Created by: YGO Mod (20517634)

Created On: 03/24/2025

Main: 46 Extra: 13

1 cardBuster Blader 1 cardBuster Blader
Buster Blader
EARTH 7
Buster Blader
  • ATK:

  • 2600

  • DEF:

  • 2300


Gains 500 ATK for each Dragon monster your opponent controls or is in their GY.


1 cardCeltic Guard of Noble Arms 1 cardCeltic Guard of Noble Arms
Celtic Guard of Noble Arms
EARTH 4
Celtic Guard of Noble Arms
  • ATK:

  • 2100

  • DEF:

  • 700


Cannot attack while you have any cards in your hand. Once per turn: You can Special Summon 1 "Celtic Guard" monster from your hand. When this attacking card inflicts battle damage to your opponent: You can draw cards equal to the number of "Celtic Guard" monsters you control.


1 cardDark Magician Girl 1 cardDark Magician Girl
Dark Magician Girl
DARK 6
Dark Magician Girl
  • ATK:

  • 2000

  • DEF:

  • 1700


Gains 300 ATK for every "Dark Magician" or "Magician of Black Chaos" in the GY.


1 cardKeeper of Dragon Magic 1 cardKeeper of Dragon Magic
Keeper of Dragon Magic
DARK 4
Keeper of Dragon Magic
  • ATK:

  • 1800

  • DEF:

  • 1300


If this card is Normal or Special Summoned: You can discard 1 card; add 1 "Polymerization" Normal Spell or "Fusion" Normal Spell from your Deck to your hand. You can reveal 1 Fusion Monster in your Extra Deck; Special Summon 1 of the Fusion Materials whose name is specifically listed on that monster from your GY, in face-down Defense Position. You can only use each effect of "Keeper of Dragon Magic" once per turn. You cannot Special Summon monsters from the Extra Deck, except Fusion Monsters, the turn you activate either of this card's effects.


1 cardKing's Knight 1 cardKing's Knight
King's Knight
LIGHT 4
King's Knight
  • ATK:

  • 1600

  • DEF:

  • 1400


When this card is Normal Summoned while you control "Queen's Knight": You can Special Summon 1 "Jack's Knight" from your Deck.


1 cardKuriboh 1 cardKuriboh
Kuriboh
DARK 1
Kuriboh
  • ATK:

  • 300

  • DEF:

  • 200


During damage calculation, if your opponent's monster attacks (Quick Effect): You can discard this card; you take no battle damage from that battle.


1 cardMagician's Robe 1 cardMagician's Robe
Magician's Robe
DARK 2
Magician's Robe
  • ATK:

  • 700

  • DEF:

  • 2000


During your opponent's turn (Quick Effect): You can discard 1 Spell/Trap; Special Summon 1 "Dark Magician" from your Deck. During your opponent's turn, if you activate a Spell/Trap Card or effect while this card is in your GY (except during the Damage Step): You can Special Summon this card, but banish it when it leaves the field. You can only use each effect of "Magician's Robe" once per turn.


1 cardMagician's Valkyria 1 cardMagician's Valkyria
Magician's Valkyria
LIGHT 4
Magician's Valkyria
  • ATK:

  • 1600

  • DEF:

  • 1800


Monsters your opponent controls cannot target face-up Spellcaster-Type monsters for attacks, except this one.


1 cardMagicians' Souls 1 cardMagicians' Souls
Magicians' Souls
DARK 1
Magicians' Souls
  • ATK:

  • 0

  • DEF:

  • 0


You can send up to 2 Spells/Traps from your hand and/or field to the GY; draw that many cards. If this card is in your hand: You can send 1 Level 6 or higher Spellcaster monster from your Deck to the GY, then activate 1 of these effects; ● Special Summon this card. ● Send this card to the GY, then, you can Special Summon 1 "Dark Magician" or 1 "Dark Magician Girl" from your GY. You can only use each effect of "Magicians' Souls" once per turn.


1 cardPalladium Oracle Mana 1 cardPalladium Oracle Mana
Palladium Oracle Mana
LIGHT 6
Palladium Oracle Mana
  • ATK:

  • 2000

  • DEF:

  • 1700


When your opponent activates a card or effect that targets 1 Spellcaster monster you control (and no other cards), while this card is in your hand or GY (Quick Effect): You can Special Summon this card. You can only use this effect of "Palladium Oracle Mana" once per turn. Level 7 or higher Spellcaster monsters you control cannot be destroyed by card effects. If this card is destroyed by battle or card effect: You can Special Summon 1 "Dark Magician Girl" from your hand, Deck, or GY.


1 cardSkilled White Magician 1 cardSkilled White Magician
Skilled White Magician
LIGHT 4
Skilled White Magician
  • ATK:

  • 1700

  • DEF:

  • 1900


Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell Card resolves (max. 3). You can Tribute this card with 3 Spell Counters on it; Special Summon 1 "Buster Blader" from your hand, Deck, or Graveyard.


1 cardSwift Gaia the Fierce Knight 1 cardSwift Gaia the Fierce Knight
Swift Gaia the Fierce Knight
DARK 7
Swift Gaia the Fierce Knight
  • ATK:

  • 2300

  • DEF:

  • 2100


If this is the only card in your hand, you can Normal Summon it without Tributing.


1 cardCeltic Guardian 1 cardCeltic Guardian
Celtic Guardian
EARTH 4
Celtic Guardian
  • ATK:

  • 1400

  • DEF:

  • 1200


An elf who learned to wield a sword, he baffles enemies with lightning-swift attacks.


1 cardCurse of Dragon 1 cardCurse of Dragon
Curse of Dragon
DARK 5
Curse of Dragon
  • ATK:

  • 2000

  • DEF:

  • 1500


A wicked dragon that taps into dark forces to execute a powerful attack.


1 cardDark Magician 1 cardDark Magician
Dark Magician
DARK 7
Dark Magician
  • ATK:

  • 2500

  • DEF:

  • 2100


''The ultimate wizard in terms of attack and defense.''


1 cardGaia The Fierce Knight 1 cardGaia The Fierce Knight
Gaia The Fierce Knight
EARTH 7
Gaia The Fierce Knight
  • ATK:

  • 2300

  • DEF:

  • 2100


A knight whose horse travels faster than the wind. His battle-charge is a force to be reckoned with.


1 cardJack's Knight 1 cardJack's Knight
Jack's Knight
LIGHT 5
Jack's Knight
  • ATK:

  • 1900

  • DEF:

  • 1000


A strong master swordsman. His loyalty is to justice, his duty to protect the weak.


1 cardQueen's Knight 1 cardQueen's Knight
Queen's Knight
LIGHT 4
Queen's Knight
  • ATK:

  • 1500

  • DEF:

  • 1600


This knight catches her opponents off guard, dominating them with swift yet graceful attacks.


1 cardIllusion of Chaos 1 cardIllusion of Chaos
Illusion of Chaos
DARK 7
Illusion of Chaos
  • ATK:

  • 2100

  • DEF:

  • 2500


You can Ritual Summon this card with "Chaos Form". You can reveal this card in your hand; add 1 "Dark Magician", or 1 non-Ritual Monster that mentions it, from your Deck to your hand, then place 1 card from your hand on top of the Deck. When your opponent activates a monster effect (Quick Effect): You can return this card to the hand, and if you do, Special Summon 1 "Dark Magician" from your GY, and if you do that, negate that activated effect. You can only use each effect of "Illusion of Chaos" once per turn.


1 cardMagician of Black Chaos 1 cardMagician of Black Chaos
Magician of Black Chaos
DARK 8
Magician of Black Chaos
  • ATK:

  • 2800

  • DEF:

  • 2600


You can Ritual Summon this card with "Black Magic Ritual".


1 cardRe-Cover 1 cardRe-Cover
Re-Cover
EARTH 1
Re-Cover
  • ATK:

  • 700

  • DEF:

  • 300


If this card is in the Graveyard and your opponent has 5 or more cards in their Extra Deck than you do: You can pay 2000 LP; Special Summon this card, but banish it when it leaves the field. You can only use this effect of "Re-Cover" once per turn.


1 cardAncient Rules 1 cardAncient Rules
Ancient Rules
Spell Normal
Ancient Rules

    Special Summon 1 Level 5 or higher Normal Monster from your hand.


    1 cardBook of Moon 1 cardBook of Moon
    Book of Moon
    Spell Quick
    Book of Moon

      Target 1 face-up monster on the field; change that target to face-down Defense Position.


      1 cardDark Burning Attack 1 cardDark Burning Attack
      Dark Burning Attack
      Spell Normal
      Dark Burning Attack

        If you control a "Dark Magician Girl" monster: Destroy all face-up monsters your opponent controls.


        1 cardDark Magic Attack 1 cardDark Magic Attack
        Dark Magic Attack
        Spell Normal
        Dark Magic Attack

          If you control "Dark Magician": Destroy all Spells and Traps your opponent controls.


          1 cardDark Magical Circle 1 cardDark Magical Circle
          Dark Magical Circle
          Spell Continuous
          Dark Magical Circle

            When this card is activated: Look at the top 3 cards of your Deck, then you can reveal 1 "Dark Magician" or 1 Spell/Trap that specifically lists the card "Dark Magician" in its text, among them, and add it to your hand, also place the remaining cards on top of your Deck in any order. If "Dark Magician" is Normal or Special Summoned to your field (except during the Damage Step): You can target 1 card your opponent controls; banish it. You can only use each effect of "Dark Magical Circle" once per turn.


            1 cardDiffusion Wave-Motion 1 cardDiffusion Wave-Motion
            Diffusion Wave-Motion
            Spell Normal
            Diffusion Wave-Motion

              (This card is not treated as a "Fusion" card.) If your opponent controls a monster: Pay 1000 LP, then target 1 Level 7 or higher Spellcaster monster you control; this turn, it must attack all monsters your opponent controls once each, also other monsters you control cannot attack. The effects of monsters destroyed by these attacks cannot activate and are negated.


              1 cardEmblem of Dragon Destroyer 1 cardEmblem of Dragon Destroyer
              Emblem of Dragon Destroyer
              Spell Normal
              Emblem of Dragon Destroyer

                Add 1 "Buster Blader" from your Deck or Graveyard to your hand.


                1 cardMagicalized Fusion 1 cardMagicalized Fusion
                Magicalized Fusion
                Spell Normal
                Magicalized Fusion

                  Fusion Summon 1 Spellcaster Fusion Monster from your Extra Deck, by banishing Fusion Materials listed on it from your field or GY. You can only activate 1 "Magicalized Fusion" per turn.


                  1 cardMagician's Salvation 1 cardMagician's Salvation
                  Magician's Salvation
                  Spell Field
                  Magician's Salvation

                    When this card is activated: You can Set 1 "Eternal Soul" directly from your Deck. If you Normal or Special Summon "Dark Magician" or "Dark Magician Girl" (except during the Damage Step): You can target 1 of those monsters; Special Summon 1 "Dark Magician" or "Dark Magician Girl" from your GY, with a different name than that monster. You can only use this effect of "Magician's Salvation" once per turn. You can only activate 1 "Magician's Salvation" per turn.


                    1 cardMonster Reborn
                    1 cardMonster Reborn
                    Monster Reborn
                    Spell Normal
                    Monster Reborn

                      Target 1 monster in either GY; Special Summon it.




                      Tag(s):

                      1 cardPolymerization 1 cardPolymerization
                      Polymerization
                      Spell Normal
                      Polymerization

                        Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material.


                        1 cardReload 1 cardReload
                        Reload
                        Spell Quick
                        Reload

                          Add all cards in your hand to your Deck and shuffle it. Then draw the same number of cards that you added to your Deck.


                          1 cardSecrets of Dark Magic 1 cardSecrets of Dark Magic
                          Secrets of Dark Magic
                          Spell Quick
                          Secrets of Dark Magic

                            Activate 1 of the following effects. ● Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field, including "Dark Magician" or "Dark Magician Girl", as Fusion Material. ● Ritual Summon 1 Ritual Monster from your hand, by Tributing monsters from your hand or field, including "Dark Magician" or "Dark Magician Girl", whose total Levels equal or exceed the Level of the Ritual Monster.


                            1 cardSpell Card "Monster Reborn" 1 cardSpell Card "Monster Reborn"
                            Spell Card "Monster Reborn"
                            Spell Quick
                            Spell Card "Monster Reborn"

                              Target 1 monster in either GY; Special Summon it to your field, but for the rest of this turn, it cannot attack and neither player can activate its effects. You can only activate 1 "Spell Card "Monster Reborn"" per turn.


                              1 cardSwords of Revealing Light
                              1 cardSwords of Revealing Light
                              Swords of Revealing Light
                              Spell Normal
                              Swords of Revealing Light

                                After this card's activation, it remains on the field, but you must destroy it during the End Phase of your opponent's 3rd turn. When this card is activated: If your opponent controls a face-down monster, flip all monsters they control face-up. While this card is face-up on the field, your opponent's monsters cannot declare an attack.


                                1 cardThe Eye of Timaeus 1 cardThe Eye of Timaeus
                                The Eye of Timaeus
                                Spell Normal
                                The Eye of Timaeus

                                  (This card is also always treated as "Legendary Dragon Timaeus".) Target 1 "Dark Magician" monster you control; Fusion Summon 1 Fusion Monster from your Extra Deck that lists that monster on the field as Fusion Material, using it as the Fusion Material. You can only activate 1 "The Eye of Timaeus" per turn.


                                  1 cardCall of the Haunted
                                  1 cardCall of the Haunted
                                  Call of the Haunted
                                  Trap Continuous
                                  Call of the Haunted

                                    Activate this card by targeting 1 monster in your GY; Special Summon that target in Attack Position. When this card leaves the field, destroy that monster. When that monster is destroyed, destroy this card.


                                    1 cardDark Renewal 1 cardDark Renewal
                                    Dark Renewal
                                    Trap Normal
                                    Dark Renewal

                                      When your opponent Normal or Special Summons a monster(s): Target 1 of those monsters and 1 Spellcaster monster you control; send both monsters to the GY, then you can Special Summon 1 DARK Spellcaster monster from your Deck or GY.


                                      1 cardEternal Soul 1 cardEternal Soul
                                      Eternal Soul
                                      Trap Continuous
                                      Eternal Soul

                                        Every "Dark Magician" in your Monster Zone is unaffected by your opponent's card effects. If this face-up card leaves the field: Destroy all monsters you control. You can only use the following effect of "Eternal Soul" once per turn. You can activate 1 of these effects; ● Special Summon 1 "Dark Magician" from your hand or GY. ● Add 1 "Dark Magic Attack" or "Thousand Knives" from your Deck to your hand.


                                        1 cardLose 1 Turn 1 cardLose 1 Turn
                                        Lose 1 Turn
                                        Trap Continuous
                                        Lose 1 Turn

                                          Activate this card only if you currently control no Special Summoned monsters. While a monster is face-up on the field, negate its effects during the turn that monster was Special Summoned. If an Effect Monster(s) is Special Summoned in Attack Position: Change it to Defense Position.


                                          1 cardMagic Cylinder
                                          1 cardMagic Cylinder
                                          Magic Cylinder
                                          Trap Normal
                                          Magic Cylinder

                                            When an opponent's monster declares an attack: Target the attacking monster; negate the attack, and if you do, inflict damage to your opponent equal to its ATK.


                                            1 cardMagicians' Combination 1 cardMagicians' Combination
                                            Magicians' Combination
                                            Trap Continuous
                                            Magicians' Combination

                                              Once per turn, when a card or effect is activated (except during the Damage Step): You can Tribute 1 "Dark Magician" or 1 "Dark Magician Girl"; Special Summon 1 "Dark Magician" or 1 "Dark Magician Girl" from your hand or GY, with a different name from the Tributed monster, and if you do, negate that activated effect. If this face-up card is sent from the Spell & Trap Zone to the GY: You can destroy 1 card on the field.


                                              1 cardMirror Force
                                              1 cardMirror Force
                                              Mirror Force
                                              Trap Normal
                                              Mirror Force

                                                When an opponent's monster declares an attack: Destroy all your opponent's Attack Position monsters.


                                                1 cardSpellbinding Circle 1 cardSpellbinding Circle
                                                Spellbinding Circle
                                                Trap Continuous
                                                Spellbinding Circle

                                                  Activate this card by targeting 1 monster your opponent controls; it cannot attack or change its battle position. When that monster is destroyed, destroy this card.


                                                  1 cardTrap Jammer 1 cardTrap Jammer
                                                  Trap Jammer
                                                  Trap Counter
                                                  Trap Jammer

                                                    When your opponent activates a Trap Card during the Battle Phase: Negate the activation, and if you do, destroy it.


                                                    1 cardAmulet Dragon 1 cardAmulet Dragon
                                                    Amulet Dragon
                                                    DARK 8
                                                    Amulet Dragon
                                                    • ATK:

                                                    • 2900

                                                    • DEF:

                                                    • 2500


                                                    "Dark Magician" + 1 Dragon monster Must be Fusion Summoned with the above Fusion Materials or with "The Eye of Timaeus". If this card is Special Summoned: Target any number of Spells in any GY(s) (min.1); banish those targets, and if you do, this card gains 100 ATK for each card banished by this effect. If this card is destroyed: You can target 1 Spellcaster monster in your GY; Special Summon that target.


                                                    1 cardArcana Knight Joker 1 cardArcana Knight Joker
                                                    Arcana Knight Joker
                                                    LIGHT 9
                                                    Arcana Knight Joker
                                                    • ATK:

                                                    • 3800

                                                    • DEF:

                                                    • 2500


                                                    "Queen's Knight" + "Jack's Knight" + "King's Knight" A Fusion Summon of this card can only be done with the above materials. Once per turn, when a Spell/Trap Card, or monster effect, is activated that targets this face-up card on the field (Quick Effect): You can discard the same type of card (Monster, Spell, or Trap); negate the effect.


                                                    1 cardDark Magician the Dragon Knight 1 cardDark Magician the Dragon Knight
                                                    Dark Magician the Dragon Knight
                                                    DARK 8
                                                    Dark Magician the Dragon Knight
                                                    • ATK:

                                                    • 3000

                                                    • DEF:

                                                    • 2500


                                                    "Dark Magician" + 1 Dragon monster This card's name becomes "Dark Magician" while on the field or in the GY. Your opponent cannot target Spells/Traps you control with card effects, also they cannot be destroyed by your opponent's card effects.


                                                    1 cardDark Paladin 1 cardDark Paladin
                                                    Dark Paladin
                                                    DARK 8
                                                    Dark Paladin
                                                    • ATK:

                                                    • 2900

                                                    • DEF:

                                                    • 2400


                                                    "Dark Magician" + "Buster Blader" Must be Fusion Summoned. When a Spell Card is activated (Quick Effect): You can discard 1 card; negate the activation, and if you do, destroy it. This card must be face-up on the field to activate and to resolve this effect. Gains 500 ATK for each Dragon monster on the field and in the GY.


                                                    1 cardDragon Knight Draco-Equiste 1 cardDragon Knight Draco-Equiste
                                                    Dragon Knight Draco-Equiste
                                                    WIND 10
                                                    Dragon Knight Draco-Equiste
                                                    • ATK:

                                                    • 3200

                                                    • DEF:

                                                    • 2000


                                                    1 Dragon-Type Synchro Monster + 1 Warrior-Type monster Must first be Fusion Summoned. Once per turn: You can target 1 Dragon-Type Synchro Monster in the Graveyard; banish that target, and if you do, until the End Phase, this card's name becomes that monster's, and replace this effect with that monster's original effects. While this card is in Attack Position, your opponent takes any effect damage you would have taken from their card effects, instead.


                                                    1 cardGaia the Dragon Champion 1 cardGaia the Dragon Champion
                                                    Gaia the Dragon Champion
                                                    WIND 7
                                                    Gaia the Dragon Champion
                                                    • ATK:

                                                    • 2600

                                                    • DEF:

                                                    • 2100


                                                    "Gaia The Fierce Knight" + "Curse of Dragon"


                                                    1 cardMaster of Chaos 1 cardMaster of Chaos
                                                    Master of Chaos
                                                    DARK 8
                                                    Master of Chaos
                                                    • ATK:

                                                    • 3000

                                                    • DEF:

                                                    • 2500


                                                    "Dark Magician" + 1 "Chaos" or "Black Luster Soldier" Ritual Monster If this card is Fusion Summoned: You can target 1 LIGHT or DARK monster in your GY; Special Summon it. You can Tribute 1 LIGHT and 1 DARK monster; banish all monsters your opponent controls. If this Fusion Summoned card is destroyed by battle or card effect: You can target 1 Spell in your GY; add it to your hand. You can only use each effect of "Master of Chaos" once per turn.


                                                    1 cardQuintet Magician 1 cardQuintet Magician
                                                    Quintet Magician
                                                    DARK 12
                                                    Quintet Magician
                                                    • ATK:

                                                    • 4500

                                                    • DEF:

                                                    • 4500


                                                    5 Spellcaster monsters Must be Fusion Summoned. If this card is Fusion Summoned using 5 Spellcaster monsters with different names: You can destroy all cards your opponent controls. This face-up card on the field cannot be Tributed, nor used as Fusion Material, also it cannot be destroyed by card effects.


                                                    1 cardBlack Rose Dragon 1 cardBlack Rose Dragon
                                                    Black Rose Dragon
                                                    FIRE 7
                                                    Black Rose Dragon
                                                    • ATK:

                                                    • 2400

                                                    • DEF:

                                                    • 1800


                                                    1 Tuner + 1+ non-Tuner monsters When this card is Synchro Summoned: You can destroy all cards on the field. Once per turn: You can banish 1 Plant monster from your GY, then target 1 Defense Position monster your opponent controls; change that target to face-up Attack Position, and if you do, its ATK becomes 0 until the end of this turn.


                                                    1 cardSeven Swords Warrior 1 cardSeven Swords Warrior
                                                    Seven Swords Warrior
                                                    EARTH 7
                                                    Seven Swords Warrior
                                                    • ATK:

                                                    • 2300

                                                    • DEF:

                                                    • 1800


                                                    1 Tuner + 1 or more non-Tuner monsters Once per turn, when an Equip Card is equipped to this card: Inflict 800 damage to your opponent. Once per turn: You can target 1 Equip Card equipped to this card; send it to the Graveyard. When an Equip Card equipped to this card is sent to the Graveyard (except during the Damage Step): You can target 1 face-up monster your opponent controls; destroy that target.


                                                    1 cardStardust Dragon 1 cardStardust Dragon
                                                    Stardust Dragon
                                                    WIND 8
                                                    Stardust Dragon
                                                    • ATK:

                                                    • 2500

                                                    • DEF:

                                                    • 2000


                                                    1 Tuner + 1+ non-Tuner monsters When a card or effect is activated that would destroy a card(s) on the field (Quick Effect): You can Tribute this card; negate the activation, and if you do, destroy it. During the End Phase, if this effect was activated this turn (and was not negated): You can Special Summon this card from your GY.


                                                    1 cardStardust Spark Dragon 1 cardStardust Spark Dragon
                                                    Stardust Spark Dragon
                                                    LIGHT 8
                                                    Stardust Spark Dragon
                                                    • ATK:

                                                    • 2500

                                                    • DEF:

                                                    • 2000


                                                    1 Tuner + 1+ non-Tuner monsters Once per turn (Quick Effect): You can target 1 face-up card you control; once during this turn, it cannot be destroyed by battle or card effects.


                                                    1 cardT.G. Hyper Librarian
                                                    1 cardT.G. Hyper Librarian
                                                    T.G. Hyper Librarian
                                                    DARK 5
                                                    T.G. Hyper Librarian
                                                    • ATK:

                                                    • 2400

                                                    • DEF:

                                                    • 1800


                                                    1 Tuner + 1+ non-Tuner monsters If a monster is Synchro Summoned: Draw 1 card. This card must be face-up on the field to activate and to resolve this effect.




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