Jurrac Deck #772941 — Yu-Gi-Oh! OCG
40 Main, 15 Extra, incl. Diabellstar the Black Witch x3, Fire King Courtier Ulcanix x3, Fire King High Avatar Kirin x3. Created Oct 21, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/21/2026
Main Deck (40)
- Diabellstar the Black Witch x3
- Droll & Lock Bird x1
- Fire King Avatar Arvata x1
- Fire King Avatar Rangbali x1
- Fire King Courtier Ulcanix x3
- Fire King High Avatar Garunix x1
- Fire King High Avatar Kirin x3
- Legendary Fire King Ponix x3
- Miscellaneousaurus x1
- Sacred Fire King Garunix x1
- Snake-Eye Ash x1
- Snake-Eye Oak x1
- Snake-Eyes Flamberge Dragon x1
- Snake-Eyes Poplar x1
- Souleating Oviraptor x1
- Ash Blossom & Joyous Spring x3
- Jurrac Megalo x2
- Bonfire x1
- Divine Temple of the Snake-Eye x1
- Fire King Island x1
- Fire King Sanctuary x1
- Fire King Sky Burn x1
- Fossil Dig x3
- Original Sinful Spoils - Snake-Eye x1
- Sinful Spoils of Subversion - Snake-Eye x1
- WANTED: Seeker of Sinful Spoils x2
Extra Deck (15)
- Amphibious Swarmship Amblowhale x1
- Dharc the Dark Charmer, Gloomy x1
- Hiita the Fire Charmer, Ablaze x1
- I:P Masquerena x1
- Knightmare Phoenix x1
- Promethean Princess, Bestower of Flames x1
- Relinquished Anima x1
- S:P Little Knight x1
- Salamangreat Raging Phoenix x1
- Worldsea Dragon Zealantis x1
- Jurrac Astero x2
- Jurrac Meteor x2
- Garunix Eternity, Hyang of the Fire Kings x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 30/100 (Confidence: Medium)
- Primary strategy: Midrange
- Secondary strategies: Toolbox
- Format: ocg
Legality
Main 40 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 3 violation(s).
Identity & game plan
- Win condition: Fire King and Snake-Eye boards built from searcher-driven Level 1 and Level 8 bodies, closed by Garunix-type beaters and Garunix Eternity (Inferred); Jurrac Meteor / Jurrac Astero synchro boards, though neither is in the main engine (Inferred)
- Turn 1 (going first): Normal Summon a searcher (Snake-Eye Oak, Snake-Eyes Poplar, Legendary Fire King Ponix, Jurrac Megalo) to convert hand bricks into Fire King or Snake-Eye lines (Inferred)
- Turn 2 (going second): Open with Ash Blossom and Droll & Lock Bird as hand traps against the opponent's first search or summon, then rebuild through Fire King searchers (Inferred)
- Recovery: Recursion through Snake-Eye and Fire King GY effects plus Fossil Dig and Bonfire searches to rebuild after a single interruption (Inferred)
- After siding: Not evaluable: the deck has 0 side cards, so there is no post-side plan (Inferred)
Why it scores here
The list is Illegal under OCG copy limits (Ash Blossom x3 against 2, WANTED x2 against 1, and a Forbidden Original Sinful Spoils), so it is scored as a structural read only and capped at 30, not on the normal formula. Within that read, the deck reliably opens a live starter: the archetype core group of 24 copies gives P(at least one open in a 5-card hand) of about 0.99, and 18 searcher-text cards support consistency (Inferred). Interaction is its strongest area, with 4 hand traps, roughly 5 negation texts, and 18 removal texts providing layered answers (Inferred semantic read). The deck is a multi-engine pile: archetype purity is only 10.9% for the exact name Jurrac, and the spread across Fire King, Snake-Eye, Diabellstar, Charmer and Jurrac lines weakens engine cohesion. No combo boards, guides, tournament link or win-rate telemetry exist, so floor, median and ceiling are text-only and score near the middle; popularity and usage stats confirm the list is real but earned no power points, and card scores were not averaged.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 62 | P(at least one archetype-core card in a 5-card opening hand) ~0.99 across 24 core copies; multi-engine spread lowers reliability of a single line (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 58 | 18 searcher-text cards and 4 hand traps reduce dead hands, but 3 unrelated engines and 6 Snake-Eye copies create conflicting openings (Inferred) |
| D3 | Combo Conversion & Ceiling | 60 | No parseable combo boards; ceiling is a text-only read of Fire King and Snake-Eye synergy, with Garunix Eternity and Sinful Spoils as payoffs (Inferred) |
| D4 | Combo Floor & Median Output | 50 | No recorded boards, so floor and median are unknown and held at a neutral score (Provisional) |
| D5 | Interruption Resilience & Route Redundancy | 60 | Ash, Droll and Arvata give multiple disruption answers, plus GY recursion from Snake-Eye and Fire King (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 55 | Searchers and GY recursion are plentiful, but Fossil Dig and Bonfire give limited card advantage and the engine spends many resources (Inferred) |
| D7 | End-Board & Interaction Quality | 65 | 4 hand traps, about 5 negation texts and about 18 removal texts give layered end-board interaction (Inferred semantic read) |
| D8 | Going-Second & Board-Breaking Power | 60 | P(hand trap in 6-card going-second hand) ~0.49 gives moderate force-interaction; boards are broken by Fire King removal texts (Inferred) |
| D9 | Offensive Pressure & Closing Power | 60 | Garunix Eternity (3000 ATK) and High Avatar Kirin / Garunix (2700-2400 ATK) give closing power, but there is no recorded lethal conversion data (Inferred) |
| D10 | Main Deck Efficiency & Flexibility | 55 | 40 main deck cards with 18 singletons and a 26-distinct build; much of the deck is off-archetype, which reduces compactness (Inferred) |
| D11 | Extra Deck Efficiency & Coverage | 55 | 15 Extra slots include 2-copy Synchros and 10 Links across several archetypes; flexible but spread thin (Inferred) |
| D12 | Side Deck Adaptability | 15 | 0 side deck cards, so no post-side adaptability is possible (Inferred) |
| D13 | Matchup Coverage & Format Fit | 50 | No dated metagame or meta-share; archetype meta-share absent (Provisional) |
| D14 | Pilotability & Error Tolerance | 40 | Multi-archetype decision tree with many searcher and negation timing choices; error tolerance is low (Inferred) |
How the score was computed
Strategy profile: Midrange primary with Toolbox secondary, weighted by the Midrange profile. Modifiers: none.
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