Necroface
DARK 4

Necroface

  • ATK:
  • 1200

  • DEF:
  • 1800

  • View:
  • 7030




If this card is Normal Summoned: Shuffle all banished cards into the Deck. This card gains 100 ATK for each card shuffled into the Main Deck by this effect. If this card is banished: Each player banishes 5 cards from the top of their Deck (or their entire Deck, if less than 5).




 
 
AI Power Analysis
Recovery/RecursionConfidence: MediumEvaluated Oct 7, 2026
59± 5/ 100
Power Score
Intrinsic 62
Deck 60

Necroface — Power Evaluation

Final Score: 59 ± 5 · Confidence: Medium

  • Intrinsic: 62 · Deck: 60 · Meta: provisional
  • Primary role: Recovery/Recursion · Secondary: Utility, Disruption

Why it scores here

Necroface is a versatile tech card that recycles banished cards and provides situational disruption against banish-heavy metagames. Its strength lies in its accessibility across 88 distinct archetypes, clean deckbuilding profile (runs 2–3 copies with no brick risk), and multi-turn resilience via its banish effect. However, the card generates zero winning combos on its own, contributes minimal resource advantage without a full banish zone, and delivers only soft interaction. Its 1200 ATK and weak material utility do not contribute meaningfully to the score—the power comes from its role as meta-specific tech and recycling utility.

Axis scores

Axis Score Evidence
Accessibility 75 Normal Summon is a reliable trigger, appearing in 400 decks across 88 distinct archetypes with an average of 2.14 copies per deck, confirming easy inclusion. (verified)
Combo & Conversion 28 Zero combo appearances in the database and no inherent combo engine—the card shuffles banished cards and forces mild mill but generates no winning board extension on its own. (observed)
Resource Economy 58 The card shuffles all banished cards into the deck (net-zero to slight +1 depending on banish zone state) and forces both players to banish 5 from deck top, making it roughly even in most scenarios without strong refuel. (inferred)
Effect & Interaction 42 The banish-zone shuffle and mutual mill provide soft disruption against banish-heavy decks (notably Tearlaments and Thunder Dragon per the Thunder Dragon guide), but neither effect is a hard negate or removal. (verified)
Material Utility 51 As a Level-4 DARK Zombie with no Tuner status or link arrows, it is a generic (if weak) Link/XYZ/Synchro body with 1200 ATK, appearing alongside many generic Link summons in partner lists. (inferred)
Resilience & Flexibility 62 The card's Normal Summon effect is once-per-turn, but its banish effect triggers whenever it is banished, providing multi-turn utility in decks running self-banish engines like Gold Sarcophagus. It survives negation as a material body. (verified)
Deck-Building Efficiency 78 No self-lock or archetype restriction; runs cleanly in 88 diverse homes at an average of 2.14 copies, indicating minimal garnet risk and high splashability. (verified)

Calculation

Weight profile: Primary role: Recovery/Recursion. Intrinsic ≈ 62, Deck ≈ 60, Meta = provisional. Modifiers: Meta-dependent utility (-2). Final formula: 0.40*Intrinsic + 0.60*Deck

Strengths

  • Appears in 88 distinct archetypes—highly splashable and adaptable
  • Clean deckbuilding profile (no brick, no archetype lock, redundancy tolerated)
  • Multi-turn potential via banish effect in self-banish engines
  • Recycling mechanic effectively counters banish-removal strategies
  • Low opportunity cost as a tech filler piece

Weaknesses

  • Zero combo synergy—does not enable winning lines or extend boards
  • Soft interaction only—mill is situational and can backfire against certain decks
  • Weak material utility (low ATK, no Tuner, generic Level-4)
  • Resource economy is net-zero in most scenarios without a full banish zone
  • Meta-dependent: strongest against Tearlaments and banish-reliant decks, diluted elsewhere

Counters / choke points

  • Deck strategies that do not rely on banish mechanics are unaffected by Necroface's disruption
  • Negation of the Normal Summon blocks recycling; negation when banished blocks mutual mill
  • Opponent's own milling via the banish effect can sometimes benefit their strategy

Best use

Tech/Filler piece providing meta-game disruption and banish-zone recycling. Decks: D/D/D, Thunder Dragon, Tearlaments, Eldlich, Metaphys.

Evidence & gaps

  • Verified: Card text provided: Normal Summon shuffles all banished cards into deck, gains 100 ATK per card shuffled; when banished, each player banishes 5 from deck top; Appears in 400 decks (100% of sample) across 88 distinct archetypes; Average 2.14 copies per deck; range 1–3; Top partners include self-banish engines (Gold Sarcophagus, Foolish Burial) and banish-interaction cards (Dimension Shifter, Dimensional Fissure); Metaphys inclusion: 100% at 2 copies typical (usage_statistics); Thunder Dragon guide confirms tech role vs Tearlaments and banish-heavy decks
  • Observed: 0 combos in the database—card generates no recorded winning lines or board extensions; 72.5% of decks are TCG format (gameplay type 7); 24.5% OCG (type 4); Only 1 guide mention (Thunder Dragon); niche presence in broader guides
  • Inferred: Primary role is Recovery/Recursion based on card text (shuffles banished resources back into circulation); Secondary role is Disruption based on mutual mill effect and meta-targeted utility; Generic Level-4 DARK Zombie body is usable as material for Link/XYZ/Synchro (unspecialized and weak); Multi-turn resilience via banish effect in decks running Sarcophagus, Foolish, or Shifter; Meta-dependency: card shines in banish-dominated formats (Tearlaments era), less relevant in other metas
  • Data gaps: No combos supplied—combo conversion is text-only inference with zero empirical evidence Only 1 statistical archetype provided (Metaphys); other 87 archetypes inferred from deck sample alone Guides limited to 1 mention; broader guide consensus on tech value is unknown Current metagame context is absent; card's meta power cannot be assessed against live competitive formats No ruling clarifications provided for edge cases (e.g., handling of banished cards of different types)











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