Created by: YGO Mod (20517634)

Created On: 05/27/2024

Main: 60 Extra: 13

1 cardAlien Stealthbuster 1 cardAlien Stealthbuster
Alien Stealthbuster
LIGHT 4
Alien Stealthbuster
  • ATK:

  • 1700

  • DEF:

  • 1500


If this card is sent to the GY: You can target 1 face-up monster on the field; place 2 A-Counters on it. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY, then target 1 card with an A-Counter; destroy it. You can only use each effect of "Alien Stealthbuster" once per turn.


2 cardAnimadorned Archosaur 2 cardAnimadorned Archosaur
Animadorned Archosaur
LIGHT 1
Animadorned Archosaur
  • ATK:

  • 0

  • DEF:

  • 0


If this card is Normal or Special Summoned: You can destroy 1 Dinosaur monster in your hand or face-up field, except "Animadorned Archosaur", then add 1 Reptile, Sea Serpent, or Winged Beast monster with the same original Level as that destroyed monster, OR 1 "Evolution Pill" Spell, from your Deck to your hand. You can only use this effect of "Animadorned Archosaur" once per turn.


1 cardBabycerasaurus 1 cardBabycerasaurus
Babycerasaurus
EARTH 2
Babycerasaurus
  • ATK:

  • 500

  • DEF:

  • 500


If this card is destroyed by a card effect and sent to the Graveyard: Special Summon 1 Level 4 or lower Dinosaur-Type monster from your Deck.


3 cardBeatraptor 3 cardBeatraptor
Beatraptor
EARTH 4
Beatraptor
  • ATK:

  • 1400

  • DEF:

  • 2000


Negate the effects of monsters in the Extra Monster Zones while this card is in the Main Monster Zone. When this card is destroyed by battle: You can Special Summon 1 "Beatraptor" from your Deck. You can only use this effect of "Beatraptor" once per turn.


2 cardDinowrestler Eskrimamenchi 2 cardDinowrestler Eskrimamenchi
Dinowrestler Eskrimamenchi
EARTH 6
Dinowrestler Eskrimamenchi
  • ATK:

  • 2200

  • DEF:

  • 0


If you control a "Dinowrestler" monster, you can Normal Summon this card without Tributing. During your turn, if your opponent Special Summons a monster(s) while this card is in your GY (except during the Damage Step): You can target 1 Level 4 or lower "Dinowrestler" monster in your GY; Special Summon it, then add this card to your hand. You can only use this effect of "Dinowrestler Eskrimamenchi" once per turn.


1 cardDinowrestler Martial Anga 1 cardDinowrestler Martial Anga
Dinowrestler Martial Anga
EARTH 5
Dinowrestler Martial Anga
  • ATK:

  • 1600

  • DEF:

  • 0


During damage calculation, when your "Dinowrestler" monster battles a monster with an equal or higher ATK (Quick Effect): You can send this card from your hand to the GY; your battling monster cannot be destroyed by that battle, also end the Battle Phase after the Damage Step. Once per turn, during the End Phase, if this card is in the GY because it was sent there to activate this effect this turn, and your opponent controls more monsters than you do: You can Special Summon this card.


1 cardDinowrestler Martial Ankylo 1 cardDinowrestler Martial Ankylo
Dinowrestler Martial Ankylo
EARTH 2
Dinowrestler Martial Ankylo
  • ATK:

  • 1000

  • DEF:

  • 0


During damage calculation, if another "Dinowrestler" monster you control battles an opponent's monster (Quick Effect): You can send this card from your hand or field to the GY; that monster you control cannot be destroyed by that battle, also the ATK of your opponent's battling monster is halved at the end of the Damage Step. During the End Phase, if this card is in the GY because it was sent there from the field this turn: You can Special Summon this card, but banish it when it leaves the field. You can only use this effect of "Dinowrestler Martial Ankylo" once per turn.


1 cardDinowrestler Pankratops 1 cardDinowrestler Pankratops
Dinowrestler Pankratops
EARTH 7
Dinowrestler Pankratops
  • ATK:

  • 2600

  • DEF:

  • 0


If your opponent controls more monsters than you do, you can Special Summon this card (from your hand). You can only Special Summon "Dinowrestler Pankratops" once per turn this way. (Quick Effect): You can Tribute 1 "Dinowrestler" monster, then target 1 card your opponent controls; destroy it. You can only use this effect of "Dinowrestler Pankratops" once per turn.


2 cardDinowrestler Rambrachio 2 cardDinowrestler Rambrachio
Dinowrestler Rambrachio
EARTH 5
Dinowrestler Rambrachio
  • ATK:

  • 1600

  • DEF:

  • 0


When your "Dinowrestler" monster inflicts battle damage to your opponent: You can Special Summon this card from your hand in Defense Position. You can only use this effect of "Dinowrestler Rambrachio" once per turn. Your opponent cannot target other "Dinowrestler" monsters you control with card effects.


2 cardDouble-Headed Dino King Rex 2 cardDouble-Headed Dino King Rex
Double-Headed Dino King Rex
EARTH 6
Double-Headed Dino King Rex
  • ATK:

  • 1600

  • DEF:

  • 1200


If you control no monsters, you can Special Summon this card (from your hand). You can only Special Summon "Double-Headed Dino King Rex" once per turn this way. If this card is Normal or Special Summoned: You can target 1 monster on the field with less ATK than the total ATK of all Dinosaur monsters you control; destroy it. You can only use this effect of "Double-Headed Dino King Rex" once per turn.


1 cardEvoltile Pholis 1 cardEvoltile Pholis
Evoltile Pholis
FIRE 2
Evoltile Pholis
  • ATK:

  • 900

  • DEF:

  • 300


If a monster(s) you control would be destroyed by battle or card effect, you can Tribute 1 Reptile or Dinosaur monster you control instead. You can only use each of the following effects of "Evoltile Pholis" once per turn. If this card is Normal or Special Summoned: You can Special Summon 1 "Evoltile" monster from your hand or GY in face-down Defense Position. During your Main Phase: You can Set 1 "Evo-Force" or "Evo-Instant" directly from your Deck.


3 cardGiant Rex 3 cardGiant Rex
Giant Rex
EARTH 4
Giant Rex
  • ATK:

  • 2000

  • DEF:

  • 1200


Cannot attack directly. If this card is banished: You can Special Summon this card, and if you do, this card gains 200 ATK for each of your banished Dinosaur monsters. You can only use this effect of "Giant Rex" once per turn.


3 cardKaitoptera 3 cardKaitoptera
Kaitoptera
WIND 4
Kaitoptera
  • ATK:

  • 1400

  • DEF:

  • 1000


If your opponent controls 2 or more face-up monsters, except WIND monsters, those monsters cannot target this card for attacks. You can only use each of the following effects of "Kaitoptera" once per turn. During your Main Phase: You can add 1 "Polymerization" from your Deck to your hand. If this card is banished: You can Special Summon it, then you can add 1 "Polymerization" from your GY to your hand.


1 cardMiscellaneousaurus
1 cardMiscellaneousaurus
Miscellaneousaurus
FIRE 4
Miscellaneousaurus
  • ATK:

  • 1800

  • DEF:

  • 1000


During either player's Main Phase: You can send this card from your hand to the Graveyard; during this Main Phase, Dinosaur-Type monsters you control are unaffected by your opponent's activated effects. You can banish any number of Dinosaur-Type monsters from your Graveyard, including this card; Special Summon 1 Dinosaur-Type monster from your Deck with a Level equal to the total number of monsters banished to activate this effect, but destroy it during the End Phase. You can only use this effect of "Miscellaneousaurus" once per turn.


1 cardPetiteranodon 1 cardPetiteranodon
Petiteranodon
EARTH 2
Petiteranodon
  • ATK:

  • 500

  • DEF:

  • 500


If this card is destroyed by a card effect and sent to the Graveyard: Special Summon 1 Level 4 or higher Dinosaur-Type monster from your Deck, but it cannot attack this turn.


3 cardRe: EX 3 cardRe: EX
Re: EX
LIGHT 4
Re: EX
  • ATK:

  • 1900

  • DEF:

  • 1200


If this card battles a monster in the Extra Monster Zone, it gains 800 ATK and DEF during the Damage Step only.


2 cardSouleating Oviraptor 2 cardSouleating Oviraptor
Souleating Oviraptor
DARK 4
Souleating Oviraptor
  • ATK:

  • 1800

  • DEF:

  • 500


If this card is Normal or Special Summoned: You can take 1 Dinosaur-Type monster from your Deck, and either add it to your hand or send it to the Graveyard. You can target 1 other Level 4 or lower Dinosaur-Type monster on the field; destroy it, then Special Summon 1 Dinosaur-Type monster from your Graveyard in Defense Position. You can only use each effect of "Souleating Oviraptor" once per turn.


1 cardTranscendosaurus Meteorus 1 cardTranscendosaurus Meteorus
Transcendosaurus Meteorus
FIRE 12
Transcendosaurus Meteorus
  • ATK:

  • 3500

  • DEF:

  • 700


Cannot be Normal Summoned/Set. Must be Special Summoned by card effect. During your opponent's turn (Quick Effect): You can destroy 2 other Dinosaur monsters in your hand and/or field, and if you do, Special Summon this card from your hand. If this card is Special Summoned: You can send 1 Dinosaur monster from your Deck to the GY. If this card is destroyed: You can shuffle 1 Normal Monster from your GY into the Deck, then you can Special Summon this card. You can only use each effect of "Transcendosaurus Meteorus" once per turn.


2 cardUltimate Conductor Tyranno 2 cardUltimate Conductor Tyranno
Ultimate Conductor Tyranno
LIGHT 10
Ultimate Conductor Tyranno
  • ATK:

  • 3500

  • DEF:

  • 3200


Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 2 Dinosaur-Type monsters from your Graveyard. Once per turn, during either player's Main Phase: You can destroy 1 monster in your hand or field, and if you do, change all face-up monsters your opponent controls to face-down Defense Position. This card can attack all monsters your opponent controls, once each. At the start of the Damage Step, if this card attacks a Defense Position monster: You can inflict 1000 damage to your opponent, and if you do, send that Defense Position monster to the Graveyard.


1 cardZuttomozaurus 1 cardZuttomozaurus
Zuttomozaurus
EARTH 2
Zuttomozaurus
  • ATK:

  • 500

  • DEF:

  • 400


While you control another Dinosaur monster, your opponent's monsters cannot target this card for attacks. You can target 1 other card you control; destroy it. You can only use this effect of "Zuttomozaurus" once per turn.


3 cardFrostosaurus 3 cardFrostosaurus
Frostosaurus
WATER 6
Frostosaurus
  • ATK:

  • 2600

  • DEF:

  • 1700


This monster's metabolism enables it to endure long periods of cold, harnessing the power to become a creature of solid ice! Nothing else can withstand such temperatures, especially victims of its glacial rampage.


2 cardDinowrestler Coelasilat 2 cardDinowrestler Coelasilat
Dinowrestler Coelasilat
EARTH 2
Dinowrestler Coelasilat
  • ATK:

  • 100

  • DEF:

  • 800


If you control no monsters, you can Special Summon this card (from your hand). If Summoned this way, this card cannot be used as Link Material, except for the Link Summon of a "Dinowrestler" monster. You can only Special Summon "Dinowrestler Coelasilat" once per Duel this way.


3 cardMental Tuner 3 cardMental Tuner
Mental Tuner
LIGHT 3
Mental Tuner
  • ATK:

  • 200

  • DEF:

  • 2100


You can activate 1 of these effects; ● Banish up to 1 LIGHT and up to 1 DARK monster from your hand and/or GY; increase or decrease this card's Level by the exact number banished, until the end of this turn. ● Target up to 2 of your banished monsters (1 LIGHT and/or 1 DARK); return them to the GY, and if you do, increase or decrease this card's Level by the exact number returned, until the end of this turn. You can only use this effect of "Mental Tuner" once per turn.


1 cardReptilianne Lamia 1 cardReptilianne Lamia
Reptilianne Lamia
DARK 2
Reptilianne Lamia
  • ATK:

  • 0

  • DEF:

  • 0


If this card is in your hand and all monsters you control are face-up Reptile monsters (min. 1): You can target 1 face-up monster your opponent controls; change its ATK to 0, and if you do, Special Summon this card, then take damage equal to that monster's original ATK. If this card is sent to the GY as Synchro Material: You can target up to 2 face-up monsters on the field; change their ATK to 0. You can only use 1 "Reptilianne Lamia" effect per turn, and only once that turn.


1 cardAngel of Blue Tears 1 cardAngel of Blue Tears
Angel of Blue Tears
Spell Normal
Angel of Blue Tears

    Target 1 face-up monster on the field; its controller's opponent takes damage equal to the number of cards in their hand x 200, then negate that target's effects until the end of this turn. If effect damage is inflicted (except during the Damage Step): You can banish this card from your GY; Set 1 Normal Trap directly from your hand or Deck. If Set from the hand, it can be activated this turn. You can only use 1 "Angel of Blue Tears" effect per turn, and only once that turn.


    1 cardDouble Evolution Pill 1 cardDouble Evolution Pill
    Double Evolution Pill
    Spell Normal
    Double Evolution Pill

      Banish 1 Dinosaur monster and 1 non-Dinosaur monster from your hand and/or GY; Special Summon 1 Level 7 or higher Dinosaur monster from your hand or Deck, ignoring its Summoning conditions. You can only activate 1 "Double Evolution Pill" per turn.


      2 cardFossil Dig 2 cardFossil Dig
      Fossil Dig
      Spell Normal
      Fossil Dig

        Add 1 Level 6 or lower Dinosaur monster from your Deck to your hand.


        1 cardFuture Fusion 1 cardFuture Fusion
        Future Fusion
        Spell Continuous
        Future Fusion

          During your 1st Standby Phase after this card's activation: Show 1 Fusion Monster in your Extra Deck and send the Fusion Materials listed on it from your Main Deck to the GY. During your 2nd Standby Phase after this card's activation: Fusion Summon 1 Fusion Monster from your Extra Deck with the same name as the monster you showed, and target it with this card. When this card leaves the field, destroy that target. When that target is destroyed, destroy this card.


          1 cardGround Xeno 1 cardGround Xeno
          Ground Xeno
          Spell Normal
          Ground Xeno

            Add 1 Dinosaur Tuner or Dinosaur Normal Monster from your Deck to your hand, then destroy 1 card in your hand. You can banish this card from your GY; Fusion Summon 1 Dinosaur Fusion Monster from your Extra Deck, using monsters from your hand or field as material. You can only use each effect of "Ground Xeno" once per turn.


            1 cardJurassic Power 1 cardJurassic Power
            Jurassic Power
            Spell Continuous
            Jurassic Power

              All Dinosaur monsters you control gain 300 ATK. You can Normal Summon Level 5 or higher Dinosaur monsters without Tributing. You can send 1 Dinosaur monster from your hand or face-up field to the GY; add 1 Dinosaur monster with 1200 DEF from your Deck to your hand. You can only use this effect of "Jurassic Power" once per turn.


              3 cardLost World 3 cardLost World
              Lost World
              Spell Field
              Lost World

                All monsters on the field lose 500 ATK and DEF, except Dinosaur-Type monsters. Once per turn, if a Dinosaur-Type monster is Normal or Special Summoned (except during the Damage Step): You can Special Summon 1 "Jurraegg Token" (Dinosaur-Type/EARTH/Level 1/ATK 0/DEF 0) to your opponent's field in Defense Position. While your opponent controls a Token, they cannot target monsters on the field with card effects, except Tokens. Once per turn, if a Normal Monster(s) on the field would be destroyed by battle or card effect, you can destroy that many Dinosaur-Type monsters in your hand and/or Deck instead.


                2 cardPolymerization 2 cardPolymerization
                Polymerization
                Spell Normal
                Polymerization

                  Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material.


                  1 cardTyrant Dino Fusion 1 cardTyrant Dino Fusion
                  Tyrant Dino Fusion
                  Spell Quick
                  Tyrant Dino Fusion

                    Fusion Summon 1 "Dinowrestler" monster from your Extra Deck, using monsters you control as Fusion Material. If you do, the first time that face-up monster on the field would be destroyed by battle or card effect, it is not destroyed.


                    1 cardUradora of Fate 1 cardUradora of Fate
                    Uradora of Fate
                    Spell Normal
                    Uradora of Fate

                      Pay 1000 LP, then target 1 face-up monster you control; it gains 1000 ATK until the end of your opponent's turn, and if it does, apply this effect until the end of your opponent's turn. ● Each time it destroys an opponent's monster by battle: You can reveal the bottom card of your Deck and place it on the top or bottom of the Deck. If the revealed card was a Dragon, Dinosaur, Sea Serpent, or Wyrm monster, draw 1 card for every 1000 ATK of that monster, then gain 1000 LP for each card drawn.


                      1 cardBack to the Front 1 cardBack to the Front
                      Back to the Front
                      Trap Normal
                      Back to the Front

                        Target 1 monster in your GY; Special Summon it in Defense Position.


                        2 cardSupersoaring 2 cardSupersoaring
                        Supersoaring
                        Trap Normal
                        Supersoaring

                          Target 1 Dinosaur monster that is banished or in either GY; Special Summon it to your field. You can only activate 1 "Supersoaring" per turn.


                          2 cardDinowrestler Chimera T Wrextle 2 cardDinowrestler Chimera T Wrextle
                          Dinowrestler Chimera T Wrextle
                          EARTH 8
                          Dinowrestler Chimera T Wrextle
                          • ATK:

                          • 3500

                          • DEF:

                          • 0


                          1 "Dinowrestler" Link Monster + 1 "Dinowrestler" monster If this card battles, your opponent cannot activate Spell/Trap Cards until the end of the Damage Step. If this card attacks a Defense Position monster, inflict piercing battle damage. Your opponent's monsters cannot target monsters for attacks, except this one. If this card destroys a monster by battle: It gains 500 ATK. If this card is destroyed by card effect: Destroy all your opponent's Attack Position monsters.


                          1 cardHorned Saurus 1 cardHorned Saurus
                          Horned Saurus
                          DARK 6
                          Horned Saurus
                          • ATK:

                          • 2000

                          • DEF:

                          • 1600


                          "Kaitoptera" + 1 Dinosaur or Dragon monster This card can attack directly the turn it is Special Summoned. You can only use each of the following effects of "Horned Saurus" once per turn. If this card is Fusion Summoned: You can place 1 Field Spell from your Deck or GY face-up in your Field Zone. During your Main Phase, you can: Immediately after this effect resolves, Normal Summon 1 Dinosaur or Dragon monster.


                          2 cardTranscendosaurus Gigantozowler 2 cardTranscendosaurus Gigantozowler
                          Transcendosaurus Gigantozowler
                          EARTH 12
                          Transcendosaurus Gigantozowler
                          • ATK:

                          • 3800

                          • DEF:

                          • 2000


                          1 Dinosaur monster + 1 Normal Monster If this card is Special Summoned: You can target 1 Dinosaur monster in your GY; add it to your hand, then, if this card was Special Summoned from the GY, you can destroy 2 cards (1 from your hand or field, and 1 your opponent controls). If this card is destroyed: You can shuffle 1 Normal Monster from your GY into the Deck, then you can Special Summon this card. You can only use each effect of "Transcendosaurus Gigantozowler" once per turn.


                          1 cardDinowrestler Terra Parkourio 1 cardDinowrestler Terra Parkourio
                          Dinowrestler Terra Parkourio
                          EARTH
                          Dinowrestler Terra Parkourio
                          • ATK:

                          • 1000

                          • LINK-2

                          Link Arrow:

                          Top

                          Left


                          2 "Dinowrestler" monsters If you activate "World Dino Wrestling": You can target 1 "Dinowrestler" monster in your GY; add it to your hand. If this card is sent to the GY as Link Material: You can target 1 "Dinowrestler" monster in your GY; Special Summon it in Defense Position, but negate its effects, also you cannot Special Summon monsters for the rest of this turn, except "Dinowrestler" monsters. You can only use each effect of "Dinowrestler Terra Parkourio" once per turn.


                          1 cardTranscendosaurus Exaraptor 1 cardTranscendosaurus Exaraptor
                          Transcendosaurus Exaraptor
                          DARK
                          Transcendosaurus Exaraptor
                          • ATK:

                          • 3000

                          • LINK-3

                          Link Arrow:

                          Top

                          Left

                          Right


                          2+ Dinosaur monsters, including a Level 6 or higher monster If this card is Special Summoned: You can Special Summon 1 Dinosaur monster from your hand. If a face-up Dinosaur monster this card points to is destroyed by battle or sent to the GY: You can draw 1 card. If this card is destroyed: You can shuffle 1 Normal Monster from your GY into the Deck, then you can Special Summon this card. You can only use each effect of "Transcendosaurus Exaraptor" once per turn.


                          3 cardTranscendosaurus Glaciasaurus 3 cardTranscendosaurus Glaciasaurus
                          Transcendosaurus Glaciasaurus
                          WATER 12
                          Transcendosaurus Glaciasaurus
                          • ATK:

                          • 3600

                          • DEF:

                          • 2700


                          1 Tuner + 1+ non-Tuner monsters Cannot be destroyed by battle. Dinosaur monsters you control that were Special Summoned from the GY cannot be destroyed by your opponent's card effects, also your opponent cannot target them with card effects. If this card is destroyed: You can shuffle 1 Normal Monster from your GY into the Deck, then you can Special Summon this card. You can only use this effect of "Transcendosaurus Glaciasaurus" once per turn.


                          1 cardEvolzar Solda 1 cardEvolzar Solda
                          Evolzar Solda
                          FIRE
                          Evolzar Solda
                          • ATK:

                          • 2600

                          • DEF:

                          • 1000


                          2 Level 6 Dinosaur-Type monsters This card cannot be destroyed by card effects while it has Xyz Material. When your opponent Special Summons a monster(s): You can detach 1 Xyz Material from this card; destroy that monster(s).


                          1 cardGrenosaurus Giga-Cannon 1 cardGrenosaurus Giga-Cannon
                          Grenosaurus Giga-Cannon
                          FIRE
                          Grenosaurus Giga-Cannon
                          • ATK:

                          • 2200

                          • DEF:

                          • 2000


                          2 Level 4 monsters When your Dinosaur monster destroys an opponent's monster by battle and sends it to the GY: You can detach 1 material from this card; inflict 1000 damage to your opponent, then this card gains 1000 ATK. If this Xyz Summoned card is destroyed: You can target 1 card on the field; destroy it, and if you do, inflict 1000 damage to your opponent. You can only use this effect of "Grenosaurus Giga-Cannon" once per turn.


                          1 cardTranscendosaurus Drillygnathus 1 cardTranscendosaurus Drillygnathus
                          Transcendosaurus Drillygnathus
                          WIND
                          Transcendosaurus Drillygnathus
                          • ATK:

                          • 3000

                          • DEF:

                          • 2300


                          2 Level 6 monsters While this card has no materials, if it battles a monster, any battle damage it inflicts to your opponent is doubled. You can only use each of the following effects of "Transcendosaurus Drillygnathus" once per turn. You can detach 1 material from this card, then target 1 of your banished Dinosaur monsters; Special Summon it. If this card is destroyed: You can shuffle 1 Normal Monster from your GY into the Deck, then you can Special Summon this card.




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                          Dinowrestler Breakdown

                           

                           

                           

                           

                           

                           

                           

                           

                           

                           

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