Evolsaur Deck Breakdown

Cards Usage Statistic

Main Deck

R Rarity
A/D Changer
R Rarity
A/D Changer
R Rarity
A/D Changer
LIGHT 1
A/D Changer
  • ATK:

  • 100

  • DEF:

  • 100


You can banish this card from your Graveyard, then target 1 monster on the field; change its battle position.

N Rarity
Ad Libitum of Despia
N Rarity
Ad Libitum of Despia
N Rarity
Ad Libitum of Despia
DARK 8
Ad Libitum of Despia
  • ATK:

  • 1500

  • DEF:

  • 2000


During your Main Phase: You can make all monsters currently on the field gain ATK equal to their own Level x 100, until the end of the opponent's turn. If this card in your hand or field is used as Fusion Material, and sent to the GY or banished: You can target 1 of your "Despia" monsters or Level 8 or higher Fusion Monsters, that is banished or in your GY, except "Ad Libitum of Despia"; Special Summon it. You can only use each effect of "Ad Libitum of Despia" once per turn.

R Rarity
Astraltopia
R Rarity
Astraltopia
R Rarity
Astraltopia
LIGHT 4
Astraltopia
  • ATK:

  • 0

  • DEF:

  • 0


If an Xyz Monster(s) is on the field: You can Special Summon this card from your hand. You can send 1 other card from your hand or field to the GY; add 1 "Xyz", "Onomat", "Zexal", or "Number" Spell/Trap, from your Deck to your hand. You can only use each effect of "Astraltopia" once per turn.

R Rarity
Doppelwarrior
R Rarity
Doppelwarrior
R Rarity
Doppelwarrior
DARK 2
Doppelwarrior
  • ATK:

  • 800

  • DEF:

  • 800


When a monster(s) is Special Summoned from your GY (except during the Damage Step): You can Special Summon this card from your hand. If this card is sent to the GY as a Synchro Material: You can Special Summon 2 "Doppel Tokens" (Warrior/DARK/Level 1/ATK 400/DEF 400) in Attack Position.

R Rarity
Earthbound Immortal Wiraqocha Rasca
R Rarity
Earthbound Immortal Wiraqocha Rasca
R Rarity
Earthbound Immortal Wiraqocha Rasca
DARK 10
Earthbound Immortal Wiraqocha Rasca
  • ATK:

  • 100

  • DEF:

  • 100


There can only be 1 "Earthbound Immortal" monster on the field. If there is no face-up Field Spell on the field, destroy this card. Your opponent's monsters cannot target this card for attacks. This card can attack directly. If this card is Normal Summoned: Target 1 to 3 cards you control, but not more than your opponent has in their hand; shuffle them into the Deck, then discard the same number of random cards from your opponent's hand (or as many as possible), and if you do, this card gains 1000 ATK for each card discarded by this effect.

SR Rarity
Evolsaur Lios
SR Rarity
Evolsaur Lios
SR Rarity
Evolsaur Lios
FIRE 4
Evolsaur Lios
  • ATK:

  • 1600

  • DEF:

  • 400


If this card is Normal or Special Summoned: You can Set 1 "Evolutionary Bridge" or "Evo-Singularity" directly from your Deck. During your Main Phase, if you control this card that was Normal Summoned, or Special Summoned by the effect of a FIRE monster: You can send 1 FIRE Reptile or Dinosaur monster from your Deck to the GY, then you can make 2 monsters on the field become the same Type and Level as that monster sent to the GY. You can only use each effect of "Evolsaur Lios" once per turn.

N Rarity
Evoltile Pholis
N Rarity
Evoltile Pholis
N Rarity
Evoltile Pholis
FIRE 2
Evoltile Pholis
  • ATK:

  • 900

  • DEF:

  • 300


If a monster(s) you control would be destroyed by battle or card effect, you can Tribute 1 Reptile or Dinosaur monster you control instead. You can only use each of the following effects of "Evoltile Pholis" once per turn. If this card is Normal or Special Summoned: You can Special Summon 1 "Evoltile" monster from your hand or GY in face-down Defense Position. During your Main Phase: You can Set 1 "Evo-Force" or "Evo-Instant" directly from your Deck.

UR Rarity
G Golem Pebble Dog
UR Rarity
G Golem Pebble Dog
UR Rarity
G Golem Pebble Dog
EARTH 2
G Golem Pebble Dog
  • ATK:

  • 300

  • DEF:

  • 1000


If this card is Normal or Special Summoned: You can add to your hand or Special Summon 1 "G Golem Pebble Dog" from your Deck, also you cannot Special Summon monsters for the rest of this turn, except Cyberse monsters. If this card is sent from the hand to the GY: You can add 1 "G Golem" card from your Deck to your hand. You can only use each effect of "G Golem Pebble Dog" once per turn.

 Rarity
Great Mammoth of the Netherworld
 Rarity
Great Mammoth of the Netherworld
 Rarity
Great Mammoth of the Netherworld
DARK 6
Great Mammoth of the Netherworld
  • ATK:

  • 2200

  • DEF:

  • 1800


If this card is Special Summoned and you control "Call of the Haunted" or a Zombie monster, except "Great Mammoth of the Netherworld": You can target 1 card on the field; destroy it. You can only use this effect of "Great Mammoth of the Netherworld" once per turn. A Zombie Xyz Monster that has this card as material gains this effect. ● Gains 1000 ATK.

R Rarity
House Duston
R Rarity
House Duston
R Rarity
House Duston
LIGHT 1
House Duston
  • ATK:

  • 0

  • DEF:

  • 1000


When this face-up card on the field is destroyed by your opponent's card (either by battle, and it was face-up at the start of the Damage Step, or by card effect) and sent to the Graveyard: You can Special Summon any "Duston" monsters of your choice from your hand and/or Deck to anywhere on the field, but you must Special Summon an equal number of monsters on each side.

R Rarity
Vampire Familiar
R Rarity
Vampire Familiar
R Rarity
Vampire Familiar
DARK 1
Vampire Familiar
  • ATK:

  • 500

  • DEF:

  • 0


If this card is Special Summoned: You can pay 500 LP; add 1 "Vampire" monster from your Deck to your hand, except "Vampire Familiar". If this card is in your GY: You can send 1 "Vampire" card from your hand or face-up field to the GY; Special Summon this card, but banish it when it leaves the field. You can only use each effect of "Vampire Familiar" once per turn.

UR Rarity
Vanity's Ruler
UR Rarity
Vanity's Ruler
UR Rarity
Vanity's Ruler
LIGHT 8
Vanity's Ruler
  • ATK:

  • 2500

  • DEF:

  • 1600


Cannot be Special Summoned. Your opponent cannot Special Summon monsters.

R Rarity
Zalamander Catalyzer
R Rarity
Zalamander Catalyzer
R Rarity
Zalamander Catalyzer
FIRE 4
Zalamander Catalyzer
  • ATK:

  • 1600

  • DEF:

  • 200


You can reveal this card and 1 Fiend monster in your hand; Special Summon 1 of them and discard the other. When a monster is destroyed by battle involving your Fiend monster, while this card is in your GY: You can add this card to your hand. You can only use each effect of "Zalamander Catalyzer" once per turn.

N Rarity
Disk Magician
N Rarity
Disk Magician
N Rarity
Disk Magician
DARK 4
Disk Magician
  • ATK:

  • 1350

  • DEF:

  • 1000


This monster hides in a saucer and only appears when executing an attack.

N Rarity
Sorcerer of the Doomed
N Rarity
Sorcerer of the Doomed
N Rarity
Sorcerer of the Doomed
DARK 4
Sorcerer of the Doomed
  • ATK:

  • 1450

  • DEF:

  • 1200


A slave of the dark arts, this sorcerer is a master of life-extinguishing spells.

 Rarity
Double Evolution Pill (Skill Card)
 Rarity
Double Evolution Pill (Skill Card)
 Rarity
Double Evolution Pill (Skill Card)
Double Evolution Pill (Skill Card)
  • ATK:

  • 0

  • DEF:

  • 0


At the start of your Draw Phase, instead of drawing a card, you can pay 1500 LP to activate this Skill. Banish 1 Dinosaur monster and 1 non-Dinosaur monster from your hand and/or GY; Special Summon 1 Level 7 or higher Dinosaur monster from your hand or Deck, ignoring its Summoning conditions. This Skill can only be used once per Duel.

SR Rarity
Bownty
SR Rarity
Bownty
SR Rarity
Bownty
Spell Quick
Bownty

    If your attacking monster destroys an opponent's monster by battle: Target 1 card in your GY; add it to your hand, but for the rest of this turn you cannot activate cards, or the effects of cards, with the same name as the added card had once it was in your hand. You can only activate 1 "Bownty" per turn.

    R Rarity
    Cosmic Flare
    R Rarity
    Cosmic Flare
    R Rarity
    Cosmic Flare
    Spell Quick
    Cosmic Flare

      Target 1 "Stardust" Synchro Monster you control; this turn, if that Synchro Monster you control battles an opponent's monster, shuffle that opponent's monster into the Deck at the start of the Damage Step. If a "Stardust" Synchro Monster you control would Tribute itself to activate its effect, you can banish this card from your Graveyard instead.

      SR Rarity
      Magicalized Fusion
      SR Rarity
      Magicalized Fusion
      SR Rarity
      Magicalized Fusion
      Spell Normal
      Magicalized Fusion

        Fusion Summon 1 Spellcaster Fusion Monster from your Extra Deck, by banishing Fusion Materials listed on it from your field or GY. You can only activate 1 "Magicalized Fusion" per turn.

        N Rarity
        Magnet Circle LV2
        N Rarity
        Magnet Circle LV2
        N Rarity
        Magnet Circle LV2
        Spell Normal
        Magnet Circle LV2

          Special Summon 1 Level 2 or lower Machine-Type monster from your hand.

          N Rarity
          Mikanko Reflection Rondo
          N Rarity
          Mikanko Reflection Rondo
          N Rarity
          Mikanko Reflection Rondo
          Spell Equip
          Mikanko Reflection Rondo

            Equip only to an opponent's monster. While you control a "Mikanko" monster, take control of that equipped monster. Neither player can activate the effects of the equipped monster while you control it. When this card leaves the field, send the equipped monster to the GY. You can only control 1 "Mikanko Reflection Rondo". You can only activate 1 "Mikanko Reflection Rondo" per turn.

            N Rarity
            Neo Space
            N Rarity
            Neo Space
            N Rarity
            Neo Space
            Spell Field
            Neo Space

              "Elemental HERO Neos" and all Fusion Monsters that specifically list "Elemental HERO Neos" as a Fusion Material gain 500 ATK. Fusion Monsters that specifically list "Elemental HERO Neos" as a Fusion Material do not have to activate their effects during the End Phase that shuffle them into the Extra Deck.

              N Rarity
              Polymerization
              N Rarity
              Polymerization
              N Rarity
              Polymerization
              Spell Normal
              Polymerization

                Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material.

                R Rarity
                Runick Dispelling
                R Rarity
                Runick Dispelling
                R Rarity
                Runick Dispelling
                Spell Quick
                Runick Dispelling

                  Activate 1 of these effects, but skip your next Battle Phase after activation; ● If your opponent adds a card(s) from their Deck to their hand, except during the Draw Phase, discard 1 random card from their hand, then banish the top 2 cards of their Deck. ● Special Summon 1 "Runick" monster from your Extra Deck to the Extra Monster Zone. You can only activate 1 "Runick Dispelling" per turn.

                  N Rarity
                  S-Force Showdown
                  N Rarity
                  S-Force Showdown
                  N Rarity
                  S-Force Showdown
                  Spell Quick
                  S-Force Showdown

                    Activate 1 of the following effects. ● Special Summon 1 "S-Force" monster from your hand in Defense Position. ● Target 1 "S-Force" monster in your GY; add it to your hand. You can only activate 1 "S-Force Showdown" per turn.

                    SR Rarity
                    Tally-ho! Springans
                    SR Rarity
                    Tally-ho! Springans
                    SR Rarity
                    Tally-ho! Springans
                    Spell Quick
                    Tally-ho! Springans

                      When you activate this card, you can also detach up to 3 materials from monsters you control; add 1 "Springans" monster from your Deck to your hand, then, if you detached any material at activation, you can Special Summon that many "Springans" monsters from your hand or GY. During your Main Phase, if this card is in your GY: You can target 1 Xyz Monster on the field; detach 1 material from it, and if you do, add this card to your hand. You can only use 1 "Tally-ho! Springans" effect per turn, and only once that turn.

                      SR Rarity
                      Toon Page-Flip
                      SR Rarity
                      Toon Page-Flip
                      SR Rarity
                      Toon Page-Flip
                      Spell Quick
                      Toon Page-Flip

                        If you control "Toon World": Reveal 3 Toon monsters with different names from your Deck, your opponent randomly picks 1 for you to Special Summon, ignoring its Summoning conditions, also shuffle the rest into your Deck. You can only activate 1 "Toon Page-Flip" per turn.

                        N Rarity
                        Battlewasp - Nest
                        N Rarity
                        Battlewasp - Nest
                        N Rarity
                        Battlewasp - Nest
                        Trap Continuous
                        Battlewasp - Nest

                          When your "Battlewasp" monster is targeted for an attack: Special Summon 1 "Battlewasp" monster from your hand or Deck, and if you do, place 1 counter on this card, then end the Battle Phase. You can only use this effect of "Battlewasp - Nest" once per turn. If this card has 2 or more counters during the End Phase, send it to the GY.

                          SR Rarity
                          Dinomorphia Intact
                          SR Rarity
                          Dinomorphia Intact
                          SR Rarity
                          Dinomorphia Intact
                          Trap Counter
                          Dinomorphia Intact

                            When a monster effect is activated, while you control a "Dinomorphia" card: Pay half your LP; negate the activation, and if you do, destroy that monster, also whenever you take battle damage this turn, the damage taken becomes half your LP at that time. During damage calculation, while your LP are 2000 or less, if you would take battle damage: You can banish this card from your GY; you take no battle damage from that battle. You can only activate 1 "Dinomorphia Intact" per turn.

                            R Rarity
                            Dogmatika Genesis
                            R Rarity
                            Dogmatika Genesis
                            R Rarity
                            Dogmatika Genesis
                            Trap Normal
                            Dogmatika Genesis

                              Target 1 banished Fusion, Synchro, Xyz, or Link Monster, and 1 Effect Monster your opponent controls of the same type (Fusion, Synchro, Xyz, or Link); return that banished monster to the Extra Deck, and if you do, negate the effects of that monster your opponent controls. You can only activate 1 "Dogmatika Genesis" per turn.

                              N Rarity
                              Springans Blast!
                              N Rarity
                              Springans Blast!
                              N Rarity
                              Springans Blast!
                              Trap Normal
                              Springans Blast!

                                If you control a "Springans" monster: Choose 1 opponent's Main Monster Zone; if a monster is face-up in that zone, during this turn, it cannot attack directly, also its effects are negated. If no monster is in that zone, it cannot be used this turn. If you control a Fusion Monster that lists "Fallen of Albaz" as material, you can choose 2 zones instead. You can only activate 1 "Springans Blast!" per turn.

                                R Rarity
                                Xyz Poseidon Splash
                                R Rarity
                                Xyz Poseidon Splash
                                R Rarity
                                Xyz Poseidon Splash
                                Trap Normal
                                Xyz Poseidon Splash

                                  If you control an Xyz Monster that has an Xyz Monster as material: Declare 1 monster Attribute on the field; destroy all monsters on the field with that Attribute, except monsters equipped with an Equip Spell. You can banish this card from your GY and detach 1 material from a monster you control; Special Summon 1 Fish, Sea Serpent, or Aqua monster from your GY to either field. You can only use 1 "Xyz Poseidon Splash" effect per turn, and only once that turn.

                                  Extra Deck

                                  N Rarity
                                  Amphibious Bugroth
                                  N Rarity
                                  Amphibious Bugroth
                                  N Rarity
                                  Amphibious Bugroth
                                  WATER 5
                                  Amphibious Bugroth
                                  • ATK:

                                  • 1850

                                  • DEF:

                                  • 1300


                                  "Ground Attacker Bugroth" + "Defender of the Sea"

                                  UR Rarity
                                  Destiny HERO - Dominance
                                  UR Rarity
                                  Destiny HERO - Dominance
                                  UR Rarity
                                  Destiny HERO - Dominance
                                  DARK 10
                                  Destiny HERO - Dominance
                                  • ATK:

                                  • 2900

                                  • DEF:

                                  • 2600


                                  3 "Destiny HERO" monsters During your Main Phase: You can look at the top 5 cards of your Deck or your opponent's Deck, then place them on the top of the Deck in any order. When this card destroys an opponent's monster by battle: You can draw 1 card. If this Fusion Summoned card is destroyed by battle or card effect: You can target 3 Level 9 or lower "Destiny HERO" monsters with different names in your GY; Special Summon them. You can only use each effect of "Destiny HERO - Dominance" once per turn.

                                   Rarity
                                  Favorite HERO Flame Wingman
                                   Rarity
                                  Favorite HERO Flame Wingman
                                   Rarity
                                  Favorite HERO Flame Wingman
                                  WIND 6
                                  Favorite HERO Flame Wingman
                                  • ATK:

                                  • 2100

                                  • DEF:

                                  • 1200


                                  2 monsters with the same Type but different Attributes (This card is always treated as an "Elemental HERO" card.) When an attack is declared involving this card and a monster with 2200 or more ATK: You can make this card gain 1000 ATK, then you can Special Summon 1 Level 4 or lower monster from your hand in Defense Position. If a monster(s) was destroyed by battle this turn (Quick Effect): You can Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field. You can only use each effect of "Favorite HERO Flame Wingman" once per turn.

                                  SR Rarity
                                  Bloom Harmonist the Melodious Composer
                                  SR Rarity
                                  Bloom Harmonist the Melodious Composer
                                  SR Rarity
                                  Bloom Harmonist the Melodious Composer
                                  LIGHT
                                  Bloom Harmonist the Melodious Composer
                                  • ATK:

                                  • 1000

                                  • LINK-2

                                  Link Arrow:

                                  Bottom-Left

                                  Bottom-Right


                                  2 Fairy monsters If this card is Link Summoned: You can discard 1 card; Special Summon 2 "Melodious" monsters with different Levels from your Deck to your zones this card points to, in Defense Position. You cannot Special Summon monsters the turn you activate this effect, except "Melodious" monsters. You can only use this effect of "Bloom Harmonist the Melodious Composer" once per turn. If a "Melodious" monster this card points to attacks, your opponent cannot activate cards or effects until the end of the Damage Step.

                                  SR Rarity
                                  Blackwing Armed Wing
                                  SR Rarity
                                  Blackwing Armed Wing
                                  SR Rarity
                                  Blackwing Armed Wing
                                  DARK 6
                                  Blackwing Armed Wing
                                  • ATK:

                                  • 2300

                                  • DEF:

                                  • 1000


                                  1 "Blackwing" Tuner + 1 or more non-Tuner monsters If this card attacks a Defense Position monster, it gains 500 ATK during the Damage Step only, also inflict piercing battle damage to your opponent.

                                  R Rarity
                                  Turbo Cannon
                                  R Rarity
                                  Turbo Cannon
                                  R Rarity
                                  Turbo Cannon
                                  FIRE 3
                                  Turbo Cannon
                                  • ATK:

                                  • 0

                                  • DEF:

                                  • 0


                                  "Turbo Rocket" + 1 or more non-Tuner monsters Once per turn, you can destroy 1 face-up monster on the field and inflict damage to its controller equal to half of its ATK.

                                  SR Rarity
                                  Shooting Riser Dragon
                                  SR Rarity
                                  Shooting Riser Dragon
                                  SR Rarity
                                  Shooting Riser Dragon
                                  LIGHT 7
                                  Shooting Riser Dragon
                                  • ATK:

                                  • 2100

                                  • DEF:

                                  • 1700


                                  1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can send 1 monster from your Deck to the GY, whose Level is lower than this card's on the field, and if you do, reduce this card's Level by that monster's, but for the rest of this turn, you cannot activate the effects of monsters with the same name the sent monster had in the GY. You can only use this effect of "Shooting Riser Dragon" once per turn. Once per Chain, during your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon using this card you control.

                                  UR Rarity
                                  Evolzar Lars
                                  UR Rarity
                                  Evolzar Lars
                                  UR Rarity
                                  Evolzar Lars
                                  FIRE
                                  Evolzar Lars
                                  • ATK:

                                  • 2500

                                  • DEF:

                                  • 1500


                                  2 Level 6 monsters While this card has material, your opponent cannot target it with monster effects. When your opponent activates a card or effect (Quick Effect): You can detach 2 materials from this card, or just 1 material if all this card's materials are Reptile and/or Dinosaur, then target 1 face-up card your opponent controls; negate its effects until the end of this turn.

                                  SR Rarity
                                  Full Armored Utopic Ray Lancer
                                  SR Rarity
                                  Full Armored Utopic Ray Lancer
                                  SR Rarity
                                  Full Armored Utopic Ray Lancer
                                  WATER
                                  Full Armored Utopic Ray Lancer
                                  • ATK:

                                  • 2500

                                  • DEF:

                                  • 600


                                  3 Level 4 monsters Once per turn, you can also Xyz Summon "Full Armored Utopic Ray Lancer" by discarding 1 Spell/Trap and using 1 Rank 4 or lower Xyz Monster you control. (Transfer its materials to this card.) Monsters your opponent controls lose 500 ATK. At the start of the Battle Phase: You can negate the effects of all Attack Position monsters your opponent currently controls. When this attacking card destroys an opponent's monster by battle: You can detach 1 material from this card; it can make a second attack in a row.

                                  UR Rarity
                                  Jormungandr, Generaider Boss of Eternity
                                  UR Rarity
                                  Jormungandr, Generaider Boss of Eternity
                                  UR Rarity
                                  Jormungandr, Generaider Boss of Eternity
                                  EARTH
                                  Jormungandr, Generaider Boss of Eternity
                                  • ATK:

                                  • -1

                                  • DEF:

                                  • -1


                                  2+ Level 9 monsters You can only control 1 "Jormungandr, Generaider Boss of Eternity". This card's original ATK/DEF become 1000 x its number of materials. (Quick Effect): You can detach 1 material from this card; each player draws 1 card, then each player that drew attaches 1 card from their hand or field to this card. You can only use this effect of "Jormungandr, Generaider Boss of Eternity" once per turn.

                                  UR Rarity
                                  Raidraptor - Rising Rebellion Falcon
                                  UR Rarity
                                  Raidraptor - Rising Rebellion Falcon
                                  UR Rarity
                                  Raidraptor - Rising Rebellion Falcon
                                  DARK
                                  Raidraptor - Rising Rebellion Falcon
                                  • ATK:

                                  • 4000

                                  • DEF:

                                  • 3500


                                  5 Level 13 Winged Beast monsters Unaffected by other cards' effects. If this card is Xyz Summoned: You can destroy as many cards your opponent controls as possible, then if this card has 3 or more "Raidraptor" Xyz Monsters with different names as material, inflict damage to your opponent equal to the combined original ATK of the destroyed monsters. Once per turn: You can detach 3 materials from this card, then target 1 "Raidraptor" Xyz Monster in your GY; this card gains that monster's effects until the End Phase.

                                  UR Rarity
                                  Super Starslayer TY-PHON - Sky Crisis
                                  UR Rarity
                                  Super Starslayer TY-PHON - Sky Crisis
                                  UR Rarity
                                  Super Starslayer TY-PHON - Sky Crisis
                                  DARK
                                  Super Starslayer TY-PHON - Sky Crisis
                                  • ATK:

                                  • 2900

                                  • DEF:

                                  • 2900


                                  2 Level 12 monsters During the turn, or turn after, your opponent Special Summoned 2 or more monsters from the Extra Deck, you can also Xyz Summon this card by using 1 monster you control with the highest ATK (your choice, if tied). (Transfer its materials to this card.) If you do, you cannot Normal or Special Summon monsters for the rest of this turn. While this Xyz Summoned monster is on the field, neither player can activate the effects of monsters with 3000 or more ATK. Once per turn: You can detach 1 material from this card; return 1 monster from the field to the hand.

                                  Need 13 UR

                                  UR Rarity
                                  G Golem Pebble Dog1 card
                                   Rarity
                                  Great Mammoth of the Netherworld1 card
                                  UR Rarity
                                  Vanity's Ruler2 card
                                  UR Rarity
                                  Destiny HERO - Dominance1 card
                                   Rarity
                                  Favorite HERO Flame Wingman1 card
                                  UR Rarity
                                  Evolzar Lars3 card
                                  UR Rarity
                                  Jormungandr, Generaider Boss of Eternity1 card
                                  UR Rarity
                                  Raidraptor - Rising Rebellion Falcon1 card
                                  UR Rarity
                                  Super Starslayer TY-PHON - Sky Crisis1 card
                                   Rarity
                                  Double Evolution Pill (Skill Card)1 card

                                  Main: 50 Extra: 18

                                  R Rarity
                                  3 cardA/D Changer
                                  R Rarity
                                  3 cardA/D Changer
                                  A/D Changer
                                  LIGHT 1
                                  A/D Changer
                                  • ATK:

                                  • 100

                                  • DEF:

                                  • 100


                                  You can banish this card from your Graveyard, then target 1 monster on the field; change its battle position.


                                  N Rarity
                                  1 cardAd Libitum of Despia
                                  N Rarity
                                  1 cardAd Libitum of Despia
                                  Ad Libitum of Despia
                                  DARK 8
                                  Ad Libitum of Despia
                                  • ATK:

                                  • 1500

                                  • DEF:

                                  • 2000


                                  During your Main Phase: You can make all monsters currently on the field gain ATK equal to their own Level x 100, until the end of the opponent's turn. If this card in your hand or field is used as Fusion Material, and sent to the GY or banished: You can target 1 of your "Despia" monsters or Level 8 or higher Fusion Monsters, that is banished or in your GY, except "Ad Libitum of Despia"; Special Summon it. You can only use each effect of "Ad Libitum of Despia" once per turn.


                                  R Rarity
                                  3 cardAstraltopia
                                  R Rarity
                                  3 cardAstraltopia
                                  Astraltopia
                                  LIGHT 4
                                  Astraltopia
                                  • ATK:

                                  • 0

                                  • DEF:

                                  • 0


                                  If an Xyz Monster(s) is on the field: You can Special Summon this card from your hand. You can send 1 other card from your hand or field to the GY; add 1 "Xyz", "Onomat", "Zexal", or "Number" Spell/Trap, from your Deck to your hand. You can only use each effect of "Astraltopia" once per turn.


                                  R Rarity
                                  3 cardDoppelwarrior
                                  R Rarity
                                  3 cardDoppelwarrior
                                  Doppelwarrior
                                  DARK 2
                                  Doppelwarrior
                                  • ATK:

                                  • 800

                                  • DEF:

                                  • 800


                                  When a monster(s) is Special Summoned from your GY (except during the Damage Step): You can Special Summon this card from your hand. If this card is sent to the GY as a Synchro Material: You can Special Summon 2 "Doppel Tokens" (Warrior/DARK/Level 1/ATK 400/DEF 400) in Attack Position.


                                  R Rarity
                                  1 cardEarthbound Immortal Wiraqocha Rasca
                                  R Rarity
                                  1 cardEarthbound Immortal Wiraqocha Rasca
                                  Earthbound Immortal Wiraqocha Rasca
                                  DARK 10
                                  Earthbound Immortal Wiraqocha Rasca
                                  • ATK:

                                  • 100

                                  • DEF:

                                  • 100


                                  There can only be 1 "Earthbound Immortal" monster on the field. If there is no face-up Field Spell on the field, destroy this card. Your opponent's monsters cannot target this card for attacks. This card can attack directly. If this card is Normal Summoned: Target 1 to 3 cards you control, but not more than your opponent has in their hand; shuffle them into the Deck, then discard the same number of random cards from your opponent's hand (or as many as possible), and if you do, this card gains 1000 ATK for each card discarded by this effect.


                                  SR Rarity
                                  3 cardEvolsaur Lios
                                  SR Rarity
                                  3 cardEvolsaur Lios
                                  Evolsaur Lios
                                  FIRE 4
                                  Evolsaur Lios
                                  • ATK:

                                  • 1600

                                  • DEF:

                                  • 400


                                  If this card is Normal or Special Summoned: You can Set 1 "Evolutionary Bridge" or "Evo-Singularity" directly from your Deck. During your Main Phase, if you control this card that was Normal Summoned, or Special Summoned by the effect of a FIRE monster: You can send 1 FIRE Reptile or Dinosaur monster from your Deck to the GY, then you can make 2 monsters on the field become the same Type and Level as that monster sent to the GY. You can only use each effect of "Evolsaur Lios" once per turn.


                                  N Rarity
                                  3 cardEvoltile Pholis
                                  N Rarity
                                  3 cardEvoltile Pholis
                                  Evoltile Pholis
                                  FIRE 2
                                  Evoltile Pholis
                                  • ATK:

                                  • 900

                                  • DEF:

                                  • 300


                                  If a monster(s) you control would be destroyed by battle or card effect, you can Tribute 1 Reptile or Dinosaur monster you control instead. You can only use each of the following effects of "Evoltile Pholis" once per turn. If this card is Normal or Special Summoned: You can Special Summon 1 "Evoltile" monster from your hand or GY in face-down Defense Position. During your Main Phase: You can Set 1 "Evo-Force" or "Evo-Instant" directly from your Deck.


                                  UR Rarity
                                  1 cardG Golem Pebble Dog
                                  UR Rarity
                                  1 cardG Golem Pebble Dog
                                  G Golem Pebble Dog
                                  EARTH 2
                                  G Golem Pebble Dog
                                  • ATK:

                                  • 300

                                  • DEF:

                                  • 1000


                                  If this card is Normal or Special Summoned: You can add to your hand or Special Summon 1 "G Golem Pebble Dog" from your Deck, also you cannot Special Summon monsters for the rest of this turn, except Cyberse monsters. If this card is sent from the hand to the GY: You can add 1 "G Golem" card from your Deck to your hand. You can only use each effect of "G Golem Pebble Dog" once per turn.


                                   Rarity
                                  1 cardGreat Mammoth of the Netherworld
                                   Rarity
                                  1 cardGreat Mammoth of the Netherworld
                                  Great Mammoth of the Netherworld
                                  DARK 6
                                  Great Mammoth of the Netherworld
                                  • ATK:

                                  • 2200

                                  • DEF:

                                  • 1800


                                  If this card is Special Summoned and you control "Call of the Haunted" or a Zombie monster, except "Great Mammoth of the Netherworld": You can target 1 card on the field; destroy it. You can only use this effect of "Great Mammoth of the Netherworld" once per turn. A Zombie Xyz Monster that has this card as material gains this effect. ● Gains 1000 ATK.


                                  R Rarity
                                  1 cardHouse Duston
                                  R Rarity
                                  1 cardHouse Duston
                                  House Duston
                                  LIGHT 1
                                  House Duston
                                  • ATK:

                                  • 0

                                  • DEF:

                                  • 1000


                                  When this face-up card on the field is destroyed by your opponent's card (either by battle, and it was face-up at the start of the Damage Step, or by card effect) and sent to the Graveyard: You can Special Summon any "Duston" monsters of your choice from your hand and/or Deck to anywhere on the field, but you must Special Summon an equal number of monsters on each side.


                                  R Rarity
                                  2 cardVampire Familiar
                                  R Rarity
                                  2 cardVampire Familiar
                                  Vampire Familiar
                                  DARK 1
                                  Vampire Familiar
                                  • ATK:

                                  • 500

                                  • DEF:

                                  • 0


                                  If this card is Special Summoned: You can pay 500 LP; add 1 "Vampire" monster from your Deck to your hand, except "Vampire Familiar". If this card is in your GY: You can send 1 "Vampire" card from your hand or face-up field to the GY; Special Summon this card, but banish it when it leaves the field. You can only use each effect of "Vampire Familiar" once per turn.


                                  UR Rarity
                                  2 cardVanity's Ruler
                                  UR Rarity
                                  2 cardVanity's Ruler
                                  Vanity's Ruler
                                  LIGHT 8
                                  Vanity's Ruler
                                  • ATK:

                                  • 2500

                                  • DEF:

                                  • 1600


                                  Cannot be Special Summoned. Your opponent cannot Special Summon monsters.


                                  R Rarity
                                  1 cardZalamander Catalyzer
                                  R Rarity
                                  1 cardZalamander Catalyzer
                                  Zalamander Catalyzer
                                  FIRE 4
                                  Zalamander Catalyzer
                                  • ATK:

                                  • 1600

                                  • DEF:

                                  • 200


                                  You can reveal this card and 1 Fiend monster in your hand; Special Summon 1 of them and discard the other. When a monster is destroyed by battle involving your Fiend monster, while this card is in your GY: You can add this card to your hand. You can only use each effect of "Zalamander Catalyzer" once per turn.


                                  N Rarity
                                  3 cardDisk Magician
                                  N Rarity
                                  3 cardDisk Magician
                                  Disk Magician
                                  DARK 4
                                  Disk Magician
                                  • ATK:

                                  • 1350

                                  • DEF:

                                  • 1000


                                  This monster hides in a saucer and only appears when executing an attack.


                                  N Rarity
                                  1 cardSorcerer of the Doomed
                                  N Rarity
                                  1 cardSorcerer of the Doomed
                                  Sorcerer of the Doomed
                                  DARK 4
                                  Sorcerer of the Doomed
                                  • ATK:

                                  • 1450

                                  • DEF:

                                  • 1200


                                  A slave of the dark arts, this sorcerer is a master of life-extinguishing spells.


                                   Rarity
                                  1 cardDouble Evolution Pill (Skill Card)
                                   Rarity
                                  1 cardDouble Evolution Pill (Skill Card)
                                  Double Evolution Pill (Skill Card)
                                  Double Evolution Pill (Skill Card)
                                  • ATK:

                                  • 0

                                  • DEF:

                                  • 0


                                  At the start of your Draw Phase, instead of drawing a card, you can pay 1500 LP to activate this Skill. Banish 1 Dinosaur monster and 1 non-Dinosaur monster from your hand and/or GY; Special Summon 1 Level 7 or higher Dinosaur monster from your hand or Deck, ignoring its Summoning conditions. This Skill can only be used once per Duel.


                                  SR Rarity
                                  1 cardBownty
                                  SR Rarity
                                  1 cardBownty
                                  Bownty
                                  Spell Quick
                                  Bownty

                                    If your attacking monster destroys an opponent's monster by battle: Target 1 card in your GY; add it to your hand, but for the rest of this turn you cannot activate cards, or the effects of cards, with the same name as the added card had once it was in your hand. You can only activate 1 "Bownty" per turn.


                                    R Rarity
                                    1 cardCosmic Flare
                                    R Rarity
                                    1 cardCosmic Flare
                                    Cosmic Flare
                                    Spell Quick
                                    Cosmic Flare

                                      Target 1 "Stardust" Synchro Monster you control; this turn, if that Synchro Monster you control battles an opponent's monster, shuffle that opponent's monster into the Deck at the start of the Damage Step. If a "Stardust" Synchro Monster you control would Tribute itself to activate its effect, you can banish this card from your Graveyard instead.


                                      SR Rarity
                                      1 cardMagicalized Fusion
                                      SR Rarity
                                      1 cardMagicalized Fusion
                                      Magicalized Fusion
                                      Spell Normal
                                      Magicalized Fusion

                                        Fusion Summon 1 Spellcaster Fusion Monster from your Extra Deck, by banishing Fusion Materials listed on it from your field or GY. You can only activate 1 "Magicalized Fusion" per turn.


                                        N Rarity
                                        1 cardMagnet Circle LV2
                                        N Rarity
                                        1 cardMagnet Circle LV2
                                        Magnet Circle LV2
                                        Spell Normal
                                        Magnet Circle LV2

                                          Special Summon 1 Level 2 or lower Machine-Type monster from your hand.


                                          N Rarity
                                          1 cardMikanko Reflection Rondo
                                          N Rarity
                                          1 cardMikanko Reflection Rondo
                                          Mikanko Reflection Rondo
                                          Spell Equip
                                          Mikanko Reflection Rondo

                                            Equip only to an opponent's monster. While you control a "Mikanko" monster, take control of that equipped monster. Neither player can activate the effects of the equipped monster while you control it. When this card leaves the field, send the equipped monster to the GY. You can only control 1 "Mikanko Reflection Rondo". You can only activate 1 "Mikanko Reflection Rondo" per turn.


                                            N Rarity
                                            3 cardNeo Space
                                            N Rarity
                                            3 cardNeo Space
                                            Neo Space
                                            Spell Field
                                            Neo Space

                                              "Elemental HERO Neos" and all Fusion Monsters that specifically list "Elemental HERO Neos" as a Fusion Material gain 500 ATK. Fusion Monsters that specifically list "Elemental HERO Neos" as a Fusion Material do not have to activate their effects during the End Phase that shuffle them into the Extra Deck.


                                              N Rarity
                                              1 cardPolymerization
                                              N Rarity
                                              1 cardPolymerization
                                              Polymerization
                                              Spell Normal
                                              Polymerization

                                                Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material.


                                                R Rarity
                                                1 cardRunick Dispelling
                                                R Rarity
                                                1 cardRunick Dispelling
                                                Runick Dispelling
                                                Spell Quick
                                                Runick Dispelling

                                                  Activate 1 of these effects, but skip your next Battle Phase after activation; ● If your opponent adds a card(s) from their Deck to their hand, except during the Draw Phase, discard 1 random card from their hand, then banish the top 2 cards of their Deck. ● Special Summon 1 "Runick" monster from your Extra Deck to the Extra Monster Zone. You can only activate 1 "Runick Dispelling" per turn.


                                                  N Rarity
                                                  1 cardS-Force Showdown
                                                  N Rarity
                                                  1 cardS-Force Showdown
                                                  S-Force Showdown
                                                  Spell Quick
                                                  S-Force Showdown

                                                    Activate 1 of the following effects. ● Special Summon 1 "S-Force" monster from your hand in Defense Position. ● Target 1 "S-Force" monster in your GY; add it to your hand. You can only activate 1 "S-Force Showdown" per turn.


                                                    SR Rarity
                                                    3 cardTally-ho! Springans
                                                    SR Rarity
                                                    3 cardTally-ho! Springans
                                                    Tally-ho! Springans
                                                    Spell Quick
                                                    Tally-ho! Springans

                                                      When you activate this card, you can also detach up to 3 materials from monsters you control; add 1 "Springans" monster from your Deck to your hand, then, if you detached any material at activation, you can Special Summon that many "Springans" monsters from your hand or GY. During your Main Phase, if this card is in your GY: You can target 1 Xyz Monster on the field; detach 1 material from it, and if you do, add this card to your hand. You can only use 1 "Tally-ho! Springans" effect per turn, and only once that turn.


                                                      SR Rarity
                                                      1 cardToon Page-Flip
                                                      SR Rarity
                                                      1 cardToon Page-Flip
                                                      Toon Page-Flip
                                                      Spell Quick
                                                      Toon Page-Flip

                                                        If you control "Toon World": Reveal 3 Toon monsters with different names from your Deck, your opponent randomly picks 1 for you to Special Summon, ignoring its Summoning conditions, also shuffle the rest into your Deck. You can only activate 1 "Toon Page-Flip" per turn.


                                                        N Rarity
                                                        1 cardBattlewasp - Nest
                                                        N Rarity
                                                        1 cardBattlewasp - Nest
                                                        Battlewasp - Nest
                                                        Trap Continuous
                                                        Battlewasp - Nest

                                                          When your "Battlewasp" monster is targeted for an attack: Special Summon 1 "Battlewasp" monster from your hand or Deck, and if you do, place 1 counter on this card, then end the Battle Phase. You can only use this effect of "Battlewasp - Nest" once per turn. If this card has 2 or more counters during the End Phase, send it to the GY.


                                                          SR Rarity
                                                          1 cardDinomorphia Intact
                                                          SR Rarity
                                                          1 cardDinomorphia Intact
                                                          Dinomorphia Intact
                                                          Trap Counter
                                                          Dinomorphia Intact

                                                            When a monster effect is activated, while you control a "Dinomorphia" card: Pay half your LP; negate the activation, and if you do, destroy that monster, also whenever you take battle damage this turn, the damage taken becomes half your LP at that time. During damage calculation, while your LP are 2000 or less, if you would take battle damage: You can banish this card from your GY; you take no battle damage from that battle. You can only activate 1 "Dinomorphia Intact" per turn.


                                                            R Rarity
                                                            1 cardDogmatika Genesis
                                                            R Rarity
                                                            1 cardDogmatika Genesis
                                                            Dogmatika Genesis
                                                            Trap Normal
                                                            Dogmatika Genesis

                                                              Target 1 banished Fusion, Synchro, Xyz, or Link Monster, and 1 Effect Monster your opponent controls of the same type (Fusion, Synchro, Xyz, or Link); return that banished monster to the Extra Deck, and if you do, negate the effects of that monster your opponent controls. You can only activate 1 "Dogmatika Genesis" per turn.


                                                              N Rarity
                                                              1 cardSpringans Blast!
                                                              N Rarity
                                                              1 cardSpringans Blast!
                                                              Springans Blast!
                                                              Trap Normal
                                                              Springans Blast!

                                                                If you control a "Springans" monster: Choose 1 opponent's Main Monster Zone; if a monster is face-up in that zone, during this turn, it cannot attack directly, also its effects are negated. If no monster is in that zone, it cannot be used this turn. If you control a Fusion Monster that lists "Fallen of Albaz" as material, you can choose 2 zones instead. You can only activate 1 "Springans Blast!" per turn.


                                                                R Rarity
                                                                1 cardXyz Poseidon Splash
                                                                R Rarity
                                                                1 cardXyz Poseidon Splash
                                                                Xyz Poseidon Splash
                                                                Trap Normal
                                                                Xyz Poseidon Splash

                                                                  If you control an Xyz Monster that has an Xyz Monster as material: Declare 1 monster Attribute on the field; destroy all monsters on the field with that Attribute, except monsters equipped with an Equip Spell. You can banish this card from your GY and detach 1 material from a monster you control; Special Summon 1 Fish, Sea Serpent, or Aqua monster from your GY to either field. You can only use 1 "Xyz Poseidon Splash" effect per turn, and only once that turn.


                                                                  N Rarity
                                                                  1 cardAmphibious Bugroth
                                                                  N Rarity
                                                                  1 cardAmphibious Bugroth
                                                                  Amphibious Bugroth
                                                                  WATER 5
                                                                  Amphibious Bugroth
                                                                  • ATK:

                                                                  • 1850

                                                                  • DEF:

                                                                  • 1300


                                                                  "Ground Attacker Bugroth" + "Defender of the Sea"


                                                                  UR Rarity
                                                                  1 cardDestiny HERO - Dominance
                                                                  UR Rarity
                                                                  1 cardDestiny HERO - Dominance
                                                                  Destiny HERO - Dominance
                                                                  DARK 10
                                                                  Destiny HERO - Dominance
                                                                  • ATK:

                                                                  • 2900

                                                                  • DEF:

                                                                  • 2600


                                                                  3 "Destiny HERO" monsters During your Main Phase: You can look at the top 5 cards of your Deck or your opponent's Deck, then place them on the top of the Deck in any order. When this card destroys an opponent's monster by battle: You can draw 1 card. If this Fusion Summoned card is destroyed by battle or card effect: You can target 3 Level 9 or lower "Destiny HERO" monsters with different names in your GY; Special Summon them. You can only use each effect of "Destiny HERO - Dominance" once per turn.


                                                                   Rarity
                                                                  1 cardFavorite HERO Flame Wingman
                                                                   Rarity
                                                                  1 cardFavorite HERO Flame Wingman
                                                                  Favorite HERO Flame Wingman
                                                                  WIND 6
                                                                  Favorite HERO Flame Wingman
                                                                  • ATK:

                                                                  • 2100

                                                                  • DEF:

                                                                  • 1200


                                                                  2 monsters with the same Type but different Attributes (This card is always treated as an "Elemental HERO" card.) When an attack is declared involving this card and a monster with 2200 or more ATK: You can make this card gain 1000 ATK, then you can Special Summon 1 Level 4 or lower monster from your hand in Defense Position. If a monster(s) was destroyed by battle this turn (Quick Effect): You can Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field. You can only use each effect of "Favorite HERO Flame Wingman" once per turn.


                                                                  SR Rarity
                                                                  2 cardBloom Harmonist the Melodious Composer
                                                                  SR Rarity
                                                                  2 cardBloom Harmonist the Melodious Composer
                                                                  Bloom Harmonist the Melodious Composer
                                                                  LIGHT
                                                                  Bloom Harmonist the Melodious Composer
                                                                  • ATK:

                                                                  • 1000

                                                                  • LINK-2

                                                                  Link Arrow:

                                                                  Bottom-Left

                                                                  Bottom-Right


                                                                  2 Fairy monsters If this card is Link Summoned: You can discard 1 card; Special Summon 2 "Melodious" monsters with different Levels from your Deck to your zones this card points to, in Defense Position. You cannot Special Summon monsters the turn you activate this effect, except "Melodious" monsters. You can only use this effect of "Bloom Harmonist the Melodious Composer" once per turn. If a "Melodious" monster this card points to attacks, your opponent cannot activate cards or effects until the end of the Damage Step.


                                                                  SR Rarity
                                                                  1 cardBlackwing Armed Wing
                                                                  SR Rarity
                                                                  1 cardBlackwing Armed Wing
                                                                  Blackwing Armed Wing
                                                                  DARK 6
                                                                  Blackwing Armed Wing
                                                                  • ATK:

                                                                  • 2300

                                                                  • DEF:

                                                                  • 1000


                                                                  1 "Blackwing" Tuner + 1 or more non-Tuner monsters If this card attacks a Defense Position monster, it gains 500 ATK during the Damage Step only, also inflict piercing battle damage to your opponent.


                                                                  R Rarity
                                                                  1 cardTurbo Cannon
                                                                  R Rarity
                                                                  1 cardTurbo Cannon
                                                                  Turbo Cannon
                                                                  FIRE 3
                                                                  Turbo Cannon
                                                                  • ATK:

                                                                  • 0

                                                                  • DEF:

                                                                  • 0


                                                                  "Turbo Rocket" + 1 or more non-Tuner monsters Once per turn, you can destroy 1 face-up monster on the field and inflict damage to its controller equal to half of its ATK.


                                                                  SR Rarity
                                                                  3 cardShooting Riser Dragon
                                                                  SR Rarity
                                                                  3 cardShooting Riser Dragon
                                                                  Shooting Riser Dragon
                                                                  LIGHT 7
                                                                  Shooting Riser Dragon
                                                                  • ATK:

                                                                  • 2100

                                                                  • DEF:

                                                                  • 1700


                                                                  1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can send 1 monster from your Deck to the GY, whose Level is lower than this card's on the field, and if you do, reduce this card's Level by that monster's, but for the rest of this turn, you cannot activate the effects of monsters with the same name the sent monster had in the GY. You can only use this effect of "Shooting Riser Dragon" once per turn. Once per Chain, during your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon using this card you control.


                                                                  UR Rarity
                                                                  3 cardEvolzar Lars
                                                                  UR Rarity
                                                                  3 cardEvolzar Lars
                                                                  Evolzar Lars
                                                                  FIRE
                                                                  Evolzar Lars
                                                                  • ATK:

                                                                  • 2500

                                                                  • DEF:

                                                                  • 1500


                                                                  2 Level 6 monsters While this card has material, your opponent cannot target it with monster effects. When your opponent activates a card or effect (Quick Effect): You can detach 2 materials from this card, or just 1 material if all this card's materials are Reptile and/or Dinosaur, then target 1 face-up card your opponent controls; negate its effects until the end of this turn.


                                                                  SR Rarity
                                                                  2 cardFull Armored Utopic Ray Lancer
                                                                  SR Rarity
                                                                  2 cardFull Armored Utopic Ray Lancer
                                                                  Full Armored Utopic Ray Lancer
                                                                  WATER
                                                                  Full Armored Utopic Ray Lancer
                                                                  • ATK:

                                                                  • 2500

                                                                  • DEF:

                                                                  • 600


                                                                  3 Level 4 monsters Once per turn, you can also Xyz Summon "Full Armored Utopic Ray Lancer" by discarding 1 Spell/Trap and using 1 Rank 4 or lower Xyz Monster you control. (Transfer its materials to this card.) Monsters your opponent controls lose 500 ATK. At the start of the Battle Phase: You can negate the effects of all Attack Position monsters your opponent currently controls. When this attacking card destroys an opponent's monster by battle: You can detach 1 material from this card; it can make a second attack in a row.


                                                                  UR Rarity
                                                                  1 cardJormungandr, Generaider Boss of Eternity
                                                                  UR Rarity
                                                                  1 cardJormungandr, Generaider Boss of Eternity
                                                                  Jormungandr, Generaider Boss of Eternity
                                                                  EARTH
                                                                  Jormungandr, Generaider Boss of Eternity
                                                                  • ATK:

                                                                  • -1

                                                                  • DEF:

                                                                  • -1


                                                                  2+ Level 9 monsters You can only control 1 "Jormungandr, Generaider Boss of Eternity". This card's original ATK/DEF become 1000 x its number of materials. (Quick Effect): You can detach 1 material from this card; each player draws 1 card, then each player that drew attaches 1 card from their hand or field to this card. You can only use this effect of "Jormungandr, Generaider Boss of Eternity" once per turn.


                                                                  UR Rarity
                                                                  1 cardRaidraptor - Rising Rebellion Falcon
                                                                  UR Rarity
                                                                  1 cardRaidraptor - Rising Rebellion Falcon
                                                                  Raidraptor - Rising Rebellion Falcon
                                                                  DARK
                                                                  Raidraptor - Rising Rebellion Falcon
                                                                  • ATK:

                                                                  • 4000

                                                                  • DEF:

                                                                  • 3500


                                                                  5 Level 13 Winged Beast monsters Unaffected by other cards' effects. If this card is Xyz Summoned: You can destroy as many cards your opponent controls as possible, then if this card has 3 or more "Raidraptor" Xyz Monsters with different names as material, inflict damage to your opponent equal to the combined original ATK of the destroyed monsters. Once per turn: You can detach 3 materials from this card, then target 1 "Raidraptor" Xyz Monster in your GY; this card gains that monster's effects until the End Phase.


                                                                  UR Rarity
                                                                  1 cardSuper Starslayer TY-PHON - Sky Crisis
                                                                  UR Rarity
                                                                  1 cardSuper Starslayer TY-PHON - Sky Crisis
                                                                  Super Starslayer TY-PHON - Sky Crisis
                                                                  DARK
                                                                  Super Starslayer TY-PHON - Sky Crisis
                                                                  • ATK:

                                                                  • 2900

                                                                  • DEF:

                                                                  • 2900


                                                                  2 Level 12 monsters During the turn, or turn after, your opponent Special Summoned 2 or more monsters from the Extra Deck, you can also Xyz Summon this card by using 1 monster you control with the highest ATK (your choice, if tied). (Transfer its materials to this card.) If you do, you cannot Normal or Special Summon monsters for the rest of this turn. While this Xyz Summoned monster is on the field, neither player can activate the effects of monsters with 3000 or more ATK. Once per turn: You can detach 1 material from this card; return 1 monster from the field to the hand.


                                                                  master-duel
                                                                  Evolsaur
                                                                  5

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