Created by: YGO Mod (20517634)

Created On: 08/20/2024

Need 10 UR

UR Rarity
Worldsea Dragon Zealantis
UR Rarity
Bahamut Shark
UR Rarity
That Grass Looks Greener
UR Rarity
Upstart Goblin
UR Rarity
Upstart Goblin
UR Rarity
Upstart Goblin
UR Rarity
Destructive Daruma Karma Cannon
UR Rarity
Transaction Rollback
UR Rarity
Transaction Rollback
UR Rarity
Transaction Rollback

Main: 60 Extra: 15

N Rarity
3 cardLaundry Dragonmaid
N Rarity
3 cardLaundry Dragonmaid
Laundry Dragonmaid
WATER 2
Laundry Dragonmaid
  • ATK:

  • 500

  • DEF:

  • 1600


If this card is Normal or Special Summoned: You can send the top 3 cards of your Deck to the GY. At the start of the Battle Phase: You can return this card to the hand, and if you do, Special Summon 1 Level 7 "Dragonmaid" monster from your hand or GY. You can only use each effect of "Laundry Dragonmaid" once per turn.


SR Rarity
2 cardLeft Arm Offering
SR Rarity
2 cardLeft Arm Offering
Left Arm Offering
Spell Normal
Left Arm Offering

    If you have 2 or more other cards in your hand: Banish your entire hand; add 1 Spell from your Deck to your hand. You cannot Set Spells/Traps during the turn you activate this card.


    SR Rarity
    1 cardPot of Duality
    SR Rarity
    1 cardPot of Duality
    Pot of Duality
    Spell Normal
    Pot of Duality

      Excavate the top 3 cards of your Deck, add 1 of them to your hand, also, after that, shuffle the rest back into your Deck. You can only activate 1 "Pot of Duality" per turn. You cannot Special Summon during the turn you activate this card.




      Tag(s):

      SR Rarity
      1 cardPot of Prosperity
      SR Rarity
      1 cardPot of Prosperity
      Pot of Prosperity
      Spell Normal
      Pot of Prosperity

        Banish 3 or 6 cards of your choice from your Extra Deck, face-down; for the rest of this turn after this card resolves, any damage your opponent takes is halved, also excavate cards from the top of your Deck equal to the number of cards banished, add 1 excavated card to your hand, place the rest on the bottom of your Deck in any order. You can only activate 1 "Pot of Prosperity" per turn. You cannot draw cards by card effects the turn you activate this card.




        Tag(s):

        SR Rarity
        3 cardReasoning
        SR Rarity
        3 cardReasoning
        Reasoning
        Spell Normal
        Reasoning

          Your opponent declares a monster Level from 1 to 12. Excavate cards from the top of your Deck until you excavate a monster that can be Normal Summoned/Set, then, if that monster is the same Level as the one declared by your opponent, send all excavated cards to the GY. If not, Special Summon the excavated monster, also send the remaining cards to the GY.


          UR Rarity
          1 cardThat Grass Looks Greener
          UR Rarity
          1 cardThat Grass Looks Greener
          That Grass Looks Greener
          Spell Normal
          That Grass Looks Greener

            If you have more cards in your Deck than your opponent does: Send cards from the top of your Deck to the Graveyard so you have the same number of cards in the Deck as your opponent.


            UR Rarity
            3 cardUpstart Goblin
            UR Rarity
            3 cardUpstart Goblin
            Upstart Goblin
            Spell Normal
            Upstart Goblin

              Draw 1 card, then your opponent gains 1000 LP.


              N Rarity
              1 cardBalance of Judgment
              N Rarity
              1 cardBalance of Judgment
              Balance of Judgment
              Trap Normal
              Balance of Judgment

                If your opponent controls more cards than the combined number of cards in your hand and that you control: Draw cards equal to their surplus. You can only activate 1 "Balance of Judgment" per turn.


                SR Rarity
                1 cardBreakthrough Skill
                SR Rarity
                1 cardBreakthrough Skill
                Breakthrough Skill
                Trap Normal
                Breakthrough Skill

                  Target 1 face-up Effect Monster your opponent controls; that face-up monster your opponent controls has its effects negated until the end of this turn. During your turn, except the turn this card was sent to the Graveyard: You can banish this card from your Graveyard, then target 1 face-up Effect Monster your opponent controls; that target has its effects negated until the end of this turn.


                  UR Rarity
                  1 cardDestructive Daruma Karma Cannon
                  UR Rarity
                  1 cardDestructive Daruma Karma Cannon
                  Destructive Daruma Karma Cannon
                  Trap Normal
                  Destructive Daruma Karma Cannon

                    Change as many monsters on the field as possible to face-down Defense Position, then, if either player controls a face-up monster(s), they must send all face-up monsters they control to the GY.


                    R Rarity
                    1 cardDiscord
                    R Rarity
                    1 cardDiscord
                    Discord
                    Trap Continuous
                    Discord

                      Neither player can Synchro Summon. Send this card to the Graveyard during your 3rd End Phase after activation.


                      R Rarity
                      3 cardDragonmaid Tidying
                      R Rarity
                      3 cardDragonmaid Tidying
                      Dragonmaid Tidying
                      Trap Normal
                      Dragonmaid Tidying

                        Target 1 Dragon monster you control and 1 card your opponent controls or in their GY; return them to the hand. You can banish this card from your GY; Special Summon 1 "Dragonmaid" monster from your hand or GY in Defense Position, but return it to the hand during the End Phase. You can only use 1 "Dragonmaid Tidying" effect per turn, and only once that turn.


                        N Rarity
                        1 cardElemental Burst
                        N Rarity
                        1 cardElemental Burst
                        Elemental Burst
                        Trap Normal
                        Elemental Burst

                          Tribute 1 each of WIND, WATER, FIRE, and EARTH monsters to activate this card. Destroy all cards on your opponent's side of the field.


                          SR Rarity
                          3 cardEvenly Matched
                          SR Rarity
                          3 cardEvenly Matched
                          Evenly Matched
                          Trap Normal
                          Evenly Matched

                            At the end of the Battle Phase, if your opponent controls more cards than you do: You can make your opponent banish cards from their field face-down so they control the same number of cards as you do. If you control no cards, you can activate this card from your hand.


                            N Rarity
                            1 cardFerret Flames
                            N Rarity
                            1 cardFerret Flames
                            Ferret Flames
                            Trap Normal
                            Ferret Flames

                              If the combined ATK of all face-up monsters your opponent controls is higher than your LP: Make your opponent shuffle monsters they control into the Deck (their choice), so that the combined ATK of the remaining monsters they control becomes less than or equal to your LP.


                              SR Rarity
                              2 cardFiend Comedian
                              SR Rarity
                              2 cardFiend Comedian
                              Fiend Comedian
                              Trap Normal
                              Fiend Comedian

                                Toss a coin and call it. If you call it right, all your opponent's cards in the Graveyard are removed from play immediately. If you call it wrong, send a number of cards equal to the cards in your opponent's Graveyard from your Deck to your Graveyard.


                                SR Rarity
                                1 cardHope for Escape
                                SR Rarity
                                1 cardHope for Escape
                                Hope for Escape
                                Trap Normal
                                Hope for Escape

                                  If your opponent's LP is at least 1000 higher than yours: Pay 1000 LP; draw 1 card for every 2000 points difference between your LP and your opponent's.


                                  R Rarity
                                  1 cardLost Wind
                                  R Rarity
                                  1 cardLost Wind
                                  Lost Wind
                                  Trap Normal
                                  Lost Wind

                                    Target 1 face-up Special Summoned monster on the field; negate its effects, also its original ATK is halved. If a monster is Special Summoned from your opponent's Extra Deck, while this card is in your GY (except during the Damage Step): You can Set this card, but banish it when it leaves the field.


                                    SR Rarity
                                    3 cardNeedlebug Nest
                                    SR Rarity
                                    3 cardNeedlebug Nest
                                    Needlebug Nest
                                    Trap Normal
                                    Needlebug Nest

                                      Send the top 5 cards of your Deck to the GY.


                                      N Rarity
                                      3 cardPaleozoic Canadia
                                      N Rarity
                                      3 cardPaleozoic Canadia
                                      Paleozoic Canadia
                                      Trap Normal
                                      Paleozoic Canadia

                                        Target 1 face-up monster your opponent controls; change it to face-down Defense Position. Once per Chain, when a Trap Card is activated while this card is in your GY: You can Special Summon this card as a Normal Monster (Aqua/WATER/Level 2/ATK 1200/DEF 0). (This card is NOT treated as a Trap.) If Summoned this way, this card is unaffected by monster effects, also banish it when it leaves the field.


                                        R Rarity
                                        3 cardPaleozoic Dinomischus
                                        R Rarity
                                        3 cardPaleozoic Dinomischus
                                        Paleozoic Dinomischus
                                        Trap Normal
                                        Paleozoic Dinomischus

                                          Target 1 face-up card on the field; discard 1 card, and if you do, banish it. Once per Chain, when a Trap Card is activated while this card is in your GY: You can Special Summon this card as a Normal Monster (Aqua/WATER/Level 2/ATK 1200/DEF 0). (This card is NOT treated as a Trap.) If Summoned this way, this card is unaffected by monster effects, also banish it when it leaves the field.


                                          N Rarity
                                          3 cardPaleozoic Leanchoilia
                                          N Rarity
                                          3 cardPaleozoic Leanchoilia
                                          Paleozoic Leanchoilia
                                          Trap Normal
                                          Paleozoic Leanchoilia

                                            Target 1 banished card; return it to the GY. Once per Chain, when a Trap Card is activated while this card is in your GY: You can Special Summon this card as a Normal Monster (Aqua/WATER/Level 2/ATK 1200/DEF 0). (This card is NOT treated as a Trap.) If Summoned this way, this card is unaffected by monster effects, also banish it when it leaves the field.


                                            N Rarity
                                            3 cardPaleozoic Marrella
                                            N Rarity
                                            3 cardPaleozoic Marrella
                                            Paleozoic Marrella
                                            Trap Normal
                                            Paleozoic Marrella

                                              Send 1 Trap from your Deck to the GY. Once per Chain, when a Trap Card is activated while this card is in your GY: You can Special Summon this card as a Normal Monster (Aqua/WATER/Level 2/ATK 1200/DEF 0). (This card is NOT treated as a Trap.) If Summoned this way, this card is unaffected by monster effects, also banish it when it leaves the field.


                                              N Rarity
                                              2 cardPaleozoic Olenoides
                                              N Rarity
                                              2 cardPaleozoic Olenoides
                                              Paleozoic Olenoides
                                              Trap Normal
                                              Paleozoic Olenoides

                                                Target 1 Spell/Trap Card on the field; destroy it. Once per Chain, when a Trap Card is activated while this card is in your Graveyard: Special Summon this card as a Normal Monster (Aqua-Type/WATER/Level 2/ATK 1200/DEF 0). (This card is NOT treated as a Trap Card.) If Summoned this way, this card is unaffected by monster effects, also banish it when it leaves the field.


                                                R Rarity
                                                2 cardRise to Full Height
                                                R Rarity
                                                2 cardRise to Full Height
                                                Rise to Full Height
                                                Trap Normal
                                                Rise to Full Height

                                                  Target 1 face-up monster on the field; double its DEF, but its DEF becomes 0 at the end of this turn. You can banish this card from your GY, then target 1 monster you control; your opponent's monsters cannot attack for the rest of this turn, except to attack that monster. You can only activate 1 "Rise to Full Height" per turn.


                                                  SR Rarity
                                                  1 cardTitanocider
                                                  SR Rarity
                                                  1 cardTitanocider
                                                  Titanocider
                                                  Trap Normal
                                                  Titanocider

                                                    Target 1 face-up monster your opponent controls that was Special Summoned from the Extra Deck; change its ATK to 0, and if you do, negate its effects. If your opponent Special Summons a monster(s) from the Extra Deck while this card is in your GY, except the turn this card was sent to the GY: You can Set this card. You can only use each effect of "Titanocider" once per turn.


                                                    R Rarity
                                                    2 cardTorrential Tribute
                                                    R Rarity
                                                    2 cardTorrential Tribute
                                                    Torrential Tribute
                                                    Trap Normal
                                                    Torrential Tribute

                                                      When a monster(s) is Summoned: Destroy all monsters on the field.


                                                      UR Rarity
                                                      3 cardTransaction Rollback
                                                      UR Rarity
                                                      3 cardTransaction Rollback
                                                      Transaction Rollback
                                                      Trap Normal
                                                      Transaction Rollback

                                                        Pay half your LP, then target 1 Normal Trap in your opponent's GY, except "Transaction Rollback"; this effect becomes that card's activation effect. You can banish this card from your GY and pay half your LP, then target 1 Normal Trap in your GY, except "Transaction Rollback"; this effect becomes that card's activation effect. You can only use 1 "Transaction Rollback" effect per turn, and only once that turn.


                                                        SR Rarity
                                                        1 cardTrap Trick
                                                        SR Rarity
                                                        1 cardTrap Trick
                                                        Trap Trick
                                                        Trap Normal
                                                        Trap Trick

                                                          Banish 1 Normal Trap from your Deck, except "Trap Trick", and Set 1 card with the same name directly from your Deck, also it can be activated this turn. You can only activate 1 Trap Card for the rest of this turn after this card resolves. You can only activate 1 "Trap Trick" per turn.


                                                          N Rarity
                                                          3 cardWaboku
                                                          N Rarity
                                                          3 cardWaboku
                                                          Waboku
                                                          Trap Normal
                                                          Waboku

                                                            You take no battle damage from your opponent's monsters this turn. Your monsters cannot be destroyed by battle this turn.


                                                            SR Rarity
                                                            1 cardWeighbridge
                                                            SR Rarity
                                                            1 cardWeighbridge
                                                            Weighbridge
                                                            Trap Normal
                                                            Weighbridge

                                                              If your opponent controls 2 or more monsters than you do: Your opponent must send monsters they control to the GY so they only control 1 monster.


                                                              SR Rarity
                                                              1 cardEria the Water Charmer, Gentle
                                                              SR Rarity
                                                              1 cardEria the Water Charmer, Gentle
                                                              Eria the Water Charmer, Gentle
                                                              WATER
                                                              Eria the Water Charmer, Gentle
                                                              • ATK:

                                                              • 1850

                                                              • LINK-2

                                                              Link Arrow:

                                                              Bottom-Left

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                                                              2 monsters, including a WATER monster (This card is always treated as a "Familiar-Possessed" card.) You can target 1 WATER monster in your opponent's GY; Special Summon it to your zone this card points to. If this Link Summoned card is destroyed by battle, or is destroyed by an opponent's card effect while in its owner's Monster Zone: You can add 1 WATER monster with 1500 or less DEF from your Deck to your hand. You can only use each effect of "Eria the Water Charmer, Gentle" once per turn.


                                                              R Rarity
                                                              1 cardMarincess Marbled Rock
                                                              R Rarity
                                                              1 cardMarincess Marbled Rock
                                                              Marincess Marbled Rock
                                                              WATER
                                                              Marincess Marbled Rock
                                                              • ATK:

                                                              • 2500

                                                              • LINK-3

                                                              Link Arrow:

                                                              Left

                                                              Right

                                                              Bottom


                                                              2+ WATER monsters You can target 1 "Marincess" card in your GY, except "Marincess Marbled Rock"; add it to your hand. You can only use this effect of "Marincess Marbled Rock" once per turn. When an opponent's monster declares an attack: You can send 1 "Marincess" monster from your hand to the GY; for that battle, monsters cannot be destroyed by battle, also you take no battle damage.


                                                              SR Rarity
                                                              1 cardMistar Boy
                                                              SR Rarity
                                                              1 cardMistar Boy
                                                              Mistar Boy
                                                              WATER
                                                              Mistar Boy
                                                              • ATK:

                                                              • 1400

                                                              • LINK-2

                                                              Link Arrow:

                                                              Bottom-Left

                                                              Bottom-Right


                                                              2 WATER monsters All WATER monsters on the field gain 500 ATK and DEF, also all FIRE monsters on the field lose 400 ATK and DEF. If this card is destroyed by battle or card effect: You can target 1 WATER monster in your GY; add it to your hand. You can only use this effect of "Mistar Boy" once per turn.


                                                              UR Rarity
                                                              1 cardWorldsea Dragon Zealantis
                                                              UR Rarity
                                                              1 cardWorldsea Dragon Zealantis
                                                              Worldsea Dragon Zealantis
                                                              WATER
                                                              Worldsea Dragon Zealantis
                                                              • ATK:

                                                              • 2500

                                                              • LINK-4

                                                              Link Arrow:

                                                              Top

                                                              Left

                                                              Right

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                                                              1+ Effect Monsters You can only control 1 "Worldsea Dragon Zealantis". You can only use each of the following effects of "Worldsea Dragon Zealantis" once per turn. During your Main Phase: You can banish all monsters on the field, then Special Summon as many monsters as possible that were banished by this effect, to their owners' fields, face-up, or in face-down Defense Position. During the Battle Phase (Quick Effect): You can destroy cards on the field up to the number of co-linked monsters on the field.


                                                              SR Rarity
                                                              1 cardWynn the Wind Charmer, Verdant
                                                              SR Rarity
                                                              1 cardWynn the Wind Charmer, Verdant
                                                              Wynn the Wind Charmer, Verdant
                                                              WIND
                                                              Wynn the Wind Charmer, Verdant
                                                              • ATK:

                                                              • 1850

                                                              • LINK-2

                                                              Link Arrow:

                                                              Bottom-Left

                                                              Bottom-Right


                                                              2 monsters, including a WIND monster (This card is always treated as a "Familiar-Possessed" card.) You can target 1 WIND monster in your opponent's GY; Special Summon it to your zone this card points to. If this Link Summoned card is destroyed by battle, or is destroyed by an opponent's card effect while in its owner's Monster Zone: You can add 1 WIND monster with 1500 or less DEF from your Deck to your hand. You can only use each effect of "Wynn the Wind Charmer, Verdant" once per turn.


                                                              UR Rarity
                                                              1 cardBahamut Shark
                                                              UR Rarity
                                                              1 cardBahamut Shark
                                                              Bahamut Shark
                                                              WATER
                                                              Bahamut Shark
                                                              • ATK:

                                                              • 2600

                                                              • DEF:

                                                              • 2100


                                                              2 Level 4 WATER monsters Once per turn: You can detach 1 material from this card; Special Summon 1 Rank 3 or lower WATER Xyz Monster from your Extra Deck. This card cannot attack for the rest of this turn.


                                                              N Rarity
                                                              1 cardCat Shark
                                                              N Rarity
                                                              1 cardCat Shark
                                                              Cat Shark
                                                              WATER
                                                              Cat Shark
                                                              • ATK:

                                                              • 500

                                                              • DEF:

                                                              • 500


                                                              2 Level 2 monsters While this card has an Xyz Material attached that was originally WATER, it cannot be destroyed by battle. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 Rank 4 or lower Xyz Monster you control; its ATK and DEF each become double its original ATK and DEF until the end of this turn.


                                                              SR Rarity
                                                              1 cardDaigusto Phoenix
                                                              SR Rarity
                                                              1 cardDaigusto Phoenix
                                                              Daigusto Phoenix
                                                              WIND
                                                              Daigusto Phoenix
                                                              • ATK:

                                                              • 1500

                                                              • DEF:

                                                              • 1100


                                                              2 Level 2 monsters Once per turn: You can detach 1 Xyz Material from this card to target 1 face-up WIND monster you control; this turn, it can attack twice during each Battle Phase.


                                                              SR Rarity
                                                              2 cardEpurrely Beauty
                                                              SR Rarity
                                                              2 cardEpurrely Beauty
                                                              Epurrely Beauty
                                                              WATER
                                                              Epurrely Beauty
                                                              • ATK:

                                                              • 1600

                                                              • DEF:

                                                              • 1100


                                                              2 Level 2 monsters Once per turn: You can target 1 Effect Monster your opponent controls; negate its effects until the end of this turn. This is a Quick Effect if this card has "Purrely Pretty Memory" as material. Up to thrice per turn, when you activate a "Purrely" Quick-Play Spell Card (Quick Effect): You can attach that card on the field to this card as material, then you can change the battle position of 1 monster your opponent controls.


                                                              SR Rarity
                                                              1 cardNumber 73: Abyss Splash
                                                              SR Rarity
                                                              1 cardNumber 73: Abyss Splash
                                                              Number 73: Abyss Splash
                                                              WATER
                                                              Number 73: Abyss Splash
                                                              • ATK:

                                                              • 2400

                                                              • DEF:

                                                              • 1400


                                                              2 Level 5 WATER monsters Once per turn, during either player's turn: You can detach 1 Xyz Material from this card; double this card's ATK until the end of your opponent's turn, also, any battle damage it inflicts to your opponent this turn is halved.


                                                              SR Rarity
                                                              1 cardPaleozoic Anomalocaris
                                                              SR Rarity
                                                              1 cardPaleozoic Anomalocaris
                                                              Paleozoic Anomalocaris
                                                              WATER
                                                              Paleozoic Anomalocaris
                                                              • ATK:

                                                              • 2400

                                                              • DEF:

                                                              • 0


                                                              3 or more Level 2 monsters This card is unaffected by other monsters' effects. Once per turn, if a Trap Card(s) is sent from your Spell & Trap Zone to the Graveyard (except during the Damage Step): You can excavate the top card of your Deck, and if it is a Trap Card, add it to your hand. Otherwise, send it to the Graveyard. Once per turn, during either player's turn, if this card has a Trap Card as Xyz Material: You can detach 1 Xyz Material from this card, then target 1 card on the field; destroy it.


                                                              SR Rarity
                                                              2 cardPaleozoic Opabinia
                                                              SR Rarity
                                                              2 cardPaleozoic Opabinia
                                                              Paleozoic Opabinia
                                                              WATER
                                                              Paleozoic Opabinia
                                                              • ATK:

                                                              • 0

                                                              • DEF:

                                                              • 2400


                                                              2 Level 2 monsters This card is unaffected by other monsters' effects. You can activate "Paleozoic" Trap Cards from your hand. If this card has a Trap Card as Xyz Material: You can detach 1 Xyz Material from this card; add 1 "Paleozoic" Trap Card from your Deck to your hand. You can only use this effect of "Paleozoic Opabinia" once per turn.


                                                              R Rarity
                                                              1 cardShining Elf
                                                              R Rarity
                                                              1 cardShining Elf
                                                              Shining Elf
                                                              WIND
                                                              Shining Elf
                                                              • ATK:

                                                              • 1600

                                                              • DEF:

                                                              • 1000


                                                              2 Level 2 monsters When your opponent Normal or Special Summons a monster(s) (except during the Damage Step): You can detach 1 Xyz Material from this card; that monster(s) loses 500 ATK.




                                                              More Master Duel Info

                                                              Paleozoic Breakdown

                                                               

                                                               

                                                               

                                                               

                                                               

                                                               

                                                               

                                                               

                                                               

                                                               

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