Created by: YGO Mod (20517634)

Created On: 09/10/2023

Need 16 UR

UR Rarity
Doomking Balerdroch2 card
UR Rarity
Cyber End Dragon1 card
UR Rarity
Avendread Savior3 card
UR Rarity
Ash Blossom & Joyous Spring1 card
UR Rarity
Time Thief Redoer1 card
UR Rarity
Harpie's Feather Duster1 card
UR Rarity
Monster Reborn1 card
UR Rarity
One for One1 card
UR Rarity
Raigeki1 card
UR Rarity
That Grass Looks Greener1 card
UR Rarity
Zombie World3 card

Main: 60 Extra: 15

R Rarity
1 cardBattle Fader
R Rarity
1 cardBattle Fader
Battle Fader
DARK 1
Battle Fader
  • ATK:

  • 0

  • DEF:

  • 0


When an opponent's monster declares a direct attack: You can Special Summon this card from your hand, then end the Battle Phase. If Summoned this way, banish it when it leaves the field.


UR Rarity
2 cardDoomking Balerdroch
UR Rarity
2 cardDoomking Balerdroch
Doomking Balerdroch
DARK 8
Doomking Balerdroch
  • ATK:

  • 2800

  • DEF:

  • 2000


During the Standby Phase, if a face-up card is in a Field Zone and this card is in your GY: You can Special Summon this card in Defense Position. You can only use this effect of "Doomking Balerdroch" once per turn. Once per Chain, when a Zombie monster, except "Doomking Balerdroch", activates its effect (except during the Damage Step) (Quick Effect): You can apply 1 of these effects (but you cannot apply that same effect of "Doomking Balerdroch" again this turn). ● Negate that effect. ● Banish 1 monster from the field or GY.


SR Rarity
1 cardEater of Millions
SR Rarity
1 cardEater of Millions
Eater of Millions
DARK 1
Eater of Millions
  • ATK:

  • -1

  • DEF:

  • -1


Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 5 or more cards from your hand, field, and/or Extra Deck, face-down. This card gains 100 ATK/DEF for each face-down banished card. This card cannot be Tributed, nor used as material for a Fusion, Synchro, or Xyz Summon. Once per turn, at the start of the Damage Step, if this card battles an opponent's monster: You can banish that opponent's monster, face-down.


R Rarity
2 cardJack-o-Bolan
R Rarity
2 cardJack-o-Bolan
Jack-o-Bolan
FIRE 7
Jack-o-Bolan
  • ATK:

  • 1500

  • DEF:

  • 2200


You can discard 1 Zombie monster; Special Summon this card from your hand. During your opponent's Main Phase (Quick Effect): You can target 1 Zombie monster in either GY; Special Summon that monster (but banish it when it leaves the field), then banish this face-up card until the End Phase. You can only use each effect of "Jack-o-Bolan" once per turn.


SR Rarity
3 cardKing of the Skull Servants
SR Rarity
3 cardKing of the Skull Servants
King of the Skull Servants
DARK 1
King of the Skull Servants
  • ATK:

  • -1

  • DEF:

  • 0


The original ATK of this card is the combined number of "King of the Skull Servants" and "Skull Servant" in your GY x 1000. When this card is destroyed by battle and sent to the GY: You can banish 1 other "King of the Skull Servants" or 1 "Skull Servant" from your GY; Special Summon this card.


N Rarity
1 cardMalefic Cyber End Dragon
N Rarity
1 cardMalefic Cyber End Dragon
Malefic Cyber End Dragon
DARK 10
Malefic Cyber End Dragon
  • ATK:

  • 4000

  • DEF:

  • 2800


This card cannot be Normal Summoned or Set. This card cannot be Special Summoned, except by removing from play 1 "Cyber End Dragon" from your Extra Deck. There can only be 1 face-up "Malefic" monster on the field. Other monsters you control cannot declare an attack. If there is no face-up Field Spell Card on the field, destroy this card.


SR Rarity
2 cardNecroworld Banshee
SR Rarity
2 cardNecroworld Banshee
Necroworld Banshee
DARK 4
Necroworld Banshee
  • ATK:

  • 1800

  • DEF:

  • 200


"Zombie World" in the Field Zone cannot be destroyed by card effects, also neither player can target it with card effects. (Quick Effect): You can banish this card from your field or GY; activate 1 "Zombie World" directly from your hand or Deck. You can only use this effect of "Necroworld Banshee" once per turn.


N Rarity
3 cardThe Lady in Wight
N Rarity
3 cardThe Lady in Wight
The Lady in Wight
DARK 3
The Lady in Wight
  • ATK:

  • 0

  • DEF:

  • 2200


Face-up Level 3 or lower Zombie-Type monsters on the field, except "The Lady in Wight", cannot be destroyed by battle and are unaffected by Spell/Trap effects. This card's name becomes "Skull Servant" while it is in the Graveyard.


SR Rarity
3 cardWightbaking
SR Rarity
3 cardWightbaking
Wightbaking
DARK 1
Wightbaking
  • ATK:

  • 300

  • DEF:

  • 200


This card's name becomes "Skull Servant" while in the GY. If a Level 3 or lower Zombie monster(s) you control would be destroyed by battle or card effect, you can discard this card, instead. If this card is sent to the GY: You can add 2 monsters with different names from your Deck to your hand, except "Wightbaking", that are either "Skull Servant" or mention it, then discard 1 card. You can only use this effect of "Wightbaking" once per turn.


R Rarity
3 cardWightmare
R Rarity
3 cardWightmare
Wightmare
DARK 1
Wightmare
  • ATK:

  • 300

  • DEF:

  • 200


This card's name becomes "Skull Servant" while in the GY. You can discard this card, then activate 1 of the following effects. ● Target 1 of your banished "Skull Servant" or "Wightmare"; return it to the GY. ● Target 1 of your banished "The Lady in Wight" or "King of the Skull Servants"; Special Summon it.


R Rarity
3 cardWightprince
R Rarity
3 cardWightprince
Wightprince
DARK 1
Wightprince
  • ATK:

  • 0

  • DEF:

  • 0


If this card is sent to the Graveyard: You can send 1"Skull Servant" and 1 "The Lady in Wight" from your hand and/or Deck to the Graveyard. You can banish 2 "Skull Servants" and this card from your Graveyard; Special Summon 1 "King of the Skull Servants" from your Deck. This card's name becomes "Skull Servant" while it is in the Graveyard.


R Rarity
3 cardWightprincess
R Rarity
3 cardWightprincess
Wightprincess
LIGHT 3
Wightprincess
  • ATK:

  • 1600

  • DEF:

  • 0


This card's name becomes "Skull Servant" while it is in the Graveyard. If this card is Normal or Special Summoned: You can send 1 "Wightprince" from your Deck to the Graveyard. During either player's turn: You can send this card from your hand or field to the Graveyard; all monsters currently on the field lose ATK and DEF equal to their own Level/Rank x 300, until the end of this turn.


N Rarity
3 cardZombie Master
N Rarity
3 cardZombie Master
Zombie Master
DARK 4
Zombie Master
  • ATK:

  • 1800

  • DEF:

  • 0


Once per turn: You can send 1 monster from your hand to the GY, then target 1 Level 4 or lower Zombie monster in either GY; Special Summon that target. This monster must be face-up on the field to activate and to resolve this effect.


N Rarity
3 cardSkull Servant
N Rarity
3 cardSkull Servant
Skull Servant
DARK 1
Skull Servant
  • ATK:

  • 300

  • DEF:

  • 200


A skeletal ghost that isn't strong but can mean trouble in large numbers.


UR Rarity
1 cardAsh Blossom & Joyous Spring
UR Rarity
1 cardAsh Blossom & Joyous Spring
Ash Blossom & Joyous Spring
FIRE 3
Ash Blossom & Joyous Spring
  • ATK:

  • 0

  • DEF:

  • 1800


When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


SR Rarity
2 cardGlow-Up Bloom
SR Rarity
2 cardGlow-Up Bloom
Glow-Up Bloom
DARK 1
Glow-Up Bloom
  • ATK:

  • 0

  • DEF:

  • 0


If this card is sent to the GY: You can banish this card from your GY; add 1 Level 5 or higher Zombie monster from your Deck to your hand, or, if "Zombie World" is in a Field Zone, you can Special Summon it from your Deck instead, also, in either case, you cannot Special Summon monsters for the rest of this turn, except Zombie monsters. You can only use this effect of "Glow-Up Bloom" once per turn.


N Rarity
1 cardChild's Play
N Rarity
1 cardChild's Play
Child's Play
Spell Continuous
Child's Play

    Each time your opponent Summons a monster(s), gain 300 LP. Your monsters cannot be destroyed by battle while you have 10,000 or more LP.


    UR Rarity
    1 cardHarpie's Feather Duster
    UR Rarity
    1 cardHarpie's Feather Duster
    Harpie's Feather Duster
    Spell Normal
    Harpie's Feather Duster

      Destroy all Spell and Trap Cards your opponent controls.




      Tag(s):

      UR Rarity
      1 cardMonster Reborn
      UR Rarity
      1 cardMonster Reborn
      Monster Reborn
      Spell Normal
      Monster Reborn

        Target 1 monster in either GY; Special Summon it.




        Tag(s):

        UR Rarity
        1 cardOne for One
        UR Rarity
        1 cardOne for One
        One for One
        Spell Normal
        One for One

          Send 1 monster from your hand to the GY; Special Summon 1 Level 1 monster from your hand or Deck.


          N Rarity
          1 cardOpti-Camouflage Armor
          N Rarity
          1 cardOpti-Camouflage Armor
          Opti-Camouflage Armor
          Spell Equip
          Opti-Camouflage Armor

            You can only equip this card to a Level 1 monster. A monster equipped with this card can attack your opponent's Life Points directly.


            N Rarity
            2 cardPyramid of Wonders
            N Rarity
            2 cardPyramid of Wonders
            Pyramid of Wonders
            Spell Continuous
            Pyramid of Wonders

              All Zombie monsters you control gain 200 ATK for each monster your opponent controls. If exactly 1 Zombie monster you control (and no other cards) would be destroyed, you can send this card to the GY instead.


              UR Rarity
              1 cardRaigeki
              UR Rarity
              1 cardRaigeki
              Raigeki
              Spell Normal
              Raigeki

                Destroy all monsters your opponent controls.




                Tag(s):

                UR Rarity
                1 cardThat Grass Looks Greener
                UR Rarity
                1 cardThat Grass Looks Greener
                That Grass Looks Greener
                Spell Normal
                That Grass Looks Greener

                  If you have more cards in your Deck than your opponent does: Send cards from the top of your Deck to the Graveyard so you have the same number of cards in the Deck as your opponent.


                  SR Rarity
                  1 cardZombie Necronize
                  SR Rarity
                  1 cardZombie Necronize
                  Zombie Necronize
                  Spell Normal
                  Zombie Necronize

                    If a Level 5 or higher Zombie monster is on the field: Target 1 monster your opponent controls; take control of it until the End Phase. During your Main Phase, if this card is in your GY: You can shuffle 1 of your banished Zombie monsters into the Deck, and if you do, Set this card, but banish it when it leaves the field. You can only use 1 "Zombie Necronize" effect per turn, and only once that turn.


                    UR Rarity
                    3 cardZombie World
                    UR Rarity
                    3 cardZombie World
                    Zombie World
                    Spell Field
                    Zombie World

                      All monsters on the field and in the GYs become Zombie monsters. Neither player can Tribute Summon monsters, except Zombie monsters.


                      N Rarity
                      1 cardDamage Vaccine Omega MAX
                      N Rarity
                      1 cardDamage Vaccine Omega MAX
                      Damage Vaccine Omega MAX
                      Trap Normal
                      Damage Vaccine Omega MAX

                        When you take damage by battle or by a card effect: Gain Life Points equal to the damage you took.


                        N Rarity
                        1 cardDivine Wrath
                        N Rarity
                        1 cardDivine Wrath
                        Divine Wrath
                        Trap Counter
                        Divine Wrath

                          When a monster effect is activated: Discard 1 card; negate the activation, and if you do, destroy that monster.


                          R Rarity
                          1 cardDust Tornado
                          R Rarity
                          1 cardDust Tornado
                          Dust Tornado
                          Trap Normal
                          Dust Tornado

                            Target 1 Spell/Trap your opponent controls; destroy that target, then you can Set 1 Spell/Trap from your hand.


                            R Rarity
                            1 cardGeneration Shift
                            R Rarity
                            1 cardGeneration Shift
                            Generation Shift
                            Trap Normal
                            Generation Shift

                              Target 1 face-up monster you control; destroy that target, then add 1 card with the same name as the destroyed card from your Deck to your hand.


                              R Rarity
                              1 cardPowerful Rebirth
                              R Rarity
                              1 cardPowerful Rebirth
                              Powerful Rebirth
                              Trap Continuous
                              Powerful Rebirth

                                Activate this card by targeting 1 Level 4 or lower monster in your GY; Special Summon that target. Increase its Level by 1 and ATK and DEF by 100. When that monster is destroyed, destroy this card.


                                SR Rarity
                                3 cardRainbow Life
                                SR Rarity
                                3 cardRainbow Life
                                Rainbow Life
                                Trap Normal
                                Rainbow Life

                                  Discard 1 card. Until the end of this turn, whenever you would take damage you gain that amount of Life Points instead.


                                  N Rarity
                                  3 cardVendread Reorigin
                                  N Rarity
                                  3 cardVendread Reorigin
                                  Vendread Reorigin
                                  Trap Normal
                                  Vendread Reorigin

                                    Target 1 face-up monster your opponent controls that has a Level; Tribute it, and if you do, Special Summon 1 "Vendread Token" (Zombie/DARK/ATK 0/DEF 0) with a Level equal to the Tributed monster's original Level. While the Token Special Summoned by this effect is on the field, you cannot Normal or Special Summon monsters, except "Vendread" monsters.


                                    UR Rarity
                                    1 cardCyber End Dragon
                                    UR Rarity
                                    1 cardCyber End Dragon
                                    Cyber End Dragon
                                    LIGHT 10
                                    Cyber End Dragon
                                    • ATK:

                                    • 4000

                                    • DEF:

                                    • 2800


                                    "Cyber Dragon" + "Cyber Dragon" + "Cyber Dragon" A Fusion Summon of this card can only be done with the above Fusion Materials. If this card attacks a Defense Position monster, inflict piercing battle damage.


                                    UR Rarity
                                    3 cardAvendread Savior
                                    UR Rarity
                                    3 cardAvendread Savior
                                    Avendread Savior
                                    DARK
                                    Avendread Savior
                                    • ATK:

                                    • 1600

                                    • LINK-2

                                    Link Arrow:

                                    Bottom-Left

                                    Bottom-Right


                                    2 Zombie monsters This card's name becomes "Revendread Slayer" while on the field. You can only use each of the following effects of "Avendread Savior" once per turn. ● You can target 1 "Vendread" card in your GY; add it to your hand. ● During damage calculation, if this card battles an opponent's monster (Quick Effect): You can send 1 Zombie monster from your Deck to the GY; that opponent's monster loses ATK equal to the Level of the monster sent to the GY x 200, until the end of this turn.


                                    SR Rarity
                                    1 cardUnderclock Taker
                                    SR Rarity
                                    1 cardUnderclock Taker
                                    Underclock Taker
                                    DARK
                                    Underclock Taker
                                    • ATK:

                                    • 1000

                                    • LINK-2

                                    Link Arrow:

                                    Left

                                    Bottom


                                    2 Effect Monsters Once per turn: You can target 1 face-up monster this card points to and 1 face-up monster your opponent controls; the opponent's target loses ATK equal to the ATK of the target this monster points to, until the end of this turn.


                                    SR Rarity
                                    3 cardVampire Fascinator
                                    SR Rarity
                                    3 cardVampire Fascinator
                                    Vampire Fascinator
                                    DARK
                                    Vampire Fascinator
                                    • ATK:

                                    • 2400

                                    • LINK-3

                                    Link Arrow:

                                    Top

                                    Bottom-Left

                                    Bottom-Right


                                    2+ monsters, including a Zombie monster If this card is Link Summoned: You can target 1 monster in your opponent's GY; Special Summon it to your field in Defense Position, also you cannot Special Summon monsters for the rest of this turn, except Zombie monsters. You can Tribute 1 "Vampire" monster, then target 1 monster your opponent controls; take control of it until the End Phase. You can only use each effect of "Vampire Fascinator" once per turn.


                                    SR Rarity
                                    2 cardVampire Sucker
                                    SR Rarity
                                    2 cardVampire Sucker
                                    Vampire Sucker
                                    DARK
                                    Vampire Sucker
                                    • ATK:

                                    • 1600

                                    • LINK-2

                                    Link Arrow:

                                    Bottom-Left

                                    Bottom-Right


                                    2 Zombie monsters If you would Tribute a monster(s) for a Tribute Summon, you can Tribute a Zombie monster(s) your opponent controls, even though you do not control them. You can only use each of the following effects of "Vampire Sucker" once per turn. ● You can target 1 monster in your opponent's GY; Special Summon it to your opponent's field in Defense Position, but it becomes a Zombie monster. ● If a Zombie monster(s) is Special Summoned from either GY: Draw 1 card.


                                    R Rarity
                                    1 cardNumber 63: Shamoji Soldier
                                    R Rarity
                                    1 cardNumber 63: Shamoji Soldier
                                    Number 63: Shamoji Soldier
                                    LIGHT
                                    Number 63: Shamoji Soldier
                                    • ATK:

                                    • 0

                                    • DEF:

                                    • 2000


                                    2 Level 1 monsters You can only use the effect of "Number 63: Shamoji Soldier" once per turn. You can detach 1 Xyz Material from this card, then activate 1 of these effects; ● At the start of your opponent's next Standby Phase, each player draws 1 card. ● Each player gains 1000 Life Points.


                                    N Rarity
                                    1 cardNumber 70: Malevolent Sin
                                    N Rarity
                                    1 cardNumber 70: Malevolent Sin
                                    Number 70: Malevolent Sin
                                    DARK
                                    Number 70: Malevolent Sin
                                    • ATK:

                                    • 2400

                                    • DEF:

                                    • 1200


                                    2 Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card, then target 1 monster your opponent controls; banish it until your opponent's next Standby Phase. At the end of the Damage Step, if this card attacked: You can make this card gain 300 ATK, and if you do, increase its Rank by 3.


                                    N Rarity
                                    1 cardNumber 82: Heartlandraco
                                    N Rarity
                                    1 cardNumber 82: Heartlandraco
                                    Number 82: Heartlandraco
                                    EARTH
                                    Number 82: Heartlandraco
                                    • ATK:

                                    • 2000

                                    • DEF:

                                    • 1500


                                    2 Level 4 monsters While you control a face-up Spell, your opponent cannot target this card for attacks. Once per turn: You can detach 1 material from this card; this turn, this card can attack your opponent directly, but other monsters cannot attack.


                                    R Rarity
                                    1 cardSlacker Magician
                                    R Rarity
                                    1 cardSlacker Magician
                                    Slacker Magician
                                    LIGHT
                                    Slacker Magician
                                    • ATK:

                                    • 200

                                    • DEF:

                                    • 2100


                                    2 Level 1 monsters Once per turn, this card cannot be destroyed by battle. During either player's turn, when a card or effect is activated that targets this face-up card: You can detach 1 Xyz Material from this card; negate the activation, and if you do, destroy that card.


                                    UR Rarity
                                    1 cardTime Thief Redoer
                                    UR Rarity
                                    1 cardTime Thief Redoer
                                    Time Thief Redoer
                                    DARK
                                    Time Thief Redoer
                                    • ATK:

                                    • 2400

                                    • DEF:

                                    • 2000


                                    2 Level 4 monsters Once per turn, during the Standby Phase: You can attach the top card of your opponent's Deck to this card as material. (Quick Effect): You can detach up to 3 different types of materials from this card, then apply the following effect(s) depending on what was detached. ● Monster: Banish this card until the End Phase. ● Spell: Draw 1 card. ● Trap: Place 1 face-up card your opponent controls on the top of the Deck. You can only use this effect of "Time Thief Redoer" once per turn.




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