Battlin' Boxer Deck #635443 — Yu-Gi-Oh! OCG

55 Main, 15 Extra, incl. Artifact Lancea x3, Fantastical Dragon Phantazmay x3, Nibiru, the Primal Being x3. Created Jan 22, 2026 by YGO Mod.

Deck Battlin' Boxer OCG

Created by: YGO Mod (20517634)

Created On: 01/22/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: LowEvaluated Oct 23, 2026
25± 10/ 100
Power Score
Structural 49
Reliability 42
Going First 45
Going Second 55

Deck — Deck Power Evaluation

Final Contextual Deck Power: 25/100 (±10 · Confidence: Low)

Overall score Value
Structural Deck Power 48.8
Going First 45
Going Second 55
Meta Power provisional
Tournament Reliability 42
  • Primary strategy: Midrange
  • Secondary strategies: Toolbox, Combo
  • Format: ocg

Legality

Main 55 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 3 violation(s).

Identity & game plan

  • Win condition: Rescue-ACE board of high-ATK link and Fire monsters (Turbulence, Preventer, Fire Engine, Fire Attacker) plus Link/Xyz closing pieces; Superheavy Samurai and Link beatdown as a backup body-count plan
  • Turn 1 (going first): Search or Special Summon a Rescue-ACE enabler (Hydrant, Impulse, Air Lifter) through ALERT!/Air Lifter, then use the Rescue-ACE trap and Quick-Play spell package to protect the board
  • Turn 2 (going second): Lead with hand traps (Nibiru, Artifact Lancea, Effect Veiler, Droll & Lock Bird, Ghost Ogre) to slow the opponent's opening, then convert through Link Summons and Rescue-ACE revival
  • Recovery: Rescue-ACE GY recursion through RESCUE!, Rescue-ACE Preventer and Turbulence banish-cost revivals, and searchers that rebuild a Rescue-ACE enabler
  • After siding: Not applicable: 0 side-deck cards run, so no post-side plan exists in the list

Why it scores here

This list is Illegal in OCG: Called by the Grave and Number 41 are Forbidden and Droll & Lock Bird is run twice against a limit of one, so the normal Final score is capped at 25 and the evaluation is structural-only. The Structural figure (about 48.8) comes from the Midrange profile applied to the 14 dimensions, not from averaging card scores or from the archetype's popularity; the deck title and archetype label say Battlin' Boxer, but only one exact Battlin' Boxer card is run, so the real engine is a Rescue-ACE package with Superheavy Samurai and Link support. The Rescue-ACE pieces give a reasonable chance of a live enabler and revival plan, and twelve searcher-text cards raise the chance of finding a starter, yet the three-copy starters are each only about 25 percent to appear in a five-card opening hand. Going second is the deck's better case because fifteen hand-trap cards give about an 87 percent chance of at least one in a six-card hand. No combo boards, tournament results or sideboard exist in the evidence, so the ceiling and floor are text-only inferences and the uncertainty band is wide.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 52 P(>=1 of a 3-copy starter in 5 cards) about 0.25 each; P(>=1 searcher-text card in 5) about 0.72 across 12 copies (Inferred)
D2 Opening-Hand Quality & Brick Management 45 Fourteen singleton cards plus many hand traps that are dead when no Rescue-ACE or Link monster is out; conflicting Superheavy Samurai and Battlin' Boxer pieces raise brick rate (Inferred)
D3 Combo Conversion & Ceiling 50 Text-only ceiling: Turbulence (3000 ATK), Preventer (2800) and Fire Engine (2500) can be revived after a Rescue-ACE cost, but no recorded boards exist (Inferred)
D4 Combo Floor & Median Output 40 No recorded boards or power distribution; median output assumed lower than ceiling because the Rescue-ACE line needs a specific enabler (Inferred)
D5 Interruption Resilience & Route Redundancy 50 Hand traps, Rescue-ACE revival and two-copy Preventer/Turbulence give some redundancy after an interruption, but several lines depend on the same enablers (Inferred)
D6 Resource Economy, Recovery & Grind 55 Searchers (ALERT!, Impulse, Air Lifter, Dharc/Hiita link) and GY recursion (RESCUE!, Preventer) rebuild resources well (Inferred)
D7 End-Board & Interaction Quality 55 Removal-text cards (20) and negation-text cards (10) provide layered interaction, including CONTAIN! and EXTINGUISH!, but Forbidden cards are removed from the count (Inferred)
D8 Going-Second & Board-Breaking Power 60 Hand traps (15) and Ghost Ogre/Nibiru/Veiler give strong going-second disruption; no going-second split exists (Inferred)
D9 Offensive Pressure & Closing Power 55 High-ATK bodies (Turbulence 3000, Preventer 2800, Fire Engine 2500) and Link-linked attacks reach lethal, but no end-board data exists (Inferred)
D10 Main Deck Efficiency & Flexibility 40 55 Main cards over 29 distinct names, with purity of 1.4 percent for the named archetype and 27 generic cards; compactness is weak (Verified structure, Inferred consequence)
D11 Extra Deck Efficiency & Coverage 45 Extra Deck is 13 Link and 2 Xyz across several unrelated families (Knightmare, Salamangreat, Charmer, Code Talker), so the Extra slots are not coherent (Inferred)
D12 Side Deck Adaptability 20 Zero side-deck cards are run, so no adaptation is possible (Verified)
D13 Matchup Coverage & Format Fit 45 No dated metagame sample or tournament link; archetype share absent, so this score is provisional (Provisional)
D14 Pilotability & Error Tolerance 45 Several chains (Link Summons, Rescue-ACE revivals, hand-trap timing) and an Illegal list that must be fixed before play; error tolerance is moderate (Inferred)

How the score was computed

Strategy profile: Midrange. Structural ≈ 48.8, Going First ≈ 45, Going Second ≈ 55, Meta = provisional, Tournament Reliability ≈ 42. Modifiers: banlist exposure (-8); engine conflicts (-4). Final formula: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers (= 35.4 before cap); Meta provisional; Illegal deck capped to 25 structural-only

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.25 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Dense Rescue-ACE enabler and revival package with searchers
  • Fifteen hand traps give strong going-second disruption
  • Layered removal and negation text (CONTAIN!, EXTINGUISH!, Ghost Ogre)

Weaknesses

  • Illegal list: two Forbidden cards and a Limited card over its limit
  • Archetype label does not match the engine actually built
  • No sideboard, so no adaptation
  • Extra Deck spread across unrelated Link families

Critical choke points

  • Rescue-ACE Hydrant as the enabler for most Rescue-ACE lines
  • Single Rescue-ACE trap/Quick-Play package (ALERT!, RESCUE!) for recovery
Priority Remove Add Reason
1 Called by the Grave; Number 41: Bagooska the Terribly Tired Tapir Legal OCG replacements (cards that fill the same role) Both are Forbidden, so the list cannot be played as legal until they leave
2 One copy of Droll & Lock Bird A legal one-of or a Rescue-ACE/Rescue-ACE-adjacent card Two copies exceed the Limited cap of one
3 Non-Rescue-ACE Link monsters that do not share a summon route Link monsters that connect to the Rescue-ACE Link Summon route Reduces Extra Deck fragmentation and improves D11

Evidence & confidence

  • Verified: Illegal: Called by the Grave and Number 41 are Forbidden; Droll & Lock Bird is 2 copies against a limit of 1; Main Deck 55 and Extra Deck 15 are within OCG size rules; Side Deck is 0 cards; Rescue-ACE count 24 and exact Battlin' Boxer count 1 from archetype purity
  • Inferred: Rescue-ACE is the operative engine rather than Battlin' Boxer; Hand traps give strong going-second disruption; Consistency estimates from hypergeometric probabilities
  • Provisional: Meta and matchup standing, since no dated metagame sample exists
  • Data gaps: No combos supplied (combo data total combos 0), so floor, median and ceiling are text-only No tournament link; archetype meta-share and per-pilot match record absent No win-rate telemetry (going-first/second, matchup, brick/starter rates) No sideboard, so D12 cannot be measured archetype core copies_in_deck 4 conflicts with exact-name purity of 1, so that probability is unreliable Deck title is null

More OCG Info

Battlin' Boxer

Battlin' Boxer Breakdown

 
 

 

 

 

 

 

 
 

 

 
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