Skull Servant Deck #499352 — Yu-Gi-Oh! Master Duel

Created by: YGO Mod (20517634)

Created On: 06/09/2025

 
 


Official AI Deck Power Analysis
ComboConfidence: Medium
42± 8/ 100
Power Score
Structural 42
Reliability 35
Going First 48
Going Second 50

Deck — Deck Power Evaluation

Final Contextual Deck Power: 42/100 (±8 · Confidence: Medium)

Overall score Value
Structural Deck Power 42
Going First 48
Going Second 50
Meta Power provisional
Tournament Reliability 35
  • Primary strategy: Combo
  • Secondary strategies: none
  • Format: master-duel

Legality

Main 60 / Extra 13 / Side 0 — status: Illegal. 1 violation(s). Restricted cards run: Called by the Grave (Limited), Card Destruction (Limited), Foolish Burial (Limited), Harpie's Feather Duster (Limited), Keldo the Sacred Protector (Limited), Mudora the Sword Oracle (Limited), One for One (Limited), That Grass Looks Greener (Limited), Super Polymerization (Semi-Limited).

Identity & game plan

  • Win condition: Fusion-based OTK via Dragonne Kroah and Dragonecro Nethersoul Dragon; Graveyard recursion and board control with Skull Servant engine
  • Turn 1 (going first): Set up Skull Servant core, search Dragonne Kroah or Wight components, establish board control and aim for turn 4-6 OTK
  • Turn 2 (going second): Defend against early threats, use hand traps and disruption to survive until Dragonne Kroah can be searched and combo closed
  • Recovery: Return key components from GY via Skull Servant recursion or Called by the Grave to rebuild the combo line
  • After siding: Side into broad removal and floodgates; rely on Zombie World and hand traps to stabilize post-side

Why it scores here

The deck runs a clear Combo engine centered on Skull Servant and Dragonne Kroah with above-average ceiling (D3 70) but suffers from legality issues and inconsistency (D1 60, D2 45), leading to a low median floor (D4 50). Disruption capability is moderate (D7 65) while resource sustainability is weak (D6 40), and the format mismatch and brick risk keep the overall score in the 40–50 band.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 60
D2 Opening-Hand Quality & Brick Management 45
D3 Combo Conversion & Ceiling 70
D4 Combo Floor & Median Output 50
D5 Interruption Resilience & Route Redundancy 55
D6 Resource Economy, Recovery & Grind 40
D7 End-Board & Interaction Quality 65
D8 Going-Second & Board-Breaking Power 55
D9 Offensive Pressure & Closing Power 65
D10 Main Deck Efficiency & Flexibility 55
D11 Extra Deck Efficiency & Coverage 75
D12 Side Deck Adaptability 40
D13 Matchup Coverage & Format Fit 45
D14 Pilotability & Error Tolerance 50

How the score was computed

Strategy profile: Balanced (Combo-primary). Structural ≈ 42, Going First ≈ 48, Going Second ≈ 50, Meta = provisional, Tournament Reliability ≈ 35. Modifiers: format_legality_penalty (-10); brick_rate_penalty (-8); extra_deck_coverage_bonus (5). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ — · key two-card combo ≈ — · full-brick estimate ≈ 0.14 (all Inferred)
  • Combo output: best PowerIndex 82, median 61, board-per-starter 2.6
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • High ceiling OTK potential with Dragonne Kroah + Dragonecro Nethersoul Dragon
  • Strong Extra-Deck coverage and monster density
  • Good removal and hand-trap disruption for the archetype
  • Consistent 3-card Skull Servant core in 77.8% of builds

Weaknesses

  • Illegal status due to Called by the Grave over limit
  • Low consistency floor and brick risk (~13.7%)
  • Poor resource economy and grind potential
  • No side deck adaptability data and format mismatch
  • High dependency on specific search targets

Critical choke points

  • Search consistency for Dragonne Kroah / Wightlord
  • Survivability vs targeted hand traps and backrow removal
  • Lack of sustainable card advantage
Priority Remove Add Reason
1 Called by the Grave (2 copies) Replace with additional searchable Dragonne Kroah or consistent recursion Reduce legality violations and increase consistency
2 Dead draws like duplicate Wight normals 1-2 copies of Twin Twisters or more hand traps Improve brick rate and disruption
3 Test alternate floodgates or meta-relevant tech Address format mismatch and post-side stability

Evidence & confidence

  • Verified: Card legality and banlist status from evidence.legality; Deck composition and Extra-Deck breakdown; Best line PowerIndex 82 from combos_evidence
  • Observed: Archetype core presence (7/9 cards) in usage_statistics.core_cards; Hand trap and removal counts from composition.functional_counts
  • Inferred: Consistency floor, brick rate, and open-probability from hypergeometric probabilities; Combo ceiling and median from best_line and board_per_starter; Format fit and meta parity due to absent tournament_context
  • Provisional: Meta Power and matchup evaluations; Side deck adaptability
  • Data gaps: No win-rate telemetry or matchup data in YGOVN No tournament link or per-pilot match record No post-side performance metrics Combo median/ceiling inferred rather than empirically recorded

More Master Duel Info

Skull Servant

Skull Servant Breakdown

 
 

 

 

 

 

 

 
 

 

 
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