Kuribee
DARK 1

Kuribee

  • Archetype:
  • Kuriboh

  • ATK:
  • 300

  • DEF:
  • 200

  • View:
  • 4171




(This card is always treated as a "Kuriboh" card.) When this card, or another "Kuriboh" monster, you control is destroyed by battle: You can add 1 Spell/Trap from your Deck to your hand that lists the card "Kuriboh" in its text. You can only use this effect of "Kuribee" once per turn. Once per turn, when an opponent's monster declares an attack while you control another "Kuriboh" monster: You can change the ATK of all other monsters you control to 0 until the end of this turn, and if you do, negate the attack.




 
 
AI Power Analysis
Searcher/TutorConfidence: MediumEvaluated Oct 9, 2026
54± 8/ 100
Power Score
Intrinsic 54
Deck 54

Kuribee — Power Evaluation

Final Score: 54 ± 8 · Confidence: Medium

  • Intrinsic: 54 · Deck: 53.7 · Meta: provisional
  • Primary role: Searcher/Tutor · Secondary: Negation/Interaction

Why it scores here

Kuribee's 300 ATK / 200 DEF earn nothing. Its value is theme-bound: it searches one Kuriboh Spell/Trap only after a Kuriboh monster is destroyed in battle, and its quick-effect negate needs another Kuriboh monster on your field and zeroes the ATK of your other monsters. The 109-deck sample (52% in the Kuriboh archetype, 99% co-occurrence with Kuribah) confirms it is a stable home-theme staple, not a broadly strong card, and no combo or guide data supports a higher conversion score.

Axis scores

Axis Score Evidence
Accessibility 55 Level 1 body, live in 109 decks, but the search needs a battle-destruction trigger and the negate needs a second Kuriboh on board (text plus deck counts; inferred for the trigger reliability).
Combo & Conversion 35 No recorded combo boards (combo data.appearances = 0), so conversion is text-only and low: a search plus a board-wide ATK zero (text; inferred).
Resource Economy 45 One Spell/Trap search per turn when a Kuriboh is destroyed in battle, a modest +1 with no refuel (text; inferred).
Effect & Interaction 50 Quick-effect negate of one attack, once per turn, conditional on a second Kuriboh being present (text; verified for the wording, inferred for how often the condition is met).
Material Utility 55 Level 1 DARK Fiend is cheap material for Level-1-dependent summons, but no material role combo data exists to confirm it (text; inferred).
Resilience & Flexibility 45 Both effects are once-per-turn and gated by another Kuriboh, so one removal or ATK-zero interaction can shut it down (text; inferred).
Deck-Building Efficiency 75 Average 1.54 copies per deck with 65 of 109 decks running one copy, and no garnet or lock restriction in the text (observed for copies; verified for absence of restriction).

Calculation

Weight profile: 0.7 Searcher/Tutor + 0.3 Negation/Interaction. Intrinsic ≈ 54, Deck ≈ 53.7, Meta = provisional. Modifiers: Self-restriction: ATK zeroing of own monsters (-2). Final formula: 0.40*Intrinsic + 0.60*Deck

Strengths

  • Quick-effect negate of an opponent's attack, usable on the opponent's turn
  • Searches a Kuriboh Spell/Trap after a Kuriboh is destroyed in battle
  • Cheap Level 1 body that is easy to summon
  • Consistently run as a 1-copy staple in a 109-deck sample

Weaknesses

  • Negate requires another Kuriboh monster you control
  • Negate zeroes the ATK of all your other monsters until end of turn
  • Search depends on a battle-destruction trigger rather than being guaranteed
  • Both effects are once per turn, so repeat use is limited
  • Stats (300/200) add no power

Counters / choke points

  • Removing the other Kuriboh monster turns off the negate condition (inferred from text)
  • Interaction that answers Kuriboh monsters before the negate is used (inferred; no counter data supplied)

Best use

Searcher/Tutor support with a conditional negate in Kuriboh-theme decks. Decks: Kuriboh (archetype 1019), Kuriboh (archetype 800), Kuriboh (archetype 1136). Suggested copies: 1.

Evidence & gaps

  • Verified: Level 1 DARK Fiend Effect Monster, ATK 300 / DEF 200, archetype Kuriboh (card text); Effect 1: on battle destruction of this or another Kuriboh you control, add 1 Spell/Trap listing Kuriboh, once per turn (card text); Effect 2: once per turn, quick effect on an opponent's attack while another Kuriboh is controlled, zero other monsters' ATK and negate (card text); Legal in TCG, OCG and MasterDuel (formats)
  • Observed: Appears in 109 recent decks; 52.3% in archetype 1019 Kuriboh; Average 1.54 copies per deck; 65 decks run 1 copy, 15 run 3; Co-occurs with Kuribah in 99.1% of decks and with Kuriboh-family partners broadly; Gameplay types 7 (76.1%) and 4 (14.7%)
  • Inferred: Search route is conditional on a battle-destruction trigger, so reliability is moderate; Negate is a real interaction only when a second Kuriboh is on board; Board-wide ATK zero is a meaningful self-cost; Level 1 makes it cheap material, not verified by combo data
  • Data gaps: no combos supplied: combo conversion is text-only inference no guides supplied no banlist token: assumed 3 copies (unlimited) no usage statistics (StatisticsCard): inclusion inferred from the deck sample only no material role or starter role data to verify material or starter use no meta sample; meta power left null











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