Other Deck Breakdown

Cards Usage Statistic

Main Deck

N Rarity
Aurora Paragon
N Rarity
Aurora Paragon
N Rarity
Aurora Paragon
LIGHT 4
Aurora Paragon
  • ATK:

  • 1500

  • DEF:

  • 1000


Neither player can Special Summon monsters. When another monster is Normal Summoned to either player's side of the field, destroy this card.

UR Rarity
Condemned Witch
UR Rarity
Condemned Witch
UR Rarity
Condemned Witch
DARK 4
Condemned Witch
  • ATK:

  • 100

  • DEF:

  • 2000


When this card is Normal Summoned: You can add 1 "Forbidden" Quick-Play Spell from your Deck to your hand. During your opponent's Main Phase (Quick Effect): You can Tribute this card; Special Summon 1 Level 4 Fairy monster from your Deck, except "Condemned Witch". You can only use each effect of "Condemned Witch" once per turn.

UR Rarity
Forbidden Droplet
UR Rarity
Forbidden Droplet
UR Rarity
Forbidden Droplet
Spell Quick
Forbidden Droplet

    Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.



    Tag(s):

    UR Rarity
    Forbidden Lance
    UR Rarity
    Forbidden Lance
    UR Rarity
    Forbidden Lance
    Spell Quick
    Forbidden Lance

      Target 1 face-up monster on the field; until the end of this turn, that target loses 800 ATK, but is unaffected by the effects of other Spells/Traps.

      N Rarity
      Power of the Guardians
      N Rarity
      Power of the Guardians
      N Rarity
      Power of the Guardians
      Spell Equip
      Power of the Guardians

        If an attack is declared involving the equipped monster: Place 1 Spell Counter on this card. The equipped monster gains 500 ATK/DEF for each Spell Counter on this card. If the equipped monster would be destroyed by battle or card effect, you can remove 1 Spell Counter from your field, instead.

        SR Rarity
        By Order of the Emperor
        SR Rarity
        By Order of the Emperor
        SR Rarity
        By Order of the Emperor
        Trap Continuous
        By Order of the Emperor

          When a monster effect is activated that activates when a monster is Normal Summoned: You can negate the activation, then the player whose effect activation was negated draws 1 card.

          UR Rarity
          Phantom Knights' Sword
          UR Rarity
          Phantom Knights' Sword
          UR Rarity
          Phantom Knights' Sword
          Trap Continuous
          Phantom Knights' Sword

            Activate this card by targeting 1 face-up monster on the field; it gains 800 ATK, also if that target would be destroyed by battle or card effect, you can destroy this card instead. When it leaves the field, destroy this card. You can banish this card from your GY, then target 1 "The Phantom Knights" monster in your GY; Special Summon it, but banish it when it leaves the field. You can only use this effect of "Phantom Knights' Sword" once per turn.

            UR Rarity
            Phantom Knights' Wing
            UR Rarity
            Phantom Knights' Wing
            UR Rarity
            Phantom Knights' Wing
            Trap Normal
            Phantom Knights' Wing

              Target 1 face-up monster on the field; it gains 500 ATK, also the first time that target would be destroyed by battle or card effect this turn, it is not destroyed. You can banish this card from your GY, then target 1 "The Phantom Knights" monster in your GY; Special Summon it, but banish it when it leaves the field. You can only use this effect of "Phantom Knights' Wing" once per turn.

              Extra Deck

              SR Rarity
              Knightmare Phoenix
              SR Rarity
              Knightmare Phoenix
              SR Rarity
              Knightmare Phoenix
              FIRE
              Knightmare Phoenix
              • ATK:

              • 1900

              • LINK-2

              Link Arrow:

              Top

              Right


              2 monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 Spell/Trap your opponent controls; destroy it, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Phoenix" once per turn. Co-linked monsters you control cannot be destroyed by battle.

              UR Rarity
              Knightmare Unicorn
              UR Rarity
              Knightmare Unicorn
              UR Rarity
              Knightmare Unicorn
              DARK
              Knightmare Unicorn
              • ATK:

              • 2200

              • LINK-3

              Link Arrow:

              Left

              Bottom

              Right


              2+ monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 card on the field; shuffle it into the Deck, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Unicorn" once per turn. While any co-linked "Knightmare" monsters are on the field, for your normal draw in your Draw Phase, draw 1 card for each different card name among those co-linked "Knightmare" monsters, instead of drawing just 1 card.

              UR Rarity
              Abyss Dweller
              UR Rarity
              Abyss Dweller
              UR Rarity
              Abyss Dweller
              WATER
              Abyss Dweller
              • ATK:

              • 1700

              • DEF:

              • 1400


              2 Level 4 monsters While this card has a material attached that was originally WATER, all WATER monsters you control gain 500 ATK. Once per turn (Quick Effect): You can detach 1 material from this card; your opponent cannot activate any card effects in their GY this turn.

               Rarity
              Cairngorgon, Antiluminescent Knight
               Rarity
              Cairngorgon, Antiluminescent Knight
               Rarity
              Cairngorgon, Antiluminescent Knight
              DARK
              Cairngorgon, Antiluminescent Knight
              • ATK:

              • 2450

              • DEF:

              • 1950


              2 Level 4 monsters During either player's turn, when another card or effect is activated that targets exactly 1 card on the field (and no other cards): You can detach 1 Xyz Material from this card, then target another card on the field that would be an appropriate target for that card/effect; that card/effect now targets the new target.

              UR Rarity
              Dark Rebellion Xyz Dragon
              UR Rarity
              Dark Rebellion Xyz Dragon
              UR Rarity
              Dark Rebellion Xyz Dragon
              DARK
              Dark Rebellion Xyz Dragon
              • ATK:

              • 2500

              • DEF:

              • 2000


              2 Level 4 monsters You can detach 2 materials from this card, then target 1 face-up monster your opponent controls; its ATK becomes half its current ATK, and if it does, this card gains that lost ATK.

              UR Rarity
              Number 39: Utopia
              UR Rarity
              Number 39: Utopia
              UR Rarity
              Number 39: Utopia
              LIGHT
              Number 39: Utopia
              • ATK:

              • 2500

              • DEF:

              • 2000


              2 Level 4 monsters When a monster declares an attack: You can detach 1 material from this card; negate the attack. If this card is targeted for an attack, while it has no material: Destroy this card.

              SR Rarity
              Number 70: Malevolent Sin
              SR Rarity
              Number 70: Malevolent Sin
              SR Rarity
              Number 70: Malevolent Sin
              DARK
              Number 70: Malevolent Sin
              • ATK:

              • 2400

              • DEF:

              • 1200


              2 Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card, then target 1 monster your opponent controls; banish it until your opponent's next Standby Phase. At the end of the Damage Step, if this card attacked: You can make this card gain 300 ATK, and if you do, increase its Rank by 3.

              SR Rarity
              Number S39: Utopia the Lightning
              SR Rarity
              Number S39: Utopia the Lightning
              SR Rarity
              Number S39: Utopia the Lightning
              LIGHT
              Number S39: Utopia the Lightning
              • ATK:

              • 2500

              • DEF:

              • 2000


              3 Level 5 LIGHT monsters You can also Xyz Summon this card by using a Rank 4 "Utopia" monster you control as material. (Transfer its materials to this card.) Cannot be used as material for an Xyz Summon. If this card battles, your opponent cannot activate cards or effects until the end of the Damage Step. Once per Chain, during damage calculation, if this card battles an opponent's monster while this card has a "Utopia" Xyz Monster as material (Quick Effect): You can detach 2 materials from this card; this card's ATK becomes 5000 during that damage calculation only.

              Popular Skills

              Balance: 100%
              Balance

              Need 18 UR

              UR Rarity
              Condemned Witch3 card
              UR Rarity
              Knightmare Unicorn1 card
              UR Rarity
              Abyss Dweller1 card
               Rarity
              Cairngorgon, Antiluminescent Knight1 card
              UR Rarity
              Dark Rebellion Xyz Dragon1 card
              UR Rarity
              Number 39: Utopia1 card
              UR Rarity
              Forbidden Droplet2 card
              UR Rarity
              Forbidden Lance3 card
              UR Rarity
              Phantom Knights' Sword2 card
              UR Rarity
              Phantom Knights' Wing3 card

              Main: 20 Extra: 8

              N Rarity
              Aurora Paragon
              N Rarity
              Aurora Paragon
              Aurora Paragon
              LIGHT 4
              Aurora Paragon
              • ATK:

              • 1500

              • DEF:

              • 1000


              Neither player can Special Summon monsters. When another monster is Normal Summoned to either player's side of the field, destroy this card.


              N Rarity
              Aurora Paragon
              N Rarity
              Aurora Paragon
              Aurora Paragon
              LIGHT 4
              Aurora Paragon
              • ATK:

              • 1500

              • DEF:

              • 1000


              Neither player can Special Summon monsters. When another monster is Normal Summoned to either player's side of the field, destroy this card.


              N Rarity
              Aurora Paragon
              N Rarity
              Aurora Paragon
              Aurora Paragon
              LIGHT 4
              Aurora Paragon
              • ATK:

              • 1500

              • DEF:

              • 1000


              Neither player can Special Summon monsters. When another monster is Normal Summoned to either player's side of the field, destroy this card.


              UR Rarity
              Condemned Witch
              UR Rarity
              Condemned Witch
              Condemned Witch
              DARK 4
              Condemned Witch
              • ATK:

              • 100

              • DEF:

              • 2000


              When this card is Normal Summoned: You can add 1 "Forbidden" Quick-Play Spell from your Deck to your hand. During your opponent's Main Phase (Quick Effect): You can Tribute this card; Special Summon 1 Level 4 Fairy monster from your Deck, except "Condemned Witch". You can only use each effect of "Condemned Witch" once per turn.


              UR Rarity
              Condemned Witch
              UR Rarity
              Condemned Witch
              Condemned Witch
              DARK 4
              Condemned Witch
              • ATK:

              • 100

              • DEF:

              • 2000


              When this card is Normal Summoned: You can add 1 "Forbidden" Quick-Play Spell from your Deck to your hand. During your opponent's Main Phase (Quick Effect): You can Tribute this card; Special Summon 1 Level 4 Fairy monster from your Deck, except "Condemned Witch". You can only use each effect of "Condemned Witch" once per turn.


              UR Rarity
              Condemned Witch
              UR Rarity
              Condemned Witch
              Condemned Witch
              DARK 4
              Condemned Witch
              • ATK:

              • 100

              • DEF:

              • 2000


              When this card is Normal Summoned: You can add 1 "Forbidden" Quick-Play Spell from your Deck to your hand. During your opponent's Main Phase (Quick Effect): You can Tribute this card; Special Summon 1 Level 4 Fairy monster from your Deck, except "Condemned Witch". You can only use each effect of "Condemned Witch" once per turn.


              UR Rarity
              Forbidden Droplet
              UR Rarity
              Forbidden Droplet
              Forbidden Droplet
              Spell Quick
              Forbidden Droplet

                Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.




                Tag(s):

                UR Rarity
                Forbidden Droplet
                UR Rarity
                Forbidden Droplet
                Forbidden Droplet
                Spell Quick
                Forbidden Droplet

                  Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.




                  Tag(s):

                  UR Rarity
                  Forbidden Lance
                  UR Rarity
                  Forbidden Lance
                  Forbidden Lance
                  Spell Quick
                  Forbidden Lance

                    Target 1 face-up monster on the field; until the end of this turn, that target loses 800 ATK, but is unaffected by the effects of other Spells/Traps.


                    UR Rarity
                    Forbidden Lance
                    UR Rarity
                    Forbidden Lance
                    Forbidden Lance
                    Spell Quick
                    Forbidden Lance

                      Target 1 face-up monster on the field; until the end of this turn, that target loses 800 ATK, but is unaffected by the effects of other Spells/Traps.


                      UR Rarity
                      Forbidden Lance
                      UR Rarity
                      Forbidden Lance
                      Forbidden Lance
                      Spell Quick
                      Forbidden Lance

                        Target 1 face-up monster on the field; until the end of this turn, that target loses 800 ATK, but is unaffected by the effects of other Spells/Traps.


                        N Rarity
                        Power of the Guardians
                        N Rarity
                        Power of the Guardians
                        Power of the Guardians
                        Spell Equip
                        Power of the Guardians

                          If an attack is declared involving the equipped monster: Place 1 Spell Counter on this card. The equipped monster gains 500 ATK/DEF for each Spell Counter on this card. If the equipped monster would be destroyed by battle or card effect, you can remove 1 Spell Counter from your field, instead.


                          N Rarity
                          Power of the Guardians
                          N Rarity
                          Power of the Guardians
                          Power of the Guardians
                          Spell Equip
                          Power of the Guardians

                            If an attack is declared involving the equipped monster: Place 1 Spell Counter on this card. The equipped monster gains 500 ATK/DEF for each Spell Counter on this card. If the equipped monster would be destroyed by battle or card effect, you can remove 1 Spell Counter from your field, instead.


                            N Rarity
                            Power of the Guardians
                            N Rarity
                            Power of the Guardians
                            Power of the Guardians
                            Spell Equip
                            Power of the Guardians

                              If an attack is declared involving the equipped monster: Place 1 Spell Counter on this card. The equipped monster gains 500 ATK/DEF for each Spell Counter on this card. If the equipped monster would be destroyed by battle or card effect, you can remove 1 Spell Counter from your field, instead.


                              SR Rarity
                              By Order of the Emperor
                              SR Rarity
                              By Order of the Emperor
                              By Order of the Emperor
                              Trap Continuous
                              By Order of the Emperor

                                When a monster effect is activated that activates when a monster is Normal Summoned: You can negate the activation, then the player whose effect activation was negated draws 1 card.


                                UR Rarity
                                Phantom Knights' Sword
                                UR Rarity
                                Phantom Knights' Sword
                                Phantom Knights' Sword
                                Trap Continuous
                                Phantom Knights' Sword

                                  Activate this card by targeting 1 face-up monster on the field; it gains 800 ATK, also if that target would be destroyed by battle or card effect, you can destroy this card instead. When it leaves the field, destroy this card. You can banish this card from your GY, then target 1 "The Phantom Knights" monster in your GY; Special Summon it, but banish it when it leaves the field. You can only use this effect of "Phantom Knights' Sword" once per turn.


                                  UR Rarity
                                  Phantom Knights' Sword
                                  UR Rarity
                                  Phantom Knights' Sword
                                  Phantom Knights' Sword
                                  Trap Continuous
                                  Phantom Knights' Sword

                                    Activate this card by targeting 1 face-up monster on the field; it gains 800 ATK, also if that target would be destroyed by battle or card effect, you can destroy this card instead. When it leaves the field, destroy this card. You can banish this card from your GY, then target 1 "The Phantom Knights" monster in your GY; Special Summon it, but banish it when it leaves the field. You can only use this effect of "Phantom Knights' Sword" once per turn.


                                    UR Rarity
                                    Phantom Knights' Wing
                                    UR Rarity
                                    Phantom Knights' Wing
                                    Phantom Knights' Wing
                                    Trap Normal
                                    Phantom Knights' Wing

                                      Target 1 face-up monster on the field; it gains 500 ATK, also the first time that target would be destroyed by battle or card effect this turn, it is not destroyed. You can banish this card from your GY, then target 1 "The Phantom Knights" monster in your GY; Special Summon it, but banish it when it leaves the field. You can only use this effect of "Phantom Knights' Wing" once per turn.


                                      UR Rarity
                                      Phantom Knights' Wing
                                      UR Rarity
                                      Phantom Knights' Wing
                                      Phantom Knights' Wing
                                      Trap Normal
                                      Phantom Knights' Wing

                                        Target 1 face-up monster on the field; it gains 500 ATK, also the first time that target would be destroyed by battle or card effect this turn, it is not destroyed. You can banish this card from your GY, then target 1 "The Phantom Knights" monster in your GY; Special Summon it, but banish it when it leaves the field. You can only use this effect of "Phantom Knights' Wing" once per turn.


                                        UR Rarity
                                        Phantom Knights' Wing
                                        UR Rarity
                                        Phantom Knights' Wing
                                        Phantom Knights' Wing
                                        Trap Normal
                                        Phantom Knights' Wing

                                          Target 1 face-up monster on the field; it gains 500 ATK, also the first time that target would be destroyed by battle or card effect this turn, it is not destroyed. You can banish this card from your GY, then target 1 "The Phantom Knights" monster in your GY; Special Summon it, but banish it when it leaves the field. You can only use this effect of "Phantom Knights' Wing" once per turn.


                                          SR Rarity
                                          Knightmare Phoenix
                                          SR Rarity
                                          Knightmare Phoenix
                                          Knightmare Phoenix
                                          FIRE
                                          Knightmare Phoenix
                                          • ATK:

                                          • 1900

                                          • LINK-2

                                          Link Arrow:

                                          Top

                                          Right


                                          2 monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 Spell/Trap your opponent controls; destroy it, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Phoenix" once per turn. Co-linked monsters you control cannot be destroyed by battle.


                                          UR Rarity
                                          Knightmare Unicorn
                                          UR Rarity
                                          Knightmare Unicorn
                                          Knightmare Unicorn
                                          DARK
                                          Knightmare Unicorn
                                          • ATK:

                                          • 2200

                                          • LINK-3

                                          Link Arrow:

                                          Left

                                          Bottom

                                          Right


                                          2+ monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 card on the field; shuffle it into the Deck, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Unicorn" once per turn. While any co-linked "Knightmare" monsters are on the field, for your normal draw in your Draw Phase, draw 1 card for each different card name among those co-linked "Knightmare" monsters, instead of drawing just 1 card.


                                          UR Rarity
                                          Abyss Dweller
                                          UR Rarity
                                          Abyss Dweller
                                          Abyss Dweller
                                          WATER
                                          Abyss Dweller
                                          • ATK:

                                          • 1700

                                          • DEF:

                                          • 1400


                                          2 Level 4 monsters While this card has a material attached that was originally WATER, all WATER monsters you control gain 500 ATK. Once per turn (Quick Effect): You can detach 1 material from this card; your opponent cannot activate any card effects in their GY this turn.


                                           Rarity
                                          Cairngorgon, Antiluminescent Knight
                                           Rarity
                                          Cairngorgon, Antiluminescent Knight
                                          Cairngorgon, Antiluminescent Knight
                                          DARK
                                          Cairngorgon, Antiluminescent Knight
                                          • ATK:

                                          • 2450

                                          • DEF:

                                          • 1950


                                          2 Level 4 monsters During either player's turn, when another card or effect is activated that targets exactly 1 card on the field (and no other cards): You can detach 1 Xyz Material from this card, then target another card on the field that would be an appropriate target for that card/effect; that card/effect now targets the new target.


                                          UR Rarity
                                          Dark Rebellion Xyz Dragon
                                          UR Rarity
                                          Dark Rebellion Xyz Dragon
                                          Dark Rebellion Xyz Dragon
                                          DARK
                                          Dark Rebellion Xyz Dragon
                                          • ATK:

                                          • 2500

                                          • DEF:

                                          • 2000


                                          2 Level 4 monsters You can detach 2 materials from this card, then target 1 face-up monster your opponent controls; its ATK becomes half its current ATK, and if it does, this card gains that lost ATK.


                                          UR Rarity
                                          Number 39: Utopia
                                          UR Rarity
                                          Number 39: Utopia
                                          Number 39: Utopia
                                          LIGHT
                                          Number 39: Utopia
                                          • ATK:

                                          • 2500

                                          • DEF:

                                          • 2000


                                          2 Level 4 monsters When a monster declares an attack: You can detach 1 material from this card; negate the attack. If this card is targeted for an attack, while it has no material: Destroy this card.


                                          SR Rarity
                                          Number 70: Malevolent Sin
                                          SR Rarity
                                          Number 70: Malevolent Sin
                                          Number 70: Malevolent Sin
                                          DARK
                                          Number 70: Malevolent Sin
                                          • ATK:

                                          • 2400

                                          • DEF:

                                          • 1200


                                          2 Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card, then target 1 monster your opponent controls; banish it until your opponent's next Standby Phase. At the end of the Damage Step, if this card attacked: You can make this card gain 300 ATK, and if you do, increase its Rank by 3.


                                          SR Rarity
                                          Number S39: Utopia the Lightning
                                          SR Rarity
                                          Number S39: Utopia the Lightning
                                          Number S39: Utopia the Lightning
                                          LIGHT
                                          Number S39: Utopia the Lightning
                                          • ATK:

                                          • 2500

                                          • DEF:

                                          • 2000


                                          3 Level 5 LIGHT monsters You can also Xyz Summon this card by using a Rank 4 "Utopia" monster you control as material. (Transfer its materials to this card.) Cannot be used as material for an Xyz Summon. If this card battles, your opponent cannot activate cards or effects until the end of the Damage Step. Once per Chain, during damage calculation, if this card battles an opponent's monster while this card has a "Utopia" Xyz Monster as material (Quick Effect): You can detach 2 materials from this card; this card's ATK becomes 5000 during that damage calculation only.



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