Created by: YGO Mod (20517634)
Created On: 11/17/2022
Main: 56 Extra: 6



LIGHT
1Clear Kuriboh
ATK:
300
DEF:
200
When your opponent activates a monster effect that would inflict damage (Quick Effect): You can discard this card; negate the activation. When an opponent's monster declares a direct attack: You can banish this card from your GY; draw 1 card, and if it is a monster, you can Special Summon it, then change the attack target to it. You can only use this effect of "Clear Kuriboh" once per turn.



DARK
10Darkness Neosphere
ATK:
4000
DEF:
4000
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by sending 1 Fiend-Type monster you control and 1 Fiend-Type monster from your hand to the Graveyard when your opponent's monster declares an attack. This card cannot be destroyed by battle. Once per turn, you can return all face-up Trap Cards you control to the hand.



DARK
5Kuribabylon
ATK:
1500
DEF:
1000
Gains 300 ATK/DEF for each "Kuriboh" monster you control and in your GY. You can only use 1 of the following effects of "Kuribabylon" per turn, and only once that turn. ● If you have more monsters in your GY than your opponent: You can Special Summon this card from your hand. ● During your Main or Battle Phase: You can return this card to the hand, and if you do, Special Summon 5 monsters (1 "Kuribah", 1 "Kuribee", 1 "Kuriboo", 1 "Kuribeh", and 1 "Kuriboh") from your hand and/or GY in Attack Position.



DARK
1Kuribah
ATK:
300
DEF:
200
(This card is always treated as a "Kuriboh" card.) When this card, or another "Kuriboh" monster, you control is destroyed by battle: You can Special Summon 1 monster with 300 ATK/200 DEF from your Deck, except "Kuribah". You can only use this effect of "Kuribah" once per turn. You can Tribute this card you control and 1 each of "Kuribee", "Kuriboo", "Kuribeh" and "Kuriboh" from your hand and/or field; Special Summon 1 "Kuribabylon" from your hand, Deck, or GY.



DARK
1Kuribee
ATK:
300
DEF:
200
(This card is always treated as a "Kuriboh" card.) When this card, or another "Kuriboh" monster, you control is destroyed by battle: You can add 1 Spell/Trap from your Deck to your hand that lists the card "Kuriboh" in its text. You can only use this effect of "Kuribee" once per turn. Once per turn, when an opponent's monster declares an attack while you control another "Kuriboh" monster: You can change the ATK of all other monsters you control to 0 until the end of this turn, and if you do, negate the attack.



DARK
1Kuribeh
ATK:
300
DEF:
200
(This card is always treated as a "Kuriboh" card.) (Quick Effect): You can discard this card, then target 1 "Kuriboh" monster you control; it gains 1500 ATK. You can Tribute this card you control and 1 each of "Kuribah", "Kuribee", "Kuriboo" and "Kuriboh" from your hand and/or field; add 1 "Kuribandit" from your Deck or GY to your hand, then, immediately after this effect resolves, you can Normal Summon 1 Fiend monster from your hand.



LIGHT
1Kuribohrn
ATK:
300
DEF:
200
At the end of the Battle Phase: You can discard this card, then target 1 monster in your GY that was destroyed by battle and sent there this turn; Special Summon it. When an opponent's monster declares an attack: You can banish this card from your GY, then target any number of "Kuriboh" monsters in your GY; Special Summon them.



DARK
1Kuriboo
ATK:
300
DEF:
200
(This card is always treated as a "Kuriboh" card.) When an opponent's monster declares an attack: You can discard this card; add 1 "Kuriboh" monster from your Deck to your hand, except "Kuriboo". Once per turn (Quick Effect): You can discard 1 Trap, then target 1 face-up monster your opponent controls; it loses 1500 ATK until the end of this turn.



DARK
1Magikuriboh
ATK:
300
DEF:
200
During the Main or Battle Phase, if you took damage by battle or an opponent's card effect this turn (Quick Effect): You can send this card from your hand to the GY; Special Summon 1 "Dark Magician" or 1 "Dark Magician Girl" from your Deck or GY. If a face-up Spellcaster monster(s) you control is destroyed by battle or an opponent's card effect: You can add this card from the GY to your hand. You can only use each effect of "Magikuriboh" once per turn.



DARK
1Performapal Kuribohble
ATK:
300
DEF:
200
When an opponent's monster declares a direct attack: You can Special Summon this card from your hand, and if you do, change the attack target to this card, and proceed to damage calculation. If you would take battle damage from that battle, you gain that much LP instead.



LIGHT
2Time Wizard
ATK:
500
DEF:
400
Once per turn: You can toss a coin and call it. If you call it right, destroy all monsters your opponent controls. If you call it wrong, destroy as many monsters you control as possible, and if you do, take damage equal to half the total ATK those destroyed monsters had while face-up on the field.



DARK
4Wandering King Wildwind
ATK:
1700
DEF:
1300
If you control a Fiend-Type Tuner with 1500 or less ATK, you can Special Summon this card (from your hand). If you attempt this, you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Synchro Monsters. During your Main Phase, except the turn this card was sent to the Graveyard: You can banish this card from your Graveyard; add 1 Fiend-Type Tuner with 1500 or less ATK from your Deck to your hand.



LIGHT
10Winged Kuriboh LV10
ATK:
300
DEF:
200
Cannot be Normal Summoned/Set. Must be Special Summoned with "Transcendent Wings". During your opponent's Battle Phase (Quick Effect): You can Tribute this face-up card; destroy as many Attack Position monsters your opponent controls as possible, and if you do, inflict damage to your opponent equal to the combined original ATK of those destroyed monster(s).



LIGHT
10All-Eyes Phantom Dragon
ATK:
3000
DEF:
2500
[ Pendulum Effect ] Once per turn, at the end of the Damage Step, if your Dragon Pendulum Monster attacked an opponent's monster: You can activate this effect; it can attack again in a row. You cannot declare attacks the turn you activate this effect, except with that monster. [ Monster Effect ] Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand or face-up Extra Deck) by Tributing all monsters you control (min. 2), including a Dragon Pendulum Monster. You can only Special Summon "All-Eyes Phantom Dragon" once per turn this way. Once per turn, during damage calculation, if this card battles an opponent's monster: Double this card's current ATK until the end of this turn. Once per turn, when your opponent activates a Spell/Trap Card or effect (Quick Effect): You can send 1 Spell/Trap you control to the GY; negate the activation.



WIND
10
7Mayosenju Daibak
ATK:
3000
DEF:
300
[ Pendulum Effect ] When a "Yosenju" monster you control declares an attack: You can have that attacking monster gain 300 ATK until the end of the Battle Phase. [ Monster Effect ] Cannot be Special Summoned, except by Pendulum Summon. This card's Pendulum Summon cannot be negated. If this card is Normal or Special Summoned: You can target up to 2 cards on the field; return them to the hand. Once per turn, during the End Phase, if this card was Special Summoned this turn: Return it to the hand.



Spell
NormalFive Star Twilight
If the only monster you control is 1 Level 5 monster: Tribute that monster; Special Summon 5 monsters (1 "Kuribah", 1 "Kuribee", 1 "Kuriboo", 1 "Kuribeh", and 1 "Kuriboh") from your hand, Deck, and/or GY, but they cannot be Tributed for a Tribute Summon. You can only activate 1 "Five Star Twilight" per turn.



Spell
NormalSwords of Revealing Light
After this card's activation, it remains on the field, but you must destroy it during the End Phase of your opponent's 3rd turn. When this card is activated: If your opponent controls a face-down monster, flip all monsters they control face-up. While this card is face-up on the field, your opponent's monsters cannot declare an attack.



DARK
5
1Patissciel Couverture
ATK:
1700
DEF:
700
[ Pendulum Effect ] If you have no card in your other Pendulum Zone: You can place 1 face-up Pendulum Monster from your Extra Deck in your Pendulum Zone. You can only use this effect of "Patissciel Couverture" once per turn. [ Monster Effect ] 2 Pendulum Monsters If this card in the Monster Zone is destroyed: You can place this card in your Pendulum Zone.



DARK
Maestroke the Symphony Djinn
ATK:
1800
DEF:
2300
2 Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card, then target 1 face-up Attack Position monster your opponent controls; change it to face-down Defense Position. If a "Djinn" Xyz Monster you control would be destroyed, you can detach 1 Xyz Material from that monster instead.



LIGHT
Number 63: Shamoji Soldier
ATK:
0
DEF:
2000
2 Level 1 monsters You can only use the effect of "Number 63: Shamoji Soldier" once per turn. You can detach 1 Xyz Material from this card, then activate 1 of these effects; ● At the start of your opponent's next Standby Phase, each player draws 1 card. ● Each player gains 1000 Life Points.



















































































