Created by: YGO Mod (20517634)
Created On: 07/24/2024
Main: 60 Extra: 15 Side: 15
![SR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-sr.webp)
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Absolute King Back Jack](https://ygovietnamcdn.azureedge.net/storage/Card/60990740.jpg)
![SR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-sr.webp)
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Absolute King Back Jack](https://ygovietnamcdn.azureedge.net/storage/Card/60990740.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-sr.webp)
![Absolute King Back Jack](https://ygovietnamcdn.azureedge.net/storage/Card/60990740.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/dark.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
Absolute King Back Jack
ATK:
0
DEF:
0
During your opponent's turn (Quick Effect): You can banish this card from the GY; excavate the top card of your Deck, and if it is a Normal Trap, Set it to your field. Otherwise, send it to the GY. That Set card can be activated during this turn. If this card is sent to the GY: You can look at 3 cards from the top of your Deck, then place them on the top of the Deck in any order. You can only use each effect of "Absolute King Back Jack" once per turn.
![N Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-n.webp)
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Laundry Dragonmaid](https://ygovietnamcdn.azureedge.net/storage/Card/13171876.jpg)
![N Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-n.webp)
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Laundry Dragonmaid](https://ygovietnamcdn.azureedge.net/storage/Card/13171876.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-n.webp)
![Laundry Dragonmaid](https://ygovietnamcdn.azureedge.net/storage/Card/13171876.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/water.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
Laundry Dragonmaid
ATK:
500
DEF:
1600
If this card is Normal or Special Summoned: You can send the top 3 cards of your Deck to the GY. At the start of the Battle Phase: You can return this card to the hand, and if you do, Special Summon 1 Level 7 "Dragonmaid" monster from your hand or GY. You can only use each effect of "Laundry Dragonmaid" once per turn.
![SR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-sr.webp)
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Reasoning](https://ygovietnamcdn.azureedge.net/storage/Card/58577036.jpg)
![SR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-sr.webp)
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Reasoning](https://ygovietnamcdn.azureedge.net/storage/Card/58577036.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-sr.webp)
![Reasoning](https://ygovietnamcdn.azureedge.net/storage/Card/58577036.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/spell.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/type/normal.webp)
Reasoning
Your opponent declares a monster Level from 1 to 12. Excavate cards from the top of your Deck until you excavate a monster that can be Normal Summoned/Set, then, if that monster is the same Level as the one declared by your opponent, send all excavated cards to the GY. If not, Special Summon the excavated monster, also send the remaining cards to the GY.
![UR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-ur.webp)
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Time-Tearing Morganite](https://ygovietnamcdn.azureedge.net/storage/Card/19403423.jpg)
![UR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-ur.webp)
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Time-Tearing Morganite](https://ygovietnamcdn.azureedge.net/storage/Card/19403423.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-ur.webp)
![Time-Tearing Morganite](https://ygovietnamcdn.azureedge.net/storage/Card/19403423.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/spell.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/type/normal.webp)
Time-Tearing Morganite
For the rest of this Duel, apply the following effects. ● You cannot activate monster effects in the hand. ● Draw 2 cards instead of 1 for your normal draw during your Draw Phase. ● You can conduct 2 Normal Summons/Sets per turn, not just 1. You can banish this card from your GY, then discard 1 "Time-Tearing Morganite"; your opponent cannot activate monster effects when you Normal Summon this turn.
![UR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-ur.webp)
![2 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-2.png)
![Traptantalizing Tune](https://ygovietnamcdn.azureedge.net/storage/Card/48805472.jpg)
![UR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-ur.webp)
![2 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-2.png)
![Traptantalizing Tune](https://ygovietnamcdn.azureedge.net/storage/Card/48805472.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-ur.webp)
![Traptantalizing Tune](https://ygovietnamcdn.azureedge.net/storage/Card/48805472.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/spell.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/type/normal.webp)
Traptantalizing Tune
Discard 1 Level 4 Insect or Plant monster, or 1 Normal Trap; draw 2 cards. You can banish this card from your GY, then target 1 of your banished Level 4 Insect or Plant monsters, or Normal Traps; place it on the bottom of the Deck. You can only use each effect of "Traptantalizing Tune" once per turn.
![R Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-r.webp)
![2 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-2.png)
![Lost Wind](https://ygovietnamcdn.azureedge.net/storage/Card/74003290.jpg)
![R Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-r.webp)
![2 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-2.png)
![Lost Wind](https://ygovietnamcdn.azureedge.net/storage/Card/74003290.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-r.webp)
![Lost Wind](https://ygovietnamcdn.azureedge.net/storage/Card/74003290.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/trap.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/type/normal.webp)
Lost Wind
Target 1 face-up Special Summoned monster on the field; negate its effects, also its original ATK is halved. If a monster is Special Summoned from your opponent's Extra Deck, while this card is in your GY (except during the Damage Step): You can Set this card, but banish it when it leaves the field.
![N Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-n.webp)
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Paleozoic Canadia](https://ygovietnamcdn.azureedge.net/storage/Card/98414735.jpg)
![N Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-n.webp)
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Paleozoic Canadia](https://ygovietnamcdn.azureedge.net/storage/Card/98414735.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-n.webp)
![Paleozoic Canadia](https://ygovietnamcdn.azureedge.net/storage/Card/98414735.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/trap.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/type/normal.webp)
Paleozoic Canadia
Target 1 face-up monster your opponent controls; change it to face-down Defense Position. Once per Chain, when a Trap Card is activated while this card is in your GY: You can Special Summon this card as a Normal Monster (Aqua/WATER/Level 2/ATK 1200/DEF 0). (This card is NOT treated as a Trap.) If Summoned this way, this card is unaffected by monster effects, also banish it when it leaves the field.
![R Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-r.webp)
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Paleozoic Dinomischus](https://ygovietnamcdn.azureedge.net/storage/Card/38761908.jpg)
![R Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-r.webp)
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Paleozoic Dinomischus](https://ygovietnamcdn.azureedge.net/storage/Card/38761908.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-r.webp)
![Paleozoic Dinomischus](https://ygovietnamcdn.azureedge.net/storage/Card/38761908.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/trap.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/type/normal.webp)
Paleozoic Dinomischus
Target 1 face-up card on the field; discard 1 card, and if you do, banish it. Once per Chain, when a Trap Card is activated while this card is in your GY: You can Special Summon this card as a Normal Monster (Aqua/WATER/Level 2/ATK 1200/DEF 0). (This card is NOT treated as a Trap.) If Summoned this way, this card is unaffected by monster effects, also banish it when it leaves the field.
![N Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-n.webp)
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Paleozoic Leanchoilia](https://ygovietnamcdn.azureedge.net/storage/Card/1154611.jpg)
![N Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-n.webp)
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Paleozoic Leanchoilia](https://ygovietnamcdn.azureedge.net/storage/Card/1154611.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-n.webp)
![Paleozoic Leanchoilia](https://ygovietnamcdn.azureedge.net/storage/Card/1154611.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/trap.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/type/normal.webp)
Paleozoic Leanchoilia
Target 1 banished card; return it to the GY. Once per Chain, when a Trap Card is activated while this card is in your GY: You can Special Summon this card as a Normal Monster (Aqua/WATER/Level 2/ATK 1200/DEF 0). (This card is NOT treated as a Trap.) If Summoned this way, this card is unaffected by monster effects, also banish it when it leaves the field.
![N Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-n.webp)
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Paleozoic Marrella](https://ygovietnamcdn.azureedge.net/storage/Card/64765016.jpg)
![N Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-n.webp)
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Paleozoic Marrella](https://ygovietnamcdn.azureedge.net/storage/Card/64765016.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-n.webp)
![Paleozoic Marrella](https://ygovietnamcdn.azureedge.net/storage/Card/64765016.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/trap.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/type/normal.webp)
Paleozoic Marrella
Send 1 Trap from your Deck to the GY. Once per Chain, when a Trap Card is activated while this card is in your GY: You can Special Summon this card as a Normal Monster (Aqua/WATER/Level 2/ATK 1200/DEF 0). (This card is NOT treated as a Trap.) If Summoned this way, this card is unaffected by monster effects, also banish it when it leaves the field.
![N Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-n.webp)
![2 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-2.png)
![Paleozoic Olenoides](https://ygovietnamcdn.azureedge.net/storage/Card/35035481.jpg)
![N Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-n.webp)
![2 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-2.png)
![Paleozoic Olenoides](https://ygovietnamcdn.azureedge.net/storage/Card/35035481.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-n.webp)
![Paleozoic Olenoides](https://ygovietnamcdn.azureedge.net/storage/Card/35035481.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/trap.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/type/normal.webp)
Paleozoic Olenoides
Target 1 Spell/Trap Card on the field; destroy it. Once per Chain, when a Trap Card is activated while this card is in your Graveyard: Special Summon this card as a Normal Monster (Aqua-Type/WATER/Level 2/ATK 1200/DEF 0). (This card is NOT treated as a Trap Card.) If Summoned this way, this card is unaffected by monster effects, also banish it when it leaves the field.
![R Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-r.webp)
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Rise to Full Height](https://ygovietnamcdn.azureedge.net/storage/Card/19254117.jpg)
![R Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-r.webp)
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Rise to Full Height](https://ygovietnamcdn.azureedge.net/storage/Card/19254117.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-r.webp)
![Rise to Full Height](https://ygovietnamcdn.azureedge.net/storage/Card/19254117.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/trap.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/type/normal.webp)
Rise to Full Height
Target 1 face-up monster on the field; double its DEF, but its DEF becomes 0 at the end of this turn. You can banish this card from your GY, then target 1 monster you control; your opponent's monsters cannot attack for the rest of this turn, except to attack that monster. You can only activate 1 "Rise to Full Height" per turn.
![Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-ur.webp)
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Transaction Rollback](https://ygovietnamcdn.azureedge.net/storage/Card/6351147.jpg)
![Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-ur.webp)
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Transaction Rollback](https://ygovietnamcdn.azureedge.net/storage/Card/6351147.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-ur.webp)
![Transaction Rollback](https://ygovietnamcdn.azureedge.net/storage/Card/6351147.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/trap.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/type/normal.webp)
Transaction Rollback
Pay half your LP, then target 1 Normal Trap in your opponent's GY, except "Transaction Rollback"; this effect becomes that card's activation effect. You can banish this card from your GY and pay half your LP, then target 1 Normal Trap in your GY, except "Transaction Rollback"; this effect becomes that card's activation effect. You can only use 1 "Transaction Rollback" effect per turn, and only once that turn.
![SR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-sr.webp)
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Trap Trick](https://ygovietnamcdn.azureedge.net/storage/Card/80101899.jpg)
![SR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-sr.webp)
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Trap Trick](https://ygovietnamcdn.azureedge.net/storage/Card/80101899.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-sr.webp)
![Trap Trick](https://ygovietnamcdn.azureedge.net/storage/Card/80101899.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/trap.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/type/normal.webp)
Trap Trick
Banish 1 Normal Trap from your Deck, except "Trap Trick", and Set 1 card with the same name directly from your Deck, also it can be activated this turn. You can only activate 1 Trap Card for the rest of this turn after this card resolves. You can only activate 1 "Trap Trick" per turn.
![UR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-ur.webp)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Linkuriboh](https://ygovietnamcdn.azureedge.net/storage/Card/41999284.jpg)
![UR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-ur.webp)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Linkuriboh](https://ygovietnamcdn.azureedge.net/storage/Card/41999284.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-ur.webp)
![Linkuriboh](https://ygovietnamcdn.azureedge.net/storage/Card/41999284.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/dark.webp)
Linkuriboh
ATK:
300
LINK-1
Link Arrow:
Bottom
1 Level 1 Monster When an opponent's monster declares an attack: You can Tribute this card; change that opponent's monster's ATK to 0, until the end of this turn. If this card is in your GY (Quick Effect): You can Tribute 1 Level 1 monster; Special Summon this card. You can only use this effect of "Linkuriboh" once per turn.
![SR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-sr.webp)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Marincess Coral Anemone](https://ygovietnamcdn.azureedge.net/storage/Card/79130389.jpg)
![SR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-sr.webp)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Marincess Coral Anemone](https://ygovietnamcdn.azureedge.net/storage/Card/79130389.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-sr.webp)
![Marincess Coral Anemone](https://ygovietnamcdn.azureedge.net/storage/Card/79130389.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/water.webp)
Marincess Coral Anemone
ATK:
2000
LINK-2
Link Arrow:
Left
Bottom
2 WATER monsters You can target 1 WATER monster with 1500 or less ATK in your GY; Special Summon it to your zone this card points to, also you cannot Special Summon monsters for the rest of this turn, except WATER monsters. If this card is sent from the field to the GY: You can target 1 "Marincess" card in your GY, except "Marincess Coral Anemone"; add it to your hand. You can only use each effect of "Marincess Coral Anemone" once per turn.
![UR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-ur.webp)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Paleozoic Cambroraster](https://ygovietnamcdn.azureedge.net/storage/Card/36346532.jpg)
![UR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-ur.webp)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Paleozoic Cambroraster](https://ygovietnamcdn.azureedge.net/storage/Card/36346532.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-ur.webp)
![Paleozoic Cambroraster](https://ygovietnamcdn.azureedge.net/storage/Card/36346532.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/water.webp)
Paleozoic Cambroraster
ATK:
1200
LINK-2
Link Arrow:
Top
Bottom
2 "Paleozoic" monsters Unaffected by other monsters' effects. You can only use each of the following effects of "Paleozoic Cambroraster" once per turn. You can target 1 Set card in the Spell & Trap Zone; send it to the GY, and if you do, Set 1 "Paleozoic" Trap directly from your Deck. It can be activated this turn. If a Set card(s) you control would be destroyed by card effect, you can banish this card from your field or GY instead.
![UR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-ur.webp)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![S:P Little Knight](https://ygovietnamcdn.azureedge.net/storage/Card/29301450.jpg)
![UR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-ur.webp)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![S:P Little Knight](https://ygovietnamcdn.azureedge.net/storage/Card/29301450.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-ur.webp)
![S:P Little Knight](https://ygovietnamcdn.azureedge.net/storage/Card/29301450.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/dark.webp)
S:P Little Knight
ATK:
1600
LINK-2
Link Arrow:
Left
Right
2 Effect Monsters If this card is Link Summoned using a Fusion, Synchro, Xyz, or Link Monster as material: You can target 1 card on the field or in either GY; banish it, also your monsters cannot attack directly this turn. When your opponent activates a card or effect (Quick Effect): You can target 2 face-up monsters on the field, including a monster you control; banish both until the End Phase. You can only use each effect of "S:P Little Knight" once per turn.
![UR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-ur.webp)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Spright Elf](https://ygovietnamcdn.azureedge.net/storage/Card/27381364.jpg)
![UR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-ur.webp)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Spright Elf](https://ygovietnamcdn.azureedge.net/storage/Card/27381364.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-ur.webp)
![Spright Elf](https://ygovietnamcdn.azureedge.net/storage/Card/27381364.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/fire.webp)
Spright Elf
ATK:
1400
LINK-2
Link Arrow:
Bottom-Left
Bottom-Right
2 monsters, including a Level/Rank/Link 2 monster Cannot be used as Link Material the turn it is Link Summoned. Your opponent cannot target monsters this card points to with card effects. During the Main Phase (Quick Effect): You can target 1 Level 2 monster in your GY, or, if your opponent controls a monster, you can target 1 Rank/Link 2 monster instead; Special Summon it. You can only use this effect of "Spright Elf" once per turn.
![UR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-ur.webp)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Worldsea Dragon Zealantis](https://ygovietnamcdn.azureedge.net/storage/Card/45112597.jpg)
![UR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-ur.webp)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Worldsea Dragon Zealantis](https://ygovietnamcdn.azureedge.net/storage/Card/45112597.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-ur.webp)
![Worldsea Dragon Zealantis](https://ygovietnamcdn.azureedge.net/storage/Card/45112597.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/water.webp)
Worldsea Dragon Zealantis
ATK:
2500
LINK-4
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1+ Effect Monsters You can only control 1 "Worldsea Dragon Zealantis". You can only use each of the following effects of "Worldsea Dragon Zealantis" once per turn. During your Main Phase: You can banish all monsters on the field, then Special Summon as many monsters as possible that were banished by this effect, to their owners' fields, face-up, or in face-down Defense Position. During the Battle Phase (Quick Effect): You can destroy cards on the field up to the number of co-linked monsters on the field.
![UR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-ur.webp)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Divine Arsenal AA-ZEUS - Sky Thunder](https://ygovietnamcdn.azureedge.net/storage/Card/90448279.jpg)
![UR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-ur.webp)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Divine Arsenal AA-ZEUS - Sky Thunder](https://ygovietnamcdn.azureedge.net/storage/Card/90448279.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-ur.webp)
![Divine Arsenal AA-ZEUS - Sky Thunder](https://ygovietnamcdn.azureedge.net/storage/Card/90448279.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/light.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/rank.webp)
Divine Arsenal AA-ZEUS - Sky Thunder
ATK:
3000
DEF:
3000
2 Level 12 monsters Once per turn, if an Xyz Monster battled this turn, you can also Xyz Summon "Divine Arsenal AA-ZEUS - Sky Thunder" by using 1 Xyz Monster you control as material. (Transfer its materials to this card.) (Quick Effect): You can detach 2 materials from this card; send all other cards from the field to the GY. Once per turn, if another card(s) you control is destroyed by battle or an opponent's card effect: You can attach 1 card from your hand, Deck, or Extra Deck to this card as material.
![SR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-sr.webp)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Downerd Magician](https://ygovietnamcdn.azureedge.net/storage/Card/72167543.jpg)
![SR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-sr.webp)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Downerd Magician](https://ygovietnamcdn.azureedge.net/storage/Card/72167543.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-sr.webp)
![Downerd Magician](https://ygovietnamcdn.azureedge.net/storage/Card/72167543.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/dark.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/rank.webp)
Downerd Magician
ATK:
2100
DEF:
200
2 Level 4 Spellcaster-Type monsters During your Main Phase 2, you can also Xyz Summon this card by using a Rank 3 or lower Xyz Monster you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) This card gains 200 ATK for each Xyz Material attached to it. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent. If this card attacked or was attacked, after damage calculation: Detach 1 Xyz Material from this card.
![UR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-ur.webp)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Gigantic Spright](https://ygovietnamcdn.azureedge.net/storage/Card/54498517.jpg)
![UR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-ur.webp)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Gigantic Spright](https://ygovietnamcdn.azureedge.net/storage/Card/54498517.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-ur.webp)
![Gigantic Spright](https://ygovietnamcdn.azureedge.net/storage/Card/54498517.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/dark.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/rank.webp)
Gigantic Spright
ATK:
1600
DEF:
1600
2 Level 2 monsters For this card's Xyz Summon, you can treat Link-2 monsters you control as Level 2 monsters for material. The original ATK of this card that has a Fusion, Synchro, Xyz, or Link Monster as material becomes doubled. During your Main Phase: You can activate this effect; detach 1 material from a monster you control, and if you do, Special Summon 1 Level 2 monster from your Deck, also neither player can Special Summon monsters for the rest of this turn, except Level/Rank/Link 2 monsters. You can only use this effect of "Gigantic Spright" once per turn.
![UR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-ur.webp)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Number 2: Ninja Shadow Mosquito](https://ygovietnamcdn.azureedge.net/storage/Card/32453837.jpg)
![UR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-ur.webp)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Number 2: Ninja Shadow Mosquito](https://ygovietnamcdn.azureedge.net/storage/Card/32453837.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-ur.webp)
![Number 2: Ninja Shadow Mosquito](https://ygovietnamcdn.azureedge.net/storage/Card/32453837.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/wind.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/rank.webp)
Number 2: Ninja Shadow Mosquito
ATK:
0
DEF:
0
2+ Level 2 monsters Cannot be destroyed by battle, also you take no damage from battles involving this card. All monsters your opponent controls must attack, if able. When an attack is declared: You can activate 1 of these effects; ● Detach 1 material from this card, and if you do, place 1 Hallucination Counter on 1 face-up monster your opponent controls. (The effects, if any, of monsters with Hallucination Counters are negated.) ● Inflict damage to your opponent equal to the ATK of 1 monster with a Hallucination Counter.
![SR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-sr.webp)
![2 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-2.png)
![Paleozoic Anomalocaris](https://ygovietnamcdn.azureedge.net/storage/Card/61307542.jpg)
![SR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-sr.webp)
![2 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-2.png)
![Paleozoic Anomalocaris](https://ygovietnamcdn.azureedge.net/storage/Card/61307542.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-sr.webp)
![Paleozoic Anomalocaris](https://ygovietnamcdn.azureedge.net/storage/Card/61307542.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/water.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/rank.webp)
Paleozoic Anomalocaris
ATK:
2400
DEF:
0
3 or more Level 2 monsters This card is unaffected by other monsters' effects. Once per turn, if a Trap Card(s) is sent from your Spell & Trap Zone to the Graveyard (except during the Damage Step): You can excavate the top card of your Deck, and if it is a Trap Card, add it to your hand. Otherwise, send it to the Graveyard. Once per turn, during either player's turn, if this card has a Trap Card as Xyz Material: You can detach 1 Xyz Material from this card, then target 1 card on the field; destroy it.
![SR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-sr.webp)
![2 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-2.png)
![Paleozoic Opabinia](https://ygovietnamcdn.azureedge.net/storage/Card/37649320.jpg)
![SR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-sr.webp)
![2 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-2.png)
![Paleozoic Opabinia](https://ygovietnamcdn.azureedge.net/storage/Card/37649320.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-sr.webp)
![Paleozoic Opabinia](https://ygovietnamcdn.azureedge.net/storage/Card/37649320.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/water.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/rank.webp)
Paleozoic Opabinia
ATK:
0
DEF:
2400
2 Level 2 monsters This card is unaffected by other monsters' effects. You can activate "Paleozoic" Trap Cards from your hand. If this card has a Trap Card as Xyz Material: You can detach 1 Xyz Material from this card; add 1 "Paleozoic" Trap Card from your Deck to your hand. You can only use this effect of "Paleozoic Opabinia" once per turn.
![UR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-ur.webp)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Super Starslayer TY-PHON - Sky Crisis](https://ygovietnamcdn.azureedge.net/storage/Card/93039339.jpg)
![UR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-ur.webp)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Super Starslayer TY-PHON - Sky Crisis](https://ygovietnamcdn.azureedge.net/storage/Card/93039339.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-ur.webp)
![Super Starslayer TY-PHON - Sky Crisis](https://ygovietnamcdn.azureedge.net/storage/Card/93039339.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/dark.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/rank.webp)
Super Starslayer TY-PHON - Sky Crisis
ATK:
2900
DEF:
2900
2 Level 12 monsters During the turn, or turn after, your opponent Special Summoned 2 or more monsters from the Extra Deck, you can also Xyz Summon this card by using 1 monster you control with the highest ATK (your choice, if tied). (Transfer its materials to this card.) If you do, you cannot Normal or Special Summon monsters for the rest of this turn. While this Xyz Summoned monster is on the field, neither player can activate the effects of monsters with 3000 or more ATK. Once per turn: You can detach 1 material from this card; return 1 monster from the field to the hand.
![UR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-ur.webp)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Kashtira Fenrir](https://ygovietnamcdn.azureedge.net/storage/Card/32909498.jpg)
![UR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-ur.webp)
![1 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-1.png)
![Kashtira Fenrir](https://ygovietnamcdn.azureedge.net/storage/Card/32909498.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-ur.webp)
![Kashtira Fenrir](https://ygovietnamcdn.azureedge.net/storage/Card/32909498.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/earth.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
Kashtira Fenrir
ATK:
2400
DEF:
2400
If you control no monsters, you can Special Summon this card (from your hand). You can only use each of the following effects of "Kashtira Fenrir" once per turn. During your Main Phase: You can add 1 "Kashtira" monster from your Deck to your hand. When this card declares an attack, or if your opponent activates a monster effect (except during the Damage Step): You can target 1 face-up card your opponent controls; banish it, face-down.
![SR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-sr.webp)
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Lava Golem](https://ygovietnamcdn.azureedge.net/storage/Card/102380.jpg)
![SR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-sr.webp)
![3 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-3.png)
![Lava Golem](https://ygovietnamcdn.azureedge.net/storage/Card/102380.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-sr.webp)
![Lava Golem](https://ygovietnamcdn.azureedge.net/storage/Card/102380.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/fire.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/level.webp)
Lava Golem
ATK:
3000
DEF:
2500
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) to your opponent's field by Tributing 2 monsters they control. You cannot Normal Summon/Set the turn you Special Summon this card. Once per turn, during your Standby Phase: Take 1000 damage.
![SR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-sr.webp)
![2 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-2.png)
![Dimensional Barrier](https://ygovietnamcdn.azureedge.net/storage/Card/83326048.jpg)
![SR Rarity](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-sr.webp)
![2 card](https://ygovietnamcdn.azureedge.net/storage/Assets/card-2.png)
![Dimensional Barrier](https://ygovietnamcdn.azureedge.net/storage/Card/83326048.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Rarity/master-duel-sr.webp)
![Dimensional Barrier](https://ygovietnamcdn.azureedge.net/storage/Card/83326048.jpg)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/attribute/trap.webp)
![](https://ygovietnamcdn.azureedge.net/storage/Assets/type/normal.webp)
Dimensional Barrier
Declare 1 monster card type (Ritual, Fusion, Synchro, Xyz, or Pendulum); for the rest of this turn, neither player can Special Summon monsters of the declared type, also negate the effects of all monsters of that type while they are on the field. You can only activate 1 "Dimensional Barrier" per turn.