Infernoid Deck Breakdown

Cards Usage Statistic

Main Deck

R Rarity
Infernoid Antra
R Rarity
Infernoid Antra
R Rarity
Infernoid Antra
FIRE 2
Infernoid Antra
  • ATK:

  • 0

  • DEF:

  • 2000


Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 1 "Infernoid" monster from your hand or Graveyard while the total Levels and Ranks of all Effect Monsters you control are 8 or lower, and cannot be Special Summoned by other ways. Once per turn: You can target 1 face-up card your opponent controls; return it to the hand. Once per turn, during your opponent's turn: You can Tribute 1 monster, then target 1 card in your opponent's Graveyard; banish it (this is a Quick Effect).

R Rarity
Infernoid Attondel
R Rarity
Infernoid Attondel
R Rarity
Infernoid Attondel
FIRE 8
Infernoid Attondel
  • ATK:

  • 2800

  • DEF:

  • 0


Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand or Graveyard) by banishing 2 "Infernoid" monsters from your hand or Graveyard while the total Levels and Ranks of all Effect Monsters you control are 8 or lower, and cannot be Special Summoned by other ways. When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can activate this effect; this card can make a second attack in a row. Once per turn, during either player's turn: You can Tribute 1 monster, then target 1 card in your opponent's Graveyard; banish it.

SR Rarity
Infernoid Devyaty
SR Rarity
Infernoid Devyaty
SR Rarity
Infernoid Devyaty
FIRE 9
Infernoid Devyaty
  • ATK:

  • 2900

  • DEF:

  • 2900


Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand or GY) by banishing 3 "Infernoid" monsters from your hand or GY while the total Levels and Ranks of all Effect Monsters you control are 8 or lower. When this card is Special Summoned: You can destroy all Spells and Traps on the field, except "Void" cards. Once per turn, when another monster's effect is activated (Quick Effect): You can Tribute 1 monster; negate the activation, and if you do, banish it.

R Rarity
Infernoid Harmadik
R Rarity
Infernoid Harmadik
R Rarity
Infernoid Harmadik
FIRE 3
Infernoid Harmadik
  • ATK:

  • 1600

  • DEF:

  • 0


Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 1 "Infernoid" monster from your hand or Graveyard while the total Levels and Ranks of all Effect Monsters you control are 8 or lower, and cannot be Special Summoned by other ways. Once per turn: You can target 1 monster on the field; destroy it. This card cannot attack the turn you activate this effect. Once per turn, during your opponent's turn: You can Tribute 1 monster, then target 1 card in your opponent's Graveyard; banish it (this is a Quick Effect).

UR Rarity
Infernoid Onuncu
UR Rarity
Infernoid Onuncu
UR Rarity
Infernoid Onuncu
FIRE 10
Infernoid Onuncu
  • ATK:

  • 3000

  • DEF:

  • 3000


Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand or Graveyard) by banishing 3 "Infernoid" monsters from your hand or Graveyard while the total Levels and Ranks of all Effect Monsters you control are 8 or lower, and cannot be Special Summoned by other ways. When this card is Special Summoned: You can destroy all other monsters on the field. Once per turn, during either player's turn, when a Spell/Trap Card or effect is activated: You can Tribute 1 monster; negate the activation, and if you do, banish that card.

N Rarity
Infernoid Patrulea
N Rarity
Infernoid Patrulea
N Rarity
Infernoid Patrulea
FIRE 4
Infernoid Patrulea
  • ATK:

  • 1800

  • DEF:

  • 0


Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 1 "Infernoid" monster from your hand or Graveyard while the total Levels and Ranks of all Effect Monsters you control are 8 or lower, and cannot be Special Summoned by other ways. Once per turn: You can target 1 Spell/Trap Card on the field; destroy it. This card cannot attack the turn you activate this effect. Once per turn, during your opponent's turn: You can Tribute 1 monster, then target 1 card in your opponent's Graveyard; banish it (this is a Quick Effect).

N Rarity
Infernoid Piaty
N Rarity
Infernoid Piaty
N Rarity
Infernoid Piaty
FIRE 5
Infernoid Piaty
  • ATK:

  • 2200

  • DEF:

  • 0


Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand or Graveyard) by banishing 2 "Infernoid" monsters from your hand or Graveyard while the total Levels and Ranks of all Effect Monsters you control are 8 or lower, and cannot be Special Summoned by other ways. When this card inflicts battle damage to your opponent by attacking an opponent's monster: You can send 1 random card from your opponent's hand to the Graveyard. Once per turn, during either player's turn: You can Tribute 1 monster, then target 1 card in your opponent's Graveyard; banish it.

N Rarity
Infernoid Pirmais
N Rarity
Infernoid Pirmais
N Rarity
Infernoid Pirmais
FIRE 1
Infernoid Pirmais
  • ATK:

  • 0

  • DEF:

  • 0


Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 1 "Infernoid" monster from your hand or Graveyard while the total Levels and Ranks of all Effect Monsters you control are 8 or lower, and cannot be Special Summoned by other ways. Once per turn: You can target 1 Set card on the field; shuffle it into the Deck. That card cannot be activated in response to this effect's activation. Once per turn, during your opponent's turn: You can Tribute 1 monster, then target 1 card in your opponent's Graveyard; banish it (this is a Quick Effect).

N Rarity
Infernoid Seitsemas
N Rarity
Infernoid Seitsemas
N Rarity
Infernoid Seitsemas
FIRE 7
Infernoid Seitsemas
  • ATK:

  • 2600

  • DEF:

  • 0


Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand or Graveyard) by banishing 2 "Infernoid" monsters from your hand or Graveyard while the total Levels and Ranks of all Effect Monsters you control are 8 or lower, and cannot be Special Summoned by other ways. If this card attacks an opponent's monster, this effect can be activated at the end of the Battle Phase: Banish 1 card on the field. Once per turn, during either player's turn: You can Tribute 1 monster, then target 1 card in your opponent's Graveyard; banish it.

N Rarity
Infernoid Sjette
N Rarity
Infernoid Sjette
N Rarity
Infernoid Sjette
FIRE 6
Infernoid Sjette
  • ATK:

  • 2400

  • DEF:

  • 0


Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand or Graveyard) by banishing 2 "Infernoid" monsters from your hand or Graveyard while the total Levels and Ranks of all Effect Monsters you control are 8 or lower, and cannot be Special Summoned by other ways. When this card declares an attack: You can banish 1 monster from your opponent's Extra Deck (their choice). Once per turn, during either player's turn: You can Tribute 1 monster, then target 1 card in your opponent's Graveyard; banish it.

SR Rarity
Monster Gate
SR Rarity
Monster Gate
SR Rarity
Monster Gate
Spell Normal
Monster Gate

    Tribute 1 monster; excavate cards from the top of your Deck until you excavate a monster that can be Normal Summoned/Set. Special Summon it, also send the other excavated cards to the GY.

    SR Rarity
    Reasoning
    SR Rarity
    Reasoning
    SR Rarity
    Reasoning
    Spell Normal
    Reasoning

      Your opponent declares a monster Level from 1 to 12. Excavate cards from the top of your Deck until you excavate a monster that can be Normal Summoned/Set, then, if that monster is the same Level as the one declared by your opponent, send all excavated cards to the GY. If not, Special Summon the excavated monster, also send the remaining cards to the GY.

      UR Rarity
      That Grass Looks Greener
      UR Rarity
      That Grass Looks Greener
      UR Rarity
      That Grass Looks Greener
      Spell Normal
      That Grass Looks Greener

        If you have more cards in your Deck than your opponent does: Send cards from the top of your Deck to the Graveyard so you have the same number of cards in the Deck as your opponent.

        UR Rarity
        Triple Tactics Talent
        UR Rarity
        Triple Tactics Talent
        UR Rarity
        Triple Tactics Talent
        Spell Normal
        Triple Tactics Talent

          If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects; ● Draw 2 cards. ● Take control of 1 monster your opponent controls until the End Phase. ● Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck. You can only activate 1 "Triple Tactics Talent" per turn.



          Tag(s):

          UR Rarity
          Triple Tactics Thrust
          UR Rarity
          Triple Tactics Thrust
          UR Rarity
          Triple Tactics Thrust
          Spell Normal
          Triple Tactics Thrust

            If your opponent has activated a monster effect during this turn: Set 1 Normal Spell/Trap directly from your Deck, except "Triple Tactics Thrust", or if your opponent controls a monster, you can add it to your hand instead. That Set card cannot be activated this turn. You can only activate 1 "Triple Tactics Thrust" per turn.

            SR Rarity
            Void Imagination
            SR Rarity
            Void Imagination
            SR Rarity
            Void Imagination
            Spell Continuous
            Void Imagination

              "Infernoid" monsters you control whose original Levels are 2 or higher become Level 1 and all battle damage they inflict to your opponent is halved. You can send this card to the Graveyard; Fusion Summon 1 "Infernoid" Fusion Monster from your Extra Deck, using monsters from your hand or your side of the field as Fusion Materials. If your opponent controls a monster that was Special Summoned from the Extra Deck, and you do not, you can also use up to 6 monsters in your Deck as Fusion Materials.

               Rarity
              Void Reignition
               Rarity
              Void Reignition
               Rarity
              Void Reignition
              Spell Normal
              Void Reignition

                Reveal 1 "Infernoid" monster or 1 "Void" Spell/Trap in your hand; discard your entire hand, then draw the same number of cards you discarded. If you control no monsters, or all monsters you control are Fiend monsters, except the turn this card was sent to the GY: You can banish this card from your GY, then target up to 11 of your banished "Infernoid" monsters with different names; return them to the GY. You can only use this effect of "Void Reignition" once per Duel.

                UR Rarity
                Transaction Rollback
                UR Rarity
                Transaction Rollback
                UR Rarity
                Transaction Rollback
                Trap Normal
                Transaction Rollback

                  Pay half your LP, then target 1 Normal Trap in your opponent's GY, except "Transaction Rollback"; this effect becomes that card's activation effect. You can banish this card from your GY and pay half your LP, then target 1 Normal Trap in your GY, except "Transaction Rollback"; this effect becomes that card's activation effect. You can only use 1 "Transaction Rollback" effect per turn, and only once that turn.

                  Extra Deck

                   Rarity
                  Infernoid Evil
                   Rarity
                  Infernoid Evil
                   Rarity
                  Infernoid Evil
                  FIRE 1
                  Infernoid Evil
                  • ATK:

                  • 1100

                  • DEF:

                  • 1100


                  2 "Infernoid" monsters If this card is Fusion Summoned: You can banish 1 "Infernoid" monster from your GY; send "Infernoid" monsters with different names from your Deck to the GY equal to the banished monster's Level. If this card is sent to the GY or banished: You can add 1 "Void" Spell/Trap from your Deck to your hand. You can only use each effect of "Infernoid Evil" once per turn.

                  UR Rarity
                  Infernoid Tierra
                  UR Rarity
                  Infernoid Tierra
                  UR Rarity
                  Infernoid Tierra
                  FIRE 11
                  Infernoid Tierra
                  • ATK:

                  • 3400

                  • DEF:

                  • 3600


                  "Infernoid Onuncu" + "Infernoid Devyaty" + 1 or more "Infernoid" monsters When this card is Fusion Summoned, you can: Apply these effects, in sequence, depending on the number of Fusion Materials with different names used for this card's Summon; ● 3 or more: Each player sends 3 cards from their Extra Deck to the Graveyard. ● 5 or more: Each player sends the top 3 cards from their Deck to the Graveyard. ● 8 or more: Each player returns up to 3 of their banished cards to the Graveyard. ● 10 or more: Each player sends their entire hand to the Graveyard.

                   Rarity
                  Flametongue the Blazing Magical Blade
                   Rarity
                  Flametongue the Blazing Magical Blade
                   Rarity
                  Flametongue the Blazing Magical Blade
                  FIRE
                  Flametongue the Blazing Magical Blade
                  • ATK:

                  • 1400

                  • LINK-2

                  Link Arrow:

                  Bottom-Left

                  Bottom-Right


                  2 FIRE monsters Face-up Spells/Traps you control cannot be destroyed by your opponent's card effects. You can target 1 of your banished FIRE monsters; add it to your hand, and if you do, you cannot activate cards, or the effects of cards, with that name for the rest of this turn. You can only use this effect of "Flametongue the Blazing Magical Blade" once per turn.

                  UR Rarity
                  Promethean Princess, Bestower of Flames
                  UR Rarity
                  Promethean Princess, Bestower of Flames
                  UR Rarity
                  Promethean Princess, Bestower of Flames
                  FIRE
                  Promethean Princess, Bestower of Flames
                  • ATK:

                  • 2700

                  • LINK-3

                  Link Arrow:

                  Left

                  Right

                  Bottom


                  2+ Effect Monsters You cannot Special Summon monsters, except FIRE monsters. You can only use each of the following effects of "Promethean Princess, Bestower of Flames" once per turn. During your Main Phase: You can Special Summon 1 FIRE monster from your GY. If a monster(s) is Special Summoned to your opponent's field, while this card is in your GY (except during the Damage Step): You can target 1 FIRE monster you control and 1 monster your opponent controls; destroy them, and if you do, Special Summon this card.

                  SR Rarity
                  Proxy F Magician
                  SR Rarity
                  Proxy F Magician
                  SR Rarity
                  Proxy F Magician
                  FIRE
                  Proxy F Magician
                  • ATK:

                  • 1400

                  • LINK-2

                  Link Arrow:

                  Bottom-Left

                  Bottom-Right


                  2 Effect Monsters During your Main Phase: You can Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your field as Fusion Material. If a Fusion Monster(s) is Fusion Summoned to a zone(s) this card points to: You can Special Summon 1 monster with 1000 or less ATK from your hand. You can only use each effect of "Proxy F Magician" once per turn.

                  Need 38 UR

                  UR Rarity
                  Diabellstar the Black Witch1 card
                  UR Rarity
                  Infernoid Onuncu3 card
                  UR Rarity
                  Snake-Eyes Poplar1 card
                   Rarity
                  Infernoid Evil2 card
                  UR Rarity
                  Infernoid Tierra1 card
                  UR Rarity
                  Accesscode Talker1 card
                   Rarity
                  Flametongue the Blazing Magical Blade1 card
                   Rarity
                  Infernoid Flood1 card
                  UR Rarity
                  Knightmare Unicorn1 card
                  UR Rarity
                  Linkuriboh1 card
                  UR Rarity
                  Promethean Princess, Bestower of Flames1 card
                  UR Rarity
                  S:P Little Knight1 card
                  UR Rarity
                  Salamangreat Almiraj1 card
                  UR Rarity
                  Beatrice, Lady of the Eternal1 card
                  UR Rarity
                  Bonfire2 card
                  UR Rarity
                  Called by the Grave2 card
                  UR Rarity
                  One for One1 card
                  UR Rarity
                  Original Sinful Spoils - Snake-Eye1 card
                  UR Rarity
                  That Grass Looks Greener1 card
                  UR Rarity
                  Triple Tactics Talent3 card
                  UR Rarity
                  Triple Tactics Thrust3 card
                   Rarity
                  Void Breach1 card
                   Rarity
                  Void Reignition3 card
                  UR Rarity
                  WANTED: Seeker of Sinful Spoils1 card
                  UR Rarity
                  Ghost Meets Girl - A Masterful Mayakashi Shiranui Saga1 card
                  UR Rarity
                  The Black Goat Laughs1 card
                  UR Rarity
                  Transaction Rollback1 card

                  Main: 60 Extra: 15

                  UR Rarity
                  1 cardDiabellstar the Black Witch
                  UR Rarity
                  1 cardDiabellstar the Black Witch
                  Diabellstar the Black Witch
                  DARK 7
                  Diabellstar the Black Witch
                  • ATK:

                  • 2500

                  • DEF:

                  • 2000


                  You can Special Summon this card (from your hand) by sending 1 card from your hand or field to the GY. You can only Special Summon "Diabellstar the Black Witch" once per turn this way. You can only use each of the following effects of "Diabellstar the Black Witch" once per turn. If this card is Normal or Special Summoned: You can Set 1 "Sinful Spoils" Spell/Trap directly from your Deck. During your opponent's turn, if this card is sent from its owner's hand or field to the GY: You can send 1 card from your hand or field to the GY, and if you do, Special Summon this card.


                  R Rarity
                  2 cardInfernoid Antra
                  R Rarity
                  2 cardInfernoid Antra
                  Infernoid Antra
                  FIRE 2
                  Infernoid Antra
                  • ATK:

                  • 0

                  • DEF:

                  • 2000


                  Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 1 "Infernoid" monster from your hand or Graveyard while the total Levels and Ranks of all Effect Monsters you control are 8 or lower, and cannot be Special Summoned by other ways. Once per turn: You can target 1 face-up card your opponent controls; return it to the hand. Once per turn, during your opponent's turn: You can Tribute 1 monster, then target 1 card in your opponent's Graveyard; banish it (this is a Quick Effect).


                  R Rarity
                  2 cardInfernoid Attondel
                  R Rarity
                  2 cardInfernoid Attondel
                  Infernoid Attondel
                  FIRE 8
                  Infernoid Attondel
                  • ATK:

                  • 2800

                  • DEF:

                  • 0


                  Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand or Graveyard) by banishing 2 "Infernoid" monsters from your hand or Graveyard while the total Levels and Ranks of all Effect Monsters you control are 8 or lower, and cannot be Special Summoned by other ways. When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can activate this effect; this card can make a second attack in a row. Once per turn, during either player's turn: You can Tribute 1 monster, then target 1 card in your opponent's Graveyard; banish it.


                  SR Rarity
                  3 cardInfernoid Devyaty
                  SR Rarity
                  3 cardInfernoid Devyaty
                  Infernoid Devyaty
                  FIRE 9
                  Infernoid Devyaty
                  • ATK:

                  • 2900

                  • DEF:

                  • 2900


                  Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand or GY) by banishing 3 "Infernoid" monsters from your hand or GY while the total Levels and Ranks of all Effect Monsters you control are 8 or lower. When this card is Special Summoned: You can destroy all Spells and Traps on the field, except "Void" cards. Once per turn, when another monster's effect is activated (Quick Effect): You can Tribute 1 monster; negate the activation, and if you do, banish it.


                  R Rarity
                  1 cardInfernoid Harmadik
                  R Rarity
                  1 cardInfernoid Harmadik
                  Infernoid Harmadik
                  FIRE 3
                  Infernoid Harmadik
                  • ATK:

                  • 1600

                  • DEF:

                  • 0


                  Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 1 "Infernoid" monster from your hand or Graveyard while the total Levels and Ranks of all Effect Monsters you control are 8 or lower, and cannot be Special Summoned by other ways. Once per turn: You can target 1 monster on the field; destroy it. This card cannot attack the turn you activate this effect. Once per turn, during your opponent's turn: You can Tribute 1 monster, then target 1 card in your opponent's Graveyard; banish it (this is a Quick Effect).


                  UR Rarity
                  3 cardInfernoid Onuncu
                  UR Rarity
                  3 cardInfernoid Onuncu
                  Infernoid Onuncu
                  FIRE 10
                  Infernoid Onuncu
                  • ATK:

                  • 3000

                  • DEF:

                  • 3000


                  Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand or Graveyard) by banishing 3 "Infernoid" monsters from your hand or Graveyard while the total Levels and Ranks of all Effect Monsters you control are 8 or lower, and cannot be Special Summoned by other ways. When this card is Special Summoned: You can destroy all other monsters on the field. Once per turn, during either player's turn, when a Spell/Trap Card or effect is activated: You can Tribute 1 monster; negate the activation, and if you do, banish that card.


                  N Rarity
                  2 cardInfernoid Patrulea
                  N Rarity
                  2 cardInfernoid Patrulea
                  Infernoid Patrulea
                  FIRE 4
                  Infernoid Patrulea
                  • ATK:

                  • 1800

                  • DEF:

                  • 0


                  Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 1 "Infernoid" monster from your hand or Graveyard while the total Levels and Ranks of all Effect Monsters you control are 8 or lower, and cannot be Special Summoned by other ways. Once per turn: You can target 1 Spell/Trap Card on the field; destroy it. This card cannot attack the turn you activate this effect. Once per turn, during your opponent's turn: You can Tribute 1 monster, then target 1 card in your opponent's Graveyard; banish it (this is a Quick Effect).


                  N Rarity
                  1 cardInfernoid Piaty
                  N Rarity
                  1 cardInfernoid Piaty
                  Infernoid Piaty
                  FIRE 5
                  Infernoid Piaty
                  • ATK:

                  • 2200

                  • DEF:

                  • 0


                  Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand or Graveyard) by banishing 2 "Infernoid" monsters from your hand or Graveyard while the total Levels and Ranks of all Effect Monsters you control are 8 or lower, and cannot be Special Summoned by other ways. When this card inflicts battle damage to your opponent by attacking an opponent's monster: You can send 1 random card from your opponent's hand to the Graveyard. Once per turn, during either player's turn: You can Tribute 1 monster, then target 1 card in your opponent's Graveyard; banish it.


                  N Rarity
                  2 cardInfernoid Pirmais
                  N Rarity
                  2 cardInfernoid Pirmais
                  Infernoid Pirmais
                  FIRE 1
                  Infernoid Pirmais
                  • ATK:

                  • 0

                  • DEF:

                  • 0


                  Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 1 "Infernoid" monster from your hand or Graveyard while the total Levels and Ranks of all Effect Monsters you control are 8 or lower, and cannot be Special Summoned by other ways. Once per turn: You can target 1 Set card on the field; shuffle it into the Deck. That card cannot be activated in response to this effect's activation. Once per turn, during your opponent's turn: You can Tribute 1 monster, then target 1 card in your opponent's Graveyard; banish it (this is a Quick Effect).


                  N Rarity
                  1 cardInfernoid Seitsemas
                  N Rarity
                  1 cardInfernoid Seitsemas
                  Infernoid Seitsemas
                  FIRE 7
                  Infernoid Seitsemas
                  • ATK:

                  • 2600

                  • DEF:

                  • 0


                  Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand or Graveyard) by banishing 2 "Infernoid" monsters from your hand or Graveyard while the total Levels and Ranks of all Effect Monsters you control are 8 or lower, and cannot be Special Summoned by other ways. If this card attacks an opponent's monster, this effect can be activated at the end of the Battle Phase: Banish 1 card on the field. Once per turn, during either player's turn: You can Tribute 1 monster, then target 1 card in your opponent's Graveyard; banish it.


                  N Rarity
                  2 cardInfernoid Sjette
                  N Rarity
                  2 cardInfernoid Sjette
                  Infernoid Sjette
                  FIRE 6
                  Infernoid Sjette
                  • ATK:

                  • 2400

                  • DEF:

                  • 0


                  Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand or Graveyard) by banishing 2 "Infernoid" monsters from your hand or Graveyard while the total Levels and Ranks of all Effect Monsters you control are 8 or lower, and cannot be Special Summoned by other ways. When this card declares an attack: You can banish 1 monster from your opponent's Extra Deck (their choice). Once per turn, during either player's turn: You can Tribute 1 monster, then target 1 card in your opponent's Graveyard; banish it.


                  SR Rarity
                  1 cardSnake-Eye Ash
                  SR Rarity
                  1 cardSnake-Eye Ash
                  Snake-Eye Ash
                  FIRE 1
                  Snake-Eye Ash
                  • ATK:

                  • 800

                  • DEF:

                  • 1000


                  If this card is Normal or Special Summoned: You can add 1 Level 1 FIRE monster from your Deck to your hand. You can send 2 face-up cards you control to the GY, including this card; Special Summon 1 "Snake-Eye" monster from your hand or Deck, except "Snake-Eye Ash". You can only use each effect of "Snake-Eye Ash" once per turn.


                  UR Rarity
                  1 cardSnake-Eyes Poplar
                  UR Rarity
                  1 cardSnake-Eyes Poplar
                  Snake-Eyes Poplar
                  FIRE 1
                  Snake-Eyes Poplar
                  • ATK:

                  • 700

                  • DEF:

                  • 200


                  If this card is added to your hand, except by drawing it: You can Special Summon this card. If this card is Normal or Special Summoned: You can add 1 "Snake-Eye" Spell/Trap from your Deck to your hand. If this card is sent to the GY: You can target 1 FIRE monster in your GY; place it face-up in its owner's Spell & Trap Zone as a Continuous Spell. You can only use each effect of "Snake-Eyes Poplar" once per turn.


                  R Rarity
                  3 cardInfernoid Decatron
                  R Rarity
                  3 cardInfernoid Decatron
                  Infernoid Decatron
                  FIRE 1
                  Infernoid Decatron
                  • ATK:

                  • 500

                  • DEF:

                  • 200


                  If this card is Normal or Special Summoned: You can send 1 "Infernoid" monster from your Deck to the Graveyard, except "Infernoid Decatron", and if you do, increase this card's Level by the Level of the sent monster, and if you do that, this card's name becomes that monster's, and replace this effect with that monster's original effects.


                  UR Rarity
                  2 cardBonfire
                  UR Rarity
                  2 cardBonfire
                  Bonfire
                  Spell Normal
                  Bonfire

                    Add 1 Level 4 or lower Pyro monster from your Deck to your hand. You can only activate 1 "Bonfire" per turn.


                    UR Rarity
                    2 cardCalled by the Grave
                    UR Rarity
                    2 cardCalled by the Grave
                    Called by the Grave
                    Spell Quick
                    Called by the Grave

                      Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




                      Tag(s):

                      R Rarity
                      3 cardJack-In-The-Hand
                      R Rarity
                      3 cardJack-In-The-Hand
                      Jack-In-The-Hand
                      Spell Normal
                      Jack-In-The-Hand

                        Reveal 3 Level 1 monsters with different names from your Deck, your opponent adds 1 to their hand, you add 1 to your hand, and you shuffle the third into the Deck. You can only activate 1 "Jack-In-The-Hand" per turn.


                        SR Rarity
                        3 cardMonster Gate
                        SR Rarity
                        3 cardMonster Gate
                        Monster Gate
                        Spell Normal
                        Monster Gate

                          Tribute 1 monster; excavate cards from the top of your Deck until you excavate a monster that can be Normal Summoned/Set. Special Summon it, also send the other excavated cards to the GY.


                          UR Rarity
                          1 cardOne for One
                          UR Rarity
                          1 cardOne for One
                          One for One
                          Spell Normal
                          One for One

                            Send 1 monster from your hand to the GY; Special Summon 1 Level 1 monster from your hand or Deck.


                            UR Rarity
                            1 cardOriginal Sinful Spoils - Snake-Eye
                            UR Rarity
                            1 cardOriginal Sinful Spoils - Snake-Eye
                            Original Sinful Spoils - Snake-Eye
                            Spell Normal
                            Original Sinful Spoils - Snake-Eye

                              Send 1 other face-up card you control to the GY; Special Summon 1 Level 1 FIRE monster from your hand or Deck. You can banish this card from your GY, then target 1 "Snake-Eye" or "Diabellstar" monster in your GY; add 1 Level 1 FIRE monster from your Deck to your hand, then place the targeted monster on the bottom of the Deck. You can only use 1 "Original Sinful Spoils - Snake-Eye" effect per turn, and only once that turn.


                              SR Rarity
                              3 cardReasoning
                              SR Rarity
                              3 cardReasoning
                              Reasoning
                              Spell Normal
                              Reasoning

                                Your opponent declares a monster Level from 1 to 12. Excavate cards from the top of your Deck until you excavate a monster that can be Normal Summoned/Set, then, if that monster is the same Level as the one declared by your opponent, send all excavated cards to the GY. If not, Special Summon the excavated monster, also send the remaining cards to the GY.


                                UR Rarity
                                1 cardThat Grass Looks Greener
                                UR Rarity
                                1 cardThat Grass Looks Greener
                                That Grass Looks Greener
                                Spell Normal
                                That Grass Looks Greener

                                  If you have more cards in your Deck than your opponent does: Send cards from the top of your Deck to the Graveyard so you have the same number of cards in the Deck as your opponent.


                                  UR Rarity
                                  3 cardTriple Tactics Talent
                                  UR Rarity
                                  3 cardTriple Tactics Talent
                                  Triple Tactics Talent
                                  Spell Normal
                                  Triple Tactics Talent

                                    If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects; ● Draw 2 cards. ● Take control of 1 monster your opponent controls until the End Phase. ● Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck. You can only activate 1 "Triple Tactics Talent" per turn.




                                    Tag(s):

                                    UR Rarity
                                    3 cardTriple Tactics Thrust
                                    UR Rarity
                                    3 cardTriple Tactics Thrust
                                    Triple Tactics Thrust
                                    Spell Normal
                                    Triple Tactics Thrust

                                      If your opponent has activated a monster effect during this turn: Set 1 Normal Spell/Trap directly from your Deck, except "Triple Tactics Thrust", or if your opponent controls a monster, you can add it to your hand instead. That Set card cannot be activated this turn. You can only activate 1 "Triple Tactics Thrust" per turn.


                                       Rarity
                                      1 cardVoid Breach
                                       Rarity
                                      1 cardVoid Breach
                                      Void Breach
                                      Spell Continuous
                                      Void Breach

                                        "Infernoid" monsters you control gain 100 ATK for each of your banished "Infernoid" monsters. If you control no monsters, or all monsters you control are Fiend monsters: You can activate 1 of these effects; ● Add 1 of your banished "Infernoid" monsters to your hand. ● Special Summon 1 "Infernoid" monster from your hand, ignoring its Summoning conditions. You can only use this effect of "Void Breach" once per turn.


                                        SR Rarity
                                        3 cardVoid Imagination
                                        SR Rarity
                                        3 cardVoid Imagination
                                        Void Imagination
                                        Spell Continuous
                                        Void Imagination

                                          "Infernoid" monsters you control whose original Levels are 2 or higher become Level 1 and all battle damage they inflict to your opponent is halved. You can send this card to the Graveyard; Fusion Summon 1 "Infernoid" Fusion Monster from your Extra Deck, using monsters from your hand or your side of the field as Fusion Materials. If your opponent controls a monster that was Special Summoned from the Extra Deck, and you do not, you can also use up to 6 monsters in your Deck as Fusion Materials.


                                           Rarity
                                          3 cardVoid Reignition
                                           Rarity
                                          3 cardVoid Reignition
                                          Void Reignition
                                          Spell Normal
                                          Void Reignition

                                            Reveal 1 "Infernoid" monster or 1 "Void" Spell/Trap in your hand; discard your entire hand, then draw the same number of cards you discarded. If you control no monsters, or all monsters you control are Fiend monsters, except the turn this card was sent to the GY: You can banish this card from your GY, then target up to 11 of your banished "Infernoid" monsters with different names; return them to the GY. You can only use this effect of "Void Reignition" once per Duel.


                                            SR Rarity
                                            1 cardVoid Vanishment
                                            SR Rarity
                                            1 cardVoid Vanishment
                                            Void Vanishment
                                            Spell Continuous
                                            Void Vanishment

                                              You can discard 1 card; add 1 "Void" Spell/Trap Card from your Deck to your hand, except "Void Vanishment" or "Null and Void", also you cannot Normal or Special Summon monsters for the rest of this turn, except "Infernoid" monsters. You can only use this effect of "Void Vanishment" once per turn. If an "Infernoid" monster you control battles an opponent's monster, after damage calculation: You can send this card to the Graveyard; banish those monsters.


                                              UR Rarity
                                              1 cardWANTED: Seeker of Sinful Spoils
                                              UR Rarity
                                              1 cardWANTED: Seeker of Sinful Spoils
                                              WANTED: Seeker of Sinful Spoils
                                              Spell Quick
                                              WANTED: Seeker of Sinful Spoils

                                                Add 1 "Diabellstar" monster from your Deck or GY to your hand. During your Main Phase: You can banish this card from your GY, then target 1 of your "Sinful Spoils" Spells/Traps that is banished or in your GY, except "WANTED: Seeker of Sinful Spoils"; place it on the bottom of the Deck, then draw 1 card. You can only use each effect of "WANTED: Seeker of Sinful Spoils" once per turn.


                                                UR Rarity
                                                1 cardGhost Meets Girl - A Masterful Mayakashi Shiranui Saga
                                                UR Rarity
                                                1 cardGhost Meets Girl - A Masterful Mayakashi Shiranui Saga
                                                Ghost Meets Girl - A Masterful Mayakashi Shiranui Saga
                                                Trap Normal
                                                Ghost Meets Girl - A Masterful Mayakashi Shiranui Saga

                                                  Tribute 1 "Mayakashi" or "Shiranui" Synchro or Link Monster; neither player can Special Summon monsters from the hand, Deck, or Extra Deck for the rest of this turn. You can banish this card from your GY, then target 1 of your banished Zombie monsters; return it to the GY. You can only use 1 "Ghost Meets Girl - A Masterful Mayakashi Shiranui Saga" effect per turn, and only once that turn.


                                                  UR Rarity
                                                  1 cardThe Black Goat Laughs
                                                  UR Rarity
                                                  1 cardThe Black Goat Laughs
                                                  The Black Goat Laughs
                                                  Trap Normal
                                                  The Black Goat Laughs

                                                    Declare 1 Monster Card name; this turn, neither player can Special Summon monsters with that original name, except from the GY. You can banish this card from the GY, then declare 1 Monster Card name; this turn, neither player can activate the effects of monsters on the field with that original name. You can only use 1 "The Black Goat Laughs" effect per turn, and only once that turn.


                                                    UR Rarity
                                                    1 cardTransaction Rollback
                                                    UR Rarity
                                                    1 cardTransaction Rollback
                                                    Transaction Rollback
                                                    Trap Normal
                                                    Transaction Rollback

                                                      Pay half your LP, then target 1 Normal Trap in your opponent's GY, except "Transaction Rollback"; this effect becomes that card's activation effect. You can banish this card from your GY and pay half your LP, then target 1 Normal Trap in your GY, except "Transaction Rollback"; this effect becomes that card's activation effect. You can only use 1 "Transaction Rollback" effect per turn, and only once that turn.


                                                      N Rarity
                                                      1 cardVoid Feast
                                                      N Rarity
                                                      1 cardVoid Feast
                                                      Void Feast
                                                      Trap Normal
                                                      Void Feast

                                                        Send 1 "Void" Spell/Trap Card from your hand or face-up from your field to the Graveyard; Special Summon up to 3 "Infernoid" monsters from your Deck, whose total Levels exactly equal 8, ignoring their Summoning conditions.


                                                         Rarity
                                                        2 cardInfernoid Evil
                                                         Rarity
                                                        2 cardInfernoid Evil
                                                        Infernoid Evil
                                                        FIRE 1
                                                        Infernoid Evil
                                                        • ATK:

                                                        • 1100

                                                        • DEF:

                                                        • 1100


                                                        2 "Infernoid" monsters If this card is Fusion Summoned: You can banish 1 "Infernoid" monster from your GY; send "Infernoid" monsters with different names from your Deck to the GY equal to the banished monster's Level. If this card is sent to the GY or banished: You can add 1 "Void" Spell/Trap from your Deck to your hand. You can only use each effect of "Infernoid Evil" once per turn.


                                                        UR Rarity
                                                        1 cardInfernoid Tierra
                                                        UR Rarity
                                                        1 cardInfernoid Tierra
                                                        Infernoid Tierra
                                                        FIRE 11
                                                        Infernoid Tierra
                                                        • ATK:

                                                        • 3400

                                                        • DEF:

                                                        • 3600


                                                        "Infernoid Onuncu" + "Infernoid Devyaty" + 1 or more "Infernoid" monsters When this card is Fusion Summoned, you can: Apply these effects, in sequence, depending on the number of Fusion Materials with different names used for this card's Summon; ● 3 or more: Each player sends 3 cards from their Extra Deck to the Graveyard. ● 5 or more: Each player sends the top 3 cards from their Deck to the Graveyard. ● 8 or more: Each player returns up to 3 of their banished cards to the Graveyard. ● 10 or more: Each player sends their entire hand to the Graveyard.


                                                        UR Rarity
                                                        1 cardAccesscode Talker
                                                        UR Rarity
                                                        1 cardAccesscode Talker
                                                        Accesscode Talker
                                                        DARK
                                                        Accesscode Talker
                                                        • ATK:

                                                        • 2300

                                                        • LINK-4

                                                        Link Arrow:

                                                        Top

                                                        Left

                                                        Right

                                                        Bottom


                                                        2+ Effect Monsters Your opponent cannot activate cards or effects in response to this card's effect activations. If this card is Link Summoned: You can target 1 Link Monster that was used as material for its Link Summon; this card gains ATK equal to that monster's Link Rating x 1000. You can banish 1 Link Monster from your field or GY; destroy 1 card your opponent controls, also for the rest of this turn, you cannot banish monsters with that same Attribute to activate this effect of "Accesscode Talker".




                                                        Tag(s):

                                                         Rarity
                                                        1 cardFlametongue the Blazing Magical Blade
                                                         Rarity
                                                        1 cardFlametongue the Blazing Magical Blade
                                                        Flametongue the Blazing Magical Blade
                                                        FIRE
                                                        Flametongue the Blazing Magical Blade
                                                        • ATK:

                                                        • 1400

                                                        • LINK-2

                                                        Link Arrow:

                                                        Bottom-Left

                                                        Bottom-Right


                                                        2 FIRE monsters Face-up Spells/Traps you control cannot be destroyed by your opponent's card effects. You can target 1 of your banished FIRE monsters; add it to your hand, and if you do, you cannot activate cards, or the effects of cards, with that name for the rest of this turn. You can only use this effect of "Flametongue the Blazing Magical Blade" once per turn.


                                                        SR Rarity
                                                        1 cardHiita the Fire Charmer, Ablaze
                                                        SR Rarity
                                                        1 cardHiita the Fire Charmer, Ablaze
                                                        Hiita the Fire Charmer, Ablaze
                                                        FIRE
                                                        Hiita the Fire Charmer, Ablaze
                                                        • ATK:

                                                        • 1850

                                                        • LINK-2

                                                        Link Arrow:

                                                        Bottom-Left

                                                        Bottom-Right


                                                        2 monsters, including a FIRE monster (This card is always treated as a "Familiar-Possessed" card.) You can target 1 FIRE monster in your opponent's GY; Special Summon it to your zone this card points to. If this Link Summoned card is destroyed by battle, or is destroyed by an opponent's card effect while in its owner's Monster Zone: You can add 1 FIRE monster with 1500 or less DEF from your Deck to your hand. You can only use each effect of "Hiita the Fire Charmer, Ablaze" once per turn.


                                                         Rarity
                                                        1 cardInfernoid Flood
                                                         Rarity
                                                        1 cardInfernoid Flood
                                                        Infernoid Flood
                                                        FIRE
                                                        Infernoid Flood
                                                        • ATK:

                                                        • 3000

                                                        • LINK-4

                                                        Link Arrow:

                                                        Top

                                                        Bottom-Left

                                                        Bottom

                                                        Bottom-Right


                                                        2+ monsters, including an "Infernoid" monster When your opponent would Special Summon a monster(s) (Quick Effect): You can Tribute 1 monster; negate the Summon, and if you do, banish that monster(s). If a card(s) is banished from your GY (except during the Damage Step): You can banish 1 card on the field. If this Link Summoned card in its owner's control is destroyed by an opponent's card: You can Special Summon 1 "Infernoid" monster from your Deck, ignoring its Summoning conditions. You can only use each effect of "Infernoid Flood" once per turn.


                                                        SR Rarity
                                                        1 cardKnightmare Phoenix
                                                        SR Rarity
                                                        1 cardKnightmare Phoenix
                                                        Knightmare Phoenix
                                                        FIRE
                                                        Knightmare Phoenix
                                                        • ATK:

                                                        • 1900

                                                        • LINK-2

                                                        Link Arrow:

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                                                        Right


                                                        2 monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 Spell/Trap your opponent controls; destroy it, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Phoenix" once per turn. Co-linked monsters you control cannot be destroyed by battle.


                                                        UR Rarity
                                                        1 cardKnightmare Unicorn
                                                        UR Rarity
                                                        1 cardKnightmare Unicorn
                                                        Knightmare Unicorn
                                                        DARK
                                                        Knightmare Unicorn
                                                        • ATK:

                                                        • 2200

                                                        • LINK-3

                                                        Link Arrow:

                                                        Left

                                                        Right

                                                        Bottom


                                                        2+ monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 card on the field; shuffle it into the Deck, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Unicorn" once per turn. While any co-linked "Knightmare" monsters are on the field, for your normal draw in your Draw Phase, draw 1 card for each different card name among those co-linked "Knightmare" monsters, instead of drawing just 1 card.


                                                        UR Rarity
                                                        1 cardLinkuriboh
                                                        UR Rarity
                                                        1 cardLinkuriboh
                                                        Linkuriboh
                                                        DARK
                                                        Linkuriboh
                                                        • ATK:

                                                        • 300

                                                        • LINK-1

                                                        Link Arrow:

                                                        Bottom


                                                        1 Level 1 Monster When an opponent's monster declares an attack: You can Tribute this card; change that opponent's monster's ATK to 0, until the end of this turn. If this card is in your GY (Quick Effect): You can Tribute 1 Level 1 monster; Special Summon this card. You can only use this effect of "Linkuriboh" once per turn.


                                                        UR Rarity
                                                        1 cardPromethean Princess, Bestower of Flames
                                                        UR Rarity
                                                        1 cardPromethean Princess, Bestower of Flames
                                                        Promethean Princess, Bestower of Flames
                                                        FIRE
                                                        Promethean Princess, Bestower of Flames
                                                        • ATK:

                                                        • 2700

                                                        • LINK-3

                                                        Link Arrow:

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                                                        Right

                                                        Bottom


                                                        2+ Effect Monsters You cannot Special Summon monsters, except FIRE monsters. You can only use each of the following effects of "Promethean Princess, Bestower of Flames" once per turn. During your Main Phase: You can Special Summon 1 FIRE monster from your GY. If a monster(s) is Special Summoned to your opponent's field, while this card is in your GY (except during the Damage Step): You can target 1 FIRE monster you control and 1 monster your opponent controls; destroy them, and if you do, Special Summon this card.


                                                        SR Rarity
                                                        1 cardProxy F Magician
                                                        SR Rarity
                                                        1 cardProxy F Magician
                                                        Proxy F Magician
                                                        FIRE
                                                        Proxy F Magician
                                                        • ATK:

                                                        • 1400

                                                        • LINK-2

                                                        Link Arrow:

                                                        Bottom-Left

                                                        Bottom-Right


                                                        2 Effect Monsters During your Main Phase: You can Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your field as Fusion Material. If a Fusion Monster(s) is Fusion Summoned to a zone(s) this card points to: You can Special Summon 1 monster with 1000 or less ATK from your hand. You can only use each effect of "Proxy F Magician" once per turn.


                                                        UR Rarity
                                                        1 cardS:P Little Knight
                                                        UR Rarity
                                                        1 cardS:P Little Knight
                                                        S:P Little Knight
                                                        DARK
                                                        S:P Little Knight
                                                        • ATK:

                                                        • 1600

                                                        • LINK-2

                                                        Link Arrow:

                                                        Left

                                                        Right


                                                        2 Effect Monsters If this card is Link Summoned using a Fusion, Synchro, Xyz, or Link Monster as material: You can target 1 card on the field or in either GY; banish it, also your monsters cannot attack directly this turn. When your opponent activates a card or effect (Quick Effect): You can target 2 face-up monsters on the field, including a monster you control; banish both until the End Phase. You can only use each effect of "S:P Little Knight" once per turn.


                                                        UR Rarity
                                                        1 cardSalamangreat Almiraj
                                                        UR Rarity
                                                        1 cardSalamangreat Almiraj
                                                        Salamangreat Almiraj
                                                        FIRE
                                                        Salamangreat Almiraj
                                                        • ATK:

                                                        • 0

                                                        • LINK-1

                                                        Link Arrow:

                                                        Bottom-Right


                                                        1 Normal Summoned monster with 1000 or less ATK (Quick Effect): You can Tribute this card, then target 1 monster you control; it cannot be destroyed by your opponent's card effects this turn. When a Normal Summoned monster you control is destroyed by battle, while this card is in your GY: You can Special Summon this card. You can only use this effect of "Salamangreat Almiraj" once per turn.


                                                        UR Rarity
                                                        1 cardBeatrice, Lady of the Eternal
                                                        UR Rarity
                                                        1 cardBeatrice, Lady of the Eternal
                                                        Beatrice, Lady of the Eternal
                                                        LIGHT
                                                        Beatrice, Lady of the Eternal
                                                        • ATK:

                                                        • 2500

                                                        • DEF:

                                                        • 2800


                                                        2 Level 6 monsters / You can also Xyz Summon this card by sending 1 "Burning Abyss" monster from your hand to the Graveyard, then using 1 "Dante" monster you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) If Summoned this way, the following effect cannot be activated this turn. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card; send 1 card from your Deck to the Graveyard. If this card in your possession is destroyed by your opponent's card (by battle or card effect) and sent to your Graveyard: You can Special Summon 1 "Burning Abyss" monster from your Extra Deck, ignoring its Summoning conditions.



                                                        INFERNOID Decks in MASTER DUEL








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