Skull Servant Deck #771022 — Yu-Gi-Oh! OCG
40 Main, 11 Extra, incl. King of the Skull Servants x3, The Lady in Wight x3, Wightprince x3. Created Oct 21, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/21/2026
Main Deck (40)
- Droll & Lock Bird x1
- King of the Skull Servants x3
- Maxx "C" x1
- Mezuki x1
- Moissa Wight x2
- The Lady in Wight x3
- Ween, the Spirit of Treats x1
- Wightbaking x2
- Wightlord x2
- Wightprince x3
- Wightprincess x2
- Zombie Master x1
- Skull Servant x3
- Ash Blossom & Joyous Spring x2
- Ghost Ogre & Snow Rabbit x1
- Foolish Burial x1
- Lightning Storm x1
- One for One x1
- Opti-Camouflage Armor x2
- Wight Reanimator x3
- Armory Call x1
- Evenly Matched x1
- Solemn Judgment x1
- Storming Mirror Force x1
Extra Deck (11)
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 57/100 (±6 · Confidence: Medium)
| Overall score | Value |
|---|---|
| Structural Deck Power | 63.5 |
| Going First | 64 |
| Going Second | 63 |
| Meta Power | provisional |
| Tournament Reliability | 58 |
- Primary strategy: Combo
- Secondary strategies: Stun, Toolbox
- Format: ocg
Legality
Main 40 / Extra 11 / Side 0 — status: Legal.
Identity & game plan
- Win condition: Graveyard recursion of Skull Servant / King of the Skull Servants / Wightprince into a large Zombie board, closed by King, Wightprincess and Link Zombies (Yuki-Onna, Vampire Sucker).; Mezuki and Zombie Master reviving Level 4 or lower Zombies from the GY, with Yuki-Onna or Knightmare Phoenix as Link pressure.
- Turn 1 (going first): Open with an archetype starter (Wightprince, Moissa Wight, Wightbaking or Lady in Wight) to fill the GY, then recur Skull Servants into King of the Skull Servants for board and piercing damage.
- Turn 2 (going second): Hold Ash Blossom, Ghost Ogre, Droll or Maxx C to stop the opponent's first Special Summon or search, then rebuild the board from the GY through Wightprince or Moissa.
- Recovery: The GY engine is the recovery: Wightlord, Wightbaking and Moissa Wight each put Skull Servants back in play after a board wipe or a negated starter.
- After siding: No Side Deck is registered, so no post-side plan can be evaluated; the rubric cannot credit one.
Why it scores here
The deck reliably opens an archetype starter: 27 archetype-core copies give a near-certain core in the opening hand, and each of the five main starters has a 34% single-copy chance of appearing in a 5-card hand. Its strength comes from the system rather than from any individual card: Graveyard recursion (Wightprince, Wightlord, Moissa, Wightbaking) keeps the engine running after a negated or wiped first turn, and the 6 hand traps and 13 removal-text cards convert that into layered interaction (D7, D5). Median output and the recorded combo ceiling are not measured because no boards were supplied, so D3 and D4 are Inferred from card text and were scored conservatively. Popularity and the archetype's usage stats confirm the list is a real, accessible build but earned no points on their own, and card scores were not averaged into the deck score. The lack of any Side Deck, the absence of tournament and matchup data, and the seven Limited cards keep the final score in the mid-50s.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 66 | P(>=1 of 3 Skull Servant in 5-card hand) = 0.34 per copy; archetype-core group P(>=1 in hand) = 0.998, but the starter set is multi-card and GY-driven (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 60 | 13 singleton slots and 6 hand traps give some functional hands, but GY-only pieces such as Wightprince and King are dead in hand (Inferred) |
| D3 | Combo Conversion & Ceiling | 62 | No parseable boards; ceiling read from text only: King plus GY-revived Skull Servants and Wightprincess 1600 ATK (Inferred) |
| D4 | Combo Floor & Median Output | 52 | No median or power distribution supplied; floor assumed to depend on a live archetype starter (Provisional) |
| D5 | Interruption Resilience & Route Redundancy | 68 | Ash Blossom x2, Ghost Ogre, Droll, Maxx C and Evenly Matched give hand-trap answers, and the GY engine rebuilds after a single disruption (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 70 | GY recursion from Wightlord, Moissa, Wightbaking and Wightprince keeps resources recurring; no net card advantage measured (Inferred) |
| D7 | End-Board & Interaction Quality | 74 | Solemn Judgment, Storming Mirror Force, Lightning Storm and Droll cover several interaction types; Lady in Wight protects Zombies (Inferred from card text) |
| D8 | Going-Second & Board-Breaking Power | 66 | Mirror Force and Lightning Storm handle an established board, and Lady in Wight plus Wightprincess apply pressure on a going-second board (Inferred) |
| D9 | Offensive Pressure & Closing Power | 64 | King ATK scales with GY count and Wightprincess reaches 1600 ATK; Yuki-Onna 2900 ATK Link 4 adds a closer in the Extra Deck (Inferred) |
| D10 | Main Deck Efficiency & Flexibility | 66 | 40 main with 24 distinct cards and 13 singletons; a compact Zombie core with 3 Normal Monsters and 2 Opti-Camouflage Armor (Verified composition) |
| D11 | Extra Deck Efficiency & Coverage | 62 | 11 Link monsters cover multiple Link-Summon routes, but Yuki-Onna and Vampire Sucker carry most of the Extra Deck load (Verified composition, Inferred use) |
| D12 | Side Deck Adaptability | 30 | No Side Deck registered; adaptability cannot be credited and no post-side data exists (Provisional) |
| D13 | Matchup Coverage & Format Fit | 50 | No tournament link; archetype usage present but no meta-share or matchup record supplied (Provisional) |
| D14 | Pilotability & Error Tolerance | 60 | Multi-step GY recursion with several once-per-turn effects and Link-Summon sequencing; a moderate decision load (Inferred) |
How the score was computed
Strategy profile: Primary Combo profile; interaction-heavy secondary noted but not blended into weights. Structural ≈ 63.5, Going First ≈ 64, Going Second ≈ 63, Meta = provisional, Tournament Reliability ≈ 58. Modifiers: No Side Deck (-3); Banlist exposure (-2). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional) = 0.80*63.5 + 0.20*58 = 62.4, then modifiers -5 = 57.4 -> 57
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.34 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Archetype core is near-certain to appear in the opening hand (0.998 for the 27-copy core group)
- Layered interaction: 6 hand traps and Solemn Judgment, Mirror Force and Lightning Storm
- Graveyard recursion keeps the engine running after a disruption
Weaknesses
- No Side Deck, so no post-side adaptation
- Engine pieces are GY-only and dead in hand
- No combo boards, so the ceiling and median are text-inferred
Critical choke points
- A single starter in hand with no GY archetype pieces leaves the engine waiting for a recursion source
- Limited single copies (Foolish Burial, Maxx C, Solemn Judgment) each cost one card of redundancy
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | None | A Side Deck (up to 15 cards) | A best-of-3 format needs post-side options; Side Deck size is 0 and D12 is capped by that gap |
| 2 | One Lightning Storm | Two more Lightning Storm (3 total) | Usage stats show a typical 3 copies at 60% inclusion while this list runs 1 (Observed usage, Inferred benefit) |
Evidence & confidence
- Verified: Legal status: 40 Main, 11 Extra, 0 Side; no violations; all restricted cards within legal copy counts; Archetype core is 27 copies; exact-name purity 27.5%; Usage stats: 24 rows, 13 core cards present (54.2%)
- Observed: Usage-stat inclusion rates for the Skull Servant archetype (Lightning Storm 60% typical 3 copies, Moissa Wight 60% typical 3)
- Inferred: Opening-hand starter probability and brick rates from hypergeometric draw tables; Interaction density and recursion value from card text; Going-first and going-second plans from card text
- Provisional: Matchup fit (D13) and meta position: no tournament link or dated meta sample; Post-side plan and D12: no Side Deck present
- Data gaps: No combos supplied; combo floor, median and ceiling are text-only inference No tournament link; archetype meta-share and per-pilot match record absent No win-rate telemetry exists in YGOVN; going-first, going-second and matchup signals are Inferred No Side Deck registered; post-side plan cannot be evaluated Meta Power is Provisional unless a dated metagame sample is supplied
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