Jurrac Deck Breakdown

Cards Usage Statistic

Main Deck

Destroyersaurus
Destroyersaurus
Destroyersaurus
EARTH 4
Destroyersaurus
  • ATK:

  • 1800

  • DEF:

  • 1100


You can discard this card to the Graveyard; add 1 "Jurassic World" from your Deck to your hand.

Jurrac Guaiba
Jurrac Guaiba
Jurrac Guaiba
FIRE 4
Jurrac Guaiba
  • ATK:

  • 1700

  • DEF:

  • 400


If this card destroys an opponent's monster by battle: You can Special Summon 1 "Jurrac" monster with 1700 or less ATK from your Deck, but it cannot declare an attack this turn.

Jurrac Protops
Jurrac Protops
Jurrac Protops
FIRE 4
Jurrac Protops
  • ATK:

  • 1700

  • DEF:

  • 1200


This card gains 100 ATK for each monster your opponent controls.

Jurrac Titano
Jurrac Titano
Jurrac Titano
FIRE 9
Jurrac Titano
  • ATK:

  • 3000

  • DEF:

  • 2800


Cannot be Special Summoned. Cannot be targeted by Trap or monster effects. Once per turn: You can banish 1 "Jurrac" monster with 1700 or less ATK from your Graveyard; this card gains 1000 ATK until the End Phase.

Jurrac Tyrannus
Jurrac Tyrannus
Jurrac Tyrannus
FIRE 7
Jurrac Tyrannus
  • ATK:

  • 2500

  • DEF:

  • 1400


You can Tribute 1 Dinosaur monster; this card gains 500 ATK. If this card destroys an opponent's monster by battle and sends it to the GY: This card gains 300 ATK.

Jurrac Velo
Jurrac Velo
Jurrac Velo
FIRE 4
Jurrac Velo
  • ATK:

  • 1700

  • DEF:

  • 1000


When this face-up Attack Position card attacks or is attacked, and it is destroyed by battle and sent to the Graveyard, you can Special Summon 1 "Jurrac" monster with 1700 or less ATK from your Deck.

Rescue Rabbit
Rescue Rabbit
Rescue Rabbit
EARTH 4
Rescue Rabbit
  • ATK:

  • 300

  • DEF:

  • 100


Cannot be Special Summoned from the Deck. You can banish this face-up card you control; Special Summon 2 Level 4 or lower Normal Monsters with the same name from your Deck, but destroy them during the End Phase. You can only use this effect of "Rescue Rabbit" once per turn.

Two-Headed King Rex
Two-Headed King Rex
Two-Headed King Rex
EARTH 4
Two-Headed King Rex
  • ATK:

  • 1600

  • DEF:

  • 1200


A powerful monster whose two heads attack as one.

Fossil Dig
Fossil Dig
Fossil Dig
Spell Normal
Fossil Dig

    Add 1 Level 6 or lower Dinosaur monster from your Deck to your hand.

    Jurassic Power
    Jurassic Power
    Jurassic Power
    Spell Continuous
    Jurassic Power

      All Dinosaur monsters you control gain 300 ATK. You can Normal Summon Level 5 or higher Dinosaur monsters without Tributing. You can send 1 Dinosaur monster from your hand or face-up field to the GY; add 1 Dinosaur monster with 1200 DEF from your Deck to your hand. You can only use this effect of "Jurassic Power" once per turn.

      Jurassic World
      Jurassic World
      Jurassic World
      Spell Field
      Jurassic World

        All Dinosaur-Type monsters gain 300 ATK and DEF.

        Molten Destruction
        Molten Destruction
        Molten Destruction
        Spell Field
        Molten Destruction

          All FIRE monsters gain 500 ATK and lose 400 DEF.

          Pot of Desires
          Pot of Desires
          Pot of Desires
          Spell Normal
          Pot of Desires

            Banish 10 cards from the top of your Deck, face-down; draw 2 cards. You can only activate 1 "Pot of Desires" per turn.



            Tag(s):

            Terraforming
            Terraforming
            Terraforming
            Spell Normal
            Terraforming

              Add 1 Field Spell from your Deck to your hand.



              Tag(s):

              Time-Tearing Morganite
              Time-Tearing Morganite
              Time-Tearing Morganite
              Spell Normal
              Time-Tearing Morganite

                For the rest of this Duel, apply the following effects. ● You cannot activate monster effects in the hand. ● Draw 2 cards instead of 1 for your normal draw during your Draw Phase. ● You can conduct 2 Normal Summons/Sets per turn, not just 1. You can banish this card from your GY, then discard 1 "Time-Tearing Morganite"; your opponent cannot activate monster effects when you Normal Summon this turn.

                Solemn Judgment
                Solemn Judgment
                Solemn Judgment
                Trap Counter
                Solemn Judgment

                  When a monster(s) would be Summoned, OR a Spell/Trap Card is activated: Pay half your LP; negate the Summon or activation, and if you do, destroy that card.



                  Tag(s):

                  Extra Deck

                  Evolzar Dolkka
                  Evolzar Dolkka
                  Evolzar Dolkka
                  FIRE
                  Evolzar Dolkka
                  • ATK:

                  • 2300

                  • DEF:

                  • 1700


                  2 Level 4 Dinosaur-Type monsters During either player's turn, when a monster effect activates: You can detach 1 Xyz Material from this card; negate the activation, and if you do, destroy that monster.

                  Evolzar Laggia
                  Evolzar Laggia
                  Evolzar Laggia
                  FIRE
                  Evolzar Laggia
                  • ATK:

                  • 2400

                  • DEF:

                  • 2000


                  2 Level 4 Dinosaur-Type monsters During either player's turn, when a monster(s) would be Normal or Special Summoned, OR a Spell/Trap Card is activated: You can detach 2 Xyz Materials from this card; negate the Summon or activation, and if you do, destroy that card.

                  Main: 40 Extra: 6

                  2 cardDestroyersaurus 2 cardDestroyersaurus
                  Destroyersaurus
                  EARTH 4
                  Destroyersaurus
                  • ATK:

                  • 1800

                  • DEF:

                  • 1100


                  You can discard this card to the Graveyard; add 1 "Jurassic World" from your Deck to your hand.


                  3 cardJurrac Guaiba 3 cardJurrac Guaiba
                  Jurrac Guaiba
                  FIRE 4
                  Jurrac Guaiba
                  • ATK:

                  • 1700

                  • DEF:

                  • 400


                  If this card destroys an opponent's monster by battle: You can Special Summon 1 "Jurrac" monster with 1700 or less ATK from your Deck, but it cannot declare an attack this turn.


                  3 cardJurrac Protops 3 cardJurrac Protops
                  Jurrac Protops
                  FIRE 4
                  Jurrac Protops
                  • ATK:

                  • 1700

                  • DEF:

                  • 1200


                  This card gains 100 ATK for each monster your opponent controls.


                  2 cardJurrac Titano 2 cardJurrac Titano
                  Jurrac Titano
                  FIRE 9
                  Jurrac Titano
                  • ATK:

                  • 3000

                  • DEF:

                  • 2800


                  Cannot be Special Summoned. Cannot be targeted by Trap or monster effects. Once per turn: You can banish 1 "Jurrac" monster with 1700 or less ATK from your Graveyard; this card gains 1000 ATK until the End Phase.


                  3 cardJurrac Tyrannus 3 cardJurrac Tyrannus
                  Jurrac Tyrannus
                  FIRE 7
                  Jurrac Tyrannus
                  • ATK:

                  • 2500

                  • DEF:

                  • 1400


                  You can Tribute 1 Dinosaur monster; this card gains 500 ATK. If this card destroys an opponent's monster by battle and sends it to the GY: This card gains 300 ATK.


                  3 cardJurrac Velo 3 cardJurrac Velo
                  Jurrac Velo
                  FIRE 4
                  Jurrac Velo
                  • ATK:

                  • 1700

                  • DEF:

                  • 1000


                  When this face-up Attack Position card attacks or is attacked, and it is destroyed by battle and sent to the Graveyard, you can Special Summon 1 "Jurrac" monster with 1700 or less ATK from your Deck.


                  2 cardRescue Rabbit 2 cardRescue Rabbit
                  Rescue Rabbit
                  EARTH 4
                  Rescue Rabbit
                  • ATK:

                  • 300

                  • DEF:

                  • 100


                  Cannot be Special Summoned from the Deck. You can banish this face-up card you control; Special Summon 2 Level 4 or lower Normal Monsters with the same name from your Deck, but destroy them during the End Phase. You can only use this effect of "Rescue Rabbit" once per turn.


                  3 cardTwo-Headed King Rex 3 cardTwo-Headed King Rex
                  Two-Headed King Rex
                  EARTH 4
                  Two-Headed King Rex
                  • ATK:

                  • 1600

                  • DEF:

                  • 1200


                  A powerful monster whose two heads attack as one.


                  3 cardFossil Dig 3 cardFossil Dig
                  Fossil Dig
                  Spell Normal
                  Fossil Dig

                    Add 1 Level 6 or lower Dinosaur monster from your Deck to your hand.


                    3 cardJurassic Power 3 cardJurassic Power
                    Jurassic Power
                    Spell Continuous
                    Jurassic Power

                      All Dinosaur monsters you control gain 300 ATK. You can Normal Summon Level 5 or higher Dinosaur monsters without Tributing. You can send 1 Dinosaur monster from your hand or face-up field to the GY; add 1 Dinosaur monster with 1200 DEF from your Deck to your hand. You can only use this effect of "Jurassic Power" once per turn.


                      1 cardJurassic World 1 cardJurassic World
                      Jurassic World
                      Spell Field
                      Jurassic World

                        All Dinosaur-Type monsters gain 300 ATK and DEF.


                        3 cardMolten Destruction 3 cardMolten Destruction
                        Molten Destruction
                        Spell Field
                        Molten Destruction

                          All FIRE monsters gain 500 ATK and lose 400 DEF.


                          2 cardPot of Desires
                          2 cardPot of Desires
                          Pot of Desires
                          Spell Normal
                          Pot of Desires

                            Banish 10 cards from the top of your Deck, face-down; draw 2 cards. You can only activate 1 "Pot of Desires" per turn.




                            Tag(s):

                            1 cardTerraforming
                            1 cardTerraforming
                            Terraforming
                            Spell Normal
                            Terraforming

                              Add 1 Field Spell from your Deck to your hand.




                              Tag(s):

                              3 cardTime-Tearing Morganite 3 cardTime-Tearing Morganite
                              Time-Tearing Morganite
                              Spell Normal
                              Time-Tearing Morganite

                                For the rest of this Duel, apply the following effects. ● You cannot activate monster effects in the hand. ● Draw 2 cards instead of 1 for your normal draw during your Draw Phase. ● You can conduct 2 Normal Summons/Sets per turn, not just 1. You can banish this card from your GY, then discard 1 "Time-Tearing Morganite"; your opponent cannot activate monster effects when you Normal Summon this turn.


                                3 cardSolemn Judgment 3 cardSolemn Judgment
                                Solemn Judgment
                                Trap Counter
                                Solemn Judgment

                                  When a monster(s) would be Summoned, OR a Spell/Trap Card is activated: Pay half your LP; negate the Summon or activation, and if you do, destroy that card.




                                  Tag(s):

                                  3 cardEvolzar Dolkka 3 cardEvolzar Dolkka
                                  Evolzar Dolkka
                                  FIRE
                                  Evolzar Dolkka
                                  • ATK:

                                  • 2300

                                  • DEF:

                                  • 1700


                                  2 Level 4 Dinosaur-Type monsters During either player's turn, when a monster effect activates: You can detach 1 Xyz Material from this card; negate the activation, and if you do, destroy that monster.


                                  3 cardEvolzar Laggia 3 cardEvolzar Laggia
                                  Evolzar Laggia
                                  FIRE
                                  Evolzar Laggia
                                  • ATK:

                                  • 2400

                                  • DEF:

                                  • 2000


                                  2 Level 4 Dinosaur-Type monsters During either player's turn, when a monster(s) would be Normal or Special Summoned, OR a Spell/Trap Card is activated: You can detach 2 Xyz Materials from this card; negate the Summon or activation, and if you do, destroy that card.



                                  JURRAC Decks in OCG








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