Other Deck Breakdown

Cards Usage Statistic

Main Deck

SR rarity
Limited to 2 copies
Kiteroid
SR rarity
Limited to 2 copies
Kiteroid
SR rarity
Limited to 2 copies
Kiteroid
WIND 1
Kiteroid
  • ATK:

  • 200

  • DEF:

  • 400


During damage calculation, if your opponent's monster attacks directly (Quick Effect): You can discard this card; you take no battle damage from that battle. During damage calculation, if your opponent's monster attacks directly (Quick Effect): You can banish this card from your Graveyard; you take no battle damage from that battle.

UR rarity
Lava Golem
UR rarity
Lava Golem
UR rarity
Lava Golem
FIRE 8
Lava Golem
  • ATK:

  • 3000

  • DEF:

  • 2500


Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) to your opponent's field by Tributing 2 monsters they control. You cannot Normal Summon/Set the turn you Special Summon this card. Once per turn, during your Standby Phase: Take 1000 damage.

SR rarity
Limited to 2 copies
Hey, Trunade!
SR rarity
Limited to 2 copies
Hey, Trunade!
SR rarity
Limited to 2 copies
Hey, Trunade!
Spell Normal
Hey, Trunade!

    Return all Set Spells and Traps on the field to the hand.

    SR rarity
    Spiritualism
    SR rarity
    Spiritualism
    SR rarity
    Spiritualism
    Spell Normal
    Spiritualism

      Return 1 Spell/Trap Card your opponent controls to the hand. This card's activation and effect cannot be negated.

      Extra Deck

      SR rarity
      Knightmare Phoenix
      SR rarity
      Knightmare Phoenix
      SR rarity
      Knightmare Phoenix
      FIRE
      Knightmare Phoenix
      • ATK:

      • 1900

      • LINK-2

      Link Arrow:

      Top

      Right


      2 monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 Spell/Trap your opponent controls; destroy it, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Phoenix" once per turn. Co-linked monsters you control cannot be destroyed by battle.

      UR rarity
      Number 101: Silent Honor ARK
      UR rarity
      Number 101: Silent Honor ARK
      UR rarity
      Number 101: Silent Honor ARK
      WATER
      Number 101: Silent Honor ARK
      • ATK:

      • 2100

      • DEF:

      • 1000


      2 Level 4 monsters You can detach 2 materials from this card, then target 1 Special Summoned monster your opponent controls in face-up Attack Position; attach it to this card as material. You can only use this effect of "Number 101: Silent Honor ARK" once per turn. If this face-up card on the field would be destroyed by battle or card effect, you can detach 1 material from this card instead.

      UR rarity
      Ultimate Leo Utopia Ray
      UR rarity
      Ultimate Leo Utopia Ray
      UR rarity
      Ultimate Leo Utopia Ray
      LIGHT
      Ultimate Leo Utopia Ray
      • ATK:

      • 2500

      • DEF:

      • 2000


      3 Level 5 monsters (This card is always treated as "Number C39: Utopia Ray".) Once per turn: You can detach 1 material from this card; equip 1 "ZW -" monster from your Deck or Extra Deck to this card as if it were equipped by that monster's effect. This effect's activation and effect cannot be negated. Once per turn, while this card is equipped with a "ZW -" Monster Card (Quick Effect): You can target 1 Effect Monster your opponent controls; negate its effects, and if you do, halve its ATK.

      UR rarity
      ZW - Leo Arms
      UR rarity
      ZW - Leo Arms
      UR rarity
      ZW - Leo Arms
      LIGHT
      ZW - Leo Arms
      • ATK:

      • 3000

      • DEF:

      • 1200


      2 Level 5 monsters This card cannot attack your opponent directly. Once per turn: You can detach 1 Xyz Material from this card; add 1 "ZW -" monster from your Deck to your hand. You can target 1 "Utopia" monster you control; equip this monster on the field to that target. It gains 3000 ATK. During your Battle Phase, if a monster attacked this turn while equipped with this card: You can send this Equip Card to the Graveyard; the monster that was equipped with this card can make a second attack, on an opponent's monster, during this Battle Phase.

      Popular Skills

      Barian Battlemorph! The Power That Guides the World: 60%
      Joan's Guidance: 20%
      Rescue Rabbit Call: 20%
      Rescue Rabbit Call

      Need 9 UR

      UR rarity
      Rescue Rabbit
      UR rarity
      Rescue Rabbit
      UR rarity
      Reprodocus
      UR rarity
      Gamma the Magnet Warrior
      UR rarity
      Gamma the Magnet Warrior
      UR rarity
      Gamma the Magnet Warrior
      UR rarity
      Adamancipator Researcher
      UR rarity
      Gallant Granite
      UR rarity
      Ghostrick Angel of Mischief

      Main: 20 Extra: 9

      N rarity
      Adamancipator Crystal - Dragite
      N rarity
      Adamancipator Crystal - Dragite
      N rarity
      Adamancipator Crystal - Dragite
      WATER 4
      Adamancipator Crystal - Dragite
      • ATK:

      • 0

      • DEF:

      • 2200


      If this card is Special Summoned by the effect of an "Adamancipator" card: You can draw 1 card. If this card is in your GY: You can target 1 WATER Synchro Monster you control or in your GY; return it to the Extra Deck, and if you do, place this card on top of the Deck. You can only use each effect of "Adamancipator Crystal - Dragite" once per turn.


      N rarity
      Adamancipator Crystal - Dragite
      N rarity
      Adamancipator Crystal - Dragite
      N rarity
      Adamancipator Crystal - Dragite
      WATER 4
      Adamancipator Crystal - Dragite
      • ATK:

      • 0

      • DEF:

      • 2200


      If this card is Special Summoned by the effect of an "Adamancipator" card: You can draw 1 card. If this card is in your GY: You can target 1 WATER Synchro Monster you control or in your GY; return it to the Extra Deck, and if you do, place this card on top of the Deck. You can only use each effect of "Adamancipator Crystal - Dragite" once per turn.


      SR rarity
      Block Dragon
      SR rarity
      Block Dragon
      SR rarity
      Block Dragon
      EARTH 8
      Block Dragon
      • ATK:

      • 2500

      • DEF:

      • 3000


      Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand or GY) by banishing 3 EARTH monsters from your hand and/or GY. Rock monsters you control cannot be destroyed, except by battle. If this card is sent from the field to the GY: You can add up to 3 Rock monsters from your Deck to your hand, whose total Levels equal 8. You can only use this effect of "Block Dragon" once per turn.


      UR rarity
      Rescue Rabbit
      UR rarity
      Rescue Rabbit
      UR rarity
      Rescue Rabbit
      EARTH 4
      Rescue Rabbit
      • ATK:

      • 300

      • DEF:

      • 100


      Cannot be Special Summoned from the Deck. You can banish this face-up card you control; Special Summon 2 Level 4 or lower Normal Monsters with the same name from your Deck, but destroy them during the End Phase. You can only use this effect of "Rescue Rabbit" once per turn.


      UR rarity
      Rescue Rabbit
      UR rarity
      Rescue Rabbit
      UR rarity
      Rescue Rabbit
      EARTH 4
      Rescue Rabbit
      • ATK:

      • 300

      • DEF:

      • 100


      Cannot be Special Summoned from the Deck. You can banish this face-up card you control; Special Summon 2 Level 4 or lower Normal Monsters with the same name from your Deck, but destroy them during the End Phase. You can only use this effect of "Rescue Rabbit" once per turn.


      R rarity
      Barrel Rock
      R rarity
      Barrel Rock
      R rarity
      Barrel Rock
      EARTH 4
      Barrel Rock
      • ATK:

      • 1000

      • DEF:

      • 1300


      ''Shouldering a pair of machine guns, this monster is unstoppable.''


      R rarity
      Barrel Rock
      R rarity
      Barrel Rock
      R rarity
      Barrel Rock
      EARTH 4
      Barrel Rock
      • ATK:

      • 1000

      • DEF:

      • 1300


      ''Shouldering a pair of machine guns, this monster is unstoppable.''


      R rarity
      Barrel Rock
      R rarity
      Barrel Rock
      R rarity
      Barrel Rock
      EARTH 4
      Barrel Rock
      • ATK:

      • 1000

      • DEF:

      • 1300


      ''Shouldering a pair of machine guns, this monster is unstoppable.''


      UR rarity
      Gamma the Magnet Warrior
      UR rarity
      Gamma the Magnet Warrior
      UR rarity
      Gamma the Magnet Warrior
      EARTH 4
      Gamma the Magnet Warrior
      • ATK:

      • 1500

      • DEF:

      • 1800


      Alpha, Beta, and Gamma meld as one to form a powerful monster.


      UR rarity
      Gamma the Magnet Warrior
      UR rarity
      Gamma the Magnet Warrior
      UR rarity
      Gamma the Magnet Warrior
      EARTH 4
      Gamma the Magnet Warrior
      • ATK:

      • 1500

      • DEF:

      • 1800


      Alpha, Beta, and Gamma meld as one to form a powerful monster.


      UR rarity
      Gamma the Magnet Warrior
      UR rarity
      Gamma the Magnet Warrior
      UR rarity
      Gamma the Magnet Warrior
      EARTH 4
      Gamma the Magnet Warrior
      • ATK:

      • 1500

      • DEF:

      • 1800


      Alpha, Beta, and Gamma meld as one to form a powerful monster.


      N rarity
      Haniwa
      N rarity
      Haniwa
      N rarity
      Haniwa
      EARTH 2
      Haniwa
      • ATK:

      • 500

      • DEF:

      • 500


      An earthen figure that protects the tomb of an ancient ruler.


      N rarity
      Haniwa
      N rarity
      Haniwa
      N rarity
      Haniwa
      EARTH 2
      Haniwa
      • ATK:

      • 500

      • DEF:

      • 500


      An earthen figure that protects the tomb of an ancient ruler.


      N rarity
      Haniwa
      N rarity
      Haniwa
      N rarity
      Haniwa
      EARTH 2
      Haniwa
      • ATK:

      • 500

      • DEF:

      • 500


      An earthen figure that protects the tomb of an ancient ruler.


      R rarity
      Adamancipator Analyzer
      R rarity
      Adamancipator Analyzer
      R rarity
      Adamancipator Analyzer
      EARTH 4
      Adamancipator Analyzer
      • ATK:

      • 1500

      • DEF:

      • 700


      If only your opponent controls a monster: You can Special Summon this card from your hand. During your Main Phase: You can excavate the top 5 cards of your Deck, and if you do, you can Special Summon 1 excavated Level 4 or lower non-Tuner Rock monster, also place the rest on the bottom of your Deck in any order. You can only use each effect of "Adamancipator Analyzer" once per turn.


      R rarity
      Adamancipator Analyzer
      R rarity
      Adamancipator Analyzer
      R rarity
      Adamancipator Analyzer
      EARTH 4
      Adamancipator Analyzer
      • ATK:

      • 1500

      • DEF:

      • 700


      If only your opponent controls a monster: You can Special Summon this card from your hand. During your Main Phase: You can excavate the top 5 cards of your Deck, and if you do, you can Special Summon 1 excavated Level 4 or lower non-Tuner Rock monster, also place the rest on the bottom of your Deck in any order. You can only use each effect of "Adamancipator Analyzer" once per turn.


      UR rarity
      Adamancipator Researcher
      UR rarity
      Adamancipator Researcher
      UR rarity
      Adamancipator Researcher
      EARTH 2
      Adamancipator Researcher
      • ATK:

      • 100

      • DEF:

      • 2100


      If you control a Rock monster, except "Adamancipator Researcher": You can Special Summon this card from your hand. During your Main Phase: You can excavate the top 5 cards of your Deck, and if you do, you can Special Summon 1 excavated Level 4 or lower non-Tuner Rock monster, also place the rest on the bottom of your Deck in any order. You can only use each effect of "Adamancipator Researcher" once per turn.


      SR rarity
      Adamancipator Seeker
      SR rarity
      Adamancipator Seeker
      SR rarity
      Adamancipator Seeker
      EARTH 2
      Adamancipator Seeker
      • ATK:

      • 1200

      • DEF:

      • 1000


      If you control an "Adamancipator" monster, except "Adamancipator Seeker": You can Special Summon this card from your hand. During your Main Phase: You can excavate the top 5 cards of your Deck, and if you do, you can Special Summon 1 excavated Level 4 or lower non-Tuner Rock monster, also place the rest on the bottom of your Deck in any order. You can only use each effect of "Adamancipator Seeker" once per turn.


      N rarity
      Lyrilusc - Bird Sanctuary
      N rarity
      Lyrilusc - Bird Sanctuary
      N rarity
      Lyrilusc - Bird Sanctuary
      Spell Continuous
      Lyrilusc - Bird Sanctuary

        You can target 2 Winged Beast Xyz Monsters you control; attach 1 of those monsters to the other as material. (Transfer its materials to that monster.) If you control an Xyz Monster with 3 or more materials: You can draw 1 card. You can only use each effect of "Lyrilusc - Bird Sanctuary" once per turn.


        R rarity
        Rank-Up-Magic Raid Force
        R rarity
        Rank-Up-Magic Raid Force
        R rarity
        Rank-Up-Magic Raid Force
        Spell Normal
        Rank-Up-Magic Raid Force

          Target 1 face-up Xyz Monster you control; Special Summon from your Extra Deck, 1 "Raidraptor" monster that is 1 Rank higher than that target, by using that target as the Xyz Material. (This Special Summon is treated as an Xyz Summon. Xyz Materials attached to that target also become Xyz Materials on the Summoned monster.) You can banish this card from your Graveyard and 1 "Raidraptor" card from your hand, then target 1 "Rank-Up-Magic" Spell Card in your Graveyard, except "Rank-Up-Magic Raid Force"; add it to your hand.


          UR rarity
          Reprodocus
          UR rarity
          Reprodocus
          UR rarity
          Reprodocus
          EARTH
          Reprodocus
          • ATK:

          • 800

          • LINK-2

          Link Arrow:

          Top

          Bottom


          2 monsters You can activate 1 of these effects. ● Declare 1 Monster Type; all face-up monsters this card points to become that Type until the end of this turn. ● Declare 1 Attribute; all face-up monsters this card points to become that Attribute until the end of this turn. You can only use this effect of "Reprodocus" once per turn.


          UR rarity
          Gallant Granite
          UR rarity
          Gallant Granite
          UR rarity
          Gallant Granite
          EARTH
          Gallant Granite
          • ATK:

          • 2300

          • DEF:

          • 1800


          2 Level 4 monsters You can detach 1 material from this card, then activate 1 of these effects; ● Add 1 Rock monster from your Deck to your hand. ● Special Summon 1 Rock monster from your hand in face-down Defense Position. You can only use this effect of "Gallant Granite" once per turn.


          UR rarity
          Ghostrick Angel of Mischief
          UR rarity
          Ghostrick Angel of Mischief
          UR rarity
          Ghostrick Angel of Mischief
          DARK
          Ghostrick Angel of Mischief
          • ATK:

          • 2000

          • DEF:

          • 2500


          2 Level 4 monsters You can also Xyz Summon this card by using a "Ghostrick" Xyz Monster you control as the Xyz Material, except "Ghostrick Angel of Mischief". (Xyz Materials attached to that monster also become Xyz Materials on this card.) When the number of Xyz Materials on this card becomes 10, you win the Duel. Once per turn: You can detach 1 Xyz Material from this card; add 1 "Ghostrick" Spell/Trap Card from your Deck to your hand. Once per turn: You can attach 1 "Ghostrick" card from your hand to this card as an Xyz Material.


          R rarity
          Ghostrick Socuteboss
          R rarity
          Ghostrick Socuteboss
          R rarity
          Ghostrick Socuteboss
          DARK
          Ghostrick Socuteboss
          • ATK:

          • 1400

          • DEF:

          • 1200


          2 Level 2 monsters While you control another "Ghostrick" monster, your opponent cannot target this card for attacks. Once per turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster on the field, with ATK less than or equal to the combined ATK of all "Ghostrick" monsters on the field; destroy it, and if you do, that Monster Card Zone cannot be used as long as you control a "Ghostrick" monster.


          R rarity
          Raidraptor - Blaze Falcon
          R rarity
          Raidraptor - Blaze Falcon
          R rarity
          Raidraptor - Blaze Falcon
          DARK
          Raidraptor - Blaze Falcon
          • ATK:

          • 1000

          • DEF:

          • 2000


          3 Level 5 Winged Beast-Type monsters This card can attack directly while it has Xyz Material. When this card inflicts battle damage to your opponent: You can target 1 monster your opponent controls; destroy it. Once per turn: You can detach 1 Xyz Material from this card; destroy as many Special Summoned monsters your opponent controls as possible, and if you do, inflict 500 damage to your opponent for each monster destroyed.


          N rarity
          Zoodiac Boarbow
          N rarity
          Zoodiac Boarbow
          N rarity
          Zoodiac Boarbow
          EARTH
          Zoodiac Boarbow
          • ATK:

          • -1

          • DEF:

          • -1


          5 Level 4 monsters Once per turn, you can also Xyz Summon "Zoodiac Boarbow" by using 1 "Zoodiac" monster you control with a different name as Xyz Material. (If you used an Xyz Monster, any Xyz Materials attached to it also become Xyz Materials on this card.) This card gains ATK and DEF equal to the ATK and DEF of all "Zoodiac" monsters attached to it as Materials. This card can attack your opponent directly. When this card inflicts battle damage to your opponent while it has 12 or more Xyz Materials: You can send as many cards as possible from your opponent's hand and field to the Graveyard, then change this card to Defense Position.


          SR rarity
          Zoodiac Chakanine
          SR rarity
          Zoodiac Chakanine
          SR rarity
          Zoodiac Chakanine
          EARTH
          Zoodiac Chakanine
          • ATK:

          • -1

          • DEF:

          • -1


          2 or more Level 4 monsters Once per turn, you can also Xyz Summon "Zoodiac Chakanine" by using 1 "Zoodiac" monster you control with a different name as Xyz Material. (If you used an Xyz Monster, any Xyz Materials attached to it also become Xyz Materials on this card.) This card gains ATK and DEF equal to the ATK and DEF of all "Zoodiac" monsters attached to it as Materials. Once per turn: You can detach 1 Xyz Material from this card, then target 1 "Zoodiac" monster in your Graveyard; Special Summon it, but for the rest of this turn, it has its effects negated, also it cannot be used as an Xyz Material for a Summon.


          SR rarity
          Zoodiac Drident
          SR rarity
          Zoodiac Drident
          SR rarity
          Zoodiac Drident
          EARTH
          Zoodiac Drident
          • ATK:

          • -1

          • DEF:

          • -1


          4 Level 4 monsters Once per turn, you can also Xyz Summon "Zoodiac Drident" by using 1 "Zoodiac" monster you control with a different name as Xyz Material. (If you used an Xyz Monster, any Xyz Materials attached to it also become Xyz Materials on this card.) This card gains ATK and DEF equal to the ATK and DEF of all "Zoodiac" monsters attached to it as Materials. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 face-up card on the field; destroy it.


          N rarity
          Zoodiac Tigermortar
          N rarity
          Zoodiac Tigermortar
          N rarity
          Zoodiac Tigermortar
          EARTH
          Zoodiac Tigermortar
          • ATK:

          • -1

          • DEF:

          • -1


          3 Level 4 monsters Once per turn, you can also Xyz Summon "Zoodiac Tigermortar" by using 1 "Zoodiac" monster you control with a different name as Xyz Material. (If you used an Xyz Monster, any Xyz Materials attached to it also become Xyz Materials on this card.) This card gains ATK and DEF equal to the ATK and DEF of all "Zoodiac" monsters attached to it as Materials. Once per turn: You can detach 1 Xyz Material from this card, then target 1 Xyz Monster you control and 1 "Zoodiac" monster in your Graveyard; attach that "Zoodiac" monster to that Xyz Monster as Xyz Material.


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