Created by: YGO Mod (20517634)

Created On: 08/22/2023

Need 22 UR

UR Rarity
Bystial Magnamhut1 card
UR Rarity
Five-Headed Dragon1 card
UR Rarity
Trishula, the Dragon of Icy Imprisonment1 card
UR Rarity
Tri-Brigade Shuraig the Ominous Omen1 card
UR Rarity
Clear Wing Synchro Dragon1 card
UR Rarity
Cosmic Blazar Dragon1 card
UR Rarity
Trishula, Dragon of the Ice Barrier1 card
UR Rarity
Trishula, Zero Dragon of the Ice Barrier1 card
UR Rarity
Void Ogre Dragon1 card
UR Rarity
Evilswarm Ouroboros1 card
UR Rarity
Called by the Grave1 card
UR Rarity
Foolish Burial1 card
UR Rarity
Forbidden Droplet1 card
UR Rarity
Fusion Deployment1 card
UR Rarity
Gold Sarcophagus1 card
UR Rarity
Harpie's Feather Duster1 card
UR Rarity
Lightning Storm1 card
UR Rarity
Raigeki1 card
UR Rarity
Super Polymerization1 card
UR Rarity
Infinite Impermanence1 card
UR Rarity
Solemn Judgment1 card
UR Rarity
Solemn Strike1 card

Main: 60 Extra: 15 Side: 15

SR Rarity
1 cardArmed Dragon, the Armored Dragon
SR Rarity
1 cardArmed Dragon, the Armored Dragon
Armed Dragon, the Armored Dragon
WIND 4
Armed Dragon, the Armored Dragon
  • ATK:

  • 1900

  • DEF:

  • 1400


When this card destroys an opponent's monster by battle: You can Special Summon 1 Level 5 or lower WIND Dragon monster from your hand or Deck, except "Armed Dragon, the Armored Dragon", but it cannot attack directly this turn.


N Rarity
1 cardAxe Dragonute
N Rarity
1 cardAxe Dragonute
Axe Dragonute
DARK 4
Axe Dragonute
  • ATK:

  • 2000

  • DEF:

  • 1200


If this card attacks, it is changed to Defense Position at the end of the Damage Step.


R Rarity
1 cardBright Star Dragon
R Rarity
1 cardBright Star Dragon
Bright Star Dragon
LIGHT 4
Bright Star Dragon
  • ATK:

  • 1900

  • DEF:

  • 1000


When this card is Normal Summoned: You can target 1 other face-up monster on the field; increase that target's Level by 2 until the end of this turn.


SR Rarity
1 cardBystial Baldrake
SR Rarity
1 cardBystial Baldrake
Bystial Baldrake
DARK 6
Bystial Baldrake
  • ATK:

  • 2500

  • DEF:

  • 2000


You can target 1 LIGHT or DARK monster in either GY; banish it, and if you do, Special Summon this card from your hand. This is a Quick Effect if your opponent controls a monster. If your opponent Special Summons a Ritual, Fusion, Synchro, Xyz, and/or Link Monster(s) (except during the Damage Step): You can Tribute 1 other LIGHT or DARK monster, then target 1 of those Special Summoned monsters; banish it. You can only use each effect of "Bystial Baldrake" once per turn.


SR Rarity
1 cardBystial Druiswurm
SR Rarity
1 cardBystial Druiswurm
Bystial Druiswurm
DARK 6
Bystial Druiswurm
  • ATK:

  • 2500

  • DEF:

  • 2000


You can target 1 LIGHT or DARK monster in either GY; banish it, and if you do, Special Summon this card from your hand. This is a Quick Effect if your opponent controls a monster. If this card is sent from the field to the GY: You can target 1 Special Summoned monster your opponent controls; send it to the GY. You can only use each effect of "Bystial Druiswurm" once per turn.


UR Rarity
1 cardBystial Magnamhut
UR Rarity
1 cardBystial Magnamhut
Bystial Magnamhut
DARK 6
Bystial Magnamhut
  • ATK:

  • 2500

  • DEF:

  • 2000


You can target 1 LIGHT or DARK monster in either GY; banish it, and if you do, Special Summon this card from your hand. This is a Quick Effect if your opponent controls a monster. If this card is Special Summoned: You can activate this effect; during the End Phase of this turn, add 1 Dragon monster from your Deck or GY to your hand, except "Bystial Magnamhut". You can only use each effect of "Bystial Magnamhut" once per turn.


SR Rarity
1 cardBystial Saronir
SR Rarity
1 cardBystial Saronir
Bystial Saronir
DARK 6
Bystial Saronir
  • ATK:

  • 2500

  • DEF:

  • 2000


You can target 1 LIGHT or DARK monster in either GY; banish it, and if you do, Special Summon this card from your hand. This is a Quick Effect if your opponent controls a monster. If this card is sent to the GY: You can send 1 "Bystial" monster or 1 "Branded" Spell/Trap from your Deck to the GY, except "Bystial Saronir". You can only use each effect of "Bystial Saronir" once per turn.


R Rarity
1 cardDodger Dragon
R Rarity
1 cardDodger Dragon
Dodger Dragon
WIND 4
Dodger Dragon
  • ATK:

  • 1900

  • DEF:

  • 1200


This card's Normal Summon cannot be negated. After this card was Normal Summoned, your opponent cannot activate Counter Trap Cards for the rest of that turn.


N Rarity
1 cardDragonic Guard
N Rarity
1 cardDragonic Guard
Dragonic Guard
FIRE 4
Dragonic Guard
  • ATK:

  • 1500

  • DEF:

  • 1800


Each time a monster is Normal Summoned or Set, place 1 Dragonic Counter on this card. You can send this face-up card to the Graveyard to Special Summon 1 Dragon-Type monster from your Deck whose Level is less than or equal to the number of Dragonic Counters on this card.


R Rarity
1 cardKaiser Glider
R Rarity
1 cardKaiser Glider
Kaiser Glider
LIGHT 6
Kaiser Glider
  • ATK:

  • 2400

  • DEF:

  • 2200


Cannot be destroyed by battle with a monster that has the same ATK. If this card is destroyed and sent to the Graveyard: Target 1 monster on the field; return that target to the hand.


SR Rarity
1 cardKaiser Glider - Golden Burst
SR Rarity
1 cardKaiser Glider - Golden Burst
Kaiser Glider - Golden Burst
LIGHT 6
Kaiser Glider - Golden Burst
  • ATK:

  • 2400

  • DEF:

  • 2200


(Quick Effect): You can Tribute 1 monster; Special Summon this card from your hand. You can only use this effect of "Kaiser Glider - Golden Burst" once per turn. If this card is Normal or Special Summoned: You can target 1 face-up monster your opponent controls; this card's ATK becomes that monster's current ATK until the end of this turn.


N Rarity
1 cardLancer Dragonute
N Rarity
1 cardLancer Dragonute
Lancer Dragonute
DARK 4
Lancer Dragonute
  • ATK:

  • 1500

  • DEF:

  • 1800


If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent.


R Rarity
1 cardLightpulsar Dragon
R Rarity
1 cardLightpulsar Dragon
Lightpulsar Dragon
LIGHT 6
Lightpulsar Dragon
  • ATK:

  • 2500

  • DEF:

  • 1500


You can Special Summon this card (from your hand) by banishing 1 LIGHT and 1 DARK monster from your GY. You can Special Summon this card (from your GY) by sending 1 LIGHT and 1 DARK monster from your hand to the GY. When this card is sent from the field to the GY: You can target 1 Level 5 or higher DARK Dragon monster in your GY; Special Summon that target.


R Rarity
1 cardPhoenix Beast Gairuda
R Rarity
1 cardPhoenix Beast Gairuda
Phoenix Beast Gairuda
WIND 6
Phoenix Beast Gairuda
  • ATK:

  • 2500

  • DEF:

  • 1200


If this card attacks an opponent's monster, this card gains 300 ATK during the Damage Step only.


N Rarity
1 cardEvilswarm Hraesvelg
N Rarity
1 cardEvilswarm Hraesvelg
Evilswarm Hraesvelg
DARK 4
Evilswarm Hraesvelg
  • ATK:

  • 1150

  • DEF:

  • 1850


FLIP: Target 1 face-up card your opponent controls; return that target to the hand.


R Rarity
1 cardRaging Storm Dragon - Beaufort IX
R Rarity
1 cardRaging Storm Dragon - Beaufort IX
Raging Storm Dragon - Beaufort IX
WIND 9
Raging Storm Dragon - Beaufort IX
  • ATK:

  • 2800

  • DEF:

  • 2800


You can Ritual Summon this card with "Breath of Acclamation". When an opponent's monster declares a direct attack: You can discard this card; negate the attack, and if you do, negate that monster's effects. (Quick Effect): You can target 1 face-up monster your opponent controls; return both that monster and this card to the hand. You can only use each effect of "Raging Storm Dragon - Beaufort IX" once per turn.


R Rarity
1 cardCockadoodledoo
R Rarity
1 cardCockadoodledoo
Cockadoodledoo
WIND 5
Cockadoodledoo
  • ATK:

  • 1600

  • DEF:

  • 2000


If there are no monsters on the field, you can Special Summon this card (from your hand) as a Level 3 monster. If your opponent controls a monster and you control no cards, you can Special Summon this card (from your hand) as a Level 4 monster. If this face-up card would leave the field, banish it instead.


N Rarity
1 cardDebris Dragon
N Rarity
1 cardDebris Dragon
Debris Dragon
WIND 4
Debris Dragon
  • ATK:

  • 1000

  • DEF:

  • 2000


When this card is Normal Summoned: You can target 1 monster with 500 or less ATK in your GY; Special Summon that target in Attack Position, but negate its effects. Cannot be used as Synchro Material, except for the Synchro Summon of a Dragon monster. The other Synchro Material(s) cannot be Level 4.


N Rarity
1 cardT.G. Jet Falcon
N Rarity
1 cardT.G. Jet Falcon
T.G. Jet Falcon
WIND 3
T.G. Jet Falcon
  • ATK:

  • 1400

  • DEF:

  • 1200


If this card is sent to the Graveyard as a Synchro Material: Inflict 500 damage to your opponent.


R Rarity
1 cardVylon Prism
R Rarity
1 cardVylon Prism
Vylon Prism
LIGHT 4
Vylon Prism
  • ATK:

  • 1500

  • DEF:

  • 1500


If this card is sent from the Monster Card Zone to the Graveyard: You can pay 500 Life Points, then target 1 face-up monster you control; equip this card to that target. If the equipped monster attacks or is attacked: It gains 1000 ATK during the Damage Step only.


R Rarity
1 cardBook of Moon
R Rarity
1 cardBook of Moon
Book of Moon
Spell Quick
Book of Moon

    Target 1 face-up monster on the field; change that target to face-down Defense Position.


    SR Rarity
    1 cardBranded Regained
    SR Rarity
    1 cardBranded Regained
    Branded Regained
    Spell Continuous
    Branded Regained

      If a LIGHT or DARK monster(s) is banished (except during the Damage Step): You can target 1 of those monsters; place that monster on the bottom of the Deck, and if you do, draw 1 card. You can only use this effect of "Branded Regained" once per turn. Once per turn, if your opponent Normal or Special Summons a monster (except during the Damage Step): You can target 1 "Bystial" monster in your GY; Special Summon it. You can only activate this effect of "Branded Regained" once per Chain.


      R Rarity
      1 cardBreath of Acclamation
      R Rarity
      1 cardBreath of Acclamation
      Breath of Acclamation
      Spell Normal
      Breath of Acclamation

        This card can be used to Ritual Summon any WIND Ritual Monster. You must also Tribute monsters from your hand or field whose total Levels exactly equal the Level of the Ritual Monster you Ritual Summon.


        UR Rarity
        1 cardCalled by the Grave
        UR Rarity
        1 cardCalled by the Grave
        Called by the Grave
        Spell Quick
        Called by the Grave

          Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




          Tag(s):

          SR Rarity
          1 cardCosmic Cyclone
          SR Rarity
          1 cardCosmic Cyclone
          Cosmic Cyclone
          Spell Quick
          Cosmic Cyclone

            Pay 1000 LP, then target 1 Spell/Trap on the field; banish it.


            UR Rarity
            1 cardFoolish Burial
            UR Rarity
            1 cardFoolish Burial
            Foolish Burial
            Spell Normal
            Foolish Burial

              Send 1 monster from your Deck to the GY.




              Tag(s):

              UR Rarity
              1 cardForbidden Droplet
              UR Rarity
              1 cardForbidden Droplet
              Forbidden Droplet
              Spell Quick
              Forbidden Droplet

                Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.




                Tag(s):

                UR Rarity
                1 cardFusion Deployment
                UR Rarity
                1 cardFusion Deployment
                Fusion Deployment
                Spell Normal
                Fusion Deployment

                  Reveal 1 Fusion Monster in your Extra Deck and Special Summon, from your hand or Deck, 1 of the Fusion Materials whose name is specifically listed on that card, also you cannot Special Summon monsters from the Extra Deck, except Fusion Monsters, the turn you activate this card. You can only activate 1 "Fusion Deployment" per turn.


                  UR Rarity
                  1 cardGold Sarcophagus
                  UR Rarity
                  1 cardGold Sarcophagus
                  Gold Sarcophagus
                  Spell Normal
                  Gold Sarcophagus

                    Banish 1 card from your Deck, face-up. During your second Standby Phase after this card's activation, add that card to the hand.


                    UR Rarity
                    1 cardHarpie's Feather Duster
                    UR Rarity
                    1 cardHarpie's Feather Duster
                    Harpie's Feather Duster
                    Spell Normal
                    Harpie's Feather Duster

                      Destroy all Spell and Trap Cards your opponent controls.




                      Tag(s):

                      UR Rarity
                      1 cardLightning Storm
                      UR Rarity
                      1 cardLightning Storm
                      Lightning Storm
                      Spell Normal
                      Lightning Storm

                        If you control no face-up cards: Activate 1 of these effects; ● Destroy all Attack Position monsters your opponent controls. ● Destroy all Spells and Traps your opponent controls. You can only activate 1 "Lightning Storm" per turn.




                        Tag(s):

                        R Rarity
                        1 cardMoon Mirror Shield
                        R Rarity
                        1 cardMoon Mirror Shield
                        Moon Mirror Shield
                        Spell Equip
                        Moon Mirror Shield

                          If the equipped monster battles your opponent's monster, during damage calculation: The equipped monster's ATK/DEF become equal to the ATK or DEF (whichever is higher) of the opponent's battling monster +100, during damage calculation only. If this face-up card is sent from the field to the GY: Pay 500 LP; place this card on either the top or bottom of your Deck.


                          N Rarity
                          1 cardMountain
                          N Rarity
                          1 cardMountain
                          Mountain
                          Spell Field
                          Mountain

                            All Dragon, Winged Beast, and Thunder monsters on the field gain 200 ATK/DEF.


                            SR Rarity
                            1 cardPot of Acquisitiveness
                            SR Rarity
                            1 cardPot of Acquisitiveness
                            Pot of Acquisitiveness
                            Spell Quick
                            Pot of Acquisitiveness

                              Target 3 banished monsters; shuffle all 3 into the Deck, then draw 1 card. You can only activate 1 "Pot of Acquisitiveness" per turn.




                              Tag(s):

                              SR Rarity
                              1 cardPot of Duality
                              SR Rarity
                              1 cardPot of Duality
                              Pot of Duality
                              Spell Normal
                              Pot of Duality

                                Excavate the top 3 cards of your Deck, add 1 of them to your hand, also, after that, shuffle the rest back into your Deck. You can only activate 1 "Pot of Duality" per turn. You cannot Special Summon during the turn you activate this card.




                                Tag(s):

                                SR Rarity
                                1 cardSmall World
                                SR Rarity
                                1 cardSmall World
                                Small World
                                Spell Normal
                                Small World

                                  Reveal 1 monster in your hand, choose 1 monster from your Deck that has exactly 1 of the same Type, Attribute, Level, ATK or DEF, and banish the revealed monster from your hand face-down. Then add, from the Deck to your hand, 1 monster that has exactly 1 of the same Type, Attribute, Level, ATK or DEF as the monster chosen from your Deck, and banish the card chosen from the Deck face-down. You can only activate 1 "Small World" per turn.


                                  UR Rarity
                                  1 cardSuper Polymerization
                                  UR Rarity
                                  1 cardSuper Polymerization
                                  Super Polymerization
                                  Spell Quick
                                  Super Polymerization

                                    Discard 1 card; Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from either field as Fusion Material. Neither player can activate cards or effects in response to this card's activation.




                                    Tag(s):

                                    R Rarity
                                    1 cardSwords of Concealing Light
                                    R Rarity
                                    1 cardSwords of Concealing Light
                                    Swords of Concealing Light
                                    Spell Continuous
                                    Swords of Concealing Light

                                      Destroy this card during your 2nd Standby Phase after activation. When this card resolves, change all monsters your opponent controls to face-down Defense Position. Monsters your opponent controls cannot change their battle positions.


                                      SR Rarity
                                      1 cardThe Fang of Critias
                                      SR Rarity
                                      1 cardThe Fang of Critias
                                      The Fang of Critias
                                      Spell Normal
                                      The Fang of Critias

                                        (This card is also always treated as "Legendary Dragon Critias".) Send 1 Trap from your hand or field to the GY, that is listed on a Fusion Monster that can only be Special Summoned with "The Fang of Critias" (if that card is Set, reveal it), then Special Summon that Fusion Monster from your Extra Deck. You can only activate 1 "The Fang of Critias" per turn.


                                        SR Rarity
                                        1 cardTwin Twisters
                                        SR Rarity
                                        1 cardTwin Twisters
                                        Twin Twisters
                                        Spell Quick
                                        Twin Twisters

                                          Discard 1 card, then target up to 2 Spells/Traps on the field; destroy them.


                                          R Rarity
                                          1 cardBarrel Behind the Door
                                          R Rarity
                                          1 cardBarrel Behind the Door
                                          Barrel Behind the Door
                                          Trap Counter
                                          Barrel Behind the Door

                                            Activate only when a card's effect that would inflict damage to you is activated. Your opponent takes the damage instead.


                                            R Rarity
                                            1 cardBlack Horn of Heaven
                                            R Rarity
                                            1 cardBlack Horn of Heaven
                                            Black Horn of Heaven
                                            Trap Counter
                                            Black Horn of Heaven

                                              When your opponent would Special Summon exactly 1 monster: Negate the Special Summon, and if you do, destroy it.


                                              R Rarity
                                              1 cardCompulsory Evacuation Device
                                              R Rarity
                                              1 cardCompulsory Evacuation Device
                                              Compulsory Evacuation Device
                                              Trap Normal
                                              Compulsory Evacuation Device

                                                Target 1 monster on the field; return that target to the hand.


                                                SR Rarity
                                                1 cardDebunk
                                                SR Rarity
                                                1 cardDebunk
                                                Debunk
                                                Trap Counter
                                                Debunk

                                                  When a monster effect is activated in the hand or GY: Negate the activation, and if you do, banish it.


                                                  SR Rarity
                                                  1 cardDimensional Barrier
                                                  SR Rarity
                                                  1 cardDimensional Barrier
                                                  Dimensional Barrier
                                                  Trap Normal
                                                  Dimensional Barrier

                                                    Declare 1 monster card type (Ritual, Fusion, Synchro, Xyz, or Pendulum); for the rest of this turn, neither player can Special Summon monsters of the declared type, also negate the effects of all monsters of that type while they are on the field. You can only activate 1 "Dimensional Barrier" per turn.


                                                    R Rarity
                                                    1 cardDogmatika Punishment
                                                    R Rarity
                                                    1 cardDogmatika Punishment
                                                    Dogmatika Punishment
                                                    Trap Normal
                                                    Dogmatika Punishment

                                                      Target 1 face-up monster your opponent controls; send 1 monster with an equal or higher ATK from your Extra Deck to the GY, and if you do, destroy that monster. Until the end of your next turn after this card resolves, you cannot Special Summon monsters from the Extra Deck. You can only activate 1 "Dogmatika Punishment" per turn.


                                                      SR Rarity
                                                      1 cardDrastic Drop Off
                                                      SR Rarity
                                                      1 cardDrastic Drop Off
                                                      Drastic Drop Off
                                                      Trap Counter
                                                      Drastic Drop Off

                                                        When your opponent adds a card(s) from their Deck to their hand, including drawing: They must discard 1 of those cards.


                                                        SR Rarity
                                                        1 cardEradicator Epidemic Virus
                                                        SR Rarity
                                                        1 cardEradicator Epidemic Virus
                                                        Eradicator Epidemic Virus
                                                        Trap Normal
                                                        Eradicator Epidemic Virus

                                                          Tribute 1 DARK monster with 2500 or more ATK, and declare 1 type of card (Spell or Trap); look at your opponent's hand, all Spells/Traps they control, and all cards they draw until the end of their 3rd turn after this card's activation, and destroy all cards of that declared type.


                                                          SR Rarity
                                                          1 cardEvenly Matched
                                                          SR Rarity
                                                          1 cardEvenly Matched
                                                          Evenly Matched
                                                          Trap Normal
                                                          Evenly Matched

                                                            At the end of the Battle Phase, if your opponent controls more cards than you do: You can make your opponent banish cards from their field face-down so they control the same number of cards as you do. If you control no cards, you can activate this card from your hand.


                                                            R Rarity
                                                            1 cardFloodgate Trap Hole
                                                            R Rarity
                                                            1 cardFloodgate Trap Hole
                                                            Floodgate Trap Hole
                                                            Trap Normal
                                                            Floodgate Trap Hole

                                                              When your opponent Summons a monster(s): Change that monster(s) to face-down Defense Position. Monsters changed to face-down Defense Position by this effect cannot change their battle positions.


                                                              SR Rarity
                                                              1 cardGravedigger's Trap Hole
                                                              SR Rarity
                                                              1 cardGravedigger's Trap Hole
                                                              Gravedigger's Trap Hole
                                                              Trap Normal
                                                              Gravedigger's Trap Hole

                                                                When your opponent activates a monster effect in their hand or GY, or when your opponent's banished monster effect is activated: Negate its effect, and if you do, inflict 2000 damage to your opponent.


                                                                UR Rarity
                                                                1 cardInfinite Impermanence
                                                                UR Rarity
                                                                1 cardInfinite Impermanence
                                                                Infinite Impermanence
                                                                Trap Normal
                                                                Infinite Impermanence

                                                                  Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.


                                                                  SR Rarity
                                                                  1 cardSkill Drain
                                                                  SR Rarity
                                                                  1 cardSkill Drain
                                                                  Skill Drain
                                                                  Trap Continuous
                                                                  Skill Drain

                                                                    Activate by paying 1000 LP. Negate the effects of all face-up monsters while they are face-up on the field (but their effects can still be activated).


                                                                    UR Rarity
                                                                    1 cardSolemn Judgment
                                                                    UR Rarity
                                                                    1 cardSolemn Judgment
                                                                    Solemn Judgment
                                                                    Trap Counter
                                                                    Solemn Judgment

                                                                      When a monster(s) would be Summoned, OR a Spell/Trap Card is activated: Pay half your LP; negate the Summon or activation, and if you do, destroy that card.




                                                                      Tag(s):

                                                                      UR Rarity
                                                                      1 cardSolemn Strike
                                                                      UR Rarity
                                                                      1 cardSolemn Strike
                                                                      Solemn Strike
                                                                      Trap Counter
                                                                      Solemn Strike

                                                                        When a monster(s) would be Special Summoned, OR a monster effect is activated: Pay 1500 LP; negate the Summon or activation, and if you do, destroy that card.




                                                                        Tag(s):

                                                                        SR Rarity
                                                                        1 cardSolemn Warning
                                                                        SR Rarity
                                                                        1 cardSolemn Warning
                                                                        Solemn Warning
                                                                        Trap Counter
                                                                        Solemn Warning

                                                                          When a monster(s) would be Summoned, OR when a Spell/Trap Card, or monster effect, is activated that includes an effect that Special Summons a monster(s): Pay 2000 LP; negate the Summon or activation, and if you do, destroy it.




                                                                          Tag(s):

                                                                          R Rarity
                                                                          1 cardTyrant Wing
                                                                          R Rarity
                                                                          1 cardTyrant Wing
                                                                          Tyrant Wing
                                                                          Trap Normal
                                                                          Tyrant Wing

                                                                            Target 1 Dragon monster on the field; equip this card to it. It gains 400 ATK/DEF, also it can make up to 2 attacks on monsters during each Battle Phase. Once per turn, during the End Phase, if the monster equipped with this card by this effect attacked an opponent's monster this turn: Destroy this card.


                                                                            SR Rarity
                                                                            1 cardUltimate Providence
                                                                            SR Rarity
                                                                            1 cardUltimate Providence
                                                                            Ultimate Providence
                                                                            Trap Counter
                                                                            Ultimate Providence

                                                                              When a Spell/Trap Card, or monster effect, is activated: Discard the same type of card (Monster, Spell, or Trap); negate the activation, and if you do, destroy it.


                                                                              SR Rarity
                                                                              1 cardWall of Revealing Light
                                                                              SR Rarity
                                                                              1 cardWall of Revealing Light
                                                                              Wall of Revealing Light
                                                                              Trap Continuous
                                                                              Wall of Revealing Light

                                                                                Activate by paying any multiple of 1000 Life Points. Monsters your opponent controls cannot attack if their ATK is less than or equal to the amount you paid.


                                                                                SR Rarity
                                                                                1 cardWiretap
                                                                                SR Rarity
                                                                                1 cardWiretap
                                                                                Wiretap
                                                                                Trap Counter
                                                                                Wiretap

                                                                                  When a Trap Card is activated: Negate the activation, and if you do, shuffle that card into the Deck.


                                                                                  UR Rarity
                                                                                  1 cardFive-Headed Dragon
                                                                                  UR Rarity
                                                                                  1 cardFive-Headed Dragon
                                                                                  Five-Headed Dragon
                                                                                  DARK 12
                                                                                  Five-Headed Dragon
                                                                                  • ATK:

                                                                                  • 5000

                                                                                  • DEF:

                                                                                  • 5000


                                                                                  5 Dragon monsters Must be Fusion Summoned. Cannot be destroyed by battle with a DARK, EARTH, WATER, FIRE, or WIND monster.


                                                                                  R Rarity
                                                                                  1 cardTyrant Burst Dragon
                                                                                  R Rarity
                                                                                  1 cardTyrant Burst Dragon
                                                                                  Tyrant Burst Dragon
                                                                                  LIGHT 8
                                                                                  Tyrant Burst Dragon
                                                                                  • ATK:

                                                                                  • 2900

                                                                                  • DEF:

                                                                                  • 2500


                                                                                  Must be Special Summoned with "The Fang of Critias", using "Tyrant Wing". This card can attack all your opponent's monsters, once each. You can target 1 face-up monster you control; equip this monster to that target. It gains 400 ATK/DEF, also it can make 3 attacks during each Battle Phase.


                                                                                  R Rarity
                                                                                  1 cardWorld Chalice Guardragon Almarduke
                                                                                  R Rarity
                                                                                  1 cardWorld Chalice Guardragon Almarduke
                                                                                  World Chalice Guardragon Almarduke
                                                                                  WIND 9
                                                                                  World Chalice Guardragon Almarduke
                                                                                  • ATK:

                                                                                  • 3000

                                                                                  • DEF:

                                                                                  • 2600


                                                                                  3 Link Monsters Must first be either Fusion Summoned, or Special Summoned from your Extra Deck by Tributing the above cards you control (in which case you do not use "Polymerization"). This card can attack all monsters your opponent controls once each. When an attack is declared involving this card and an opponent's Link Monster: You can banish 1 Link Monster with the same Link Rating as that monster from your field or GY; destroy that opponent's monster, and if you do, inflict damage to your opponent equal to its original ATK.


                                                                                  SR Rarity
                                                                                  1 cardArmillyre, the Starleader Dragon
                                                                                  SR Rarity
                                                                                  1 cardArmillyre, the Starleader Dragon
                                                                                  Armillyre, the Starleader Dragon
                                                                                  DARK
                                                                                  Armillyre, the Starleader Dragon
                                                                                  • ATK:

                                                                                  • 1400

                                                                                  • LINK-2

                                                                                  Link Arrow:

                                                                                  Bottom-Left

                                                                                  Bottom-Right


                                                                                  2 Effect Monsters Cannot be used as Link Material. You can target 1 face-up monster this card points to; Special Summon 1 monster with the same original Level from your hand to your zone this card points to, in Defense Position, but negate its effects. You can only use this effect of "Armillyre, the Starleader Dragon" once per turn.


                                                                                  R Rarity
                                                                                  1 cardGuardragon Pisty
                                                                                  R Rarity
                                                                                  1 cardGuardragon Pisty
                                                                                  Guardragon Pisty
                                                                                  DARK
                                                                                  Guardragon Pisty
                                                                                  • ATK:

                                                                                  • 1000

                                                                                  • LINK-1

                                                                                  Link Arrow:

                                                                                  Right


                                                                                  1 Level 4 or lower Dragon monster You cannot Special Summon monsters, except Dragon monsters. During your Main Phase: You can target 1 of your Dragon monsters that is banished or in your GY; Special Summon it to your zone that 2 or more Link Monsters point to. You can only use this effect of "Guardragon Pisty" once per turn. You can only Special Summon "Guardragon Pisty(s)" once per turn.


                                                                                  UR Rarity
                                                                                  1 cardTri-Brigade Shuraig the Ominous Omen
                                                                                  UR Rarity
                                                                                  1 cardTri-Brigade Shuraig the Ominous Omen
                                                                                  Tri-Brigade Shuraig the Ominous Omen
                                                                                  DARK
                                                                                  Tri-Brigade Shuraig the Ominous Omen
                                                                                  • ATK:

                                                                                  • 3000

                                                                                  • LINK-4

                                                                                  Link Arrow:

                                                                                  Left

                                                                                  Right

                                                                                  Bottom-Left

                                                                                  Bottom-Right


                                                                                  2+ Beast, Beast-Warrior, and/or Winged Beast monsters If this card is Special Summoned, or if another Beast, Beast-Warrior, or Winged Beast monster(s) is Special Summoned to your field: You can banish 1 card on the field. If this card is sent to the GY: You can add 1 Beast, Beast-Warrior, or Winged Beast monster from your Deck to your hand, whose Level is less than or equal to the number of your banished Beast, Beast-Warrior, and Winged Beast monsters. You can only use each effect of "Tri-Brigade Shuraig the Ominous Omen" once per turn.


                                                                                  R Rarity
                                                                                  1 cardTriple Burst Dragon
                                                                                  R Rarity
                                                                                  1 cardTriple Burst Dragon
                                                                                  Triple Burst Dragon
                                                                                  DARK
                                                                                  Triple Burst Dragon
                                                                                  • ATK:

                                                                                  • 2400

                                                                                  • LINK-3

                                                                                  Link Arrow:

                                                                                  Top

                                                                                  Left

                                                                                  Bottom


                                                                                  2+ monsters, except Tokens Once per turn, during the Damage Step, when a Spell/Trap Card, or monster effect, is activated (Quick Effect): You can negate the activation. If this card attacks a Defense Position monster, inflict piercing battle damage. During your Main Phase, except the turn this card was Special Summoned: You can Tribute this card, then target 1 Link-2 or lower monster in your GY; Special Summon it, then you can Special Summon 1 Level 4 or lower Dragon monster from your hand.


                                                                                  UR Rarity
                                                                                  1 cardCosmic Blazar Dragon
                                                                                  UR Rarity
                                                                                  1 cardCosmic Blazar Dragon
                                                                                  Cosmic Blazar Dragon
                                                                                  WIND 12
                                                                                  Cosmic Blazar Dragon
                                                                                  • ATK:

                                                                                  • 4000

                                                                                  • DEF:

                                                                                  • 4000


                                                                                  1 Tuner Synchro Monster + 2+ non-Tuner Synchro Monsters Must be Synchro Summoned. (Quick Effect): You can banish this card until the End Phase to activate 1 of these effects; ● When your opponent activates a card or effect: Negate the activation, and if you do, destroy that card. ● When your opponent would Summon a monster(s): Negate the Summon, and if you do, destroy that monster(s). ● When an opponent's monster declares an attack: Negate the attack, then end the Battle Phase.


                                                                                  UR Rarity
                                                                                  1 cardTrishula, Dragon of the Ice Barrier
                                                                                  UR Rarity
                                                                                  1 cardTrishula, Dragon of the Ice Barrier
                                                                                  Trishula, Dragon of the Ice Barrier
                                                                                  WATER 9
                                                                                  Trishula, Dragon of the Ice Barrier
                                                                                  • ATK:

                                                                                  • 2700

                                                                                  • DEF:

                                                                                  • 2000


                                                                                  1 Tuner + 2+ non-Tuner monsters When this card is Synchro Summoned: You can banish up to 1 card each from your opponent's hand, field, and GY. (The card in the hand is chosen at random.)


                                                                                  UR Rarity
                                                                                  1 cardTrishula, Zero Dragon of the Ice Barrier
                                                                                  UR Rarity
                                                                                  1 cardTrishula, Zero Dragon of the Ice Barrier
                                                                                  Trishula, Zero Dragon of the Ice Barrier
                                                                                  WATER 11
                                                                                  Trishula, Zero Dragon of the Ice Barrier
                                                                                  • ATK:

                                                                                  • 2700

                                                                                  • DEF:

                                                                                  • 2000


                                                                                  1 Tuner + 2+ non-Tuner monsters When this card is Synchro Summoned: You can banish up to 3 cards your opponent controls. If this Synchro Summoned card in its owner's control is destroyed by an opponent's card: You can Special Summon 1 "Trishula, Dragon of the Ice Barrier" from your Extra Deck or GY, its ATK becomes 3300, then halve the ATK of any face-up monsters your opponent currently controls, also negate their effects. You can only use this effect of "Trishula, Zero Dragon of the Ice Barrier" once per turn.


                                                                                  UR Rarity
                                                                                  1 cardVoid Ogre Dragon
                                                                                  UR Rarity
                                                                                  1 cardVoid Ogre Dragon
                                                                                  Void Ogre Dragon
                                                                                  DARK 8
                                                                                  Void Ogre Dragon
                                                                                  • ATK:

                                                                                  • 3000

                                                                                  • DEF:

                                                                                  • 3000


                                                                                  1 DARK Tuner + 1 or more non-Tuner monsters Once per turn, during either player's turn, when your opponent activates a Spell/Trap Card while you have no cards in your hand: You can negate the activation and destroy it.


                                                                                  UR Rarity
                                                                                  1 cardEvilswarm Ouroboros
                                                                                  UR Rarity
                                                                                  1 cardEvilswarm Ouroboros
                                                                                  Evilswarm Ouroboros
                                                                                  DARK
                                                                                  Evilswarm Ouroboros
                                                                                  • ATK:

                                                                                  • 2750

                                                                                  • DEF:

                                                                                  • 1950


                                                                                  3 Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card, then activate 1 of these effects. Each effect can only be used once while this card is face-up on the field. ● Target 1 card your opponent controls; return that target to the hand. ● Send 1 random card from your opponent's hand to the Graveyard. ● Target 1 card in your opponent's Graveyard; banish that target.


                                                                                  N Rarity
                                                                                  1 cardNumber 46: Dragluon
                                                                                  N Rarity
                                                                                  1 cardNumber 46: Dragluon
                                                                                  Number 46: Dragluon
                                                                                  LIGHT
                                                                                  Number 46: Dragluon
                                                                                  • ATK:

                                                                                  • 3000

                                                                                  • DEF:

                                                                                  • 3000


                                                                                  2 Level 8 Dragon-Type monsters Once per turn, if you control no other monsters: You can detach 1 Xyz Material from this card, then activate 1 of these effects. ● Special Summon 1 Dragon-Type monster from your hand. ● Target 1 Dragon-Type monster your opponent controls; take control of that target. ● Dragon-Type monsters your opponent controls cannot activate their effects until the end of your opponent's turn.


                                                                                  R Rarity
                                                                                  1 cardNumber C5: Chaos Chimera Dragon
                                                                                  R Rarity
                                                                                  1 cardNumber C5: Chaos Chimera Dragon
                                                                                  Number C5: Chaos Chimera Dragon
                                                                                  DARK
                                                                                  Number C5: Chaos Chimera Dragon
                                                                                  • ATK:

                                                                                  • 0

                                                                                  • DEF:

                                                                                  • 0


                                                                                  3 or more Level 6 monsters This card gains 1000 ATK for each Xyz Material attached to it. If this card attacks, at the end of the Damage Step: You can detach 1 Xyz Material from this card; this card can attack an opponent's monster again in a row. At the end of the Battle Phase: You can pay half your Life Points, then target 2 cards in any Graveyard(s); place 1 of them on the top of the Deck, and if you do, attach the other to this card as an Xyz Material.


                                                                                  SR Rarity
                                                                                  1 cardTotem Bird
                                                                                  SR Rarity
                                                                                  1 cardTotem Bird
                                                                                  Totem Bird
                                                                                  WIND
                                                                                  Totem Bird
                                                                                  • ATK:

                                                                                  • 1900

                                                                                  • DEF:

                                                                                  • 1400


                                                                                  2 Level 3 WIND monsters During either player's turn, when a Spell/Trap Card is activated: You can detach 2 Xyz Materials from this card; negate the activation, and if you do, destroy it. This card loses 300 ATK while it has no Xyz Materials.


                                                                                  SR Rarity
                                                                                  1 cardKeeper of Dragon Magic
                                                                                  SR Rarity
                                                                                  1 cardKeeper of Dragon Magic
                                                                                  Keeper of Dragon Magic
                                                                                  DARK 4
                                                                                  Keeper of Dragon Magic
                                                                                  • ATK:

                                                                                  • 1800

                                                                                  • DEF:

                                                                                  • 1300


                                                                                  If this card is Normal or Special Summoned: You can discard 1 card; add 1 "Polymerization" Normal Spell or "Fusion" Normal Spell from your Deck to your hand. You can reveal 1 Fusion Monster in your Extra Deck; Special Summon 1 of the Fusion Materials whose name is specifically listed on that monster from your GY, in face-down Defense Position. You can only use each effect of "Keeper of Dragon Magic" once per turn. You cannot Special Summon monsters from the Extra Deck, except Fusion Monsters, the turn you activate either of this card's effects.


                                                                                  UR Rarity
                                                                                  1 cardTrishula, the Dragon of Icy Imprisonment
                                                                                  UR Rarity
                                                                                  1 cardTrishula, the Dragon of Icy Imprisonment
                                                                                  Trishula, the Dragon of Icy Imprisonment
                                                                                  WATER 9
                                                                                  Trishula, the Dragon of Icy Imprisonment
                                                                                  • ATK:

                                                                                  • 2700

                                                                                  • DEF:

                                                                                  • 2000


                                                                                  3 monsters with different names Must first be either Fusion Summoned using only monsters in your hand and/or field, or Special Summoned (from your Extra Deck) by banishing the above cards you control (in which case you do not use "Polymerization"). If this card was Special Summoned using only monsters that were originally Dragons: You can reveal and banish 3 cards (1 from your Deck, 1 from the top of your opponent's Deck, and 1 from their Extra Deck). You can only use this effect of "Trishula, the Dragon of Icy Imprisonment" once per turn.


                                                                                  UR Rarity
                                                                                  1 cardClear Wing Synchro Dragon
                                                                                  UR Rarity
                                                                                  1 cardClear Wing Synchro Dragon
                                                                                  Clear Wing Synchro Dragon
                                                                                  WIND 7
                                                                                  Clear Wing Synchro Dragon
                                                                                  • ATK:

                                                                                  • 2500

                                                                                  • DEF:

                                                                                  • 2000


                                                                                  1 Tuner + 1+ non-Tuner monsters Once per turn, when another Level 5 or higher monster activates its effect on the field (Quick Effect): You can negate the activation, and if you do, destroy it. Once per turn, when a monster effect is activated that targets 1 Level 5 or higher monster on the field (and no other cards) (Quick Effect): You can negate the activation, and if you do, destroy it. If this card's effect destroys a monster, this card gains ATK equal to the destroyed monster's original ATK until the end of this turn.


                                                                                  N Rarity
                                                                                  1 cardDouble or Nothing!
                                                                                  N Rarity
                                                                                  1 cardDouble or Nothing!
                                                                                  Double or Nothing!
                                                                                  Spell Quick
                                                                                  Double or Nothing!

                                                                                    When a monster's attack is negated: Target that monster; it can make a second attack during this Battle Phase, and if it does, its ATK is doubled during the Damage Step only.


                                                                                    N Rarity
                                                                                    1 cardMetalsilver Armor
                                                                                    N Rarity
                                                                                    1 cardMetalsilver Armor
                                                                                    Metalsilver Armor
                                                                                    Spell Equip
                                                                                    Metalsilver Armor

                                                                                      As long as you control the monster equipped with this card, your opponent cannot use the effect of a Spell, Trap, or Effect Monster that targets 1 monster, except the equipped monster.


                                                                                      UR Rarity
                                                                                      1 cardRaigeki
                                                                                      UR Rarity
                                                                                      1 cardRaigeki
                                                                                      Raigeki
                                                                                      Spell Normal
                                                                                      Raigeki

                                                                                        Destroy all monsters your opponent controls.




                                                                                        Tag(s):

                                                                                        N Rarity
                                                                                        1 cardRunick Allure
                                                                                        N Rarity
                                                                                        1 cardRunick Allure
                                                                                        Runick Allure
                                                                                        Spell Continuous
                                                                                        Runick Allure

                                                                                          Each time a Quick-Play Spell Card activates: Banish the top card of your opponent's Deck. You can only control 1 "Runick Allure".


                                                                                          R Rarity
                                                                                          1 cardBranded Beast
                                                                                          R Rarity
                                                                                          1 cardBranded Beast
                                                                                          Branded Beast
                                                                                          Trap Continuous
                                                                                          Branded Beast

                                                                                            Once per turn, during the Main Phase, if you control a "Bystial" monster: You can Tribute 1 Dragon monster, then target 1 card your opponent controls; destroy it. During the End Phase: You can target 1 "Branded" Continuous Spell/Trap in your GY; place it face-up on your field. You can only use this effect of "Branded Beast" once per turn.


                                                                                            SR Rarity
                                                                                            1 cardBranded Befallen
                                                                                            SR Rarity
                                                                                            1 cardBranded Befallen
                                                                                            Branded Befallen
                                                                                            Trap Continuous
                                                                                            Branded Befallen

                                                                                              Once per turn, when your opponent activates a card or effect that targets 1 "Bystial" monster you control (and no other cards), or when your opponent activates a card or effect in response to the activation of your "Bystial" monster effect: You can target 1 LIGHT or DARK monster in either GY; banish it, and if you do, negate that activated effect.


                                                                                              R Rarity
                                                                                              1 cardBroken Line
                                                                                              R Rarity
                                                                                              1 cardBroken Line
                                                                                              Broken Line
                                                                                              Trap Counter
                                                                                              Broken Line

                                                                                                When a Spell/Trap Card, or monster effect, is activated in this card's column, while this card is Set: Negate the activation, and if you do, destroy that card.


                                                                                                R Rarity
                                                                                                1 cardChivalry
                                                                                                R Rarity
                                                                                                1 cardChivalry
                                                                                                Chivalry
                                                                                                Trap Counter
                                                                                                Chivalry

                                                                                                  Activate only during the Battle Phase, when the effect of an opponent's Effect Monster is activated. Negate the activation and destroy that card.


                                                                                                  R Rarity
                                                                                                  1 cardCursed Seal of the Forbidden Spell
                                                                                                  R Rarity
                                                                                                  1 cardCursed Seal of the Forbidden Spell
                                                                                                  Cursed Seal of the Forbidden Spell
                                                                                                  Trap Counter
                                                                                                  Cursed Seal of the Forbidden Spell

                                                                                                    When a Spell Card is activated: Discard 1 Spell; negate the activation, and if you do, destroy it, and if you do that, your opponent cannot activate Spell Cards with that name for the rest of this Duel.


                                                                                                    SR Rarity
                                                                                                    1 cardRoyal Decree
                                                                                                    SR Rarity
                                                                                                    1 cardRoyal Decree
                                                                                                    Royal Decree
                                                                                                    Trap Continuous
                                                                                                    Royal Decree

                                                                                                      Negate all other Trap effects on the field.


                                                                                                      SR Rarity
                                                                                                      1 cardSummon Limit
                                                                                                      SR Rarity
                                                                                                      1 cardSummon Limit
                                                                                                      Summon Limit
                                                                                                      Trap Continuous
                                                                                                      Summon Limit

                                                                                                        Neither player can Summon more than two times per turn. (Negated Summons count toward this limit. Negated cards/effects that would Summon do not count.)


                                                                                                        R Rarity
                                                                                                        1 cardTraptrix Trap Hole Nightmare
                                                                                                        R Rarity
                                                                                                        1 cardTraptrix Trap Hole Nightmare
                                                                                                        Traptrix Trap Hole Nightmare
                                                                                                        Trap Normal
                                                                                                        Traptrix Trap Hole Nightmare

                                                                                                          When a monster that was Special Summoned this turn activates its effect on your opponent's field: Negate that effect, and if you do, destroy that card.




                                                                                                          More Master Duel Info

                                                                                                          Solemn Breakdown

                                                                                                           

                                                                                                           

                                                                                                           

                                                                                                           

                                                                                                           

                                                                                                           

                                                                                                           

                                                                                                           

                                                                                                           

                                                                                                           

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