Elementsaber Deck Breakdown

Need 3 UR

UR Rarity
Ultimate Conductor Tyranno
UR Rarity
Hi-Speedroid Chanbara
UR Rarity
Stellar Wind Wolfrayet

Main: 45 Extra: 15

N Rarity
1 cardBlack Brachios
N Rarity
1 cardBlack Brachios
Black Brachios
EARTH 4
Black Brachios
  • ATK:

  • 1800

  • DEF:

  • 1100


When this card is Normal Summoned: You can target 1 monster on the field; change that target to face-up Defense Position.


R Rarity
1 cardChaos Daedalus
R Rarity
1 cardChaos Daedalus
Chaos Daedalus
DARK 7
Chaos Daedalus
  • ATK:

  • 2600

  • DEF:

  • 1500


Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 LIGHT and 1 DARK monster from your GY. While a Field Spell is face-up on the field, your opponent cannot target LIGHT or DARK monsters you control with card effects. You can target cards on the field, up to the number of face-up Field Spells on the field; banish them. You can only use this effect of "Chaos Daedalus" once per turn.


R Rarity
1 cardCrusadia Maximus
R Rarity
1 cardCrusadia Maximus
Crusadia Maximus
LIGHT 4
Crusadia Maximus
  • ATK:

  • 1600

  • DEF:

  • 1000


You can Special Summon this card (from your hand) in Defense Position to your zone a Link Monster points to. You can only Special Summon "Crusadia Maximus" once per turn this way. You can target 1 "Crusadia" Link Monster you control; this turn, if it battles an opponent's monster, any battle damage it inflicts to your opponent is doubled, also other monsters you control cannot attack. You can only use this effect of "Crusadia Maximus" once per turn.


N Rarity
2 cardDark Crusader
N Rarity
2 cardDark Crusader
Dark Crusader
DARK 4
Dark Crusader
  • ATK:

  • 1600

  • DEF:

  • 200


You can send 1 DARK monster from your hand to the Graveyard; this card gains 400 ATK.


R Rarity
1 cardElementsaber Lapauila
R Rarity
1 cardElementsaber Lapauila
Elementsaber Lapauila
LIGHT 4
Elementsaber Lapauila
  • ATK:

  • 400

  • DEF:

  • 2100


Once per turn, when a Spell/Trap Card is activated (Quick Effect): You can send 1 "Elementsaber" monster from your hand to the GY; negate the activation, and if you do, destroy it. Once per turn, if this card is in the GY: You can declare 1 Attribute; this card in the GY becomes that Attribute until the end of this turn.


SR Rarity
1 cardElementsaber Lapauila Mana
SR Rarity
1 cardElementsaber Lapauila Mana
Elementsaber Lapauila Mana
LIGHT 6
Elementsaber Lapauila Mana
  • ATK:

  • 2400

  • DEF:

  • 2100


You can send 2 other monsters from your hand to the GY; Special Summon this card from your hand. You can only use this effect of "Elementsaber Lapauila Mana" once per turn. Apply the following effect(s) to "Elementsaber" and "Elemental Lord" monsters you control, depending on the original Attributes of any "Elementsaber" monsters sent to the GY to activate this card's effect. ● EARTH or WIND: Cannot be destroyed by battle. ● WATER or FIRE: Cannot be destroyed by effects. ● LIGHT or DARK: Your opponent cannot target it with card effects.


N Rarity
1 cardElementsaber Nalu
N Rarity
1 cardElementsaber Nalu
Elementsaber Nalu
WATER 3
Elementsaber Nalu
  • ATK:

  • 1500

  • DEF:

  • 1000


Once per turn: You can send 1 "Elementsaber" monster from your hand to the GY, then target 1 "Elementsaber" or "Elemental Lord" monster in your GY, except "Elementsaber Nalu"; add it to your hand. Once per turn, if this card is in the GY: You can declare 1 Attribute; this card in the GY becomes that Attribute until the end of this turn.


N Rarity
3 cardHydrogeddon
N Rarity
3 cardHydrogeddon
Hydrogeddon
WATER 4
Hydrogeddon
  • ATK:

  • 1600

  • DEF:

  • 1000


When this card destroys an opponent's monster by battle and sends it to the GY: You can Special Summon 1 "Hydrogeddon" from your Deck.


SR Rarity
1 cardKing Beast Barbaros
SR Rarity
1 cardKing Beast Barbaros
King Beast Barbaros
EARTH 8
King Beast Barbaros
  • ATK:

  • 3000

  • DEF:

  • 1200


This card can attack all monsters your opponent controls once each. You can only use each of the following effects of "King Beast Barbaros" once per turn. ● You can Tribute monsters whose total Levels equal 8 or more; Special Summon this card from your hand. ● You can banish 1 "Barbaros" monster from your GY or face-up field, then target 2 cards your opponent controls; destroy them.


R Rarity
1 cardMad Hacker
R Rarity
1 cardMad Hacker
Mad Hacker
DARK 2
Mad Hacker
  • ATK:

  • 1000

  • DEF:

  • 600


If a monster(s) is Special Summoned to your opponent's field (except during the Damage Step): You can Special Summon this card from your hand. During the End Phase: You can banish this card you control; take control of 1 monster your opponent controls with the lowest ATK (your choice, if tied), but while it is face-up on your field, it cannot activate its effects also you cannot Special Summon monsters from the Extra Deck, except Link Monsters. You can only use each effect of "Mad Hacker" once per turn.


SR Rarity
2 cardMateriactor Gigadra
SR Rarity
2 cardMateriactor Gigadra
Materiactor Gigadra
DARK 3
Materiactor Gigadra
  • ATK:

  • 1000

  • DEF:

  • 1000


You can discard 1 card; Special Summon 1 Level 3 Normal Monster from your hand or Deck, or if you discarded a Normal Monster to activate this effect, you can Special Summon 1 "Materiactor" monster instead. You can only use this effect of "Materiactor Gigadra" once per turn. You cannot Special Summon monsters from the Extra Deck, except Xyz Monsters.


R Rarity
1 cardSpeedroid Taketomborg
R Rarity
1 cardSpeedroid Taketomborg
Speedroid Taketomborg
WIND 3
Speedroid Taketomborg
  • ATK:

  • 600

  • DEF:

  • 1200


If you control a WIND monster, you can Special Summon this card (from your hand). You can Tribute this card; Special Summon 1 "Speedroid" Tuner monster from your Deck, also you cannot Special Summon monsters for the rest of this turn, except WIND monsters. You can only Special Summon "Speedroid Taketomborg(s)" once per turn.


SR Rarity
1 cardSpeedroid Terrortop
SR Rarity
1 cardSpeedroid Terrortop
Speedroid Terrortop
WIND 3
Speedroid Terrortop
  • ATK:

  • 1200

  • DEF:

  • 600


If you control no monsters, you can Special Summon this card (from your hand). When this card is Normal or Special Summoned: You can add 1 "Speedroid" monster from your Deck to your hand, except "Speedroid Terrortop". You can only use this effect of "Speedroid Terrortop" once per turn.


N Rarity
1 cardSubmareed Tour Ride
N Rarity
1 cardSubmareed Tour Ride
Submareed Tour Ride
WATER 6
Submareed Tour Ride
  • ATK:

  • 2200

  • DEF:

  • 0


The first Normal Monster you control that would be destroyed by battle or card effect each turn, is not destroyed. If you control a Normal Monster: You can Special Summon this card from your hand. You can only use this effect of "Submareed Tour Ride" once per turn.


UR Rarity
1 cardUltimate Conductor Tyranno
UR Rarity
1 cardUltimate Conductor Tyranno
Ultimate Conductor Tyranno
LIGHT 10
Ultimate Conductor Tyranno
  • ATK:

  • 3500

  • DEF:

  • 3200


Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 2 Dinosaur-Type monsters from your Graveyard. Once per turn, during either player's Main Phase: You can destroy 1 monster in your hand or field, and if you do, change all face-up monsters your opponent controls to face-down Defense Position. This card can attack all monsters your opponent controls, once each. At the start of the Damage Step, if this card attacks a Defense Position monster: You can inflict 1000 damage to your opponent, and if you do, send that Defense Position monster to the Graveyard.


SR Rarity
1 cardUndaunted Bumpkin Beast
SR Rarity
1 cardUndaunted Bumpkin Beast
Undaunted Bumpkin Beast
FIRE 2
Undaunted Bumpkin Beast
  • ATK:

  • 900

  • DEF:

  • 2000


During the Main Phase, if your opponent Special Summoned 3 or more monsters this turn (Quick Effect): You can Special Summon this card from your hand or GY. You can only use this effect of "Undaunted Bumpkin Beast" once per turn. While you control no other monsters, this Attack Position card cannot be destroyed by battle.


R Rarity
1 cardVision HERO Gravito
R Rarity
1 cardVision HERO Gravito
Vision HERO Gravito
DARK 4
Vision HERO Gravito
  • ATK:

  • 500

  • DEF:

  • 2000


If this card is Normal or Special Summoned: You can target 1 of your banished "HERO" monsters; add it to your hand. You can Tribute this card, then target 2 "Vision HERO" Monster Cards in your Spell & Trap Zone; Special Summon them. You can only use each effect of "Vision HERO Gravito" once per turn.


N Rarity
1 cardGil Garth
N Rarity
1 cardGil Garth
Gil Garth
DARK 4
Gil Garth
  • ATK:

  • 1800

  • DEF:

  • 1200


This steel-armored terror machine ruthlessly strikes down enemies with its giant katana.


N Rarity
1 cardLabyrinth Wall
N Rarity
1 cardLabyrinth Wall
Labyrinth Wall
EARTH 5
Labyrinth Wall
  • ATK:

  • 0

  • DEF:

  • 3000


These walls form a labyrinth with no exit for enemies.


N Rarity
1 cardNemuriko
N Rarity
1 cardNemuriko
Nemuriko
DARK 3
Nemuriko
  • ATK:

  • 800

  • DEF:

  • 700


A child-like creature that controls a sleep fiend to beckon enemies into eternal slumber.


R Rarity
1 cardOdd-Eyes Persona Dragon
R Rarity
1 cardOdd-Eyes Persona Dragon
Odd-Eyes Persona Dragon
DARK 51
Odd-Eyes Persona Dragon
  • ATK:

  • 1200

  • DEF:

  • 2400


[ Pendulum Effect ] Once per turn, during the End Phase, if your opponent activated a card or effect this turn that targeted 1 "Odd-Eyes" Pendulum Monster you controlled (and no other cards) while this card was in your Pendulum Zone: Special Summon this card, and if you do, place 1 face-up "Odd-Eyes" Pendulum Monster from your Extra Deck in your Pendulum Zone, except "Odd-Eyes Persona Dragon". [ Monster Effect ] Once per turn (Quick Effect): You can target 1 face-up monster on the field that was Special Summoned from the Extra Deck; it has its effects negated, until the end of this turn.


N Rarity
1 cardPerformapal Fire Mufflerlion
N Rarity
1 cardPerformapal Fire Mufflerlion
Performapal Fire Mufflerlion
FIRE 35
Performapal Fire Mufflerlion
  • ATK:

  • 800

  • DEF:

  • 800


[ Pendulum Effect ] When a Pendulum Monster you control is destroyed by battle: You can Special Summon this card from your Pendulum Zone. [ Monster Effect ] Once per turn, if a Pendulum Monster you control destroys an opponent's monster by battle, after damage calculation: You can make that monster you control gain 200 ATK until the end of the Battle Phase, and if you do, it can make a second attack in a row.


N Rarity
1 cardPerformapal Odd-Eyes Seer
N Rarity
1 cardPerformapal Odd-Eyes Seer
Performapal Odd-Eyes Seer
DARK 61
Performapal Odd-Eyes Seer
  • ATK:

  • 100

  • DEF:

  • 1800


[ Pendulum Effect ] You can target 1 "Performapal" or "Odd-Eyes" card in your GY; add it to your hand, then destroy this card. You can only use this effect of "Performapal Odd-Eyes Seer" once per turn. [ Monster Effect ] During your Main Phase, if you control this Pendulum Summoned card: You can activate the following effect, based on its battle position; ● Attack Position: You can banish this card, then target 1 "Performapal" or "Odd-Eyes" monster in your GY; Special Summon it. ● Defense Position: Take 1 "Performapal" or "Odd-Eyes" Pendulum Monster from your Deck, and either add it to your face-up Extra Deck or send it to the GY. You can only use this effect of "Performapal Odd-Eyes Seer" once per turn.


R Rarity
1 cardFire Opal Head
R Rarity
1 cardFire Opal Head
Fire Opal Head
FIRE 6
Fire Opal Head
  • ATK:

  • 2500

  • DEF:

  • 1000


''This dinosaur pack leader with a burning head of stone is named after his finishing move.''


N Rarity
1 cardGhost Beef
N Rarity
1 cardGhost Beef
Ghost Beef
DARK 74
Ghost Beef
  • ATK:

  • 2000

  • DEF:

  • 1000


[ Pendulum Effect ] Once per turn: You can roll a six-sided die. Until the end of this turn, increase this card's Pendulum Scale by that number (max. 10). [ Monster Effect ] ''The Ghost of Christmas Dinner.''


R Rarity
1 cardSpeedroid Tri-Eyed Dice
R Rarity
1 cardSpeedroid Tri-Eyed Dice
Speedroid Tri-Eyed Dice
WIND 3
Speedroid Tri-Eyed Dice
  • ATK:

  • 300

  • DEF:

  • 1500


During your opponent's turn: You can banish this card from your Graveyard; negate the next attack this turn from a monster your opponent controls (this is a Quick Effect).


R Rarity
3 cardThe Fabled Abanc
R Rarity
3 cardThe Fabled Abanc
The Fabled Abanc
LIGHT 2
The Fabled Abanc
  • ATK:

  • 1000

  • DEF:

  • 600


If this card is in your GY: You can discard 1 "Fabled" monster, and if you do, Special Summon this card, but banish it when it leaves the field. You can only use this effect of "The Fabled Abanc" once per turn.


R Rarity
1 cardBattle of Sleeping Spirits
R Rarity
1 cardBattle of Sleeping Spirits
Battle of Sleeping Spirits
Spell Quick
Battle of Sleeping Spirits

    Each player can Special Summon 1 monster from their GY that was destroyed by battle this turn, in Attack Position, and if you Special Summoned "Elemental HERO Neos" by this effect, if it battles your opponent's monster this turn, its ATK becomes doubled during the Damage Step only. You can only activate 1 "Battle of Sleeping Spirits" per turn.


    R Rarity
    1 cardDragon Nails
    R Rarity
    1 cardDragon Nails
    Dragon Nails
    Spell Equip
    Dragon Nails

      Equip only to a DARK monster. It gains 600 ATK, also it cannot be destroyed by your opponent's card effects. If this card is sent to the GY because the equipped monster was destroyed by battle and sent to the GY: You can Special Summon that monster, and if you do, equip this card to it, but banish this card when it leaves the field. You can only use this effect of "Dragon Nails" once per turn.


      N Rarity
      1 cardFlawless Perfection of the Tenyi
      N Rarity
      1 cardFlawless Perfection of the Tenyi
      Flawless Perfection of the Tenyi
      Spell Field
      Flawless Perfection of the Tenyi

        All non-Effect Monsters on the field are unaffected by monster effects. Once per turn, if your opponent Special Summons an Effect Monster(s), while you control a face-down monster or non-Effect Monster (except during the Damage Step): You can draw 2 cards.


        R Rarity
        1 cardFusion Sword Murasame Blade
        R Rarity
        1 cardFusion Sword Murasame Blade
        Fusion Sword Murasame Blade
        Spell Equip
        Fusion Sword Murasame Blade

          Equip only to a Warrior-Type monster. It gains 800 ATK. While equipped to a monster, this card cannot be destroyed by card effects.


          N Rarity
          1 cardGravity Lash
          N Rarity
          1 cardGravity Lash
          Gravity Lash
          Spell Quick
          Gravity Lash

            Target 1 face-up monster on the field; it loses ATK equal to its DEF until the end of this turn.


            R Rarity
            1 cardLevel Lifter
            R Rarity
            1 cardLevel Lifter
            Level Lifter
            Spell Normal
            Level Lifter

              Send 1 monster from your hand to the Graveyard, then target up to 2 face-up monsters you control; until the end of this turn, their Levels become the original Level of the monster sent to the Graveyard to activate this card.


              SR Rarity
              1 cardLiving Fossil
              SR Rarity
              1 cardLiving Fossil
              Living Fossil
              Spell Equip
              Living Fossil

                Activate this card by targeting 1 Level 4 or lower monster in your GY; Special Summon it and equip it with this card, but banish it when it leaves the field (even if this card has left the field). When this card leaves the field, banish the equipped monster. The equipped monster loses 1000 ATK/DEF, also its effects are negated. You can only activate 1 "Living Fossil" per turn.


                N Rarity
                1 cardScroll of Bewitchment
                N Rarity
                1 cardScroll of Bewitchment
                Scroll of Bewitchment
                Spell Equip
                Scroll of Bewitchment

                  Select 1 Attribute. Change the Attribute of the equipped monster to the one you select.


                  SR Rarity
                  1 cardTool Box
                  SR Rarity
                  1 cardTool Box
                  Tool Box
                  Spell Continuous
                  Tool Box

                    If you control a monster: You can reveal 2 Equip Spells from your Deck with different names, your opponent randomly picks 1 for you to add to your hand, also place the remaining card on the bottom of your Deck. You can only use this effect of "Tool Box" once per turn.


                    SR Rarity
                    1 cardCall of the Haunted
                    SR Rarity
                    1 cardCall of the Haunted
                    Call of the Haunted
                    Trap Continuous
                    Call of the Haunted

                      Activate this card by targeting 1 monster in your GY; Special Summon that target in Attack Position. When this card leaves the field, destroy that monster. When that monster is destroyed, destroy this card.


                      R Rarity
                      1 cardJudgment of Anubis
                      R Rarity
                      1 cardJudgment of Anubis
                      Judgment of Anubis
                      Trap Counter
                      Judgment of Anubis

                        When your opponent activates a Spell Card that would destroy a Spell/Trap Card(s) on the field: Discard 1 card; negate the activation, and if you do, destroy it, then you can destroy 1 face-up monster your opponent controls, and if you do that, inflict damage to your opponent equal to the destroyed monster's ATK on the field.


                        R Rarity
                        1 cardRising Energy
                        R Rarity
                        1 cardRising Energy
                        Rising Energy
                        Trap Normal
                        Rising Energy

                          Discard 1 card, then target 1 face-up monster on the field; that target gains 1500 ATK until the End Phase.


                          N Rarity
                          1 cardCrusadia Regulex
                          N Rarity
                          1 cardCrusadia Regulex
                          Crusadia Regulex
                          LIGHT
                          Crusadia Regulex
                          • ATK:

                          • 1000

                          • LINK-2

                          Link Arrow:

                          Top

                          Bottom


                          2 Effect Monsters, including a "Crusadia" monster Gains ATK equal to the combined original ATK of all monsters this card points to. Monsters this card points to cannot attack. If an Effect Monster(s) is Special Summoned to a zone(s) this card points to (except during the Damage Step): You can add 1 "Crusadia" Spell/Trap from your Deck to your hand. You can only use this effect of "Crusadia Regulex" once per turn.


                          SR Rarity
                          1 cardGaia Saber, the Lightning Shadow
                          SR Rarity
                          1 cardGaia Saber, the Lightning Shadow
                          Gaia Saber, the Lightning Shadow
                          EARTH
                          Gaia Saber, the Lightning Shadow
                          • ATK:

                          • 2600

                          • LINK-3

                          Link Arrow:

                          Left

                          Right

                          Bottom


                          2+ monsters


                          R Rarity
                          1 cardSteel Star Regulator
                          R Rarity
                          1 cardSteel Star Regulator
                          Steel Star Regulator
                          LIGHT
                          Steel Star Regulator
                          • ATK:

                          • 1000

                          • LINK-3

                          Link Arrow:

                          Top-Left

                          Bottom-Left

                          Bottom-Right


                          3 non-Link Monsters Gains ATK equal to the combined original Levels/Ranks of monsters used for its Link Summon x 100. You can target 1 non-Link Monster your opponent controls with ATK less than or equal to this card; destroy it, then if this card was Link Summoned using an Xyz Monster as material, inflict damage to your opponent equal to half the destroyed monster's original ATK. You can only use this effect of "Steel Star Regulator" once per turn.


                          SR Rarity
                          1 cardFabled Andwraith
                          SR Rarity
                          1 cardFabled Andwraith
                          Fabled Andwraith
                          LIGHT 6
                          Fabled Andwraith
                          • ATK:

                          • 2400

                          • DEF:

                          • 1900


                          1 "Fabled" Tuner + 1+ non-Tuner monsters If this card is Special Summoned: Your opponent can discard 1 card to negate this effect, otherwise you can draw 2 cards, then discard 1 card. If a monster(s) is sent from your opponent's hand to the GY (except during the Damage Step): You can target 1 of those monsters; Special Summon it to your field, but negate its effects. You can only use each effect of "Fabled Andwraith" once per turn.


                          UR Rarity
                          1 cardHi-Speedroid Chanbara
                          UR Rarity
                          1 cardHi-Speedroid Chanbara
                          Hi-Speedroid Chanbara
                          WIND 5
                          Hi-Speedroid Chanbara
                          • ATK:

                          • 2000

                          • DEF:

                          • 1000


                          1 Tuner + 1+ non-Tuner monsters This card can make a second attack during each Battle Phase. At the start of the Damage Step, if this card battles: It gains 200 ATK. If this card is sent to the GY: You can target 1 of your banished "Speedroid" cards; add it to your hand. You can only Special Summon "Hi-Speedroid Chanbara(s)" once per turn.


                          R Rarity
                          1 cardHyper Psychic Riser
                          R Rarity
                          1 cardHyper Psychic Riser
                          Hyper Psychic Riser
                          EARTH 6
                          Hyper Psychic Riser
                          • ATK:

                          • 2000

                          • DEF:

                          • 600


                          1 Tuner + 1+ non-Tuner monsters Monsters with less ATK than this card cannot attack, also neither player can activate the effects of face-up monsters on the field with more ATK than this card. If this card in your possession is destroyed by your opponent's card and sent to your GY: You can target 1 Tuner and 1 non-Tuner monster in your GY with the same Type and Attribute as each other; add them to your hand. You can only use this effect of "Hyper Psychic Riser" once per turn.


                          SR Rarity
                          1 cardInfernity Doom Archfiend
                          SR Rarity
                          1 cardInfernity Doom Archfiend
                          Infernity Doom Archfiend
                          DARK 6
                          Infernity Doom Archfiend
                          • ATK:

                          • 2200

                          • DEF:

                          • 1600


                          1 Tuner + 1+ non-Tuner monsters Once per turn: You can target 1 face-up card on the field; negate its effects (until the end of this turn), then if you have no cards in your hand, you can destroy it. While you have no cards in your hand, if this card battles an opponent's monster, any battle damage this card inflicts to your opponent is doubled. A DARK Synchro Monster that was Summoned using this card as material can make up to 2 attacks on monsters during each Battle Phase.


                          UR Rarity
                          1 cardStellar Wind Wolfrayet
                          UR Rarity
                          1 cardStellar Wind Wolfrayet
                          Stellar Wind Wolfrayet
                          WIND 9
                          Stellar Wind Wolfrayet
                          • ATK:

                          • 2500

                          • DEF:

                          • 0


                          1 Tuner + 1+ non-Tuner monsters You can only control 1 "Stellar Wind Wolfrayet". Gains 300 ATK each time another monster's effect is activated, while the ATK of this card is less than 4000. Once per turn, if this card's ATK is 4000 or higher (Quick Effect): You can shuffle both this card and all monsters your opponent controls into the Deck.


                          SR Rarity
                          1 cardDesert Locusts
                          SR Rarity
                          1 cardDesert Locusts
                          Desert Locusts
                          EARTH 6
                          Desert Locusts
                          • ATK:

                          • 1500

                          • DEF:

                          • 2400


                          1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: The turn player discards 1 card. You can only use this effect of "Desert Locusts" once per turn. Once per Chain, during your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon using this card you control.


                          SR Rarity
                          1 cardKing of the Feral Imps
                          SR Rarity
                          1 cardKing of the Feral Imps
                          King of the Feral Imps
                          DARK
                          King of the Feral Imps
                          • ATK:

                          • 2300

                          • DEF:

                          • 2000


                          2 Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card; add 1 Reptile-Type monster from your Deck to your hand.


                          SR Rarity
                          1 cardMateriactor Gigaboros
                          SR Rarity
                          1 cardMateriactor Gigaboros
                          Materiactor Gigaboros
                          DARK
                          Materiactor Gigaboros
                          • ATK:

                          • 500

                          • DEF:

                          • 500


                          2+ Level 3 monsters Gains 500 ATK/DEF for each card in your hand. You can only use each of the following effects of "Materiactor Gigaboros" once per turn. You can detach 1 material from this card; attach 1 "Materiactor" monster from your Deck to this card as material. During your opponent's Main or Battle Phase (Quick Effect): You can add 1 card attached to this card to the hand.


                          SR Rarity
                          1 cardNumber 71: Rebarian Shark
                          SR Rarity
                          1 cardNumber 71: Rebarian Shark
                          Number 71: Rebarian Shark
                          WATER
                          Number 71: Rebarian Shark
                          • ATK:

                          • 0

                          • DEF:

                          • 2000


                          2 Level 3 monsters Once per turn, if this card has material: You can target 1 "Number" Xyz Monster in your GY, except "Number 71: Rebarian Shark"; Special Summon it, and if you do, attach 1 material from this card to it. If this card is sent to the GY: You can choose 1 "Rank-Up-Magic" Spell from your Deck and place it on top of your Deck.


                          SR Rarity
                          1 cardNumber 79: Battlin' Boxer Nova Kaiser
                          SR Rarity
                          1 cardNumber 79: Battlin' Boxer Nova Kaiser
                          Number 79: Battlin' Boxer Nova Kaiser
                          FIRE
                          Number 79: Battlin' Boxer Nova Kaiser
                          • ATK:

                          • 2300

                          • DEF:

                          • 1600


                          2 Level 4 monsters Once per turn: You can attach 1 "Battlin' Boxer" monster from your hand or Graveyard to this card as an Xyz Material. This card gains 100 ATK for each Xyz Material attached to it. When this card you control is destroyed by your opponent's card (by battle or card effect) and sent to your Graveyard: You can target Level 4 or lower "Battlin' Boxer" monsters in your Graveyard, up to the number of Xyz Materials this card had on the field; Special Summon those targets.


                          N Rarity
                          1 cardNumber 96: Dark Mist
                          N Rarity
                          1 cardNumber 96: Dark Mist
                          Number 96: Dark Mist
                          DARK
                          Number 96: Dark Mist
                          • ATK:

                          • 100

                          • DEF:

                          • 1000


                          3 Level 2 monsters Once per battle, during either player's turn, when an attack is declared involving this card and an opponent's monster: You can detach 1 Xyz Material from this card; halve the ATK of the opponent's monster, and if you do, this card gains that same amount of ATK.


                          R Rarity
                          1 cardOdd-Eyes Rebellion Dragon
                          R Rarity
                          1 cardOdd-Eyes Rebellion Dragon
                          Odd-Eyes Rebellion Dragon
                          DARK4
                          Odd-Eyes Rebellion Dragon
                          • ATK:

                          • 3000

                          • DEF:

                          • 2500


                          [ Pendulum Effect ] Once per turn, if you have no cards in your other Pendulum Zone: You can place 1 Pendulum Monster from your Deck in your Pendulum Zone. [ Monster Effect ] 2 Level 7 Dragon monsters If you can Pendulum Summon Level 7, you can Pendulum Summon this face-up card in your Extra Deck. If this card is Xyz Summoned by using an Xyz Monster as material: Destroy as many Level 7 or lower monsters your opponent controls as possible, and if you do, inflict 1000 damage to your opponent for each card destroyed, also this card can make 3 attacks during each Battle Phase this turn. If this card in the Monster Zone is destroyed by battle or card effect: You can destroy as many cards in your Pendulum Zones as possible (min. 1), and if you do, place this card in your Pendulum Zone.









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