Paleozoic Deck #750335 — Yu-Gi-Oh! Master Duel

60 Main, 15 Extra, incl. Soldier Dragons x3, Reasoning x3, Traptantalizing Tune x3. Created Sep 10, 2026 by YGO Mod.

Deck Paleozoic Master Duel

Created by: YGO Mod (20517634)

Created On: 09/10/2026

 
 


Official AI Deck Power Analysis
ControlConfidence: LowEvaluated Oct 22, 2026
47± 10/ 100
Power Score
Structural 55
Reliability 48
Going First 48
Going Second 52

Deck — Deck Power Evaluation

Final Contextual Deck Power: 47/100 (±10 · Confidence: Low)

Overall score Value
Structural Deck Power 54.8
Going First 48
Going Second 52
Meta Power provisional
Tournament Reliability 48
  • Primary strategy: Control
  • Secondary strategies: Midrange
  • Format: master-duel

Legality

Main 60 / Extra 15 / Side 0 — status: Legal.

Identity & game plan

  • Win condition: Extra-Deck boss (Paleozoic Anomalocaris 2400 ATK, Super Starslayer TY-PHON 2900 ATK, Divine Arsenal AA-ZEUS 3000 ATK) once the trap-control board has stabilised; Recurring Paleozoic Trap monsters from the GY (card text: Special Summoned as 1200/0 Normal monsters when a Trap is activated) to keep a board and material flowing
  • Turn 1 (going first): Open with a Main Deck monster plus a Paleozoic Trap and hold traps for the opponent's attacks and Spells; the exact turn-1 line is not in evidence (no combos recorded)
  • Turn 2 (going second): Set multiple Paleozoic Traps and use Quaking Mirror Force, Waboku, Trap Trick or Destructive Daruma to blunt the opponent's board, then convert into an Extra-Deck boss (Inferred)
  • Recovery: Traps that go to the GY can return as Normal monsters when any Trap activates (card text); Traptantalizing Tune and Trap Holic provide additional recursion or card flow (card text)
  • After siding: No Side Deck in this list (side count 0); no post-side plan exists

Why it scores here

The deck is scored as one trap-control system, not as an average of its cards. It reliably opens a Paleozoic Trap: 15 Paleozoic Trap copies in 60 cards give about a 78% chance of at least one in a 5-card opening (Inferred). Its strongest component is interaction, with about 29 non-Paleozoic traps and 15 Paleozoic traps covering attacks, Spells, and board positions, and the GY recursion from card text adds resilience. Its weaknesses are a low monster count (9 Main Deck monsters, so about a 43% chance of no Main Deck monster in a 5-card opening, Inferred) and dilution (only 20 of 75 copies share the exact archetype name). No combos were recorded, so the ceiling and median scores are text-based inference with low confidence. Popularity and meta-share did not earn points, since there is no tournament context and the usage-stat set appears to belong to a different archetype.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 62 P(at least 1 Paleozoic Trap in 5 cards) ≈ 0.78 from 15 copies; a trap starter is not an engine by itself (Inferred)
D2 Opening-Hand Quality & Brick Management 40 About 0.43 of 5-card openings contain no Main Deck monster and 44 of 60 cards are traps, so brick risk is high (Inferred)
D3 Combo Conversion & Ceiling 58 Extra-Deck boss ceiling is high (2400-3000 ATK options) but no recorded boards exist to confirm conversion (Inferred)
D4 Combo Floor & Median Output 40 Median output is unknown because zero combos were recorded; kept low to reflect the gap (Inferred)
D5 Interruption Resilience & Route Redundancy 62 Multiple interruption-proof traps and GY re-summons provide several routes after disruption (Inferred from card text)
D6 Resource Economy, Recovery & Grind 60 Recursion from Traptantalizing Tune, Trap Holic and GY-trap summons supports resource recovery (Inferred from card text)
D7 End-Board & Interaction Quality 72 Dense interaction: Quaking Mirror Force, Destructive Daruma, Elemental Burst, Trap Trick, Fiend Griefing and more (verified card text, Inferred quality)
D8 Going-Second & Board-Breaking Power 62 Set traps and destruction/position effects can challenge a going-second board, though no going-second split was recorded (Inferred)
D9 Offensive Pressure & Closing Power 55 Closing power depends on one or two Extra-Deck bosses (only one TY-PHON and one AA-ZEUS), so it is moderate (verified stats, Inferred)
D10 Main Deck Efficiency & Flexibility 50 44 traps and 9 monsters with 25 distinct cards; 7 singletons include off-theme tech (Inferred)
D11 Extra Deck Efficiency & Coverage 52 Extra Deck has 5 Paleozoic members, but several off-theme Xyz and Synchro cards are hard to access without support (Inferred)
D12 Side Deck Adaptability 20 No Side Deck is listed, so there is no post-side adaptation (verified: side count 0)
D13 Matchup Coverage & Format Fit 45 No tournament context or dated meta sample; archetype usage stats appear mismatched (Provisional)
D14 Pilotability & Error Tolerance 45 Requires managing trap-activation timing and GY trigger chains, moderately high pilot demand (Inferred)

How the score was computed

Strategy profile: Control. Structural ≈ 54.8, Going First ≈ 48, Going Second ≈ 52, Meta = provisional, Tournament Reliability ≈ 48. Modifiers: Trap-only brick risk (-3); No side deck (-3). Final formula: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers (Meta provisional; 0.8*54.8 + 0.2*48 = 53.4, then -6 modifiers = 47.4)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ — · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Dense interaction suite: Quaking Mirror Force, Waboku, Destructive Daruma, Trap Trick, Fiend Griefing, Elemental Burst (card text)
  • Paleozoic Trap copies are 3-of each (exact-name consistency)
  • Recursion from the GY (Paleozoic Traps, Traptantalizing Tune, Trap Holic) helps recovery after disruption
  • Extra-Deck boss ceiling: Anomalocaris 2400 ATK, TY-PHON 2900 ATK, AA-ZEUS 3000 ATK
  • Legal list at 60/15/0 with the one Limited card run at 1 copy

Weaknesses

  • Only 9 Main Deck monsters against 44 traps: high no-monster hand risk
  • Exact archetype purity is 26.7%; 49 generic cards and 55 off-archetype copies dilute the engine
  • Off-theme singletons (Ipiria, Vulmina, Laundry Dragonmaid, Magicolloidal Sol, Balance of Judgment) lack archetype support
  • No Side Deck, so there is no post-side adaptation
  • No recorded combos, so the combo ceiling and median cannot be verified

Critical choke points

  • Having a Main Deck monster in the opening hand (9 monsters total, ≈0.43 chance of none in 5 cards, Inferred)
  • Access to Paleozoic Traps in hand or GY (15 copies in the Main Deck)
  • Single-copy Extra-Deck bosses (TY-PHON, AA-ZEUS, Crumble Logos) are one-card dependencies
Priority Remove Add Reason
1 Balance of Judgment A Main Deck non-trap monster to raise the monster count and reduce no-monster hands A 1-copy conditional draw trap does not help the opening hand; a monster improves hand stability (Inferred)
2 Ipiria A Paleozoic-supporting card or a second Level-2 monster playable on turn 1 Off-theme singleton with weak archetype synergy; the deck needs more starters (Inferred)

Evidence & confidence

  • Verified: Legal status under BanMasterDuel with 60 Main, 15 Extra, 0 Side; That Grass Looks Greener is Limited with 1 copy run, within limit; Paleozoic Trap and recursion text confirmed from card descriptions; 44 Main Deck traps, 9 monsters, 7 spells (composition counts)
  • Inferred: P(at least 1 Paleozoic Trap in 5 cards) ≈ 0.78; About 0.43 of 5-card openings contain no Main Deck monster; Interaction quality (D7) and interruption resilience (D5) scores; Combo ceiling and median inferred from text only, since no boards exist
  • Provisional: Meta Power (null, no dated metagame sample); Matchup and format fit (D13), no tournament context
  • Data gaps: no combos supplied: combo floor, median and ceiling are text-only inference no tournament link: archetype meta-share and per-pilot record absent no win-rate telemetry exists in YGOVN; going-first/second, matchup and brick rates are Inferred usage_statistics core list is mostly non-Paleozoic (Tenyi, Dragon and Lizardose cards; 2 of 25 core cards present), so it is likely a wrong-archetype stat set and was not used as a core read no Side Deck, so best-of-3 post-side cannot be evaluated Meta Power is Provisional unless a dated metagame sample is supplied

More Master Duel Info

Paleozoic

Paleozoic Breakdown

 
 

 

 

 

 

 

 
 

 

 
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