).


                                          N Rarity
                                          1 cardInfernoid Pirmais
                                          N Rarity
                                          1 cardInfernoid Pirmais
                                          Infernoid Pirmais
                                          FIRE 1
                                          Infernoid Pirmais
                                          • ATK:

                                          • 0

                                          • DEF:

                                          • 0


                                          Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 1 "Infernoid" monster from your hand or Graveyard while the total Levels and Ranks of all Effect Monsters you control are 8 or lower, and cannot be Special Summoned by other ways. Once per turn: You can target 1 Set card on the field; shuffle it into the Deck. That card cannot be activated in response to this effect's activation. Once per turn, during your opponent's turn: You can Tribute 1 monster, then target 1 card in your opponent's Graveyard; banish it (this is a Quick Effect).


                                          N Rarity
                                          1 cardInfernoid Seitsemas
                                          N Rarity
                                          1 cardInfernoid Seitsemas
                                          Infernoid Seitsemas
                                          FIRE 7
                                          Infernoid Seitsemas
                                          • ATK:

                                          • 2600

                                          • DEF:

                                          • 0


                                          Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand or Graveyard) by banishing 2 "Infernoid" monsters from your hand or Graveyard while the total Levels and Ranks of all Effect Monsters you control are 8 or lower, and cannot be Special Summoned by other ways. If this card attacks an opponent's monster, this effect can be activated at the end of the Battle Phase: Banish 1 card on the field. Once per turn, during either player's turn: You can Tribute 1 monster, then target 1 card in your opponent's Graveyard; banish it.


                                          N Rarity
                                          1 cardInfernoid Sjette
                                          N Rarity
                                          1 cardInfernoid Sjette
                                          Infernoid Sjette
                                          FIRE 6
                                          Infernoid Sjette
                                          • ATK:

                                          • 2400

                                          • DEF:

                                          • 0


                                          Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand or Graveyard) by banishing 2 "Infernoid" monsters from your hand or Graveyard while the total Levels and Ranks of all Effect Monsters you control are 8 or lower, and cannot be Special Summoned by other ways. When this card declares an attack: You can banish 1 monster from your opponent's Extra Deck (their choice). Once per turn, during either player's turn: You can Tribute 1 monster, then target 1 card in your opponent's Graveyard; banish it.


                                          R Rarity
                                          1 cardInfernoid Decatron
                                          R Rarity
                                          1 cardInfernoid Decatron
                                          Infernoid Decatron
                                          FIRE 1
                                          Infernoid Decatron
                                          • ATK:

                                          • 500

                                          • DEF:

                                          • 200


                                          If this card is Normal or Special Summoned: You can send 1 "Infernoid" monster from your Deck to the Graveyard, except "Infernoid Decatron", and if you do, increase this card's Level by the Level of the sent monster, and if you do that, this card's name becomes that monster's, and replace this effect with that monster's original effects.


                                          UR Rarity
                                          1 cardChange of Heart
                                          UR Rarity
                                          1 cardChange of Heart
                                          Change of Heart
                                          Spell Normal
                                          Change of Heart

                                            Target 1 monster your opponent controls; take control of it until the End Phase.


                                            UR Rarity
                                            3 cardChicken Game
                                            UR Rarity
                                            3 cardChicken Game
                                            Chicken Game
                                            Spell Field
                                            Chicken Game

                                              The player with the lowest LP takes no damage. Once per turn, during the Main Phase: The turn player can pay 1000 LP, then activate 1 of these effects; ● Draw 1 card. ● Destroy this card. ● Your opponent gains 1000 LP. Neither player can activate cards or effects in response to this effect's activation.


                                              UR Rarity
                                              3 cardForbidden Droplet
                                              UR Rarity
                                              3 cardForbidden Droplet
                                              Forbidden Droplet
                                              Spell Quick
                                              Forbidden Droplet

                                                Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.




                                                Tag(s):

                                                UR Rarity
                                                1 cardHarpie's Feather Duster
                                                UR Rarity
                                                1 cardHarpie's Feather Duster
                                                Harpie's Feather Duster
                                                Spell Normal
                                                Harpie's Feather Duster

                                                  Destroy all Spell and Trap Cards your opponent controls.




                                                  Tag(s):

                                                  UR Rarity
                                                  1 cardHeavy Storm
                                                  UR Rarity
                                                  1 cardHeavy Storm
                                                  Heavy Storm
                                                  Spell Normal
                                                  Heavy Storm

                                                    Destroy all Spell and Trap Cards on the field.


                                                     Rarity
                                                    3 cardIllusion Gate
                                                     Rarity
                                                    3 cardIllusion Gate
                                                    Illusion Gate
                                                    Spell Normal
                                                    Illusion Gate

                                                      Pay half your LP; destroy as many monsters your opponent controls as possible, then you can Special Summon 1 monster from your opponent's GY to your field, ignoring its Summoning conditions. You can only apply this effect of "Illusion Gate" once per Duel.


                                                      SR Rarity
                                                      3 cardInto the Void
                                                      SR Rarity
                                                      3 cardInto the Void
                                                      Into the Void
                                                      Spell Normal
                                                      Into the Void

                                                        If you have 3 or more cards in your hand: Draw 1 card, and if you do, during the End Phase of this turn, discard your entire hand.


                                                        SR Rarity
                                                        3 cardMonster Gate
                                                        SR Rarity
                                                        3 cardMonster Gate
                                                        Monster Gate
                                                        Spell Normal
                                                        Monster Gate

                                                          Tribute 1 monster; excavate cards from the top of your Deck until you excavate a monster that can be Normal Summoned/Set. Special Summon it, also send the other excavated cards to the GY.


                                                          SR Rarity
                                                          3 cardReasoning
                                                          SR Rarity
                                                          3 cardReasoning
                                                          Reasoning
                                                          Spell Normal
                                                          Reasoning

                                                            Your opponent declares a monster Level from 1 to 12. Excavate cards from the top of your Deck until you excavate a monster that can be Normal Summoned/Set, then, if that monster is the same Level as the one declared by your opponent, send all excavated cards to the GY. If not, Special Summon the excavated monster, also send the remaining cards to the GY.


                                                            SR Rarity
                                                            1 cardSky Striker Mecha - Hornet Drones
                                                            SR Rarity
                                                            1 cardSky Striker Mecha - Hornet Drones
                                                            Sky Striker Mecha - Hornet Drones
                                                            Spell Quick
                                                            Sky Striker Mecha - Hornet Drones

                                                              If you control no monsters in your Main Monster Zone: Special Summon 1 "Sky Striker Ace Token" (Warrior/DARK/Level 1/ATK 0/DEF 0) in Defense Position, which cannot be Tributed, and if you have 3 or more Spells in your GY when this effect resolves, the Token's ATK/DEF become 1500 instead.


                                                              SR Rarity
                                                              3 cardSky Striker Mecha - Widow Anchor
                                                              SR Rarity
                                                              3 cardSky Striker Mecha - Widow Anchor
                                                              Sky Striker Mecha - Widow Anchor
                                                              Spell Quick
                                                              Sky Striker Mecha - Widow Anchor

                                                                If you control no monsters in your Main Monster Zone: Target 1 face-up Effect Monster on the field; negate that face-up monster's effects until the end of this turn, then, if you have 3 or more Spells in your GY, you can take control of that monster until the End Phase.


                                                                UR Rarity
                                                                3 cardSky Striker Mobilize - Engage!
                                                                UR Rarity
                                                                3 cardSky Striker Mobilize - Engage!
                                                                Sky Striker Mobilize - Engage!
                                                                Spell Normal
                                                                Sky Striker Mobilize - Engage!

                                                                  If you control no monsters in your Main Monster Zone: Add 1 "Sky Striker" card from your Deck to your hand, except "Sky Striker Mobilize - Engage!", then, if you have 3 or more Spells in your GY, you can draw 1 card.


                                                                  UR Rarity
                                                                  1 cardThat Grass Looks Greener
                                                                  UR Rarity
                                                                  1 cardThat Grass Looks Greener
                                                                  That Grass Looks Greener
                                                                  Spell Normal
                                                                  That Grass Looks Greener

                                                                    If you have more cards in your Deck than your opponent does: Send cards from the top of your Deck to the Graveyard so you have the same number of cards in the Deck as your opponent.


                                                                    UR Rarity
                                                                    3 cardTriple Tactics Talent
                                                                    UR Rarity
                                                                    3 cardTriple Tactics Talent
                                                                    Triple Tactics Talent
                                                                    Spell Normal
                                                                    Triple Tactics Talent

                                                                      If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects; ● Draw 2 cards. ● Take control of 1 monster your opponent controls until the End Phase. ● Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck. You can only activate 1 "Triple Tactics Talent" per turn.




                                                                      Tag(s):

                                                                      UR Rarity
                                                                      3 cardTriple Tactics Thrust
                                                                      UR Rarity
                                                                      3 cardTriple Tactics Thrust
                                                                      Triple Tactics Thrust
                                                                      Spell Normal
                                                                      Triple Tactics Thrust

                                                                        If your opponent has activated a monster effect during this turn: Set 1 Normal Spell/Trap directly from your Deck, except "Triple Tactics Thrust", or if your opponent controls a monster, you can add it to your hand instead. That Set card cannot be activated this turn. You can only activate 1 "Triple Tactics Thrust" per turn.


                                                                        UR Rarity
                                                                        3 cardUpstart Goblin
                                                                        UR Rarity
                                                                        3 cardUpstart Goblin
                                                                        Upstart Goblin
                                                                        Spell Normal
                                                                        Upstart Goblin

                                                                          Draw 1 card, then your opponent gains 1000 LP.


                                                                          N Rarity
                                                                          1 cardVoid Breach
                                                                          N Rarity
                                                                          1 cardVoid Breach
                                                                          Void Breach
                                                                          Spell Continuous
                                                                          Void Breach

                                                                            "Infernoid" monsters you control gain 100 ATK for each of your banished "Infernoid" monsters. If you control no monsters, or all monsters you control are Fiend monsters: You can activate 1 of these effects; ● Add 1 of your banished "Infernoid" monsters to your hand. ● Special Summon 1 "Infernoid" monster from your hand, ignoring its Summoning conditions. You can only use this effect of "Void Breach" once per turn.


                                                                            SR Rarity
                                                                            3 cardVoid Imagination
                                                                            SR Rarity
                                                                            3 cardVoid Imagination
                                                                            Void Imagination
                                                                            Spell Continuous
                                                                            Void Imagination

                                                                              "Infernoid" monsters you control whose original Levels are 2 or higher become Level 1 and all battle damage they inflict to your opponent is halved. You can send this card to the Graveyard; Fusion Summon 1 "Infernoid" Fusion Monster from your Extra Deck, using monsters from your hand or your side of the field as Fusion Materials. If your opponent controls a monster that was Special Summoned from the Extra Deck, and you do not, you can also use up to 6 monsters in your Deck as Fusion Materials.


                                                                              UR Rarity
                                                                              2 cardVoid Reignition
                                                                              UR Rarity
                                                                              2 cardVoid Reignition
                                                                              Void Reignition
                                                                              Spell Normal
                                                                              Void Reignition

                                                                                Reveal 1 "Infernoid" monster or 1 "Void" Spell/Trap in your hand; discard your entire hand, then draw the same number of cards you discarded. If you control no monsters, or all monsters you control are Fiend monsters, except the turn this card was sent to the GY: You can banish this card from your GY, then target up to 11 of your banished "Infernoid" monsters with different names; return them to the GY. You can only use this effect of "Void Reignition" once per Duel.


                                                                                UR Rarity
                                                                                2 cardRed Reboot
                                                                                UR Rarity
                                                                                2 cardRed Reboot
                                                                                Red Reboot
                                                                                Trap Counter
                                                                                Red Reboot

                                                                                  When your opponent activates a Trap Card: Negate the activation, and if you do, Set that card face-down, then they can Set 1 other Trap directly from their Deck. For the rest of this turn after this card resolves, your opponent cannot activate Trap Cards. You can activate this card from your hand by paying half your LP.


                                                                                  SR Rarity
                                                                                  1 cardInfernoid Evil
                                                                                  SR Rarity
                                                                                  1 cardInfernoid Evil
                                                                                  Infernoid Evil
                                                                                  FIRE 1
                                                                                  Infernoid Evil
                                                                                  • ATK:

                                                                                  • 1100

                                                                                  • DEF:

                                                                                  • 1100


                                                                                  2 "Infernoid" monsters If this card is Fusion Summoned: You can banish 1 "Infernoid" monster from your GY; send "Infernoid" monsters with different names from your Deck to the GY equal to the banished monster's Level. If this card is sent to the GY or banished: You can add 1 "Void" Spell/Trap from your Deck to your hand. You can only use each effect of "Infernoid Evil" once per turn.


                                                                                  UR Rarity
                                                                                  1 cardInfernoid Tierra
                                                                                  UR Rarity
                                                                                  1 cardInfernoid Tierra
                                                                                  Infernoid Tierra
                                                                                  FIRE 11
                                                                                  Infernoid Tierra
                                                                                  • ATK:

                                                                                  • 3400

                                                                                  • DEF:

                                                                                  • 3600


                                                                                  "Infernoid Onuncu" + "Infernoid Devyaty" + 1 or more "Infernoid" monsters When this card is Fusion Summoned, you can: Apply these effects, in sequence, depending on the number of Fusion Materials with different names used for this card's Summon; ● 3 or more: Each player sends 3 cards from their Extra Deck to the Graveyard. ● 5 or more: Each player sends the top 3 cards from their Deck to the Graveyard. ● 8 or more: Each player returns up to 3 of their banished cards to the Graveyard. ● 10 or more: Each player sends their entire hand to the Graveyard.


                                                                                  UR Rarity
                                                                                  1 cardAccesscode Talker
                                                                                  UR Rarity
                                                                                  1 cardAccesscode Talker
                                                                                  Accesscode Talker
                                                                                  DARK
                                                                                  Accesscode Talker
                                                                                  • ATK:

                                                                                  • 2300

                                                                                  • LINK-4

                                                                                  Link Arrow:

                                                                                  Top

                                                                                  Left

                                                                                  Right

                                                                                  Bottom


                                                                                  2+ Effect Monsters Your opponent cannot activate cards or effects in response to this card's effect activations. If this card is Link Summoned: You can target 1 Link Monster that was used as material for its Link Summon; this card gains ATK equal to that monster's Link Rating x 1000. You can banish 1 Link Monster from your field or GY; destroy 1 card your opponent controls, also for the rest of this turn, you cannot banish monsters with that same Attribute to activate this effect of "Accesscode Talker".




                                                                                  Tag(s):

                                                                                  UR Rarity
                                                                                  1 cardFlametongue the Burning Blade
                                                                                  UR Rarity
                                                                                  1 cardFlametongue the Burning Blade
                                                                                  Flametongue the Burning Blade
                                                                                  FIRE
                                                                                  Flametongue the Burning Blade
                                                                                  • ATK:

                                                                                  • 1400

                                                                                  • LINK-2

                                                                                  Link Arrow:

                                                                                  Bottom-Left

                                                                                  Bottom-Right


                                                                                  2 FIRE monsters Face-up Spells/Traps you control cannot be destroyed by your opponent's card effects. You can target 1 of your banished FIRE monsters; add it to your hand, but you cannot activate cards, or the effects of cards, with its name for the rest of this turn. You can only use this effect of "Flametongue the Burning Blade" once per turn.


                                                                                  SR Rarity
                                                                                  1 cardHiita the Fire Charmer, Ablaze
                                                                                  SR Rarity
                                                                                  1 cardHiita the Fire Charmer, Ablaze
                                                                                  Hiita the Fire Charmer, Ablaze
                                                                                  FIRE
                                                                                  Hiita the Fire Charmer, Ablaze
                                                                                  • ATK:

                                                                                  • 1850

                                                                                  • LINK-2

                                                                                  Link Arrow:

                                                                                  Bottom-Left

                                                                                  Bottom-Right


                                                                                  2 monsters, including a FIRE monster (This card is always treated as a "Familiar-Possessed" card.) You can target 1 FIRE monster in your opponent's GY; Special Summon it to your zone this card points to. If this Link Summoned card is destroyed by battle, or is destroyed by an opponent's card effect while in its owner's Monster Zone: You can add 1 FIRE monster with 1500 or less DEF from your Deck to your hand. You can only use each effect of "Hiita the Fire Charmer, Ablaze" once per turn.


                                                                                  UR Rarity
                                                                                  1 cardInfernoid Flood
                                                                                  UR Rarity
                                                                                  1 cardInfernoid Flood
                                                                                  Infernoid Flood
                                                                                  FIRE
                                                                                  Infernoid Flood
                                                                                  • ATK:

                                                                                  • 3000

                                                                                  • LINK-4

                                                                                  Link Arrow:

                                                                                  Top

                                                                                  Bottom-Left

                                                                                  Bottom

                                                                                  Bottom-Right


                                                                                  2+ monsters, including an "Infernoid" monster When your opponent would Special Summon a monster(s) (Quick Effect): You can Tribute 1 monster; negate the Summon, and if you do, banish that monster(s). If a card(s) is banished from your GY (except during the Damage Step): You can banish 1 card on the field. If this Link Summoned card in its owner's control is destroyed by an opponent's card: You can Special Summon 1 "Infernoid" monster from your Deck, ignoring its Summoning conditions. You can only use each effect of "Infernoid Flood" once per turn.


                                                                                  UR Rarity
                                                                                  1 cardKnightmare Unicorn
                                                                                  UR Rarity
                                                                                  1 cardKnightmare Unicorn
                                                                                  Knightmare Unicorn
                                                                                  DARK
                                                                                  Knightmare Unicorn
                                                                                  • ATK:

                                                                                  • 2200

                                                                                  • LINK-3

                                                                                  Link Arrow:

                                                                                  Left

                                                                                  Right

                                                                                  Bottom


                                                                                  2+ monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 card on the field; shuffle it into the Deck, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Unicorn" once per turn. While any co-linked "Knightmare" monsters are on the field, for your normal draw in your Draw Phase, draw 1 card for each different card name among those co-linked "Knightmare" monsters, instead of drawing just 1 card.


                                                                                  SR Rarity
                                                                                  1 cardLyna the Light Charmer, Lustrous
                                                                                  SR Rarity
                                                                                  1 cardLyna the Light Charmer, Lustrous
                                                                                  Lyna the Light Charmer, Lustrous
                                                                                  LIGHT
                                                                                  Lyna the Light Charmer, Lustrous
                                                                                  • ATK:

                                                                                  • 1850

                                                                                  • LINK-2

                                                                                  Link Arrow:

                                                                                  Bottom-Left

                                                                                  Bottom-Right


                                                                                  2 monsters, including a LIGHT monster (This card is always treated as a "Familiar-Possessed" card.) You can target 1 LIGHT monster in your opponent's GY; Special Summon it to your zone this card points to. If this Link Summoned card is destroyed by battle, or is destroyed by an opponent's card effect while in its owner's Monster Zone: You can add 1 LIGHT monster with 1500 or less DEF from your Deck to your hand. You can only use each effect of "Lyna the Light Charmer, Lustrous" once per turn.


                                                                                  UR Rarity
                                                                                  1 cardPromethean Princess, Bestower of Flames
                                                                                  UR Rarity
                                                                                  1 cardPromethean Princess, Bestower of Flames
                                                                                  Promethean Princess, Bestower of Flames
                                                                                  FIRE
                                                                                  Promethean Princess, Bestower of Flames
                                                                                  • ATK:

                                                                                  • 2700

                                                                                  • LINK-3

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                                                                                  2+ Effect Monsters You cannot Special Summon monsters, except FIRE monsters. You can only use each of the following effects of "Promethean Princess, Bestower of Flames" once per turn. During your Main Phase: You can Special Summon 1 FIRE monster from your GY. If a monster(s) is Special Summoned to your opponent's field, while this card is in your GY (except during the Damage Step): You can target 1 FIRE monster you control and 1 monster your opponent controls; destroy them, and if you do, Special Summon this card.


                                                                                  UR Rarity
                                                                                  1 cardSelene, Queen of the Master Magicians
                                                                                  UR Rarity
                                                                                  1 cardSelene, Queen of the Master Magicians
                                                                                  Selene, Queen of the Master Magicians
                                                                                  LIGHT
                                                                                  Selene, Queen of the Master Magicians
                                                                                  • ATK:

                                                                                  • 1850

                                                                                  • LINK-3

                                                                                  Link Arrow:

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                                                                                  2+ monsters, including a Spellcaster monster If this card is Link Summoned: Place Spell Counters on this card, equal to the number of Spells on the field and in the GYs. While an "Endymion" card(s) is on the field, your opponent's monsters cannot target this card for attacks. Once per turn, during the Main Phase (Quick Effect): You can remove 3 Spell Counters from your field; Special Summon 1 Spellcaster monster from your hand or GY in Defense Position, to your zone this card points to.


                                                                                  UR Rarity
                                                                                  1 cardSky Striker Ace - Kagari
                                                                                  UR Rarity
                                                                                  1 cardSky Striker Ace - Kagari
                                                                                  Sky Striker Ace - Kagari
                                                                                  FIRE
                                                                                  Sky Striker Ace - Kagari
                                                                                  • ATK:

                                                                                  • 1500

                                                                                  • LINK-1

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                                                                                  1 non-FIRE "Sky Striker Ace" monster If this card is Special Summoned: You can target 1 "Sky Striker" Spell in your GY; add it to your hand. Gains 100 ATK for each Spell in your GY. You can only Special Summon "Sky Striker Ace - Kagari(s)" once per turn.


                                                                                  UR Rarity
                                                                                  1 cardSky Striker Ace = Zero
                                                                                  UR Rarity
                                                                                  1 cardSky Striker Ace = Zero
                                                                                  Sky Striker Ace = Zero
                                                                                  LIGHT
                                                                                  Sky Striker Ace = Zero
                                                                                  • ATK:

                                                                                  • 2000

                                                                                  • LINK-2

                                                                                  Link Arrow:

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                                                                                  2 "Sky Striker Ace" monsters You can only Special Summon "Sky Striker Ace = Zero(s)" once per turn. Cannot be used as Link Material. If this card is Special Summoned: You can add 1 "Sky Striker" Spell from your Deck or GY to your hand. (Quick Effect): You can Tribute this card; Special Summon 1 "Sky Striker Ace - Raye" and 1 "Sky Striker Ace - Roze" from your Deck and/or GY, then you can destroy 1 card on the field. You can only use 1 "Sky Striker Ace = Zero" effect per turn, and only once that turn.


                                                                                  UR Rarity
                                                                                  1 cardTopologic Zeroboros
                                                                                  UR Rarity
                                                                                  1 cardTopologic Zeroboros
                                                                                  Topologic Zeroboros
                                                                                  DARK
                                                                                  Topologic Zeroboros
                                                                                  • ATK:

                                                                                  • 3000

                                                                                  • LINK-4

                                                                                  Link Arrow:

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                                                                                  2+ Effect Monsters You cannot Summon/Set monsters to any Extra Monster Zone this card points to. Gains 200 ATK for each banished card. If another monster is Special Summoned to a zone a Link Monster points to, while this monster is on the field: Banish all cards on the field. Once per turn, during the Standby Phase of the next turn after this card was banished by its own effect: Special Summon this banished card.


                                                                                  UR Rarity
                                                                                  1 cardEnigmaster Packbit
                                                                                  UR Rarity
                                                                                  1 cardEnigmaster Packbit
                                                                                  Enigmaster Packbit
                                                                                  WATER 8
                                                                                  Enigmaster Packbit
                                                                                  • ATK:

                                                                                  • 2900

                                                                                  • DEF:

                                                                                  • 2500


                                                                                  1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned, or sent to the GY: You can target 1 monster in your GY, or 1 face-up monster your opponent controls; discard 1 card, and if you do, place that monster in its owner's Spell & Trap Zone as a face-up Continuous Trap. During either player's turn, if this card is a Continuous Trap: You can Special Summon 1 face-up Monster Card from your Spell & Trap Zone. You can only use each effect of "Enigmaster Packbit" once per turn.


                                                                                  SR Rarity
                                                                                  1 cardGolden Cloud Beast - Malong
                                                                                  SR Rarity
                                                                                  1 cardGolden Cloud Beast - Malong
                                                                                  Golden Cloud Beast - Malong
                                                                                  LIGHT 6
                                                                                  Golden Cloud Beast - Malong
                                                                                  • ATK:

                                                                                  • 2200

                                                                                  • DEF:

                                                                                  • 1000


                                                                                  1 Tuner + 1+ non-Tuner monsters If this card is Special Summoned: You can increase or decrease its Level by 1. If this card is sent to the GY: You can target 1 face-up card your opponent controls; return it to the hand. You can only use this effect of "Golden Cloud Beast - Malong" once per turn.


                                                                                  master-duel
                                                                                  Infernoid
                                                                                  5

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