DARK
2Doppelwarrior
ATK:
800
DEF:
800
View:
4990
When a monster(s) is Special Summoned from your GY (except during the Damage Step): You can Special Summon this card from your hand. If this card is sent to the GY as a Synchro Material: You can Special Summon 2 "Doppel Tokens" (Warrior/DARK/Level 1/ATK 400/DEF 400) in Attack Position.
Doppelwarrior — Power Evaluation
Final Score: 66 ± 8 · Confidence: Medium
- Intrinsic: 63.6 · Deck: 68.2 · Meta: provisional
- Primary role: Extender · Secondary: Material body
Why it scores here
Doppelwarrior's score comes from two conversions: a hand Special Summon once a monster has been Special Summoned from the GY, and two Level 1 Doppel Tokens when it is sent to the GY as Synchro material. Its ATK/DEF (800/800) and Level 2 body earn nothing directly; the points come from its live hand access in Synchron and Junk shells (400 decks, 26 archetypes, 1.66 average copies) and from its material value. It has no interaction of its own, and the GY-trigger wording means it needs an earlier GY Special Summon, so it is an extender rather than a starter. Combo evidence is absent, so the combo axis rests on text and deck context alone.
Axis scores
| Axis | Score | Evidence |
|---|---|---|
| Accessibility | 68 | Hand Special Summon needs a prior GY Special Summon, but it is live in 400 of 400 sampled decks, mostly Synchron and Junk (observed). |
| Combo & Conversion | 55 | Text shows a GY-summon trigger plus a token-producing material trigger, but no recorded boards exist to confirm the conversion (inferred). |
| Resource Economy | 70 | Summons itself from hand for free and turns one GY-sent card into two bodies, which reads as net positive bodies (inferred from text). |
| Effect & Interaction | 10 | The card has no negation, removal, or disruption effect (verified from card text). |
| Material Utility | 70 | As a Level 2 Warrior DARK body it feeds Synchro summons, and its material trigger yields two tokens even though the body still exists when negated (inferred from text). |
| Resilience & Flexibility | 55 | It works from hand and from the GY across turns, but its effects are negatable and the tokens need the material trigger to resolve (inferred from text). |
| Deck-Building Efficiency | 80 | Average 1.66 copies and no garnet or lock restriction, with Junk Synchron as the top partner at 98.2% co-occurrence (observed). |
Calculation
Weight profile: 0.7 Extender + 0.3 Material body. Intrinsic ≈ 63.6, Deck ≈ 68.2, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck
Strengths
- Hand Special Summon triggers off ordinary GY Special Summons, so it is a live extender in Synchron and Junk decks.
- Its Synchro-material trigger yields two Level 1 bodies from one card.
- Low copy count and no garnet restriction keep deckbuilding cost low.
Weaknesses
- No opponent interaction of its own.
- Its hand effect needs a prior GY Special Summon, so it does nothing in a dead or opening hand.
- Effects are negatable, and an 800/800 body adds little on its own.
Counters / choke points
- Negation of the hand or GY effect (e.g. Effect Veiler-style interaction, present in sampled decks).
Best use
Extender / Material body in Synchron and Junk shells. Decks: Synchron, Junk.
Evidence & gaps
- Verified: Card text: hand Special Summon after a GY Special Summon (except Damage Step); two Doppel Tokens when sent to GY as Synchro material.; Level 2, 800/800, DARK Warrior Effect Monster.; No interaction or negation effect in the text.
- Observed: Appears in 400 of 400 sampled decks, 1.66 average copies, 26 distinct archetypes.; Synchron 35%, Junk 35%, Junk Synchron co-appears in 98.2% of its decks.
- Inferred: Extender role: hand access is conditional on a GY Special Summon.; Material body value persists when the effect is negated.; Deckbuilding cost is low: no garnet or lock restriction.
- Data gaps: no combos supplied — combo conversion is text-only inference no banlist token — assumed 3 copies (unlimited) no usage statistics (StatisticsCard) — archetype inclusion % inferred from deck sample only legal copies is empty for all formats — legality not confirmed format ids (7, 6, 4) have no legend in the evidence, so gameplay-specific play rates are unknown






