Paleozoic Deck Breakdown

Cards Usage Statistic

Main Deck

R rarity
Prufinesse, the Tactical Trapper
R rarity
Prufinesse, the Tactical Trapper
R rarity
Prufinesse, the Tactical Trapper
DARK 4
Prufinesse, the Tactical Trapper
  • ATK:

  • 1800

  • DEF:

  • 0


If this card is Normal or Special Summoned: You can banish 1 Trap from your Deck; increase this card's Level by 1. You can target 1 Trap in either GY; banish it, and if you do, increase this card's Level by 1. If this card in its owner's possession is destroyed by an opponent's card: You can Set 1 of your banished Normal Traps. You can only use each effect of "Prufinesse, the Tactical Trapper" once per turn.

R rarity
Backup Team
R rarity
Backup Team
R rarity
Backup Team
Trap Normal
Backup Team

    Draw cards equal to the number of cards your opponent controls, then place cards from your hand on the bottom of the Deck in any order, equal to the number of cards you drew. During the End Phase, if your opponent controls more cards than you do while this card is in your GY: You can Set this card, but banish it when it leaves the field. You can only use 1 "Backup Team" effect per turn, and only once that turn.

    R rarity
    D.D. Post
    R rarity
    D.D. Post
    R rarity
    D.D. Post
    Trap Continuous
    D.D. Post

      Monsters you control gain 300 ATK for each card type (Monster, Spell, or Trap) among your banished cards. Once per turn, during the Main Phase: You can banish 1 card from your hand or GY, then you can shuffle 1 of your banished cards into the Deck. If this card is banished: You can place it face-up on your field. You can only use this effect of "D.D. Post" once per turn.

      R rarity
      Dark Factory of More Production
      R rarity
      Dark Factory of More Production
      R rarity
      Dark Factory of More Production
      Trap Continuous
      Dark Factory of More Production

        You can send 1 monster from your hand or field to the GY; draw 1 card. You can only use this effect of "Dark Factory of More Production" once per turn.

        R rarity
        Lost Wind
        R rarity
        Lost Wind
        R rarity
        Lost Wind
        Trap Normal
        Lost Wind

          Target 1 face-up Special Summoned monster on the field; negate its effects, also its original ATK is halved. If a monster is Special Summoned from your opponent's Extra Deck, while this card is in your GY (except during the Damage Step): You can Set this card, but banish it when it leaves the field.

          R rarity
          Paleozoic Dinomischus
          R rarity
          Paleozoic Dinomischus
          R rarity
          Paleozoic Dinomischus
          Trap Normal
          Paleozoic Dinomischus

            Target 1 face-up card on the field; discard 1 card, and if you do, banish it. Once per Chain, when a Trap Card is activated while this card is in your GY: You can Special Summon this card as a Normal Monster (Aqua/WATER/Level 2/ATK 1200/DEF 0). (This card is NOT treated as a Trap.) If Summoned this way, this card is unaffected by monster effects, also banish it when it leaves the field.

            N rarity
            Paleozoic Marrella
            N rarity
            Paleozoic Marrella
            N rarity
            Paleozoic Marrella
            Trap Normal
            Paleozoic Marrella

              Send 1 Trap from your Deck to the GY. Once per Chain, when a Trap Card is activated while this card is in your GY: You can Special Summon this card as a Normal Monster (Aqua/WATER/Level 2/ATK 1200/DEF 0). (This card is NOT treated as a Trap.) If Summoned this way, this card is unaffected by monster effects, also banish it when it leaves the field.

              N rarity
              Primite Howl
              N rarity
              Primite Howl
              N rarity
              Primite Howl
              Trap Normal
              Primite Howl

                Declare 1 Normal Monster Card name; you take no battle damage from battles involving your declared Normal Monsters or your "Primite" monsters (for the rest of this turn), then if you control no monsters, you can Special Summon 1 declared Normal Monster from your Deck or GY. During your opponent's turn: You can banish this card from your GY, then target 1 Normal Monster you control or in your GY; take control of 1 monster your opponent controls with higher ATK than that monster, until the End Phase.

                R rarity
                Torrential Tribute
                R rarity
                Torrential Tribute
                R rarity
                Torrential Tribute
                Trap Normal
                Torrential Tribute

                  When a monster(s) is Summoned: Destroy all monsters on the field.

                  Extra Deck

                  N rarity
                  Berserker of the Tenyi
                  N rarity
                  Berserker of the Tenyi
                  N rarity
                  Berserker of the Tenyi
                  DARK
                  Berserker of the Tenyi
                  • ATK:

                  • 3000

                  • LINK-3

                  Link Arrow:

                  Top

                  Top-Right

                  Bottom-Right


                  2+ monsters, including a Link Monster

                  R rarity
                  Codebreaker Virus Swordsman
                  R rarity
                  Codebreaker Virus Swordsman
                  R rarity
                  Codebreaker Virus Swordsman
                  DARK
                  Codebreaker Virus Swordsman
                  • ATK:

                  • 2300

                  • LINK-2

                  Link Arrow:

                  Top

                  Bottom


                  2 Effect Monsters When this card is Special Summoned, if it is co-linked: You can Special Summon 1 "Codebreaker Zero Day" from your hand, Deck, or GY, to any zone a Link Monster points to. During the End Phase, if this card is in the GY because it was destroyed, while in your possession, by an opponent's card and sent there this turn: You can Special Summon this card, but banish it when it leaves the field. You can only use each effect of "Codebreaker Virus Swordsman" once per turn.

                  N rarity
                  Geonator Transverser
                  N rarity
                  Geonator Transverser
                  N rarity
                  Geonator Transverser
                  EARTH
                  Geonator Transverser
                  • ATK:

                  • 1200

                  • LINK-2

                  Link Arrow:

                  Top-Right

                  Bottom-Left


                  2 Effect Monsters This linked card and monsters it points to cannot be destroyed by your opponent's card effects. If this card points to 2 monsters: You can switch control of those monsters. You can only use this effect of "Geonator Transverser" once per turn.

                  R rarity
                  Haggard Lizardose
                  R rarity
                  Haggard Lizardose
                  R rarity
                  Haggard Lizardose
                  WATER
                  Haggard Lizardose
                  • ATK:

                  • 800

                  • LINK-2

                  Link Arrow:

                  Right

                  Bottom


                  2 monsters with different names You can banish 1 monster from your face-up field or GY with 2000 or less ATK, then target 1 face-up monster on the field; make its ATK become equal to the original ATK of the monster banished to activate this effect (until the end of this turn), then if you banished a monster that was originally Reptile, draw 1 card. You can only use this effect of "Haggard Lizardose" once per turn.

                  R rarity
                  Triple Burst Dragon
                  R rarity
                  Triple Burst Dragon
                  R rarity
                  Triple Burst Dragon
                  DARK
                  Triple Burst Dragon
                  • ATK:

                  • 2400

                  • LINK-3

                  Link Arrow:

                  Top

                  Left

                  Bottom


                  2+ monsters, except Tokens Once per turn, during the Damage Step, when a Spell/Trap Card, or monster effect, is activated (Quick Effect): You can negate the activation. If this card attacks a Defense Position monster, inflict piercing battle damage. During your Main Phase, except the turn this card was Special Summoned: You can Tribute this card, then target 1 Link-2 or lower monster in your GY; Special Summon it, then you can Special Summon 1 Level 4 or lower Dragon monster from your hand.

                  R rarity
                  Goblin's Crazy Beast
                  R rarity
                  Goblin's Crazy Beast
                  R rarity
                  Goblin's Crazy Beast
                  DARK
                  Goblin's Crazy Beast
                  • ATK:

                  • 2700

                  • DEF:

                  • 0


                  2+ Level 6 monsters Once per turn (Quick Effect): You can target 1 Spell/Trap on the field; detach 2 materials from a monster(s) on the field, and if you do, attach that target to this card as material. If a monster(s) you control would be destroyed by card effect, you can detach 1 material from this card instead. If this card is in your GY: You can Special Summon this card, then you can attach 1 "Goblin" monster from your GY to this card as material. You can only use this effect of "Goblin's Crazy Beast" once per Duel.

                  R rarity
                  Number 29: Mannequin Cat
                  R rarity
                  Number 29: Mannequin Cat
                  R rarity
                  Number 29: Mannequin Cat
                  LIGHT
                  Number 29: Mannequin Cat
                  • ATK:

                  • 2000

                  • DEF:

                  • 900


                  2 Level 2 monsters Once per turn: You can detach 1 material from this card, then target 1 monster in your opponent's GY; Special Summon it to your opponent's field. If a monster(s) is Special Summoned to your opponent's field, while you control this monster (except during the Damage Step): You can target 1 face-up monster your opponent controls; Special Summon 1 monster with the same Type or Attribute from your hand, Deck, or GY. You can only use this effect of "Number 29: Mannequin Cat" once per turn.

                  N rarity
                  Number 70: Malevolent Sin
                  N rarity
                  Number 70: Malevolent Sin
                  N rarity
                  Number 70: Malevolent Sin
                  DARK
                  Number 70: Malevolent Sin
                  • ATK:

                  • 2400

                  • DEF:

                  • 1200


                  2 Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card, then target 1 monster your opponent controls; banish it until your opponent's next Standby Phase. At the end of the Damage Step, if this card attacked: You can make this card gain 300 ATK, and if you do, increase its Rank by 3.

                  R rarity
                  Ripple Bird
                  R rarity
                  Ripple Bird
                  R rarity
                  Ripple Bird
                  WIND
                  Ripple Bird
                  • ATK:

                  • 1000

                  • DEF:

                  • 0


                  2 Level 1 monsters You can detach 1 material from this card, then target 1 monster on the field; change its battle position. While all monsters you control are in Attack Position, they gain 500 ATK. While all monsters you control are in Defense Position, your opponent cannot declare an attack.

                  R rarity
                  Wonky Quartet
                  R rarity
                  Wonky Quartet
                  R rarity
                  Wonky Quartet
                  EARTH
                  Wonky Quartet
                  • ATK:

                  • 0

                  • DEF:

                  • 2600


                  2+ Level 4 monsters Unaffected by other cards' effects. If this card is Xyz Summoned, also once per turn during your Standby Phase: Attach the top 3 cards of your Deck to this card as material, then apply the following effect based on the number of monsters attached to this card. ● 4 or less: Give control of this card to your opponent. ● 5 or more: Take 400 damage for each material this card has, and if you do, destroy all monsters you control.

                  Need 6 UR

                  Card rarity
                  Darklord Gulgolet
                  Card rarity
                  Darklord Gulgolet
                  Card rarity
                  Darklord Gulgolet
                  Card rarity
                  Fallen Angel in Darkness
                  Card rarity
                  Fallen Angel in Darkness
                  Card rarity
                  Fallen Angel in Darkness

                  Main: 40 Extra: 15

                  N rarity
                  1 copyDarklord Asmodeus
                  N rarity
                  1 copyDarklord Asmodeus
                  N rarity
                  Darklord Asmodeus
                  DARK 8
                  Darklord Asmodeus
                  • ATK:

                  • 3000

                  • DEF:

                  • 2500


                  Cannot be Special Summoned from the Deck or Graveyard. Once per turn: You can send 1 Fairy-Type monster from your Deck to the Graveyard. If this card you control is destroyed and sent to your Graveyard: Special Summon 1 "Asmo Token" (Fairy-Type/DARK/Level 5/ATK 1800/DEF 1300) and 1 "Deus Token" (Fairy-Type/DARK/Level 3/ATK 1200/DEF 1200). "Asmo Token" cannot be destroyed by card effects. "Deus Token" cannot be destroyed by battle.


                  Card rarity
                  3 copiesDarklord Gulgolet
                  Card rarity
                  3 copiesDarklord Gulgolet
                  Card rarity
                  Darklord Gulgolet
                  DARK 6
                  Darklord Gulgolet
                  • ATK:

                  • 2400

                  • DEF:

                  • 800


                  You can only Special Summon "Darklord Gulgolet(s)" once per turn. If this card is Special Summoned: You can Special Summon 2 "Darklord Tokens" (Fairy/DARK/Level 6/ATK 0/DEF 0), also you cannot Special Summon for the rest of this turn, except Fairy monsters. If this card is sent to the GY: You can add 1 "Darklord" card, except "Darklord Gulgolet", or 1 "Forbidden" Quick-Play Spell, from your Deck to your hand. You can only use this effect of "Darklord Gulgolet" once per turn.


                  N rarity
                  1 copyDarklord Nergal
                  N rarity
                  1 copyDarklord Nergal
                  N rarity
                  Darklord Nergal
                  DARK 8
                  Darklord Nergal
                  • ATK:

                  • 2700

                  • DEF:

                  • 2500


                  If your Fairy monster attacks a Defense Position monster, inflict piercing battle damage to your opponent. (Quick Effect): You can pay 1000 LP, then target 1 "Darklord" Spell/Trap in your GY; apply that target's effect, then shuffle that target into the Deck. You can only use this effect of "Darklord Nergal" once per turn. You can only Special Summon "Darklord Nergal" once per turn.


                  R rarity
                  1 copyDarklord Tezcatlipoca
                  R rarity
                  1 copyDarklord Tezcatlipoca
                  R rarity
                  Darklord Tezcatlipoca
                  DARK 9
                  Darklord Tezcatlipoca
                  • ATK:

                  • 2800

                  • DEF:

                  • 2100


                  If a "Darklord" monster(s) you control would be destroyed by battle or card effect, you can discard this card instead. During either player's turn: You can pay 1000 LP, then target 1 "Darklord" Spell/Trap Card in your Graveyard; apply that target's effect, then shuffle that target into the Deck. You can only use this effect of "Darklord Tezcatlipoca" once per turn. You can only Special Summon "Darklord Tezcatlipoca(s)" once per turn.


                  N rarity
                  3 copiesDarklord Ukoback
                  N rarity
                  3 copiesDarklord Ukoback
                  N rarity
                  Darklord Ukoback
                  DARK 3
                  Darklord Ukoback
                  • ATK:

                  • 700

                  • DEF:

                  • 1000


                  If this card is Normal or Special Summoned: You can send 1 "Darklord" card from your Deck to the GY. You can only use this effect of "Darklord Ukoback" once per turn.


                  R rarity
                  2 copiesIndulged Darklord
                  R rarity
                  2 copiesIndulged Darklord
                  R rarity
                  Indulged Darklord
                  DARK 4
                  Indulged Darklord
                  • ATK:

                  • 1600

                  • DEF:

                  • 0


                  If this card is Normal or Special Summoned: You can take 2 "Darklord" monsters from your hand or Deck with different Levels, except "Indulged Darklord", Special Summon 1 of them to your opponent's field in Defense Position and add the other to your hand, also you cannot activate monster effects for the rest of this turn, except Fairy monsters. You can only use this effect of "Indulged Darklord" once per turn.


                  R rarity
                  2 copiesPrufinesse, the Tactical Trapper
                  R rarity
                  2 copiesPrufinesse, the Tactical Trapper
                  R rarity
                  Prufinesse, the Tactical Trapper
                  DARK 4
                  Prufinesse, the Tactical Trapper
                  • ATK:

                  • 1800

                  • DEF:

                  • 0


                  If this card is Normal or Special Summoned: You can banish 1 Trap from your Deck; increase this card's Level by 1. You can target 1 Trap in either GY; banish it, and if you do, increase this card's Level by 1. If this card in its owner's possession is destroyed by an opponent's card: You can Set 1 of your banished Normal Traps. You can only use each effect of "Prufinesse, the Tactical Trapper" once per turn.


                  R rarity
                  3 copiesTrias Hierarchia
                  R rarity
                  3 copiesTrias Hierarchia
                  R rarity
                  Trias Hierarchia
                  LIGHT 9
                  Trias Hierarchia
                  • ATK:

                  • 1900

                  • DEF:

                  • 2900


                  During the Main Phase, if this card is in your hand or GY (Quick Effect): You can Tribute up to 3 Fairy monsters; Special Summon this card (but banish it when it leaves the field), then, you can apply the following effect(s) in sequence, depending on the number of Tributed monsters. ● 2+: Destroy 1 card your opponent controls. ● 3: Draw 2 cards. You can only use this effect of "Trias Hierarchia" once per turn.


                  R rarity
                  Limited to 1 copy
                  3 copiesHerald of Orange Light
                  R rarity
                  Limited to 1 copy
                  3 copiesHerald of Orange Light
                  R rarity
                  Limited to 1 copy
                  Herald of Orange Light
                  LIGHT 2
                  Herald of Orange Light
                  • ATK:

                  • 300

                  • DEF:

                  • 500


                  When your opponent activates a monster effect (Quick Effect): You can send this card and 1 other Fairy monster from your hand to the GY; negate the activation, and if you do, destroy it.


                  R rarity
                  2 copiesDarklord Contact
                  R rarity
                  2 copiesDarklord Contact
                  R rarity
                  Darklord Contact
                  Spell Normal
                  Darklord Contact

                    Special Summon 1 "Darklord" monster from your GY in Defense Position. You can only activate 1 "Darklord Contact" per turn.


                    R rarity
                    3 copiesMystical Space Typhoon
                    R rarity
                    3 copiesMystical Space Typhoon
                    R rarity
                    Mystical Space Typhoon
                    Spell Quick
                    Mystical Space Typhoon

                      Target 1 Spell/Trap on the field; destroy that target.


                      R rarity
                      1 copyBackup Team
                      R rarity
                      1 copyBackup Team
                      R rarity
                      Backup Team
                      Trap Normal
                      Backup Team

                        Draw cards equal to the number of cards your opponent controls, then place cards from your hand on the bottom of the Deck in any order, equal to the number of cards you drew. During the End Phase, if your opponent controls more cards than you do while this card is in your GY: You can Set this card, but banish it when it leaves the field. You can only use 1 "Backup Team" effect per turn, and only once that turn.


                        R rarity
                        1 copyD.D. Post
                        R rarity
                        1 copyD.D. Post
                        R rarity
                        D.D. Post
                        Trap Continuous
                        D.D. Post

                          Monsters you control gain 300 ATK for each card type (Monster, Spell, or Trap) among your banished cards. Once per turn, during the Main Phase: You can banish 1 card from your hand or GY, then you can shuffle 1 of your banished cards into the Deck. If this card is banished: You can place it face-up on your field. You can only use this effect of "D.D. Post" once per turn.


                          R rarity
                          2 copiesDark Factory of More Production
                          R rarity
                          2 copiesDark Factory of More Production
                          R rarity
                          Dark Factory of More Production
                          Trap Continuous
                          Dark Factory of More Production

                            You can send 1 monster from your hand or field to the GY; draw 1 card. You can only use this effect of "Dark Factory of More Production" once per turn.


                            R rarity
                            1 copyDarklord Enchantment
                            R rarity
                            1 copyDarklord Enchantment
                            R rarity
                            Darklord Enchantment
                            Trap Normal
                            Darklord Enchantment

                              Send 1 "Darklord" monster from your hand or face-up field to the GY; take control of 1 face-up monster your opponent controls until the End Phase. You can only activate 1 "Darklord Enchantment" per turn.


                              Card rarity
                              3 copiesFallen Angel in Darkness
                              Card rarity
                              3 copiesFallen Angel in Darkness
                              Card rarity
                              Fallen Angel in Darkness
                              Trap Normal
                              Fallen Angel in Darkness

                                (This card is always treated as a "Darklord" card.) Send 1 Fairy monster from your hand or face-up field to the GY; Special Summon 1 "Darklord" monster from your hand, Deck, or banishment, ignoring its Summoning conditions. You can only activate 1 "Fallen Angel in Darkness" per turn.


                                R rarity
                                1 copyLost Wind
                                R rarity
                                1 copyLost Wind
                                R rarity
                                Lost Wind
                                Trap Normal
                                Lost Wind

                                  Target 1 face-up Special Summoned monster on the field; negate its effects, also its original ATK is halved. If a monster is Special Summoned from your opponent's Extra Deck, while this card is in your GY (except during the Damage Step): You can Set this card, but banish it when it leaves the field.


                                  R rarity
                                  3 copiesPaleozoic Dinomischus
                                  R rarity
                                  3 copiesPaleozoic Dinomischus
                                  R rarity
                                  Paleozoic Dinomischus
                                  Trap Normal
                                  Paleozoic Dinomischus

                                    Target 1 face-up card on the field; discard 1 card, and if you do, banish it. Once per Chain, when a Trap Card is activated while this card is in your GY: You can Special Summon this card as a Normal Monster (Aqua/WATER/Level 2/ATK 1200/DEF 0). (This card is NOT treated as a Trap.) If Summoned this way, this card is unaffected by monster effects, also banish it when it leaves the field.


                                    N rarity
                                    3 copiesPaleozoic Marrella
                                    N rarity
                                    3 copiesPaleozoic Marrella
                                    N rarity
                                    Paleozoic Marrella
                                    Trap Normal
                                    Paleozoic Marrella

                                      Send 1 Trap from your Deck to the GY. Once per Chain, when a Trap Card is activated while this card is in your GY: You can Special Summon this card as a Normal Monster (Aqua/WATER/Level 2/ATK 1200/DEF 0). (This card is NOT treated as a Trap.) If Summoned this way, this card is unaffected by monster effects, also banish it when it leaves the field.


                                      R rarity
                                      1 copyThe Sanctified Darklord
                                      R rarity
                                      1 copyThe Sanctified Darklord
                                      R rarity
                                      The Sanctified Darklord
                                      Trap Normal
                                      The Sanctified Darklord

                                        Send 1 "Darklord" monster from your hand or face-up from your field to the GY; negate the effects of 1 Effect Monster on the field until the end of this turn, and if you do, gain LP equal to its ATK. You can only activate 1 "The Sanctified Darklord" per turn.


                                        N rarity
                                        1 copyBerserker of the Tenyi
                                        N rarity
                                        1 copyBerserker of the Tenyi
                                        N rarity
                                        Berserker of the Tenyi
                                        DARK
                                        Berserker of the Tenyi
                                        • ATK:

                                        • 3000

                                        • LINK-3

                                        Link Arrow:

                                        Top

                                        Top-Right

                                        Bottom-Right


                                        2+ monsters, including a Link Monster


                                        R rarity
                                        1 copyCodebreaker Virus Swordsman
                                        R rarity
                                        1 copyCodebreaker Virus Swordsman
                                        R rarity
                                        Codebreaker Virus Swordsman
                                        DARK
                                        Codebreaker Virus Swordsman
                                        • ATK:

                                        • 2300

                                        • LINK-2

                                        Link Arrow:

                                        Top

                                        Bottom


                                        2 Effect Monsters When this card is Special Summoned, if it is co-linked: You can Special Summon 1 "Codebreaker Zero Day" from your hand, Deck, or GY, to any zone a Link Monster points to. During the End Phase, if this card is in the GY because it was destroyed, while in your possession, by an opponent's card and sent there this turn: You can Special Summon this card, but banish it when it leaves the field. You can only use each effect of "Codebreaker Virus Swordsman" once per turn.


                                        R rarity
                                        1 copyHaggard Lizardose
                                        R rarity
                                        1 copyHaggard Lizardose
                                        R rarity
                                        Haggard Lizardose
                                        WATER
                                        Haggard Lizardose
                                        • ATK:

                                        • 800

                                        • LINK-2

                                        Link Arrow:

                                        Right

                                        Bottom


                                        2 monsters with different names You can banish 1 monster from your face-up field or GY with 2000 or less ATK, then target 1 face-up monster on the field; make its ATK become equal to the original ATK of the monster banished to activate this effect (until the end of this turn), then if you banished a monster that was originally Reptile, draw 1 card. You can only use this effect of "Haggard Lizardose" once per turn.


                                        R rarity
                                        1 copyHerald of Mirage Lights
                                        R rarity
                                        1 copyHerald of Mirage Lights
                                        R rarity
                                        Herald of Mirage Lights
                                        LIGHT
                                        Herald of Mirage Lights
                                        • ATK:

                                        • 600

                                        • LINK-2

                                        Link Arrow:

                                        Bottom-Left

                                        Bottom-Right


                                        2 monsters with the same Type and Attribute, except Tokens When a Spell/Trap Card or effect is activated (Quick Effect): You can send 1 Fairy monster from your hand to the GY; negate the activation, and if you do, destroy it. If this card in your possession is sent to your GY by an opponent's card: You can add up to 2 Ritual Monsters and/or Ritual Spells with different names from your GY to your hand. You can only use each effect of "Herald of Mirage Lights" once per turn.


                                        N rarity
                                        1 copyPitknight Earlie
                                        N rarity
                                        1 copyPitknight Earlie
                                        N rarity
                                        Pitknight Earlie
                                        FIRE
                                        Pitknight Earlie
                                        • ATK:

                                        • 1500

                                        • LINK-2

                                        Link Arrow:

                                        Top-Right

                                        Right


                                        2 Effect Monsters When a monster this card points to activates its effect (except during the Damage Step) (Quick Effect): You can target 1 Effect Monster your opponent controls; until the end of this turn, change its ATK to 0, also negate its effects. During the End Phase, if this card is in the GY because it was destroyed by battle or card effect and sent there this turn: You can Special Summon this card. You can only use each effect of "Pitknight Earlie" once per turn.


                                        R rarity
                                        2 copiesProtector of The Agents - Moon
                                        R rarity
                                        2 copiesProtector of The Agents - Moon
                                        R rarity
                                        Protector of The Agents - Moon
                                        LIGHT
                                        Protector of The Agents - Moon
                                        • ATK:

                                        • 1800

                                        • LINK-2

                                        Link Arrow:

                                        Right

                                        Bottom-Right


                                        2 Fairy monsters If this card is Link Summoned: You can send 1 "The Sanctuary in the Sky" or 1 card that mentions it from your Deck to the GY, or if "The Sanctuary in the Sky" is on the field or in either GY, you can add 1 "The Agent of Mystery - Earth" from your Deck or GY to your hand instead. You can Tribute 1 Fairy monster, then target 1 card your opponent controls; destroy it. You can only use each effect of "Protector of The Agents - Moon" once per turn.


                                        R rarity
                                        1 copyPuzzlomino, the Drop-n-Deleter
                                        R rarity
                                        1 copyPuzzlomino, the Drop-n-Deleter
                                        R rarity
                                        Puzzlomino, the Drop-n-Deleter
                                        LIGHT
                                        Puzzlomino, the Drop-n-Deleter
                                        • ATK:

                                        • 1300

                                        • LINK-2

                                        Link Arrow:

                                        Right

                                        Bottom


                                        2 monsters with different Levels If a monster is Special Summoned face-up to a zone this card points to while you control this monster (except during the Damage Step): You can declare a Level from 1 to 8; that monster becomes that Level until the end of the turn. You can target 2 monsters with the same Level (1 from each field); destroy them. You can only use each effect of "Puzzlomino, the Drop-n-Deleter" once per turn.


                                        R rarity
                                        1 copyTriple Burst Dragon
                                        R rarity
                                        1 copyTriple Burst Dragon
                                        R rarity
                                        Triple Burst Dragon
                                        DARK
                                        Triple Burst Dragon
                                        • ATK:

                                        • 2400

                                        • LINK-3

                                        Link Arrow:

                                        Top

                                        Left

                                        Bottom


                                        2+ monsters, except Tokens Once per turn, during the Damage Step, when a Spell/Trap Card, or monster effect, is activated (Quick Effect): You can negate the activation. If this card attacks a Defense Position monster, inflict piercing battle damage. During your Main Phase, except the turn this card was Special Summoned: You can Tribute this card, then target 1 Link-2 or lower monster in your GY; Special Summon it, then you can Special Summon 1 Level 4 or lower Dragon monster from your hand.


                                        R rarity
                                        1 copyStardust Charge Warrior
                                        R rarity
                                        1 copyStardust Charge Warrior
                                        R rarity
                                        Stardust Charge Warrior
                                        WIND 6
                                        Stardust Charge Warrior
                                        • ATK:

                                        • 2000

                                        • DEF:

                                        • 1300


                                        1 Tuner + 1 or more non-Tuner monsters When this card is Synchro Summoned: You can draw 1 card. You can only use this effect of "Stardust Charge Warrior" once per turn. This card can attack all Special Summoned monsters your opponent controls, once each.


                                        R rarity
                                        1 copyGoblin's Crazy Beast
                                        R rarity
                                        1 copyGoblin's Crazy Beast
                                        R rarity
                                        Goblin's Crazy Beast
                                        DARK
                                        Goblin's Crazy Beast
                                        • ATK:

                                        • 2700

                                        • DEF:

                                        • 0


                                        2+ Level 6 monsters Once per turn (Quick Effect): You can target 1 Spell/Trap on the field; detach 2 materials from a monster(s) on the field, and if you do, attach that target to this card as material. If a monster(s) you control would be destroyed by card effect, you can detach 1 material from this card instead. If this card is in your GY: You can Special Summon this card, then you can attach 1 "Goblin" monster from your GY to this card as material. You can only use this effect of "Goblin's Crazy Beast" once per Duel.


                                        R rarity
                                        1 copyHerald of Pure Light
                                        R rarity
                                        1 copyHerald of Pure Light
                                        R rarity
                                        Herald of Pure Light
                                        LIGHT
                                        Herald of Pure Light
                                        • ATK:

                                        • 600

                                        • DEF:

                                        • 1000


                                        2 Level 2 monsters You can detach 1 Xyz Material from this card, then target 1 monster in your Graveyard; add it to your hand, then shuffle 1 card from your hand into the Deck. You can only use the effect of "Herald of Pure Light" once per turn.


                                        R rarity
                                        1 copyNine-Lives Cat
                                        R rarity
                                        1 copyNine-Lives Cat
                                        R rarity
                                        Nine-Lives Cat
                                        EARTH
                                        Nine-Lives Cat
                                        • ATK:

                                        • 900

                                        • DEF:

                                        • 3300


                                        2 Level 9 monsters Your opponent cannot target other monsters you control, that were Special Summoned from the GY, with card effects. You can detach 1 material from this card, then target 1 Level 9 monster in your GY or 1 monster in your opponent's GY; Special Summon it. You can only use this effect of "Nine-Lives Cat" once per turn.


                                        R rarity
                                        1 copyNumber 29: Mannequin Cat
                                        R rarity
                                        1 copyNumber 29: Mannequin Cat
                                        R rarity
                                        Number 29: Mannequin Cat
                                        LIGHT
                                        Number 29: Mannequin Cat
                                        • ATK:

                                        • 2000

                                        • DEF:

                                        • 900


                                        2 Level 2 monsters Once per turn: You can detach 1 material from this card, then target 1 monster in your opponent's GY; Special Summon it to your opponent's field. If a monster(s) is Special Summoned to your opponent's field, while you control this monster (except during the Damage Step): You can target 1 face-up monster your opponent controls; Special Summon 1 monster with the same Type or Attribute from your hand, Deck, or GY. You can only use this effect of "Number 29: Mannequin Cat" once per turn.


                                        N rarity
                                        1 copyNumber 70: Malevolent Sin
                                        N rarity
                                        1 copyNumber 70: Malevolent Sin
                                        N rarity
                                        Number 70: Malevolent Sin
                                        DARK
                                        Number 70: Malevolent Sin
                                        • ATK:

                                        • 2400

                                        • DEF:

                                        • 1200


                                        2 Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card, then target 1 monster your opponent controls; banish it until your opponent's next Standby Phase. At the end of the Damage Step, if this card attacked: You can make this card gain 300 ATK, and if you do, increase its Rank by 3.


                                        master-duel
                                        Paleozoic
                                        5







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