Hole Deck #770652 — Yu-Gi-Oh! Master Duel

40 Main, 1 Extra, incl. Blocker x3, Cyber Soldier of Darkworld x3, Ground Attacker Bugroth x3. Created Oct 21, 2026 by YGO Mod.

Deck Hole Master Duel

Created by: YGO Mod (20517634)

Created On: 10/21/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: MediumEvaluated Oct 21, 2026
48± 6/ 100
Power Score
Structural 53
Reliability 55
Going First 54
Going Second 57

Deck — Deck Power Evaluation

Final Contextual Deck Power: 48/100 (±6 · Confidence: Medium)

Overall score Value
Structural Deck Power 53
Going First 54
Going Second 57
Meta Power provisional
Tournament Reliability 55
  • Primary strategy: Midrange
  • Secondary strategies: Toolbox
  • Format: master-duel

Legality

Main 40 / Extra 1 / Side 0 — status: Legal.

Identity & game plan

  • Win condition: Beatdown with Level 4 Normal monsters and 2600-ATK Machines, finished by Gatling Dragon as the single Extra Deck finisher; Dark Hole board wipe followed by going-second beats; Barrel Dragon and Blowback Dragon coin-flip removal clears blockers
  • Turn 1 (going first): T1 Level 4 body (Mechanicalchaser, Blocker, Ground Attacker Bugroth or Cyber Soldier of Darkworld), then Fissure or Rush Recklessly to push damage
  • Turn 2 (going second): Dark Hole if the opponent commits multiple monsters; otherwise repeatable Barrel Dragon or Blowback Dragon removal and beats with Level 7 Machines
  • Recovery: Redundant Level 4 bodies rebuild the board; Time Machine returns monsters destroyed in battle
  • After siding: Not applicable: Master Duel has no side deck and the list runs 0 side cards

Why it scores here

The deck reliably opens a playable turn 1: 15 Level 4 monsters across six cards give roughly a 92% chance of at least one in the opening five (Inferred from the hypergeometric pack). Its interaction is the strongest part of the system, with 10 removal-text cards including repeatable coin-flip removal from Barrel Dragon, Blowback Dragon and BM-4 Blast Spider, plus a Dark Hole board wipe. Conversion is weak: there is no real engine, only one Extra Deck card (Gatling Dragon), and its only route runs through a single Polymerization, so the ceiling is capped by a choke point. Twelve cards (Waboku, Rush Recklessly, Malevolent Nuzzler, Time Machine, Soul Exchange) are conditional on a board, which pulls the floor down. The score comes from consistency, median output and interaction on the system; it is not an average of card scores, and the Hole name (one exact card, 2.4% purity, Dark Hole run at 1 copy against a 3-copy usage standard) earned no archetype credit.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 60 P(at least one Level 4 monster in opening 5) ~ 0.92 for bodies; Gatling route needs Polymerization at P=0.125 (Inferred)
D2 Opening-Hand Quality & Brick Management 52 Several conditional dead-without-board cards (12 total); balanced copy histogram of 9 singles, 5 doubles, 7 triples (Inferred)
D3 Combo Conversion & Ceiling 42 No recorded boards; Gatling Dragon coin-flip mass removal is the only high-ceiling text read (Inferred)
D4 Combo Floor & Median Output 45 No combo evidence; generic beater floor with redundant Level 4 bodies (Provisional)
D5 Interruption Resilience & Route Redundancy 58 Four independent Level 4 beater lines and Time Machine recursion give redundancy (Inferred)
D6 Resource Economy, Recovery & Grind 50 Only Card Destruction and Time Machine add card economy; OPT removal trades one-for-one (Inferred)
D7 End-Board & Interaction Quality 66 10 removal-text cards, Dark Hole x1, Fissure x3, Blast Sphere x2, repeatable coin-flip removal; no negates or hand traps (Inferred semantic read)
D8 Going-Second & Board-Breaking Power 58 Dark Hole is single-copy; coin-flip removal and Gatling Dragon are the going-second board answers (Inferred)
D9 Offensive Pressure & Closing Power 62 2600 ATK Zoa, Barrel and Gatling, 3000 ATK Metalzoa behind 1-copy requirements, plus +700 ATK pump spells (Verified stats, Inferred closing)
D10 Main Deck Efficiency & Flexibility 54 40 main with 21 distinct cards, no searchers, 20 Level 0 spells and traps; compact but low engine density (Inferred)
D11 Extra Deck Efficiency & Coverage 28 Single Extra Deck card with a single enabler (Polymerization x1); no flexibility (Verified structure, Inferred weight)
D12 Side Deck Adaptability 40 Master Duel has no side deck; side score is neutral-provisional (Provisional)
D13 Matchup Coverage & Format Fit 45 No tournament link or meta sample; archetype share unavailable (Provisional)
D14 Pilotability & Error Tolerance 60 Simple T1 beats, but tribute and equip chains (Zoa with Metalmorph into Metalzoa, Soul Exchange) add decision points (Inferred)

How the score was computed

Strategy profile: Midrange primary, Toolbox secondary, Midrange weights used as-is (no hybrid blending). Structural ≈ 53, Going First ≈ 54, Going Second ≈ 57, Meta = provisional, Tournament Reliability ≈ 55. Modifiers: Extra Deck single-card dependence (-3); Unrecoverable choke point (-2). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional, no dated sample) = 0.80*53 + 0.20*55 = 53.4, plus modifiers -5 = 48.4, rounded to 48

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.92 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • 15 Level 4 bodies across six cards give a playable turn 1 in most opening hands
  • Repeatable OPT removal from Barrel Dragon, Blowback Dragon and BM-4 Blast Spider
  • Redundant beater lines survive a single removal spell
  • Gatling Dragon can clear several boards with coin tosses

Weaknesses

  • Dark Hole and Polymerization are single copies; the archetype standard is 3 Dark Holes
  • Twelve cards are conditional on a board (Waboku, Rush Recklessly, Malevolent Nuzzler, Time Machine, Soul Exchange)
  • No hand traps, searchers or negates
  • Only one Extra Deck card with a single enabler

Critical choke points

  • Polymerization (1 copy) gates Gatling Dragon; P(at least one in opening 5) = 0.125
  • Metalzoa needs Zoa equipped with Metalmorph; each is a single copy
Priority Remove Add Reason
1 2x Malevolent Nuzzler 2x Dark Hole Dark Hole is the archetype core (71% inclusion, typical 3 copies) but the deck runs 1; Nuzzler is dead without a monster
2 2x Time Machine 1x Polymerization and 1x Blast Sphere Polymerization rises from 1 to 2 copies, raising P(at least one in opening 5) from 0.125 to about 0.24 (Inferred); Blast Sphere adds a third Level 4 body

Evidence & confidence

  • Verified: Legal Master Duel list: 40 main, 1 Extra, 0 side, no violations; Card Destruction and Monster Reborn each at 1 copy, Limited and legal; Dark Hole inclusion 71.4% at typical 3 copies; this deck runs 1
  • Inferred: P(at least one Level 4 monster in opening 5) about 0.92; P(at least one Polymerization in opening 5) = 0.125 gates Gatling Dragon; The list is a generic beatdown with one Extra finisher rather than a Hole engine
  • Provisional: Meta and matchup fit: no tournament link or win data; Going-first and going-second split: no telemetry
  • Data gaps: No combos supplied: combo floor, median and ceiling are text-only inference No tournament link: archetype meta share and per-pilot record absent No win-rate telemetry for going-first, going-second, matchup, brick or starter rates Meta Power is Provisional unless a dated metagame sample is supplied No guides attached for the archetype

More Master Duel Info

Hole

Hole Breakdown

 
 

 

 

 

 

 

 
 

 

 
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