Created by: YGO Mod (20517634)

Created On: 06/09/2023

Need 23 UR

UR Rarity
Arcana Force XXI - The World1 card
UR Rarity
Coordius the Triphasic Dealmon1 card
UR Rarity
Gilti-Gearfried the Magical Steel Knight1 card
UR Rarity
Guardian Chimera1 card
UR Rarity
Black Luster Soldier - Soldier of Chaos1 card
UR Rarity
Unchained Abomination1 card
UR Rarity
Underworld Goddess of the Closed World1 card
UR Rarity
Baronne de Fleur1 card
UR Rarity
Visas Starfrost1 card
UR Rarity
Number 6: Chronomaly Atlandis1 card
UR Rarity
Number XX: Utopic Dark Infinity1 card
UR Rarity
Called by the Grave1 card
UR Rarity
Forbidden Droplet1 card
UR Rarity
Harpie's Feather Duster1 card
UR Rarity
Reinforcement of the Army1 card
UR Rarity
Super Polymerization1 card
UR Rarity
Terraforming1 card
UR Rarity
Triple Tactics Talent1 card
UR Rarity
United We Stand1 card
UR Rarity
Crackdown1 card
UR Rarity
Draco-Utopian Aura1 card
UR Rarity
Infinite Impermanence1 card
UR Rarity
Solemn Strike1 card

Main: 61 Extra: 14 Side: 15

R Rarity
1 cardArcana Force XIV - Temperance
R Rarity
1 cardArcana Force XIV - Temperance
Arcana Force XIV - Temperance
LIGHT 6
Arcana Force XIV - Temperance
  • ATK:

  • 2400

  • DEF:

  • 2400


During damage calculation, in either player's turn: You can discard this card; you take no Battle Damage from that battle. When this card is Summoned: Toss a coin and apply this effect. The effect lasts while this card is face-up on the field. ● Heads: Halve all Battle Damage you take. ● Tails: Halve all Battle Damage your opponent takes.


N Rarity
1 cardArchfiend Giant
N Rarity
1 cardArchfiend Giant
Archfiend Giant
DARK 6
Archfiend Giant
  • ATK:

  • 2400

  • DEF:

  • 1600


If this face-up card on the field would be destroyed by a card effect, you can pay 500 LP instead. This effect can only be used once while this card is face-up on the field. If this card is destroyed by a card effect and sent to the Graveyard: You can Special Summon 1 "Archfiend" monster from your hand.


R Rarity
1 cardArchfiend of Gilfer
R Rarity
1 cardArchfiend of Gilfer
Archfiend of Gilfer
DARK 6
Archfiend of Gilfer
  • ATK:

  • 2200

  • DEF:

  • 2500


When this card is sent to the Graveyard: You can target 1 face-up monster on the field; equip that target with this card. That monster loses 500 ATK while equipped with this card.


SR Rarity
3 cardBeatraptor
SR Rarity
3 cardBeatraptor
Beatraptor
EARTH 4
Beatraptor
  • ATK:

  • 1400

  • DEF:

  • 2000


Negate the effects of monsters in the Extra Monster Zones while this card is in the Main Monster Zone. When this card is destroyed by battle: You can Special Summon 1 "Beatraptor" from your Deck. You can only use this effect of "Beatraptor" once per turn.


N Rarity
1 cardDark Driceratops
N Rarity
1 cardDark Driceratops
Dark Driceratops
EARTH 6
Dark Driceratops
  • ATK:

  • 2400

  • DEF:

  • 1500


If this card attacks a Defense Position monster, inflict piercing battle damage.


R Rarity
1 cardEmperor Sem
R Rarity
1 cardEmperor Sem
Emperor Sem
LIGHT 4
Emperor Sem
  • ATK:

  • 1300

  • DEF:

  • 2200


Each time you Tribute Summon a monster, each player can select 1 card from their Graveyard and return it to the top of their Deck.


R Rarity
1 cardGagaga Gardna
R Rarity
1 cardGagaga Gardna
Gagaga Gardna
EARTH 4
Gagaga Gardna
  • ATK:

  • 1500

  • DEF:

  • 2000


When an opponent's monster declares a direct attack: You can Special Summon this card from your hand. When this card is targeted for an attack: You can discard 1 card; this card cannot be destroyed by that battle.


R Rarity
1 cardGoblin Elite Attack Force
R Rarity
1 cardGoblin Elite Attack Force
Goblin Elite Attack Force
EARTH 4
Goblin Elite Attack Force
  • ATK:

  • 2200

  • DEF:

  • 1500


If this card attacks, it is changed to Defense Position at the end of the Battle Phase, and its battle position cannot be changed until the end of your next turn.


N Rarity
1 cardJinzo
N Rarity
1 cardJinzo
Jinzo
DARK 6
Jinzo
  • ATK:

  • 2400

  • DEF:

  • 1500


Trap Cards, and their effects on the field, cannot be activated. Negate all Trap effects on the field.


R Rarity
1 cardJunk Giant
R Rarity
1 cardJunk Giant
Junk Giant
EARTH 6
Junk Giant
  • ATK:

  • 2000

  • DEF:

  • 2400


If your opponent controls a Level 5 or higher monster, you can Special Summon this card (from your hand). A Synchro Summon using this card as a Material cannot be negated. If a player Synchro Summons using this card as a Material, the other player cannot activate cards or effects when that monster is Synchro Summoned.


R Rarity
1 cardKarakuri Muso mdl 818 "Haipa"
R Rarity
1 cardKarakuri Muso mdl 818 "Haipa"
Karakuri Muso mdl 818 "Haipa"
EARTH 4
Karakuri Muso mdl 818 "Haipa"
  • ATK:

  • 2100

  • DEF:

  • 1100


This card must attack if able. When this face-up Attack Position card is selected as an attack target, change it to Defense Position. If this card attacks, it is changed to Defense Position at the end of the Battle Phase.


N Rarity
1 cardLionhearted Locomotive
N Rarity
1 cardLionhearted Locomotive
Lionhearted Locomotive
EARTH 4
Lionhearted Locomotive
  • ATK:

  • 2400

  • DEF:

  • 2100


When this card declares an attack: Its ATK becomes half its original ATK until the end of the Damage Step.


R Rarity
1 cardTotal Defense Shogun
R Rarity
1 cardTotal Defense Shogun
Total Defense Shogun
DARK 6
Total Defense Shogun
  • ATK:

  • 1550

  • DEF:

  • 2500


This card is changed to Defense Position when it is Normal Summoned or Flip Summoned successfully. This card can attack while it is in Defense Position. If this card attacks while in Defense Position, apply the ATK of this card for damage calculation.


N Rarity
1 cardRed-Eyes Archfiend of Lightning
N Rarity
1 cardRed-Eyes Archfiend of Lightning
Red-Eyes Archfiend of Lightning
DARK 6
Red-Eyes Archfiend of Lightning
  • ATK:

  • 2500

  • DEF:

  • 1200


This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is a Normal Monster on the field, you can Normal Summon it to have it become an Effect Monster with this effect. ● Once per turn: You can destroy all face-up monsters your opponent controls with DEF lower than this card's ATK.


R Rarity
1 cardSteel Cavalry of Dinon
R Rarity
1 cardSteel Cavalry of Dinon
Steel Cavalry of Dinon
EARTH 45
Steel Cavalry of Dinon
  • ATK:

  • 1600

  • DEF:

  • 2600


At the start of the Damage Step, if this card battles a Pendulum Monster: This card's ATK and DEF become half its current ATK and DEF until the end of the Damage Step.


R Rarity
1 cardShinato, King of a Higher Plane
R Rarity
1 cardShinato, King of a Higher Plane
Shinato, King of a Higher Plane
LIGHT 8
Shinato, King of a Higher Plane
  • ATK:

  • 3300

  • DEF:

  • 3000


This card can only be Ritual Summoned with the Ritual Spell Card, "Shinato's Ark". You must also Tribute monsters whose total Levels equal 8 or more from the field or your hand. When this card destroys a Defense Position monster and sends it to the Graveyard as a result of battle, inflict damage to your opponent's Life Points equal to the original ATK of the destroyed monster.


R Rarity
1 cardGuldfaxe of the Nordic Beasts
R Rarity
1 cardGuldfaxe of the Nordic Beasts
Guldfaxe of the Nordic Beasts
LIGHT 4
Guldfaxe of the Nordic Beasts
  • ATK:

  • 1600

  • DEF:

  • 1000


If your opponent controls a Synchro Monster and you control no monsters, you can Special Summon this card (from your hand).


N Rarity
1 cardObsessive Uvualoop
N Rarity
1 cardObsessive Uvualoop
Obsessive Uvualoop
EARTH 4
Obsessive Uvualoop
  • ATK:

  • 1200

  • DEF:

  • 1800


If this card is in your hand: You can target 1 Synchro Monster you control or in your GY; banish it, and if you do, Special Summon this card. If this card is in your GY: You can target 1 Synchro Monster you control or in your GY; banish it, and if you do, add this card to your hand. You can only use each effect of "Obsessive Uvualoop" once per turn.


UR Rarity
1 cardVisas Starfrost
UR Rarity
1 cardVisas Starfrost
Visas Starfrost
LIGHT 6
Visas Starfrost
  • ATK:

  • 2100

  • DEF:

  • 1500


If this card is in your hand: You can target 1 monster you control with a different Type and Attribute than this card; destroy that monster, and if you do, Special Summon this card. You can only use this effect of "Visas Starfrost" once per turn. When this card destroys an opponent's monster by battle: You can make this card gain ATK equal to half the original ATK or DEF of that monster (whichever is higher, your choice if tied).


R Rarity
1 cardBook of Moon
R Rarity
1 cardBook of Moon
Book of Moon
Spell Quick
Book of Moon

    Target 1 face-up monster on the field; change that target to face-down Defense Position.


    UR Rarity
    1 cardCalled by the Grave
    UR Rarity
    1 cardCalled by the Grave
    Called by the Grave
    Spell Quick
    Called by the Grave

      Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




      Tag(s):

      SR Rarity
      1 cardCosmic Cyclone
      SR Rarity
      1 cardCosmic Cyclone
      Cosmic Cyclone
      Spell Quick
      Cosmic Cyclone

        Pay 1000 LP, then target 1 Spell/Trap on the field; banish it.


        R Rarity
        1 cardDimensional Fissure
        R Rarity
        1 cardDimensional Fissure
        Dimensional Fissure
        Spell Continuous
        Dimensional Fissure

          Any monster sent to the Graveyard is banished instead.


          SR Rarity
          1 cardDuel Academy
          SR Rarity
          1 cardDuel Academy
          Duel Academy
          Spell Field
          Duel Academy

            This card gains these effects based on the Types of monsters on the field. ● Warrior, Beast, or Pyro: Once per turn, if you activate a Trap Card: You can target 1 card your opponent controls; destroy it. ● Dinosaur, Sea Serpent, or Thunder: Once per turn, if you activate a Spell Card: You can inflict 1000 damage to your opponent. ● Machine, Fairy, or Fiend: Once per turn, if you activate a monster effect: You can target 1 face-up monster you control; it gains 1000 ATK.


            UR Rarity
            1 cardForbidden Droplet
            UR Rarity
            1 cardForbidden Droplet
            Forbidden Droplet
            Spell Quick
            Forbidden Droplet

              Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.




              Tag(s):

              R Rarity
              1 cardFusion Substitute
              R Rarity
              1 cardFusion Substitute
              Fusion Substitute
              Spell Normal
              Fusion Substitute

                (This card's name is always treated as "Polymerization".) Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters you control as Fusion Material. You can banish this card from your GY, then target 1 Fusion Monster in your GY; return it to the Extra Deck, then draw 1 card.


                UR Rarity
                1 cardHarpie's Feather Duster
                UR Rarity
                1 cardHarpie's Feather Duster
                Harpie's Feather Duster
                Spell Normal
                Harpie's Feather Duster

                  Destroy all Spell and Trap Cards your opponent controls.




                  Tag(s):

                  R Rarity
                  1 cardMoon Mirror Shield
                  R Rarity
                  1 cardMoon Mirror Shield
                  Moon Mirror Shield
                  Spell Equip
                  Moon Mirror Shield

                    If the equipped monster battles your opponent's monster, during damage calculation: The equipped monster's ATK/DEF become equal to the ATK or DEF (whichever is higher) of the opponent's battling monster +100, during damage calculation only. If this face-up card is sent from the field to the GY: Pay 500 LP; place this card on either the top or bottom of your Deck.


                    SR Rarity
                    1 cardPot of Duality
                    SR Rarity
                    1 cardPot of Duality
                    Pot of Duality
                    Spell Normal
                    Pot of Duality

                      Excavate the top 3 cards of your Deck, add 1 of them to your hand, also, after that, shuffle the rest back into your Deck. You can only activate 1 "Pot of Duality" per turn. You cannot Special Summon during the turn you activate this card.




                      Tag(s):

                      UR Rarity
                      1 cardReinforcement of the Army
                      UR Rarity
                      1 cardReinforcement of the Army
                      Reinforcement of the Army
                      Spell Normal
                      Reinforcement of the Army

                        Add 1 Level 4 or lower Warrior monster from your Deck to your hand.


                        N Rarity
                        1 cardShinato's Ark
                        N Rarity
                        1 cardShinato's Ark
                        Shinato's Ark
                        Spell Normal
                        Shinato's Ark

                          This card is used to Ritual Summon "Shinato, King of a Higher Plane". You must also Tribute monsters whose total Levels equal 8 or more from the field or your hand.


                          SR Rarity
                          1 cardSky Striker Mecha - Hornet Drones
                          SR Rarity
                          1 cardSky Striker Mecha - Hornet Drones
                          Sky Striker Mecha - Hornet Drones
                          Spell Quick
                          Sky Striker Mecha - Hornet Drones

                            If you control no monsters in your Main Monster Zone: Special Summon 1 "Sky Striker Ace Token" (Warrior/DARK/Level 1/ATK 0/DEF 0) in Defense Position, which cannot be Tributed, and if you have 3 or more Spells in your GY when this effect resolves, the Token's ATK/DEF become 1500 instead.


                            N Rarity
                            1 cardSky Striker Mecha - Shark Cannon
                            N Rarity
                            1 cardSky Striker Mecha - Shark Cannon
                            Sky Striker Mecha - Shark Cannon
                            Spell Quick
                            Sky Striker Mecha - Shark Cannon

                              If you control no monsters in your Main Monster Zone: Target 1 monster in your opponent's GY; banish that monster, or, if you have 3 or more Spells in your GY, you can Special Summon that monster to your field instead, but it cannot attack.


                              SR Rarity
                              1 cardSky Striker Mecha - Widow Anchor
                              SR Rarity
                              1 cardSky Striker Mecha - Widow Anchor
                              Sky Striker Mecha - Widow Anchor
                              Spell Quick
                              Sky Striker Mecha - Widow Anchor

                                If you control no monsters in your Main Monster Zone: Target 1 face-up Effect Monster on the field; negate that face-up monster's effects until the end of this turn, then, if you have 3 or more Spells in your GY, you can take control of that monster until the End Phase.


                                SR Rarity
                                1 cardSmall World
                                SR Rarity
                                1 cardSmall World
                                Small World
                                Spell Normal
                                Small World

                                  Reveal 1 monster in your hand, choose 1 monster from your Deck that has exactly 1 of the same Type, Attribute, Level, ATK or DEF, and banish the revealed monster from your hand face-down. Then add, from the Deck to your hand, 1 monster that has exactly 1 of the same Type, Attribute, Level, ATK or DEF as the monster chosen from your Deck, and banish the card chosen from the Deck face-down. You can only activate 1 "Small World" per turn.


                                  UR Rarity
                                  1 cardSuper Polymerization
                                  UR Rarity
                                  1 cardSuper Polymerization
                                  Super Polymerization
                                  Spell Quick
                                  Super Polymerization

                                    Discard 1 card; Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from either field as Fusion Material. Neither player can activate cards or effects in response to this card's activation.




                                    Tag(s):

                                    UR Rarity
                                    1 cardTerraforming
                                    UR Rarity
                                    1 cardTerraforming
                                    Terraforming
                                    Spell Normal
                                    Terraforming

                                      Add 1 Field Spell from your Deck to your hand.




                                      Tag(s):

                                      UR Rarity
                                      1 cardTriple Tactics Talent
                                      UR Rarity
                                      1 cardTriple Tactics Talent
                                      Triple Tactics Talent
                                      Spell Normal
                                      Triple Tactics Talent

                                        If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects; ● Draw 2 cards. ● Take control of 1 monster your opponent controls until the End Phase. ● Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck. You can only activate 1 "Triple Tactics Talent" per turn.




                                        Tag(s):

                                        SR Rarity
                                        1 cardUltra Polymerization
                                        SR Rarity
                                        1 cardUltra Polymerization
                                        Ultra Polymerization
                                        Spell Normal
                                        Ultra Polymerization

                                          Pay 2000 LP; Fusion Summon 1 Fusion Monster from your Extra Deck, using 2 monsters you control as Fusion Materials. Neither player can activate cards or effects in response to this card's activation. You can banish this card from your GY, then target 1 Fusion Monster that was Fusion Summoned with this card's effect; Special Summon all the Fusion Materials used for its Fusion Summon from your GY, but change their ATK/DEF to 0, also they have their effects negated.


                                          R Rarity
                                          1 cardCompulsory Evacuation Device
                                          R Rarity
                                          1 cardCompulsory Evacuation Device
                                          Compulsory Evacuation Device
                                          Trap Normal
                                          Compulsory Evacuation Device

                                            Target 1 monster on the field; return that target to the hand.


                                            UR Rarity
                                            1 cardCrackdown
                                            UR Rarity
                                            1 cardCrackdown
                                            Crackdown
                                            Trap Continuous
                                            Crackdown

                                              Activate by targeting 1 face-up monster your opponent controls; take control of that monster. While you control that monster, it cannot attack or activate effects. When that monster leaves the field, destroy this card.




                                              Tag(s):

                                              SR Rarity
                                              1 cardDebunk
                                              SR Rarity
                                              1 cardDebunk
                                              Debunk
                                              Trap Counter
                                              Debunk

                                                When a monster effect is activated in the hand or GY: Negate the activation, and if you do, banish it.


                                                SR Rarity
                                                1 cardDimensional Barrier
                                                SR Rarity
                                                1 cardDimensional Barrier
                                                Dimensional Barrier
                                                Trap Normal
                                                Dimensional Barrier

                                                  Declare 1 monster card type (Ritual, Fusion, Synchro, Xyz, or Pendulum); for the rest of this turn, neither player can Special Summon monsters of the declared type, also negate the effects of all monsters of that type while they are on the field. You can only activate 1 "Dimensional Barrier" per turn.


                                                  R Rarity
                                                  1 cardDogmatika Punishment
                                                  R Rarity
                                                  1 cardDogmatika Punishment
                                                  Dogmatika Punishment
                                                  Trap Normal
                                                  Dogmatika Punishment

                                                    Target 1 face-up monster your opponent controls; send 1 monster with an equal or higher ATK from your Extra Deck to the GY, and if you do, destroy that monster. Until the end of your next turn after this card resolves, you cannot Special Summon monsters from the Extra Deck. You can only activate 1 "Dogmatika Punishment" per turn.


                                                    UR Rarity
                                                    1 cardDraco-Utopian Aura
                                                    UR Rarity
                                                    1 cardDraco-Utopian Aura
                                                    Draco-Utopian Aura
                                                    Trap Counter
                                                    Draco-Utopian Aura

                                                      When your opponent activates a monster effect on the field: Negate the activation, and if you do, destroy that card, then, you can apply the following effect. ● Banish 1 monster from your hand, and if you do, Special Summon the monster that was destroyed and sent to the GY by this effect to your field, but negate its effects. You can only activate 1 "Draco-Utopian Aura" per turn.


                                                      SR Rarity
                                                      1 cardDrastic Drop Off
                                                      SR Rarity
                                                      1 cardDrastic Drop Off
                                                      Drastic Drop Off
                                                      Trap Counter
                                                      Drastic Drop Off

                                                        When your opponent adds a card(s) from their Deck to their hand, including drawing: They must discard 1 of those cards.


                                                        SR Rarity
                                                        1 cardEvenly Matched
                                                        SR Rarity
                                                        1 cardEvenly Matched
                                                        Evenly Matched
                                                        Trap Normal
                                                        Evenly Matched

                                                          At the end of the Battle Phase, if your opponent controls more cards than you do: You can make your opponent banish cards from their field face-down so they control the same number of cards as you do. If you control no cards, you can activate this card from your hand.


                                                          SR Rarity
                                                          1 cardExchange of the Spirit
                                                          SR Rarity
                                                          1 cardExchange of the Spirit
                                                          Exchange of the Spirit
                                                          Trap Normal
                                                          Exchange of the Spirit

                                                            If both players have 15 or more cards in their Graveyards: Pay 1000 LP; each player swaps the cards in their Graveyard with the cards in their Deck, then shuffles their Deck. You can only activate 1 "Exchange of the Spirit" per Duel.


                                                            N Rarity
                                                            1 cardFerret Flames
                                                            N Rarity
                                                            1 cardFerret Flames
                                                            Ferret Flames
                                                            Trap Normal
                                                            Ferret Flames

                                                              If the combined ATK of all face-up monsters your opponent controls is higher than your LP: Make your opponent shuffle monsters they control into the Deck (their choice), so that the combined ATK of the remaining monsters they control becomes less than or equal to your LP.


                                                              UR Rarity
                                                              1 cardInfinite Impermanence
                                                              UR Rarity
                                                              1 cardInfinite Impermanence
                                                              Infinite Impermanence
                                                              Trap Normal
                                                              Infinite Impermanence

                                                                Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.


                                                                SR Rarity
                                                                1 cardSkill Drain
                                                                SR Rarity
                                                                1 cardSkill Drain
                                                                Skill Drain
                                                                Trap Continuous
                                                                Skill Drain

                                                                  Activate by paying 1000 LP. Negate the effects of all face-up monsters while they are face-up on the field (but their effects can still be activated).


                                                                  UR Rarity
                                                                  1 cardSolemn Strike
                                                                  UR Rarity
                                                                  1 cardSolemn Strike
                                                                  Solemn Strike
                                                                  Trap Counter
                                                                  Solemn Strike

                                                                    When a monster(s) would be Special Summoned, OR a monster effect is activated: Pay 1500 LP; negate the Summon or activation, and if you do, destroy that card.




                                                                    Tag(s):

                                                                    SR Rarity
                                                                    1 cardSolemn Warning
                                                                    SR Rarity
                                                                    1 cardSolemn Warning
                                                                    Solemn Warning
                                                                    Trap Counter
                                                                    Solemn Warning

                                                                      When a monster(s) would be Summoned, OR when a Spell/Trap Card, or monster effect, is activated that includes an effect that Special Summons a monster(s): Pay 2000 LP; negate the Summon or activation, and if you do, destroy it.




                                                                      Tag(s):

                                                                      SR Rarity
                                                                      1 cardSoul Drain
                                                                      SR Rarity
                                                                      1 cardSoul Drain
                                                                      Soul Drain
                                                                      Trap Continuous
                                                                      Soul Drain

                                                                        Activate by paying 1000 LP. Monsters that are banished, as well as monsters in the GY, cannot activate their effects.


                                                                        SR Rarity
                                                                        1 cardSummon Limit
                                                                        SR Rarity
                                                                        1 cardSummon Limit
                                                                        Summon Limit
                                                                        Trap Continuous
                                                                        Summon Limit

                                                                          Neither player can Summon more than two times per turn. (Negated Summons count toward this limit. Negated cards/effects that would Summon do not count.)


                                                                          R Rarity
                                                                          1 cardThe Huge Revolution is Over
                                                                          R Rarity
                                                                          1 cardThe Huge Revolution is Over
                                                                          The Huge Revolution is Over
                                                                          Trap Counter
                                                                          The Huge Revolution is Over

                                                                            When a Spell/Trap Card, or monster effect, is activated that would destroy 2 or more cards on the field: Negate the activation, and if you do, banish it.


                                                                            R Rarity
                                                                            1 cardTorrential Tribute
                                                                            R Rarity
                                                                            1 cardTorrential Tribute
                                                                            Torrential Tribute
                                                                            Trap Normal
                                                                            Torrential Tribute

                                                                              When a monster(s) is Summoned: Destroy all monsters on the field.


                                                                              SR Rarity
                                                                              1 cardUltimate Providence
                                                                              SR Rarity
                                                                              1 cardUltimate Providence
                                                                              Ultimate Providence
                                                                              Trap Counter
                                                                              Ultimate Providence

                                                                                When a Spell/Trap Card, or monster effect, is activated: Discard the same type of card (Monster, Spell, or Trap); negate the activation, and if you do, destroy it.


                                                                                SR Rarity
                                                                                1 cardWiretap
                                                                                SR Rarity
                                                                                1 cardWiretap
                                                                                Wiretap
                                                                                Trap Counter
                                                                                Wiretap

                                                                                  When a Trap Card is activated: Negate the activation, and if you do, shuffle that card into the Deck.


                                                                                  UR Rarity
                                                                                  1 cardCoordius the Triphasic Dealmon
                                                                                  UR Rarity
                                                                                  1 cardCoordius the Triphasic Dealmon
                                                                                  Coordius the Triphasic Dealmon
                                                                                  DARK 9
                                                                                  Coordius the Triphasic Dealmon
                                                                                  • ATK:

                                                                                  • 3000

                                                                                  • DEF:

                                                                                  • 3000


                                                                                  1 Synchro Monster + 1 Xyz Monster + 1 Link Monster Once while this Fusion Summoned card is face-up on the field: You can pay LP in multiples of 2000 and choose 1 effect for every 2000 LP paid (you can only apply each effect once, and you resolve them in the listed order, skipping any that were not chosen); ● Add 1 Spell/Trap from your GY to your hand. ● Destroy 3 cards your opponent controls. ● This turn, this card gains ATK equal to half of the difference between your LP and your opponent's, also your other monsters cannot attack. You can only use this effect of "Coordius the Triphasic Dealmon" once per turn.


                                                                                  UR Rarity
                                                                                  1 cardGilti-Gearfried the Magical Steel Knight
                                                                                  UR Rarity
                                                                                  1 cardGilti-Gearfried the Magical Steel Knight
                                                                                  Gilti-Gearfried the Magical Steel Knight
                                                                                  LIGHT 8
                                                                                  Gilti-Gearfried the Magical Steel Knight
                                                                                  • ATK:

                                                                                  • 2700

                                                                                  • DEF:

                                                                                  • 1600


                                                                                  2 Warrior monsters with different Attributes Once per turn, when a card or effect is activated that targets this card (Quick Effect): You can negate that effect, and if you do, destroy 1 card on the field. If this card was Fusion Summoned using only monsters on the field as material, it can make a second attack during each Battle Phase. Once per turn, if this card battles an opponent's monster, during damage calculation (Quick Effect): You can banish 1 Spell from your GY; this card gains ATK equal to half its current DEF, until the end of this turn.


                                                                                  UR Rarity
                                                                                  1 cardGuardian Chimera
                                                                                  UR Rarity
                                                                                  1 cardGuardian Chimera
                                                                                  Guardian Chimera
                                                                                  DARK 9
                                                                                  Guardian Chimera
                                                                                  • ATK:

                                                                                  • 3300

                                                                                  • DEF:

                                                                                  • 3300


                                                                                  3 monsters with different names Must first be Fusion Summoned using only Fusion Materials from your hand and field, with at least 1 monster from each. If this card is Fusion Summoned by a Spell Card or effect: You can draw cards equal to the number of cards used as material from the hand, and if you do, destroy cards your opponent controls equal to the number of cards used as material from the field. You can only use this effect of "Guardian Chimera" once per turn. While "Polymerization" is in your GY, your opponent cannot target this card with card effects.


                                                                                  UR Rarity
                                                                                  1 cardBlack Luster Soldier - Soldier of Chaos
                                                                                  UR Rarity
                                                                                  1 cardBlack Luster Soldier - Soldier of Chaos
                                                                                  Black Luster Soldier - Soldier of Chaos
                                                                                  EARTH
                                                                                  Black Luster Soldier - Soldier of Chaos
                                                                                  • ATK:

                                                                                  • 3000

                                                                                  • LINK-3

                                                                                  Link Arrow:

                                                                                  Top

                                                                                  Bottom-Left

                                                                                  Bottom-Right


                                                                                  3 monsters with different names If this card was Link Summoned using a Level 7 or higher monster(s) as material, your opponent cannot target it with card effects, also it cannot be destroyed by your opponent's card effects. When this card destroys an opponent's monster by battle: You can activate 1 of these effects; ● This card gains 1500 ATK. ● This card can make a second attack during the Battle Phase of your next turn. ● Banish 1 card on the field.


                                                                                  UR Rarity
                                                                                  1 cardUnchained Abomination
                                                                                  UR Rarity
                                                                                  1 cardUnchained Abomination
                                                                                  Unchained Abomination
                                                                                  DARK
                                                                                  Unchained Abomination
                                                                                  • ATK:

                                                                                  • 3000

                                                                                  • LINK-4

                                                                                  Link Arrow:

                                                                                  Top

                                                                                  Bottom-Left

                                                                                  Bottom

                                                                                  Bottom-Right


                                                                                  2+ monsters including a Link Monster If a card(s) on the field is destroyed by card effect, except by "Unchained Abomination" (except during the Damage Step): You can target 1 card on the field; destroy it. When another monster is destroyed by battle: You can target 1 card on the field; destroy it. During the End Phase: You can target 1 card on the field; destroy it. You can only use each effect of "Unchained Abomination" once per turn.


                                                                                  UR Rarity
                                                                                  1 cardUnderworld Goddess of the Closed World
                                                                                  UR Rarity
                                                                                  1 cardUnderworld Goddess of the Closed World
                                                                                  Underworld Goddess of the Closed World
                                                                                  LIGHT
                                                                                  Underworld Goddess of the Closed World
                                                                                  • ATK:

                                                                                  • 3000

                                                                                  • LINK-5

                                                                                  Link Arrow:

                                                                                  Top

                                                                                  Top-Right

                                                                                  Right

                                                                                  Bottom

                                                                                  Bottom-Right


                                                                                  4+ Effect Monsters You can also use 1 monster your opponent controls as material to Link Summon this card. If this card is Link Summoned: You can negate the effects of all face-up monsters your opponent currently controls. This Link Summoned card is unaffected by your opponent's activated effects, unless they target this card. Once per turn, when your opponent activates a card or effect that Special Summons a monster(s) from the GY (Quick Effect): You can negate the activation.


                                                                                  UR Rarity
                                                                                  1 cardBaronne de Fleur
                                                                                  UR Rarity
                                                                                  1 cardBaronne de Fleur
                                                                                  Baronne de Fleur
                                                                                  WIND 10
                                                                                  Baronne de Fleur
                                                                                  • ATK:

                                                                                  • 3000

                                                                                  • DEF:

                                                                                  • 2400


                                                                                  1 Tuner + 1+ non-Tuner monsters Once per turn: You can target 1 card on the field; destroy it. Once while face-up on the field, when a card or effect is activated (Quick Effect): You can negate the activation, and if you do, destroy that card. You can only use the previous effect of "Baronne de Fleur" once per turn. Once per turn, during the Standby Phase: You can target 1 Level 9 or lower monster in your GY; return this card to the Extra Deck, and if you do, Special Summon that monster.


                                                                                  SR Rarity
                                                                                  1 cardCrimson Blader
                                                                                  SR Rarity
                                                                                  1 cardCrimson Blader
                                                                                  Crimson Blader
                                                                                  FIRE 8
                                                                                  Crimson Blader
                                                                                  • ATK:

                                                                                  • 2800

                                                                                  • DEF:

                                                                                  • 2600


                                                                                  1 Tuner + 1 or more non-Tuner monsters If this card destroys an opponent's monster by battle and sends it to the Graveyard: Your opponent cannot Normal or Special Summon Level 5 or higher monsters during their next turn.


                                                                                  SR Rarity
                                                                                  1 cardLeo, the Keeper of the Sacred Tree
                                                                                  SR Rarity
                                                                                  1 cardLeo, the Keeper of the Sacred Tree
                                                                                  Leo, the Keeper of the Sacred Tree
                                                                                  EARTH 10
                                                                                  Leo, the Keeper of the Sacred Tree
                                                                                  • ATK:

                                                                                  • 3100

                                                                                  • DEF:

                                                                                  • 1900


                                                                                  1 Tuner + 1+ non-Tuner monsters Your opponent cannot target this card with card effects, except during your Main Phase 2.


                                                                                  R Rarity
                                                                                  1 cardAegaion the Sea Castrum
                                                                                  R Rarity
                                                                                  1 cardAegaion the Sea Castrum
                                                                                  Aegaion the Sea Castrum
                                                                                  WATER
                                                                                  Aegaion the Sea Castrum
                                                                                  • ATK:

                                                                                  • -1

                                                                                  • DEF:

                                                                                  • 3000


                                                                                  2 Level 8 monsters During either player's turn: You can banish 1 random face-down monster from your opponent's Extra Deck, face-up, and if you do, this card's ATK becomes equal to the banished monster's. During either player's turn: You can detach 1 Xyz Material from this card, then target 1 of your opponent's banished Fusion, Synchro, or Xyz Monsters; return it to the Extra Deck, and if you do, destroy 1 monster your opponent controls with the same monster card type (Fusion, Synchro, or Xyz). You can only use each effect of "Aegaion the Sea Castrum" once per turn.


                                                                                  UR Rarity
                                                                                  1 cardNumber 6: Chronomaly Atlandis
                                                                                  UR Rarity
                                                                                  1 cardNumber 6: Chronomaly Atlandis
                                                                                  Number 6: Chronomaly Atlandis
                                                                                  LIGHT
                                                                                  Number 6: Chronomaly Atlandis
                                                                                  • ATK:

                                                                                  • 2600

                                                                                  • DEF:

                                                                                  • 3000


                                                                                  2 Level 6 monsters When this card is Xyz Summoned: You can target 1 "Number" monster in your Graveyard; equip that target to this card. This card gains ATK equal to half the ATK of that equipped monster. Once per turn: You can detach 1 Xyz Material from this card, then send the monster equipped by this effect to the Graveyard; halve your opponent's Life Points. You cannot conduct your Battle Phase the turn you activate this effect.


                                                                                  SR Rarity
                                                                                  1 cardNumber 9: Dyson Sphere
                                                                                  SR Rarity
                                                                                  1 cardNumber 9: Dyson Sphere
                                                                                  Number 9: Dyson Sphere
                                                                                  LIGHT
                                                                                  Number 9: Dyson Sphere
                                                                                  • ATK:

                                                                                  • 2800

                                                                                  • DEF:

                                                                                  • 3000


                                                                                  2 Level 9 monsters Once per Battle Step, during your opponent's turn, if this card with Xyz Material is attacked: Negate the attack (this is a Quick Effect). When this card is targeted for an attack while it has no Xyz Materials: You can target 2 monsters in your Graveyard; attach those targets to this card as Xyz Materials. During your Main Phase 1: You can detach 1 Xyz Material from this card; this card can attack your opponent directly this turn. Your opponent must control a monster with higher ATK than this card for you to activate and to resolve this effect.


                                                                                  UR Rarity
                                                                                  1 cardNumber XX: Utopic Dark Infinity
                                                                                  UR Rarity
                                                                                  1 cardNumber XX: Utopic Dark Infinity
                                                                                  Number XX: Utopic Dark Infinity
                                                                                  DARK
                                                                                  Number XX: Utopic Dark Infinity
                                                                                  • ATK:

                                                                                  • 4000

                                                                                  • DEF:

                                                                                  • 4000


                                                                                  2+ Level 10 monsters When a monster is destroyed by battle and sent to the GY: You can detach 1 material from this card, then target that monster; Special Summon it to your field in Defense Position. You can target 1 other face-up Special Summoned monster you control; gain LP equal to its original ATK. You can only use each effect of "Number XX: Utopic Dark Infinity" once per turn.


                                                                                  SR Rarity
                                                                                  1 cardOne-Eyed Skill Gainer
                                                                                  SR Rarity
                                                                                  1 cardOne-Eyed Skill Gainer
                                                                                  One-Eyed Skill Gainer
                                                                                  LIGHT
                                                                                  One-Eyed Skill Gainer
                                                                                  • ATK:

                                                                                  • 2500

                                                                                  • DEF:

                                                                                  • 2600


                                                                                  3 Level 4 monsters You can detach 1 Xyz Material from this card to target 1 face-up Xyz Monster your opponent controls; this card's name and original effect become the same as that monster. This effect can only be used once while this card is face-up on the field.


                                                                                  UR Rarity
                                                                                  1 cardArcana Force XXI - The World
                                                                                  UR Rarity
                                                                                  1 cardArcana Force XXI - The World
                                                                                  Arcana Force XXI - The World
                                                                                  LIGHT 8
                                                                                  Arcana Force XXI - The World
                                                                                  • ATK:

                                                                                  • 3100

                                                                                  • DEF:

                                                                                  • 3100


                                                                                  When this card is Summoned, toss a coin: ● Heads: During your End Phase, you can send 2 monsters you control to the Graveyard to skip your opponent's next turn. ● Tails: During your opponent's Draw Phase, add the top card of their Graveyard to their hand.


                                                                                  N Rarity
                                                                                  1 cardBlack Stego
                                                                                  N Rarity
                                                                                  1 cardBlack Stego
                                                                                  Black Stego
                                                                                  EARTH 4
                                                                                  Black Stego
                                                                                  • ATK:

                                                                                  • 1200

                                                                                  • DEF:

                                                                                  • 2000


                                                                                  If this Attack Position card is targeted for an attack: Change this card to Defense Position.


                                                                                  SR Rarity
                                                                                  1 cardG.B. Hunter
                                                                                  SR Rarity
                                                                                  1 cardG.B. Hunter
                                                                                  G.B. Hunter
                                                                                  EARTH 4
                                                                                  G.B. Hunter
                                                                                  • ATK:

                                                                                  • 1200

                                                                                  • DEF:

                                                                                  • 2000


                                                                                  Cards on the field cannot be returned to the Deck.


                                                                                  N Rarity
                                                                                  1 cardIris, the Earth Mother
                                                                                  N Rarity
                                                                                  1 cardIris, the Earth Mother
                                                                                  Iris, the Earth Mother
                                                                                  LIGHT 6
                                                                                  Iris, the Earth Mother
                                                                                  • ATK:

                                                                                  • 2400

                                                                                  • DEF:

                                                                                  • 1200


                                                                                  After a Chain with 3 or more Links resolves, draw 1 card. This effect cannot activate if multiple cards/effects with the same name were activated in that Chain.


                                                                                  R Rarity
                                                                                  1 cardMajestic Mech - Ohka
                                                                                  R Rarity
                                                                                  1 cardMajestic Mech - Ohka
                                                                                  Majestic Mech - Ohka
                                                                                  LIGHT 6
                                                                                  Majestic Mech - Ohka
                                                                                  • ATK:

                                                                                  • 2400

                                                                                  • DEF:

                                                                                  • 1400


                                                                                  You can Normal Summon this card without Tributing. If you do, during the End Phase: Send it to the Graveyard.


                                                                                  SR Rarity
                                                                                  1 cardKnightmare Phoenix
                                                                                  SR Rarity
                                                                                  1 cardKnightmare Phoenix
                                                                                  Knightmare Phoenix
                                                                                  FIRE
                                                                                  Knightmare Phoenix
                                                                                  • ATK:

                                                                                  • 1900

                                                                                  • LINK-2

                                                                                  Link Arrow:

                                                                                  Top

                                                                                  Right


                                                                                  2 monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 Spell/Trap your opponent controls; destroy it, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Phoenix" once per turn. Co-linked monsters you control cannot be destroyed by battle.


                                                                                  R Rarity
                                                                                  1 cardForbidden Chalice
                                                                                  R Rarity
                                                                                  1 cardForbidden Chalice
                                                                                  Forbidden Chalice
                                                                                  Spell Quick
                                                                                  Forbidden Chalice

                                                                                    Target 1 face-up monster on the field; until the end of this turn, that target gains 400 ATK, but its effects are negated.


                                                                                    SR Rarity
                                                                                    1 cardFuture Fusion
                                                                                    SR Rarity
                                                                                    1 cardFuture Fusion
                                                                                    Future Fusion
                                                                                    Spell Continuous
                                                                                    Future Fusion

                                                                                      During your 1st Standby Phase after this card's activation: Show 1 Fusion Monster in your Extra Deck and send the Fusion Materials listed on it from your Main Deck to the GY. During your 2nd Standby Phase after this card's activation: Fusion Summon 1 Fusion Monster from your Extra Deck with the same name as the monster you showed, and target it with this card. When this card leaves the field, destroy that target. When that target is destroyed, destroy this card.


                                                                                      N Rarity
                                                                                      1 cardRod of Silence - Kay'est
                                                                                      N Rarity
                                                                                      1 cardRod of Silence - Kay'est
                                                                                      Rod of Silence - Kay'est
                                                                                      Spell Equip
                                                                                      Rod of Silence - Kay'est

                                                                                        The equipped monster gains 500 DEF. Negate other Spell effects that target the equipped monster, and if you do, destroy that Spell Card.


                                                                                        UR Rarity
                                                                                        1 cardUnited We Stand
                                                                                        UR Rarity
                                                                                        1 cardUnited We Stand
                                                                                        United We Stand
                                                                                        Spell Equip
                                                                                        United We Stand

                                                                                          The equipped monster gains 800 ATK/DEF for each face-up monster you control.


                                                                                          SR Rarity
                                                                                          1 cardAnti-Spell Fragrance
                                                                                          SR Rarity
                                                                                          1 cardAnti-Spell Fragrance
                                                                                          Anti-Spell Fragrance
                                                                                          Trap Continuous
                                                                                          Anti-Spell Fragrance

                                                                                            Both players must Set Spell Cards before activating them, and cannot activate them until their next turn after Setting them.


                                                                                            R Rarity
                                                                                            1 cardBarrel Behind the Door
                                                                                            R Rarity
                                                                                            1 cardBarrel Behind the Door
                                                                                            Barrel Behind the Door
                                                                                            Trap Counter
                                                                                            Barrel Behind the Door

                                                                                              Activate only when a card's effect that would inflict damage to you is activated. Your opponent takes the damage instead.


                                                                                              R Rarity
                                                                                              1 cardBlack Horn of Heaven
                                                                                              R Rarity
                                                                                              1 cardBlack Horn of Heaven
                                                                                              Black Horn of Heaven
                                                                                              Trap Counter
                                                                                              Black Horn of Heaven

                                                                                                When your opponent would Special Summon exactly 1 monster: Negate the Special Summon, and if you do, destroy it.


                                                                                                SR Rarity
                                                                                                1 cardImperial Iron Wall
                                                                                                SR Rarity
                                                                                                1 cardImperial Iron Wall
                                                                                                Imperial Iron Wall
                                                                                                Trap Continuous
                                                                                                Imperial Iron Wall

                                                                                                  Neither player can banish cards.


                                                                                                  SR Rarity
                                                                                                  1 cardThe Phantom Knights of Shade Brigandine
                                                                                                  SR Rarity
                                                                                                  1 cardThe Phantom Knights of Shade Brigandine
                                                                                                  The Phantom Knights of Shade Brigandine
                                                                                                  Trap Normal
                                                                                                  The Phantom Knights of Shade Brigandine

                                                                                                    Special Summon this card in Defense Position as a Normal Monster (Warrior/DARK/Level 4/ATK 0/DEF 300). (This card is NOT treated as a Trap.) If you have no Traps in your GY, you can activate this card the turn it was Set. You can only activate 1 "The Phantom Knights of Shade Brigandine" per turn.




                                                                                                    More Master Duel Info

                                                                                                    Sky Striker Breakdown

                                                                                                     

                                                                                                     

                                                                                                     

                                                                                                     

                                                                                                     

                                                                                                     

                                                                                                     

                                                                                                     

                                                                                                     

                                                                                                     

                                                                                                    https://metaduelist.com/
                                                                                                    Toparrow_upward