Solemn Deck Breakdown

Cards Usage Statistic

Main Deck

SR rarity
Limited to 2 copies
Droll & Lock Bird
SR rarity
Limited to 2 copies
Droll & Lock Bird
SR rarity
Limited to 2 copies
Droll & Lock Bird
WIND 1
Droll & Lock Bird
  • ATK:

  • 0

  • DEF:

  • 0


If a card(s) is added from the Main Deck to your opponent's hand, except during the Draw Phase (Quick Effect): You can send this card from your hand to the GY; for the rest of this turn, cards cannot be added from either player's Main Deck to the hand.

UR rarity
Ash Blossom & Joyous Spring
UR rarity
Ash Blossom & Joyous Spring
UR rarity
Ash Blossom & Joyous Spring
FIRE 3
Ash Blossom & Joyous Spring
  • ATK:

  • 0

  • DEF:

  • 1800


When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.

UR rarity
Limited to 1 copy
Harpie's Feather Duster
UR rarity
Limited to 1 copy
Harpie's Feather Duster
UR rarity
Limited to 1 copy
Harpie's Feather Duster
Spell Normal
Harpie's Feather Duster

    Destroy all Spell and Trap Cards your opponent controls.



    Tag(s):

    UR rarity
    Raigeki
    UR rarity
    Raigeki
    UR rarity
    Raigeki
    Spell Normal
    Raigeki

      Destroy all monsters your opponent controls.



      Tag(s):

      UR rarity
      Limited to 1 copy
      Solemn Judgment
      UR rarity
      Limited to 1 copy
      Solemn Judgment
      UR rarity
      Limited to 1 copy
      Solemn Judgment
      Trap Counter
      Solemn Judgment

        When a monster(s) would be Summoned, OR a Spell/Trap Card is activated: Pay half your LP; negate the Summon or activation, and if you do, destroy that card.



        Tag(s):

        Extra Deck

        UR rarity
        Evilswarm Exciton Knight
        UR rarity
        Evilswarm Exciton Knight
        UR rarity
        Evilswarm Exciton Knight
        LIGHT
        Evilswarm Exciton Knight
        • ATK:

        • 1900

        • DEF:

        • 0


        2 Level 4 monsters Once per chain, during your Main Phase or your opponent's Battle Phase, if your opponent has more total cards in their hand and field than you do (Quick Effect): You can detach 1 material from this card; destroy all other cards on the field, also your opponent takes no further damage this turn.

        Need 19 UR

        UR rarity
        Salamangreat Almiraj1 copy
        UR rarity
        Black Rose Dragon1 copy
        UR rarity
        F.A. Dawn Dragster1 copy
        UR rarity
        Ash Blossom & Joyous Spring2 copies
        UR rarity
        Ghost Belle & Haunted Mansion2 copies
        UR rarity
        Evilswarm Exciton Knight1 copy
        UR rarity
        Fusion Deployment3 copies
        UR rarity
        Limited to 1 copy
        Harpie's Feather Duster1 copy
        UR rarity
        Raigeki3 copies
        UR rarity
        Upstart Goblin1 copy
        UR rarity
        Limited to 1 copy
        Solemn Judgment1 copy
        UR rarity
        Waking the Dragon2 copies

        Main: 40 Extra: 9

        SR rarity
        Limited to 2 copies
        1 copyDroll & Lock Bird
        SR rarity
        Limited to 2 copies
        1 copyDroll & Lock Bird
        SR rarity
        Limited to 2 copies
        Droll & Lock Bird
        WIND 1
        Droll & Lock Bird
        • ATK:

        • 0

        • DEF:

        • 0


        If a card(s) is added from the Main Deck to your opponent's hand, except during the Draw Phase (Quick Effect): You can send this card from your hand to the GY; for the rest of this turn, cards cannot be added from either player's Main Deck to the hand.


        SR rarity
        3 copiesKeeper of Dragon Magic
        SR rarity
        3 copiesKeeper of Dragon Magic
        SR rarity
        Keeper of Dragon Magic
        DARK 4
        Keeper of Dragon Magic
        • ATK:

        • 1800

        • DEF:

        • 1300


        If this card is Normal or Special Summoned: You can discard 1 card; add 1 "Polymerization" Normal Spell or "Fusion" Normal Spell from your Deck to your hand. You can reveal 1 Fusion Monster in your Extra Deck; Special Summon 1 of the Fusion Materials whose name is specifically listed on that monster from your GY, in face-down Defense Position. You can only use each effect of "Keeper of Dragon Magic" once per turn. You cannot Special Summon monsters from the Extra Deck, except Fusion Monsters, the turn you activate either of this card's effects.


        SR rarity
        3 copiesKing of the Swamp
        SR rarity
        3 copiesKing of the Swamp
        SR rarity
        King of the Swamp
        WATER 3
        King of the Swamp
        • ATK:

        • 500

        • DEF:

        • 1100


        This card can be used as a substitute for any 1 Fusion Material whose name is specifically listed on the Fusion Monster Card, but the other Fusion Material(s) must be correct. You can discard this card to the Graveyard; add 1 "Polymerization" from your Deck to your hand.


        N rarity
        2 copiesZombyra the Dark
        N rarity
        2 copiesZombyra the Dark
        N rarity
        Zombyra the Dark
        DARK 4
        Zombyra the Dark
        • ATK:

        • 2100

        • DEF:

        • 500


        This card cannot attack your opponent directly. If this card destroys a monster by battle: This card loses 200 ATK.


        UR rarity
        2 copiesAsh Blossom & Joyous Spring
        UR rarity
        2 copiesAsh Blossom & Joyous Spring
        UR rarity
        Ash Blossom & Joyous Spring
        FIRE 3
        Ash Blossom & Joyous Spring
        • ATK:

        • 0

        • DEF:

        • 1800


        When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


        SR rarity
        1 copyDestrudo the Lost Dragon's Frisson
        SR rarity
        1 copyDestrudo the Lost Dragon's Frisson
        SR rarity
        Destrudo the Lost Dragon's Frisson
        DARK 7
        Destrudo the Lost Dragon's Frisson
        • ATK:

        • 1000

        • DEF:

        • 3000


        If this card is in your hand or GY: You can pay half your LP, then target 1 Level 6 or lower monster you control; Special Summon this card, and if you do, this card's Level is reduced by the Level of the targeted monster, also place this card on the bottom of the Deck if it leaves the field. You can only use this effect of "Destrudo the Lost Dragon's Frisson" once per turn.


        UR rarity
        2 copiesGhost Belle & Haunted Mansion
        UR rarity
        2 copiesGhost Belle & Haunted Mansion
        UR rarity
        Ghost Belle & Haunted Mansion
        EARTH 3
        Ghost Belle & Haunted Mansion
        • ATK:

        • 0

        • DEF:

        • 1800


        When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that activation. ● Add a card(s) from the GY to the hand, Deck, and/or Extra Deck. ● Special Summon a Monster Card(s) from the GY. ● Banish a card(s) from the GY. You can only use this effect of "Ghost Belle & Haunted Mansion" once per turn.


        SR rarity
        1 copyHop Ear Squadron
        SR rarity
        1 copyHop Ear Squadron
        SR rarity
        Hop Ear Squadron
        WIND 2
        Hop Ear Squadron
        • ATK:

        • 300

        • DEF:

        • 600


        During your opponent's Main Phase (Quick Effect): You can target 1 face-up monster you control; Special Summon this card from your hand, and if you do, immediately after this effect resolves, Synchro Summon 1 Synchro Monster using only this card you control and that target. You can only use this effect of "Hop Ear Squadron" once per turn.


        UR rarity
        3 copiesFusion Deployment
        UR rarity
        3 copiesFusion Deployment
        UR rarity
        Fusion Deployment
        Spell Normal
        Fusion Deployment

          Reveal 1 Fusion Monster in your Extra Deck and Special Summon, from your hand or Deck, 1 of the Fusion Materials whose name is specifically listed on that card, also you cannot Special Summon monsters from the Extra Deck, except Fusion Monsters, the turn you activate this card. You can only activate 1 "Fusion Deployment" per turn.


          UR rarity
          Limited to 1 copy
          1 copyHarpie's Feather Duster
          UR rarity
          Limited to 1 copy
          1 copyHarpie's Feather Duster
          UR rarity
          Limited to 1 copy
          Harpie's Feather Duster
          Spell Normal
          Harpie's Feather Duster

            Destroy all Spell and Trap Cards your opponent controls.




            Tag(s):

            R rarity
            2 copiesMage Power
            R rarity
            2 copiesMage Power
            R rarity
            Mage Power
            Spell Equip
            Mage Power

              The equipped monster gains 500 ATK and DEF for each Spell/Trap Card you control.


              R rarity
              2 copiesMoon Mirror Shield
              R rarity
              2 copiesMoon Mirror Shield
              R rarity
              Moon Mirror Shield
              Spell Equip
              Moon Mirror Shield

                If the equipped monster battles your opponent's monster, during damage calculation: The equipped monster's ATK/DEF become equal to the ATK or DEF (whichever is higher) of the opponent's battling monster +100, during damage calculation only. If this face-up card is sent from the field to the GY: Pay 500 LP; place this card on either the top or bottom of your Deck.


                N rarity
                3 copiesPolymerization
                N rarity
                3 copiesPolymerization
                N rarity
                Polymerization
                Spell Normal
                Polymerization

                  Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material.


                  UR rarity
                  3 copiesRaigeki
                  UR rarity
                  3 copiesRaigeki
                  UR rarity
                  Raigeki
                  Spell Normal
                  Raigeki

                    Destroy all monsters your opponent controls.




                    Tag(s):

                    UR rarity
                    1 copyUpstart Goblin
                    UR rarity
                    1 copyUpstart Goblin
                    UR rarity
                    Upstart Goblin
                    Spell Normal
                    Upstart Goblin

                      Draw 1 card, then your opponent gains 1000 LP.


                      SR rarity
                      3 copiesDark Bribe
                      SR rarity
                      3 copiesDark Bribe
                      SR rarity
                      Dark Bribe
                      Trap Counter
                      Dark Bribe

                        When your opponent activates a Spell/Trap Card: Your opponent draws 1 card, also negate the Spell/Trap activation, and if you do, destroy it.


                        SR rarity
                        2 copiesNecro Fusion
                        SR rarity
                        2 copiesNecro Fusion
                        SR rarity
                        Necro Fusion
                        Trap Normal
                        Necro Fusion

                          Fusion Summon 1 Fusion Monster from your Extra Deck, by banishing Fusion Materials listed on it from your GY face-down, but it cannot attack this turn.


                          UR rarity
                          Limited to 1 copy
                          1 copySolemn Judgment
                          UR rarity
                          Limited to 1 copy
                          1 copySolemn Judgment
                          UR rarity
                          Limited to 1 copy
                          Solemn Judgment
                          Trap Counter
                          Solemn Judgment

                            When a monster(s) would be Summoned, OR a Spell/Trap Card is activated: Pay half your LP; negate the Summon or activation, and if you do, destroy that card.




                            Tag(s):

                            UR rarity
                            2 copiesWaking the Dragon
                            UR rarity
                            2 copiesWaking the Dragon
                            UR rarity
                            Waking the Dragon
                            Trap Normal
                            Waking the Dragon

                              If this Set card in its owner's control has left the field because of an opponent's effect, and is now in the GY or banished: You can Special Summon 1 monster from your Deck or Extra Deck.


                              SR rarity
                              2 copiesWiretap
                              SR rarity
                              2 copiesWiretap
                              SR rarity
                              Wiretap
                              Trap Counter
                              Wiretap

                                When a Trap Card is activated: Negate the activation, and if you do, shuffle that card into the Deck.


                                SR rarity
                                2 copiesThe Last Warrior from Another Planet
                                SR rarity
                                2 copiesThe Last Warrior from Another Planet
                                SR rarity
                                The Last Warrior from Another Planet
                                EARTH 7
                                The Last Warrior from Another Planet
                                • ATK:

                                • 2350

                                • DEF:

                                • 2300


                                "Zombyra the Dark" + "Maryokutai" If this card is Special Summoned: Destroy all other monsters you control. Neither player can Summon monsters.


                                UR rarity
                                1 copySalamangreat Almiraj
                                UR rarity
                                1 copySalamangreat Almiraj
                                UR rarity
                                Salamangreat Almiraj
                                FIRE
                                Salamangreat Almiraj
                                • ATK:

                                • 0

                                • LINK-1

                                Link Arrow:

                                Bottom-Right


                                1 Normal Summoned monster with 1000 or less ATK (Quick Effect): You can Tribute this card, then target 1 monster you control; it cannot be destroyed by your opponent's card effects this turn. When a Normal Summoned monster you control is destroyed by battle, while this card is in your GY: You can Special Summon this card. You can only use this effect of "Salamangreat Almiraj" once per turn.


                                UR rarity
                                1 copyBlack Rose Dragon
                                UR rarity
                                1 copyBlack Rose Dragon
                                UR rarity
                                Black Rose Dragon
                                FIRE 7
                                Black Rose Dragon
                                • ATK:

                                • 2400

                                • DEF:

                                • 1800


                                1 Tuner + 1+ non-Tuner monsters When this card is Synchro Summoned: You can destroy all cards on the field. Once per turn: You can banish 1 Plant monster from your GY, then target 1 Defense Position monster your opponent controls; change that target to face-up Attack Position, and if you do, its ATK becomes 0 until the end of this turn.


                                UR rarity
                                1 copyF.A. Dawn Dragster
                                UR rarity
                                1 copyF.A. Dawn Dragster
                                UR rarity
                                F.A. Dawn Dragster
                                LIGHT 7
                                F.A. Dawn Dragster
                                • ATK:

                                • 0

                                • DEF:

                                • 2000


                                1 Tuner + 1+ non-Tuner monsters Gains ATK equal to its Level x 300. If this card attacks a Defense Position monster, inflict piercing battle damage. Each time a "F.A." Spell/Trap Card or effect is activated: You can increase this card's Level by 1. Once per turn, when your opponent activates a Spell/Trap Card or effect (Quick Effect): You can reduce this card's Level by 2, and if you do, negate the activation, and if you do that, destroy that card.


                                SR rarity
                                1 copyCoral Dragon
                                SR rarity
                                1 copyCoral Dragon
                                SR rarity
                                Coral Dragon
                                WATER 6
                                Coral Dragon
                                • ATK:

                                • 2400

                                • DEF:

                                • 500


                                1 Tuner + 1+ non-Tuner monsters Once per turn: You can discard 1 card, then target 1 card your opponent controls; destroy it. If this Synchro Summoned card is sent from the field to the GY: You can draw 1 card. You can only use this effect of "Coral Dragon" once per turn.


                                UR rarity
                                1 copyEvilswarm Exciton Knight
                                UR rarity
                                1 copyEvilswarm Exciton Knight
                                UR rarity
                                Evilswarm Exciton Knight
                                LIGHT
                                Evilswarm Exciton Knight
                                • ATK:

                                • 1900

                                • DEF:

                                • 0


                                2 Level 4 monsters Once per chain, during your Main Phase or your opponent's Battle Phase, if your opponent has more total cards in their hand and field than you do (Quick Effect): You can detach 1 material from this card; destroy all other cards on the field, also your opponent takes no further damage this turn.


                                R rarity
                                1 copyNumber 49: Fortune Tune
                                R rarity
                                1 copyNumber 49: Fortune Tune
                                R rarity
                                Number 49: Fortune Tune
                                LIGHT
                                Number 49: Fortune Tune
                                • ATK:

                                • 400

                                • DEF:

                                • 900


                                2 Level 3 monsters During each of your Standby Phases: Gain 500 Life Points. This card cannot be targeted by card effects. If this face-up card would be destroyed, you can detach 1 Xyz Material from this card instead. When this card is sent from the field to the Graveyard: Target 2 Level 3 monsters in your Graveyard; shuffle them both into the Deck, and if you do, return this card from your Graveyard to the Extra Deck. You can only use this effect of "Number 49: Fortune Tune" once per turn.


                                R rarity
                                1 copyNumber 75: Bamboozling Gossip Shadow
                                R rarity
                                1 copyNumber 75: Bamboozling Gossip Shadow
                                R rarity
                                Number 75: Bamboozling Gossip Shadow
                                WIND
                                Number 75: Bamboozling Gossip Shadow
                                • ATK:

                                • 1000

                                • DEF:

                                • 2600


                                2+ Level 3 monsters Once per turn, when an opponent's monster activates its effect (Quick Effect): You can detach 2 materials from this card; the activated effect becomes "both players draw 1 card". You can target 1 other "Number" Xyz Monster you control; attach this card to it as material. (Transfer its materials to that monster.) You can only use this effect of "Number 75: Bamboozling Gossip Shadow" once per turn.


                                master-duel
                                Solemn
                                5







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