Created by: test (140325)

Created On: 06/25/2025

Main: 53 Extra: 2

1 cardBerserk Dragon 1 cardBerserk Dragon
Berserk Dragon
DARK 8
Berserk Dragon
  • ATK:

  • 3500

  • DEF:

  • 0


Cannot be Normal Summoned/Set. Must be Special Summoned with "A Deal with Dark Ruler" and cannot be Special Summoned by other ways. This card can attack all monsters your opponent controls once each. During each of your End Phases, this card loses 500 ATK.


1 cardCurse Necrofear 1 cardCurse Necrofear
Curse Necrofear
DARK 8
Curse Necrofear
  • ATK:

  • 2800

  • DEF:

  • 2200


Cannot be Normal Summoned/Set. Must be Special Summoned by a card effect. You can target 3 of your banished Fiend monsters; Special Summon this card from your hand, and if you do, shuffle those banished monsters into the Deck. During the End Phase, if this card is in the GY because it was destroyed in your Monster Zone by an opponent's card and sent there this turn: Special Summon this card from your GY, then, you can destroy cards your opponent controls, up to the number of face-up Spells/Traps you control with different names. You can only use each effect of "Curse Necrofear" once per turn.


1 cardDark Necrofear 1 cardDark Necrofear
Dark Necrofear
DARK 8
Dark Necrofear
  • ATK:

  • 2200

  • DEF:

  • 2800


Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 3 Fiend monsters from your GY. During the End Phase, if this card is in your GY because it was destroyed in your Monster Zone by an opponent's card and sent there this turn: Target 1 face-up monster your opponent controls; equip this card to that target. While this card is equipped to a monster by this effect, take control of that monster.


1 cardDark Ruler Ha Des 1 cardDark Ruler Ha Des
Dark Ruler Ha Des
DARK 6
Dark Ruler Ha Des
  • ATK:

  • 2450

  • DEF:

  • 1600


Cannot be Special Summoned from the GY. Negate the effects of monsters destroyed by battle with Fiend monsters you control.


1 cardDark Spirit of Banishment 1 cardDark Spirit of Banishment
Dark Spirit of Banishment
DARK 3
Dark Spirit of Banishment
  • ATK:

  • 1600

  • DEF:

  • 0


If your opponent's monster attacks, at the start of the Damage Step: You can send this card from your hand or field to the GY, then target 1 Level 8 Fiend monster in your GY; Special Summon it, but its effects are negated, and if you do, change the attack target to it and perform damage calculation. If a Level 8 Fiend monster(s) is sent to your GY while this card is in your GY (except during the Damage Step): You can add this card to your hand. You can only use each effect of "Dark Spirit of Banishment" once per turn.


1 cardDark Spirit of Malice 1 cardDark Spirit of Malice
Dark Spirit of Malice
DARK 3
Dark Spirit of Malice
  • ATK:

  • 1600

  • DEF:

  • 0


When your opponent activates a card or effect (Quick Effect): You can send this card from your hand or field to the GY, then target 1 Level 8 Fiend monster in your GY; Special Summon it, but its effects are negated. If a Level 8 Fiend monster(s) is sent to your GY while this card is in your GY (except during the Damage Step): You can add this card to your hand. You can only use each effect of "Dark Spirit of Malice" once per turn.


1 cardDiabound Kernel 1 cardDiabound Kernel
Diabound Kernel
DARK 5
Diabound Kernel
  • ATK:

  • 1800

  • DEF:

  • 1200


When this card declares an attack: It gains 600 ATK. (Quick Effect): You can target 1 face-up monster your opponent controls; it loses ATK equal to this card's current ATK until the end of this turn, then banish this card until the Standby Phase of the next turn. You can only use this effect of "Diabound Kernel" once per turn.


1 cardDoomcaliber Knight 1 cardDoomcaliber Knight
Doomcaliber Knight
DARK 4
Doomcaliber Knight
  • ATK:

  • 1900

  • DEF:

  • 1800


Cannot be Special Summoned. If a monster effect is activated (Quick Effect): Tribute this face-up card; negate the activation, and if you do, destroy that monster.


1 cardElectric Lizard 1 cardElectric Lizard
Electric Lizard
EARTH 3
Electric Lizard
  • ATK:

  • 850

  • DEF:

  • 800


A non Zombie-Type monster attacking "Electric Lizard" cannot attack on its following turn.


1 cardGernia 1 cardGernia
Gernia
DARK 4
Gernia
  • ATK:

  • 1300

  • DEF:

  • 1200


During your next Standby Phase, after this face-up card you control was destroyed and sent to your Graveyard by an opponent's card effect: Special Summon it.


1 cardGoblin Zombie 1 cardGoblin Zombie
Goblin Zombie
DARK 4
Goblin Zombie
  • ATK:

  • 1100

  • DEF:

  • 1050


If this card inflicts battle damage to your opponent: Send the top card of their Deck to the GY. If this card is sent from the field to the GY: Add 1 Zombie monster with 1200 or less DEF from your Deck to your hand.


1 cardJowgen the Spiritualist
1 cardJowgen the Spiritualist
Jowgen the Spiritualist
LIGHT 3
Jowgen the Spiritualist
  • ATK:

  • 200

  • DEF:

  • 1300


You can discard 1 random card from your hand to the Graveyard; destroy all Special Summoned monsters on the field. Neither player can Special Summon monsters.


1 cardNecroface
1 cardNecroface
Necroface
DARK 4
Necroface
  • ATK:

  • 1200

  • DEF:

  • 1800


If this card is Normal Summoned: Shuffle all banished cards into the Deck. This card gains 100 ATK for each card shuffled into the Main Deck by this effect. If this card is banished: Each player banishes 5 cards from the top of their Deck (or their entire Deck, if less than 5).


1 cardNightmare Horse 1 cardNightmare Horse
Nightmare Horse
DARK 2
Nightmare Horse
  • ATK:

  • 500

  • DEF:

  • 400


This card can attack your opponent's Life Points directly even if there is a monster on your opponent's side of the field.


1 cardPuppet Master 1 cardPuppet Master
Puppet Master
DARK 6
Puppet Master
  • ATK:

  • 0

  • DEF:

  • 0


When this card is Tribute Summoned: You can pay 2000 LP, then target 2 Fiend monsters in your GY; Special Summon those targets, but they cannot attack this turn.


1 cardSangan
1 cardSangan
Sangan
DARK 3
Sangan
  • ATK:

  • 1000

  • DEF:

  • 600


If this card is sent from the field to the GY: Add 1 monster with 1500 or less ATK from your Deck to your hand, but you cannot activate cards, or the effects of cards, with that name for the rest of this turn. You can only use this effect of "Sangan" once per turn.


1 cardSpirit Reaper 1 cardSpirit Reaper
Spirit Reaper
DARK 3
Spirit Reaper
  • ATK:

  • 300

  • DEF:

  • 200


Cannot be destroyed by battle. After resolving a card effect that targets this face-up card, destroy this card. When this card inflicts battle damage to your opponent by a direct attack: Discard 1 random card from their hand.


1 cardWhite Magical Hat 1 cardWhite Magical Hat
White Magical Hat
LIGHT 3
White Magical Hat
  • ATK:

  • 1000

  • DEF:

  • 700


When this card inflicts Battle Damage to your opponent's Life Points, your opponent discards 1 card randomly from his/her hand.


1 cardWitch of the Black Forest
1 cardWitch of the Black Forest
Witch of the Black Forest
DARK 4
Witch of the Black Forest
  • ATK:

  • 1100

  • DEF:

  • 1200


If this card is sent from the field to the GY: Add 1 monster with 1500 or less DEF from your Deck to your hand, but you cannot activate cards, or the effects of cards, with that name for the rest of this turn. You can only use this effect of "Witch of the Black Forest" once per turn.


1 cardMask of Darkness 1 cardMask of Darkness
Mask of Darkness
DARK 2
Mask of Darkness
  • ATK:

  • 900

  • DEF:

  • 400


FLIP: Target 1 Trap in your GY; add that target to your hand.


1 cardMorphing Jar
1 cardMorphing Jar
Morphing Jar
EARTH 2
Morphing Jar
  • ATK:

  • 700

  • DEF:

  • 600


FLIP: Both players discard as many cards as possible from their hands, then each player draws 5 cards.


1 cardMorphing Jar #2 1 cardMorphing Jar #2
Morphing Jar #2
EARTH 3
Morphing Jar #2
  • ATK:

  • 800

  • DEF:

  • 700


FLIP: Shuffle all monsters on the field into the Deck. Then, each player excavates cards from the top of their Deck, until they excavate the same number of monsters they shuffled into their Main Deck. Special Summon all excavated Level 4 or lower monsters in face-down Defense Position, also send the remaining cards to the Graveyard.


1 cardEarthbound Spirit 1 cardEarthbound Spirit
Earthbound Spirit
EARTH 4
Earthbound Spirit
  • ATK:

  • 500

  • DEF:

  • 2000


A vengeful creature formed by the spirits of fallen warriors, it drags any who dare approach it into the deepest bowels of the earth.


1 cardHeadless Knight 1 cardHeadless Knight
Headless Knight
EARTH 4
Headless Knight
  • ATK:

  • 1450

  • DEF:

  • 1700


A haunted spirit of a falsely accused knight who wanders in search of truth and justice.


1 cardThe Earl of Demise 1 cardThe Earl of Demise
The Earl of Demise
DARK 5
The Earl of Demise
  • ATK:

  • 2000

  • DEF:

  • 700


This gentlemanly creature is extremely wicked, feared by man and fiend alike.


1 cardThe Gross Ghost of Fled Dreams 1 cardThe Gross Ghost of Fled Dreams
The Gross Ghost of Fled Dreams
DARK 4
The Gross Ghost of Fled Dreams
  • ATK:

  • 1300

  • DEF:

  • 1800


This monster feeds on the dreams of an unwary sleeper, dragging the victim into eternal slumber.


1 cardThe Portrait's Secret 1 cardThe Portrait's Secret
The Portrait's Secret
EARTH 4
The Portrait's Secret
  • ATK:

  • 1200

  • DEF:

  • 1500


A portrait cursed by the artist, it is said to bring ill fortune to anyone who owns it.


1 cardDark Master - Zorc 1 cardDark Master - Zorc
Dark Master - Zorc
DARK 8
Dark Master - Zorc
  • ATK:

  • 2700

  • DEF:

  • 1500


You can Ritual Summon this card with "Contract with the Dark Master". Once per turn: You can roll a six-sided die, then destroy all monsters your opponent controls if you roll 1 or 2, destroy 1 monster your opponent controls if you roll 3, 4 or 5, or destroy all monsters you control if you roll 6.


1 cardA Deal with Dark Ruler 1 cardA Deal with Dark Ruler
A Deal with Dark Ruler
Spell Quick
A Deal with Dark Ruler

    (This card is always treated as an "Archfiend" card.) If a Level 8 or higher monster under your control was sent to the Graveyard this turn: Special Summon 1 "Berserk Dragon" from your hand or Deck.


    1 cardChain Energy 1 cardChain Energy
    Chain Energy
    Spell Continuous
    Chain Energy

      Each player must pay 500 Life Points per card to Normal Summon, Special Summon, Set or activate cards from his/her respective hand.


      1 cardContract with the Dark Master 1 cardContract with the Dark Master
      Contract with the Dark Master
      Spell Normal
      Contract with the Dark Master

        This card is used to Ritual Summon "Dark Master - Zorc". You must also Tribute monsters from your hand or field whose total Levels equal 8 or more.


        1 cardDark Designator 1 cardDark Designator
        Dark Designator
        Spell Normal
        Dark Designator

          Declare 1 Monster Card name. If the declared card is in your opponent's Deck, add 1 of that card to your opponent's hand.


          1 cardDark Sanctuary 1 cardDark Sanctuary
          Dark Sanctuary
          Spell Field
          Dark Sanctuary

            If a "Spirit Message" card would be placed on your field with "Destiny Board", you can Special Summon it as a Normal Monster (Fiend/DARK/Level 1/ATK 0/DEF 0) instead, and if you do, it is unaffected by card effects, except "Destiny Board", and cannot be targeted for attacks, but does not prevent your opponent from attacking you directly. When an opponent's monster declares an attack: Toss a coin and if the result is heads, negate the attack, and if you do, inflict damage to your opponent equal to half the current ATK of that opponent's monster.


            1 cardDark Spirit's Mastery 1 cardDark Spirit's Mastery
            Dark Spirit's Mastery
            Spell Normal
            Dark Spirit's Mastery

              Discard 1 card; add 1 "Destiny Board" or 1 Level 8 Fiend monster from your Deck or GY to your hand. You can banish this card from your GY, except the turn this card was sent to the GY; place any number of "Destiny Board" and/or "Spirit Message" cards with different names from your hand or GY on the bottom of the Deck in any order, then draw the same number of cards. You can only use each effect of "Dark Spirit's Mastery" once per turn.


              1 cardEctoplasmer 1 cardEctoplasmer
              Ectoplasmer
              Spell Continuous
              Ectoplasmer

                Once per turn, during each player's End Phase: The turn player must Tribute 1 face-up monster, and if they do, inflict damage to their opponent equal to half the original ATK of the Tributed monster.


                1 cardExchange 1 cardExchange
                Exchange
                Spell Normal
                Exchange

                  Both players reveal their hands and add 1 card from each other's hand to their hand.


                  1 cardMonster Reborn
                  1 cardMonster Reborn
                  Monster Reborn
                  Spell Normal
                  Monster Reborn

                    Target 1 monster in either GY; Special Summon it.




                    Tag(s):

                    1 cardPolymerization 1 cardPolymerization
                    Polymerization
                    Spell Normal
                    Polymerization

                      Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material.


                      1 cardSpirit Message "A" 1 cardSpirit Message "A"
                      Spirit Message "A"
                      Spell Continuous
                      Spirit Message "A"

                        This card can only be placed on the field by the effect of "Destiny Board".


                        1 cardSpirit Message "I" 1 cardSpirit Message "I"
                        Spirit Message "I"
                        Spell Continuous
                        Spirit Message "I"

                          This card can only be placed on the field by the effect of "Destiny Board".


                          1 cardSpirit Message "L" 1 cardSpirit Message "L"
                          Spirit Message "L"
                          Spell Continuous
                          Spirit Message "L"

                            This card can only be placed on the field by the effect of "Destiny Board".


                            1 cardSpirit Message "N" 1 cardSpirit Message "N"
                            Spirit Message "N"
                            Spell Continuous
                            Spirit Message "N"

                              This card can only be placed on the field by the effect of "Destiny Board".


                              1 cardThe Shallow Grave 1 cardThe Shallow Grave
                              The Shallow Grave
                              Spell Normal
                              The Shallow Grave

                                Each player targets 1 monster in their own GY; each player Special Summons the target from their GY in face-down Defense Position.


                                1 cardCall of the Earthbound 1 cardCall of the Earthbound
                                Call of the Earthbound
                                Trap Normal
                                Call of the Earthbound

                                  When an opponent's monster declares an attack: You choose the target of the attack.


                                  1 cardCoffin Seller 1 cardCoffin Seller
                                  Coffin Seller
                                  Trap Continuous
                                  Coffin Seller

                                    Each time a monster(s) is sent to your opponent's GY: Inflict 300 damage to your opponent.


                                    1 cardCurse of Royal 1 cardCurse of Royal
                                    Curse of Royal
                                    Trap Counter
                                    Curse of Royal

                                      Negate the activation and the effect of a Spell or Trap Card that includes the effect of destroying 1 Spell or Trap Card and destroy it.


                                      1 cardDark Spirit of the Silent 1 cardDark Spirit of the Silent
                                      Dark Spirit of the Silent
                                      Trap Normal
                                      Dark Spirit of the Silent

                                        Activate only when an opponent's monster declares an attack. Negate that attack, and select another face-up monster your opponent controls. That monster attacks instead. (If it is in face-up Defense Position, change it to Attack Position.)


                                        1 cardDestiny Board 1 cardDestiny Board
                                        Destiny Board
                                        Trap Continuous
                                        Destiny Board

                                          When this card and all 4 "Spirit Message" cards with different names are placed on your field, you win the Duel. Once per turn, during your opponent's End Phase: Place 1 "Spirit Message" card from your hand or Deck in your Spell & Trap Zone face-up, in the proper order of "I", "N", "A", and "L". When any "Spirit Message" card or "Destiny Board" you control leaves the field, send all "Spirit Message" cards and "Destiny Board" you control to the Graveyard.


                                          1 cardMultiple Destruction 1 cardMultiple Destruction
                                          Multiple Destruction
                                          Trap Normal
                                          Multiple Destruction

                                            If both players have 3 or more cards in their hand: Each player places their entire hand on the bottom of the Deck in any order, also you lose LP equal to the total number of cards returned to the Deck by this effect x 300 (min. 1), then each player draws 5 cards. You can only activate 1 "Multiple Destruction" per turn.


                                            1 cardRobbin' Goblin 1 cardRobbin' Goblin
                                            Robbin' Goblin
                                            Trap Continuous
                                            Robbin' Goblin

                                              Each time a monster you control inflicts Battle Damage to your opponent, your opponent discards 1 random card.


                                              1 cardSentence of Doom 1 cardSentence of Doom
                                              Sentence of Doom
                                              Trap Continuous
                                              Sentence of Doom

                                                You can target any number of your Fiend monsters that are banished or in your GY, up to the number of "Destiny Board" and/or "Spirit Message" cards you control; add them to your hand. You can send this card from your Spell & Trap Zone to the GY; place 1 "Spirit Message" card from your hand, Deck, or GY in your Spell & Trap Zone. (This is treated as being placed by the effect of "Destiny Board".) You can only use 1 "Sentence of Doom" effect per turn, and only once that turn.


                                                1 cardZoma the Earthbound Spirit 1 cardZoma the Earthbound Spirit
                                                Zoma the Earthbound Spirit
                                                Trap Continuous
                                                Zoma the Earthbound Spirit

                                                  Special Summon this card as an Effect Monster (Zombie/DARK/Level 4/ATK 1800/DEF 500) with the following effect (this card is also still a Trap). ● All monsters your opponent controls that can attack must attack this card. If this card Summoned this way is destroyed by an opponent's monster's attack: Inflict damage to your opponent (max. 3000) equal to double the original ATK of the attacking monster. You can only use each effect of "Zoma the Earthbound Spirit" once per turn.


                                                  1 cardZoma the Spirit 1 cardZoma the Spirit
                                                  Zoma the Spirit
                                                  Trap Continuous
                                                  Zoma the Spirit

                                                    Special Summon this card in Defense Position as an Effect Monster (Zombie/DARK/Level 4/ATK 1800/DEF 500). (This card is also still a Trap.) If this card Summoned this way is destroyed by battle: Inflict damage to your opponent equal to the ATK of the monster that destroyed it.


                                                    1 cardReaper on the Nightmare 1 cardReaper on the Nightmare
                                                    Reaper on the Nightmare
                                                    DARK 5
                                                    Reaper on the Nightmare
                                                    • ATK:

                                                    • 800

                                                    • DEF:

                                                    • 600


                                                    "Spirit Reaper" + "Nightmare Horse" This card is not destroyed as a result of battle. Destroy this card when it is targeted by the effect of a Spell, Trap, or Effect Monster. This card can attack your opponent's Life Points directly even if there is a monster on your opponent's side of the field. If this card successfully attacks your opponent's Life Points directly, your opponent discards 1 card randomly from his/her hand.


                                                    1 cardSanwitch 1 cardSanwitch
                                                    Sanwitch
                                                    DARK 6
                                                    Sanwitch
                                                    • ATK:

                                                    • 2100

                                                    • DEF:

                                                    • 1800


                                                    "Sangan" + "Witch of the Black Forest"




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