Skull Servant Deck #775081 — Yu-Gi-Oh! OCG
40 Main, 11 Extra, incl. King of the Skull Servants x3, The Lady in Wight x3, Wightprince x3. Created Oct 28, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/28/2026
Main Deck (40)
- Droll & Lock Bird x1
- King of the Skull Servants x3
- Maxx "C" x1
- Mezuki x1
- Moissa Wight x2
- The Lady in Wight x3
- Ween, the Spirit of Treats x1
- Wightbaking x2
- Wightlord x2
- Wightprince x3
- Wightprincess x2
- Zombie Master x1
- Skull Servant x3
- Ash Blossom & Joyous Spring x2
- Ghost Ogre & Snow Rabbit x1
- Foolish Burial x1
- Lightning Storm x1
- One for One x1
- Opti-Camouflage Armor x2
- Wight Reanimator x3
- Armory Call x1
- Evenly Matched x1
- Solemn Judgment x1
- Storming Mirror Force x1
Extra Deck (11)
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 56/100 (±8 · Confidence: Medium)
| Overall score | Value |
|---|---|
| Structural Deck Power | 60 |
| Going First | 62 |
| Going Second | 58 |
| Meta Power | provisional |
| Tournament Reliability | 55 |
- Primary strategy: Combo
- Secondary strategies: Midrange
- Format: ocg
Legality
Main 40 / Extra 11 / Side 0 — status: Legal.
Identity & game plan
- Win condition: Graveyard-engine Skull Servant / Wight line: Wightprince and Skull Servant mill into the GY, banish GY pieces to Special Summon King of the Skull Servants, then attack with a large board (Inferred from card text).; Link beatdown from Zombie-based Link monsters (Vampire Sucker x3, Yuki-Onna x2) and Wightprincess 1600 ATK pressure (Inferred).
- Turn 1 (going first): Open Skull Servant / Wightprince / Wight Reanimator starters, use GY-trigger effects to fill the graveyard, and build toward King of the Skull Servants and a Link Summon (Inferred).
- Turn 2 (going second): Use hand traps (Ash Blossom, Ghost Ogre, Droll & Lock Bird, Maxx "C", Evenly Matched) and Solemn Judgment to disrupt the opponent's setup, then convert through the GY engine (Inferred).
- Recovery: Recur Skull Servant / Wight pieces from the GY via Wightprince, Mezuki, Zombie Master and Wightlord effects; Foolish Burial and Wightbaking/Moissa search to refill (Inferred from card text).
- After siding: Not available: the deck runs zero side-deck cards, so there is no post-side plan.
Why it scores here
The deck reliably opens a Skull Servant / Wight engine: the archetype-core group has a 0.9934 chance of at least one copy in a 5-card opening hand, while any single 3-copy starter is only about 0.34 likely, so access comes from redundancy across several starters rather than one card (Inferred). Its ceiling comes from a graveyard loop that can reach King of the Skull Servants and then a Link Summon into strong Zombie Links, but no recorded boards exist, so the ceiling is text-derived (Inferred). Six hand traps and Solemn Judgment give the deck real going-second interaction, which lifts the end-board interaction score. The main weaknesses are the absence of any side deck (no post-side plan at all), the thin median output without board data, and the missing core Link I:P Masquerena. Archetype usage statistics confirm the list is a real, accessible build but earn no strength points by themselves, and the score was built from the system's consistency, interaction and conversion profile rather than from averaging card scores.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 65 | P(>=1 copy of a 3-copy starter in a 5-card hand) = 0.3376; archetype-core group P(>=1 in hand5) = 0.9934; redundant starters across Skull Servant/King/Lady/Wightprince (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 55 | Many starters and hand traps are functional, but singleton tech and Equip/Level-1 dependencies (Armory Call, Opti-Camouflage Armor, Zombie Master) add dead-draw risk (Inferred) |
| D3 | Combo Conversion & Ceiling | 66 | Text-derived ceiling via Wightprince to GY, banish-and-summon into King of the Skull Servants, then Link Summon; no recorded boards (Inferred) |
| D4 | Combo Floor & Median Output | 55 | No combos supplied, so the median is text-only and kept near the middle of the scale (Inferred; no observed data) |
| D5 | Interruption Resilience & Route Redundancy | 58 | Six hand traps and multiple GY-trigger lines give some route redundancy after a single disruption, but several lines are Zombie- and GY-dependent (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 62 | Graveyard engine recycles Skull Servant and Wight pieces; search via Wightbaking, Moissa Wight, Armory Call and Foolish Burial supports refill (Inferred from text) |
| D7 | End-Board & Interaction Quality | 68 | Ash Blossom, Ghost Ogre, Evenly Matched, Solemn Judgment, Droll & Lock Bird, Maxx "C", Storming Mirror Force and Lightning Storm give layered interaction (Verified text, Inferred quality) |
| D8 | Going-Second & Board-Breaking Power | 60 | Going-second board breaking relies on Lightning Storm, Storming Mirror Force and Evenly Matched; no going-second split is recorded (Inferred) |
| D9 | Offensive Pressure & Closing Power | 62 | Closing power from King of the Skull Servants, Wightprincess (1600 ATK), Vampire Sucker and Yuki-Onna Links; no end-board stats observed (Inferred) |
| D10 | Main Deck Efficiency & Flexibility | 60 | 40 main cards with 13 singletons and 24 distinct names; flexible but with a meaningful non-engine tech load (Verified composition, Inferred quality) |
| D11 | Extra Deck Efficiency & Coverage | 62 | 11 Link monsters across 9 distinct names; Vampire Sucker x3 and two Yuki-Onna give repeatable Link access; no Extra-Deck usage data (Verified composition, Inferred) |
| D12 | Side Deck Adaptability | 20 | Zero side-deck cards, so no post-side adaptability exists (Verified legality) |
| D13 | Matchup Coverage & Format Fit | 50 | No tournament link or dated meta sample; matchup fit cannot be scored (Provisional) |
| D14 | Pilotability & Error Tolerance | 60 | Multi-step GY loops and multiple decision points raise the error rate for a new pilot, though the core line is readable (Inferred) |
How the score was computed
Strategy profile: Combo. Structural ≈ 60, Going First ≈ 62, Going Second ≈ 58, Meta = provisional, Tournament Reliability ≈ 55. Modifiers: No side deck (-3). Final formula: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers (Meta provisional) = 0.80*60 + 0.20*55 - 3
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.34 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Redundant starter package across Skull Servant, King, Lady in Wight, Wightprince and Wight Reanimator
- Archetype-core access is near-certain in a 5-card hand (0.9934)
- Layered interaction: six hand traps plus Solemn Judgment, Storming Mirror Force and Lightning Storm
- Two Link engines (Vampire Sucker x3, Yuki-Onna x2) give a second pressure route
Weaknesses
- Zero side-deck cards: no post-side plan
- Missing core card I:P Masquerena (85.7% archetype usage) and Harpie's Feather Duster / Salamangreat Almiraj are absent
- Several singleton tech cards and Level-1-dependent pieces (Opti-Camouflage Armor, Armory Call) add dead-draw risk
- No combo, tournament or win-rate data to confirm the ceiling
Critical choke points
- Graveyard-dependent engine: a single GY-disruption or early interruption may remove the main recursion route (Inferred)
- Going-second turn depends on hand traps (P>=1 in hand6 = 0.6496)
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | None (structure is sound) | A side deck of up to 15 cards | Zero side cards removes any post-side plan in a best-of-3 format; adding a side is the largest single gap (Verified legality, Inferred impact). |
| 2 | Zombie Master or one Equip-dependent piece | A second Link or starter with fewer Level-1 requirements | Reduces dead-draw risk from Level-1-only and Equip-only pieces (Inferred). |
| 3 | None | Consider restoring I:P Masquerena | It is the highest-inclusion core card (85.7%) in the archetype stats and is absent here (Observed usage stat; effect on power Inferred). |
Evidence & confidence
- Verified: Main 40 / Extra 11 / Side 0 within the OCG size rules; All Limited and Semi-Limited copies within legal copies; Copy histogram and Extra-Deck breakdown match the card list; Usage stats: 12 of 18 archetype core cards present; I:P Masquerena (85.7%) absent
- Observed: Archetype usage stats confirm the list is real and accessible (sample of 7 usage rows)
- Inferred: Hypergeometric starter access (0.3376 per 3-copy card; 0.9934 archetype-core group); Graveyard engine and King of the Skull Servants line from card text; Going-second interaction density from hand traps and removal text
- Provisional: Meta Power (no dated metagame sample); D13 matchup and format fit (no tournament link)
- Data gaps: no combos supplied, so combo floor/median/ceiling is text-only inference no tournament link, so archetype meta-share and pilot match record are absent no win-rate telemetry (going-first/second, matchup, brick/starter rates) Meta Power is Provisional unless a dated metagame sample is supplied No side deck, so post-side performance cannot be assessed
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