WIND
4Ranryu
ATK:
1500
DEF:
200
View:
4153
You can only control 1 "Ranryu". If you control a Spellcaster monster, you can Special Summon this card (from your hand). If this card is destroyed by battle or card effect and sent to the GY: You can target 1 monster with 1500 ATK/200 DEF in your GY, except "Ranryu"; Special Summon it.
Ranryu — Power Evaluation
Final Score: 56 ± 6 · Confidence: Medium
- Intrinsic: 58 · Deck: 56 · Meta: provisional
- Primary role: Material body · Secondary: Extender, Recovery/Recursion
Why it scores here
Ranryu is a support piece designed for Familiar-Possessed and Charmer decks that require searchable Spellcaster bodies. The card's special summon is free when a Spellcaster is on board, and its GY effect provides delayed recursion of similar-stat monsters. However, it has zero opponent interaction and does not drive combo lines in the recorded evidence. The 1500 ATK earns no points; accessibility within its home archetypes and material utility are the driving factors.
Axis scores
| Axis | Score | Evidence |
|---|---|---|
| Accessibility | 70 | Requires controlling a Spellcaster to summon from hand, but Familiar-Possessed (30.2%) and Charmer (30.8%) decks reliably run multiple Spellcasters, making activation consistent in these homes (verified). |
| Combo & Conversion | 45 | Zero combo appearances despite 169 decks; text shows special summon provides one body with delayed GY recursion of 1500/200 monsters—a support piece, not a combo engine (observed). |
| Resource Economy | 55 | Special summon from hand is free when Spellcaster is active; GY effect revives another monster, yielding roughly even card advantage with delayed recovery (inferred). |
| Effect & Interaction | 5 | Card has zero negation, removal, or opponent interaction—purely archetype support with no disruption (verified). |
| Material Utility | 65 | Level 4 WIND Dragon with 1500 ATK is usable material even when effect-negated; serves as searchable body in Familiar-Possessed and Charmer decks (observed). |
| Resilience & Flexibility | 40 | Once on board, destruction triggers GY revival limited to 1500/200 stat targets; control limit prevents swarming and effect is delayed rather than immediate (inferred). |
| Deck-Building Efficiency | 60 | Average 1.37 copies per deck (max 3) and presence in 30 archetypes, but 61% concentration in Familiar-Possessed/Charmer indicates archetype-dependent inclusion (observed). |
Calculation
Weight profile: 0.7*Material body + 0.3*Recovery/Recursion (multi-role blend). Intrinsic ≈ 58, Deck ≈ 56, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck
Strengths
- Searchable Level 4 Spellcaster body in Familiar-Possessed (30.2%) and Charmer (30.8%) decks
- Free special summon when a Spellcaster is on board
- GY recursion effect provides delayed recovery of similar-stat bodies
- Used in 30 distinct archetypes, confirming cross-home utility
Weaknesses
- Requires Spellcaster on board before it can activate—non-functional in isolation
- 1500 ATK/200 DEF stats provide no board pressure or power contribution
- Control limit prevents multiple copies on field simultaneously
- GY effect is delayed and targets only 1500/200 DEF monsters (highly specific stat line)
- Zero opponent interaction; purely utility-oriented with no disruption or removal
Best use
Searchable Spellcaster body and delayed recovery source in archetype-specific decks. Decks: Familiar-Possessed (30.2% of sample), Charmer (30.8% of sample), Magistus, Dark Magician.
Evidence & gaps
- Verified: Card text: control limit, special summon when controlling a Spellcaster, GY revival of 1500 ATK/200 DEF monsters; Appears in 169 total decks with top homes in Familiar-Possessed (51) and Charmer (52 combined); Top partners are Familiar-Possessed support (Jigabyte 89.3%, Awakening 85.2%) and Charmer support (Spirit Charmers 84.6%); Copy distribution: 1.37 average (range 1–3)
- Observed: 83.4% of sample decks use gameplay type 7 (labeling unknown; possibly MasterDuel or variant format); Familiar-Possessed and Charmer account for 61% of the 169-deck sample; Zero appearances in any recorded combo lines despite strong deck presence; Lower adoption in non-Spellcaster homes (Utopia 4.7%, others ≤3%)
- Inferred: Primary role is Material body based on usage pattern in Familiar-Possessed (which uses possession mechanics and material sacrifice); Accessibility is high in Spellcaster-focused decks due to abundant Spellcaster support in these archetypes; Secondary role is Extender/Recovery based on GY revival mechanism; Generic utility is moderate (30 archetypes) but geographically concentrated (61% in two homes); Stat line 1500 ATK/200 DEF is intentionally matched to support cards or other targets in Familiar-Possessed and Charmer
- Data gaps: No combos supplied—cannot confirm card role as starter, enabler, or payoff in any recorded deck lines; combo conversion is text-only inference No guides supplied—no human-authored strategy or synergy guidance No banlist token—assumed 3 copies (unlimited) across all listed formats No usage statistics (StatisticsCard rows)—archetype inclusion percentages based solely on 169-deck sample Gameplay type 7 unlabeled—cannot determine if sample is MasterDuel, OCG-specific format, or another variant No cross-reference on other 1500/200 monsters in Familiar-Possessed/Charmer (affects GY effect utility assessment)






