Paleozoic Deck Breakdown

Main Deck

R Rarity
Paleozoic Dinomischus
R Rarity
Paleozoic Dinomischus
R Rarity
Paleozoic Dinomischus
Trap Normal
Paleozoic Dinomischus

    Target 1 face-up card on the field; discard 1 card, and if you do, banish it. Once per Chain, when a Trap Card is activated while this card is in your GY: You can Special Summon this card as a Normal Monster (Aqua/WATER/Level 2/ATK 1200/DEF 0). (This card is NOT treated as a Trap.) If Summoned this way, this card is unaffected by monster effects, also banish it when it leaves the field.

    Main: 40

    R Rarity
    2 cardBattlewasp - Arbalest the Rapidfire
    R Rarity
    2 cardBattlewasp - Arbalest the Rapidfire
    Battlewasp - Arbalest the Rapidfire
    WIND 4
    Battlewasp - Arbalest the Rapidfire
    • ATK:

    • 1800

    • DEF:

    • 800


    When this card is Normal Summoned: You can target 1 Level 3 or lower Insect monster in your GY; Special Summon that monster in Defense Position. If this card in its owner's possession is destroyed by an opponent's card: You can Special Summon 1 "Battlewasp" monster from your hand or Deck. You can only use this effect of "Battlewasp - Arbalest the Rapidfire" once per turn.


    N Rarity
    1 cardBattlewasp - Pin the Bullseye
    N Rarity
    1 cardBattlewasp - Pin the Bullseye
    Battlewasp - Pin the Bullseye
    WIND 1
    Battlewasp - Pin the Bullseye
    • ATK:

    • 200

    • DEF:

    • 300


    If you control an Insect monster: You can Special Summon this card from your hand. During your Main Phase: You can inflict 200 damage to your opponent for each "Battlewasp - Pin the Bullseye" you control. You can only use each effect of "Battlewasp - Pin the Bullseye" once per turn.


    R Rarity
    2 cardGadarla, the Mystery Dust Kaiju
    R Rarity
    2 cardGadarla, the Mystery Dust Kaiju
    Gadarla, the Mystery Dust Kaiju
    WIND 8
    Gadarla, the Mystery Dust Kaiju
    • ATK:

    • 2700

    • DEF:

    • 1600


    You can Special Summon this card (from your hand) to your opponent's side of the field in Attack Position, by Tributing 1 monster they control. If your opponent controls a "Kaiju" monster, you can Special Summon this card (from your hand) in Attack Position. You can only control 1 "Kaiju" monster. Once per turn, during either player's turn: You can remove 3 Kaiju Counters from anywhere on the field; the ATK and DEF of all other monsters on the field become halved.


    R Rarity
    2 cardGokipole
    R Rarity
    2 cardGokipole
    Gokipole
    EARTH 3
    Gokipole
    • ATK:

    • 1000

    • DEF:

    • 1200


    If this card is sent to the GY: You can add 1 Level 4 Insect monster from your Deck to your hand, then, if you added a Normal Monster, you can Special Summon it, then you can destroy 1 monster on the field with ATK greater than or equal to that Special Summoned monster's. You can only use this effect of "Gokipole" once per turn.


    R Rarity
    2 cardHumongous Hive Hegemon - Zexstagger
    R Rarity
    2 cardHumongous Hive Hegemon - Zexstagger
    Humongous Hive Hegemon - Zexstagger
    WIND 8
    Humongous Hive Hegemon - Zexstagger
    • ATK:

    • 1500

    • DEF:

    • 2600


    Gains 300 ATK for each Insect monster on the field, except this card. You can only use each of the following effects of "Humongous Hive Hegemon - Zexstagger" once per turn. If an Insect monster(s) is Special Summoned (except during the Damage Step): You can Special Summon this card from your hand. During the End Phase: Activate this effect; each player can Special Summon 1 Insect monster from their hand or GY, but negate its effects.


    N Rarity
    3 cardInfinite Antlion
    N Rarity
    3 cardInfinite Antlion
    Infinite Antlion
    EARTH 3
    Infinite Antlion
    • ATK:

    • 1200

    • DEF:

    • 1500


    Once per turn, at the start of the Damage Step, when an Insect monster battles: You can target 1 card you control and 1 card your opponent controls; destroy them. You can only use each of the following effects of "Infinite Antlion" once per turn. When an opponent's monster declares an attack: You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can equip 1 Insect monster from your hand or GY to this card as an Equip Spell that gives it 500 ATK/DEF.


    N Rarity
    3 cardResonance Insect
    N Rarity
    3 cardResonance Insect
    Resonance Insect
    EARTH 4
    Resonance Insect
    • ATK:

    • 1000

    • DEF:

    • 700


    If this card is sent from the field to the Graveyard: You can add 1 Level 5 or higher Insect-Type monster from your Deck to your hand. If this card is banished: You can send 1 Insect-Type monster from your Deck to the Graveyard, except "Resonance Insect".


    N Rarity
    3 cardRetaliating "C"
    N Rarity
    3 cardRetaliating "C"
    Retaliating "C"
    EARTH 4
    Retaliating "C"
    • ATK:

    • 1400

    • DEF:

    • 1400


    During either player's turn, when your opponent activates a Spell Card that includes an effect that Special Summons a monster(s): You can Special Summon this card from your hand. If Summoned this way, while this card is face-up on the field, any card sent to the Graveyard is banished instead. If this card is sent from the field to the Graveyard: You can add 1 EARTH Insect-Type monster with 1500 or less ATK from your Deck to your hand, except "Retaliating "C"".


    R Rarity
    1 cardScary Moth
    R Rarity
    1 cardScary Moth
    Scary Moth
    WIND 6
    Scary Moth
    • ATK:

    • 1800

    • DEF:

    • 2300


    Each player can only Special Summon a monster(s) once per turn.


    N Rarity
    1 cardKamakiriman
    N Rarity
    1 cardKamakiriman
    Kamakiriman
    EARTH 4
    Kamakiriman
    • ATK:

    • 1150

    • DEF:

    • 1400


    ''A man-shaped mantis with two razor-sharp scythes.''


    R Rarity
    3 cardBattlewasp - Sting the Poison
    R Rarity
    3 cardBattlewasp - Sting the Poison
    Battlewasp - Sting the Poison
    WIND 2
    Battlewasp - Sting the Poison
    • ATK:

    • 400

    • DEF:

    • 800


    If this card is Normal or Special Summoned: You can add 1 "Battlewasp" monster from your Deck to your hand, except "Battlewasp - Sting the Poison". (Quick Effect): You can Tribute 1 other Insect monster, then target 1 Effect Monster your opponent controls; negate its effects until the end of this turn. You can only use each effect of "Battlewasp - Sting the Poison" once per turn.


    R Rarity
    3 cardDragonbite
    R Rarity
    3 cardDragonbite
    Dragonbite
    DARK 4
    Dragonbite
    • ATK:

    • 1000

    • DEF:

    • 1000


    When this card is Normal Summoned: You can Special Summon 1 Level 4 or lower Insect monster from your hand. You can banish 1 Level 4 or lower Insect monster from your hand, GY, or face-up field, then target 1 face-up monster you control; increase its Level by the Level of the banished monster, until the end of this turn. You can only use each effect of "Dragonbite" once per turn.


    R Rarity
    2 cardInsect Imitation
    R Rarity
    2 cardInsect Imitation
    Insect Imitation
    Spell Normal
    Insect Imitation

      Tribute 1 monster. Special Summon 1 Insect-Type monster from your Deck whose Level is 1 higher than the Tributed monster's.


      R Rarity
      3 cardVerdant Sanctuary
      R Rarity
      3 cardVerdant Sanctuary
      Verdant Sanctuary
      Spell Continuous
      Verdant Sanctuary

        When a face-up Insect monster is destroyed by battle or card effect and sent to the GY: Its controller can add 1 Insect monster with the same Level as the destroyed monster from their Deck to their hand.


        R Rarity
        3 cardNeedle Ceiling
        R Rarity
        3 cardNeedle Ceiling
        Needle Ceiling
        Trap Normal
        Needle Ceiling

          When there are 4 or more monsters on the field: Destroy all face-up monsters.


          R Rarity
          3 cardPaleozoic Dinomischus
          R Rarity
          3 cardPaleozoic Dinomischus
          Paleozoic Dinomischus
          Trap Normal
          Paleozoic Dinomischus

            Target 1 face-up card on the field; discard 1 card, and if you do, banish it. Once per Chain, when a Trap Card is activated while this card is in your GY: You can Special Summon this card as a Normal Monster (Aqua/WATER/Level 2/ATK 1200/DEF 0). (This card is NOT treated as a Trap.) If Summoned this way, this card is unaffected by monster effects, also banish it when it leaves the field.


            R Rarity
            3 cardTorrential Tribute
            R Rarity
            3 cardTorrential Tribute
            Torrential Tribute
            Trap Normal
            Torrential Tribute

              When a monster(s) is Summoned: Destroy all monsters on the field.


              master-duel
              Paleozoic
              5







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