Ninja Deck Breakdown

Cards Usage Statistic

Main Deck

 Rarity
Argostars - Glorious Adra
 Rarity
Argostars - Glorious Adra
 Rarity
Argostars - Glorious Adra
EARTH 4
Argostars - Glorious Adra
  • ATK:

  • 1800

  • DEF:

  • 1800


During your opponent's turn, if you control a Continuous Trap Card (Quick Effect): You can banish this card from your hand; make the ATK of 1 monster on the field 0 until the end of this turn. If this card is Normal Summoned: This turn, your opponent cannot activate cards or effects in response to the activation of your Continuous Trap Cards or their effects. You can banish this card you control; place up to 2 "Argostars" Continuous Traps with different names from your hand and/or Deck face-up in your Spell & Trap Zone. You can only use this effect of "Argostars - Glorious Adra" once per turn.

SR Rarity
Baku the Beast Ninja
SR Rarity
Baku the Beast Ninja
SR Rarity
Baku the Beast Ninja
WIND 3
Baku the Beast Ninja
  • ATK:

  • 1500

  • DEF:

  • 600


If this card is added to your hand, except by drawing it: You can Special Summon it. If this card is Special Summoned or flipped face-up: You can target 1 "Ninja" or "Ninjitsu Art" card from your GY or face-up Spell & Trap Zone, except "Baku the Beast Ninja"; return it to the hand. You can only use each effect of "Baku the Beast Ninja" once per turn.

SR Rarity
Droll & Lock Bird
SR Rarity
Droll & Lock Bird
SR Rarity
Droll & Lock Bird
WIND 1
Droll & Lock Bird
  • ATK:

  • 0

  • DEF:

  • 0


If a card(s) is added from the Main Deck to your opponent's hand, except during the Draw Phase (Quick Effect): You can send this card from your hand to the GY; for the rest of this turn, cards cannot be added from either player's Main Deck to the hand.

SR Rarity
Green Ninja
SR Rarity
Green Ninja
SR Rarity
Green Ninja
WIND 2
Green Ninja
  • ATK:

  • 600

  • DEF:

  • 600


If a monster(s) is Special Summoned to your field face-up (except during the Damage Step): You can target 1 of them; Special Summon this card from your hand, and if you do, change that monster to face-down Defense Position. If this card is sent from the hand or field to the GY: You can target 1 monster on the field; change it to face-up Attack Position or face-down Defense Position. You can only use each effect of "Green Ninja" once per turn.

N Rarity
Kagero the Cannon Ninja
N Rarity
Kagero the Cannon Ninja
N Rarity
Kagero the Cannon Ninja
FIRE 4
Kagero the Cannon Ninja
  • ATK:

  • 1600

  • DEF:

  • 2000


If this card is Normal Summoned, Special Summoned, or flipped face-up: You can Special Summon 1 "Ninja" monster from your hand or GY in face-down Defense Position, except "Kagero the Cannon Ninja". When your opponent activates a card or effect that targets exactly 1 "Ninja" card or exactly 1 face-down Defense Position monster you control, while this card is in your GY (Quick Effect): You can Special Summon this card in face-down Defense Position, and if you do, return that targeted card to the hand. You can only use each effect of "Kagero the Cannon Ninja" once per turn.

UR Rarity
Mitsu the Insect Ninja
UR Rarity
Mitsu the Insect Ninja
UR Rarity
Mitsu the Insect Ninja
WATER 2
Mitsu the Insect Ninja
  • ATK:

  • 200

  • DEF:

  • 2100


If you control a "Ninja" card or a face-down Defense Position monster: You can Special Summon this card from your hand. When your opponent activates a monster effect (Quick Effect): You can target 1 face-down Defense Position monster you control; change it to face-up Defense Position, and if you do, change this card to face-down Defense Position, then, if the targeted monster was a "Ninja" monster, except "Mitsu the Insect Ninja", negate that opponent's activated effect. You can only use each effect of "Mitsu the Insect Ninja" once per turn.

SR Rarity
Ninja Grandmaster Hanzo
SR Rarity
Ninja Grandmaster Hanzo
SR Rarity
Ninja Grandmaster Hanzo
DARK 4
Ninja Grandmaster Hanzo
  • ATK:

  • 1800

  • DEF:

  • 1000


When this card is Normal Summoned: You can add 1 "Ninjitsu Art" card from your Deck to your hand. When this card is Flip or Special Summoned: You can add 1 "Ninja" monster from your Deck to your hand, except "Ninja Grandmaster Hanzo".

R Rarity
Noble Knight's Shield-Bearer
R Rarity
Noble Knight's Shield-Bearer
R Rarity
Noble Knight's Shield-Bearer
LIGHT 4
Noble Knight's Shield-Bearer
  • ATK:

  • 800

  • DEF:

  • 1300


If this card is Normal or Special Summoned: You can banish 1 LIGHT monster from your GY; draw 1 card. You can banish this card from your hand or field; add 1 Level 6 or lower WIND Beast monster from your Deck to your hand. You can only use 1 "Noble Knight's Shield-Bearer" effect per turn, and only once that turn.

R Rarity
Speedroid Taketomborg
R Rarity
Speedroid Taketomborg
R Rarity
Speedroid Taketomborg
WIND 3
Speedroid Taketomborg
  • ATK:

  • 600

  • DEF:

  • 1200


If you control a WIND monster, you can Special Summon this card (from your hand). You can Tribute this card; Special Summon 1 "Speedroid" Tuner monster from your Deck, also you cannot Special Summon monsters for the rest of this turn, except WIND monsters. You can only Special Summon "Speedroid Taketomborg(s)" once per turn.

SR Rarity
Speedroid Terrortop
SR Rarity
Speedroid Terrortop
SR Rarity
Speedroid Terrortop
WIND 3
Speedroid Terrortop
  • ATK:

  • 1200

  • DEF:

  • 600


If you control no monsters, you can Special Summon this card (from your hand). When this card is Normal or Special Summoned: You can add 1 "Speedroid" monster from your Deck to your hand, except "Speedroid Terrortop". You can only use this effect of "Speedroid Terrortop" once per turn.

SR Rarity
Tobari the Sky Ninja
SR Rarity
Tobari the Sky Ninja
SR Rarity
Tobari the Sky Ninja
EARTH 1
Tobari the Sky Ninja
  • ATK:

  • 0

  • DEF:

  • 0


This card cannot be destroyed by battle or card effect the turn it was Special Summoned or flipped face-up. You can only use each of the following effects of "Tobari the Sky Ninja" once per turn. You can send this card from your hand to the GY; Special Summon 1 "Ninja" monster from your hand in face-up or face-down Defense Position. During your opponent's Main or Battle Phase (Quick Effect): You can Fusion Summon 1 "Ninja" Fusion Monster from your Extra Deck, using monsters from your hand or field as material.

UR Rarity
Ash Blossom & Joyous Spring
UR Rarity
Ash Blossom & Joyous Spring
UR Rarity
Ash Blossom & Joyous Spring
FIRE 3
Ash Blossom & Joyous Spring
  • ATK:

  • 0

  • DEF:

  • 1800


When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.

 Rarity
Argostars - Giantslaying
 Rarity
Argostars - Giantslaying
 Rarity
Argostars - Giantslaying
Spell Quick
Argostars - Giantslaying

    Add 1 "Argostars" monster from your Deck to your hand, then immediately after this effect resolves, if a Continuous Trap is in your Monster Zone, or a Continuous Trap with an effect that Special Summons itself as a monster is in your Spell & Trap Zone, you can Normal Summon 1 Warrior monster. During your Main Phase: You can banish this card from your GY, then target 2 cards on the field, including an "Argostars" Continuous Trap you control; return them to the hand. You can only use 1 "Argostars - Giantslaying" effect per turn, and only once that turn.

     Rarity
    Argostars - Home Stadium
     Rarity
    Argostars - Home Stadium
     Rarity
    Argostars - Home Stadium
    Spell Field
    Argostars - Home Stadium

      Once per turn: You can pay 1000 LP; add 1 "Argostars" card from your GY or banishment to your hand. Each time a Continuous Trap in the Spell & Trap Zone is Special Summoned to your field, inflict 500 damage to your opponent. Once per Chain, if a Continuous Trap activates its effect in your Monster Zone, while you have a banished "Argostars" monster: You can target 1 face-up card your opponent controls; negate its effects until the end of this turn.

      R Rarity
      Armor Ninjitsu Art of Alchemy
      R Rarity
      Armor Ninjitsu Art of Alchemy
      R Rarity
      Armor Ninjitsu Art of Alchemy
      Spell Normal
      Armor Ninjitsu Art of Alchemy

        If you control a "Ninjitsu Art" card: Destroy as many other "Ninjitsu Art" cards you control as possible, then draw 2 cards.

        UR Rarity
        Called by the Grave
        UR Rarity
        Called by the Grave
        UR Rarity
        Called by the Grave
        Spell Quick
        Called by the Grave

          Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.



          Tag(s):

          UR Rarity
          Forbidden Droplet
          UR Rarity
          Forbidden Droplet
          UR Rarity
          Forbidden Droplet
          Spell Quick
          Forbidden Droplet

            Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.



            Tag(s):

            SR Rarity
            Hidden Village of Ninjitsu Arts
            SR Rarity
            Hidden Village of Ninjitsu Arts
            SR Rarity
            Hidden Village of Ninjitsu Arts
            Spell Field
            Hidden Village of Ninjitsu Arts

              If a "Ninja" monster is Summoned to your field: You can target 1 "Ninja" monster or 1 "Ninjitsu Art" card in your GY; add it to your hand, but you cannot activate cards, or the effects of cards, with that name for the rest of this turn. If a "Ninja" monster(s) or "Ninjitsu Art" card(s) you control would be destroyed by battle or an opponent's card effect, you can banish 1 "Ninja" monster from your GY instead. You can only use each effect of "Hidden Village of Ninjitsu Arts" once per turn.

              R Rarity
              Ninjitsu Art Notebook
              R Rarity
              Ninjitsu Art Notebook
              R Rarity
              Ninjitsu Art Notebook
              Spell Continuous
              Ninjitsu Art Notebook

                Once per turn: You can send 1 "Ninja" monster from your hand to the GY; Set 1 "Ninjitsu Art" Spell/Trap directly from your Deck, except "Ninjitsu Art Notebook".

                UR Rarity
                Ninjitsu Art Notebook of Mystery
                UR Rarity
                Ninjitsu Art Notebook of Mystery
                UR Rarity
                Ninjitsu Art Notebook of Mystery
                Spell Quick
                Ninjitsu Art Notebook of Mystery

                  If your opponent controls a card: You can Set up to 1 "Ninja" monster, and up to 1 "Ninjitsu Art" Spell/Trap, except "Ninjitsu Art Notebook of Mystery". These cards come from your Deck and/or GY, but only 1 can come from each. If this Set card on the field is sent to the GY: You can target 1 face-up monster on the field; change it to face-down Defense Position. You can only use each effect of "Ninjitsu Art Notebook of Mystery" once per turn.

                  R Rarity
                  Ninjitsu Art Tool - Iron Digger
                  R Rarity
                  Ninjitsu Art Tool - Iron Digger
                  R Rarity
                  Ninjitsu Art Tool - Iron Digger
                  Spell Equip
                  Ninjitsu Art Tool - Iron Digger

                    The equipped monster gains 500 ATK, also it is treated as a "Ninja" monster. You can only use each of the following effects of "Ninjitsu Art Tool - Iron Digger" once per turn. You can banish 1 "Ninja" monster from your GY, then target 1 card on the field; destroy it. If this card is sent from the field to the GY: You can target 1 of your banished "Ninja" monsters; add it to your hand or Special Summon it in face-down Defense Position.

                    UR Rarity
                    Reinforcement of the Army
                    UR Rarity
                    Reinforcement of the Army
                    UR Rarity
                    Reinforcement of the Army
                    Spell Normal
                    Reinforcement of the Army

                      Add 1 Level 4 or lower Warrior monster from your Deck to your hand.

                      UR Rarity
                      Triple Tactics Talent
                      UR Rarity
                      Triple Tactics Talent
                      UR Rarity
                      Triple Tactics Talent
                      Spell Normal
                      Triple Tactics Talent

                        If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects; ● Draw 2 cards. ● Take control of 1 monster your opponent controls until the End Phase. ● Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck. You can only activate 1 "Triple Tactics Talent" per turn.



                        Tag(s):

                        SR Rarity
                        Apophis the Swamp Deity
                        SR Rarity
                        Apophis the Swamp Deity
                        SR Rarity
                        Apophis the Swamp Deity
                        Trap Continuous
                        Apophis the Swamp Deity

                          During the Main Phase: Special Summon this card as a Normal Monster (Reptile/EARTH/Level 6/ATK 2000/DEF 2200) (this card is also still a Trap), then, you can negate the effects of face-up cards your opponent controls, up to the number of other Continuous Traps you control, until the end of this turn.

                           Rarity
                          Argostars - Lightning Tydeu
                           Rarity
                          Argostars - Lightning Tydeu
                           Rarity
                          Argostars - Lightning Tydeu
                          Trap Continuous
                          Argostars - Lightning Tydeu

                            While this card is face-up in the Spell & Trap Zone, Warrior monsters you control gain 500 ATK/DEF. Once per turn: You can discard 1 card; Special Summon this card as an Effect Monster (Warrior/LIGHT/Level 4/ATK 2000/DEF 2000) with the following effect (this card is also still a Trap), then you can add 1 "Argostars" card from your Deck to your hand, except "Argostars - Lightning Tydeu". ● Once per turn (Quick Effect): You can place this card face-up in your Spell & Trap Zone.

                             Rarity
                            Argostars - Slayer Eteo
                             Rarity
                            Argostars - Slayer Eteo
                             Rarity
                            Argostars - Slayer Eteo
                            Trap Continuous
                            Argostars - Slayer Eteo

                              While this card is face-up in the Spell & Trap Zone, Warrior monsters you control cannot be destroyed by card effects. Once per turn, when your opponent activates a card or effect: You can Special Summon this card as an Effect Monster (Warrior/LIGHT/Level 4/ATK 800/DEF 800) with the following effect (this card is also still a Trap), then if you have a banished "Argostars" monster, you can return 1 card on the field to the hand. ● Once per turn (Quick Effect): You can place this card face-up in your Spell & Trap Zone.

                              SR Rarity
                              Ninjitsu Art of Dancing Leaves
                              SR Rarity
                              Ninjitsu Art of Dancing Leaves
                              SR Rarity
                              Ninjitsu Art of Dancing Leaves
                              Trap Continuous
                              Ninjitsu Art of Dancing Leaves

                                Activate this card by targeting 1 "Ninja" monster or 1 face-down Defense Position monster on the field; Tribute it, and if you do, Special Summon 1 "Ninja" monster from your Deck. When this card leaves the field, send that monster to the GY. You can target 1 "Ninjitsu Art" Continuous Spell/Trap in your Spell & Trap Zone; return it to the hand. You can only use 1 "Ninjitsu Art of Dancing Leaves" effect per turn, and only once that turn.

                                R Rarity
                                Ninjitsu Art of Duplication
                                R Rarity
                                Ninjitsu Art of Duplication
                                R Rarity
                                Ninjitsu Art of Duplication
                                Trap Continuous
                                Ninjitsu Art of Duplication

                                  Tribute 1 "Ninja" monster; Special Summon any number of "Ninja" monsters from your Deck, in face-up Attack Position or face-down Defense Position, with combined Levels less than or equal to the Level of the Tributed monster. When this card leaves the field: Destroy those monsters.

                                  N Rarity
                                  Statue of Anguish Pattern
                                  N Rarity
                                  Statue of Anguish Pattern
                                  N Rarity
                                  Statue of Anguish Pattern
                                  Trap Continuous
                                  Statue of Anguish Pattern

                                    Special Summon this card as an Effect Monster (Rock-Type/EARTH/Level 7/ATK 0/DEF 2500). (This card is also still a Trap Card.) If Summoned this way, this card cannot be targeted by an opponent's card effects while you control another Trap Card that is a monster. If a card is Special Summoned from your Spell & Trap Zone to the Monster Zone while this card is a monster: You can target 1 card on the field; destroy it.

                                    Extra Deck

                                    SR Rarity
                                    Yaguramaru the Armor Ninja
                                    SR Rarity
                                    Yaguramaru the Armor Ninja
                                    SR Rarity
                                    Yaguramaru the Armor Ninja
                                    DARK 5
                                    Yaguramaru the Armor Ninja
                                    • ATK:

                                    • 2000

                                    • DEF:

                                    • 2000


                                    2 "Ninja" monsters with different Types Must first be either Fusion Summoned, or Special Summoned from your Extra Deck by Tributing the above cards. If this card is Special Summoned or flipped face-up: You can banish 1 other "Ninja" or "Ninjitsu Art" card from your hand, GY, or face-up field, then target 1 card on the field; banish it. You can only use this effect of "Yaguramaru the Armor Ninja" once per turn.

                                    UR Rarity
                                    Blade Armor Ninja
                                    UR Rarity
                                    Blade Armor Ninja
                                    UR Rarity
                                    Blade Armor Ninja
                                    WIND
                                    Blade Armor Ninja
                                    • ATK:

                                    • 2200

                                    • DEF:

                                    • 1000


                                    2 Level 4 Warrior-Type monsters Once per turn: You can detach 1 Xyz Material from this card to target 1 "Ninja" monster you control; it can make a second attack during each Battle Phase this turn.

                                    SR Rarity
                                    Cairngorgon, Antiluminescent Knight
                                    SR Rarity
                                    Cairngorgon, Antiluminescent Knight
                                    SR Rarity
                                    Cairngorgon, Antiluminescent Knight
                                    DARK
                                    Cairngorgon, Antiluminescent Knight
                                    • ATK:

                                    • 2450

                                    • DEF:

                                    • 1950


                                    2 Level 4 monsters During either player's turn, when another card or effect is activated that targets exactly 1 card on the field (and no other cards): You can detach 1 Xyz Material from this card, then target another card on the field that would be an appropriate target for that card/effect; that card/effect now targets the new target.

                                    UR Rarity
                                    Castel, the Skyblaster Musketeer
                                    UR Rarity
                                    Castel, the Skyblaster Musketeer
                                    UR Rarity
                                    Castel, the Skyblaster Musketeer
                                    WIND
                                    Castel, the Skyblaster Musketeer
                                    • ATK:

                                    • 2000

                                    • DEF:

                                    • 1500


                                    2 Level 4 monsters You can detach 1 material from this card, then target 1 face-up monster on the field; change it to face-down Defense Position. You can detach 2 materials from this card, then target 1 other face-up card on the field; shuffle it into the Deck. You can only use 1 "Castel, the Skyblaster Musketeer" effect per turn, and only once that turn.

                                    UR Rarity
                                    Daigusto Emeral
                                    UR Rarity
                                    Daigusto Emeral
                                    UR Rarity
                                    Daigusto Emeral
                                    WIND
                                    Daigusto Emeral
                                    • ATK:

                                    • 1800

                                    • DEF:

                                    • 800


                                    2 Level 4 monsters Once per turn: You can detach 1 material from this card, then activate 1 of these effects. ● Target 3 monsters in your GY; shuffle all 3 into the Deck, then draw 1 card. ● Target 1 non-Effect Monster in your GY; Special Summon that target.

                                    UR Rarity
                                    Gagaga Cowboy
                                    UR Rarity
                                    Gagaga Cowboy
                                    UR Rarity
                                    Gagaga Cowboy
                                    EARTH
                                    Gagaga Cowboy
                                    • ATK:

                                    • 1500

                                    • DEF:

                                    • 2400


                                    2 Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card; apply this effect, depending on this card's current battle position. ● Attack Position: If this card attacks an opponent's monster this turn, it gains 1000 ATK, also the opponent's monster loses 500 ATK, during the Damage Step only. ● Defense Position: Inflict 800 damage to your opponent.

                                    UR Rarity
                                    M-X-Saber Invoker
                                    UR Rarity
                                    M-X-Saber Invoker
                                    UR Rarity
                                    M-X-Saber Invoker
                                    EARTH
                                    M-X-Saber Invoker
                                    • ATK:

                                    • 1600

                                    • DEF:

                                    • 500


                                    2 Level 3 monsters Once per turn: You can detach 1 material from this card; Special Summon 1 Level 4 EARTH Warrior or Beast-Warrior monster from your Deck, in Defense Position, but destroy it during the End Phase.

                                    R Rarity
                                    Number 39: Utopia Roots
                                    R Rarity
                                    Number 39: Utopia Roots
                                    R Rarity
                                    Number 39: Utopia Roots
                                    LIGHT
                                    Number 39: Utopia Roots
                                    • ATK:

                                    • 500

                                    • DEF:

                                    • 100


                                    2 Level 1 monsters When any player's monster declares an attack: You can detach 1 Xyz Material from this card; negate the attack, and if you negated an Xyz Monster's attack, this card gains ATK equal to that monster's Rank x 500.

                                    R Rarity
                                    Number 75: Bamboozling Gossip Shadow
                                    R Rarity
                                    Number 75: Bamboozling Gossip Shadow
                                    R Rarity
                                    Number 75: Bamboozling Gossip Shadow
                                    WIND
                                    Number 75: Bamboozling Gossip Shadow
                                    • ATK:

                                    • 1000

                                    • DEF:

                                    • 2600


                                    2+ Level 3 monsters Once per turn, when an opponent's monster activates its effect (Quick Effect): You can detach 2 materials from this card; the activated effect becomes "both players draw 1 card". You can target 1 other "Number" Xyz Monster you control; attach this card to it as material. (Transfer its materials to that monster.) You can only use this effect of "Number 75: Bamboozling Gossip Shadow" once per turn.

                                    R Rarity
                                    Number 78: Number Archive
                                    R Rarity
                                    Number 78: Number Archive
                                    R Rarity
                                    Number 78: Number Archive
                                    LIGHT
                                    Number 78: Number Archive
                                    • ATK:

                                    • 0

                                    • DEF:

                                    • 0


                                    2 Level 1 monsters Once per turn, during either player's turn: You can detach 1 Xyz Material from this card; your opponent randomly chooses 1 card in your Extra Deck, and if it is a "Number" monster that has a number between "1" and "99" in its name, Special Summon it by using this face-up card you control as the Xyz Material, but banish that monster during the End Phase, also you cannot Special Summon for the rest of this turn. (This is treated as an Xyz Summon. Xyz Materials attached to this card also become Xyz Materials on the Summoned monster.)

                                    Need 26 UR

                                     Rarity
                                    Argostars - Glorious Adra2 card
                                    UR Rarity
                                    Mitsu the Insect Ninja3 card
                                    UR Rarity
                                    Ash Blossom & Joyous Spring3 card
                                    UR Rarity
                                    Blade Armor Ninja1 card
                                    UR Rarity
                                    Castel, the Skyblaster Musketeer1 card
                                    UR Rarity
                                    Daigusto Emeral1 card
                                    UR Rarity
                                    Gagaga Cowboy1 card
                                    UR Rarity
                                    M-X-Saber Invoker1 card
                                     Rarity
                                    Argostars - Giantslaying1 card
                                     Rarity
                                    Argostars - Home Stadium1 card
                                    UR Rarity
                                    Called by the Grave2 card
                                    UR Rarity
                                    Forbidden Droplet2 card
                                    UR Rarity
                                    Ninjitsu Art Notebook of Mystery3 card
                                    UR Rarity
                                    Reinforcement of the Army1 card
                                    UR Rarity
                                    Triple Tactics Talent1 card
                                     Rarity
                                    Argostars - Lightning Tydeu1 card
                                     Rarity
                                    Argostars - Slayer Eteo1 card

                                    Main: 50 Extra: 15

                                     Rarity
                                    2 cardArgostars - Glorious Adra
                                     Rarity
                                    2 cardArgostars - Glorious Adra
                                    Argostars - Glorious Adra
                                    EARTH 4
                                    Argostars - Glorious Adra
                                    • ATK:

                                    • 1800

                                    • DEF:

                                    • 1800


                                    During your opponent's turn, if you control a Continuous Trap Card (Quick Effect): You can banish this card from your hand; make the ATK of 1 monster on the field 0 until the end of this turn. If this card is Normal Summoned: This turn, your opponent cannot activate cards or effects in response to the activation of your Continuous Trap Cards or their effects. You can banish this card you control; place up to 2 "Argostars" Continuous Traps with different names from your hand and/or Deck face-up in your Spell & Trap Zone. You can only use this effect of "Argostars - Glorious Adra" once per turn.


                                    SR Rarity
                                    2 cardBaku the Beast Ninja
                                    SR Rarity
                                    2 cardBaku the Beast Ninja
                                    Baku the Beast Ninja
                                    WIND 3
                                    Baku the Beast Ninja
                                    • ATK:

                                    • 1500

                                    • DEF:

                                    • 600


                                    If this card is added to your hand, except by drawing it: You can Special Summon it. If this card is Special Summoned or flipped face-up: You can target 1 "Ninja" or "Ninjitsu Art" card from your GY or face-up Spell & Trap Zone, except "Baku the Beast Ninja"; return it to the hand. You can only use each effect of "Baku the Beast Ninja" once per turn.


                                    SR Rarity
                                    1 cardDroll & Lock Bird
                                    SR Rarity
                                    1 cardDroll & Lock Bird
                                    Droll & Lock Bird
                                    WIND 1
                                    Droll & Lock Bird
                                    • ATK:

                                    • 0

                                    • DEF:

                                    • 0


                                    If a card(s) is added from the Main Deck to your opponent's hand, except during the Draw Phase (Quick Effect): You can send this card from your hand to the GY; for the rest of this turn, cards cannot be added from either player's Main Deck to the hand.


                                    SR Rarity
                                    1 cardGreen Ninja
                                    SR Rarity
                                    1 cardGreen Ninja
                                    Green Ninja
                                    WIND 2
                                    Green Ninja
                                    • ATK:

                                    • 600

                                    • DEF:

                                    • 600


                                    If a monster(s) is Special Summoned to your field face-up (except during the Damage Step): You can target 1 of them; Special Summon this card from your hand, and if you do, change that monster to face-down Defense Position. If this card is sent from the hand or field to the GY: You can target 1 monster on the field; change it to face-up Attack Position or face-down Defense Position. You can only use each effect of "Green Ninja" once per turn.


                                    N Rarity
                                    2 cardKagero the Cannon Ninja
                                    N Rarity
                                    2 cardKagero the Cannon Ninja
                                    Kagero the Cannon Ninja
                                    FIRE 4
                                    Kagero the Cannon Ninja
                                    • ATK:

                                    • 1600

                                    • DEF:

                                    • 2000


                                    If this card is Normal Summoned, Special Summoned, or flipped face-up: You can Special Summon 1 "Ninja" monster from your hand or GY in face-down Defense Position, except "Kagero the Cannon Ninja". When your opponent activates a card or effect that targets exactly 1 "Ninja" card or exactly 1 face-down Defense Position monster you control, while this card is in your GY (Quick Effect): You can Special Summon this card in face-down Defense Position, and if you do, return that targeted card to the hand. You can only use each effect of "Kagero the Cannon Ninja" once per turn.


                                    UR Rarity
                                    3 cardMitsu the Insect Ninja
                                    UR Rarity
                                    3 cardMitsu the Insect Ninja
                                    Mitsu the Insect Ninja
                                    WATER 2
                                    Mitsu the Insect Ninja
                                    • ATK:

                                    • 200

                                    • DEF:

                                    • 2100


                                    If you control a "Ninja" card or a face-down Defense Position monster: You can Special Summon this card from your hand. When your opponent activates a monster effect (Quick Effect): You can target 1 face-down Defense Position monster you control; change it to face-up Defense Position, and if you do, change this card to face-down Defense Position, then, if the targeted monster was a "Ninja" monster, except "Mitsu the Insect Ninja", negate that opponent's activated effect. You can only use each effect of "Mitsu the Insect Ninja" once per turn.


                                    SR Rarity
                                    3 cardNinja Grandmaster Hanzo
                                    SR Rarity
                                    3 cardNinja Grandmaster Hanzo
                                    Ninja Grandmaster Hanzo
                                    DARK 4
                                    Ninja Grandmaster Hanzo
                                    • ATK:

                                    • 1800

                                    • DEF:

                                    • 1000


                                    When this card is Normal Summoned: You can add 1 "Ninjitsu Art" card from your Deck to your hand. When this card is Flip or Special Summoned: You can add 1 "Ninja" monster from your Deck to your hand, except "Ninja Grandmaster Hanzo".


                                    R Rarity
                                    3 cardNoble Knight's Shield-Bearer
                                    R Rarity
                                    3 cardNoble Knight's Shield-Bearer
                                    Noble Knight's Shield-Bearer
                                    LIGHT 4
                                    Noble Knight's Shield-Bearer
                                    • ATK:

                                    • 800

                                    • DEF:

                                    • 1300


                                    If this card is Normal or Special Summoned: You can banish 1 LIGHT monster from your GY; draw 1 card. You can banish this card from your hand or field; add 1 Level 6 or lower WIND Beast monster from your Deck to your hand. You can only use 1 "Noble Knight's Shield-Bearer" effect per turn, and only once that turn.


                                    R Rarity
                                    1 cardSpeedroid Taketomborg
                                    R Rarity
                                    1 cardSpeedroid Taketomborg
                                    Speedroid Taketomborg
                                    WIND 3
                                    Speedroid Taketomborg
                                    • ATK:

                                    • 600

                                    • DEF:

                                    • 1200


                                    If you control a WIND monster, you can Special Summon this card (from your hand). You can Tribute this card; Special Summon 1 "Speedroid" Tuner monster from your Deck, also you cannot Special Summon monsters for the rest of this turn, except WIND monsters. You can only Special Summon "Speedroid Taketomborg(s)" once per turn.


                                    SR Rarity
                                    3 cardSpeedroid Terrortop
                                    SR Rarity
                                    3 cardSpeedroid Terrortop
                                    Speedroid Terrortop
                                    WIND 3
                                    Speedroid Terrortop
                                    • ATK:

                                    • 1200

                                    • DEF:

                                    • 600


                                    If you control no monsters, you can Special Summon this card (from your hand). When this card is Normal or Special Summoned: You can add 1 "Speedroid" monster from your Deck to your hand, except "Speedroid Terrortop". You can only use this effect of "Speedroid Terrortop" once per turn.


                                    SR Rarity
                                    3 cardTobari the Sky Ninja
                                    SR Rarity
                                    3 cardTobari the Sky Ninja
                                    Tobari the Sky Ninja
                                    EARTH 1
                                    Tobari the Sky Ninja
                                    • ATK:

                                    • 0

                                    • DEF:

                                    • 0


                                    This card cannot be destroyed by battle or card effect the turn it was Special Summoned or flipped face-up. You can only use each of the following effects of "Tobari the Sky Ninja" once per turn. You can send this card from your hand to the GY; Special Summon 1 "Ninja" monster from your hand in face-up or face-down Defense Position. During your opponent's Main or Battle Phase (Quick Effect): You can Fusion Summon 1 "Ninja" Fusion Monster from your Extra Deck, using monsters from your hand or field as material.


                                    UR Rarity
                                    3 cardAsh Blossom & Joyous Spring
                                    UR Rarity
                                    3 cardAsh Blossom & Joyous Spring
                                    Ash Blossom & Joyous Spring
                                    FIRE 3
                                    Ash Blossom & Joyous Spring
                                    • ATK:

                                    • 0

                                    • DEF:

                                    • 1800


                                    When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


                                     Rarity
                                    1 cardArgostars - Giantslaying
                                     Rarity
                                    1 cardArgostars - Giantslaying
                                    Argostars - Giantslaying
                                    Spell Quick
                                    Argostars - Giantslaying

                                      Add 1 "Argostars" monster from your Deck to your hand, then immediately after this effect resolves, if a Continuous Trap is in your Monster Zone, or a Continuous Trap with an effect that Special Summons itself as a monster is in your Spell & Trap Zone, you can Normal Summon 1 Warrior monster. During your Main Phase: You can banish this card from your GY, then target 2 cards on the field, including an "Argostars" Continuous Trap you control; return them to the hand. You can only use 1 "Argostars - Giantslaying" effect per turn, and only once that turn.


                                       Rarity
                                      1 cardArgostars - Home Stadium
                                       Rarity
                                      1 cardArgostars - Home Stadium
                                      Argostars - Home Stadium
                                      Spell Field
                                      Argostars - Home Stadium

                                        Once per turn: You can pay 1000 LP; add 1 "Argostars" card from your GY or banishment to your hand. Each time a Continuous Trap in the Spell & Trap Zone is Special Summoned to your field, inflict 500 damage to your opponent. Once per Chain, if a Continuous Trap activates its effect in your Monster Zone, while you have a banished "Argostars" monster: You can target 1 face-up card your opponent controls; negate its effects until the end of this turn.


                                        R Rarity
                                        1 cardArmor Ninjitsu Art of Alchemy
                                        R Rarity
                                        1 cardArmor Ninjitsu Art of Alchemy
                                        Armor Ninjitsu Art of Alchemy
                                        Spell Normal
                                        Armor Ninjitsu Art of Alchemy

                                          If you control a "Ninjitsu Art" card: Destroy as many other "Ninjitsu Art" cards you control as possible, then draw 2 cards.


                                          UR Rarity
                                          2 cardCalled by the Grave
                                          UR Rarity
                                          2 cardCalled by the Grave
                                          Called by the Grave
                                          Spell Quick
                                          Called by the Grave

                                            Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




                                            Tag(s):

                                            UR Rarity
                                            2 cardForbidden Droplet
                                            UR Rarity
                                            2 cardForbidden Droplet
                                            Forbidden Droplet
                                            Spell Quick
                                            Forbidden Droplet

                                              Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.




                                              Tag(s):

                                              SR Rarity
                                              1 cardHidden Village of Ninjitsu Arts
                                              SR Rarity
                                              1 cardHidden Village of Ninjitsu Arts
                                              Hidden Village of Ninjitsu Arts
                                              Spell Field
                                              Hidden Village of Ninjitsu Arts

                                                If a "Ninja" monster is Summoned to your field: You can target 1 "Ninja" monster or 1 "Ninjitsu Art" card in your GY; add it to your hand, but you cannot activate cards, or the effects of cards, with that name for the rest of this turn. If a "Ninja" monster(s) or "Ninjitsu Art" card(s) you control would be destroyed by battle or an opponent's card effect, you can banish 1 "Ninja" monster from your GY instead. You can only use each effect of "Hidden Village of Ninjitsu Arts" once per turn.


                                                R Rarity
                                                1 cardNinjitsu Art Notebook
                                                R Rarity
                                                1 cardNinjitsu Art Notebook
                                                Ninjitsu Art Notebook
                                                Spell Continuous
                                                Ninjitsu Art Notebook

                                                  Once per turn: You can send 1 "Ninja" monster from your hand to the GY; Set 1 "Ninjitsu Art" Spell/Trap directly from your Deck, except "Ninjitsu Art Notebook".


                                                  UR Rarity
                                                  3 cardNinjitsu Art Notebook of Mystery
                                                  UR Rarity
                                                  3 cardNinjitsu Art Notebook of Mystery
                                                  Ninjitsu Art Notebook of Mystery
                                                  Spell Quick
                                                  Ninjitsu Art Notebook of Mystery

                                                    If your opponent controls a card: You can Set up to 1 "Ninja" monster, and up to 1 "Ninjitsu Art" Spell/Trap, except "Ninjitsu Art Notebook of Mystery". These cards come from your Deck and/or GY, but only 1 can come from each. If this Set card on the field is sent to the GY: You can target 1 face-up monster on the field; change it to face-down Defense Position. You can only use each effect of "Ninjitsu Art Notebook of Mystery" once per turn.


                                                    R Rarity
                                                    1 cardNinjitsu Art Tool - Iron Digger
                                                    R Rarity
                                                    1 cardNinjitsu Art Tool - Iron Digger
                                                    Ninjitsu Art Tool - Iron Digger
                                                    Spell Equip
                                                    Ninjitsu Art Tool - Iron Digger

                                                      The equipped monster gains 500 ATK, also it is treated as a "Ninja" monster. You can only use each of the following effects of "Ninjitsu Art Tool - Iron Digger" once per turn. You can banish 1 "Ninja" monster from your GY, then target 1 card on the field; destroy it. If this card is sent from the field to the GY: You can target 1 of your banished "Ninja" monsters; add it to your hand or Special Summon it in face-down Defense Position.


                                                      UR Rarity
                                                      1 cardReinforcement of the Army
                                                      UR Rarity
                                                      1 cardReinforcement of the Army
                                                      Reinforcement of the Army
                                                      Spell Normal
                                                      Reinforcement of the Army

                                                        Add 1 Level 4 or lower Warrior monster from your Deck to your hand.


                                                        UR Rarity
                                                        1 cardTriple Tactics Talent
                                                        UR Rarity
                                                        1 cardTriple Tactics Talent
                                                        Triple Tactics Talent
                                                        Spell Normal
                                                        Triple Tactics Talent

                                                          If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects; ● Draw 2 cards. ● Take control of 1 monster your opponent controls until the End Phase. ● Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck. You can only activate 1 "Triple Tactics Talent" per turn.




                                                          Tag(s):

                                                          SR Rarity
                                                          1 cardApophis the Swamp Deity
                                                          SR Rarity
                                                          1 cardApophis the Swamp Deity
                                                          Apophis the Swamp Deity
                                                          Trap Continuous
                                                          Apophis the Swamp Deity

                                                            During the Main Phase: Special Summon this card as a Normal Monster (Reptile/EARTH/Level 6/ATK 2000/DEF 2200) (this card is also still a Trap), then, you can negate the effects of face-up cards your opponent controls, up to the number of other Continuous Traps you control, until the end of this turn.


                                                             Rarity
                                                            1 cardArgostars - Lightning Tydeu
                                                             Rarity
                                                            1 cardArgostars - Lightning Tydeu
                                                            Argostars - Lightning Tydeu
                                                            Trap Continuous
                                                            Argostars - Lightning Tydeu

                                                              While this card is face-up in the Spell & Trap Zone, Warrior monsters you control gain 500 ATK/DEF. Once per turn: You can discard 1 card; Special Summon this card as an Effect Monster (Warrior/LIGHT/Level 4/ATK 2000/DEF 2000) with the following effect (this card is also still a Trap), then you can add 1 "Argostars" card from your Deck to your hand, except "Argostars - Lightning Tydeu". ● Once per turn (Quick Effect): You can place this card face-up in your Spell & Trap Zone.


                                                               Rarity
                                                              1 cardArgostars - Slayer Eteo
                                                               Rarity
                                                              1 cardArgostars - Slayer Eteo
                                                              Argostars - Slayer Eteo
                                                              Trap Continuous
                                                              Argostars - Slayer Eteo

                                                                While this card is face-up in the Spell & Trap Zone, Warrior monsters you control cannot be destroyed by card effects. Once per turn, when your opponent activates a card or effect: You can Special Summon this card as an Effect Monster (Warrior/LIGHT/Level 4/ATK 800/DEF 800) with the following effect (this card is also still a Trap), then if you have a banished "Argostars" monster, you can return 1 card on the field to the hand. ● Once per turn (Quick Effect): You can place this card face-up in your Spell & Trap Zone.


                                                                SR Rarity
                                                                2 cardNinjitsu Art of Dancing Leaves
                                                                SR Rarity
                                                                2 cardNinjitsu Art of Dancing Leaves
                                                                Ninjitsu Art of Dancing Leaves
                                                                Trap Continuous
                                                                Ninjitsu Art of Dancing Leaves

                                                                  Activate this card by targeting 1 "Ninja" monster or 1 face-down Defense Position monster on the field; Tribute it, and if you do, Special Summon 1 "Ninja" monster from your Deck. When this card leaves the field, send that monster to the GY. You can target 1 "Ninjitsu Art" Continuous Spell/Trap in your Spell & Trap Zone; return it to the hand. You can only use 1 "Ninjitsu Art of Dancing Leaves" effect per turn, and only once that turn.


                                                                  R Rarity
                                                                  2 cardNinjitsu Art of Duplication
                                                                  R Rarity
                                                                  2 cardNinjitsu Art of Duplication
                                                                  Ninjitsu Art of Duplication
                                                                  Trap Continuous
                                                                  Ninjitsu Art of Duplication

                                                                    Tribute 1 "Ninja" monster; Special Summon any number of "Ninja" monsters from your Deck, in face-up Attack Position or face-down Defense Position, with combined Levels less than or equal to the Level of the Tributed monster. When this card leaves the field: Destroy those monsters.


                                                                    N Rarity
                                                                    1 cardStatue of Anguish Pattern
                                                                    N Rarity
                                                                    1 cardStatue of Anguish Pattern
                                                                    Statue of Anguish Pattern
                                                                    Trap Continuous
                                                                    Statue of Anguish Pattern

                                                                      Special Summon this card as an Effect Monster (Rock-Type/EARTH/Level 7/ATK 0/DEF 2500). (This card is also still a Trap Card.) If Summoned this way, this card cannot be targeted by an opponent's card effects while you control another Trap Card that is a monster. If a card is Special Summoned from your Spell & Trap Zone to the Monster Zone while this card is a monster: You can target 1 card on the field; destroy it.


                                                                      SR Rarity
                                                                      3 cardYaguramaru the Armor Ninja
                                                                      SR Rarity
                                                                      3 cardYaguramaru the Armor Ninja
                                                                      Yaguramaru the Armor Ninja
                                                                      DARK 5
                                                                      Yaguramaru the Armor Ninja
                                                                      • ATK:

                                                                      • 2000

                                                                      • DEF:

                                                                      • 2000


                                                                      2 "Ninja" monsters with different Types Must first be either Fusion Summoned, or Special Summoned from your Extra Deck by Tributing the above cards. If this card is Special Summoned or flipped face-up: You can banish 1 other "Ninja" or "Ninjitsu Art" card from your hand, GY, or face-up field, then target 1 card on the field; banish it. You can only use this effect of "Yaguramaru the Armor Ninja" once per turn.


                                                                      UR Rarity
                                                                      1 cardBlade Armor Ninja
                                                                      UR Rarity
                                                                      1 cardBlade Armor Ninja
                                                                      Blade Armor Ninja
                                                                      WIND
                                                                      Blade Armor Ninja
                                                                      • ATK:

                                                                      • 2200

                                                                      • DEF:

                                                                      • 1000


                                                                      2 Level 4 Warrior-Type monsters Once per turn: You can detach 1 Xyz Material from this card to target 1 "Ninja" monster you control; it can make a second attack during each Battle Phase this turn.


                                                                      SR Rarity
                                                                      1 cardCairngorgon, Antiluminescent Knight
                                                                      SR Rarity
                                                                      1 cardCairngorgon, Antiluminescent Knight
                                                                      Cairngorgon, Antiluminescent Knight
                                                                      DARK
                                                                      Cairngorgon, Antiluminescent Knight
                                                                      • ATK:

                                                                      • 2450

                                                                      • DEF:

                                                                      • 1950


                                                                      2 Level 4 monsters During either player's turn, when another card or effect is activated that targets exactly 1 card on the field (and no other cards): You can detach 1 Xyz Material from this card, then target another card on the field that would be an appropriate target for that card/effect; that card/effect now targets the new target.


                                                                      UR Rarity
                                                                      1 cardCastel, the Skyblaster Musketeer
                                                                      UR Rarity
                                                                      1 cardCastel, the Skyblaster Musketeer
                                                                      Castel, the Skyblaster Musketeer
                                                                      WIND
                                                                      Castel, the Skyblaster Musketeer
                                                                      • ATK:

                                                                      • 2000

                                                                      • DEF:

                                                                      • 1500


                                                                      2 Level 4 monsters You can detach 1 material from this card, then target 1 face-up monster on the field; change it to face-down Defense Position. You can detach 2 materials from this card, then target 1 other face-up card on the field; shuffle it into the Deck. You can only use 1 "Castel, the Skyblaster Musketeer" effect per turn, and only once that turn.


                                                                      UR Rarity
                                                                      1 cardDaigusto Emeral
                                                                      UR Rarity
                                                                      1 cardDaigusto Emeral
                                                                      Daigusto Emeral
                                                                      WIND
                                                                      Daigusto Emeral
                                                                      • ATK:

                                                                      • 1800

                                                                      • DEF:

                                                                      • 800


                                                                      2 Level 4 monsters Once per turn: You can detach 1 material from this card, then activate 1 of these effects. ● Target 3 monsters in your GY; shuffle all 3 into the Deck, then draw 1 card. ● Target 1 non-Effect Monster in your GY; Special Summon that target.


                                                                      UR Rarity
                                                                      1 cardGagaga Cowboy
                                                                      UR Rarity
                                                                      1 cardGagaga Cowboy
                                                                      Gagaga Cowboy
                                                                      EARTH
                                                                      Gagaga Cowboy
                                                                      • ATK:

                                                                      • 1500

                                                                      • DEF:

                                                                      • 2400


                                                                      2 Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card; apply this effect, depending on this card's current battle position. ● Attack Position: If this card attacks an opponent's monster this turn, it gains 1000 ATK, also the opponent's monster loses 500 ATK, during the Damage Step only. ● Defense Position: Inflict 800 damage to your opponent.


                                                                      UR Rarity
                                                                      1 cardM-X-Saber Invoker
                                                                      UR Rarity
                                                                      1 cardM-X-Saber Invoker
                                                                      M-X-Saber Invoker
                                                                      EARTH
                                                                      M-X-Saber Invoker
                                                                      • ATK:

                                                                      • 1600

                                                                      • DEF:

                                                                      • 500


                                                                      2 Level 3 monsters Once per turn: You can detach 1 material from this card; Special Summon 1 Level 4 EARTH Warrior or Beast-Warrior monster from your Deck, in Defense Position, but destroy it during the End Phase.


                                                                      R Rarity
                                                                      2 cardNumber 39: Utopia Roots
                                                                      R Rarity
                                                                      2 cardNumber 39: Utopia Roots
                                                                      Number 39: Utopia Roots
                                                                      LIGHT
                                                                      Number 39: Utopia Roots
                                                                      • ATK:

                                                                      • 500

                                                                      • DEF:

                                                                      • 100


                                                                      2 Level 1 monsters When any player's monster declares an attack: You can detach 1 Xyz Material from this card; negate the attack, and if you negated an Xyz Monster's attack, this card gains ATK equal to that monster's Rank x 500.


                                                                      R Rarity
                                                                      1 cardNumber 75: Bamboozling Gossip Shadow
                                                                      R Rarity
                                                                      1 cardNumber 75: Bamboozling Gossip Shadow
                                                                      Number 75: Bamboozling Gossip Shadow
                                                                      WIND
                                                                      Number 75: Bamboozling Gossip Shadow
                                                                      • ATK:

                                                                      • 1000

                                                                      • DEF:

                                                                      • 2600


                                                                      2+ Level 3 monsters Once per turn, when an opponent's monster activates its effect (Quick Effect): You can detach 2 materials from this card; the activated effect becomes "both players draw 1 card". You can target 1 other "Number" Xyz Monster you control; attach this card to it as material. (Transfer its materials to that monster.) You can only use this effect of "Number 75: Bamboozling Gossip Shadow" once per turn.


                                                                      R Rarity
                                                                      3 cardNumber 78: Number Archive
                                                                      R Rarity
                                                                      3 cardNumber 78: Number Archive
                                                                      Number 78: Number Archive
                                                                      LIGHT
                                                                      Number 78: Number Archive
                                                                      • ATK:

                                                                      • 0

                                                                      • DEF:

                                                                      • 0


                                                                      2 Level 1 monsters Once per turn, during either player's turn: You can detach 1 Xyz Material from this card; your opponent randomly chooses 1 card in your Extra Deck, and if it is a "Number" monster that has a number between "1" and "99" in its name, Special Summon it by using this face-up card you control as the Xyz Material, but banish that monster during the End Phase, also you cannot Special Summon for the rest of this turn. (This is treated as an Xyz Summon. Xyz Materials attached to this card also become Xyz Materials on the Summoned monster.)



                                                                      NINJA Decks in MASTER DUEL








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