Astraltopia
LIGHT 4

Astraltopia

  • Archetype:
  • Utopic

  • ATK:
  • 0

  • DEF:
  • 0

  • View:
  • 6365




If an Xyz Monster(s) is on the field: You can Special Summon this card from your hand. You can send 1 other card from your hand or field to the GY; add 1 "Xyz", "Onomat", "Zexal", or "Number" Spell/Trap, from your Deck to your hand. You can only use each effect of "Astraltopia" once per turn.




 
 
AI Power Analysis
Searcher/TutorConfidence: MediumEvaluated Oct 9, 2026
60± 8/ 100
Power Score
Intrinsic 57
Deck 62

Astraltopia — Power Evaluation

Final Score: 60 ± 8 · Confidence: Medium

  • Intrinsic: 57 · Deck: 61.5 · Meta: provisional
  • Primary role: Searcher/Tutor · Secondary: Material body

Why it scores here

Astraltopia converts an Xyz-on-field board into a Spell/Trap search for the Xyz/Onomat/Zexal/Number family, and its Level 4 LIGHT Warrior body is a usable Rank 4 Xyz material even when its effects are negated. Its near-universal presence in the 400-deck sample (400/400 decks, 1.35 copies on average) confirms it is reliably accessed in its home, but that frequency earned no points by itself. The score is held down by the Xyz-on-field condition on its hand Special Summon, the net-zero card economy of its search cost, and the complete absence of interaction.

Axis scores

Axis Score Evidence
Accessibility 65 It is in 400 of 400 sampled decks, but its hand Special Summon needs an Xyz monster on the field, so it is a dead card in hand without one (observed; verified from text).
Combo & Conversion 55 It appears in both recorded boards, but only one of those boards has it as material and the sample is too small to show how far it builds (observed, thin).
Resource Economy 50 Sending one other card to the GY to search one Spell/Trap is roughly card-neutral, with no refuel or repeated advantage in the evidence (verified from text, inferred from net advantage).
Effect & Interaction 5 The card has no opponent-facing negation, removal, or disruption effect (verified from text).
Material Utility 70 A Level 4 LIGHT Warrior is a clean Rank 4 Xyz material, and it appears as material in one combo; its body still works when its effects are negated (verified from text, observed).
Resilience & Flexibility 45 Both effects are once per turn and the summon depends on a specific board state, so one clean hand trap or disruption can stop it (inferred from text).
Deck-Building Efficiency 60 It is typically run as 1 copy with no garnet or lock, but the Xyz-on-field condition is a mild restriction on where it fits (observed, verified from text).

Calculation

Weight profile: 0.7 Searcher/Tutor + 0.3 Material body. Intrinsic ≈ 57, Deck ≈ 61.5, Meta = provisional. Modifiers: Conditional hand-summon dependency (-2). Final formula: 0.40*Intrinsic + 0.60*Deck

Strengths

  • Searches a Spell/Trap from the Xyz/Onomat/Zexal/Number family for a single card sent to the GY
  • Level 4 LIGHT Warrior body is a clean Rank 4 Xyz material
  • Runs in every sampled deck at a typical 1 copy, across 38 distinct archetypes

Weaknesses

  • Hand Special Summon needs an Xyz monster on the field
  • The search costs a card, so the economy is roughly even rather than positive
  • No opponent interaction of its own
  • Both effects are once per turn, which limits repeated use

Counters / choke points

  • Hand traps that stop hand effects or Special Summons from hand
  • Board disruption that removes the Xyz monster it needs on the field

Best use

Xyz-support searcher with a Rank 4 Xyz material body. Decks: Utopia, Onomat, Gagaga. Suggested copies: 1.

Evidence & gaps

  • Verified: Hand Special Summon requires an Xyz monster on the field (card text); Sending 1 other card from hand or field to the GY adds 1 Xyz/Onomat/Zexal/Number Spell/Trap from Deck to hand (card text); Both effects are once per turn each (card text); Level 4 LIGHT Warrior, Utopic archetype, no ATK/DEF relevance (card data)
  • Observed: Present in 400 of 400 sampled decks at 1.35 copies on average (deck data); Typical copies 1 across most homes in usage statistics (usage statistics); Appears in 2 of 2 recorded boards, as material in 1 (combo data)
  • Inferred: The search effect is card-neutral, so resource economy is about even (from the cost and gain in text); Material body remains usable when effects are negated (from the clean Level 4 body)
  • Data gaps: No banlist token, so the card is assumed to be 3 copies (unlimited) Only 2 recorded combo boards, so combo conversion is thin No rulings or FAQ data supplied No top-card ranking (top-card status false), so there is no independent check on popularity











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