Created by: YGO Mod (20517634)

Created On: 01/19/2025

Need 6 UR

 Rarity
Mushroom Man #2
 Rarity
Cyber Jar
 Rarity
Confiscation
UR Rarity
Monster Reborn
UR Rarity
Raigeki
UR Rarity
Solemn Judgment

Main: 40

R Rarity
2 cardGiant Germ
R Rarity
2 cardGiant Germ
Giant Germ
DARK 2
Giant Germ
  • ATK:

  • 1000

  • DEF:

  • 100


When this card is destroyed by battle and sent to the Graveyard: Inflict 500 damage to your opponent, then you can Special Summon any number of "Giant Germs" from your Deck in face-up Attack Position.


R Rarity
2 cardMuka Muka
R Rarity
2 cardMuka Muka
Muka Muka
EARTH 2
Muka Muka
  • ATK:

  • 600

  • DEF:

  • 300


This card gains 300 ATK and DEF for each card in your hand.


 Rarity
1 cardMushroom Man #2
 Rarity
1 cardMushroom Man #2
Mushroom Man #2
EARTH 3
Mushroom Man #2
  • ATK:

  • 1250

  • DEF:

  • 800


A player controlling this monster loses 300 Life Points during each of his/her Standby Phases when this card is face-up on the field. Control of this card is shifted to your opponent by paying 500 Life Points at your own End Phase.


N Rarity
1 cardQueen's Double
N Rarity
1 cardQueen's Double
Queen's Double
EARTH 1
Queen's Double
  • ATK:

  • 350

  • DEF:

  • 300


This monster may attack your opponent's Life Points directly.


R Rarity
2 cardShadow Ghoul
R Rarity
2 cardShadow Ghoul
Shadow Ghoul
DARK 5
Shadow Ghoul
  • ATK:

  • 1600

  • DEF:

  • 1300


This card gains 100 ATK for each monster in your Graveyard.


R Rarity
2 cardArmed Ninja
R Rarity
2 cardArmed Ninja
Armed Ninja
EARTH 1
Armed Ninja
  • ATK:

  • 300

  • DEF:

  • 300


FLIP: Target 1 Spell Card on the field; destroy that target. (If the target is Set, reveal it, and destroy it if it is a Spell Card. Otherwise, return it to its original position.)


 Rarity
1 cardCyber Jar
 Rarity
1 cardCyber Jar
Cyber Jar
DARK 3
Cyber Jar
  • ATK:

  • 900

  • DEF:

  • 900


FLIP: Destroy all monsters on the field, then both players reveal the top 5 cards from their Decks, then Special Summon all revealed Level 4 or lower monsters in face-up Attack Position or face-down Defense Position, also add any remaining cards to their hand. (If either player has less than 5 cards in their Deck, reveal as many as possible.)


R Rarity
2 cardHane-Hane
R Rarity
2 cardHane-Hane
Hane-Hane
EARTH 2
Hane-Hane
  • ATK:

  • 450

  • DEF:

  • 500


FLIP: Select 1 monster on the field and return it to its owner's hand.


R Rarity
2 cardMagician of Faith
R Rarity
2 cardMagician of Faith
Magician of Faith
LIGHT 1
Magician of Faith
  • ATK:

  • 300

  • DEF:

  • 400


FLIP: Target 1 Spell in your GY; add that target to your hand.


N Rarity
1 cardPrincess of Tsurugi
N Rarity
1 cardPrincess of Tsurugi
Princess of Tsurugi
WIND 3
Princess of Tsurugi
  • ATK:

  • 900

  • DEF:

  • 700


FLIP: Inflict 500 damage to your opponent for each Spell and Trap Card on your opponent's side of the field.


N Rarity
1 cardReaper of the Cards
N Rarity
1 cardReaper of the Cards
Reaper of the Cards
DARK 5
Reaper of the Cards
  • ATK:

  • 1380

  • DEF:

  • 1930


FLIP: Select 1 Trap Card on the field and destroy it. If the selected card is Set, pick up and see the card. If it is a Trap Card, it is destroyed. If it is a Spell Card, return it to its original position.


 Rarity
1 cardConfiscation
 Rarity
1 cardConfiscation
Confiscation
Spell Normal
Confiscation

    Pay 1000 Life Points. Look at your opponent's hand, select 1 card in it and discard that card.


    N Rarity
    1 cardCurse of Fiend
    N Rarity
    1 cardCurse of Fiend
    Curse of Fiend
    Spell Normal
    Curse of Fiend

      Change the battle positions of all Attack Position monsters on the field to Defense Position and vice-versa. These positions cannot be changed during the turn this card is activated except by the effect of a Spell, Trap or Effect Monster Card. You can only activate this card during your Standby Phase.


      SR Rarity
      1 cardDark Hole
      SR Rarity
      1 cardDark Hole
      Dark Hole
      Spell Normal
      Dark Hole

        Destroy all monsters on the field.


        R Rarity
        2 cardFissure
        R Rarity
        2 cardFissure
        Fissure
        Spell Normal
        Fissure

          Destroy the 1 face-up monster your opponent controls that has the lowest ATK (your choice, if tied).


          UR Rarity
          1 cardMonster Reborn
          UR Rarity
          1 cardMonster Reborn
          Monster Reborn
          Spell Normal
          Monster Reborn

            Target 1 monster in either GY; Special Summon it.




            Tag(s):

            N Rarity
            3 cardParalyzing Potion
            N Rarity
            3 cardParalyzing Potion
            Paralyzing Potion
            Spell Equip
            Paralyzing Potion

              A non Machine-Type monster equipped with this card cannot attack.


              UR Rarity
              1 cardRaigeki
              UR Rarity
              1 cardRaigeki
              Raigeki
              Spell Normal
              Raigeki

                Destroy all monsters your opponent controls.




                Tag(s):

                R Rarity
                2 cardRush Recklessly
                R Rarity
                2 cardRush Recklessly
                Rush Recklessly
                Spell Quick
                Rush Recklessly

                  Target 1 face-up monster on the field; it gains 700 ATK until the end of this turn.


                  N Rarity
                  3 cardShare the Pain
                  N Rarity
                  3 cardShare the Pain
                  Share the Pain
                  Spell Normal
                  Share the Pain

                    Tribute 1 monster; make your opponent Tribute 1 monster (for no effect).


                    R Rarity
                    1 cardShield & Sword
                    R Rarity
                    1 cardShield & Sword
                    Shield & Sword
                    Spell Normal
                    Shield & Sword

                      Switch the original ATK and DEF of all face-up monsters currently on the field, until the end of this turn.


                      SR Rarity
                      2 cardSwords of Revealing Light
                      SR Rarity
                      2 cardSwords of Revealing Light
                      Swords of Revealing Light
                      Spell Normal
                      Swords of Revealing Light

                        After this card's activation, it remains on the field, but you must destroy it during the End Phase of your opponent's 3rd turn. When this card is activated: If your opponent controls a face-down monster, flip all monsters they control face-up. While this card is face-up on the field, your opponent's monsters cannot declare an attack.


                        R Rarity
                        1 cardToll
                        R Rarity
                        1 cardToll
                        Toll
                        Spell Continuous
                        Toll

                          Each player must pay 500 Life Points to declare an attack.


                          R Rarity
                          3 cardTremendous Fire
                          R Rarity
                          3 cardTremendous Fire
                          Tremendous Fire
                          Spell Normal
                          Tremendous Fire

                            Inflict 1000 points of damage to your opponent's Life Points and 500 points of damage to your Life Points.


                            UR Rarity
                            1 cardSolemn Judgment
                            UR Rarity
                            1 cardSolemn Judgment
                            Solemn Judgment
                            Trap Counter
                            Solemn Judgment

                              When a monster(s) would be Summoned, OR a Spell/Trap Card is activated: Pay half your LP; negate the Summon or activation, and if you do, destroy that card.




                              Tag(s):



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