Jurrac Deck #771716 — Yu-Gi-Oh! OCG
41 Main, 15 Extra, incl. Fire King Courtier Ulcanix x3, Fire King High Avatar Kirin x3, Legendary Fire King Ponix x3. Created Oct 21, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/21/2026
Main Deck (41)
- Animadorned Archosaur x1
- Droll & Lock Bird x1
- Fire King Avatar Arvata x1
- Fire King Avatar Kirin x1
- Fire King Courtier Ulcanix x3
- Fire King High Avatar Garunix x1
- Fire King High Avatar Kirin x3
- Legendary Fire King Ponix x3
- Miscellaneousaurus x1
- Mulcharmy Fuwalos x3
- Sacred Fire King Garunix x3
- Ash Blossom & Joyous Spring x3
- Jurrac Megalo x3
- Fire King Island x2
- Fire King Sanctuary x2
- Fire King Sky Burn x2
- Fossil Dig x3
- Dominus Impulse x3
- Infinite Impermanence x2
Extra Deck (15)
- Amphibious Swarmship Amblowhale x1
- Hiita the Fire Charmer, Ablaze x1
- Linkuriboh x1
- Promethean Princess, Bestower of Flames x1
- S:P Little Knight x1
- Salamangreat Raging Phoenix x1
- Salamangreat Sunlight Wolf x1
- Worldsea Dragon Zealantis x1
- Jurrac Astero x2
- Jurrac Meteor x2
- Garunix Eternity, Hyang of the Fire Kings x2
- Super Starslayer TY-PHON - Sky Crisis x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 30/100 (±10 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 53 |
| Going First | 52 |
| Going Second | 58 |
| Meta Power | provisional |
| Tournament Reliability | 40 |
- Primary strategy: Midrange
- Secondary strategies: Toolbox
- Format: ocg
Legality
Main 41 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 2 violation(s).
Identity & game plan
- Win condition: Jurrac and Fire King boss monsters (Jurrac Meteor, Jurrac Astero, Garunix Eternity, Sacred/High Avatar Garunix) reached through Fire King and Jurrac searches and Special Summons; Hand-trap-protected board follow-up through Fire King Island and Fire King Sanctuary, with Super Starslayer TY-PHON as an Extra Deck option
- Turn 1 (going first): Open a Fire King or Jurrac starter (High Avatar Kirin, Megalo, Ponix, Courtier Ulcanix) and search or summon toward a Link or Synchro boss; hold Ash Blossom and Droll & Lock Bird for the next opponent response
- Turn 2 (going second): Use the six-card hand with Ash Blossom, Infinite Impermanence, Dominus Impulse and Droll & Lock Bird to answer the opponent's first summon, then rebuild through Fire King searchers
- Recovery: Recover through the Fire King Island/Sanctuary field spells and graveyard Special Summons (Avatar Arvata, High Avatar Garunix, Sacred Garunix) after a board wipe
- After siding: Not evaluable: the export has zero Side Deck cards, so there is no post-side plan to assess
Why it scores here
The score comes from the deck as a system: the 32-copy Fire King and Jurrac core (P≥1 in a 5-card opening ≈ 0.9998 as a group) and the 12 searcher-text cards make a starter likely to appear, and the 9 negation-text and 6 hand-trap cards give the deck real interaction on the field and on the opponent's first summon. The Extra Deck (Synchro, Xyz and Link bosses) offers several finishers. Two of the three copies of Ash Blossom and Dominus Impulse are over the OCG Semi-Limited limit, so the list is Illegal, and the structural score is capped at 30 for that reason. The deck also mixes the Fire King, Jurrac, Mulcharmy and Salamangreat engines, with only 7 exact-name Jurrac cards (12.5% purity), which weakens its consistency. There are no recorded boards and no sideboard, so the median and ceiling output and the post-side plan could not be measured. Popularity did not earn points; the cards were not averaged into the score.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 60 | Core group P(≥1 in 5-card hand) ≈ 0.9998 across 32 copies, but split across Fire King, Jurrac and generic engines (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 55 | Six-card-plus-generic mix with 16 generic cards and 9 three-copy slots; brick risk is moderate and Inferred from composition |
| D3 | Combo Conversion & Ceiling | 45 | No parseable boards in combo data; ceiling is text-only inference from Fire King and Jurrac bosses (Inferred) |
| D4 | Combo Floor & Median Output | 35 | No recorded boards, so median and floor are unmeasured and held near the midpoint (Provisional) |
| D5 | Interruption Resilience & Route Redundancy | 60 | Redundant hand traps and two searchers give more than one route after disruption; text-based only (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 60 | Fire King Island and Sanctuary recursion and 12 searcher-text cards support grind; text-based only (Inferred) |
| D7 | End-Board & Interaction Quality | 70 | 9 negation-text cards, 22 removal-text cards and layered Field/Trap interaction; semantic read (Inferred) |
| D8 | Going-Second & Board-Breaking Power | 65 | Six hand traps and Droll & Lock Bird give going-second answers to a first summon; no going-second split recorded (Inferred) |
| D9 | Offensive Pressure & Closing Power | 60 | Garunix and Astero-class bosses reach 2500–3000 ATK; no end-board observations (Inferred) |
| D10 | Main Deck Efficiency & Flexibility | 50 | 41-card Main Deck is within the 40–60 range, but 49 of 60 copies are off the exact archetype name, lowering coherence (Verified count, Inferred read) |
| D11 | Extra Deck Efficiency & Coverage | 60 | Full 15-card Extra Deck of Link, Synchro and Xyz bosses with 12 distinct cards; flexible but not clearly coherent (Verified count, Inferred read) |
| D12 | Side Deck Adaptability | 15 | Zero Side Deck cards in the export, so there is no post-side adaptability (Verified gap) |
| D13 | Matchup Coverage & Format Fit | 40 | No tournament link and no dated metagame sample; archetype share not available (Provisional) |
| D14 | Pilotability & Error Tolerance | 45 | Multi-step Link and Synchro summons plus a 3-copy Ash and Dominus restriction raise error exposure (Inferred) |
How the score was computed
Strategy profile: balanced. Structural ≈ 53, Going First ≈ 52, Going Second ≈ 58, Meta = provisional, Tournament Reliability ≈ 40. Modifiers: Illegal copy-limit violations (-8); No side deck (-2); Dependence on mixed engines (-2). Final formula: No reliable metagame: 0.80*Structural + 0.20*TournamentReliability = 0.80*53.25 + 0.20*40 ≈ 50.6; context modifiers total -12 → 38.6; Illegal cap applied → 30 (theoretical/structural-only)
Probability & combo summary
- Opening a starter: P(≥1) ≈ 1 · key two-card combo ≈ — · full-brick estimate ≈ 0 (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Core engine is very likely to appear in an opening hand (group P ≈ 0.9998, Inferred)
- Interaction is layered across hand traps, negation text and removal text
- Several Extra Deck bosses at Link, Synchro and Xyz with strong ATK
Weaknesses
- Illegal: Ash Blossom and Dominus Impulse exceed the OCG Semi-Limited copy limit
- Mixed Fire King, Jurrac, Mulcharmy and Salamangreat engines lower coherence
- No side deck and no recorded combos or matchup data
Critical choke points
- The Ash Blossom and Dominus copy-limit violation must be fixed before the list is legal
- Limited hand traps (Droll & Lock Bird, Linkuriboh) are single copies, so losing them removes a route
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | One copy each of Ash Blossom & Joyous Spring and Dominus Impulse | Two non-restricted staples or a second engine-consistent card (e.g. a Jurrac or Fire King card) | Legal copy limits are a hard requirement; this removes the Illegal status |
| 2 | Off-archetype generic or tech cards that do not continue the Fire King or Jurrac line | Additional exact-name Jurrac or Fire King cards | Raises exact-name purity from 12.5% and improves engine coherence (Inferred) |
| 3 | None | A 3–6 card side deck | Enables a post-side plan for best-of-3 play; currently D12 is 15 |
Evidence & confidence
- Verified: Legality: Illegal, with Ash Blossom and Dominus Impulse over the OCG copy limit; Main 41 / Extra 15 / Side 0 sizes; Copy histogram and archetype spread; Banlist statuses: Droll & Lock Bird, Linkuriboh, Miscellaneousaurus and S:P Little Knight are Limited at 1 copy each
- Inferred: Starter access ≈ 0.9998 for the core group; Interaction density from negation and removal text; Pilotability from Link and Synchro step counts
- Provisional: Meta Power (null, no dated metagame sample); Format fit and matchup coverage
- Data gaps: no combos supplied — combo floor/median/ceiling is text-only inference no tournament link — archetype meta-share and per-pilot match record absent no side deck in the export — post-side plan cannot be assessed no win-rate telemetry exists in YGOVN — going-first/second and matchup signals are Inferred or Unknown Meta Power is Provisional unless a dated metagame sample is supplied
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